Merge branch '7.8'
[mesa.git] / src / gallium / drivers / i965 / brw_screen_texture.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_memory.h"
33 #include "util/u_simple_list.h"
34 #include "util/u_format.h"
35
36 #include "brw_screen.h"
37 #include "brw_defines.h"
38 #include "brw_structs.h"
39 #include "brw_winsys.h"
40 #include "brw_context.h"
41
42
43
44
45 static GLuint translate_tex_target( unsigned target )
46 {
47 switch (target) {
48 case PIPE_TEXTURE_1D:
49 return BRW_SURFACE_1D;
50
51 case PIPE_TEXTURE_2D:
52 return BRW_SURFACE_2D;
53
54 case PIPE_TEXTURE_3D:
55 return BRW_SURFACE_3D;
56
57 case PIPE_TEXTURE_CUBE:
58 return BRW_SURFACE_CUBE;
59
60 default:
61 assert(0);
62 return BRW_SURFACE_1D;
63 }
64 }
65
66
67 static GLuint translate_tex_format( enum pipe_format pf )
68 {
69 switch( pf ) {
70 case PIPE_FORMAT_L8_UNORM:
71 return BRW_SURFACEFORMAT_L8_UNORM;
72
73 case PIPE_FORMAT_I8_UNORM:
74 return BRW_SURFACEFORMAT_I8_UNORM;
75
76 case PIPE_FORMAT_A8_UNORM:
77 return BRW_SURFACEFORMAT_A8_UNORM;
78
79 case PIPE_FORMAT_L16_UNORM:
80 return BRW_SURFACEFORMAT_L16_UNORM;
81
82 /* XXX: Add these to gallium
83 case PIPE_FORMAT_I16_UNORM:
84 return BRW_SURFACEFORMAT_I16_UNORM;
85
86 case PIPE_FORMAT_A16_UNORM:
87 return BRW_SURFACEFORMAT_A16_UNORM;
88 */
89
90 case PIPE_FORMAT_L8A8_UNORM:
91 return BRW_SURFACEFORMAT_L8A8_UNORM;
92
93 case PIPE_FORMAT_B5G6R5_UNORM:
94 return BRW_SURFACEFORMAT_B5G6R5_UNORM;
95
96 case PIPE_FORMAT_B5G5R5A1_UNORM:
97 return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
98
99 case PIPE_FORMAT_B4G4R4A4_UNORM:
100 return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
101
102 case PIPE_FORMAT_B8G8R8X8_UNORM:
103 return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
104
105 case PIPE_FORMAT_B8G8R8A8_UNORM:
106 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
107
108 /*
109 * Video formats
110 */
111
112 case PIPE_FORMAT_YUYV:
113 return BRW_SURFACEFORMAT_YCRCB_NORMAL;
114
115 case PIPE_FORMAT_UYVY:
116 return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
117
118 /*
119 * Compressed formats.
120 */
121 /* XXX: Add FXT to gallium?
122 case PIPE_FORMAT_FXT1_RGBA:
123 return BRW_SURFACEFORMAT_FXT1;
124 */
125
126 case PIPE_FORMAT_DXT1_RGB:
127 return BRW_SURFACEFORMAT_DXT1_RGB;
128
129 case PIPE_FORMAT_DXT1_RGBA:
130 return BRW_SURFACEFORMAT_BC1_UNORM;
131
132 case PIPE_FORMAT_DXT3_RGBA:
133 return BRW_SURFACEFORMAT_BC2_UNORM;
134
135 case PIPE_FORMAT_DXT5_RGBA:
136 return BRW_SURFACEFORMAT_BC3_UNORM;
137
138 /*
139 * sRGB formats
140 */
141
142 case PIPE_FORMAT_A8B8G8R8_SRGB:
143 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
144
145 case PIPE_FORMAT_L8A8_SRGB:
146 return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
147
148 case PIPE_FORMAT_L8_SRGB:
149 return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
150
151 case PIPE_FORMAT_DXT1_SRGB:
152 return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
153
154 /*
155 * Depth formats
156 */
157
158 case PIPE_FORMAT_Z16_UNORM:
159 return BRW_SURFACEFORMAT_I16_UNORM;
160
161 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
162 case PIPE_FORMAT_Z24X8_UNORM:
163 return BRW_SURFACEFORMAT_I24X8_UNORM;
164
165 case PIPE_FORMAT_Z32_FLOAT:
166 return BRW_SURFACEFORMAT_I32_FLOAT;
167
168 /* XXX: presumably for bump mapping. Add this to mesa state
169 * tracker?
170 *
171 * XXX: Add flipped versions of these formats to Gallium.
172 */
173 case PIPE_FORMAT_R8G8_SNORM:
174 return BRW_SURFACEFORMAT_R8G8_SNORM;
175
176 case PIPE_FORMAT_R8G8B8A8_SNORM:
177 return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
178
179 default:
180 return BRW_SURFACEFORMAT_INVALID;
181 }
182 }
183
184
185
186
187
188 static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
189 const struct pipe_texture *templ )
190
191 {
192 struct brw_screen *bscreen = brw_screen(screen);
193 struct brw_texture *tex;
194 enum brw_buffer_type buffer_type;
195 enum pipe_error ret;
196 GLuint format;
197
198 tex = CALLOC_STRUCT(brw_texture);
199 if (tex == NULL)
200 return NULL;
201
202 memcpy(&tex->base, templ, sizeof *templ);
203 pipe_reference_init(&tex->base.reference, 1);
204 tex->base.screen = screen;
205
206 /* XXX: compressed textures need special treatment here
207 */
208 tex->cpp = util_format_get_blocksize(tex->base.format);
209 tex->compressed = util_format_is_s3tc(tex->base.format);
210
211 make_empty_list(&tex->views[0]);
212 make_empty_list(&tex->views[1]);
213
214 /* XXX: No tiling with compressed textures??
215 */
216 if (tex->compressed == 0 &&
217 !bscreen->no_tiling)
218 {
219 if (bscreen->chipset.is_965 &&
220 util_format_is_depth_or_stencil(templ->format))
221 tex->tiling = BRW_TILING_Y;
222 else
223 tex->tiling = BRW_TILING_X;
224 }
225 else {
226 tex->tiling = BRW_TILING_NONE;
227 }
228
229
230
231
232 if (!brw_texture_layout( bscreen, tex ))
233 goto fail;
234
235
236 if (templ->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
237 PIPE_TEXTURE_USAGE_SHARED)) {
238 buffer_type = BRW_BUFFER_TYPE_SCANOUT;
239 }
240 else {
241 buffer_type = BRW_BUFFER_TYPE_TEXTURE;
242 }
243
244 ret = bscreen->sws->bo_alloc( bscreen->sws,
245 buffer_type,
246 tex->pitch * tex->total_height * tex->cpp,
247 64,
248 &tex->bo );
249 if (ret)
250 goto fail;
251
252 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
253 tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
254
255 format = translate_tex_format(tex->base.format);
256 assert(format != BRW_SURFACEFORMAT_INVALID);
257 tex->ss.ss0.surface_format = format;
258
259 /* This is ok for all textures with channel width 8bit or less:
260 */
261 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
262
263
264 /* XXX: what happens when tex->bo->offset changes???
265 */
266 tex->ss.ss1.base_addr = 0; /* reloc */
267 tex->ss.ss2.mip_count = tex->base.last_level;
268 tex->ss.ss2.width = tex->base.width0 - 1;
269 tex->ss.ss2.height = tex->base.height0 - 1;
270
271 switch (tex->tiling) {
272 case BRW_TILING_NONE:
273 tex->ss.ss3.tiled_surface = 0;
274 tex->ss.ss3.tile_walk = 0;
275 break;
276 case BRW_TILING_X:
277 tex->ss.ss3.tiled_surface = 1;
278 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
279 break;
280 case BRW_TILING_Y:
281 tex->ss.ss3.tiled_surface = 1;
282 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
283 break;
284 }
285
286 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
287 tex->ss.ss3.depth = tex->base.depth0 - 1;
288
289 tex->ss.ss4.min_lod = 0;
290
291 if (tex->base.target == PIPE_TEXTURE_CUBE) {
292 tex->ss.ss0.cube_pos_x = 1;
293 tex->ss.ss0.cube_pos_y = 1;
294 tex->ss.ss0.cube_pos_z = 1;
295 tex->ss.ss0.cube_neg_x = 1;
296 tex->ss.ss0.cube_neg_y = 1;
297 tex->ss.ss0.cube_neg_z = 1;
298 }
299
300 return &tex->base;
301
302 fail:
303 bo_reference(&tex->bo, NULL);
304 FREE(tex);
305 return NULL;
306 }
307
308 static struct pipe_texture *
309 brw_texture_from_handle(struct pipe_screen *screen,
310 const struct pipe_texture *templ,
311 struct winsys_handle *whandle)
312 {
313 struct brw_screen *bscreen = brw_screen(screen);
314 struct brw_texture *tex;
315 struct brw_winsys_buffer *buffer;
316 unsigned tiling;
317 unsigned pitch;
318 GLuint format;
319
320 if (templ->target != PIPE_TEXTURE_2D ||
321 templ->last_level != 0 ||
322 templ->depth0 != 1)
323 return NULL;
324
325 if (util_format_is_s3tc(templ->format))
326 return NULL;
327
328 tex = CALLOC_STRUCT(brw_texture);
329 if (!tex)
330 return NULL;
331
332 if (bscreen->sws->bo_from_handle(bscreen->sws, whandle, &pitch, &tiling, &buffer) != PIPE_OK)
333 goto fail;
334
335 memcpy(&tex->base, templ, sizeof *templ);
336 pipe_reference_init(&tex->base.reference, 1);
337 tex->base.screen = screen;
338
339 /* XXX: cpp vs. blocksize
340 */
341 tex->cpp = util_format_get_blocksize(tex->base.format);
342 tex->tiling = tiling;
343
344 make_empty_list(&tex->views[0]);
345 make_empty_list(&tex->views[1]);
346
347 if (!brw_texture_layout(bscreen, tex))
348 goto fail;
349
350 /* XXX Maybe some more checks? */
351 if ((pitch / tex->cpp) < tex->pitch)
352 goto fail;
353
354 tex->pitch = pitch / tex->cpp;
355
356 tex->bo = buffer;
357
358 /* fix this warning */
359 #if 0
360 if (tex->size > buffer->size)
361 goto fail;
362 #endif
363
364 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
365 tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
366
367 format = translate_tex_format(tex->base.format);
368 assert(format != BRW_SURFACEFORMAT_INVALID);
369 tex->ss.ss0.surface_format = format;
370
371 /* This is ok for all textures with channel width 8bit or less:
372 */
373 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
374
375
376 /* XXX: what happens when tex->bo->offset changes???
377 */
378 tex->ss.ss1.base_addr = 0; /* reloc */
379 tex->ss.ss2.mip_count = tex->base.last_level;
380 tex->ss.ss2.width = tex->base.width0 - 1;
381 tex->ss.ss2.height = tex->base.height0 - 1;
382
383 switch (tex->tiling) {
384 case BRW_TILING_NONE:
385 tex->ss.ss3.tiled_surface = 0;
386 tex->ss.ss3.tile_walk = 0;
387 break;
388 case BRW_TILING_X:
389 tex->ss.ss3.tiled_surface = 1;
390 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
391 break;
392 case BRW_TILING_Y:
393 tex->ss.ss3.tiled_surface = 1;
394 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
395 break;
396 }
397
398 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
399 tex->ss.ss3.depth = tex->base.depth0 - 1;
400
401 tex->ss.ss4.min_lod = 0;
402
403 return &tex->base;
404
405 fail:
406 FREE(tex);
407 return NULL;
408 }
409
410 static boolean
411 brw_texture_get_handle(struct pipe_screen *screen,
412 struct pipe_texture *texture,
413 struct winsys_handle *whandle)
414 {
415 struct brw_screen *bscreen = brw_screen(screen);
416 struct brw_texture *tex = brw_texture(texture);
417 unsigned stride;
418
419 stride = tex->pitch * tex->cpp;
420
421 return bscreen->sws->bo_get_handle(tex->bo, whandle, stride);
422 }
423
424
425
426 static void brw_texture_destroy(struct pipe_texture *pt)
427 {
428 struct brw_texture *tex = brw_texture(pt);
429 bo_reference(&tex->bo, NULL);
430 FREE(pt);
431 }
432
433
434 static boolean brw_is_format_supported( struct pipe_screen *screen,
435 enum pipe_format format,
436 enum pipe_texture_target target,
437 unsigned tex_usage,
438 unsigned geom_flags )
439 {
440 return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
441 }
442
443
444 boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen,
445 struct pipe_texture *texture,
446 unsigned face,
447 unsigned level,
448 struct brw_winsys_buffer *bo )
449 {
450 struct brw_texture *tex = brw_texture(texture);
451 struct brw_surface *surf;
452 int i;
453
454 /* XXX: this is subject to false positives if the underlying
455 * texture BO is referenced, we can't tell whether the sub-region
456 * we care about participates in that.
457 */
458 if (brw_screen->sws->bo_references( bo, tex->bo ))
459 return TRUE;
460
461 /* Find any view on this texture for this face/level and see if it
462 * is referenced:
463 */
464 for (i = 0; i < 2; i++) {
465 foreach (surf, &tex->views[i]) {
466 if (surf->bo == tex->bo)
467 continue;
468
469 if (surf->id.bits.face != face ||
470 surf->id.bits.level != level)
471 continue;
472
473 if (brw_screen->sws->bo_references( bo, surf->bo))
474 return TRUE;
475 }
476 }
477
478 return FALSE;
479 }
480
481
482 /*
483 * Transfer functions
484 */
485
486 static struct pipe_transfer*
487 brw_get_tex_transfer(struct pipe_context *pipe,
488 struct pipe_texture *texture,
489 unsigned face, unsigned level, unsigned zslice,
490 enum pipe_transfer_usage usage, unsigned x, unsigned y,
491 unsigned w, unsigned h)
492 {
493 struct brw_texture *tex = brw_texture(texture);
494 struct brw_transfer *trans;
495 unsigned offset; /* in bytes */
496
497 if (texture->target == PIPE_TEXTURE_CUBE) {
498 offset = tex->image_offset[level][face];
499 } else if (texture->target == PIPE_TEXTURE_3D) {
500 offset = tex->image_offset[level][zslice];
501 } else {
502 offset = tex->image_offset[level][0];
503 assert(face == 0);
504 assert(zslice == 0);
505 }
506
507 trans = CALLOC_STRUCT(brw_transfer);
508 if (trans) {
509 pipe_texture_reference(&trans->base.texture, texture);
510 trans->base.x = x;
511 trans->base.y = y;
512 trans->base.width = w;
513 trans->base.height = h;
514 trans->base.stride = tex->pitch * tex->cpp;
515 trans->offset = offset;
516 trans->base.usage = usage;
517 }
518 return &trans->base;
519 }
520
521 static void *
522 brw_transfer_map(struct pipe_context *pipe,
523 struct pipe_transfer *transfer)
524 {
525 struct brw_texture *tex = brw_texture(transfer->texture);
526 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
527 char *map;
528 unsigned usage = transfer->usage;
529
530 map = sws->bo_map(tex->bo,
531 BRW_DATA_OTHER,
532 0,
533 tex->bo->size,
534 (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE,
535 (usage & 0) ? TRUE : FALSE,
536 (usage & 0) ? TRUE : FALSE);
537
538 if (!map)
539 return NULL;
540
541 /* XXX: blocksize and compressed textures
542 */
543 return map + brw_transfer(transfer)->offset +
544 transfer->y /* / transfer->block.height */ * transfer->stride +
545 transfer->x /* / transfer->block.width */ * brw_texture(transfer->texture)->cpp;
546 }
547
548 static void
549 brw_transfer_unmap(struct pipe_context *pipe,
550 struct pipe_transfer *transfer)
551 {
552 struct brw_texture *tex = brw_texture(transfer->texture);
553 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
554
555 sws->bo_unmap(tex->bo);
556 }
557
558 static void
559 brw_tex_transfer_destroy(struct pipe_context *pipe,
560 struct pipe_transfer *trans)
561 {
562 pipe_texture_reference(&trans->texture, NULL);
563 FREE(trans);
564 }
565
566
567 void brw_tex_init( struct brw_context *brw )
568 {
569 brw->base.get_tex_transfer = brw_get_tex_transfer;
570 brw->base.transfer_map = brw_transfer_map;
571 brw->base.transfer_unmap = brw_transfer_unmap;
572 brw->base.tex_transfer_destroy = brw_tex_transfer_destroy;
573 }
574
575 void brw_screen_tex_init( struct brw_screen *brw_screen )
576 {
577 brw_screen->base.is_format_supported = brw_is_format_supported;
578 brw_screen->base.texture_create = brw_texture_create;
579 brw_screen->base.texture_from_handle = brw_texture_from_handle;
580 brw_screen->base.texture_get_handle = brw_texture_get_handle;
581 brw_screen->base.texture_destroy = brw_texture_destroy;
582 }