Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_blend_aos.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * @file
31 * Blend LLVM IR generation -- AoS layout.
32 *
33 * AoS blending is in general much slower than SoA, but there are some cases
34 * where it might be faster. In particular, if a pixel is rendered only once
35 * then the overhead of tiling and untiling will dominate over the speedup that
36 * SoA gives. So we might want to detect such cases and fallback to AoS in the
37 * future, but for now this function is here for historical/benchmarking
38 * purposes.
39 *
40 * Run lp_blend_test after any change to this file.
41 *
42 * @author Jose Fonseca <jfonseca@vmware.com>
43 */
44
45
46 #include "pipe/p_state.h"
47 #include "util/u_debug.h"
48
49 #include "gallivm/lp_bld_type.h"
50 #include "gallivm/lp_bld_const.h"
51 #include "gallivm/lp_bld_arit.h"
52 #include "gallivm/lp_bld_logic.h"
53 #include "gallivm/lp_bld_swizzle.h"
54 #include "gallivm/lp_bld_debug.h"
55
56 #include "lp_bld_blend.h"
57
58
59 /**
60 * We may the same values several times, so we keep them here to avoid
61 * recomputing them. Also reusing the values allows us to do simplifications
62 * that LLVM optimization passes wouldn't normally be able to do.
63 */
64 struct lp_build_blend_aos_context
65 {
66 struct lp_build_context base;
67
68 LLVMValueRef src;
69 LLVMValueRef dst;
70 LLVMValueRef const_;
71
72 LLVMValueRef inv_src;
73 LLVMValueRef inv_dst;
74 LLVMValueRef inv_const;
75 LLVMValueRef saturate;
76
77 LLVMValueRef rgb_src_factor;
78 LLVMValueRef alpha_src_factor;
79 LLVMValueRef rgb_dst_factor;
80 LLVMValueRef alpha_dst_factor;
81 };
82
83
84 static LLVMValueRef
85 lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
86 unsigned factor,
87 boolean alpha)
88 {
89 switch (factor) {
90 case PIPE_BLENDFACTOR_ZERO:
91 return bld->base.zero;
92 case PIPE_BLENDFACTOR_ONE:
93 return bld->base.one;
94 case PIPE_BLENDFACTOR_SRC_COLOR:
95 case PIPE_BLENDFACTOR_SRC_ALPHA:
96 return bld->src;
97 case PIPE_BLENDFACTOR_DST_COLOR:
98 case PIPE_BLENDFACTOR_DST_ALPHA:
99 return bld->dst;
100 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
101 if(alpha)
102 return bld->base.one;
103 else {
104 if(!bld->inv_dst)
105 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
106 if(!bld->saturate)
107 bld->saturate = lp_build_min(&bld->base, bld->src, bld->inv_dst);
108 return bld->saturate;
109 }
110 case PIPE_BLENDFACTOR_CONST_COLOR:
111 case PIPE_BLENDFACTOR_CONST_ALPHA:
112 return bld->const_;
113 case PIPE_BLENDFACTOR_SRC1_COLOR:
114 case PIPE_BLENDFACTOR_SRC1_ALPHA:
115 /* TODO */
116 assert(0);
117 return bld->base.zero;
118 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
119 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
120 if(!bld->inv_src)
121 bld->inv_src = lp_build_comp(&bld->base, bld->src);
122 return bld->inv_src;
123 case PIPE_BLENDFACTOR_INV_DST_COLOR:
124 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
125 if(!bld->inv_dst)
126 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
127 return bld->inv_dst;
128 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
129 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
130 if(!bld->inv_const)
131 bld->inv_const = lp_build_comp(&bld->base, bld->const_);
132 return bld->inv_const;
133 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
134 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
135 /* TODO */
136 assert(0);
137 return bld->base.zero;
138 default:
139 assert(0);
140 return bld->base.zero;
141 }
142 }
143
144
145 enum lp_build_blend_swizzle {
146 LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
147 LP_BUILD_BLEND_SWIZZLE_AAAA = 1
148 };
149
150
151 /**
152 * How should we shuffle the base factor.
153 */
154 static enum lp_build_blend_swizzle
155 lp_build_blend_factor_swizzle(unsigned factor)
156 {
157 switch (factor) {
158 case PIPE_BLENDFACTOR_ONE:
159 case PIPE_BLENDFACTOR_ZERO:
160 case PIPE_BLENDFACTOR_SRC_COLOR:
161 case PIPE_BLENDFACTOR_DST_COLOR:
162 case PIPE_BLENDFACTOR_CONST_COLOR:
163 case PIPE_BLENDFACTOR_SRC1_COLOR:
164 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
165 case PIPE_BLENDFACTOR_INV_DST_COLOR:
166 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
167 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
168 return LP_BUILD_BLEND_SWIZZLE_RGBA;
169 case PIPE_BLENDFACTOR_SRC_ALPHA:
170 case PIPE_BLENDFACTOR_DST_ALPHA:
171 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
172 case PIPE_BLENDFACTOR_SRC1_ALPHA:
173 case PIPE_BLENDFACTOR_CONST_ALPHA:
174 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
175 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
176 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
177 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
178 return LP_BUILD_BLEND_SWIZZLE_AAAA;
179 default:
180 assert(0);
181 return LP_BUILD_BLEND_SWIZZLE_RGBA;
182 }
183 }
184
185
186 static LLVMValueRef
187 lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
188 LLVMValueRef rgb,
189 LLVMValueRef alpha,
190 enum lp_build_blend_swizzle rgb_swizzle,
191 unsigned alpha_swizzle)
192 {
193 if(rgb == alpha) {
194 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_RGBA)
195 return rgb;
196 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_AAAA)
197 return lp_build_broadcast_aos(&bld->base, rgb, alpha_swizzle);
198 }
199 else {
200 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_RGBA) {
201 boolean cond[4] = {0, 0, 0, 0};
202 cond[alpha_swizzle] = 1;
203 return lp_build_select_aos(&bld->base, alpha, rgb, cond);
204 }
205 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_AAAA) {
206 unsigned char swizzle[4];
207 swizzle[0] = alpha_swizzle;
208 swizzle[1] = alpha_swizzle;
209 swizzle[2] = alpha_swizzle;
210 swizzle[3] = alpha_swizzle;
211 swizzle[alpha_swizzle] += 4;
212 return lp_build_swizzle2_aos(&bld->base, rgb, alpha, swizzle);
213 }
214 }
215 assert(0);
216 return bld->base.undef;
217 }
218
219
220 /**
221 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
222 */
223 static LLVMValueRef
224 lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
225 LLVMValueRef factor1,
226 unsigned rgb_factor,
227 unsigned alpha_factor,
228 unsigned alpha_swizzle)
229 {
230 LLVMValueRef rgb_factor_;
231 LLVMValueRef alpha_factor_;
232 LLVMValueRef factor2;
233 enum lp_build_blend_swizzle rgb_swizzle;
234
235 rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
236 alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
237
238 rgb_swizzle = lp_build_blend_factor_swizzle(rgb_factor);
239
240 factor2 = lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle, alpha_swizzle);
241
242 return lp_build_mul(&bld->base, factor1, factor2);
243 }
244
245
246 boolean
247 lp_build_blend_func_commutative(unsigned func)
248 {
249 switch (func) {
250 case PIPE_BLEND_ADD:
251 case PIPE_BLEND_MIN:
252 case PIPE_BLEND_MAX:
253 return TRUE;
254 case PIPE_BLEND_SUBTRACT:
255 case PIPE_BLEND_REVERSE_SUBTRACT:
256 return FALSE;
257 default:
258 assert(0);
259 return TRUE;
260 }
261 }
262
263
264 boolean
265 lp_build_blend_func_reverse(unsigned rgb_func, unsigned alpha_func)
266 {
267 if(rgb_func == alpha_func)
268 return FALSE;
269 if(rgb_func == PIPE_BLEND_SUBTRACT && alpha_func == PIPE_BLEND_REVERSE_SUBTRACT)
270 return TRUE;
271 if(rgb_func == PIPE_BLEND_REVERSE_SUBTRACT && alpha_func == PIPE_BLEND_SUBTRACT)
272 return TRUE;
273 return FALSE;
274 }
275
276
277 /**
278 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml
279 */
280 LLVMValueRef
281 lp_build_blend_func(struct lp_build_context *bld,
282 unsigned func,
283 LLVMValueRef term1,
284 LLVMValueRef term2)
285 {
286 switch (func) {
287 case PIPE_BLEND_ADD:
288 return lp_build_add(bld, term1, term2);
289 case PIPE_BLEND_SUBTRACT:
290 return lp_build_sub(bld, term1, term2);
291 case PIPE_BLEND_REVERSE_SUBTRACT:
292 return lp_build_sub(bld, term2, term1);
293 case PIPE_BLEND_MIN:
294 return lp_build_min(bld, term1, term2);
295 case PIPE_BLEND_MAX:
296 return lp_build_max(bld, term1, term2);
297 default:
298 assert(0);
299 return bld->zero;
300 }
301 }
302
303
304 LLVMValueRef
305 lp_build_blend_aos(LLVMBuilderRef builder,
306 const struct pipe_blend_state *blend,
307 struct lp_type type,
308 LLVMValueRef src,
309 LLVMValueRef dst,
310 LLVMValueRef const_,
311 unsigned alpha_swizzle)
312 {
313 struct lp_build_blend_aos_context bld;
314 LLVMValueRef src_term;
315 LLVMValueRef dst_term;
316
317 /* FIXME */
318 assert(blend->independent_blend_enable == 0);
319 assert(blend->rt[0].colormask == 0xf);
320
321 if(!blend->rt[0].blend_enable)
322 return src;
323
324 /* It makes no sense to blend unless values are normalized */
325 assert(type.norm);
326
327 /* Setup build context */
328 memset(&bld, 0, sizeof bld);
329 lp_build_context_init(&bld.base, builder, type);
330 bld.src = src;
331 bld.dst = dst;
332 bld.const_ = const_;
333
334 /* TODO: There are still a few optimization opportunities here. For certain
335 * combinations it is possible to reorder the operations and therefore saving
336 * some instructions. */
337
338 src_term = lp_build_blend_factor(&bld, src, blend->rt[0].rgb_src_factor,
339 blend->rt[0].alpha_src_factor, alpha_swizzle);
340 dst_term = lp_build_blend_factor(&bld, dst, blend->rt[0].rgb_dst_factor,
341 blend->rt[0].alpha_dst_factor, alpha_swizzle);
342
343 lp_build_name(src_term, "src_term");
344 lp_build_name(dst_term, "dst_term");
345
346 if(blend->rt[0].rgb_func == blend->rt[0].alpha_func) {
347 return lp_build_blend_func(&bld.base, blend->rt[0].rgb_func, src_term, dst_term);
348 }
349 else {
350 /* Seperate RGB / A functions */
351
352 LLVMValueRef rgb;
353 LLVMValueRef alpha;
354
355 rgb = lp_build_blend_func(&bld.base, blend->rt[0].rgb_func, src_term, dst_term);
356 alpha = lp_build_blend_func(&bld.base, blend->rt[0].alpha_func, src_term, dst_term);
357
358 return lp_build_blend_swizzle(&bld, rgb, alpha, LP_BUILD_BLEND_SWIZZLE_RGBA, alpha_swizzle);
359 }
360 }