mklib: Extract archives into temporary directories
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "lp_context.h"
32 #include "lp_state.h"
33 #include "lp_surface.h"
34 #include "lp_tile_cache.h"
35
36 #include "draw/draw_context.h"
37
38 #include "util/u_format.h"
39
40
41 /**
42 * XXX this might get moved someday
43 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
44 * Here, we flush the old surfaces and update the tile cache to point to the new
45 * surfaces.
46 */
47 void
48 llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
49 const struct pipe_framebuffer_state *fb)
50 {
51 struct llvmpipe_context *lp = llvmpipe_context(pipe);
52 uint i;
53
54 draw_flush(lp->draw);
55
56 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
57 /* check if changing cbuf */
58 if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
59 /* flush old */
60 lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
61 lp_flush_tile_cache(lp->cbuf_cache[i]);
62
63 /* assign new */
64 pipe_surface_reference(&lp->framebuffer.cbufs[i], fb->cbufs[i]);
65
66 /* update cache */
67 lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]);
68 }
69 }
70
71 lp->framebuffer.nr_cbufs = fb->nr_cbufs;
72
73 /* zbuf changing? */
74 if (lp->framebuffer.zsbuf != fb->zsbuf) {
75
76 if(lp->zsbuf_transfer) {
77 struct pipe_screen *screen = pipe->screen;
78
79 if(lp->zsbuf_map) {
80 screen->transfer_unmap(screen, lp->zsbuf_transfer);
81 lp->zsbuf_map = NULL;
82 }
83
84 screen->tex_transfer_destroy(lp->zsbuf_transfer);
85 lp->zsbuf_transfer = NULL;
86 }
87
88 /* assign new */
89 pipe_surface_reference(&lp->framebuffer.zsbuf, fb->zsbuf);
90
91 /* Tell draw module how deep the Z/depth buffer is */
92 if (lp->framebuffer.zsbuf) {
93 int depth_bits;
94 double mrd;
95 depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format,
96 UTIL_FORMAT_COLORSPACE_ZS,
97 0);
98 if (depth_bits > 16) {
99 mrd = 0.0000001;
100 }
101 else {
102 mrd = 0.00002;
103 }
104 draw_set_mrd(lp->draw, mrd);
105 }
106 }
107
108 lp->framebuffer.width = fb->width;
109 lp->framebuffer.height = fb->height;
110
111 lp->dirty |= LP_NEW_FRAMEBUFFER;
112 }