lima: add noheap debug option
[mesa.git] / src / gallium / drivers / lima / lima_screen.h
1 /*
2 * Copyright (c) 2017-2019 Lima Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #ifndef H_LIMA_SCREEN
26 #define H_LIMA_SCREEN
27
28 #include <stdio.h>
29
30 #include "util/slab.h"
31 #include "util/list.h"
32 #include "os/os_thread.h"
33
34 #include "pipe/p_screen.h"
35
36 #define LIMA_DEBUG_GP (1 << 0)
37 #define LIMA_DEBUG_PP (1 << 1)
38 #define LIMA_DEBUG_DUMP (1 << 2)
39 #define LIMA_DEBUG_SHADERDB (1 << 3)
40 #define LIMA_DEBUG_NO_BO_CACHE (1 << 4)
41 #define LIMA_DEBUG_BO_CACHE (1 << 5)
42 #define LIMA_DEBUG_NO_TILING (1 << 6)
43 #define LIMA_DEBUG_NO_GROW_HEAP (1 << 7)
44
45 extern uint32_t lima_debug;
46 extern int lima_ctx_num_plb;
47 extern int lima_plb_max_blk;
48 extern int lima_ppir_force_spilling;
49
50 struct ra_regs;
51
52 #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */
53 #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */
54
55 #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1)
56
57 struct lima_screen {
58 struct pipe_screen base;
59 struct renderonly *ro;
60
61 int refcnt;
62 void *winsys_priv;
63
64 int fd;
65 int gpu_type;
66 int num_pp;
67 uint32_t plb_max_blk;
68
69 /* bo table */
70 mtx_t bo_table_lock;
71 mtx_t bo_cache_lock;
72 struct util_hash_table *bo_handles;
73 struct util_hash_table *bo_flink_names;
74 struct list_head bo_cache_buckets[NR_BO_CACHE_BUCKETS];
75 struct list_head bo_cache_time;
76
77 struct slab_parent_pool transfer_pool;
78
79 struct ra_regs *pp_ra;
80
81 struct lima_bo *pp_buffer;
82 #define pp_frame_rsw_offset 0x0000
83 #define pp_clear_program_offset 0x0040
84 #define pp_reload_program_offset 0x0080
85 #define pp_shared_index_offset 0x00c0
86 #define pp_clear_gl_pos_offset 0x0100
87 #define pp_buffer_size 0x1000
88
89 bool has_growable_heap_buffer;
90 };
91
92 static inline struct lima_screen *
93 lima_screen(struct pipe_screen *pscreen)
94 {
95 return (struct lima_screen *)pscreen;
96 }
97
98 struct pipe_screen *
99 lima_screen_create(int fd, struct renderonly *ro);
100
101 #endif