nir: allow specifying filter callback in lower_alu_to_scalar
[mesa.git] / src / gallium / drivers / lima / lima_program.c
1 /*
2 * Copyright (c) 2017-2019 Lima Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_memory.h"
26 #include "util/ralloc.h"
27 #include "util/u_debug.h"
28
29 #include "tgsi/tgsi_dump.h"
30 #include "compiler/nir/nir.h"
31 #include "nir/tgsi_to_nir.h"
32
33 #include "pipe/p_state.h"
34
35 #include "lima_screen.h"
36 #include "lima_context.h"
37 #include "lima_program.h"
38 #include "lima_bo.h"
39 #include "ir/lima_ir.h"
40
41 static const nir_shader_compiler_options vs_nir_options = {
42 .lower_ffma = true,
43 .lower_fpow = true,
44 .lower_ffract = true,
45 .lower_fdiv = true,
46 .lower_fmod = true,
47 .lower_fsqrt = true,
48 .lower_sub = true,
49 .lower_flrp32 = true,
50 .lower_flrp64 = true,
51 .lower_ftrunc = true,
52 /* could be implemented by clamp */
53 .lower_fsat = true,
54 .lower_bitops = true,
55 .lower_rotate = true,
56 .lower_sincos = true,
57 };
58
59 static const nir_shader_compiler_options fs_nir_options = {
60 .lower_ffma = true,
61 .lower_fpow = true,
62 .lower_fdiv = true,
63 .lower_fmod = true,
64 .lower_sub = true,
65 .lower_flrp32 = true,
66 .lower_flrp64 = true,
67 .lower_fsign = true,
68 .lower_rotate = true,
69 .lower_fdot = true,
70 .lower_bitops = true,
71 .lower_vector_cmp = true,
72 };
73
74 static const struct nir_lower_tex_options tex_options = {
75 .lower_txp = ~0u,
76 };
77
78 const void *
79 lima_program_get_compiler_options(enum pipe_shader_type shader)
80 {
81 switch (shader) {
82 case PIPE_SHADER_VERTEX:
83 return &vs_nir_options;
84 case PIPE_SHADER_FRAGMENT:
85 return &fs_nir_options;
86 default:
87 return NULL;
88 }
89 }
90
91 static int
92 type_size(const struct glsl_type *type, bool bindless)
93 {
94 return glsl_count_attribute_slots(type, false);
95 }
96
97 void
98 lima_program_optimize_vs_nir(struct nir_shader *s)
99 {
100 bool progress;
101
102 NIR_PASS_V(s, nir_lower_viewport_transform);
103 NIR_PASS_V(s, nir_lower_io, nir_var_all, type_size, 0);
104 NIR_PASS_V(s, nir_lower_load_const_to_scalar);
105 NIR_PASS_V(s, lima_nir_lower_uniform_to_scalar);
106 NIR_PASS_V(s, nir_lower_io_to_scalar,
107 nir_var_shader_in|nir_var_shader_out);
108
109 do {
110 progress = false;
111
112 NIR_PASS_V(s, nir_lower_vars_to_ssa);
113 NIR_PASS(progress, s, nir_lower_alu_to_scalar, NULL, NULL);
114 NIR_PASS(progress, s, nir_lower_phis_to_scalar);
115 NIR_PASS(progress, s, nir_copy_prop);
116 NIR_PASS(progress, s, nir_opt_remove_phis);
117 NIR_PASS(progress, s, nir_opt_dce);
118 NIR_PASS(progress, s, nir_opt_dead_cf);
119 NIR_PASS(progress, s, nir_opt_cse);
120 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true);
121 NIR_PASS(progress, s, nir_opt_algebraic);
122 NIR_PASS(progress, s, nir_opt_constant_folding);
123 NIR_PASS(progress, s, nir_opt_undef);
124 NIR_PASS(progress, s, nir_opt_loop_unroll,
125 nir_var_shader_in |
126 nir_var_shader_out |
127 nir_var_function_temp);
128 } while (progress);
129
130 NIR_PASS_V(s, nir_lower_int_to_float);
131 NIR_PASS_V(s, nir_lower_bool_to_float);
132
133 /* Some ops must be lowered after being converted from int ops,
134 * so re-run nir_opt_algebraic after int lowering. */
135 do {
136 progress = false;
137 NIR_PASS(progress, s, nir_opt_algebraic);
138 } while (progress);
139
140 NIR_PASS_V(s, nir_copy_prop);
141 NIR_PASS_V(s, nir_opt_dce);
142 NIR_PASS_V(s, nir_lower_locals_to_regs);
143 NIR_PASS_V(s, nir_convert_from_ssa, true);
144 NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
145 nir_sweep(s);
146 }
147
148 static bool
149 lima_alu_to_scalar_filter_cb(const nir_instr *instr, const void *data)
150 {
151 if (instr->type != nir_instr_type_alu)
152 return false;
153
154 nir_alu_instr *alu = nir_instr_as_alu(instr);
155 switch (alu->op) {
156 case nir_op_frcp:
157 case nir_op_frsq:
158 case nir_op_flog2:
159 case nir_op_fexp2:
160 case nir_op_fsqrt:
161 case nir_op_fsin:
162 case nir_op_fcos:
163 /* nir vec4 fcsel assumes that each component of the condition will be
164 * used to select the same component from the two options, but lima
165 * can't implement that since we only have 1 component condition */
166 case nir_op_fcsel:
167 case nir_op_bcsel:
168 return true;
169 default:
170 break;
171 }
172
173 return false;
174 }
175
176 void
177 lima_program_optimize_fs_nir(struct nir_shader *s)
178 {
179 bool progress;
180
181 NIR_PASS_V(s, nir_lower_fragcoord_wtrans);
182 NIR_PASS_V(s, nir_lower_io, nir_var_all, type_size, 0);
183 NIR_PASS_V(s, nir_lower_regs_to_ssa);
184 NIR_PASS_V(s, nir_lower_tex, &tex_options);
185
186 do {
187 progress = false;
188 NIR_PASS(progress, s, nir_opt_vectorize);
189 } while (progress);
190
191 do {
192 progress = false;
193
194 NIR_PASS_V(s, nir_lower_vars_to_ssa);
195 NIR_PASS(progress, s, nir_lower_alu_to_scalar, lima_alu_to_scalar_filter_cb, NULL);
196 NIR_PASS(progress, s, nir_lower_phis_to_scalar);
197 NIR_PASS(progress, s, nir_copy_prop);
198 NIR_PASS(progress, s, nir_opt_remove_phis);
199 NIR_PASS(progress, s, nir_opt_dce);
200 NIR_PASS(progress, s, nir_opt_dead_cf);
201 NIR_PASS(progress, s, nir_opt_cse);
202 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true);
203 NIR_PASS(progress, s, nir_opt_algebraic);
204 NIR_PASS(progress, s, nir_opt_constant_folding);
205 NIR_PASS(progress, s, nir_opt_undef);
206 NIR_PASS(progress, s, nir_opt_loop_unroll,
207 nir_var_shader_in |
208 nir_var_shader_out |
209 nir_var_function_temp);
210 } while (progress);
211
212 NIR_PASS_V(s, nir_lower_int_to_float);
213 NIR_PASS_V(s, nir_lower_bool_to_float);
214
215 /* Some ops must be lowered after being converted from int ops,
216 * so re-run nir_opt_algebraic after int lowering. */
217 do {
218 progress = false;
219 NIR_PASS(progress, s, nir_opt_algebraic);
220 } while (progress);
221
222 /* Must be run after optimization loop */
223 NIR_PASS_V(s, lima_nir_scale_trig);
224
225 /* Lower modifiers */
226 NIR_PASS_V(s, nir_lower_to_source_mods, nir_lower_all_source_mods);
227 NIR_PASS_V(s, nir_copy_prop);
228 NIR_PASS_V(s, nir_opt_dce);
229
230 NIR_PASS_V(s, nir_lower_locals_to_regs);
231 NIR_PASS_V(s, nir_convert_from_ssa, true);
232 NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
233
234 NIR_PASS_V(s, nir_move_vec_src_uses_to_dest);
235 NIR_PASS_V(s, nir_lower_vec_to_movs);
236
237 nir_sweep(s);
238 }
239
240 static void *
241 lima_create_fs_state(struct pipe_context *pctx,
242 const struct pipe_shader_state *cso)
243 {
244 struct lima_context *ctx = lima_context(pctx);
245 struct lima_screen *screen = lima_screen(pctx->screen);
246 struct lima_fs_shader_state *so = rzalloc(NULL, struct lima_fs_shader_state);
247
248 if (!so)
249 return NULL;
250
251 nir_shader *nir;
252 if (cso->type == PIPE_SHADER_IR_NIR)
253 nir = cso->ir.nir;
254 else {
255 assert(cso->type == PIPE_SHADER_IR_TGSI);
256
257 nir = tgsi_to_nir(cso->tokens, pctx->screen);
258 }
259
260 lima_program_optimize_fs_nir(nir);
261
262 if (lima_debug & LIMA_DEBUG_PP)
263 nir_print_shader(nir, stdout);
264
265 if (!ppir_compile_nir(so, nir, screen->pp_ra, &ctx->debug)) {
266 ralloc_free(so);
267 return NULL;
268 }
269
270 return so;
271 }
272
273 static void
274 lima_bind_fs_state(struct pipe_context *pctx, void *hwcso)
275 {
276 struct lima_context *ctx = lima_context(pctx);
277
278 ctx->fs = hwcso;
279 ctx->dirty |= LIMA_CONTEXT_DIRTY_SHADER_FRAG;
280 }
281
282 static void
283 lima_delete_fs_state(struct pipe_context *pctx, void *hwcso)
284 {
285 struct lima_fs_shader_state *so = hwcso;
286
287 if (so->bo)
288 lima_bo_free(so->bo);
289
290 ralloc_free(so);
291 }
292
293 bool
294 lima_update_vs_state(struct lima_context *ctx)
295 {
296 struct lima_vs_shader_state *vs = ctx->vs;
297 if (!vs->bo) {
298 struct lima_screen *screen = lima_screen(ctx->base.screen);
299 vs->bo = lima_bo_create(screen, vs->shader_size, 0);
300 if (!vs->bo) {
301 fprintf(stderr, "lima: create vs shader bo fail\n");
302 return false;
303 }
304
305 memcpy(lima_bo_map(vs->bo), vs->shader, vs->shader_size);
306 ralloc_free(vs->shader);
307 vs->shader = NULL;
308 }
309
310 return true;
311 }
312
313 bool
314 lima_update_fs_state(struct lima_context *ctx)
315 {
316 struct lima_fs_shader_state *fs = ctx->fs;
317 if (!fs->bo) {
318 struct lima_screen *screen = lima_screen(ctx->base.screen);
319 fs->bo = lima_bo_create(screen, fs->shader_size, 0);
320 if (!fs->bo) {
321 fprintf(stderr, "lima: create fs shader bo fail\n");
322 return false;
323 }
324
325 memcpy(lima_bo_map(fs->bo), fs->shader, fs->shader_size);
326 ralloc_free(fs->shader);
327 fs->shader = NULL;
328 }
329
330 ctx->pp_max_stack_size = MAX2(ctx->pp_max_stack_size, ctx->fs->stack_size);
331
332 return true;
333 }
334
335 static void *
336 lima_create_vs_state(struct pipe_context *pctx,
337 const struct pipe_shader_state *cso)
338 {
339 struct lima_context *ctx = lima_context(pctx);
340 struct lima_vs_shader_state *so = rzalloc(NULL, struct lima_vs_shader_state);
341
342 if (!so)
343 return NULL;
344
345 nir_shader *nir;
346 if (cso->type == PIPE_SHADER_IR_NIR)
347 nir = cso->ir.nir;
348 else {
349 assert(cso->type == PIPE_SHADER_IR_TGSI);
350
351 nir = tgsi_to_nir(cso->tokens, pctx->screen);
352 }
353
354 lima_program_optimize_vs_nir(nir);
355
356 if (lima_debug & LIMA_DEBUG_GP)
357 nir_print_shader(nir, stdout);
358
359 if (!gpir_compile_nir(so, nir, &ctx->debug)) {
360 ralloc_free(so);
361 return NULL;
362 }
363
364 return so;
365 }
366
367 static void
368 lima_bind_vs_state(struct pipe_context *pctx, void *hwcso)
369 {
370 struct lima_context *ctx = lima_context(pctx);
371
372 ctx->vs = hwcso;
373 ctx->dirty |= LIMA_CONTEXT_DIRTY_SHADER_VERT;
374 }
375
376 static void
377 lima_delete_vs_state(struct pipe_context *pctx, void *hwcso)
378 {
379 struct lima_vs_shader_state *so = hwcso;
380
381 if (so->bo)
382 lima_bo_free(so->bo);
383
384 ralloc_free(so);
385 }
386
387 void
388 lima_program_init(struct lima_context *ctx)
389 {
390 ctx->base.create_fs_state = lima_create_fs_state;
391 ctx->base.bind_fs_state = lima_bind_fs_state;
392 ctx->base.delete_fs_state = lima_delete_fs_state;
393
394 ctx->base.create_vs_state = lima_create_vs_state;
395 ctx->base.bind_vs_state = lima_bind_vs_state;
396 ctx->base.delete_vs_state = lima_delete_vs_state;
397 }