Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_CONTEXT_H
32 #define LP_CONTEXT_H
33
34 #include "pipe/p_context.h"
35
36 #include "draw/draw_vertex.h"
37
38 #include "lp_tex_sample.h"
39 #include "lp_jit.h"
40
41
42 struct llvmpipe_vbuf_render;
43 struct draw_context;
44 struct draw_stage;
45 struct llvmpipe_tile_cache;
46 struct llvmpipe_tex_tile_cache;
47 struct lp_fragment_shader;
48 struct lp_vertex_shader;
49 struct lp_blend_state;
50
51
52 struct llvmpipe_context {
53 struct pipe_context pipe; /**< base class */
54
55 /** Constant state objects */
56 const struct pipe_blend_state *blend;
57 const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
58 struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
59 const struct pipe_depth_stencil_alpha_state *depth_stencil;
60 const struct pipe_rasterizer_state *rasterizer;
61 struct lp_fragment_shader *fs;
62 const struct lp_vertex_shader *vs;
63
64 /** Other rendering state */
65 struct pipe_blend_color blend_color[4][16];
66 struct pipe_clip_state clip;
67 struct pipe_buffer *constants[PIPE_SHADER_TYPES];
68 struct pipe_framebuffer_state framebuffer;
69 struct pipe_poly_stipple poly_stipple;
70 struct pipe_scissor_state scissor;
71 struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
72 struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
73 struct pipe_viewport_state viewport;
74 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
75 struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
76
77 unsigned num_samplers;
78 unsigned num_textures;
79 unsigned num_vertex_samplers;
80 unsigned num_vertex_textures;
81 unsigned num_vertex_elements;
82 unsigned num_vertex_buffers;
83
84 unsigned dirty; /**< Mask of LP_NEW_x flags */
85
86 /* Counter for occlusion queries. Note this supports overlapping
87 * queries.
88 */
89 uint64_t occlusion_count;
90 unsigned active_query_count;
91
92 /** Mapped vertex buffers */
93 ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
94
95 /** Vertex format */
96 struct vertex_info vertex_info;
97 struct vertex_info vertex_info_vbuf;
98
99 /** Which vertex shader output slot contains point size */
100 int psize_slot;
101
102 /* The reduced version of the primitive supplied by the state
103 * tracker.
104 */
105 unsigned reduced_api_prim;
106
107 /* The reduced primitive after unfilled triangles, wide-line
108 * decomposition, etc, are taken into account. This is the
109 * primitive actually rasterized.
110 */
111 unsigned reduced_prim;
112
113 /** Derived from scissor and surface bounds: */
114 struct pipe_scissor_state cliprect;
115
116 unsigned line_stipple_counter;
117
118 /** The primitive drawing context */
119 struct draw_context *draw;
120
121 /** Draw module backend */
122 struct vbuf_render *vbuf_backend;
123 struct draw_stage *vbuf;
124
125 boolean dirty_render_cache;
126
127 struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
128
129 /* TODO: we shouldn't be using external interfaces internally like this */
130 struct pipe_transfer *zsbuf_transfer;
131 uint8_t *zsbuf_map;
132
133 unsigned tex_timestamp;
134 struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
135 struct llvmpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
136
137 unsigned no_rast : 1;
138
139 struct lp_jit_context jit_context;
140 };
141
142
143 static INLINE struct llvmpipe_context *
144 llvmpipe_context( struct pipe_context *pipe )
145 {
146 return (struct llvmpipe_context *)pipe;
147 }
148
149 #endif /* LP_CONTEXT_H */
150