iris: vertex ID, instance ID
[mesa.git] / src / gallium / drivers / iris / iris_program_cache.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_atomic.h"
30 #include "util/u_upload_mgr.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37 #include "iris_resource.h"
38
39 struct keybox {
40 uint8_t size;
41 enum iris_program_cache_id cache_id;
42 uint8_t data[0];
43 };
44
45 static uint32_t
46 key_size_for_cache(enum iris_program_cache_id cache_id)
47 {
48 static const unsigned key_sizes[] = {
49 [IRIS_CACHE_VS] = sizeof(struct brw_vs_prog_key),
50 [IRIS_CACHE_TCS] = sizeof(struct brw_tcs_prog_key),
51 [IRIS_CACHE_TES] = sizeof(struct brw_tes_prog_key),
52 [IRIS_CACHE_GS] = sizeof(struct brw_gs_prog_key),
53 [IRIS_CACHE_FS] = sizeof(struct brw_wm_prog_key),
54 [IRIS_CACHE_CS] = sizeof(struct brw_cs_prog_key),
55 };
56
57 /* BLORP keys aren't all the same size. */
58 assert(cache_id != IRIS_CACHE_BLORP);
59
60 return key_sizes[cache_id];
61 }
62
63 static struct keybox *
64 make_keybox(void *mem_ctx,
65 enum iris_program_cache_id cache_id,
66 const void *key,
67 uint32_t key_size)
68 {
69 struct keybox *keybox =
70 ralloc_size(mem_ctx, sizeof(struct keybox) + key_size);
71
72 keybox->cache_id = cache_id;
73 keybox->size = key_size;
74 memcpy(keybox->data, key, key_size);
75
76 return keybox;
77 }
78
79 static uint32_t
80 keybox_hash(const void *void_key)
81 {
82 const struct keybox *key = void_key;
83 return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
84 }
85
86 static bool
87 keybox_equals(const void *void_a, const void *void_b)
88 {
89 const struct keybox *a = void_a, *b = void_b;
90 if (a->size != b->size)
91 return false;
92
93 return memcmp(a->data, b->data, a->size) == 0;
94 }
95
96 static uint64_t
97 dirty_flag_for_cache(enum iris_program_cache_id cache_id)
98 {
99 assert(cache_id <= MESA_SHADER_STAGES);
100
101 // XXX: ugly...
102 // XXX: move this flagging out to a higher level, allow comparison of
103 // XXX: new and old programs to decide what bits to twiddle
104 // XXX: CLIP: toggle if barycentric modes has any NONPERSPECTIVE or not
105 if (cache_id == IRIS_CACHE_FS)
106 return IRIS_DIRTY_WM | IRIS_DIRTY_FS | IRIS_DIRTY_CLIP;
107 if (cache_id == IRIS_CACHE_VS)
108 return IRIS_DIRTY_VS | IRIS_DIRTY_VF_SGVS;
109
110 return IRIS_DIRTY_VS << cache_id;
111 }
112
113 static unsigned
114 get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
115 {
116 switch (cache_id) {
117 case IRIS_CACHE_VS:
118 return ((struct brw_vs_prog_key *) key)->program_string_id;
119 case IRIS_CACHE_TCS:
120 return ((struct brw_tcs_prog_key *) key)->program_string_id;
121 case IRIS_CACHE_TES:
122 return ((struct brw_tes_prog_key *) key)->program_string_id;
123 case IRIS_CACHE_GS:
124 return ((struct brw_gs_prog_key *) key)->program_string_id;
125 case IRIS_CACHE_CS:
126 return ((struct brw_cs_prog_key *) key)->program_string_id;
127 case IRIS_CACHE_FS:
128 return ((struct brw_wm_prog_key *) key)->program_string_id;
129 default:
130 unreachable("no program string id for this kind of program");
131 }
132 }
133
134 static struct iris_compiled_shader *
135 iris_find_cached_shader(struct iris_context *ice,
136 enum iris_program_cache_id cache_id,
137 const void *key,
138 uint32_t key_size)
139 {
140 struct keybox *keybox =
141 make_keybox(ice->shaders.cache, cache_id, key, key_size);
142 struct hash_entry *entry =
143 _mesa_hash_table_search(ice->shaders.cache, keybox);
144
145 ralloc_free(keybox);
146
147 return entry ? entry->data : NULL;
148 }
149
150 /**
151 * Looks for a program in the cache and binds it.
152 *
153 * If no program was found, returns false and leaves the binding alone.
154 */
155 bool
156 iris_bind_cached_shader(struct iris_context *ice,
157 enum iris_program_cache_id cache_id,
158 const void *key)
159 {
160 unsigned key_size = key_size_for_cache(cache_id);
161 struct iris_compiled_shader *shader =
162 iris_find_cached_shader(ice, cache_id, key, key_size);
163
164 if (!shader)
165 return false;
166
167 if (memcmp(shader, ice->shaders.prog[cache_id], sizeof(*shader)) != 0) {
168 ice->shaders.prog[cache_id] = shader;
169 ice->state.dirty |= dirty_flag_for_cache(cache_id);
170 }
171
172 return true;
173 }
174
175 const void *
176 iris_find_previous_compile(const struct iris_context *ice,
177 enum iris_program_cache_id cache_id,
178 unsigned program_string_id)
179 {
180 hash_table_foreach(ice->shaders.cache, entry) {
181 const struct keybox *keybox = entry->key;
182 if (keybox->cache_id == cache_id &&
183 get_program_string_id(cache_id, keybox->data) == program_string_id) {
184 return keybox->data;
185 }
186 }
187
188 return NULL;
189 }
190
191 /**
192 * Look for an existing entry in the cache that has identical assembly code.
193 *
194 * This is useful for programs generating shaders at runtime, where multiple
195 * distinct shaders (from an API perspective) may compile to the same assembly
196 * in our backend. This saves space in the program cache buffer.
197 */
198 static const struct iris_compiled_shader *
199 find_existing_assembly(struct hash_table *cache,
200 const void *assembly,
201 unsigned assembly_size)
202 {
203 hash_table_foreach(cache, entry) {
204 const struct iris_compiled_shader *existing = entry->data;
205 if (existing->prog_data->program_size == assembly_size &&
206 memcmp(existing->map, assembly, assembly_size) == 0)
207 return existing;
208 }
209 return NULL;
210 }
211
212 static struct iris_compiled_shader *
213 iris_upload_shader(struct iris_context *ice,
214 enum iris_program_cache_id cache_id,
215 uint32_t key_size,
216 const void *key,
217 const void *assembly,
218 struct brw_stage_prog_data *prog_data,
219 uint32_t *streamout)
220 {
221 struct iris_screen *screen = (void *) ice->ctx.screen;
222 struct gen_device_info *devinfo = &screen->devinfo;
223 struct hash_table *cache = ice->shaders.cache;
224 struct iris_compiled_shader *shader =
225 rzalloc_size(cache, sizeof(struct iris_compiled_shader) +
226 ice->vtbl.derived_program_state_size(cache_id));
227 const struct iris_compiled_shader *existing =
228 find_existing_assembly(cache, assembly, prog_data->program_size);
229
230 /* If we can find a matching prog in the cache already, then reuse the
231 * existing stuff without creating new copy into the underlying buffer
232 * object. This is notably useful for programs generating shaders at
233 * runtime, where multiple shaders may compile to the same thing in our
234 * backend.
235 */
236 if (existing) {
237 pipe_resource_reference(&shader->assembly.res, existing->assembly.res);
238 shader->assembly.offset = existing->assembly.offset;
239 shader->map = existing->map;
240 } else {
241 shader->assembly.res = NULL;
242 u_upload_alloc(ice->shaders.uploader, 0, prog_data->program_size, 64,
243 &shader->assembly.offset, &shader->assembly.res,
244 &shader->map);
245 memcpy(shader->map, assembly, prog_data->program_size);
246 }
247
248 shader->prog_data = prog_data;
249 shader->streamout = streamout;
250
251 ralloc_steal(shader, shader->prog_data);
252 ralloc_steal(shader->prog_data, prog_data->param);
253 ralloc_steal(shader->prog_data, prog_data->pull_param);
254 ralloc_steal(shader, shader->streamout);
255
256 /* Store the 3DSTATE shader packets and other derived state. */
257 ice->vtbl.store_derived_program_state(devinfo, cache_id, shader);
258
259 struct keybox *keybox = make_keybox(cache, cache_id, key, key_size);
260 _mesa_hash_table_insert(ice->shaders.cache, keybox, shader);
261
262 return shader;
263 }
264
265 /**
266 * Upload a new shader to the program cache, and bind it for use.
267 *
268 * \param prog_data must be ralloc'd and will be stolen.
269 */
270 void
271 iris_upload_and_bind_shader(struct iris_context *ice,
272 enum iris_program_cache_id cache_id,
273 const void *key,
274 const void *assembly,
275 struct brw_stage_prog_data *prog_data,
276 uint32_t *streamout)
277 {
278 assert(cache_id != IRIS_CACHE_BLORP);
279
280 struct iris_compiled_shader *shader =
281 iris_upload_shader(ice, cache_id, key_size_for_cache(cache_id), key,
282 assembly, prog_data, streamout);
283
284 ice->shaders.prog[cache_id] = shader;
285 ice->state.dirty |= dirty_flag_for_cache(cache_id);
286 }
287
288 bool
289 iris_blorp_lookup_shader(struct blorp_batch *blorp_batch,
290 const void *key, uint32_t key_size,
291 uint32_t *kernel_out, void *prog_data_out)
292 {
293 struct blorp_context *blorp = blorp_batch->blorp;
294 struct iris_context *ice = blorp->driver_ctx;
295 struct iris_batch *batch = blorp_batch->driver_batch;
296 struct iris_compiled_shader *shader =
297 iris_find_cached_shader(ice, IRIS_CACHE_BLORP, key, key_size);
298
299 if (!shader)
300 return false;
301
302 struct iris_bo *bo = iris_resource_bo(shader->assembly.res);
303 *kernel_out =
304 iris_bo_offset_from_base_address(bo) + shader->assembly.offset;
305 *((void **) prog_data_out) = shader->prog_data;
306
307 iris_use_pinned_bo(batch, bo, false);
308
309 return true;
310 }
311
312 bool
313 iris_blorp_upload_shader(struct blorp_batch *blorp_batch,
314 const void *key, uint32_t key_size,
315 const void *kernel, UNUSED uint32_t kernel_size,
316 const struct brw_stage_prog_data *prog_data_templ,
317 UNUSED uint32_t prog_data_size,
318 uint32_t *kernel_out, void *prog_data_out)
319 {
320 struct blorp_context *blorp = blorp_batch->blorp;
321 struct iris_context *ice = blorp->driver_ctx;
322 struct iris_batch *batch = blorp_batch->driver_batch;
323
324 void *prog_data = ralloc_size(NULL, prog_data_size);
325 memcpy(prog_data, prog_data_templ, prog_data_size);
326
327 struct iris_compiled_shader *shader =
328 iris_upload_shader(ice, IRIS_CACHE_BLORP, key_size, key, kernel,
329 prog_data, NULL);
330
331 struct iris_bo *bo = iris_resource_bo(shader->assembly.res);
332 *kernel_out =
333 iris_bo_offset_from_base_address(bo) + shader->assembly.offset;
334 *((void **) prog_data_out) = shader->prog_data;
335
336 iris_use_pinned_bo(batch, bo, false);
337
338 return true;
339 }
340
341 void
342 iris_init_program_cache(struct iris_context *ice)
343 {
344 ice->shaders.cache =
345 _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
346
347 ice->shaders.uploader =
348 u_upload_create(&ice->ctx, 16384, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
349 IRIS_RESOURCE_FLAG_SHADER_MEMZONE);
350 }
351
352 void
353 iris_destroy_program_cache(struct iris_context *ice)
354 {
355 for (int i = 0; i < MESA_SHADER_STAGES; i++) {
356 ice->shaders.prog[i] = NULL;
357 }
358
359 hash_table_foreach(ice->shaders.cache, entry) {
360 struct iris_compiled_shader *shader = entry->data;
361 pipe_resource_reference(&shader->assembly.res, NULL);
362 }
363
364 u_upload_destroy(ice->shaders.uploader);
365
366 ralloc_free(ice->shaders.cache);
367 }
368
369 static const char *
370 cache_name(enum iris_program_cache_id cache_id)
371 {
372 if (cache_id == IRIS_CACHE_BLORP)
373 return "BLORP";
374
375 return _mesa_shader_stage_to_string(cache_id);
376 }
377
378 void
379 iris_print_program_cache(struct iris_context *ice)
380 {
381 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
382 const struct gen_device_info *devinfo = &screen->devinfo;
383
384 hash_table_foreach(ice->shaders.cache, entry) {
385 const struct keybox *keybox = entry->key;
386 struct iris_compiled_shader *shader = entry->data;
387 fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
388 brw_disassemble(devinfo, shader->map, 0,
389 shader->prog_data->program_size, stderr);
390 }
391 }