Merge commit 'origin/7.8'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_tex_sample_llvm.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All rights reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * Texture sampling code generation
30 *
31 * This file is nothing more than ugly glue between three largely independent
32 * entities:
33 * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
34 * - texture sampling code generation (i.e., lp_build_sample_soa)
35 * - LLVM pipe driver
36 *
37 * All interesting code is in the functions mentioned above. There is really
38 * nothing to see here.
39 *
40 * @author Jose Fonseca <jfonseca@vmware.com>
41 */
42
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "gallivm/lp_bld_debug.h"
46 #include "gallivm/lp_bld_type.h"
47 #include "gallivm/lp_bld_sample.h"
48 #include "gallivm/lp_bld_tgsi.h"
49 #include "lp_jit.h"
50 #include "lp_tex_sample.h"
51
52
53 /**
54 * This provides the bridge between the sampler state store in
55 * lp_jit_context and lp_jit_texture and the sampler code
56 * generator. It provides the texture layout information required by
57 * the texture sampler code generator in terms of the state stored in
58 * lp_jit_context and lp_jit_texture in runtime.
59 */
60 struct llvmpipe_sampler_dynamic_state
61 {
62 struct lp_sampler_dynamic_state base;
63
64 const struct lp_sampler_static_state *static_state;
65
66 LLVMValueRef context_ptr;
67 };
68
69
70 /**
71 * This is the bridge between our sampler and the TGSI translator.
72 */
73 struct lp_llvm_sampler_soa
74 {
75 struct lp_build_sampler_soa base;
76
77 struct llvmpipe_sampler_dynamic_state dynamic_state;
78 };
79
80
81 /**
82 * Fetch the specified member of the lp_jit_texture structure.
83 * \param emit_load if TRUE, emit the LLVM load instruction to actually
84 * fetch the field's value. Otherwise, just emit the
85 * GEP code to address the field.
86 *
87 * @sa http://llvm.org/docs/GetElementPtr.html
88 */
89 static LLVMValueRef
90 lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
91 LLVMBuilderRef builder,
92 unsigned unit,
93 unsigned member_index,
94 const char *member_name,
95 boolean emit_load)
96 {
97 struct llvmpipe_sampler_dynamic_state *state =
98 (struct llvmpipe_sampler_dynamic_state *)base;
99 LLVMValueRef indices[4];
100 LLVMValueRef ptr;
101 LLVMValueRef res;
102
103 assert(unit < PIPE_MAX_SAMPLERS);
104
105 /* context[0] */
106 indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
107 /* context[0].textures */
108 indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CTX_TEXTURES, 0);
109 /* context[0].textures[unit] */
110 indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
111 /* context[0].textures[unit].member */
112 indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
113
114 ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
115
116 if (emit_load)
117 res = LLVMBuildLoad(builder, ptr, "");
118 else
119 res = ptr;
120
121 lp_build_name(res, "context.texture%u.%s", unit, member_name);
122
123 return res;
124 }
125
126
127 /**
128 * Helper macro to instantiate the functions that generate the code to
129 * fetch the members of lp_jit_texture to fulfill the sampler code
130 * generator requests.
131 *
132 * This complexity is the price we have to pay to keep the texture
133 * sampler code generator a reusable module without dependencies to
134 * llvmpipe internals.
135 */
136 #define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
137 static LLVMValueRef \
138 lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
139 LLVMBuilderRef builder, \
140 unsigned unit) \
141 { \
142 return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
143 }
144
145
146 LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
147 LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
148 LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
149 LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
150 LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
151 LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE)
152
153
154 static void
155 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
156 {
157 FREE(sampler);
158 }
159
160
161 /**
162 * Fetch filtered values from texture.
163 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
164 */
165 static void
166 lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base,
167 LLVMBuilderRef builder,
168 struct lp_type type,
169 unsigned unit,
170 unsigned num_coords,
171 const LLVMValueRef *coords,
172 LLVMValueRef lodbias,
173 LLVMValueRef *texel)
174 {
175 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
176
177 assert(unit < PIPE_MAX_SAMPLERS);
178
179 lp_build_sample_soa(builder,
180 &sampler->dynamic_state.static_state[unit],
181 &sampler->dynamic_state.base,
182 type,
183 unit,
184 num_coords,
185 coords,
186 lodbias,
187 texel);
188 }
189
190
191 struct lp_build_sampler_soa *
192 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
193 LLVMValueRef context_ptr)
194 {
195 struct lp_llvm_sampler_soa *sampler;
196
197 sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
198 if(!sampler)
199 return NULL;
200
201 sampler->base.destroy = lp_llvm_sampler_soa_destroy;
202 sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel;
203 sampler->dynamic_state.base.width = lp_llvm_texture_width;
204 sampler->dynamic_state.base.height = lp_llvm_texture_height;
205 sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
206 sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
207 sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
208 sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
209 sampler->dynamic_state.static_state = static_state;
210 sampler->dynamic_state.context_ptr = context_ptr;
211
212 return &sampler->base;
213 }
214