2 * Copyright © 2017 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_atomic.h"
30 #include "util/u_upload_mgr.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37 #include "iris_resource.h"
41 enum iris_program_cache_id cache_id
;
46 key_size_for_cache(enum iris_program_cache_id cache_id
)
48 static const unsigned key_sizes
[] = {
49 [IRIS_CACHE_VS
] = sizeof(struct brw_vs_prog_key
),
50 [IRIS_CACHE_TCS
] = sizeof(struct brw_tcs_prog_key
),
51 [IRIS_CACHE_TES
] = sizeof(struct brw_tes_prog_key
),
52 [IRIS_CACHE_GS
] = sizeof(struct brw_gs_prog_key
),
53 [IRIS_CACHE_FS
] = sizeof(struct brw_wm_prog_key
),
54 [IRIS_CACHE_CS
] = sizeof(struct brw_cs_prog_key
),
57 /* BLORP keys aren't all the same size. */
58 assert(cache_id
!= IRIS_CACHE_BLORP
);
60 return key_sizes
[cache_id
];
63 static struct keybox
*
64 make_keybox(void *mem_ctx
,
65 enum iris_program_cache_id cache_id
,
69 struct keybox
*keybox
=
70 ralloc_size(mem_ctx
, sizeof(struct keybox
) + key_size
);
72 keybox
->cache_id
= cache_id
;
73 keybox
->size
= key_size
;
74 memcpy(keybox
->data
, key
, key_size
);
80 keybox_hash(const void *void_key
)
82 const struct keybox
*key
= void_key
;
83 return _mesa_hash_data(&key
->cache_id
, key
->size
+ sizeof(key
->cache_id
));
87 keybox_equals(const void *void_a
, const void *void_b
)
89 const struct keybox
*a
= void_a
, *b
= void_b
;
90 if (a
->size
!= b
->size
)
93 return memcmp(a
->data
, b
->data
, a
->size
) == 0;
97 dirty_flag_for_cache(enum iris_program_cache_id cache_id
)
99 assert(cache_id
<= MESA_SHADER_STAGES
);
100 return IRIS_DIRTY_VS
<< cache_id
;
104 get_program_string_id(enum iris_program_cache_id cache_id
, const void *key
)
108 return ((struct brw_vs_prog_key
*) key
)->program_string_id
;
110 return ((struct brw_tcs_prog_key
*) key
)->program_string_id
;
112 return ((struct brw_tes_prog_key
*) key
)->program_string_id
;
114 return ((struct brw_gs_prog_key
*) key
)->program_string_id
;
116 return ((struct brw_cs_prog_key
*) key
)->program_string_id
;
118 return ((struct brw_wm_prog_key
*) key
)->program_string_id
;
120 unreachable("no program string id for this kind of program");
124 static struct iris_compiled_shader
*
125 iris_find_cached_shader(struct iris_context
*ice
,
126 enum iris_program_cache_id cache_id
,
130 struct keybox
*keybox
=
131 make_keybox(ice
->shaders
.cache
, cache_id
, key
, key_size
);
132 struct hash_entry
*entry
=
133 _mesa_hash_table_search(ice
->shaders
.cache
, keybox
);
135 return entry
? entry
->data
: NULL
;
139 * Looks for a program in the cache and binds it.
141 * If no program was found, returns false and leaves the binding alone.
144 iris_bind_cached_shader(struct iris_context
*ice
,
145 enum iris_program_cache_id cache_id
,
148 unsigned key_size
= key_size_for_cache(cache_id
);
149 struct iris_compiled_shader
*shader
=
150 iris_find_cached_shader(ice
, cache_id
, key
, key_size
);
155 if (memcmp(shader
, ice
->shaders
.prog
[cache_id
], sizeof(*shader
)) != 0) {
156 ice
->shaders
.prog
[cache_id
] = shader
;
157 ice
->state
.dirty
|= dirty_flag_for_cache(cache_id
);
164 iris_find_previous_compile(const struct iris_context
*ice
,
165 enum iris_program_cache_id cache_id
,
166 unsigned program_string_id
)
168 hash_table_foreach(ice
->shaders
.cache
, entry
) {
169 const struct keybox
*keybox
= entry
->key
;
170 if (keybox
->cache_id
== cache_id
&&
171 get_program_string_id(cache_id
, keybox
->data
) == program_string_id
) {
180 * Look for an existing entry in the cache that has identical assembly code.
182 * This is useful for programs generating shaders at runtime, where multiple
183 * distinct shaders (from an API perspective) may compile to the same assembly
184 * in our backend. This saves space in the program cache buffer.
186 static const struct iris_compiled_shader
*
187 find_existing_assembly(struct hash_table
*cache
,
188 const void *assembly
,
189 unsigned assembly_size
)
191 hash_table_foreach(cache
, entry
) {
192 const struct iris_compiled_shader
*existing
= entry
->data
;
193 if (existing
->prog_data
->program_size
== assembly_size
&&
194 memcmp(existing
->map
, assembly
, assembly_size
) == 0)
200 static struct iris_compiled_shader
*
201 iris_upload_shader(struct iris_context
*ice
,
202 enum iris_program_cache_id cache_id
,
205 const void *assembly
,
206 const struct brw_stage_prog_data
*prog_data
)
208 struct iris_screen
*screen
= (void *) ice
->ctx
.screen
;
209 struct gen_device_info
*devinfo
= &screen
->devinfo
;
210 struct hash_table
*cache
= ice
->shaders
.cache
;
211 struct iris_compiled_shader
*shader
=
212 ralloc_size(cache
, sizeof(struct iris_compiled_shader
) +
213 ice
->vtbl
.derived_program_state_size(cache_id
));
214 const struct iris_compiled_shader
*existing
=
215 find_existing_assembly(cache
, assembly
, prog_data
->program_size
);
217 /* If we can find a matching prog in the cache already, then reuse the
218 * existing stuff without creating new copy into the underlying buffer
219 * object. This is notably useful for programs generating shaders at
220 * runtime, where multiple shaders may compile to the same thing in our
224 shader
->offset
= existing
->offset
;
226 shader
->buffer
= NULL
;
227 u_upload_alloc(ice
->shaders
.uploader
, 0, prog_data
->program_size
,
228 64, &shader
->offset
, &shader
->buffer
, &shader
->map
);
229 memcpy(shader
->map
, assembly
, prog_data
->program_size
);
232 shader
->prog_data
= prog_data
;
234 /* Store the 3DSTATE shader packets and other derived state. */
235 ice
->vtbl
.set_derived_program_state(devinfo
, cache_id
, shader
);
237 struct keybox
*keybox
= make_keybox(cache
, cache_id
, key
, key_size
);
238 _mesa_hash_table_insert(ice
->shaders
.cache
, keybox
, shader
);
244 * Upload a new shader to the program cache, and bind it for use.
246 * \param prog_data must be ralloc'd and will be stolen.
249 iris_upload_and_bind_shader(struct iris_context
*ice
,
250 enum iris_program_cache_id cache_id
,
252 const void *assembly
,
253 struct brw_stage_prog_data
*prog_data
)
255 assert(cache_id
!= IRIS_CACHE_BLORP
);
257 struct iris_compiled_shader
*shader
=
258 iris_upload_shader(ice
, cache_id
, key_size_for_cache(cache_id
), key
,
259 assembly
, prog_data
);
261 ralloc_steal(shader
, shader
->prog_data
);
262 ralloc_steal(shader
->prog_data
, prog_data
->param
);
263 ralloc_steal(shader
->prog_data
, prog_data
->pull_param
);
265 ice
->shaders
.prog
[cache_id
] = shader
;
266 ice
->state
.dirty
|= dirty_flag_for_cache(cache_id
);
270 iris_blorp_lookup_shader(struct blorp_batch
*blorp_batch
,
271 const void *key
, uint32_t key_size
,
272 uint32_t *kernel_out
, void *prog_data_out
)
274 struct blorp_context
*blorp
= blorp_batch
->blorp
;
275 struct iris_context
*ice
= blorp
->driver_ctx
;
276 struct iris_batch
*batch
= blorp_batch
->driver_batch
;
277 struct iris_compiled_shader
*shader
=
278 iris_find_cached_shader(ice
, IRIS_CACHE_BLORP
, key
, key_size
);
283 struct iris_bo
*bo
= iris_resource_bo(shader
->buffer
);
284 *kernel_out
= iris_bo_offset_from_base_address(bo
) + shader
->offset
;
285 *((void **) prog_data_out
) = shader
->prog_data
;
287 iris_use_pinned_bo(batch
, bo
, false);
293 iris_blorp_upload_shader(struct blorp_batch
*blorp_batch
,
294 const void *key
, uint32_t key_size
,
295 const void *kernel
, UNUSED
uint32_t kernel_size
,
296 const struct brw_stage_prog_data
*prog_data
,
297 UNUSED
uint32_t prog_data_size
,
298 uint32_t *kernel_out
, void *prog_data_out
)
300 struct blorp_context
*blorp
= blorp_batch
->blorp
;
301 struct iris_context
*ice
= blorp
->driver_ctx
;
302 struct iris_batch
*batch
= blorp_batch
->driver_batch
;
304 struct iris_compiled_shader
*shader
=
305 iris_upload_shader(ice
, IRIS_CACHE_BLORP
, key_size
, key
, kernel
,
308 struct iris_bo
*bo
= iris_resource_bo(shader
->buffer
);
309 *kernel_out
= iris_bo_offset_from_base_address(bo
) + shader
->offset
;
310 *((void **) prog_data_out
) = shader
->prog_data
;
312 iris_use_pinned_bo(batch
, bo
, false);
318 iris_init_program_cache(struct iris_context
*ice
)
321 _mesa_hash_table_create(ice
, keybox_hash
, keybox_equals
);
323 ice
->shaders
.uploader
=
324 u_upload_create(&ice
->ctx
, 16384, PIPE_BIND_CUSTOM
, PIPE_USAGE_IMMUTABLE
,
325 IRIS_RESOURCE_FLAG_SHADER_MEMZONE
);
329 iris_destroy_program_cache(struct iris_context
*ice
)
331 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
332 ice
->shaders
.prog
[i
] = NULL
;
335 u_upload_destroy(ice
->shaders
.uploader
);
337 ralloc_free(ice
->shaders
.cache
);
341 cache_name(enum iris_program_cache_id cache_id
)
343 if (cache_id
== IRIS_CACHE_BLORP
)
346 return _mesa_shader_stage_to_string(cache_id
);
350 iris_print_program_cache(struct iris_context
*ice
)
352 struct iris_screen
*screen
= (struct iris_screen
*)ice
->ctx
.screen
;
353 const struct gen_device_info
*devinfo
= &screen
->devinfo
;
355 hash_table_foreach(ice
->shaders
.cache
, entry
) {
356 const struct keybox
*keybox
= entry
->key
;
357 struct iris_compiled_shader
*shader
= entry
->data
;
358 fprintf(stderr
, "%s:\n", cache_name(keybox
->cache_id
));
359 brw_disassemble(devinfo
, shader
->map
, 0,
360 shader
->prog_data
->program_size
, stderr
);