iris: Implement 3DSTATE_SO_DECL_LIST
[mesa.git] / src / gallium / drivers / iris / iris_program_cache.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_atomic.h"
30 #include "util/u_upload_mgr.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37 #include "iris_resource.h"
38
39 struct keybox {
40 uint8_t size;
41 enum iris_program_cache_id cache_id;
42 uint8_t data[0];
43 };
44
45 static uint32_t
46 key_size_for_cache(enum iris_program_cache_id cache_id)
47 {
48 static const unsigned key_sizes[] = {
49 [IRIS_CACHE_VS] = sizeof(struct brw_vs_prog_key),
50 [IRIS_CACHE_TCS] = sizeof(struct brw_tcs_prog_key),
51 [IRIS_CACHE_TES] = sizeof(struct brw_tes_prog_key),
52 [IRIS_CACHE_GS] = sizeof(struct brw_gs_prog_key),
53 [IRIS_CACHE_FS] = sizeof(struct brw_wm_prog_key),
54 [IRIS_CACHE_CS] = sizeof(struct brw_cs_prog_key),
55 };
56
57 /* BLORP keys aren't all the same size. */
58 assert(cache_id != IRIS_CACHE_BLORP);
59
60 return key_sizes[cache_id];
61 }
62
63 static struct keybox *
64 make_keybox(void *mem_ctx,
65 enum iris_program_cache_id cache_id,
66 const void *key,
67 uint32_t key_size)
68 {
69 struct keybox *keybox =
70 ralloc_size(mem_ctx, sizeof(struct keybox) + key_size);
71
72 keybox->cache_id = cache_id;
73 keybox->size = key_size;
74 memcpy(keybox->data, key, key_size);
75
76 return keybox;
77 }
78
79 static uint32_t
80 keybox_hash(const void *void_key)
81 {
82 const struct keybox *key = void_key;
83 return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
84 }
85
86 static bool
87 keybox_equals(const void *void_a, const void *void_b)
88 {
89 const struct keybox *a = void_a, *b = void_b;
90 if (a->size != b->size)
91 return false;
92
93 return memcmp(a->data, b->data, a->size) == 0;
94 }
95
96 static uint64_t
97 dirty_flag_for_cache(enum iris_program_cache_id cache_id)
98 {
99 assert(cache_id <= MESA_SHADER_STAGES);
100
101 // XXX: ugly...
102 // XXX: CLIP: toggle if barycentric modes has any NONPERSPECTIVE or not
103 if (cache_id == IRIS_CACHE_FS)
104 return IRIS_DIRTY_WM | IRIS_DIRTY_FS | IRIS_DIRTY_CLIP;
105
106 return IRIS_DIRTY_VS << cache_id;
107 }
108
109 static unsigned
110 get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
111 {
112 switch (cache_id) {
113 case IRIS_CACHE_VS:
114 return ((struct brw_vs_prog_key *) key)->program_string_id;
115 case IRIS_CACHE_TCS:
116 return ((struct brw_tcs_prog_key *) key)->program_string_id;
117 case IRIS_CACHE_TES:
118 return ((struct brw_tes_prog_key *) key)->program_string_id;
119 case IRIS_CACHE_GS:
120 return ((struct brw_gs_prog_key *) key)->program_string_id;
121 case IRIS_CACHE_CS:
122 return ((struct brw_cs_prog_key *) key)->program_string_id;
123 case IRIS_CACHE_FS:
124 return ((struct brw_wm_prog_key *) key)->program_string_id;
125 default:
126 unreachable("no program string id for this kind of program");
127 }
128 }
129
130 static struct iris_compiled_shader *
131 iris_find_cached_shader(struct iris_context *ice,
132 enum iris_program_cache_id cache_id,
133 const void *key,
134 uint32_t key_size)
135 {
136 struct keybox *keybox =
137 make_keybox(ice->shaders.cache, cache_id, key, key_size);
138 struct hash_entry *entry =
139 _mesa_hash_table_search(ice->shaders.cache, keybox);
140
141 ralloc_free(keybox);
142
143 return entry ? entry->data : NULL;
144 }
145
146 /**
147 * Looks for a program in the cache and binds it.
148 *
149 * If no program was found, returns false and leaves the binding alone.
150 */
151 bool
152 iris_bind_cached_shader(struct iris_context *ice,
153 enum iris_program_cache_id cache_id,
154 const void *key)
155 {
156 unsigned key_size = key_size_for_cache(cache_id);
157 struct iris_compiled_shader *shader =
158 iris_find_cached_shader(ice, cache_id, key, key_size);
159
160 if (!shader)
161 return false;
162
163 if (memcmp(shader, ice->shaders.prog[cache_id], sizeof(*shader)) != 0) {
164 ice->shaders.prog[cache_id] = shader;
165 ice->state.dirty |= dirty_flag_for_cache(cache_id);
166 }
167
168 return true;
169 }
170
171 const void *
172 iris_find_previous_compile(const struct iris_context *ice,
173 enum iris_program_cache_id cache_id,
174 unsigned program_string_id)
175 {
176 hash_table_foreach(ice->shaders.cache, entry) {
177 const struct keybox *keybox = entry->key;
178 if (keybox->cache_id == cache_id &&
179 get_program_string_id(cache_id, keybox->data) == program_string_id) {
180 return keybox->data;
181 }
182 }
183
184 return NULL;
185 }
186
187 /**
188 * Look for an existing entry in the cache that has identical assembly code.
189 *
190 * This is useful for programs generating shaders at runtime, where multiple
191 * distinct shaders (from an API perspective) may compile to the same assembly
192 * in our backend. This saves space in the program cache buffer.
193 */
194 static const struct iris_compiled_shader *
195 find_existing_assembly(struct hash_table *cache,
196 const void *assembly,
197 unsigned assembly_size)
198 {
199 hash_table_foreach(cache, entry) {
200 const struct iris_compiled_shader *existing = entry->data;
201 if (existing->prog_data->program_size == assembly_size &&
202 memcmp(existing->map, assembly, assembly_size) == 0)
203 return existing;
204 }
205 return NULL;
206 }
207
208 static struct iris_compiled_shader *
209 iris_upload_shader(struct iris_context *ice,
210 enum iris_program_cache_id cache_id,
211 uint32_t key_size,
212 const void *key,
213 const void *assembly,
214 struct brw_stage_prog_data *prog_data,
215 uint32_t *so_decl_list)
216 {
217 struct iris_screen *screen = (void *) ice->ctx.screen;
218 struct gen_device_info *devinfo = &screen->devinfo;
219 struct hash_table *cache = ice->shaders.cache;
220 struct iris_compiled_shader *shader =
221 rzalloc_size(cache, sizeof(struct iris_compiled_shader) +
222 ice->vtbl.derived_program_state_size(cache_id));
223 const struct iris_compiled_shader *existing =
224 find_existing_assembly(cache, assembly, prog_data->program_size);
225
226 /* If we can find a matching prog in the cache already, then reuse the
227 * existing stuff without creating new copy into the underlying buffer
228 * object. This is notably useful for programs generating shaders at
229 * runtime, where multiple shaders may compile to the same thing in our
230 * backend.
231 */
232 if (existing) {
233 pipe_resource_reference(&shader->assembly.res, existing->assembly.res);
234 shader->assembly.offset = existing->assembly.offset;
235 shader->map = existing->map;
236 } else {
237 shader->assembly.res = NULL;
238 u_upload_alloc(ice->shaders.uploader, 0, prog_data->program_size, 64,
239 &shader->assembly.offset, &shader->assembly.res,
240 &shader->map);
241 memcpy(shader->map, assembly, prog_data->program_size);
242 }
243
244 shader->prog_data = prog_data;
245 shader->so_decl_list = so_decl_list;
246
247 ralloc_steal(shader, shader->prog_data);
248 ralloc_steal(shader->prog_data, prog_data->param);
249 ralloc_steal(shader->prog_data, prog_data->pull_param);
250 ralloc_steal(shader, shader->so_decl_list);
251
252 /* Store the 3DSTATE shader packets and other derived state. */
253 ice->vtbl.store_derived_program_state(devinfo, cache_id, shader);
254
255 struct keybox *keybox = make_keybox(cache, cache_id, key, key_size);
256 _mesa_hash_table_insert(ice->shaders.cache, keybox, shader);
257
258 return shader;
259 }
260
261 /**
262 * Upload a new shader to the program cache, and bind it for use.
263 *
264 * \param prog_data must be ralloc'd and will be stolen.
265 */
266 void
267 iris_upload_and_bind_shader(struct iris_context *ice,
268 enum iris_program_cache_id cache_id,
269 const void *key,
270 const void *assembly,
271 struct brw_stage_prog_data *prog_data,
272 uint32_t *so_decl_list)
273 {
274 assert(cache_id != IRIS_CACHE_BLORP);
275
276 struct iris_compiled_shader *shader =
277 iris_upload_shader(ice, cache_id, key_size_for_cache(cache_id), key,
278 assembly, prog_data, so_decl_list);
279
280 ice->shaders.prog[cache_id] = shader;
281 ice->state.dirty |= dirty_flag_for_cache(cache_id);
282 }
283
284 bool
285 iris_blorp_lookup_shader(struct blorp_batch *blorp_batch,
286 const void *key, uint32_t key_size,
287 uint32_t *kernel_out, void *prog_data_out)
288 {
289 struct blorp_context *blorp = blorp_batch->blorp;
290 struct iris_context *ice = blorp->driver_ctx;
291 struct iris_batch *batch = blorp_batch->driver_batch;
292 struct iris_compiled_shader *shader =
293 iris_find_cached_shader(ice, IRIS_CACHE_BLORP, key, key_size);
294
295 if (!shader)
296 return false;
297
298 struct iris_bo *bo = iris_resource_bo(shader->assembly.res);
299 *kernel_out =
300 iris_bo_offset_from_base_address(bo) + shader->assembly.offset;
301 *((void **) prog_data_out) = shader->prog_data;
302
303 iris_use_pinned_bo(batch, bo, false);
304
305 return true;
306 }
307
308 bool
309 iris_blorp_upload_shader(struct blorp_batch *blorp_batch,
310 const void *key, uint32_t key_size,
311 const void *kernel, UNUSED uint32_t kernel_size,
312 const struct brw_stage_prog_data *prog_data_templ,
313 UNUSED uint32_t prog_data_size,
314 uint32_t *kernel_out, void *prog_data_out)
315 {
316 struct blorp_context *blorp = blorp_batch->blorp;
317 struct iris_context *ice = blorp->driver_ctx;
318 struct iris_batch *batch = blorp_batch->driver_batch;
319
320 void *prog_data = ralloc_size(NULL, prog_data_size);
321 memcpy(prog_data, prog_data_templ, prog_data_size);
322
323 struct iris_compiled_shader *shader =
324 iris_upload_shader(ice, IRIS_CACHE_BLORP, key_size, key, kernel,
325 prog_data, NULL);
326
327 struct iris_bo *bo = iris_resource_bo(shader->assembly.res);
328 *kernel_out =
329 iris_bo_offset_from_base_address(bo) + shader->assembly.offset;
330 *((void **) prog_data_out) = shader->prog_data;
331
332 iris_use_pinned_bo(batch, bo, false);
333
334 return true;
335 }
336
337 void
338 iris_init_program_cache(struct iris_context *ice)
339 {
340 ice->shaders.cache =
341 _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
342
343 ice->shaders.uploader =
344 u_upload_create(&ice->ctx, 16384, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
345 IRIS_RESOURCE_FLAG_SHADER_MEMZONE);
346 }
347
348 void
349 iris_destroy_program_cache(struct iris_context *ice)
350 {
351 for (int i = 0; i < MESA_SHADER_STAGES; i++) {
352 ice->shaders.prog[i] = NULL;
353 }
354
355 hash_table_foreach(ice->shaders.cache, entry) {
356 struct iris_compiled_shader *shader = entry->data;
357 pipe_resource_reference(&shader->assembly.res, NULL);
358 }
359
360 u_upload_destroy(ice->shaders.uploader);
361
362 ralloc_free(ice->shaders.cache);
363 }
364
365 static const char *
366 cache_name(enum iris_program_cache_id cache_id)
367 {
368 if (cache_id == IRIS_CACHE_BLORP)
369 return "BLORP";
370
371 return _mesa_shader_stage_to_string(cache_id);
372 }
373
374 void
375 iris_print_program_cache(struct iris_context *ice)
376 {
377 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
378 const struct gen_device_info *devinfo = &screen->devinfo;
379
380 hash_table_foreach(ice->shaders.cache, entry) {
381 const struct keybox *keybox = entry->key;
382 struct iris_compiled_shader *shader = entry->data;
383 fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
384 brw_disassemble(devinfo, shader->map, 0,
385 shader->prog_data->program_size, stderr);
386 }
387 }