iris: Disable CCS_E for 32-bit floating point textures.
[mesa.git] / src / gallium / drivers / iris / iris_resource.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_resource.c
25 *
26 * Resources are images, buffers, and other objects used by the GPU.
27 *
28 * XXX: explain resources
29 */
30
31 #include <stdio.h>
32 #include <errno.h>
33 #include "pipe/p_defines.h"
34 #include "pipe/p_state.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "util/os_memory.h"
38 #include "util/u_cpu_detect.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_threaded_context.h"
42 #include "util/u_transfer.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "iris_batch.h"
47 #include "iris_context.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/dev/gen_debug.h"
51 #include "isl/isl.h"
52 #include "drm-uapi/drm_fourcc.h"
53 #include "drm-uapi/i915_drm.h"
54
55 enum modifier_priority {
56 MODIFIER_PRIORITY_INVALID = 0,
57 MODIFIER_PRIORITY_LINEAR,
58 MODIFIER_PRIORITY_X,
59 MODIFIER_PRIORITY_Y,
60 MODIFIER_PRIORITY_Y_CCS,
61 };
62
63 static const uint64_t priority_to_modifier[] = {
64 [MODIFIER_PRIORITY_INVALID] = DRM_FORMAT_MOD_INVALID,
65 [MODIFIER_PRIORITY_LINEAR] = DRM_FORMAT_MOD_LINEAR,
66 [MODIFIER_PRIORITY_X] = I915_FORMAT_MOD_X_TILED,
67 [MODIFIER_PRIORITY_Y] = I915_FORMAT_MOD_Y_TILED,
68 [MODIFIER_PRIORITY_Y_CCS] = I915_FORMAT_MOD_Y_TILED_CCS,
69 };
70
71 static bool
72 modifier_is_supported(const struct gen_device_info *devinfo,
73 enum pipe_format pfmt, uint64_t modifier)
74 {
75 /* XXX: do something real */
76 switch (modifier) {
77 case I915_FORMAT_MOD_Y_TILED_CCS: {
78 if (unlikely(INTEL_DEBUG & DEBUG_NO_RBC))
79 return false;
80
81 enum isl_format rt_format =
82 iris_format_for_usage(devinfo, pfmt,
83 ISL_SURF_USAGE_RENDER_TARGET_BIT).fmt;
84
85 enum isl_format linear_format = isl_format_srgb_to_linear(rt_format);
86
87 if (!isl_format_supports_ccs_e(devinfo, linear_format))
88 return false;
89
90 return true;
91 }
92 case I915_FORMAT_MOD_Y_TILED:
93 case I915_FORMAT_MOD_X_TILED:
94 case DRM_FORMAT_MOD_LINEAR:
95 return true;
96 case DRM_FORMAT_MOD_INVALID:
97 default:
98 return false;
99 }
100 }
101
102 static uint64_t
103 select_best_modifier(struct gen_device_info *devinfo, enum pipe_format pfmt,
104 const uint64_t *modifiers,
105 int count)
106 {
107 enum modifier_priority prio = MODIFIER_PRIORITY_INVALID;
108
109 for (int i = 0; i < count; i++) {
110 if (!modifier_is_supported(devinfo, pfmt, modifiers[i]))
111 continue;
112
113 switch (modifiers[i]) {
114 case I915_FORMAT_MOD_Y_TILED_CCS:
115 prio = MAX2(prio, MODIFIER_PRIORITY_Y_CCS);
116 break;
117 case I915_FORMAT_MOD_Y_TILED:
118 prio = MAX2(prio, MODIFIER_PRIORITY_Y);
119 break;
120 case I915_FORMAT_MOD_X_TILED:
121 prio = MAX2(prio, MODIFIER_PRIORITY_X);
122 break;
123 case DRM_FORMAT_MOD_LINEAR:
124 prio = MAX2(prio, MODIFIER_PRIORITY_LINEAR);
125 break;
126 case DRM_FORMAT_MOD_INVALID:
127 default:
128 break;
129 }
130 }
131
132 return priority_to_modifier[prio];
133 }
134
135 enum isl_surf_dim
136 target_to_isl_surf_dim(enum pipe_texture_target target)
137 {
138 switch (target) {
139 case PIPE_BUFFER:
140 case PIPE_TEXTURE_1D:
141 case PIPE_TEXTURE_1D_ARRAY:
142 return ISL_SURF_DIM_1D;
143 case PIPE_TEXTURE_2D:
144 case PIPE_TEXTURE_CUBE:
145 case PIPE_TEXTURE_RECT:
146 case PIPE_TEXTURE_2D_ARRAY:
147 case PIPE_TEXTURE_CUBE_ARRAY:
148 return ISL_SURF_DIM_2D;
149 case PIPE_TEXTURE_3D:
150 return ISL_SURF_DIM_3D;
151 case PIPE_MAX_TEXTURE_TYPES:
152 break;
153 }
154 unreachable("invalid texture type");
155 }
156
157 static void
158 iris_query_dmabuf_modifiers(struct pipe_screen *pscreen,
159 enum pipe_format pfmt,
160 int max,
161 uint64_t *modifiers,
162 unsigned int *external_only,
163 int *count)
164 {
165 struct iris_screen *screen = (void *) pscreen;
166 const struct gen_device_info *devinfo = &screen->devinfo;
167
168 uint64_t all_modifiers[] = {
169 DRM_FORMAT_MOD_LINEAR,
170 I915_FORMAT_MOD_X_TILED,
171 I915_FORMAT_MOD_Y_TILED,
172 I915_FORMAT_MOD_Y_TILED_CCS,
173 };
174
175 int supported_mods = 0;
176
177 for (int i = 0; i < ARRAY_SIZE(all_modifiers); i++) {
178 if (!modifier_is_supported(devinfo, pfmt, all_modifiers[i]))
179 continue;
180
181 if (supported_mods < max) {
182 if (modifiers)
183 modifiers[supported_mods] = all_modifiers[i];
184
185 if (external_only)
186 external_only[supported_mods] = util_format_is_yuv(pfmt);
187 }
188
189 supported_mods++;
190 }
191
192 *count = supported_mods;
193 }
194
195 static isl_surf_usage_flags_t
196 pipe_bind_to_isl_usage(unsigned bindings)
197 {
198 isl_surf_usage_flags_t usage = 0;
199
200 if (bindings & PIPE_BIND_RENDER_TARGET)
201 usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
202
203 if (bindings & PIPE_BIND_SAMPLER_VIEW)
204 usage |= ISL_SURF_USAGE_TEXTURE_BIT;
205
206 if (bindings & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER))
207 usage |= ISL_SURF_USAGE_STORAGE_BIT;
208
209 if (bindings & PIPE_BIND_DISPLAY_TARGET)
210 usage |= ISL_SURF_USAGE_DISPLAY_BIT;
211
212 return usage;
213 }
214
215 struct pipe_resource *
216 iris_resource_get_separate_stencil(struct pipe_resource *p_res)
217 {
218 /* For packed depth-stencil, we treat depth as the primary resource
219 * and store S8 as the "second plane" resource.
220 */
221 if (p_res->next && p_res->next->format == PIPE_FORMAT_S8_UINT)
222 return p_res->next;
223
224 return NULL;
225
226 }
227
228 static void
229 iris_resource_set_separate_stencil(struct pipe_resource *p_res,
230 struct pipe_resource *stencil)
231 {
232 assert(util_format_has_depth(util_format_description(p_res->format)));
233 pipe_resource_reference(&p_res->next, stencil);
234 }
235
236 void
237 iris_get_depth_stencil_resources(struct pipe_resource *res,
238 struct iris_resource **out_z,
239 struct iris_resource **out_s)
240 {
241 if (!res) {
242 *out_z = NULL;
243 *out_s = NULL;
244 return;
245 }
246
247 if (res->format != PIPE_FORMAT_S8_UINT) {
248 *out_z = (void *) res;
249 *out_s = (void *) iris_resource_get_separate_stencil(res);
250 } else {
251 *out_z = NULL;
252 *out_s = (void *) res;
253 }
254 }
255
256 enum isl_dim_layout
257 iris_get_isl_dim_layout(const struct gen_device_info *devinfo,
258 enum isl_tiling tiling,
259 enum pipe_texture_target target)
260 {
261 switch (target) {
262 case PIPE_TEXTURE_1D:
263 case PIPE_TEXTURE_1D_ARRAY:
264 return (devinfo->gen >= 9 && tiling == ISL_TILING_LINEAR ?
265 ISL_DIM_LAYOUT_GEN9_1D : ISL_DIM_LAYOUT_GEN4_2D);
266
267 case PIPE_TEXTURE_2D:
268 case PIPE_TEXTURE_2D_ARRAY:
269 case PIPE_TEXTURE_RECT:
270 case PIPE_TEXTURE_CUBE:
271 case PIPE_TEXTURE_CUBE_ARRAY:
272 return ISL_DIM_LAYOUT_GEN4_2D;
273
274 case PIPE_TEXTURE_3D:
275 return (devinfo->gen >= 9 ?
276 ISL_DIM_LAYOUT_GEN4_2D : ISL_DIM_LAYOUT_GEN4_3D);
277
278 case PIPE_MAX_TEXTURE_TYPES:
279 case PIPE_BUFFER:
280 break;
281 }
282 unreachable("invalid texture type");
283 }
284
285 void
286 iris_resource_disable_aux(struct iris_resource *res)
287 {
288 iris_bo_unreference(res->aux.bo);
289 iris_bo_unreference(res->aux.clear_color_bo);
290 free(res->aux.state);
291
292 res->aux.usage = ISL_AUX_USAGE_NONE;
293 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
294 res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
295 res->aux.surf.size_B = 0;
296 res->aux.bo = NULL;
297 res->aux.clear_color_bo = NULL;
298 res->aux.state = NULL;
299 }
300
301 static void
302 iris_resource_destroy(struct pipe_screen *screen,
303 struct pipe_resource *resource)
304 {
305 struct iris_resource *res = (struct iris_resource *)resource;
306
307 if (resource->target == PIPE_BUFFER)
308 util_range_destroy(&res->valid_buffer_range);
309
310 iris_resource_disable_aux(res);
311
312 iris_bo_unreference(res->bo);
313 free(res);
314 }
315
316 static struct iris_resource *
317 iris_alloc_resource(struct pipe_screen *pscreen,
318 const struct pipe_resource *templ)
319 {
320 struct iris_resource *res = calloc(1, sizeof(struct iris_resource));
321 if (!res)
322 return NULL;
323
324 res->base = *templ;
325 res->base.screen = pscreen;
326 pipe_reference_init(&res->base.reference, 1);
327
328 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
329 res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
330
331 if (templ->target == PIPE_BUFFER)
332 util_range_init(&res->valid_buffer_range);
333
334 return res;
335 }
336
337 unsigned
338 iris_get_num_logical_layers(const struct iris_resource *res, unsigned level)
339 {
340 if (res->surf.dim == ISL_SURF_DIM_3D)
341 return minify(res->surf.logical_level0_px.depth, level);
342 else
343 return res->surf.logical_level0_px.array_len;
344 }
345
346 static enum isl_aux_state **
347 create_aux_state_map(struct iris_resource *res, enum isl_aux_state initial)
348 {
349 uint32_t total_slices = 0;
350 for (uint32_t level = 0; level < res->surf.levels; level++)
351 total_slices += iris_get_num_logical_layers(res, level);
352
353 const size_t per_level_array_size =
354 res->surf.levels * sizeof(enum isl_aux_state *);
355
356 /* We're going to allocate a single chunk of data for both the per-level
357 * reference array and the arrays of aux_state. This makes cleanup
358 * significantly easier.
359 */
360 const size_t total_size =
361 per_level_array_size + total_slices * sizeof(enum isl_aux_state);
362
363 void *data = malloc(total_size);
364 if (!data)
365 return NULL;
366
367 enum isl_aux_state **per_level_arr = data;
368 enum isl_aux_state *s = data + per_level_array_size;
369 for (uint32_t level = 0; level < res->surf.levels; level++) {
370 per_level_arr[level] = s;
371 const unsigned level_layers = iris_get_num_logical_layers(res, level);
372 for (uint32_t a = 0; a < level_layers; a++)
373 *(s++) = initial;
374 }
375 assert((void *)s == data + total_size);
376
377 return per_level_arr;
378 }
379
380 static unsigned
381 iris_get_aux_clear_color_state_size(struct iris_screen *screen)
382 {
383 const struct gen_device_info *devinfo = &screen->devinfo;
384 return devinfo->gen >= 10 ? screen->isl_dev.ss.clear_color_state_size : 0;
385 }
386
387 /**
388 * Configure aux for the resource, but don't allocate it. For images which
389 * might be shared with modifiers, we must allocate the image and aux data in
390 * a single bo.
391 */
392 static bool
393 iris_resource_configure_aux(struct iris_screen *screen,
394 struct iris_resource *res, bool imported,
395 uint64_t *aux_size_B,
396 uint32_t *alloc_flags)
397 {
398 struct isl_device *isl_dev = &screen->isl_dev;
399 enum isl_aux_state initial_state;
400 UNUSED bool ok = false;
401
402 *aux_size_B = 0;
403 *alloc_flags = 0;
404 assert(!res->aux.bo);
405
406 switch (res->aux.usage) {
407 case ISL_AUX_USAGE_NONE:
408 res->aux.surf.size_B = 0;
409 ok = true;
410 break;
411 case ISL_AUX_USAGE_HIZ:
412 initial_state = ISL_AUX_STATE_AUX_INVALID;
413 ok = isl_surf_get_hiz_surf(isl_dev, &res->surf, &res->aux.surf);
414 break;
415 case ISL_AUX_USAGE_MCS:
416 /* The Ivybridge PRM, Vol 2 Part 1 p326 says:
417 *
418 * "When MCS buffer is enabled and bound to MSRT, it is required
419 * that it is cleared prior to any rendering."
420 *
421 * Since we only use the MCS buffer for rendering, we just clear it
422 * immediately on allocation. The clear value for MCS buffers is all
423 * 1's, so we simply memset it to 0xff.
424 */
425 initial_state = ISL_AUX_STATE_CLEAR;
426 ok = isl_surf_get_mcs_surf(isl_dev, &res->surf, &res->aux.surf);
427 break;
428 case ISL_AUX_USAGE_CCS_D:
429 case ISL_AUX_USAGE_CCS_E:
430 /* When CCS_E is used, we need to ensure that the CCS starts off in
431 * a valid state. From the Sky Lake PRM, "MCS Buffer for Render
432 * Target(s)":
433 *
434 * "If Software wants to enable Color Compression without Fast
435 * clear, Software needs to initialize MCS with zeros."
436 *
437 * A CCS value of 0 indicates that the corresponding block is in the
438 * pass-through state which is what we want.
439 *
440 * For CCS_D, do the same thing. On Gen9+, this avoids having any
441 * undefined bits in the aux buffer.
442 */
443 if (imported)
444 initial_state =
445 isl_drm_modifier_get_default_aux_state(res->mod_info->modifier);
446 else
447 initial_state = ISL_AUX_STATE_PASS_THROUGH;
448 *alloc_flags |= BO_ALLOC_ZEROED;
449 ok = isl_surf_get_ccs_surf(isl_dev, &res->surf, &res->aux.surf, 0);
450 break;
451 }
452
453 /* We should have a valid aux_surf. */
454 if (!ok)
455 return false;
456
457 /* No work is needed for a zero-sized auxiliary buffer. */
458 if (res->aux.surf.size_B == 0)
459 return true;
460
461 if (!res->aux.state) {
462 /* Create the aux_state for the auxiliary buffer. */
463 res->aux.state = create_aux_state_map(res, initial_state);
464 if (!res->aux.state)
465 return false;
466 }
467
468 uint64_t size = res->aux.surf.size_B;
469
470 /* Allocate space in the buffer for storing the clear color. On modern
471 * platforms (gen > 9), we can read it directly from such buffer.
472 *
473 * On gen <= 9, we are going to store the clear color on the buffer
474 * anyways, and copy it back to the surface state during state emission.
475 */
476 res->aux.clear_color_offset = size;
477 size += iris_get_aux_clear_color_state_size(screen);
478 *aux_size_B = size;
479
480 if (res->aux.usage == ISL_AUX_USAGE_HIZ) {
481 for (unsigned level = 0; level < res->surf.levels; ++level) {
482 uint32_t width = u_minify(res->surf.phys_level0_sa.width, level);
483 uint32_t height = u_minify(res->surf.phys_level0_sa.height, level);
484
485 /* Disable HiZ for LOD > 0 unless the width/height are 8x4 aligned.
486 * For LOD == 0, we can grow the dimensions to make it work.
487 */
488 if (level == 0 || ((width & 7) == 0 && (height & 3) == 0))
489 res->aux.has_hiz |= 1 << level;
490 }
491 }
492
493 return true;
494 }
495
496 /**
497 * Initialize the aux buffer contents.
498 */
499 static bool
500 iris_resource_init_aux_buf(struct iris_resource *res, uint32_t alloc_flags,
501 unsigned clear_color_state_size)
502 {
503 if (!(alloc_flags & BO_ALLOC_ZEROED)) {
504 void *map = iris_bo_map(NULL, res->aux.bo, MAP_WRITE | MAP_RAW);
505
506 if (!map) {
507 iris_resource_disable_aux(res);
508 return false;
509 }
510
511 if (iris_resource_get_aux_state(res, 0, 0) != ISL_AUX_STATE_AUX_INVALID) {
512 uint8_t memset_value = res->aux.usage == ISL_AUX_USAGE_MCS ? 0xFF : 0;
513 memset((char*)map + res->aux.offset, memset_value,
514 res->aux.surf.size_B);
515 }
516
517 /* Zero the indirect clear color to match ::fast_clear_color. */
518 memset((char *)map + res->aux.clear_color_offset, 0,
519 clear_color_state_size);
520
521 iris_bo_unmap(res->aux.bo);
522 }
523
524 if (clear_color_state_size > 0) {
525 res->aux.clear_color_bo = res->aux.bo;
526 iris_bo_reference(res->aux.clear_color_bo);
527 }
528
529 return true;
530 }
531
532 /**
533 * Allocate the initial aux surface for a resource based on aux.usage
534 */
535 static bool
536 iris_resource_alloc_separate_aux(struct iris_screen *screen,
537 struct iris_resource *res)
538 {
539 uint32_t alloc_flags;
540 uint64_t size;
541 if (!iris_resource_configure_aux(screen, res, false, &size, &alloc_flags))
542 return false;
543
544 if (size == 0)
545 return true;
546
547 /* Allocate the auxiliary buffer. ISL has stricter set of alignment rules
548 * the drm allocator. Therefore, one can pass the ISL dimensions in terms
549 * of bytes instead of trying to recalculate based on different format
550 * block sizes.
551 */
552 res->aux.bo = iris_bo_alloc_tiled(screen->bufmgr, "aux buffer", size, 4096,
553 IRIS_MEMZONE_OTHER, I915_TILING_Y,
554 res->aux.surf.row_pitch_B, alloc_flags);
555 if (!res->aux.bo) {
556 return false;
557 }
558
559 if (!iris_resource_init_aux_buf(res, alloc_flags,
560 iris_get_aux_clear_color_state_size(screen)))
561 return false;
562
563 return true;
564 }
565
566 void
567 iris_resource_finish_aux_import(struct pipe_screen *pscreen,
568 struct iris_resource *res)
569 {
570 struct iris_screen *screen = (struct iris_screen *)pscreen;
571 assert(iris_resource_unfinished_aux_import(res));
572 assert(!res->mod_info->supports_clear_color);
573
574 struct iris_resource *aux_res = (void *) res->base.next;
575 assert(aux_res->aux.surf.row_pitch_B && aux_res->aux.offset &&
576 aux_res->aux.bo);
577
578 assert(res->bo == aux_res->aux.bo);
579 iris_bo_reference(aux_res->aux.bo);
580 res->aux.bo = aux_res->aux.bo;
581
582 res->aux.offset = aux_res->aux.offset;
583
584 assert(res->bo->size >= (res->aux.offset + res->aux.surf.size_B));
585 assert(res->aux.clear_color_bo == NULL);
586 res->aux.clear_color_offset = 0;
587
588 assert(aux_res->aux.surf.row_pitch_B == res->aux.surf.row_pitch_B);
589
590 unsigned clear_color_state_size =
591 iris_get_aux_clear_color_state_size(screen);
592
593 if (clear_color_state_size > 0) {
594 res->aux.clear_color_bo =
595 iris_bo_alloc(screen->bufmgr, "clear color buffer",
596 clear_color_state_size, IRIS_MEMZONE_OTHER);
597 res->aux.clear_color_offset = 0;
598 }
599
600 iris_resource_destroy(&screen->base, res->base.next);
601 res->base.next = NULL;
602 }
603
604 static bool
605 supports_mcs(const struct isl_surf *surf)
606 {
607 /* MCS compression only applies to multisampled resources. */
608 if (surf->samples <= 1)
609 return false;
610
611 /* Depth and stencil buffers use the IMS (interleaved) layout. */
612 if (isl_surf_usage_is_depth_or_stencil(surf->usage))
613 return false;
614
615 return true;
616 }
617
618 static bool
619 supports_ccs(const struct gen_device_info *devinfo,
620 const struct isl_surf *surf)
621 {
622 /* CCS only supports singlesampled resources. */
623 if (surf->samples > 1)
624 return false;
625
626 /* Note: still need to check the format! */
627
628 return true;
629 }
630
631 static bool
632 want_ccs_e_for_format(const struct gen_device_info *devinfo,
633 enum isl_format format)
634 {
635 if (!isl_format_supports_ccs_e(devinfo, format))
636 return false;
637
638 const struct isl_format_layout *fmtl = isl_format_get_layout(format);
639
640 /* CCS_E seems to significantly hurt performance with 32-bit floating
641 * point formats. For example, Paraview's "Wavelet Volume" case uses
642 * both R32_FLOAT and R32G32B32A32_FLOAT, and enabling CCS_E for those
643 * formats causes a 62% FPS drop.
644 *
645 * However, many benchmarks seem to use 16-bit float with no issues.
646 */
647 if (fmtl->channels.r.bits == 32 && fmtl->channels.r.type == ISL_SFLOAT)
648 return false;
649
650 return true;
651 }
652
653 static struct pipe_resource *
654 iris_resource_create_for_buffer(struct pipe_screen *pscreen,
655 const struct pipe_resource *templ)
656 {
657 struct iris_screen *screen = (struct iris_screen *)pscreen;
658 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
659
660 assert(templ->target == PIPE_BUFFER);
661 assert(templ->height0 <= 1);
662 assert(templ->depth0 <= 1);
663 assert(templ->format == PIPE_FORMAT_NONE ||
664 util_format_get_blocksize(templ->format) == 1);
665
666 res->internal_format = templ->format;
667 res->surf.tiling = ISL_TILING_LINEAR;
668
669 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
670 const char *name = templ->target == PIPE_BUFFER ? "buffer" : "miptree";
671 if (templ->flags & IRIS_RESOURCE_FLAG_SHADER_MEMZONE) {
672 memzone = IRIS_MEMZONE_SHADER;
673 name = "shader kernels";
674 } else if (templ->flags & IRIS_RESOURCE_FLAG_SURFACE_MEMZONE) {
675 memzone = IRIS_MEMZONE_SURFACE;
676 name = "surface state";
677 } else if (templ->flags & IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE) {
678 memzone = IRIS_MEMZONE_DYNAMIC;
679 name = "dynamic state";
680 }
681
682 res->bo = iris_bo_alloc(screen->bufmgr, name, templ->width0, memzone);
683 if (!res->bo) {
684 iris_resource_destroy(pscreen, &res->base);
685 return NULL;
686 }
687
688 return &res->base;
689 }
690
691 static struct pipe_resource *
692 iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
693 const struct pipe_resource *templ,
694 const uint64_t *modifiers,
695 int modifiers_count)
696 {
697 struct iris_screen *screen = (struct iris_screen *)pscreen;
698 struct gen_device_info *devinfo = &screen->devinfo;
699 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
700
701 if (!res)
702 return NULL;
703
704 const struct util_format_description *format_desc =
705 util_format_description(templ->format);
706 const bool has_depth = util_format_has_depth(format_desc);
707 uint64_t modifier =
708 select_best_modifier(devinfo, templ->format, modifiers, modifiers_count);
709
710 isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
711
712 if (modifier != DRM_FORMAT_MOD_INVALID) {
713 res->mod_info = isl_drm_modifier_get_info(modifier);
714
715 tiling_flags = 1 << res->mod_info->tiling;
716 } else {
717 if (modifiers_count > 0) {
718 fprintf(stderr, "Unsupported modifier, resource creation failed.\n");
719 return NULL;
720 }
721
722 /* No modifiers - we can select our own tiling. */
723
724 if (has_depth) {
725 /* Depth must be Y-tiled */
726 tiling_flags = ISL_TILING_Y0_BIT;
727 } else if (templ->format == PIPE_FORMAT_S8_UINT) {
728 /* Stencil must be W-tiled */
729 tiling_flags = ISL_TILING_W_BIT;
730 } else if (templ->target == PIPE_BUFFER ||
731 templ->target == PIPE_TEXTURE_1D ||
732 templ->target == PIPE_TEXTURE_1D_ARRAY) {
733 /* Use linear for buffers and 1D textures */
734 tiling_flags = ISL_TILING_LINEAR_BIT;
735 }
736
737 /* Use linear for staging buffers */
738 if (templ->usage == PIPE_USAGE_STAGING ||
739 templ->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR) )
740 tiling_flags = ISL_TILING_LINEAR_BIT;
741 }
742
743 isl_surf_usage_flags_t usage = pipe_bind_to_isl_usage(templ->bind);
744
745 if (templ->target == PIPE_TEXTURE_CUBE ||
746 templ->target == PIPE_TEXTURE_CUBE_ARRAY)
747 usage |= ISL_SURF_USAGE_CUBE_BIT;
748
749 if (templ->usage != PIPE_USAGE_STAGING) {
750 if (templ->format == PIPE_FORMAT_S8_UINT)
751 usage |= ISL_SURF_USAGE_STENCIL_BIT;
752 else if (has_depth)
753 usage |= ISL_SURF_USAGE_DEPTH_BIT;
754 }
755
756 enum pipe_format pfmt = templ->format;
757 res->internal_format = pfmt;
758
759 /* Should be handled by u_transfer_helper */
760 assert(!util_format_is_depth_and_stencil(pfmt));
761
762 struct iris_format_info fmt = iris_format_for_usage(devinfo, pfmt, usage);
763 assert(fmt.fmt != ISL_FORMAT_UNSUPPORTED);
764
765 UNUSED const bool isl_surf_created_successfully =
766 isl_surf_init(&screen->isl_dev, &res->surf,
767 .dim = target_to_isl_surf_dim(templ->target),
768 .format = fmt.fmt,
769 .width = templ->width0,
770 .height = templ->height0,
771 .depth = templ->depth0,
772 .levels = templ->last_level + 1,
773 .array_len = templ->array_size,
774 .samples = MAX2(templ->nr_samples, 1),
775 .min_alignment_B = 0,
776 .row_pitch_B = 0,
777 .usage = usage,
778 .tiling_flags = tiling_flags);
779 assert(isl_surf_created_successfully);
780
781 if (res->mod_info) {
782 res->aux.possible_usages |= 1 << res->mod_info->aux_usage;
783 } else if (supports_mcs(&res->surf)) {
784 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_MCS;
785 } else if (has_depth) {
786 if (likely(!(INTEL_DEBUG & DEBUG_NO_HIZ)))
787 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_HIZ;
788 } else if (likely(!(INTEL_DEBUG & DEBUG_NO_RBC)) &&
789 supports_ccs(devinfo, &res->surf)) {
790 if (want_ccs_e_for_format(devinfo, res->surf.format))
791 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_E;
792
793 if (isl_format_supports_ccs_d(devinfo, res->surf.format))
794 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_D;
795 }
796
797 res->aux.usage = util_last_bit(res->aux.possible_usages) - 1;
798
799 res->aux.sampler_usages = res->aux.possible_usages;
800
801 /* We don't always support sampling with hiz. But when we do, it must be
802 * single sampled.
803 */
804 if (!devinfo->has_sample_with_hiz || res->surf.samples > 1) {
805 res->aux.sampler_usages &= ~(1 << ISL_AUX_USAGE_HIZ);
806 }
807
808 const char *name = "miptree";
809 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
810
811 unsigned int flags = 0;
812 if (templ->usage == PIPE_USAGE_STAGING)
813 flags |= BO_ALLOC_COHERENT;
814
815 /* These are for u_upload_mgr buffers only */
816 assert(!(templ->flags & (IRIS_RESOURCE_FLAG_SHADER_MEMZONE |
817 IRIS_RESOURCE_FLAG_SURFACE_MEMZONE |
818 IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE)));
819
820 uint32_t aux_preferred_alloc_flags;
821 uint64_t aux_size = 0;
822 bool aux_enabled =
823 iris_resource_configure_aux(screen, res, false, &aux_size,
824 &aux_preferred_alloc_flags);
825 aux_enabled = aux_enabled && res->aux.surf.size_B > 0;
826 const bool separate_aux = aux_enabled && !res->mod_info;
827 uint64_t aux_offset;
828 uint64_t bo_size;
829
830 if (aux_enabled && !separate_aux) {
831 /* Allocate aux data with main surface. This is required for modifiers
832 * with aux data (ccs).
833 */
834 aux_offset = ALIGN(res->surf.size_B, res->aux.surf.alignment_B);
835 bo_size = aux_offset + aux_size;
836 } else {
837 aux_offset = 0;
838 bo_size = res->surf.size_B;
839 }
840
841 res->bo = iris_bo_alloc_tiled(screen->bufmgr, name, bo_size, 4096, memzone,
842 isl_tiling_to_i915_tiling(res->surf.tiling),
843 res->surf.row_pitch_B, flags);
844
845 if (!res->bo)
846 goto fail;
847
848 if (aux_enabled) {
849 if (separate_aux) {
850 if (!iris_resource_alloc_separate_aux(screen, res))
851 aux_enabled = false;
852 } else {
853 res->aux.bo = res->bo;
854 iris_bo_reference(res->aux.bo);
855 res->aux.offset += aux_offset;
856 unsigned clear_color_state_size =
857 iris_get_aux_clear_color_state_size(screen);
858 if (clear_color_state_size > 0)
859 res->aux.clear_color_offset += aux_offset;
860 if (!iris_resource_init_aux_buf(res, flags, clear_color_state_size))
861 aux_enabled = false;
862 }
863 }
864
865 if (!aux_enabled)
866 iris_resource_disable_aux(res);
867
868 return &res->base;
869
870 fail:
871 fprintf(stderr, "XXX: resource creation failed\n");
872 iris_resource_destroy(pscreen, &res->base);
873 return NULL;
874
875 }
876
877 static struct pipe_resource *
878 iris_resource_create(struct pipe_screen *pscreen,
879 const struct pipe_resource *templ)
880 {
881 if (templ->target == PIPE_BUFFER)
882 return iris_resource_create_for_buffer(pscreen, templ);
883 else
884 return iris_resource_create_with_modifiers(pscreen, templ, NULL, 0);
885 }
886
887 static uint64_t
888 tiling_to_modifier(uint32_t tiling)
889 {
890 static const uint64_t map[] = {
891 [I915_TILING_NONE] = DRM_FORMAT_MOD_LINEAR,
892 [I915_TILING_X] = I915_FORMAT_MOD_X_TILED,
893 [I915_TILING_Y] = I915_FORMAT_MOD_Y_TILED,
894 };
895
896 assert(tiling < ARRAY_SIZE(map));
897
898 return map[tiling];
899 }
900
901 static struct pipe_resource *
902 iris_resource_from_user_memory(struct pipe_screen *pscreen,
903 const struct pipe_resource *templ,
904 void *user_memory)
905 {
906 struct iris_screen *screen = (struct iris_screen *)pscreen;
907 struct iris_bufmgr *bufmgr = screen->bufmgr;
908 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
909 if (!res)
910 return NULL;
911
912 assert(templ->target == PIPE_BUFFER);
913
914 res->internal_format = templ->format;
915 res->bo = iris_bo_create_userptr(bufmgr, "user",
916 user_memory, templ->width0,
917 IRIS_MEMZONE_OTHER);
918 if (!res->bo) {
919 free(res);
920 return NULL;
921 }
922
923 util_range_add(&res->valid_buffer_range, 0, templ->width0);
924
925 return &res->base;
926 }
927
928 static struct pipe_resource *
929 iris_resource_from_handle(struct pipe_screen *pscreen,
930 const struct pipe_resource *templ,
931 struct winsys_handle *whandle,
932 unsigned usage)
933 {
934 struct iris_screen *screen = (struct iris_screen *)pscreen;
935 struct gen_device_info *devinfo = &screen->devinfo;
936 struct iris_bufmgr *bufmgr = screen->bufmgr;
937 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
938 if (!res)
939 return NULL;
940
941 switch (whandle->type) {
942 case WINSYS_HANDLE_TYPE_FD:
943 res->bo = iris_bo_import_dmabuf(bufmgr, whandle->handle);
944 break;
945 case WINSYS_HANDLE_TYPE_SHARED:
946 res->bo = iris_bo_gem_create_from_name(bufmgr, "winsys image",
947 whandle->handle);
948 break;
949 default:
950 unreachable("invalid winsys handle type");
951 }
952 if (!res->bo)
953 return NULL;
954
955 res->offset = whandle->offset;
956
957 uint64_t modifier = whandle->modifier;
958 if (modifier == DRM_FORMAT_MOD_INVALID) {
959 modifier = tiling_to_modifier(res->bo->tiling_mode);
960 }
961 res->mod_info = isl_drm_modifier_get_info(modifier);
962 assert(res->mod_info);
963
964 isl_surf_usage_flags_t isl_usage = pipe_bind_to_isl_usage(templ->bind);
965
966 const struct iris_format_info fmt =
967 iris_format_for_usage(devinfo, templ->format, isl_usage);
968 res->internal_format = templ->format;
969
970 if (templ->target == PIPE_BUFFER) {
971 res->surf.tiling = ISL_TILING_LINEAR;
972 } else {
973 if (whandle->modifier == DRM_FORMAT_MOD_INVALID || whandle->plane == 0) {
974 UNUSED const bool isl_surf_created_successfully =
975 isl_surf_init(&screen->isl_dev, &res->surf,
976 .dim = target_to_isl_surf_dim(templ->target),
977 .format = fmt.fmt,
978 .width = templ->width0,
979 .height = templ->height0,
980 .depth = templ->depth0,
981 .levels = templ->last_level + 1,
982 .array_len = templ->array_size,
983 .samples = MAX2(templ->nr_samples, 1),
984 .min_alignment_B = 0,
985 .row_pitch_B = whandle->stride,
986 .usage = isl_usage,
987 .tiling_flags = 1 << res->mod_info->tiling);
988 assert(isl_surf_created_successfully);
989 assert(res->bo->tiling_mode ==
990 isl_tiling_to_i915_tiling(res->surf.tiling));
991
992 // XXX: create_ccs_buf_for_image?
993 if (whandle->modifier == DRM_FORMAT_MOD_INVALID) {
994 if (!iris_resource_alloc_separate_aux(screen, res))
995 goto fail;
996 } else {
997 if (res->mod_info->aux_usage != ISL_AUX_USAGE_NONE) {
998 uint32_t alloc_flags;
999 uint64_t size;
1000 res->aux.usage = res->mod_info->aux_usage;
1001 res->aux.possible_usages = 1 << res->mod_info->aux_usage;
1002 res->aux.sampler_usages = res->aux.possible_usages;
1003 bool ok = iris_resource_configure_aux(screen, res, true, &size,
1004 &alloc_flags);
1005 assert(ok);
1006 /* The gallium dri layer will create a separate plane resource
1007 * for the aux image. iris_resource_finish_aux_import will
1008 * merge the separate aux parameters back into a single
1009 * iris_resource.
1010 */
1011 }
1012 }
1013 } else {
1014 /* Save modifier import information to reconstruct later. After
1015 * import, this will be available under a second image accessible
1016 * from the main image with res->base.next. See
1017 * iris_resource_finish_aux_import.
1018 */
1019 res->aux.surf.row_pitch_B = whandle->stride;
1020 res->aux.offset = whandle->offset;
1021 res->aux.bo = res->bo;
1022 res->bo = NULL;
1023 }
1024 }
1025
1026 return &res->base;
1027
1028 fail:
1029 iris_resource_destroy(pscreen, &res->base);
1030 return NULL;
1031 }
1032
1033 static void
1034 iris_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
1035 {
1036 struct iris_context *ice = (struct iris_context *)ctx;
1037 struct iris_batch *render_batch = &ice->batches[IRIS_BATCH_RENDER];
1038 struct iris_resource *res = (void *) resource;
1039 const struct isl_drm_modifier_info *mod = res->mod_info;
1040
1041 iris_resource_prepare_access(ice, render_batch, res,
1042 0, INTEL_REMAINING_LEVELS,
1043 0, INTEL_REMAINING_LAYERS,
1044 mod ? mod->aux_usage : ISL_AUX_USAGE_NONE,
1045 mod ? mod->supports_clear_color : false);
1046 }
1047
1048 static void
1049 iris_resource_disable_aux_on_first_query(struct pipe_resource *resource,
1050 unsigned usage)
1051 {
1052 struct iris_resource *res = (struct iris_resource *)resource;
1053 bool mod_with_aux =
1054 res->mod_info && res->mod_info->aux_usage != ISL_AUX_USAGE_NONE;
1055
1056 /* Disable aux usage if explicit flush not set and this is the first time
1057 * we are dealing with this resource and the resource was not created with
1058 * a modifier with aux.
1059 */
1060 if (!mod_with_aux &&
1061 (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) && res->aux.usage != 0) &&
1062 p_atomic_read(&resource->reference.count) == 1) {
1063 iris_resource_disable_aux(res);
1064 }
1065 }
1066
1067 static bool
1068 iris_resource_get_param(struct pipe_screen *screen,
1069 struct pipe_context *context,
1070 struct pipe_resource *resource,
1071 unsigned plane,
1072 unsigned layer,
1073 enum pipe_resource_param param,
1074 unsigned handle_usage,
1075 uint64_t *value)
1076 {
1077 struct iris_resource *res = (struct iris_resource *)resource;
1078 bool mod_with_aux =
1079 res->mod_info && res->mod_info->aux_usage != ISL_AUX_USAGE_NONE;
1080 bool wants_aux = mod_with_aux && plane > 0;
1081 struct iris_bo *bo = wants_aux ? res->aux.bo : res->bo;
1082 bool result;
1083 unsigned handle;
1084
1085 iris_resource_disable_aux_on_first_query(resource, handle_usage);
1086
1087 switch (param) {
1088 case PIPE_RESOURCE_PARAM_NPLANES:
1089 if (mod_with_aux) {
1090 *value = 2;
1091 } else {
1092 unsigned count = 0;
1093 for (struct pipe_resource *cur = resource; cur; cur = cur->next)
1094 count++;
1095 *value = count;
1096 }
1097 return true;
1098 case PIPE_RESOURCE_PARAM_STRIDE:
1099 *value = wants_aux ? res->aux.surf.row_pitch_B : res->surf.row_pitch_B;
1100 return true;
1101 case PIPE_RESOURCE_PARAM_OFFSET:
1102 *value = wants_aux ? res->aux.offset : 0;
1103 return true;
1104 case PIPE_RESOURCE_PARAM_MODIFIER:
1105 *value = res->mod_info ? res->mod_info->modifier :
1106 tiling_to_modifier(res->bo->tiling_mode);
1107 return true;
1108 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED:
1109 result = iris_bo_flink(bo, &handle) == 0;
1110 if (result)
1111 *value = handle;
1112 return result;
1113 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS:
1114 *value = iris_bo_export_gem_handle(bo);
1115 return true;
1116 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD:
1117 result = iris_bo_export_dmabuf(bo, (int *) &handle) == 0;
1118 if (result)
1119 *value = handle;
1120 return result;
1121 default:
1122 return false;
1123 }
1124 }
1125
1126 static bool
1127 iris_resource_get_handle(struct pipe_screen *pscreen,
1128 struct pipe_context *ctx,
1129 struct pipe_resource *resource,
1130 struct winsys_handle *whandle,
1131 unsigned usage)
1132 {
1133 struct iris_resource *res = (struct iris_resource *)resource;
1134 bool mod_with_aux =
1135 res->mod_info && res->mod_info->aux_usage != ISL_AUX_USAGE_NONE;
1136
1137 iris_resource_disable_aux_on_first_query(resource, usage);
1138
1139 struct iris_bo *bo;
1140 if (mod_with_aux && whandle->plane > 0) {
1141 assert(res->aux.bo);
1142 bo = res->aux.bo;
1143 whandle->stride = res->aux.surf.row_pitch_B;
1144 whandle->offset = res->aux.offset;
1145 } else {
1146 /* If this is a buffer, stride should be 0 - no need to special case */
1147 whandle->stride = res->surf.row_pitch_B;
1148 bo = res->bo;
1149 }
1150 whandle->modifier =
1151 res->mod_info ? res->mod_info->modifier
1152 : tiling_to_modifier(res->bo->tiling_mode);
1153
1154 #ifndef NDEBUG
1155 enum isl_aux_usage allowed_usage =
1156 res->mod_info ? res->mod_info->aux_usage : ISL_AUX_USAGE_NONE;
1157
1158 if (res->aux.usage != allowed_usage) {
1159 enum isl_aux_state aux_state = iris_resource_get_aux_state(res, 0, 0);
1160 assert(aux_state == ISL_AUX_STATE_RESOLVED ||
1161 aux_state == ISL_AUX_STATE_PASS_THROUGH);
1162 }
1163 #endif
1164
1165 switch (whandle->type) {
1166 case WINSYS_HANDLE_TYPE_SHARED:
1167 return iris_bo_flink(bo, &whandle->handle) == 0;
1168 case WINSYS_HANDLE_TYPE_KMS:
1169 whandle->handle = iris_bo_export_gem_handle(bo);
1170 return true;
1171 case WINSYS_HANDLE_TYPE_FD:
1172 return iris_bo_export_dmabuf(bo, (int *) &whandle->handle) == 0;
1173 }
1174
1175 return false;
1176 }
1177
1178 static bool
1179 resource_is_busy(struct iris_context *ice,
1180 struct iris_resource *res)
1181 {
1182 bool busy = iris_bo_busy(res->bo);
1183
1184 for (int i = 0; i < IRIS_BATCH_COUNT; i++)
1185 busy |= iris_batch_references(&ice->batches[i], res->bo);
1186
1187 return busy;
1188 }
1189
1190 static void
1191 iris_invalidate_resource(struct pipe_context *ctx,
1192 struct pipe_resource *resource)
1193 {
1194 struct iris_screen *screen = (void *) ctx->screen;
1195 struct iris_context *ice = (void *) ctx;
1196 struct iris_resource *res = (void *) resource;
1197
1198 if (resource->target != PIPE_BUFFER)
1199 return;
1200
1201 if (!resource_is_busy(ice, res)) {
1202 /* The resource is idle, so just mark that it contains no data and
1203 * keep using the same underlying buffer object.
1204 */
1205 util_range_set_empty(&res->valid_buffer_range);
1206 return;
1207 }
1208
1209 /* Otherwise, try and replace the backing storage with a new BO. */
1210
1211 /* We can't reallocate memory we didn't allocate in the first place. */
1212 if (res->bo->userptr)
1213 return;
1214
1215 // XXX: We should support this.
1216 if (res->bind_history & PIPE_BIND_STREAM_OUTPUT)
1217 return;
1218
1219 struct iris_bo *old_bo = res->bo;
1220 struct iris_bo *new_bo =
1221 iris_bo_alloc(screen->bufmgr, res->bo->name, resource->width0,
1222 iris_memzone_for_address(old_bo->gtt_offset));
1223 if (!new_bo)
1224 return;
1225
1226 /* Swap out the backing storage */
1227 res->bo = new_bo;
1228
1229 /* Rebind the buffer, replacing any state referring to the old BO's
1230 * address, and marking state dirty so it's reemitted.
1231 */
1232 ice->vtbl.rebind_buffer(ice, res, old_bo->gtt_offset);
1233
1234 util_range_set_empty(&res->valid_buffer_range);
1235
1236 iris_bo_unreference(old_bo);
1237 }
1238
1239 static void
1240 iris_flush_staging_region(struct pipe_transfer *xfer,
1241 const struct pipe_box *flush_box)
1242 {
1243 if (!(xfer->usage & PIPE_TRANSFER_WRITE))
1244 return;
1245
1246 struct iris_transfer *map = (void *) xfer;
1247
1248 struct pipe_box src_box = *flush_box;
1249
1250 /* Account for extra alignment padding in staging buffer */
1251 if (xfer->resource->target == PIPE_BUFFER)
1252 src_box.x += xfer->box.x % IRIS_MAP_BUFFER_ALIGNMENT;
1253
1254 struct pipe_box dst_box = (struct pipe_box) {
1255 .x = xfer->box.x + flush_box->x,
1256 .y = xfer->box.y + flush_box->y,
1257 .z = xfer->box.z + flush_box->z,
1258 .width = flush_box->width,
1259 .height = flush_box->height,
1260 .depth = flush_box->depth,
1261 };
1262
1263 iris_copy_region(map->blorp, map->batch, xfer->resource, xfer->level,
1264 dst_box.x, dst_box.y, dst_box.z, map->staging, 0,
1265 &src_box);
1266 }
1267
1268 static void
1269 iris_unmap_copy_region(struct iris_transfer *map)
1270 {
1271 iris_resource_destroy(map->staging->screen, map->staging);
1272
1273 map->ptr = NULL;
1274 }
1275
1276 static void
1277 iris_map_copy_region(struct iris_transfer *map)
1278 {
1279 struct pipe_screen *pscreen = &map->batch->screen->base;
1280 struct pipe_transfer *xfer = &map->base;
1281 struct pipe_box *box = &xfer->box;
1282 struct iris_resource *res = (void *) xfer->resource;
1283
1284 unsigned extra = xfer->resource->target == PIPE_BUFFER ?
1285 box->x % IRIS_MAP_BUFFER_ALIGNMENT : 0;
1286
1287 struct pipe_resource templ = (struct pipe_resource) {
1288 .usage = PIPE_USAGE_STAGING,
1289 .width0 = box->width + extra,
1290 .height0 = box->height,
1291 .depth0 = 1,
1292 .nr_samples = xfer->resource->nr_samples,
1293 .nr_storage_samples = xfer->resource->nr_storage_samples,
1294 .array_size = box->depth,
1295 .format = res->internal_format,
1296 };
1297
1298 if (xfer->resource->target == PIPE_BUFFER)
1299 templ.target = PIPE_BUFFER;
1300 else if (templ.array_size > 1)
1301 templ.target = PIPE_TEXTURE_2D_ARRAY;
1302 else
1303 templ.target = PIPE_TEXTURE_2D;
1304
1305 map->staging = iris_resource_create(pscreen, &templ);
1306 assert(map->staging);
1307
1308 if (templ.target != PIPE_BUFFER) {
1309 struct isl_surf *surf = &((struct iris_resource *) map->staging)->surf;
1310 xfer->stride = isl_surf_get_row_pitch_B(surf);
1311 xfer->layer_stride = isl_surf_get_array_pitch(surf);
1312 }
1313
1314 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1315 iris_copy_region(map->blorp, map->batch, map->staging, 0, extra, 0, 0,
1316 xfer->resource, xfer->level, box);
1317 /* Ensure writes to the staging BO land before we map it below. */
1318 iris_emit_pipe_control_flush(map->batch,
1319 "transfer read: flush before mapping",
1320 PIPE_CONTROL_RENDER_TARGET_FLUSH |
1321 PIPE_CONTROL_CS_STALL);
1322 }
1323
1324 struct iris_bo *staging_bo = iris_resource_bo(map->staging);
1325
1326 if (iris_batch_references(map->batch, staging_bo))
1327 iris_batch_flush(map->batch);
1328
1329 map->ptr =
1330 iris_bo_map(map->dbg, staging_bo, xfer->usage & MAP_FLAGS) + extra;
1331
1332 map->unmap = iris_unmap_copy_region;
1333 }
1334
1335 static void
1336 get_image_offset_el(const struct isl_surf *surf, unsigned level, unsigned z,
1337 unsigned *out_x0_el, unsigned *out_y0_el)
1338 {
1339 if (surf->dim == ISL_SURF_DIM_3D) {
1340 isl_surf_get_image_offset_el(surf, level, 0, z, out_x0_el, out_y0_el);
1341 } else {
1342 isl_surf_get_image_offset_el(surf, level, z, 0, out_x0_el, out_y0_el);
1343 }
1344 }
1345
1346 /**
1347 * This function computes the tile_w (in bytes) and tile_h (in rows) of
1348 * different tiling patterns.
1349 */
1350 static void
1351 iris_resource_get_tile_dims(enum isl_tiling tiling, uint32_t cpp,
1352 uint32_t *tile_w, uint32_t *tile_h)
1353 {
1354 switch (tiling) {
1355 case ISL_TILING_X:
1356 *tile_w = 512;
1357 *tile_h = 8;
1358 break;
1359 case ISL_TILING_Y0:
1360 *tile_w = 128;
1361 *tile_h = 32;
1362 break;
1363 case ISL_TILING_LINEAR:
1364 *tile_w = cpp;
1365 *tile_h = 1;
1366 break;
1367 default:
1368 unreachable("not reached");
1369 }
1370
1371 }
1372
1373 /**
1374 * This function computes masks that may be used to select the bits of the X
1375 * and Y coordinates that indicate the offset within a tile. If the BO is
1376 * untiled, the masks are set to 0.
1377 */
1378 static void
1379 iris_resource_get_tile_masks(enum isl_tiling tiling, uint32_t cpp,
1380 uint32_t *mask_x, uint32_t *mask_y)
1381 {
1382 uint32_t tile_w_bytes, tile_h;
1383
1384 iris_resource_get_tile_dims(tiling, cpp, &tile_w_bytes, &tile_h);
1385
1386 *mask_x = tile_w_bytes / cpp - 1;
1387 *mask_y = tile_h - 1;
1388 }
1389
1390 /**
1391 * Compute the offset (in bytes) from the start of the BO to the given x
1392 * and y coordinate. For tiled BOs, caller must ensure that x and y are
1393 * multiples of the tile size.
1394 */
1395 static uint32_t
1396 iris_resource_get_aligned_offset(const struct iris_resource *res,
1397 uint32_t x, uint32_t y)
1398 {
1399 const struct isl_format_layout *fmtl = isl_format_get_layout(res->surf.format);
1400 unsigned cpp = fmtl->bpb / 8;
1401 uint32_t pitch = res->surf.row_pitch_B;
1402
1403 switch (res->surf.tiling) {
1404 default:
1405 unreachable("not reached");
1406 case ISL_TILING_LINEAR:
1407 return y * pitch + x * cpp;
1408 case ISL_TILING_X:
1409 assert((x % (512 / cpp)) == 0);
1410 assert((y % 8) == 0);
1411 return y * pitch + x / (512 / cpp) * 4096;
1412 case ISL_TILING_Y0:
1413 assert((x % (128 / cpp)) == 0);
1414 assert((y % 32) == 0);
1415 return y * pitch + x / (128 / cpp) * 4096;
1416 }
1417 }
1418
1419 /**
1420 * Rendering with tiled buffers requires that the base address of the buffer
1421 * be aligned to a page boundary. For renderbuffers, and sometimes with
1422 * textures, we may want the surface to point at a texture image level that
1423 * isn't at a page boundary.
1424 *
1425 * This function returns an appropriately-aligned base offset
1426 * according to the tiling restrictions, plus any required x/y offset
1427 * from there.
1428 */
1429 uint32_t
1430 iris_resource_get_tile_offsets(const struct iris_resource *res,
1431 uint32_t level, uint32_t z,
1432 uint32_t *tile_x, uint32_t *tile_y)
1433 {
1434 uint32_t x, y;
1435 uint32_t mask_x, mask_y;
1436
1437 const struct isl_format_layout *fmtl = isl_format_get_layout(res->surf.format);
1438 const unsigned cpp = fmtl->bpb / 8;
1439
1440 iris_resource_get_tile_masks(res->surf.tiling, cpp, &mask_x, &mask_y);
1441 get_image_offset_el(&res->surf, level, z, &x, &y);
1442
1443 *tile_x = x & mask_x;
1444 *tile_y = y & mask_y;
1445
1446 return iris_resource_get_aligned_offset(res, x & ~mask_x, y & ~mask_y);
1447 }
1448
1449 /**
1450 * Get pointer offset into stencil buffer.
1451 *
1452 * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
1453 * must decode the tile's layout in software.
1454 *
1455 * See
1456 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
1457 * Format.
1458 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
1459 *
1460 * Even though the returned offset is always positive, the return type is
1461 * signed due to
1462 * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
1463 * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
1464 */
1465 static intptr_t
1466 s8_offset(uint32_t stride, uint32_t x, uint32_t y)
1467 {
1468 uint32_t tile_size = 4096;
1469 uint32_t tile_width = 64;
1470 uint32_t tile_height = 64;
1471 uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
1472
1473 uint32_t tile_x = x / tile_width;
1474 uint32_t tile_y = y / tile_height;
1475
1476 /* The byte's address relative to the tile's base addres. */
1477 uint32_t byte_x = x % tile_width;
1478 uint32_t byte_y = y % tile_height;
1479
1480 uintptr_t u = tile_y * row_size
1481 + tile_x * tile_size
1482 + 512 * (byte_x / 8)
1483 + 64 * (byte_y / 8)
1484 + 32 * ((byte_y / 4) % 2)
1485 + 16 * ((byte_x / 4) % 2)
1486 + 8 * ((byte_y / 2) % 2)
1487 + 4 * ((byte_x / 2) % 2)
1488 + 2 * (byte_y % 2)
1489 + 1 * (byte_x % 2);
1490
1491 return u;
1492 }
1493
1494 static void
1495 iris_unmap_s8(struct iris_transfer *map)
1496 {
1497 struct pipe_transfer *xfer = &map->base;
1498 const struct pipe_box *box = &xfer->box;
1499 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1500 struct isl_surf *surf = &res->surf;
1501
1502 if (xfer->usage & PIPE_TRANSFER_WRITE) {
1503 uint8_t *untiled_s8_map = map->ptr;
1504 uint8_t *tiled_s8_map =
1505 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1506
1507 for (int s = 0; s < box->depth; s++) {
1508 unsigned x0_el, y0_el;
1509 get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
1510
1511 for (uint32_t y = 0; y < box->height; y++) {
1512 for (uint32_t x = 0; x < box->width; x++) {
1513 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
1514 x0_el + box->x + x,
1515 y0_el + box->y + y);
1516 tiled_s8_map[offset] =
1517 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x];
1518 }
1519 }
1520 }
1521 }
1522
1523 free(map->buffer);
1524 }
1525
1526 static void
1527 iris_map_s8(struct iris_transfer *map)
1528 {
1529 struct pipe_transfer *xfer = &map->base;
1530 const struct pipe_box *box = &xfer->box;
1531 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1532 struct isl_surf *surf = &res->surf;
1533
1534 xfer->stride = surf->row_pitch_B;
1535 xfer->layer_stride = xfer->stride * box->height;
1536
1537 /* The tiling and detiling functions require that the linear buffer has
1538 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
1539 * over-allocate the linear buffer to get the proper alignment.
1540 */
1541 map->buffer = map->ptr = malloc(xfer->layer_stride * box->depth);
1542 assert(map->buffer);
1543
1544 /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
1545 * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
1546 * invalidate is set, since we'll be writing the whole rectangle from our
1547 * temporary buffer back out.
1548 */
1549 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1550 uint8_t *untiled_s8_map = map->ptr;
1551 uint8_t *tiled_s8_map =
1552 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1553
1554 for (int s = 0; s < box->depth; s++) {
1555 unsigned x0_el, y0_el;
1556 get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
1557
1558 for (uint32_t y = 0; y < box->height; y++) {
1559 for (uint32_t x = 0; x < box->width; x++) {
1560 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
1561 x0_el + box->x + x,
1562 y0_el + box->y + y);
1563 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x] =
1564 tiled_s8_map[offset];
1565 }
1566 }
1567 }
1568 }
1569
1570 map->unmap = iris_unmap_s8;
1571 }
1572
1573 /* Compute extent parameters for use with tiled_memcpy functions.
1574 * xs are in units of bytes and ys are in units of strides.
1575 */
1576 static inline void
1577 tile_extents(const struct isl_surf *surf,
1578 const struct pipe_box *box,
1579 unsigned level, int z,
1580 unsigned *x1_B, unsigned *x2_B,
1581 unsigned *y1_el, unsigned *y2_el)
1582 {
1583 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1584 const unsigned cpp = fmtl->bpb / 8;
1585
1586 assert(box->x % fmtl->bw == 0);
1587 assert(box->y % fmtl->bh == 0);
1588
1589 unsigned x0_el, y0_el;
1590 get_image_offset_el(surf, level, box->z + z, &x0_el, &y0_el);
1591
1592 *x1_B = (box->x / fmtl->bw + x0_el) * cpp;
1593 *y1_el = box->y / fmtl->bh + y0_el;
1594 *x2_B = (DIV_ROUND_UP(box->x + box->width, fmtl->bw) + x0_el) * cpp;
1595 *y2_el = DIV_ROUND_UP(box->y + box->height, fmtl->bh) + y0_el;
1596 }
1597
1598 static void
1599 iris_unmap_tiled_memcpy(struct iris_transfer *map)
1600 {
1601 struct pipe_transfer *xfer = &map->base;
1602 const struct pipe_box *box = &xfer->box;
1603 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1604 struct isl_surf *surf = &res->surf;
1605
1606 const bool has_swizzling = false;
1607
1608 if (xfer->usage & PIPE_TRANSFER_WRITE) {
1609 char *dst =
1610 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1611
1612 for (int s = 0; s < box->depth; s++) {
1613 unsigned x1, x2, y1, y2;
1614 tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
1615
1616 void *ptr = map->ptr + s * xfer->layer_stride;
1617
1618 isl_memcpy_linear_to_tiled(x1, x2, y1, y2, dst, ptr,
1619 surf->row_pitch_B, xfer->stride,
1620 has_swizzling, surf->tiling, ISL_MEMCPY);
1621 }
1622 }
1623 os_free_aligned(map->buffer);
1624 map->buffer = map->ptr = NULL;
1625 }
1626
1627 static void
1628 iris_map_tiled_memcpy(struct iris_transfer *map)
1629 {
1630 struct pipe_transfer *xfer = &map->base;
1631 const struct pipe_box *box = &xfer->box;
1632 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1633 struct isl_surf *surf = &res->surf;
1634
1635 xfer->stride = ALIGN(surf->row_pitch_B, 16);
1636 xfer->layer_stride = xfer->stride * box->height;
1637
1638 unsigned x1, x2, y1, y2;
1639 tile_extents(surf, box, xfer->level, 0, &x1, &x2, &y1, &y2);
1640
1641 /* The tiling and detiling functions require that the linear buffer has
1642 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
1643 * over-allocate the linear buffer to get the proper alignment.
1644 */
1645 map->buffer =
1646 os_malloc_aligned(xfer->layer_stride * box->depth, 16);
1647 assert(map->buffer);
1648 map->ptr = (char *)map->buffer + (x1 & 0xf);
1649
1650 const bool has_swizzling = false;
1651
1652 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1653 char *src =
1654 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1655
1656 for (int s = 0; s < box->depth; s++) {
1657 unsigned x1, x2, y1, y2;
1658 tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
1659
1660 /* Use 's' rather than 'box->z' to rebase the first slice to 0. */
1661 void *ptr = map->ptr + s * xfer->layer_stride;
1662
1663 isl_memcpy_tiled_to_linear(x1, x2, y1, y2, ptr, src, xfer->stride,
1664 surf->row_pitch_B, has_swizzling,
1665 surf->tiling, ISL_MEMCPY_STREAMING_LOAD);
1666 }
1667 }
1668
1669 map->unmap = iris_unmap_tiled_memcpy;
1670 }
1671
1672 static void
1673 iris_map_direct(struct iris_transfer *map)
1674 {
1675 struct pipe_transfer *xfer = &map->base;
1676 struct pipe_box *box = &xfer->box;
1677 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1678
1679 void *ptr = iris_bo_map(map->dbg, res->bo, xfer->usage & MAP_FLAGS);
1680
1681 if (res->base.target == PIPE_BUFFER) {
1682 xfer->stride = 0;
1683 xfer->layer_stride = 0;
1684
1685 map->ptr = ptr + box->x;
1686 } else {
1687 struct isl_surf *surf = &res->surf;
1688 const struct isl_format_layout *fmtl =
1689 isl_format_get_layout(surf->format);
1690 const unsigned cpp = fmtl->bpb / 8;
1691 unsigned x0_el, y0_el;
1692
1693 get_image_offset_el(surf, xfer->level, box->z, &x0_el, &y0_el);
1694
1695 xfer->stride = isl_surf_get_row_pitch_B(surf);
1696 xfer->layer_stride = isl_surf_get_array_pitch(surf);
1697
1698 map->ptr = ptr + (y0_el + box->y) * xfer->stride + (x0_el + box->x) * cpp;
1699 }
1700 }
1701
1702 static bool
1703 can_promote_to_async(const struct iris_resource *res,
1704 const struct pipe_box *box,
1705 enum pipe_transfer_usage usage)
1706 {
1707 /* If we're writing to a section of the buffer that hasn't even been
1708 * initialized with useful data, then we can safely promote this write
1709 * to be unsynchronized. This helps the common pattern of appending data.
1710 */
1711 return res->base.target == PIPE_BUFFER && (usage & PIPE_TRANSFER_WRITE) &&
1712 !(usage & TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED) &&
1713 !util_ranges_intersect(&res->valid_buffer_range, box->x,
1714 box->x + box->width);
1715 }
1716
1717 static void *
1718 iris_transfer_map(struct pipe_context *ctx,
1719 struct pipe_resource *resource,
1720 unsigned level,
1721 enum pipe_transfer_usage usage,
1722 const struct pipe_box *box,
1723 struct pipe_transfer **ptransfer)
1724 {
1725 struct iris_context *ice = (struct iris_context *)ctx;
1726 struct iris_resource *res = (struct iris_resource *)resource;
1727 struct isl_surf *surf = &res->surf;
1728
1729 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
1730 /* Replace the backing storage with a fresh buffer for non-async maps */
1731 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
1732 TC_TRANSFER_MAP_NO_INVALIDATE)))
1733 iris_invalidate_resource(ctx, resource);
1734
1735 /* If we can discard the whole resource, we can discard the range. */
1736 usage |= PIPE_TRANSFER_DISCARD_RANGE;
1737 }
1738
1739 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
1740 can_promote_to_async(res, box, usage)) {
1741 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
1742 }
1743
1744 bool need_resolve = false;
1745 bool need_color_resolve = false;
1746
1747 if (resource->target != PIPE_BUFFER) {
1748 bool need_hiz_resolve = iris_resource_level_has_hiz(res, level);
1749
1750 need_color_resolve =
1751 (res->aux.usage == ISL_AUX_USAGE_CCS_D ||
1752 res->aux.usage == ISL_AUX_USAGE_CCS_E) &&
1753 iris_has_color_unresolved(res, level, 1, box->z, box->depth);
1754
1755 need_resolve = need_color_resolve || need_hiz_resolve;
1756 }
1757
1758 bool map_would_stall = false;
1759
1760 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
1761 map_would_stall = need_resolve || resource_is_busy(ice, res);
1762
1763 if (map_would_stall && (usage & PIPE_TRANSFER_DONTBLOCK) &&
1764 (usage & PIPE_TRANSFER_MAP_DIRECTLY))
1765 return NULL;
1766 }
1767
1768 if (surf->tiling != ISL_TILING_LINEAR &&
1769 (usage & PIPE_TRANSFER_MAP_DIRECTLY))
1770 return NULL;
1771
1772 struct iris_transfer *map = slab_alloc(&ice->transfer_pool);
1773 struct pipe_transfer *xfer = &map->base;
1774
1775 if (!map)
1776 return NULL;
1777
1778 memset(map, 0, sizeof(*map));
1779 map->dbg = &ice->dbg;
1780
1781 pipe_resource_reference(&xfer->resource, resource);
1782 xfer->level = level;
1783 xfer->usage = usage;
1784 xfer->box = *box;
1785 *ptransfer = xfer;
1786
1787 map->dest_had_defined_contents =
1788 util_ranges_intersect(&res->valid_buffer_range, box->x,
1789 box->x + box->width);
1790
1791 if (usage & PIPE_TRANSFER_WRITE)
1792 util_range_add(&res->valid_buffer_range, box->x, box->x + box->width);
1793
1794 /* Avoid using GPU copies for persistent/coherent buffers, as the idea
1795 * there is to access them simultaneously on the CPU & GPU. This also
1796 * avoids trying to use GPU copies for our u_upload_mgr buffers which
1797 * contain state we're constructing for a GPU draw call, which would
1798 * kill us with infinite stack recursion.
1799 */
1800 bool no_gpu = usage & (PIPE_TRANSFER_PERSISTENT |
1801 PIPE_TRANSFER_COHERENT |
1802 PIPE_TRANSFER_MAP_DIRECTLY);
1803
1804 /* GPU copies are not useful for buffer reads. Instead of stalling to
1805 * read from the original buffer, we'd simply copy it to a temporary...
1806 * then stall (a bit longer) to read from that buffer.
1807 *
1808 * Images are less clear-cut. Color resolves are destructive, removing
1809 * the underlying compression, so we'd rather blit the data to a linear
1810 * temporary and map that, to avoid the resolve. (It might be better to
1811 * a tiled temporary and use the tiled_memcpy paths...)
1812 */
1813 if (!(usage & PIPE_TRANSFER_DISCARD_RANGE) && !need_color_resolve)
1814 no_gpu = true;
1815
1816 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1817 if (fmtl->txc == ISL_TXC_ASTC)
1818 no_gpu = true;
1819
1820 if ((map_would_stall || res->aux.usage == ISL_AUX_USAGE_CCS_E) && !no_gpu) {
1821 /* If we need a synchronous mapping and the resource is busy, or needs
1822 * resolving, we copy to/from a linear temporary buffer using the GPU.
1823 */
1824 map->batch = &ice->batches[IRIS_BATCH_RENDER];
1825 map->blorp = &ice->blorp;
1826 iris_map_copy_region(map);
1827 } else {
1828 /* Otherwise we're free to map on the CPU. */
1829
1830 if (need_resolve) {
1831 iris_resource_access_raw(ice, &ice->batches[IRIS_BATCH_RENDER], res,
1832 level, box->z, box->depth,
1833 usage & PIPE_TRANSFER_WRITE);
1834 }
1835
1836 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
1837 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1838 if (iris_batch_references(&ice->batches[i], res->bo))
1839 iris_batch_flush(&ice->batches[i]);
1840 }
1841 }
1842
1843 if (surf->tiling == ISL_TILING_W) {
1844 /* TODO: Teach iris_map_tiled_memcpy about W-tiling... */
1845 iris_map_s8(map);
1846 } else if (surf->tiling != ISL_TILING_LINEAR) {
1847 iris_map_tiled_memcpy(map);
1848 } else {
1849 iris_map_direct(map);
1850 }
1851 }
1852
1853 return map->ptr;
1854 }
1855
1856 static void
1857 iris_transfer_flush_region(struct pipe_context *ctx,
1858 struct pipe_transfer *xfer,
1859 const struct pipe_box *box)
1860 {
1861 struct iris_context *ice = (struct iris_context *)ctx;
1862 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1863 struct iris_transfer *map = (void *) xfer;
1864
1865 if (map->staging)
1866 iris_flush_staging_region(xfer, box);
1867
1868 uint32_t history_flush = 0;
1869
1870 if (res->base.target == PIPE_BUFFER) {
1871 if (map->staging)
1872 history_flush |= PIPE_CONTROL_RENDER_TARGET_FLUSH;
1873
1874 if (map->dest_had_defined_contents)
1875 history_flush |= iris_flush_bits_for_history(res);
1876
1877 util_range_add(&res->valid_buffer_range, box->x, box->x + box->width);
1878 }
1879
1880 if (history_flush & ~PIPE_CONTROL_CS_STALL) {
1881 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1882 struct iris_batch *batch = &ice->batches[i];
1883 if (batch->contains_draw || batch->cache.render->entries) {
1884 iris_batch_maybe_flush(batch, 24);
1885 iris_emit_pipe_control_flush(batch,
1886 "cache history: transfer flush",
1887 history_flush);
1888 }
1889 }
1890 }
1891
1892 /* Make sure we flag constants dirty even if there's no need to emit
1893 * any PIPE_CONTROLs to a batch.
1894 */
1895 iris_dirty_for_history(ice, res);
1896 }
1897
1898 static void
1899 iris_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *xfer)
1900 {
1901 struct iris_context *ice = (struct iris_context *)ctx;
1902 struct iris_transfer *map = (void *) xfer;
1903
1904 if (!(xfer->usage & (PIPE_TRANSFER_FLUSH_EXPLICIT |
1905 PIPE_TRANSFER_COHERENT))) {
1906 struct pipe_box flush_box = {
1907 .x = 0, .y = 0, .z = 0,
1908 .width = xfer->box.width,
1909 .height = xfer->box.height,
1910 .depth = xfer->box.depth,
1911 };
1912 iris_transfer_flush_region(ctx, xfer, &flush_box);
1913 }
1914
1915 if (map->unmap)
1916 map->unmap(map);
1917
1918 pipe_resource_reference(&xfer->resource, NULL);
1919 slab_free(&ice->transfer_pool, map);
1920 }
1921
1922 /**
1923 * Mark state dirty that needs to be re-emitted when a resource is written.
1924 */
1925 void
1926 iris_dirty_for_history(struct iris_context *ice,
1927 struct iris_resource *res)
1928 {
1929 uint64_t dirty = 0ull;
1930
1931 if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
1932 dirty |= ((uint64_t)res->bind_stages) << IRIS_SHIFT_FOR_DIRTY_CONSTANTS;
1933 }
1934
1935 ice->state.dirty |= dirty;
1936 }
1937
1938 /**
1939 * Produce a set of PIPE_CONTROL bits which ensure data written to a
1940 * resource becomes visible, and any stale read cache data is invalidated.
1941 */
1942 uint32_t
1943 iris_flush_bits_for_history(struct iris_resource *res)
1944 {
1945 uint32_t flush = PIPE_CONTROL_CS_STALL;
1946
1947 if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
1948 flush |= PIPE_CONTROL_CONST_CACHE_INVALIDATE |
1949 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1950 }
1951
1952 if (res->bind_history & PIPE_BIND_SAMPLER_VIEW)
1953 flush |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1954
1955 if (res->bind_history & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
1956 flush |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
1957
1958 if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE))
1959 flush |= PIPE_CONTROL_DATA_CACHE_FLUSH;
1960
1961 return flush;
1962 }
1963
1964 void
1965 iris_flush_and_dirty_for_history(struct iris_context *ice,
1966 struct iris_batch *batch,
1967 struct iris_resource *res,
1968 uint32_t extra_flags,
1969 const char *reason)
1970 {
1971 if (res->base.target != PIPE_BUFFER)
1972 return;
1973
1974 uint32_t flush = iris_flush_bits_for_history(res) | extra_flags;
1975
1976 iris_emit_pipe_control_flush(batch, reason, flush);
1977
1978 iris_dirty_for_history(ice, res);
1979 }
1980
1981 bool
1982 iris_resource_set_clear_color(struct iris_context *ice,
1983 struct iris_resource *res,
1984 union isl_color_value color)
1985 {
1986 if (memcmp(&res->aux.clear_color, &color, sizeof(color)) != 0) {
1987 res->aux.clear_color = color;
1988 return true;
1989 }
1990
1991 return false;
1992 }
1993
1994 union isl_color_value
1995 iris_resource_get_clear_color(const struct iris_resource *res,
1996 struct iris_bo **clear_color_bo,
1997 uint64_t *clear_color_offset)
1998 {
1999 assert(res->aux.bo);
2000
2001 if (clear_color_bo)
2002 *clear_color_bo = res->aux.clear_color_bo;
2003 if (clear_color_offset)
2004 *clear_color_offset = res->aux.clear_color_offset;
2005 return res->aux.clear_color;
2006 }
2007
2008 static enum pipe_format
2009 iris_resource_get_internal_format(struct pipe_resource *p_res)
2010 {
2011 struct iris_resource *res = (void *) p_res;
2012 return res->internal_format;
2013 }
2014
2015 static const struct u_transfer_vtbl transfer_vtbl = {
2016 .resource_create = iris_resource_create,
2017 .resource_destroy = iris_resource_destroy,
2018 .transfer_map = iris_transfer_map,
2019 .transfer_unmap = iris_transfer_unmap,
2020 .transfer_flush_region = iris_transfer_flush_region,
2021 .get_internal_format = iris_resource_get_internal_format,
2022 .set_stencil = iris_resource_set_separate_stencil,
2023 .get_stencil = iris_resource_get_separate_stencil,
2024 };
2025
2026 void
2027 iris_init_screen_resource_functions(struct pipe_screen *pscreen)
2028 {
2029 pscreen->query_dmabuf_modifiers = iris_query_dmabuf_modifiers;
2030 pscreen->resource_create_with_modifiers =
2031 iris_resource_create_with_modifiers;
2032 pscreen->resource_create = u_transfer_helper_resource_create;
2033 pscreen->resource_from_user_memory = iris_resource_from_user_memory;
2034 pscreen->resource_from_handle = iris_resource_from_handle;
2035 pscreen->resource_get_handle = iris_resource_get_handle;
2036 pscreen->resource_get_param = iris_resource_get_param;
2037 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
2038 pscreen->transfer_helper =
2039 u_transfer_helper_create(&transfer_vtbl, true, true, false, true);
2040 }
2041
2042 void
2043 iris_init_resource_functions(struct pipe_context *ctx)
2044 {
2045 ctx->flush_resource = iris_flush_resource;
2046 ctx->invalidate_resource = iris_invalidate_resource;
2047 ctx->transfer_map = u_transfer_helper_transfer_map;
2048 ctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
2049 ctx->transfer_unmap = u_transfer_helper_transfer_unmap;
2050 ctx->buffer_subdata = u_default_buffer_subdata;
2051 ctx->texture_subdata = u_default_texture_subdata;
2052 }