Merge branch '7.8' into master
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * The rast code is concerned with rasterization of command bins.
30 * Each screen tile has a bin associated with it. To render the
31 * scene we iterate over the tile bins and execute the commands
32 * in each bin.
33 * We'll do that with multiple threads...
34 */
35
36
37 #ifndef LP_RAST_H
38 #define LP_RAST_H
39
40 #include "pipe/p_compiler.h"
41 #include "lp_jit.h"
42
43
44 struct lp_rasterizer;
45 struct lp_scene;
46 struct lp_fence;
47 struct cmd_bin;
48
49 /** For sub-pixel positioning */
50 #define FIXED_ORDER 4
51 #define FIXED_ONE (1<<FIXED_ORDER)
52
53
54 struct lp_rasterizer_task;
55
56
57 /**
58 * Rasterization state.
59 * Objects of this type are put into the shared data bin and pointed
60 * to by commands in the per-tile bins.
61 */
62 struct lp_rast_state {
63 /* State for the shader. This also contains state which feeds into
64 * the fragment shader, such as blend color and alpha ref value.
65 */
66 struct lp_jit_context jit_context;
67
68 /* The shader itself. Probably we also need to pass a pointer to
69 * the tile color/z/stencil data somehow:
70 * jit_function[0] skips the triangle in/out test code
71 * jit_function[1] does triangle in/out testing
72 */
73 lp_jit_frag_func jit_function[2];
74
75 boolean opaque;
76 };
77
78
79 /**
80 * Coefficients necessary to run the shader at a given location.
81 * First coefficient is position.
82 * These pointers point into the bin data buffer.
83 */
84 struct lp_rast_shader_inputs {
85 float (*a0)[4];
86 float (*dadx)[4];
87 float (*dady)[4];
88
89 /* edge/step info for 3 edges and 4x4 block of pixels */
90 PIPE_ALIGN_VAR(16) int step[3][16];
91 };
92
93
94 /**
95 * Rasterization information for a triangle known to be in this bin,
96 * plus inputs to run the shader:
97 * These fields are tile- and bin-independent.
98 * Objects of this type are put into the lp_setup_context::data buffer.
99 */
100 struct lp_rast_triangle {
101 #ifdef DEBUG
102 float v[3][2];
103 #endif
104
105 /* one-pixel sized trivial accept offsets for each plane */
106 int ei1;
107 int ei2;
108 int ei3;
109
110 /* one-pixel sized trivial reject offsets for each plane */
111 int eo1;
112 int eo2;
113 int eo3;
114
115 /* y deltas for vertex pairs (in fixed pt) */
116 int dy12;
117 int dy23;
118 int dy31;
119
120 /* x deltas for vertex pairs (in fixed pt) */
121 int dx12;
122 int dx23;
123 int dx31;
124
125 /* edge function values at minx,miny ?? */
126 int c1, c2, c3;
127
128 /* inputs for the shader */
129 PIPE_ALIGN_VAR(16) struct lp_rast_shader_inputs inputs;
130 };
131
132
133
134 struct lp_rasterizer *
135 lp_rast_create( void );
136
137 void
138 lp_rast_destroy( struct lp_rasterizer * );
139
140 unsigned
141 lp_rast_get_num_threads( struct lp_rasterizer * );
142
143 void
144 lp_rast_queue_scene( struct lp_rasterizer *rast,
145 struct lp_scene *scene );
146
147 void
148 lp_rast_finish( struct lp_rasterizer *rast );
149
150
151 union lp_rast_cmd_arg {
152 const struct lp_rast_shader_inputs *shade_tile;
153 const struct lp_rast_triangle *triangle;
154 const struct lp_rast_state *set_state;
155 uint8_t clear_color[4];
156 unsigned clear_zstencil;
157 struct lp_fence *fence;
158 };
159
160
161 /* Cast wrappers. Hopefully these compile to noops!
162 */
163 static INLINE union lp_rast_cmd_arg
164 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
165 {
166 union lp_rast_cmd_arg arg;
167 arg.shade_tile = shade_tile;
168 return arg;
169 }
170
171 static INLINE union lp_rast_cmd_arg
172 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
173 {
174 union lp_rast_cmd_arg arg;
175 arg.triangle = triangle;
176 return arg;
177 }
178
179 static INLINE union lp_rast_cmd_arg
180 lp_rast_arg_state( const struct lp_rast_state *state )
181 {
182 union lp_rast_cmd_arg arg;
183 arg.set_state = state;
184 return arg;
185 }
186
187 static INLINE union lp_rast_cmd_arg
188 lp_rast_arg_fence( struct lp_fence *fence )
189 {
190 union lp_rast_cmd_arg arg;
191 arg.fence = fence;
192 return arg;
193 }
194
195
196 static INLINE union lp_rast_cmd_arg
197 lp_rast_arg_null( void )
198 {
199 union lp_rast_cmd_arg arg;
200 arg.set_state = NULL;
201 return arg;
202 }
203
204
205
206 /**
207 * Binnable Commands.
208 * These get put into bins by the setup code and are called when
209 * the bins are executed.
210 */
211
212 void lp_rast_clear_color( struct lp_rasterizer_task *,
213 const union lp_rast_cmd_arg );
214
215 void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
216 const union lp_rast_cmd_arg );
217
218 void lp_rast_load_color( struct lp_rasterizer_task *,
219 const union lp_rast_cmd_arg );
220
221 void lp_rast_set_state( struct lp_rasterizer_task *,
222 const union lp_rast_cmd_arg );
223
224 void lp_rast_triangle( struct lp_rasterizer_task *,
225 const union lp_rast_cmd_arg );
226
227 void lp_rast_shade_tile( struct lp_rasterizer_task *,
228 const union lp_rast_cmd_arg );
229
230 void lp_rast_fence( struct lp_rasterizer_task *,
231 const union lp_rast_cmd_arg );
232
233 #endif