Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * The rast code is concerned with rasterization of command bins.
30 * Each screen tile has a bin associated with it. To render the
31 * scene we iterate over the tile bins and execute the commands
32 * in each bin.
33 * We'll do that with multiple threads...
34 */
35
36
37 #ifndef LP_RAST_H
38 #define LP_RAST_H
39
40 #include "pipe/p_compiler.h"
41 #include "lp_jit.h"
42
43
44 struct lp_rasterizer;
45 struct lp_scene;
46 struct lp_fence;
47 struct cmd_bin;
48
49 /** For sub-pixel positioning */
50 #define FIXED_ORDER 4
51 #define FIXED_ONE (1<<FIXED_ORDER)
52
53
54 struct lp_rasterizer_task;
55
56
57 /**
58 * Rasterization state.
59 * Objects of this type are put into the shared data bin and pointed
60 * to by commands in the per-tile bins.
61 */
62 struct lp_rast_state {
63 /* State for the shader. This also contains state which feeds into
64 * the fragment shader, such as blend color and alpha ref value.
65 */
66 struct lp_jit_context jit_context;
67
68 /* The shader itself. Probably we also need to pass a pointer to
69 * the tile color/z/stencil data somehow:
70 * jit_function[0] skips the triangle in/out test code
71 * jit_function[1] does triangle in/out testing
72 */
73 lp_jit_frag_func jit_function[2];
74
75 boolean opaque;
76 };
77
78
79 /**
80 * Coefficients necessary to run the shader at a given location.
81 * First coefficient is position.
82 * These pointers point into the bin data buffer.
83 */
84 struct lp_rast_shader_inputs {
85 float facing; /** Positive for front-facing, negative for back-facing */
86
87 float (*a0)[4];
88 float (*dadx)[4];
89 float (*dady)[4];
90
91 /* edge/step info for 3 edges and 4x4 block of pixels */
92 PIPE_ALIGN_VAR(16) int step[3][16];
93 };
94
95
96 /**
97 * Rasterization information for a triangle known to be in this bin,
98 * plus inputs to run the shader:
99 * These fields are tile- and bin-independent.
100 * Objects of this type are put into the lp_setup_context::data buffer.
101 */
102 struct lp_rast_triangle {
103 #ifdef DEBUG
104 float v[3][2];
105 #endif
106
107 /* one-pixel sized trivial accept offsets for each plane */
108 int ei1;
109 int ei2;
110 int ei3;
111
112 /* one-pixel sized trivial reject offsets for each plane */
113 int eo1;
114 int eo2;
115 int eo3;
116
117 /* y deltas for vertex pairs (in fixed pt) */
118 int dy12;
119 int dy23;
120 int dy31;
121
122 /* x deltas for vertex pairs (in fixed pt) */
123 int dx12;
124 int dx23;
125 int dx31;
126
127 /* edge function values at minx,miny ?? */
128 int c1, c2, c3;
129
130 /* inputs for the shader */
131 PIPE_ALIGN_VAR(16) struct lp_rast_shader_inputs inputs;
132 };
133
134
135
136 struct lp_rasterizer *
137 lp_rast_create( void );
138
139 void
140 lp_rast_destroy( struct lp_rasterizer * );
141
142 unsigned
143 lp_rast_get_num_threads( struct lp_rasterizer * );
144
145 void
146 lp_rast_queue_scene( struct lp_rasterizer *rast,
147 struct lp_scene *scene );
148
149 void
150 lp_rast_finish( struct lp_rasterizer *rast );
151
152
153 union lp_rast_cmd_arg {
154 const struct lp_rast_shader_inputs *shade_tile;
155 const struct lp_rast_triangle *triangle;
156 const struct lp_rast_state *set_state;
157 uint8_t clear_color[4];
158 unsigned clear_zstencil;
159 struct lp_fence *fence;
160 };
161
162
163 /* Cast wrappers. Hopefully these compile to noops!
164 */
165 static INLINE union lp_rast_cmd_arg
166 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
167 {
168 union lp_rast_cmd_arg arg;
169 arg.shade_tile = shade_tile;
170 return arg;
171 }
172
173 static INLINE union lp_rast_cmd_arg
174 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
175 {
176 union lp_rast_cmd_arg arg;
177 arg.triangle = triangle;
178 return arg;
179 }
180
181 static INLINE union lp_rast_cmd_arg
182 lp_rast_arg_state( const struct lp_rast_state *state )
183 {
184 union lp_rast_cmd_arg arg;
185 arg.set_state = state;
186 return arg;
187 }
188
189 static INLINE union lp_rast_cmd_arg
190 lp_rast_arg_fence( struct lp_fence *fence )
191 {
192 union lp_rast_cmd_arg arg;
193 arg.fence = fence;
194 return arg;
195 }
196
197
198 static INLINE union lp_rast_cmd_arg
199 lp_rast_arg_null( void )
200 {
201 union lp_rast_cmd_arg arg;
202 arg.set_state = NULL;
203 return arg;
204 }
205
206
207
208 /**
209 * Binnable Commands.
210 * These get put into bins by the setup code and are called when
211 * the bins are executed.
212 */
213
214 void lp_rast_clear_color( struct lp_rasterizer_task *,
215 const union lp_rast_cmd_arg );
216
217 void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
218 const union lp_rast_cmd_arg );
219
220 void lp_rast_load_color( struct lp_rasterizer_task *,
221 const union lp_rast_cmd_arg );
222
223 void lp_rast_set_state( struct lp_rasterizer_task *,
224 const union lp_rast_cmd_arg );
225
226 void lp_rast_triangle( struct lp_rasterizer_task *,
227 const union lp_rast_cmd_arg );
228
229 void lp_rast_shade_tile( struct lp_rasterizer_task *,
230 const union lp_rast_cmd_arg );
231
232 void lp_rast_fence( struct lp_rasterizer_task *,
233 const union lp_rast_cmd_arg );
234
235 #endif