Merge branch 'gallium-newclear'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * The rast code is concerned with rasterization of command bins.
30 * Each screen tile has a bin associated with it. To render the
31 * scene we iterate over the tile bins and execute the commands
32 * in each bin.
33 * We'll do that with multiple threads...
34 */
35
36
37 #ifndef LP_RAST_H
38 #define LP_RAST_H
39
40 #include "pipe/p_compiler.h"
41 #include "lp_jit.h"
42
43
44 struct lp_rasterizer;
45 struct lp_scene;
46 struct lp_fence;
47 struct cmd_bin;
48
49 /** For sub-pixel positioning */
50 #define FIXED_ORDER 4
51 #define FIXED_ONE (1<<FIXED_ORDER)
52
53
54 struct lp_rasterizer_task;
55
56
57 /**
58 * Rasterization state.
59 * Objects of this type are put into the shared data bin and pointed
60 * to by commands in the per-tile bins.
61 */
62 struct lp_rast_state {
63 /* State for the shader. This also contains state which feeds into
64 * the fragment shader, such as blend color and alpha ref value.
65 */
66 struct lp_jit_context jit_context;
67
68 /* The shader itself. Probably we also need to pass a pointer to
69 * the tile color/z/stencil data somehow
70 */
71 struct lp_fragment_shader_variant *variant;
72 };
73
74
75 /**
76 * Coefficients necessary to run the shader at a given location.
77 * First coefficient is position.
78 * These pointers point into the bin data buffer.
79 */
80 struct lp_rast_shader_inputs {
81 float facing; /** Positive for front-facing, negative for back-facing */
82
83 float (*a0)[4];
84 float (*dadx)[4];
85 float (*dady)[4];
86
87 /* edge/step info for 3 edges and 4x4 block of pixels */
88 PIPE_ALIGN_VAR(16) int step[3][16];
89 };
90
91 struct lp_rast_clearzs {
92 unsigned clearzs_value;
93 unsigned clearzs_mask;
94 };
95
96
97 /**
98 * Rasterization information for a triangle known to be in this bin,
99 * plus inputs to run the shader:
100 * These fields are tile- and bin-independent.
101 * Objects of this type are put into the lp_setup_context::data buffer.
102 */
103 struct lp_rast_triangle {
104 #ifdef DEBUG
105 float v[3][2];
106 #endif
107
108 /* one-pixel sized trivial accept offsets for each plane */
109 int ei1;
110 int ei2;
111 int ei3;
112
113 /* one-pixel sized trivial reject offsets for each plane */
114 int eo1;
115 int eo2;
116 int eo3;
117
118 /* y deltas for vertex pairs (in fixed pt) */
119 int dy12;
120 int dy23;
121 int dy31;
122
123 /* x deltas for vertex pairs (in fixed pt) */
124 int dx12;
125 int dx23;
126 int dx31;
127
128 /* edge function values at minx,miny ?? */
129 int c1, c2, c3;
130
131 /* inputs for the shader */
132 PIPE_ALIGN_VAR(16) struct lp_rast_shader_inputs inputs;
133 };
134
135
136
137 struct lp_rasterizer *
138 lp_rast_create( unsigned num_threads );
139
140 void
141 lp_rast_destroy( struct lp_rasterizer * );
142
143 unsigned
144 lp_rast_get_num_threads( struct lp_rasterizer * );
145
146 void
147 lp_rast_queue_scene( struct lp_rasterizer *rast,
148 struct lp_scene *scene );
149
150 void
151 lp_rast_finish( struct lp_rasterizer *rast );
152
153
154 union lp_rast_cmd_arg {
155 const struct lp_rast_shader_inputs *shade_tile;
156 const struct lp_rast_triangle *triangle;
157 const struct lp_rast_state *set_state;
158 uint8_t clear_color[4];
159 const struct lp_rast_clearzs *clear_zstencil;
160 struct lp_fence *fence;
161 struct llvmpipe_query *query_obj;
162 };
163
164
165 /* Cast wrappers. Hopefully these compile to noops!
166 */
167 static INLINE union lp_rast_cmd_arg
168 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
169 {
170 union lp_rast_cmd_arg arg;
171 arg.shade_tile = shade_tile;
172 return arg;
173 }
174
175 static INLINE union lp_rast_cmd_arg
176 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
177 {
178 union lp_rast_cmd_arg arg;
179 arg.triangle = triangle;
180 return arg;
181 }
182
183 static INLINE union lp_rast_cmd_arg
184 lp_rast_arg_state( const struct lp_rast_state *state )
185 {
186 union lp_rast_cmd_arg arg;
187 arg.set_state = state;
188 return arg;
189 }
190
191 static INLINE union lp_rast_cmd_arg
192 lp_rast_arg_fence( struct lp_fence *fence )
193 {
194 union lp_rast_cmd_arg arg;
195 arg.fence = fence;
196 return arg;
197 }
198
199
200 static INLINE union lp_rast_cmd_arg
201 lp_rast_arg_clearzs( const struct lp_rast_clearzs *clearzs )
202 {
203 union lp_rast_cmd_arg arg;
204 arg.clear_zstencil = clearzs;
205 return arg;
206 }
207
208 static INLINE union lp_rast_cmd_arg
209 lp_rast_arg_null( void )
210 {
211 union lp_rast_cmd_arg arg;
212 arg.set_state = NULL;
213 return arg;
214 }
215
216
217 /**
218 * Binnable Commands.
219 * These get put into bins by the setup code and are called when
220 * the bins are executed.
221 */
222
223 void lp_rast_clear_color( struct lp_rasterizer_task *,
224 const union lp_rast_cmd_arg );
225
226 void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
227 const union lp_rast_cmd_arg );
228
229 void lp_rast_set_state( struct lp_rasterizer_task *,
230 const union lp_rast_cmd_arg );
231
232 void lp_rast_triangle( struct lp_rasterizer_task *,
233 const union lp_rast_cmd_arg );
234
235 void lp_rast_shade_tile( struct lp_rasterizer_task *,
236 const union lp_rast_cmd_arg );
237
238 void lp_rast_fence( struct lp_rasterizer_task *,
239 const union lp_rast_cmd_arg );
240
241 void lp_rast_store_color( struct lp_rasterizer_task *,
242 const union lp_rast_cmd_arg );
243
244
245 void lp_rast_begin_query(struct lp_rasterizer_task *,
246 const union lp_rast_cmd_arg );
247
248 void lp_rast_end_query(struct lp_rasterizer_task *,
249 const union lp_rast_cmd_arg );
250
251
252 #endif