Merge branch '7.8'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include "gallivm/lp_bld.h"
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
40
41
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_FS 0x4
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_SAMPLER_VIEW 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57 #define LP_NEW_BLEND_COLOR 0x8000
58
59
60 struct vertex_info;
61 struct pipe_context;
62 struct llvmpipe_context;
63
64 struct lp_fragment_shader;
65
66
67 struct lp_fragment_shader_variant_key
68 {
69 struct pipe_depth_state depth;
70 struct pipe_alpha_state alpha;
71 struct pipe_blend_state blend;
72 enum pipe_format zsbuf_format;
73 unsigned nr_cbufs:8;
74 unsigned flatshade:1;
75 unsigned scissor:1;
76
77 struct {
78 ubyte colormask;
79 } cbuf_blend[PIPE_MAX_COLOR_BUFS];
80
81 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
82 };
83
84
85 struct lp_fragment_shader_variant
86 {
87 struct lp_fragment_shader *shader;
88
89 struct lp_fragment_shader_variant_key key;
90
91 LLVMValueRef function[2];
92
93 lp_jit_frag_func jit_function[2];
94
95 struct lp_fragment_shader_variant *next;
96 };
97
98
99 /**
100 * Subclass of pipe_shader_state (though it doesn't really need to be).
101 *
102 * This is starting to look an awful lot like a quad pipeline stage...
103 */
104 struct lp_fragment_shader
105 {
106 struct pipe_shader_state base;
107
108 struct tgsi_shader_info info;
109
110 struct lp_fragment_shader_variant *variants;
111
112 struct lp_fragment_shader_variant *current;
113 };
114
115
116 /** Subclass of pipe_shader_state */
117 struct lp_vertex_shader {
118 struct pipe_shader_state shader;
119 struct draw_vertex_shader *draw_data;
120 };
121
122 struct lp_velems_state {
123 unsigned count;
124 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
125 };
126
127
128 void *
129 llvmpipe_create_blend_state(struct pipe_context *,
130 const struct pipe_blend_state *);
131 void llvmpipe_bind_blend_state(struct pipe_context *,
132 void *);
133 void llvmpipe_delete_blend_state(struct pipe_context *,
134 void *);
135
136 void *
137 llvmpipe_create_sampler_state(struct pipe_context *,
138 const struct pipe_sampler_state *);
139 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
140 void
141 llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
142 unsigned num_samplers,
143 void **samplers);
144 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
145
146 void *
147 llvmpipe_create_depth_stencil_state(struct pipe_context *,
148 const struct pipe_depth_stencil_alpha_state *);
149 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
150 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
151
152 void *
153 llvmpipe_create_rasterizer_state(struct pipe_context *,
154 const struct pipe_rasterizer_state *);
155 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
156 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
157
158 void llvmpipe_set_framebuffer_state( struct pipe_context *,
159 const struct pipe_framebuffer_state * );
160
161 void llvmpipe_set_blend_color( struct pipe_context *pipe,
162 const struct pipe_blend_color *blend_color );
163
164 void llvmpipe_set_stencil_ref( struct pipe_context *pipe,
165 const struct pipe_stencil_ref *stencil_ref );
166
167 void llvmpipe_set_clip_state( struct pipe_context *,
168 const struct pipe_clip_state * );
169
170 void llvmpipe_set_constant_buffer(struct pipe_context *,
171 uint shader, uint index,
172 struct pipe_buffer *buf);
173
174 void *llvmpipe_create_fs_state(struct pipe_context *,
175 const struct pipe_shader_state *);
176 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
177 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
178 void *llvmpipe_create_vs_state(struct pipe_context *,
179 const struct pipe_shader_state *);
180 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
181 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
182
183 void *llvmpipe_create_vertex_elements_state(struct pipe_context *,
184 unsigned count,
185 const struct pipe_vertex_element *);
186 void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *);
187 void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *);
188
189 void llvmpipe_set_polygon_stipple( struct pipe_context *,
190 const struct pipe_poly_stipple * );
191
192 void llvmpipe_set_scissor_state( struct pipe_context *,
193 const struct pipe_scissor_state * );
194
195 void llvmpipe_set_fragment_sampler_views(struct pipe_context *,
196 unsigned num,
197 struct pipe_sampler_view **);
198
199 void
200 llvmpipe_set_vertex_sampler_views(struct pipe_context *,
201 unsigned num,
202 struct pipe_sampler_view **);
203
204 struct pipe_sampler_view *
205 llvmpipe_create_sampler_view(struct pipe_context *pipe,
206 struct pipe_texture *texture,
207 const struct pipe_sampler_view *templ);
208
209 void
210 llvmpipe_sampler_view_destroy(struct pipe_context *pipe,
211 struct pipe_sampler_view *view);
212
213 void llvmpipe_set_viewport_state( struct pipe_context *,
214 const struct pipe_viewport_state * );
215
216 void llvmpipe_set_vertex_buffers(struct pipe_context *,
217 unsigned count,
218 const struct pipe_vertex_buffer *);
219
220 void llvmpipe_update_fs(struct llvmpipe_context *lp);
221
222 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
223
224
225 void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
226 unsigned start, unsigned count);
227
228 void llvmpipe_draw_elements(struct pipe_context *pipe,
229 struct pipe_buffer *indexBuffer,
230 unsigned indexSize,
231 unsigned mode, unsigned start, unsigned count);
232 void
233 llvmpipe_draw_range_elements(struct pipe_context *pipe,
234 struct pipe_buffer *indexBuffer,
235 unsigned indexSize,
236 unsigned min_index,
237 unsigned max_index,
238 unsigned mode, unsigned start, unsigned count);
239
240 void
241 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
242
243 void
244 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
245
246
247 #endif