490646b401028ee9c5691b784753528799835b97
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "frontend/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 { "cache_stats", DEBUG_CACHE_STATS, NULL },
79 DEBUG_NAMED_VALUE_END
80 };
81 #endif
82
83 int LP_PERF = 0;
84 static const struct debug_named_value lp_perf_flags[] = {
85 { "texmem", PERF_TEX_MEM, NULL },
86 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
87 { "no_linear", PERF_NO_LINEAR, NULL },
88 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
89 { "no_tex", PERF_NO_TEX, NULL },
90 { "no_blend", PERF_NO_BLEND, NULL },
91 { "no_depth", PERF_NO_DEPTH, NULL },
92 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
93 DEBUG_NAMED_VALUE_END
94 };
95
96
97 static const char *
98 llvmpipe_get_vendor(struct pipe_screen *screen)
99 {
100 return "Mesa/X.org";
101 }
102
103
104 static const char *
105 llvmpipe_get_name(struct pipe_screen *screen)
106 {
107 static char buf[100];
108 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
109 lp_native_vector_width );
110 return buf;
111 }
112
113
114 static int
115 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
116 {
117 switch (param) {
118 case PIPE_CAP_NPOT_TEXTURES:
119 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
120 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
121 return 1;
122 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
123 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
124 case PIPE_CAP_VERTEX_SHADER_SATURATE:
125 return 1;
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127 return 1;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
129 return PIPE_MAX_SO_BUFFERS;
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 return 0;
132 case PIPE_CAP_POINT_SPRITE:
133 return 1;
134 case PIPE_CAP_MAX_RENDER_TARGETS:
135 return PIPE_MAX_COLOR_BUFS;
136 case PIPE_CAP_OCCLUSION_QUERY:
137 return 1;
138 case PIPE_CAP_QUERY_TIME_ELAPSED:
139 return 0;
140 case PIPE_CAP_QUERY_TIMESTAMP:
141 return 1;
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143 return 1;
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
145 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
146 return 1;
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 return 1;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
151 return 0;
152 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
153 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
154 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
155 return LP_MAX_TEXTURE_3D_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
157 return LP_MAX_TEXTURE_CUBE_LEVELS;
158 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
159 return LP_MAX_TEXTURE_ARRAY_LAYERS;
160 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_ENABLE:
163 return 1;
164 case PIPE_CAP_INDEP_BLEND_FUNC:
165 return 1;
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 return 1;
170 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
171 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
172 return 0;
173 case PIPE_CAP_PRIMITIVE_RESTART:
174 return 1;
175 case PIPE_CAP_DEPTH_CLIP_DISABLE:
176 return 1;
177 case PIPE_CAP_SHADER_STENCIL_EXPORT:
178 return 1;
179 case PIPE_CAP_TGSI_INSTANCEID:
180 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
181 case PIPE_CAP_START_INSTANCE:
182 return 1;
183 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
184 return 0;
185 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
186 return 1;
187 case PIPE_CAP_SEAMLESS_CUBE_MAP:
188 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
189 return 1;
190 /* this is a lie could support arbitrary large offsets */
191 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
192 case PIPE_CAP_MIN_TEXEL_OFFSET:
193 return -32;
194 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
195 case PIPE_CAP_MAX_TEXEL_OFFSET:
196 return 31;
197 case PIPE_CAP_CONDITIONAL_RENDER:
198 case PIPE_CAP_TEXTURE_BARRIER:
199 return 1;
200 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
201 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
202 return 16*4;
203 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
204 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
205 return 1024;
206 case PIPE_CAP_MAX_VERTEX_STREAMS: {
207 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
208 return lscreen->use_tgsi ? 1 : 4;
209 }
210 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
211 return 2048;
212 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
213 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
214 return 1;
215 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
216 return 0;
217 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
218 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
219 return 1;
220 case PIPE_CAP_GLSL_FEATURE_LEVEL:
221 return 330;
222 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
223 return 140;
224 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
225 return 0;
226 case PIPE_CAP_COMPUTE:
227 return GALLIVM_HAVE_CORO;
228 case PIPE_CAP_USER_VERTEX_BUFFERS:
229 return 1;
230 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
231 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
232 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
233 return 0;
234 case PIPE_CAP_TGSI_TEXCOORD:
235 case PIPE_CAP_DRAW_INDIRECT:
236 return 1;
237
238 case PIPE_CAP_CUBE_MAP_ARRAY:
239 return 1;
240 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
241 return 16;
242 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
243 return 64;
244 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
245 return 1;
246 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
247 return 65536;
248 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
249 return 16;
250 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
251 return 0;
252 case PIPE_CAP_MAX_VIEWPORTS:
253 return PIPE_MAX_VIEWPORTS;
254 case PIPE_CAP_ENDIANNESS:
255 return PIPE_ENDIAN_NATIVE;
256 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
257 return 1;
258 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
259 return 1;
260 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
261 return 4;
262 case PIPE_CAP_TEXTURE_GATHER_SM5:
263 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
264 return 0;
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
266 return 1;
267 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
268 return 1;
269 case PIPE_CAP_TGSI_TEX_TXF_LZ:
270 case PIPE_CAP_SAMPLER_VIEW_TARGET:
271 return 1;
272 case PIPE_CAP_FAKE_SW_MSAA: {
273 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
274 return lscreen->use_tgsi ? 1 : 0;
275 }
276 case PIPE_CAP_TEXTURE_QUERY_LOD:
277 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
278 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
279 case PIPE_CAP_DOUBLES:
280 case PIPE_CAP_INT64:
281 case PIPE_CAP_INT64_DIVMOD:
282 case PIPE_CAP_QUERY_SO_OVERFLOW:
283 case PIPE_CAP_TGSI_DIV:
284 return 1;
285
286 case PIPE_CAP_VENDOR_ID:
287 return 0xFFFFFFFF;
288 case PIPE_CAP_DEVICE_ID:
289 return 0xFFFFFFFF;
290 case PIPE_CAP_ACCELERATED:
291 return 0;
292 case PIPE_CAP_VIDEO_MEMORY: {
293 /* XXX: Do we want to return the full amount fo system memory ? */
294 uint64_t system_memory;
295
296 if (!os_get_total_physical_memory(&system_memory))
297 return 0;
298
299 if (sizeof(void *) == 4)
300 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
301 * eat application memory, which is quite limited on 32 bits. App
302 * shouldn't expect too much available memory. */
303 system_memory = MIN2(system_memory, 2048 << 20);
304
305 return (int)(system_memory >> 20);
306 }
307 case PIPE_CAP_UMA:
308 return 0;
309 case PIPE_CAP_CLIP_HALFZ:
310 return 1;
311 case PIPE_CAP_VERTEXID_NOBASE:
312 return 0;
313 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
314 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
315 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
316 return 1;
317 case PIPE_CAP_CULL_DISTANCE:
318 return 1;
319 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
320 return 1;
321 case PIPE_CAP_CLEAR_TEXTURE:
322 return 1;
323 case PIPE_CAP_MAX_VARYINGS:
324 return 32;
325 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
326 return 16;
327 case PIPE_CAP_QUERY_BUFFER_OBJECT:
328 return 1;
329 case PIPE_CAP_DRAW_PARAMETERS:
330 return 1;
331 case PIPE_CAP_MULTI_DRAW_INDIRECT:
332 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
333 return 1;
334 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
335 return 32;
336 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
337 return 8;
338 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
339 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
340 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
341 case PIPE_CAP_DEPTH_BOUNDS_TEST:
342 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
343 case PIPE_CAP_SHAREABLE_SHADERS:
344 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
345 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
346 case PIPE_CAP_INVALIDATE_BUFFER:
347 case PIPE_CAP_GENERATE_MIPMAP:
348 case PIPE_CAP_STRING_MARKER:
349 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
350 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
351 case PIPE_CAP_QUERY_MEMORY_INFO:
352 case PIPE_CAP_PCI_GROUP:
353 case PIPE_CAP_PCI_BUS:
354 case PIPE_CAP_PCI_DEVICE:
355 case PIPE_CAP_PCI_FUNCTION:
356 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
357 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
358 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
359 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
360 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
361 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
362 case PIPE_CAP_NATIVE_FENCE_FD:
363 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
364 case PIPE_CAP_FBFETCH:
365 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
366 case PIPE_CAP_TGSI_CLOCK:
367 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
368 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
369 case PIPE_CAP_TGSI_BALLOT:
370 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
371 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
372 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
373 case PIPE_CAP_POST_DEPTH_COVERAGE:
374 case PIPE_CAP_BINDLESS_TEXTURE:
375 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
376 case PIPE_CAP_MEMOBJ:
377 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
378 case PIPE_CAP_TILE_RASTER_ORDER:
379 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
380 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
381 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
382 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
383 case PIPE_CAP_FENCE_SIGNAL:
384 case PIPE_CAP_CONSTBUF0_FLAGS:
385 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
386 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
387 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
388 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
389 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
390 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
391 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
392 return 0;
393 case PIPE_CAP_MAX_GS_INVOCATIONS:
394 return 32;
395 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
396 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
397 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
398 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
399 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
400 return 1;
401 case PIPE_CAP_TGSI_TXQS:
402 case PIPE_CAP_TGSI_VOTE:
403 case PIPE_CAP_LOAD_CONSTBUF:
404 case PIPE_CAP_TEXTURE_MULTISAMPLE:
405 case PIPE_CAP_SAMPLE_SHADING:
406 case PIPE_CAP_PACKED_UNIFORMS: {
407 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
408 return !lscreen->use_tgsi;
409 }
410 default:
411 return u_pipe_screen_get_param_defaults(screen, param);
412 }
413 }
414
415 static int
416 llvmpipe_get_shader_param(struct pipe_screen *screen,
417 enum pipe_shader_type shader,
418 enum pipe_shader_cap param)
419 {
420 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
421 switch(shader)
422 {
423 case PIPE_SHADER_COMPUTE:
424 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
425 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
426 case PIPE_SHADER_FRAGMENT:
427 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
428 if (lscreen->use_tgsi)
429 return PIPE_SHADER_IR_TGSI;
430 else
431 return PIPE_SHADER_IR_NIR;
432 }
433 switch (param) {
434 default:
435 return gallivm_get_shader_param(param);
436 }
437 case PIPE_SHADER_TESS_CTRL:
438 case PIPE_SHADER_TESS_EVAL:
439 /* Tessellation shader needs llvm coroutines support */
440 if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
441 return 0;
442 case PIPE_SHADER_VERTEX:
443 case PIPE_SHADER_GEOMETRY:
444 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
445 if (lscreen->use_tgsi)
446 return PIPE_SHADER_IR_TGSI;
447 else
448 return PIPE_SHADER_IR_NIR;
449 }
450
451 switch (param) {
452 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
453 /* At this time, the draw module and llvmpipe driver only
454 * support vertex shader texture lookups when LLVM is enabled in
455 * the draw module.
456 */
457 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
458 return PIPE_MAX_SAMPLERS;
459 else
460 return 0;
461 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
462 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
463 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
464 else
465 return 0;
466 default:
467 return draw_get_shader_param(shader, param);
468 }
469 default:
470 return 0;
471 }
472 }
473
474 static float
475 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
476 {
477 switch (param) {
478 case PIPE_CAPF_MAX_LINE_WIDTH:
479 /* fall-through */
480 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
481 return 255.0; /* arbitrary */
482 case PIPE_CAPF_MAX_POINT_WIDTH:
483 /* fall-through */
484 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
485 return LP_MAX_POINT_WIDTH; /* arbitrary */
486 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
487 return 16.0; /* not actually signficant at this time */
488 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
489 return 16.0; /* arbitrary */
490 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
491 return 0.0;
492 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
493 return 0.0;
494 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
495 return 0.0;
496 }
497 /* should only get here on unhandled cases */
498 debug_printf("Unexpected PIPE_CAP %d query\n", param);
499 return 0.0;
500 }
501
502 static int
503 llvmpipe_get_compute_param(struct pipe_screen *_screen,
504 enum pipe_shader_ir ir_type,
505 enum pipe_compute_cap param,
506 void *ret)
507 {
508 switch (param) {
509 case PIPE_COMPUTE_CAP_IR_TARGET:
510 return 0;
511 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
512 if (ret) {
513 uint64_t *grid_size = ret;
514 grid_size[0] = 65535;
515 grid_size[1] = 65535;
516 grid_size[2] = 65535;
517 }
518 return 3 * sizeof(uint64_t) ;
519 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
520 if (ret) {
521 uint64_t *block_size = ret;
522 block_size[0] = 1024;
523 block_size[1] = 1024;
524 block_size[2] = 1024;
525 }
526 return 3 * sizeof(uint64_t);
527 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
528 if (ret) {
529 uint64_t *max_threads_per_block = ret;
530 *max_threads_per_block = 1024;
531 }
532 return sizeof(uint64_t);
533 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
534 if (ret) {
535 uint64_t *max_local_size = ret;
536 *max_local_size = 32768;
537 }
538 return sizeof(uint64_t);
539 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
540 if (ret) {
541 uint32_t *grid_dim = ret;
542 *grid_dim = 3;
543 }
544 return sizeof(uint32_t);
545 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
546 if (ret) {
547 uint64_t *max_global_size = ret;
548 *max_global_size = (1ULL << 31);
549 }
550 return sizeof(uint64_t);
551 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
552 if (ret) {
553 uint64_t *max_mem_alloc_size = ret;
554 *max_mem_alloc_size = (1ULL << 31);
555 }
556 return sizeof(uint64_t);
557 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
558 if (ret) {
559 uint64_t *max_private = ret;
560 *max_private = (1UL << 31);
561 }
562 return sizeof(uint64_t);
563 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
564 if (ret) {
565 uint64_t *max_input = ret;
566 *max_input = 4096;
567 }
568 return sizeof(uint64_t);
569 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
570 if (ret) {
571 uint32_t *images = ret;
572 *images = 0;
573 }
574 return sizeof(uint32_t);
575 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
576 return 0;
577 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
578 if (ret) {
579 uint32_t *subgroup_size = ret;
580 *subgroup_size = 32;
581 }
582 return sizeof(uint32_t);
583 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
584 if (ret) {
585 uint32_t *max_compute_units = ret;
586 *max_compute_units = 8;
587 }
588 return sizeof(uint32_t);
589 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
590 if (ret) {
591 uint32_t *max_clock_freq = ret;
592 *max_clock_freq = 300;
593 }
594 return sizeof(uint32_t);
595 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
596 if (ret) {
597 uint32_t *address_bits = ret;
598 *address_bits = 64;
599 }
600 return sizeof(uint32_t);
601 }
602 return 0;
603 }
604
605 static const struct nir_shader_compiler_options gallivm_nir_options = {
606 .lower_scmp = true,
607 .lower_flrp32 = true,
608 .lower_flrp64 = true,
609 .lower_fsat = true,
610 .lower_bitfield_insert_to_shifts = true,
611 .lower_bitfield_extract_to_shifts = true,
612 .lower_sub = true,
613 .lower_ffma = true,
614 .lower_fmod = true,
615 .lower_hadd = true,
616 .lower_add_sat = true,
617 .lower_pack_snorm_2x16 = true,
618 .lower_pack_snorm_4x8 = true,
619 .lower_pack_unorm_2x16 = true,
620 .lower_pack_unorm_4x8 = true,
621 .lower_unpack_snorm_2x16 = true,
622 .lower_unpack_snorm_4x8 = true,
623 .lower_unpack_unorm_2x16 = true,
624 .lower_unpack_unorm_4x8 = true,
625 .lower_extract_byte = true,
626 .lower_extract_word = true,
627 .lower_rotate = true,
628 .lower_ifind_msb = true,
629 .max_unroll_iterations = 32,
630 .use_interpolated_input_intrinsics = true,
631 .lower_to_scalar = true,
632 };
633
634 static void
635 llvmpipe_finalize_nir(struct pipe_screen *screen,
636 void *nirptr,
637 bool optimize)
638 {
639 struct nir_shader *nir = (struct nir_shader *)nirptr;
640 lp_build_opt_nir(nir);
641 }
642
643 static inline const void *
644 llvmpipe_get_compiler_options(struct pipe_screen *screen,
645 enum pipe_shader_ir ir,
646 enum pipe_shader_type shader)
647 {
648 assert(ir == PIPE_SHADER_IR_NIR);
649 return &gallivm_nir_options;
650 }
651
652 /**
653 * Query format support for creating a texture, drawing surface, etc.
654 * \param format the format to test
655 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
656 */
657 static bool
658 llvmpipe_is_format_supported( struct pipe_screen *_screen,
659 enum pipe_format format,
660 enum pipe_texture_target target,
661 unsigned sample_count,
662 unsigned storage_sample_count,
663 unsigned bind)
664 {
665 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
666 struct sw_winsys *winsys = screen->winsys;
667 const struct util_format_description *format_desc;
668
669 format_desc = util_format_description(format);
670 if (!format_desc)
671 return false;
672
673 assert(target == PIPE_BUFFER ||
674 target == PIPE_TEXTURE_1D ||
675 target == PIPE_TEXTURE_1D_ARRAY ||
676 target == PIPE_TEXTURE_2D ||
677 target == PIPE_TEXTURE_2D_ARRAY ||
678 target == PIPE_TEXTURE_RECT ||
679 target == PIPE_TEXTURE_3D ||
680 target == PIPE_TEXTURE_CUBE ||
681 target == PIPE_TEXTURE_CUBE_ARRAY);
682
683 if (sample_count != 0 && sample_count != 1 && sample_count != 4)
684 return false;
685
686 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
687 return false;
688
689 if (bind & PIPE_BIND_RENDER_TARGET) {
690 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
691 /* this is a lie actually other formats COULD exist where we would fail */
692 if (format_desc->nr_channels < 3)
693 return false;
694 }
695 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
696 return false;
697
698 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
699 format != PIPE_FORMAT_R11G11B10_FLOAT)
700 return false;
701
702 assert(format_desc->block.width == 1);
703 assert(format_desc->block.height == 1);
704
705 if (format_desc->is_mixed)
706 return false;
707
708 if (!format_desc->is_array && !format_desc->is_bitmask &&
709 format != PIPE_FORMAT_R11G11B10_FLOAT)
710 return false;
711 }
712
713 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
714 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
715 /* Disable all 3-channel formats, where channel size != 32 bits.
716 * In some cases we run into crashes (in generate_unswizzled_blend()),
717 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
718 * In any case, disabling the shallower 3-channel formats avoids a
719 * number of issues with GL_ARB_copy_image support.
720 */
721 if (format_desc->is_array &&
722 format_desc->nr_channels == 3 &&
723 format_desc->block.bits != 96) {
724 return false;
725 }
726 }
727
728 if (bind & PIPE_BIND_DISPLAY_TARGET) {
729 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
730 return false;
731 }
732
733 if (bind & PIPE_BIND_DEPTH_STENCIL) {
734 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
735 return false;
736
737 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
738 return false;
739 }
740
741 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
742 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
743 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
744 /* Software decoding is not hooked up. */
745 return false;
746 }
747
748 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
749 format != PIPE_FORMAT_ETC1_RGB8)
750 return false;
751
752 /*
753 * Everything can be supported by u_format
754 * (those without fetch_rgba_float might be not but shouldn't hit that)
755 */
756
757 return true;
758 }
759
760
761
762
763 static void
764 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
765 struct pipe_resource *resource,
766 unsigned level, unsigned layer,
767 void *context_private,
768 struct pipe_box *sub_box)
769 {
770 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
771 struct sw_winsys *winsys = screen->winsys;
772 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
773
774 assert(texture->dt);
775 if (texture->dt)
776 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
777 }
778
779 static void
780 llvmpipe_destroy_screen( struct pipe_screen *_screen )
781 {
782 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
783 struct sw_winsys *winsys = screen->winsys;
784
785 if (screen->cs_tpool)
786 lp_cs_tpool_destroy(screen->cs_tpool);
787
788 if (screen->rast)
789 lp_rast_destroy(screen->rast);
790
791 lp_jit_screen_cleanup(screen);
792
793 if (LP_DEBUG & DEBUG_CACHE_STATS)
794 printf("disk shader cache: hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
795 screen->num_disk_shader_cache_misses);
796 disk_cache_destroy(screen->disk_shader_cache);
797 if(winsys->destroy)
798 winsys->destroy(winsys);
799
800 glsl_type_singleton_decref();
801
802 mtx_destroy(&screen->rast_mutex);
803 mtx_destroy(&screen->cs_mutex);
804 FREE(screen);
805 }
806
807
808
809
810 /**
811 * Fence reference counting.
812 */
813 static void
814 llvmpipe_fence_reference(struct pipe_screen *screen,
815 struct pipe_fence_handle **ptr,
816 struct pipe_fence_handle *fence)
817 {
818 struct lp_fence **old = (struct lp_fence **) ptr;
819 struct lp_fence *f = (struct lp_fence *) fence;
820
821 lp_fence_reference(old, f);
822 }
823
824
825 /**
826 * Wait for the fence to finish.
827 */
828 static bool
829 llvmpipe_fence_finish(struct pipe_screen *screen,
830 struct pipe_context *ctx,
831 struct pipe_fence_handle *fence_handle,
832 uint64_t timeout)
833 {
834 struct lp_fence *f = (struct lp_fence *) fence_handle;
835
836 if (!timeout)
837 return lp_fence_signalled(f);
838
839 if (!lp_fence_signalled(f)) {
840 if (timeout != PIPE_TIMEOUT_INFINITE)
841 return lp_fence_timedwait(f, timeout);
842
843 lp_fence_wait(f);
844 }
845 return true;
846 }
847
848 static uint64_t
849 llvmpipe_get_timestamp(struct pipe_screen *_screen)
850 {
851 return os_time_get_nano();
852 }
853
854 static void lp_disk_cache_create(struct llvmpipe_screen *screen)
855 {
856 struct mesa_sha1 ctx;
857 unsigned char sha1[20];
858 char cache_id[20 * 2 + 1];
859 _mesa_sha1_init(&ctx);
860
861 if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
862 !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
863 return;
864
865 _mesa_sha1_final(&ctx, sha1);
866 disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
867
868 screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
869 }
870
871 static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
872 {
873 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
874
875 return screen->disk_shader_cache;
876 }
877
878 void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
879 struct lp_cached_code *cache,
880 unsigned char ir_sha1_cache_key[20])
881 {
882 unsigned char sha1[CACHE_KEY_SIZE];
883
884 if (!screen->disk_shader_cache)
885 return;
886 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
887
888 size_t binary_size;
889 uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
890 if (!buffer) {
891 cache->data_size = 0;
892 p_atomic_inc(&screen->num_disk_shader_cache_misses);
893 return;
894 }
895 cache->data_size = binary_size;
896 cache->data = buffer;
897 p_atomic_inc(&screen->num_disk_shader_cache_hits);
898 }
899
900 void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
901 struct lp_cached_code *cache,
902 unsigned char ir_sha1_cache_key[20])
903 {
904 unsigned char sha1[CACHE_KEY_SIZE];
905
906 if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
907 return;
908 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
909 disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
910 }
911 /**
912 * Create a new pipe_screen object
913 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
914 */
915 struct pipe_screen *
916 llvmpipe_create_screen(struct sw_winsys *winsys)
917 {
918 struct llvmpipe_screen *screen;
919
920 util_cpu_detect();
921
922 glsl_type_singleton_init_or_ref();
923
924 #ifdef DEBUG
925 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
926 #endif
927
928 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
929
930 screen = CALLOC_STRUCT(llvmpipe_screen);
931 if (!screen)
932 return NULL;
933
934 if (!lp_jit_screen_init(screen)) {
935 FREE(screen);
936 return NULL;
937 }
938
939 screen->winsys = winsys;
940
941 screen->base.destroy = llvmpipe_destroy_screen;
942
943 screen->base.get_name = llvmpipe_get_name;
944 screen->base.get_vendor = llvmpipe_get_vendor;
945 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
946 screen->base.get_param = llvmpipe_get_param;
947 screen->base.get_shader_param = llvmpipe_get_shader_param;
948 screen->base.get_compute_param = llvmpipe_get_compute_param;
949 screen->base.get_paramf = llvmpipe_get_paramf;
950 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
951 screen->base.is_format_supported = llvmpipe_is_format_supported;
952
953 screen->base.context_create = llvmpipe_create_context;
954 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
955 screen->base.fence_reference = llvmpipe_fence_reference;
956 screen->base.fence_finish = llvmpipe_fence_finish;
957
958 screen->base.get_timestamp = llvmpipe_get_timestamp;
959
960 screen->base.finalize_nir = llvmpipe_finalize_nir;
961
962 screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
963 llvmpipe_init_screen_resource_funcs(&screen->base);
964
965 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
966 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
967 #ifdef EMBEDDED_DEVICE
968 screen->num_threads = 0;
969 #endif
970 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
971 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
972
973 screen->rast = lp_rast_create(screen->num_threads);
974 if (!screen->rast) {
975 lp_jit_screen_cleanup(screen);
976 FREE(screen);
977 return NULL;
978 }
979 (void) mtx_init(&screen->rast_mutex, mtx_plain);
980
981 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
982 if (!screen->cs_tpool) {
983 lp_rast_destroy(screen->rast);
984 lp_jit_screen_cleanup(screen);
985 FREE(screen);
986 return NULL;
987 }
988 (void) mtx_init(&screen->cs_mutex, mtx_plain);
989
990 lp_disk_cache_create(screen);
991 return &screen->base;
992 }