iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include <sys/ioctl.h>
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/ralloc.h"
34 #include "drm-uapi/i915_drm.h"
35 #include "iris_context.h"
36 #include "iris_resource.h"
37 #include "iris_screen.h"
38 #include "intel/compiler/brw_compiler.h"
39
40 static void
41 iris_flush_frontbuffer(struct pipe_screen *_screen,
42 struct pipe_resource *resource,
43 unsigned level, unsigned layer,
44 void *context_private, struct pipe_box *box)
45 {
46 }
47
48 static const char *
49 iris_get_vendor(struct pipe_screen *pscreen)
50 {
51 return "Mesa Project";
52 }
53
54 static const char *
55 iris_get_device_vendor(struct pipe_screen *pscreen)
56 {
57 return "Intel";
58 }
59
60 static const char *
61 iris_get_name(struct pipe_screen *pscreen)
62 {
63 struct iris_screen *screen = (struct iris_screen *)pscreen;
64 const char *chipset;
65
66 switch (screen->pci_id) {
67 #undef CHIPSET
68 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
69 #include "pci_ids/i965_pci_ids.h"
70 default:
71 chipset = "Unknown Intel Chipset";
72 break;
73 }
74 return &chipset[9];
75 }
76
77 static int
78 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
79 {
80 struct iris_screen *screen = (struct iris_screen *)pscreen;
81
82 switch (param) {
83 case PIPE_CAP_NPOT_TEXTURES:
84 case PIPE_CAP_ANISOTROPIC_FILTER:
85 case PIPE_CAP_POINT_SPRITE:
86 case PIPE_CAP_OCCLUSION_QUERY:
87 case PIPE_CAP_QUERY_TIME_ELAPSED:
88 case PIPE_CAP_TEXTURE_SWIZZLE:
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_SM3:
92 case PIPE_CAP_PRIMITIVE_RESTART:
93 case PIPE_CAP_INDEP_BLEND_ENABLE:
94 case PIPE_CAP_INDEP_BLEND_FUNC:
95 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
96 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
97 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
98 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
99 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
100 case PIPE_CAP_DEPTH_CLIP_DISABLE:
101 case PIPE_CAP_SHADER_STENCIL_EXPORT:
102 case PIPE_CAP_TGSI_INSTANCEID:
103 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
104 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
105 case PIPE_CAP_SEAMLESS_CUBE_MAP:
106 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
107 case PIPE_CAP_CONDITIONAL_RENDER:
108 case PIPE_CAP_TEXTURE_BARRIER:
109 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
110 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
111 case PIPE_CAP_COMPUTE:
112 case PIPE_CAP_START_INSTANCE:
113 case PIPE_CAP_QUERY_TIMESTAMP:
114 case PIPE_CAP_TEXTURE_MULTISAMPLE:
115 case PIPE_CAP_CUBE_MAP_ARRAY:
116 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
117 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
118 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
119 case PIPE_CAP_TEXTURE_QUERY_LOD:
120 case PIPE_CAP_SAMPLE_SHADING:
121 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
122 case PIPE_CAP_DRAW_INDIRECT:
123 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
124 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
125 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
126 case PIPE_CAP_ACCELERATED:
127 case PIPE_CAP_UMA:
128 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
129 case PIPE_CAP_CLIP_HALFZ:
130 return true;
131
132 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
133 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
134 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
135 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
136 case PIPE_CAP_USER_VERTEX_BUFFERS:
137 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
141 case PIPE_CAP_TGSI_TEXCOORD:
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 case PIPE_CAP_FAKE_SW_MSAA:
144 case PIPE_CAP_VERTEXID_NOBASE:
145 return false;
146
147 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
148 return 1;
149 case PIPE_CAP_MAX_RENDER_TARGETS:
150 return BRW_MAX_DRAW_BUFFERS;
151 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
152 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
153 return 15; /* 16384x16384 */
154 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
155 return 12; /* 2048x2048 */
156 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
157 return 4;
158 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
159 return 2048;
160 case PIPE_CAP_MIN_TEXEL_OFFSET:
161 return -8;
162 case PIPE_CAP_MAX_TEXEL_OFFSET:
163 return 7;
164 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
165 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
166 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
167 return BRW_MAX_SOL_BINDINGS;
168 case PIPE_CAP_GLSL_FEATURE_LEVEL:
169 return 460;
170 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
171 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
172 return 32;
173 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
174 return 64; // XXX: ?
175 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
176 return 1;
177 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
178 return true; // XXX: ?????
179 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
180 return 1 << 27; /* 128MB */
181 case PIPE_CAP_MAX_VIEWPORTS:
182 return 16;
183 case PIPE_CAP_ENDIANNESS:
184 return PIPE_ENDIAN_LITTLE;
185 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
186 return 256;
187 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
188 return 128;
189 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
190 case PIPE_CAP_TEXTURE_GATHER_SM5:
191 return 0; // XXX:
192 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
193 return -32;
194 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
195 return 31;
196 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
197 case PIPE_CAP_MAX_VERTEX_STREAMS:
198 return 4;
199 case PIPE_CAP_VENDOR_ID:
200 return 0x8086;
201 case PIPE_CAP_DEVICE_ID:
202 return screen->pci_id;
203 case PIPE_CAP_VIDEO_MEMORY:
204 return 0xffffffff; // XXX: bogus
205 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
206 return 2048;
207 case PIPE_CAP_SAMPLER_VIEW_TARGET:
208 return false; // XXX: what is this?
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_PCI_GROUP:
236 case PIPE_CAP_PCI_BUS:
237 case PIPE_CAP_PCI_DEVICE:
238 case PIPE_CAP_PCI_FUNCTION:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
241 case PIPE_CAP_CULL_DISTANCE:
242 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
243 case PIPE_CAP_TGSI_VOTE:
244 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
245 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
246 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
247 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
248 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
249 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
250 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
251 case PIPE_CAP_NATIVE_FENCE_FD:
252 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
253 case PIPE_CAP_TGSI_FS_FBFETCH:
254 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
255 case PIPE_CAP_DOUBLES:
256 case PIPE_CAP_INT64:
257 case PIPE_CAP_INT64_DIVMOD:
258 case PIPE_CAP_TGSI_TEX_TXF_LZ:
259 case PIPE_CAP_TGSI_CLOCK:
260 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
261 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
262 case PIPE_CAP_TGSI_BALLOT:
263 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
264 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
265 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
266 case PIPE_CAP_POST_DEPTH_COVERAGE:
267 case PIPE_CAP_BINDLESS_TEXTURE:
268 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
269 case PIPE_CAP_QUERY_SO_OVERFLOW:
270 case PIPE_CAP_MEMOBJ:
271 case PIPE_CAP_LOAD_CONSTBUF:
272 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
273 case PIPE_CAP_TILE_RASTER_ORDER:
274 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
275 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
276 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
277 // XXX: TODO: fill these out
278 break;
279 }
280 return 0;
281 }
282
283 static float
284 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
285 {
286 switch (param) {
287 case PIPE_CAPF_MAX_LINE_WIDTH:
288 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
289 return 7.375f;
290
291 case PIPE_CAPF_MAX_POINT_WIDTH:
292 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
293 return 255.0f;
294
295 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
296 return 16.0f;
297 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
298 return 15.0f;
299 default:
300 unreachable("unknown param");
301 }
302 }
303
304 static int
305 iris_get_shader_param(struct pipe_screen *pscreen,
306 enum pipe_shader_type shader,
307 enum pipe_shader_cap param)
308 {
309 struct iris_screen *screen = (struct iris_screen *)pscreen;
310 struct brw_compiler *compiler = screen->compiler;
311
312 /* this is probably not totally correct.. but it's a start: */
313 switch (param) {
314 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
315 return shader == PIPE_SHADER_FRAGMENT ? 1024 : 16384;
316 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
317 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
318 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
319 return shader == PIPE_SHADER_FRAGMENT ? 1024 : 0;
320
321 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
322 return UINT_MAX;
323
324 case PIPE_SHADER_CAP_MAX_INPUTS:
325 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
326 case PIPE_SHADER_CAP_MAX_OUTPUTS:
327 return 32;
328 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
329 return 16 * 1024 * sizeof(float);
330 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
331 return 16;
332 case PIPE_SHADER_CAP_MAX_TEMPS:
333 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
334 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
335 return 0;
336 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
337 return !compiler->glsl_compiler_options[shader].EmitNoIndirectInput;
338 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
339 return !compiler->glsl_compiler_options[shader].EmitNoIndirectOutput;
340 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
341 return !compiler->glsl_compiler_options[shader].EmitNoIndirectTemp;
342 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
343 return 1;
344 case PIPE_SHADER_CAP_SUBROUTINES:
345 return 0;
346 case PIPE_SHADER_CAP_INTEGERS:
347 case PIPE_SHADER_CAP_SCALAR_ISA:
348 return 1;
349 case PIPE_SHADER_CAP_INT64_ATOMICS:
350 case PIPE_SHADER_CAP_FP16:
351 return 0;
352 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
353 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
354 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
355 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
356 return IRIS_MAX_TEXTURE_SAMPLERS;
357 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
358 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
359 return 0;
360 case PIPE_SHADER_CAP_PREFERRED_IR:
361 return PIPE_SHADER_IR_NIR;
362 case PIPE_SHADER_CAP_SUPPORTED_IRS:
363 return 0;
364 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
365 return 32;
366 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
367 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
368 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
369 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
370 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
371 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
372 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
373 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
374 return 0;
375 default:
376 unreachable("unknown shader param");
377 }
378 }
379
380 static int
381 iris_get_compute_param(struct pipe_screen *pscreen,
382 enum pipe_shader_ir ir_type,
383 enum pipe_compute_cap param,
384 void *ret)
385 {
386 /* TODO: compute shaders */
387 return 0;
388 }
389
390 static uint64_t
391 iris_get_timestamp(struct pipe_screen *pscreen)
392 {
393 return 0;
394 }
395
396 static void
397 iris_destroy_screen(struct pipe_screen *pscreen)
398 {
399 struct iris_screen *screen = (struct iris_screen *) pscreen;
400 ralloc_free(screen);
401 }
402
403 static void
404 iris_fence_reference(struct pipe_screen *screen,
405 struct pipe_fence_handle **ptr,
406 struct pipe_fence_handle *fence)
407 {
408 }
409
410 static boolean
411 iris_fence_finish(struct pipe_screen *screen,
412 struct pipe_context *ctx,
413 struct pipe_fence_handle *fence,
414 uint64_t timeout)
415 {
416 return true;
417 }
418
419 static void
420 iris_query_memory_info(struct pipe_screen *pscreen,
421 struct pipe_memory_info *info)
422 {
423 }
424
425 static gl_shader_stage
426 stage_from_pipe(enum pipe_shader_type pstage)
427 {
428 static const gl_shader_stage stages[PIPE_SHADER_TYPES] = {
429 [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX,
430 [PIPE_SHADER_TESS_CTRL] = MESA_SHADER_TESS_CTRL,
431 [PIPE_SHADER_TESS_EVAL] = MESA_SHADER_TESS_EVAL,
432 [PIPE_SHADER_GEOMETRY] = MESA_SHADER_GEOMETRY,
433 [PIPE_SHADER_FRAGMENT] = MESA_SHADER_FRAGMENT,
434 [PIPE_SHADER_COMPUTE] = MESA_SHADER_COMPUTE,
435 };
436 return stages[pstage];
437 }
438
439 static const void *
440 iris_get_compiler_options(struct pipe_screen *pscreen,
441 enum pipe_shader_ir ir,
442 enum pipe_shader_type pstage)
443 {
444 struct iris_screen *screen = (struct iris_screen *) pscreen;
445 gl_shader_stage stage = stage_from_pipe(pstage);
446 assert(ir == PIPE_SHADER_IR_NIR);
447
448 return screen->compiler->glsl_compiler_options[stage].NirOptions;
449 }
450
451 static int
452 iris_getparam(struct iris_screen *screen, int param, int *value)
453 {
454 struct drm_i915_getparam gp = { .param = param, .value = value };
455
456 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
457 return -errno;
458
459 return 0;
460 }
461
462 static bool
463 iris_getparam_boolean(struct iris_screen *screen, int param)
464 {
465 int value = 0;
466 return (iris_getparam(screen, param, &value) == 0) && value;
467 }
468
469 static int
470 iris_getparam_integer(struct iris_screen *screen, int param)
471 {
472 int value = -1;
473
474 if (iris_getparam(screen, param, &value) == 0)
475 return value;
476
477 return -1;
478 }
479
480 struct pipe_screen *
481 iris_screen_create(int fd)
482 {
483 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
484 if (!screen)
485 return NULL;
486
487 screen->fd = fd;
488 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
489
490 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
491 return NULL;
492
493 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
494 if (!screen->bufmgr)
495 return NULL;
496
497 bool hw_has_swizzling = false; // XXX: detect?
498 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
499
500 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
501
502 struct pipe_screen *pscreen = &screen->base;
503
504 iris_init_screen_resource_functions(pscreen);
505
506 pscreen->destroy = iris_destroy_screen;
507 pscreen->get_name = iris_get_name;
508 pscreen->get_vendor = iris_get_vendor;
509 pscreen->get_device_vendor = iris_get_device_vendor;
510 pscreen->get_param = iris_get_param;
511 pscreen->get_shader_param = iris_get_shader_param;
512 pscreen->get_compute_param = iris_get_compute_param;
513 pscreen->get_paramf = iris_get_paramf;
514 pscreen->get_compiler_options = iris_get_compiler_options;
515 pscreen->is_format_supported = iris_is_format_supported;
516 pscreen->context_create = iris_create_context;
517 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
518 pscreen->get_timestamp = iris_get_timestamp;
519 pscreen->fence_reference = iris_fence_reference;
520 pscreen->fence_finish = iris_fence_finish;
521 pscreen->query_memory_info = iris_query_memory_info;
522
523 return pscreen;
524 }