iris: pc fixes
[mesa.git] / src / gallium / drivers / iris / iris_program_cache.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_atomic.h"
30 #include "util/u_upload_mgr.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37 #include "iris_resource.h"
38
39 struct keybox {
40 uint8_t size;
41 enum iris_program_cache_id cache_id;
42 uint8_t data[0];
43 };
44
45 static uint32_t
46 key_size_for_cache(enum iris_program_cache_id cache_id)
47 {
48 static const unsigned key_sizes[] = {
49 [IRIS_CACHE_VS] = sizeof(struct brw_vs_prog_key),
50 [IRIS_CACHE_TCS] = sizeof(struct brw_tcs_prog_key),
51 [IRIS_CACHE_TES] = sizeof(struct brw_tes_prog_key),
52 [IRIS_CACHE_GS] = sizeof(struct brw_gs_prog_key),
53 [IRIS_CACHE_FS] = sizeof(struct brw_wm_prog_key),
54 [IRIS_CACHE_CS] = sizeof(struct brw_cs_prog_key),
55 };
56
57 /* BLORP keys aren't all the same size. */
58 assert(cache_id != IRIS_CACHE_BLORP);
59
60 return key_sizes[cache_id];
61 }
62
63 static struct keybox *
64 make_keybox(void *mem_ctx,
65 enum iris_program_cache_id cache_id,
66 const void *key,
67 uint32_t key_size)
68 {
69 struct keybox *keybox =
70 ralloc_size(mem_ctx, sizeof(struct keybox) + key_size);
71
72 keybox->cache_id = cache_id;
73 keybox->size = key_size;
74 memcpy(keybox->data, key, key_size);
75
76 return keybox;
77 }
78
79 static uint32_t
80 keybox_hash(const void *void_key)
81 {
82 const struct keybox *key = void_key;
83 return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
84 }
85
86 static bool
87 keybox_equals(const void *void_a, const void *void_b)
88 {
89 const struct keybox *a = void_a, *b = void_b;
90 if (a->size != b->size)
91 return false;
92
93 return memcmp(a->data, b->data, a->size) == 0;
94 }
95
96 static uint64_t
97 dirty_flag_for_cache(enum iris_program_cache_id cache_id)
98 {
99 assert(cache_id <= MESA_SHADER_STAGES);
100
101 // XXX: ugly...
102 // XXX: CLIP: toggle if barycentric modes has any NONPERSPECTIVE or not
103 if (cache_id == IRIS_CACHE_FS)
104 return IRIS_DIRTY_WM | IRIS_DIRTY_FS | IRIS_DIRTY_CLIP;
105
106 return IRIS_DIRTY_VS << cache_id;
107 }
108
109 static unsigned
110 get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
111 {
112 switch (cache_id) {
113 case IRIS_CACHE_VS:
114 return ((struct brw_vs_prog_key *) key)->program_string_id;
115 case IRIS_CACHE_TCS:
116 return ((struct brw_tcs_prog_key *) key)->program_string_id;
117 case IRIS_CACHE_TES:
118 return ((struct brw_tes_prog_key *) key)->program_string_id;
119 case IRIS_CACHE_GS:
120 return ((struct brw_gs_prog_key *) key)->program_string_id;
121 case IRIS_CACHE_CS:
122 return ((struct brw_cs_prog_key *) key)->program_string_id;
123 case IRIS_CACHE_FS:
124 return ((struct brw_wm_prog_key *) key)->program_string_id;
125 default:
126 unreachable("no program string id for this kind of program");
127 }
128 }
129
130 static struct iris_compiled_shader *
131 iris_find_cached_shader(struct iris_context *ice,
132 enum iris_program_cache_id cache_id,
133 const void *key,
134 uint32_t key_size)
135 {
136 struct keybox *keybox =
137 make_keybox(ice->shaders.cache, cache_id, key, key_size);
138 struct hash_entry *entry =
139 _mesa_hash_table_search(ice->shaders.cache, keybox);
140
141 return entry ? entry->data : NULL;
142 }
143
144 /**
145 * Looks for a program in the cache and binds it.
146 *
147 * If no program was found, returns false and leaves the binding alone.
148 */
149 bool
150 iris_bind_cached_shader(struct iris_context *ice,
151 enum iris_program_cache_id cache_id,
152 const void *key)
153 {
154 unsigned key_size = key_size_for_cache(cache_id);
155 struct iris_compiled_shader *shader =
156 iris_find_cached_shader(ice, cache_id, key, key_size);
157
158 if (!shader)
159 return false;
160
161 if (memcmp(shader, ice->shaders.prog[cache_id], sizeof(*shader)) != 0) {
162 ice->shaders.prog[cache_id] = shader;
163 ice->state.dirty |= dirty_flag_for_cache(cache_id);
164 }
165
166 return true;
167 }
168
169 const void *
170 iris_find_previous_compile(const struct iris_context *ice,
171 enum iris_program_cache_id cache_id,
172 unsigned program_string_id)
173 {
174 hash_table_foreach(ice->shaders.cache, entry) {
175 const struct keybox *keybox = entry->key;
176 if (keybox->cache_id == cache_id &&
177 get_program_string_id(cache_id, keybox->data) == program_string_id) {
178 return keybox->data;
179 }
180 }
181
182 return NULL;
183 }
184
185 /**
186 * Look for an existing entry in the cache that has identical assembly code.
187 *
188 * This is useful for programs generating shaders at runtime, where multiple
189 * distinct shaders (from an API perspective) may compile to the same assembly
190 * in our backend. This saves space in the program cache buffer.
191 */
192 static const struct iris_compiled_shader *
193 find_existing_assembly(struct hash_table *cache,
194 const void *assembly,
195 unsigned assembly_size)
196 {
197 hash_table_foreach(cache, entry) {
198 const struct iris_compiled_shader *existing = entry->data;
199 if (existing->prog_data->program_size == assembly_size &&
200 memcmp(existing->map, assembly, assembly_size) == 0)
201 return existing;
202 }
203 return NULL;
204 }
205
206 static struct iris_compiled_shader *
207 iris_upload_shader(struct iris_context *ice,
208 enum iris_program_cache_id cache_id,
209 uint32_t key_size,
210 const void *key,
211 const void *assembly,
212 struct brw_stage_prog_data *prog_data)
213 {
214 struct iris_screen *screen = (void *) ice->ctx.screen;
215 struct gen_device_info *devinfo = &screen->devinfo;
216 struct hash_table *cache = ice->shaders.cache;
217 struct iris_compiled_shader *shader =
218 ralloc_size(cache, sizeof(struct iris_compiled_shader) +
219 ice->vtbl.derived_program_state_size(cache_id));
220 const struct iris_compiled_shader *existing =
221 find_existing_assembly(cache, assembly, prog_data->program_size);
222
223 /* If we can find a matching prog in the cache already, then reuse the
224 * existing stuff without creating new copy into the underlying buffer
225 * object. This is notably useful for programs generating shaders at
226 * runtime, where multiple shaders may compile to the same thing in our
227 * backend.
228 */
229 if (existing) {
230 pipe_resource_reference(&shader->buffer, existing->buffer);
231 shader->offset = existing->offset;
232 shader->map = existing->map;
233 } else {
234 shader->buffer = NULL;
235 u_upload_alloc(ice->shaders.uploader, 0, prog_data->program_size,
236 64, &shader->offset, &shader->buffer, &shader->map);
237 memcpy(shader->map, assembly, prog_data->program_size);
238 }
239
240 shader->prog_data = prog_data;
241
242 ralloc_steal(shader, shader->prog_data);
243 ralloc_steal(shader->prog_data, prog_data->param);
244 ralloc_steal(shader->prog_data, prog_data->pull_param);
245
246 /* Store the 3DSTATE shader packets and other derived state. */
247 ice->vtbl.store_derived_program_state(devinfo, cache_id, shader);
248
249 struct keybox *keybox = make_keybox(cache, cache_id, key, key_size);
250 _mesa_hash_table_insert(ice->shaders.cache, keybox, shader);
251
252 return shader;
253 }
254
255 /**
256 * Upload a new shader to the program cache, and bind it for use.
257 *
258 * \param prog_data must be ralloc'd and will be stolen.
259 */
260 void
261 iris_upload_and_bind_shader(struct iris_context *ice,
262 enum iris_program_cache_id cache_id,
263 const void *key,
264 const void *assembly,
265 struct brw_stage_prog_data *prog_data)
266 {
267 assert(cache_id != IRIS_CACHE_BLORP);
268
269 struct iris_compiled_shader *shader =
270 iris_upload_shader(ice, cache_id, key_size_for_cache(cache_id), key,
271 assembly, prog_data);
272
273 ice->shaders.prog[cache_id] = shader;
274 ice->state.dirty |= dirty_flag_for_cache(cache_id);
275 }
276
277 bool
278 iris_blorp_lookup_shader(struct blorp_batch *blorp_batch,
279 const void *key, uint32_t key_size,
280 uint32_t *kernel_out, void *prog_data_out)
281 {
282 struct blorp_context *blorp = blorp_batch->blorp;
283 struct iris_context *ice = blorp->driver_ctx;
284 struct iris_batch *batch = blorp_batch->driver_batch;
285 struct iris_compiled_shader *shader =
286 iris_find_cached_shader(ice, IRIS_CACHE_BLORP, key, key_size);
287
288 if (!shader)
289 return false;
290
291 struct iris_bo *bo = iris_resource_bo(shader->buffer);
292 *kernel_out = iris_bo_offset_from_base_address(bo) + shader->offset;
293 *((void **) prog_data_out) = shader->prog_data;
294
295 iris_use_pinned_bo(batch, bo, false);
296
297 return true;
298 }
299
300 bool
301 iris_blorp_upload_shader(struct blorp_batch *blorp_batch,
302 const void *key, uint32_t key_size,
303 const void *kernel, UNUSED uint32_t kernel_size,
304 const struct brw_stage_prog_data *prog_data_templ,
305 UNUSED uint32_t prog_data_size,
306 uint32_t *kernel_out, void *prog_data_out)
307 {
308 struct blorp_context *blorp = blorp_batch->blorp;
309 struct iris_context *ice = blorp->driver_ctx;
310 struct iris_batch *batch = blorp_batch->driver_batch;
311
312 void *prog_data = ralloc_size(NULL, prog_data_size);
313 memcpy(prog_data, prog_data_templ, prog_data_size);
314
315 struct iris_compiled_shader *shader =
316 iris_upload_shader(ice, IRIS_CACHE_BLORP, key_size, key, kernel,
317 prog_data);
318
319 struct iris_bo *bo = iris_resource_bo(shader->buffer);
320 *kernel_out = iris_bo_offset_from_base_address(bo) + shader->offset;
321 *((void **) prog_data_out) = shader->prog_data;
322
323 iris_use_pinned_bo(batch, bo, false);
324
325 return true;
326 }
327
328 void
329 iris_init_program_cache(struct iris_context *ice)
330 {
331 ice->shaders.cache =
332 _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
333
334 ice->shaders.uploader =
335 u_upload_create(&ice->ctx, 16384, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
336 IRIS_RESOURCE_FLAG_SHADER_MEMZONE);
337 }
338
339 void
340 iris_destroy_program_cache(struct iris_context *ice)
341 {
342 for (int i = 0; i < MESA_SHADER_STAGES; i++) {
343 ice->shaders.prog[i] = NULL;
344 }
345
346 hash_table_foreach(ice->shaders.cache, entry) {
347 struct iris_compiled_shader *shader = entry->data;
348 pipe_resource_reference(&shader->buffer, NULL);
349 }
350
351 u_upload_destroy(ice->shaders.uploader);
352
353 ralloc_free(ice->shaders.cache);
354 }
355
356 static const char *
357 cache_name(enum iris_program_cache_id cache_id)
358 {
359 if (cache_id == IRIS_CACHE_BLORP)
360 return "BLORP";
361
362 return _mesa_shader_stage_to_string(cache_id);
363 }
364
365 void
366 iris_print_program_cache(struct iris_context *ice)
367 {
368 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
369 const struct gen_device_info *devinfo = &screen->devinfo;
370
371 hash_table_foreach(ice->shaders.cache, entry) {
372 const struct keybox *keybox = entry->key;
373 struct iris_compiled_shader *shader = entry->data;
374 fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
375 brw_disassemble(devinfo, shader->map, 0,
376 shader->prog_data->program_size, stderr);
377 }
378 }