Merge commit 'origin/7.8'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include "gallivm/lp_bld.h"
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
40
41
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_FS 0x4
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_SAMPLER_VIEW 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57 #define LP_NEW_BLEND_COLOR 0x8000
58
59
60 struct vertex_info;
61 struct pipe_context;
62 struct llvmpipe_context;
63
64 struct lp_fragment_shader;
65
66
67 struct lp_fragment_shader_variant_key
68 {
69 struct pipe_depth_state depth;
70 struct pipe_stencil_state stencil[2];
71 struct pipe_alpha_state alpha;
72 struct pipe_blend_state blend;
73 enum pipe_format zsbuf_format;
74 unsigned nr_cbufs:8;
75 unsigned flatshade:1;
76 unsigned scissor:1;
77
78 struct {
79 ubyte colormask;
80 } cbuf_blend[PIPE_MAX_COLOR_BUFS];
81
82 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
83 };
84
85
86 struct lp_fragment_shader_variant
87 {
88 struct lp_fragment_shader *shader;
89
90 struct lp_fragment_shader_variant_key key;
91
92 LLVMValueRef function[2];
93
94 lp_jit_frag_func jit_function[2];
95
96 struct lp_fragment_shader_variant *next;
97 };
98
99
100 /**
101 * Subclass of pipe_shader_state (though it doesn't really need to be).
102 *
103 * This is starting to look an awful lot like a quad pipeline stage...
104 */
105 struct lp_fragment_shader
106 {
107 struct pipe_shader_state base;
108
109 struct tgsi_shader_info info;
110
111 struct lp_fragment_shader_variant *variants;
112
113 struct lp_fragment_shader_variant *current;
114 };
115
116
117 /** Subclass of pipe_shader_state */
118 struct lp_vertex_shader {
119 struct pipe_shader_state shader;
120 struct draw_vertex_shader *draw_data;
121 };
122
123 struct lp_velems_state {
124 unsigned count;
125 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
126 };
127
128
129 void *
130 llvmpipe_create_blend_state(struct pipe_context *,
131 const struct pipe_blend_state *);
132 void llvmpipe_bind_blend_state(struct pipe_context *,
133 void *);
134 void llvmpipe_delete_blend_state(struct pipe_context *,
135 void *);
136
137 void *
138 llvmpipe_create_sampler_state(struct pipe_context *,
139 const struct pipe_sampler_state *);
140 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
141 void
142 llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
143 unsigned num_samplers,
144 void **samplers);
145 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
146
147 void *
148 llvmpipe_create_depth_stencil_state(struct pipe_context *,
149 const struct pipe_depth_stencil_alpha_state *);
150 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
151 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
152
153 void *
154 llvmpipe_create_rasterizer_state(struct pipe_context *,
155 const struct pipe_rasterizer_state *);
156 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
157 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
158
159 void llvmpipe_set_framebuffer_state( struct pipe_context *,
160 const struct pipe_framebuffer_state * );
161
162 void llvmpipe_set_blend_color( struct pipe_context *pipe,
163 const struct pipe_blend_color *blend_color );
164
165 void llvmpipe_set_stencil_ref( struct pipe_context *pipe,
166 const struct pipe_stencil_ref *stencil_ref );
167
168 void llvmpipe_set_clip_state( struct pipe_context *,
169 const struct pipe_clip_state * );
170
171 void llvmpipe_set_constant_buffer(struct pipe_context *,
172 uint shader, uint index,
173 struct pipe_resource *buf);
174
175 void *llvmpipe_create_fs_state(struct pipe_context *,
176 const struct pipe_shader_state *);
177 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
178 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
179 void *llvmpipe_create_vs_state(struct pipe_context *,
180 const struct pipe_shader_state *);
181 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
182 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
183
184 void *llvmpipe_create_vertex_elements_state(struct pipe_context *,
185 unsigned count,
186 const struct pipe_vertex_element *);
187 void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *);
188 void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *);
189
190 void llvmpipe_set_polygon_stipple( struct pipe_context *,
191 const struct pipe_poly_stipple * );
192
193 void llvmpipe_set_scissor_state( struct pipe_context *,
194 const struct pipe_scissor_state * );
195
196 void llvmpipe_set_fragment_sampler_views(struct pipe_context *,
197 unsigned num,
198 struct pipe_sampler_view **);
199
200 void
201 llvmpipe_set_vertex_sampler_views(struct pipe_context *,
202 unsigned num,
203 struct pipe_sampler_view **);
204
205 struct pipe_sampler_view *
206 llvmpipe_create_sampler_view(struct pipe_context *pipe,
207 struct pipe_resource *texture,
208 const struct pipe_sampler_view *templ);
209
210 void
211 llvmpipe_sampler_view_destroy(struct pipe_context *pipe,
212 struct pipe_sampler_view *view);
213
214 void llvmpipe_set_viewport_state( struct pipe_context *,
215 const struct pipe_viewport_state * );
216
217 void llvmpipe_set_vertex_buffers(struct pipe_context *,
218 unsigned count,
219 const struct pipe_vertex_buffer *);
220
221 void llvmpipe_update_fs(struct llvmpipe_context *lp);
222
223 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
224
225
226 void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
227 unsigned start, unsigned count);
228
229 void llvmpipe_draw_elements(struct pipe_context *pipe,
230 struct pipe_resource *indexBuffer,
231 unsigned indexSize,
232 unsigned mode, unsigned start, unsigned count);
233 void
234 llvmpipe_draw_range_elements(struct pipe_context *pipe,
235 struct pipe_resource *indexBuffer,
236 unsigned indexSize,
237 unsigned min_index,
238 unsigned max_index,
239 unsigned mode, unsigned start, unsigned count);
240
241 void
242 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
243
244 void
245 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
246
247
248 #endif