llvmpipe: use llvm for attribute interpolant calculation
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_simple_list.h"
40 #include "lp_clear.h"
41 #include "lp_context.h"
42 #include "lp_flush.h"
43 #include "lp_perf.h"
44 #include "lp_state.h"
45 #include "lp_surface.h"
46 #include "lp_query.h"
47 #include "lp_setup.h"
48
49
50 DEBUG_GET_ONCE_BOOL_OPTION(lp_no_rast, "LP_NO_RAST", FALSE)
51
52
53 static void llvmpipe_destroy( struct pipe_context *pipe )
54 {
55 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
56 uint i, j;
57
58 lp_print_counters();
59
60 /* This will also destroy llvmpipe->setup:
61 */
62 if (llvmpipe->draw)
63 draw_destroy( llvmpipe->draw );
64
65 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
66 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
67 }
68
69 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
70
71 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
72 pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
73 }
74
75 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
76 pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
77 }
78
79 for (i = 0; i < Elements(llvmpipe->constants); i++) {
80 for (j = 0; j < Elements(llvmpipe->constants[i]); j++) {
81 pipe_resource_reference(&llvmpipe->constants[i][j], NULL);
82 }
83 }
84
85 lp_delete_setup_variants(llvmpipe);
86
87 align_free( llvmpipe );
88 }
89
90 static void
91 do_flush( struct pipe_context *pipe,
92 unsigned flags,
93 struct pipe_fence_handle **fence)
94 {
95 llvmpipe_flush(pipe, flags, fence, __FUNCTION__);
96 }
97
98
99 struct pipe_context *
100 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
101 {
102 struct llvmpipe_context *llvmpipe;
103
104 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
105 if (!llvmpipe)
106 return NULL;
107
108 util_init_math();
109
110 memset(llvmpipe, 0, sizeof *llvmpipe);
111
112 make_empty_list(&llvmpipe->fs_variants_list);
113 make_empty_list(&llvmpipe->setup_variants_list);
114
115 llvmpipe->pipe.winsys = screen->winsys;
116 llvmpipe->pipe.screen = screen;
117 llvmpipe->pipe.priv = priv;
118
119 /* Init the pipe context methods */
120 llvmpipe->pipe.destroy = llvmpipe_destroy;
121 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
122 llvmpipe->pipe.clear = llvmpipe_clear;
123 llvmpipe->pipe.flush = do_flush;
124
125 llvmpipe_init_blend_funcs(llvmpipe);
126 llvmpipe_init_clip_funcs(llvmpipe);
127 llvmpipe_init_draw_funcs(llvmpipe);
128 llvmpipe_init_sampler_funcs(llvmpipe);
129 llvmpipe_init_query_funcs( llvmpipe );
130 llvmpipe_init_vertex_funcs(llvmpipe);
131 llvmpipe_init_so_funcs(llvmpipe);
132 llvmpipe_init_fs_funcs(llvmpipe);
133 llvmpipe_init_vs_funcs(llvmpipe);
134 llvmpipe_init_gs_funcs(llvmpipe);
135 llvmpipe_init_rasterizer_funcs(llvmpipe);
136 llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
137 llvmpipe_init_surface_functions(llvmpipe);
138
139 /*
140 * Create drawing context and plug our rendering stage into it.
141 */
142 llvmpipe->draw = draw_create(&llvmpipe->pipe);
143 if (!llvmpipe->draw)
144 goto fail;
145
146 /* FIXME: devise alternative to draw_texture_samplers */
147
148 if (debug_get_option_lp_no_rast())
149 llvmpipe->no_rast = TRUE;
150
151 llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
152 llvmpipe->draw );
153 if (!llvmpipe->setup)
154 goto fail;
155
156 /* plug in AA line/point stages */
157 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
158 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
159 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
160
161 /* convert points and lines into triangles:
162 * (otherwise, draw points and lines natively)
163 */
164 draw_wide_point_sprites(llvmpipe->draw, FALSE);
165 draw_enable_point_sprites(llvmpipe->draw, FALSE);
166 draw_wide_point_threshold(llvmpipe->draw, 10000.0);
167 draw_wide_line_threshold(llvmpipe->draw, 10000.0);
168
169 #if USE_DRAW_STAGE_PSTIPPLE
170 /* Do polygon stipple w/ texture map + frag prog? */
171 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
172 #endif
173
174 lp_reset_counters();
175
176 return &llvmpipe->pipe;
177
178 fail:
179 llvmpipe_destroy(&llvmpipe->pipe);
180 return NULL;
181 }
182