527d5a8108a381476aa6081cfcf5110124c3738c
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30 #include "compiler/nir/nir.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38 #include "nvc0/mme/com90c0.mme.h"
39
40 #include "nv50/g80_texture.xml.h"
41
42 static boolean
43 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
44 enum pipe_format format,
45 enum pipe_texture_target target,
46 unsigned sample_count,
47 unsigned storage_sample_count,
48 unsigned bindings)
49 {
50 const struct util_format_description *desc = util_format_description(format);
51
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56
57 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
58 return false;
59
60 /* Short-circuit the rest of the logic -- this is used by the state tracker
61 * to determine valid MS levels in a no-attachments scenario.
62 */
63 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
64 return true;
65
66 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67 if (util_format_get_blocksizebits(format) == 3 * 32)
68 return false;
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79 */
80 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85 */
86 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87 return false;
88
89 /* shared is always supported */
90 bindings &= ~(PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE) {
94 if (format == PIPE_FORMAT_B8G8R8A8_UNORM &&
95 nouveau_screen(pscreen)->class_3d < NVE4_3D_CLASS) {
96 /* This should work on Fermi, but for currently unknown reasons it
97 * does not and results in breaking reads from pbos. */
98 return false;
99 }
100 }
101
102 return (( nvc0_format_table[format].usage |
103 nvc0_vertex_format[format].usage) & bindings) == bindings;
104 }
105
106 static int
107 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
108 {
109 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
110 const struct nouveau_screen *screen = nouveau_screen(pscreen);
111 struct nouveau_device *dev = screen->device;
112
113 switch (param) {
114 /* non-boolean caps */
115 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
116 return 16384;
117 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
118 return 15;
119 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
120 return 12;
121 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
122 return 2048;
123 case PIPE_CAP_MIN_TEXEL_OFFSET:
124 return -8;
125 case PIPE_CAP_MAX_TEXEL_OFFSET:
126 return 7;
127 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
128 return -32;
129 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
130 return 31;
131 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
132 return 128 * 1024 * 1024;
133 case PIPE_CAP_GLSL_FEATURE_LEVEL:
134 return 430;
135 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
136 return 430;
137 case PIPE_CAP_MAX_RENDER_TARGETS:
138 return 8;
139 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
140 return 1;
141 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
142 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
143 return 8;
144 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
145 return 4;
146 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
147 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
148 return 128;
149 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
150 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
151 return 1024;
152 case PIPE_CAP_MAX_VERTEX_STREAMS:
153 return 4;
154 case PIPE_CAP_MAX_GS_INVOCATIONS:
155 return 32;
156 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
157 return 1 << 27;
158 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
159 return 2048;
160 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
161 return 2047;
162 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
163 return 256;
164 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
165 if (class_3d < GM107_3D_CLASS)
166 return 256; /* IMAGE bindings require alignment to 256 */
167 return 16;
168 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
169 return 16;
170 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
171 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
172 case PIPE_CAP_MAX_VIEWPORTS:
173 return NVC0_MAX_VIEWPORTS;
174 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
175 return 4;
176 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
177 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
178 case PIPE_CAP_ENDIANNESS:
179 return PIPE_ENDIAN_LITTLE;
180 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
181 return 30;
182 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
183 return NVC0_MAX_WINDOW_RECTANGLES;
184 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
185 return class_3d >= GM200_3D_CLASS ? 8 : 0;
186 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
187 return 64 * 1024 * 1024;
188 case PIPE_CAP_MAX_VARYINGS:
189 /* NOTE: These only count our slots for GENERIC varyings.
190 * The address space may be larger, but the actual hard limit seems to be
191 * less than what the address space layout permits, so don't add TEXCOORD,
192 * COLOR, etc. here.
193 */
194 return 0x1f0 / 16;
195
196 /* supported caps */
197 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
198 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
199 case PIPE_CAP_TEXTURE_SWIZZLE:
200 case PIPE_CAP_NPOT_TEXTURES:
201 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
202 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
203 case PIPE_CAP_ANISOTROPIC_FILTER:
204 case PIPE_CAP_SEAMLESS_CUBE_MAP:
205 case PIPE_CAP_CUBE_MAP_ARRAY:
206 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
207 case PIPE_CAP_TEXTURE_MULTISAMPLE:
208 case PIPE_CAP_DEPTH_CLIP_DISABLE:
209 case PIPE_CAP_POINT_SPRITE:
210 case PIPE_CAP_TGSI_TEXCOORD:
211 case PIPE_CAP_SM3:
212 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
213 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
214 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
215 case PIPE_CAP_QUERY_TIMESTAMP:
216 case PIPE_CAP_QUERY_TIME_ELAPSED:
217 case PIPE_CAP_OCCLUSION_QUERY:
218 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
219 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
220 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
221 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
222 case PIPE_CAP_INDEP_BLEND_ENABLE:
223 case PIPE_CAP_INDEP_BLEND_FUNC:
224 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
225 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
226 case PIPE_CAP_PRIMITIVE_RESTART:
227 case PIPE_CAP_TGSI_INSTANCEID:
228 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
229 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
230 case PIPE_CAP_CONDITIONAL_RENDER:
231 case PIPE_CAP_TEXTURE_BARRIER:
232 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
233 case PIPE_CAP_START_INSTANCE:
234 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
235 case PIPE_CAP_DRAW_INDIRECT:
236 case PIPE_CAP_USER_VERTEX_BUFFERS:
237 case PIPE_CAP_TEXTURE_QUERY_LOD:
238 case PIPE_CAP_SAMPLE_SHADING:
239 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
240 case PIPE_CAP_TEXTURE_GATHER_SM5:
241 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
242 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
243 case PIPE_CAP_SAMPLER_VIEW_TARGET:
244 case PIPE_CAP_CLIP_HALFZ:
245 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
246 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
247 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
248 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
249 case PIPE_CAP_DEPTH_BOUNDS_TEST:
250 case PIPE_CAP_TGSI_TXQS:
251 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
252 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
253 case PIPE_CAP_SHAREABLE_SHADERS:
254 case PIPE_CAP_CLEAR_TEXTURE:
255 case PIPE_CAP_DRAW_PARAMETERS:
256 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
257 case PIPE_CAP_MULTI_DRAW_INDIRECT:
258 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
259 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
260 case PIPE_CAP_QUERY_BUFFER_OBJECT:
261 case PIPE_CAP_INVALIDATE_BUFFER:
262 case PIPE_CAP_STRING_MARKER:
263 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
264 case PIPE_CAP_CULL_DISTANCE:
265 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
266 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
267 case PIPE_CAP_TGSI_VOTE:
268 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
271 case PIPE_CAP_DOUBLES:
272 case PIPE_CAP_INT64:
273 case PIPE_CAP_TGSI_TEX_TXF_LZ:
274 case PIPE_CAP_TGSI_CLOCK:
275 case PIPE_CAP_COMPUTE:
276 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
277 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
278 case PIPE_CAP_QUERY_SO_OVERFLOW:
279 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
280 return 1;
281 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
282 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
283 case PIPE_CAP_FBFETCH:
284 return class_3d >= NVE4_3D_CLASS ? 1 : 0; /* needs testing on fermi */
285 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
286 case PIPE_CAP_TGSI_BALLOT:
287 return class_3d >= NVE4_3D_CLASS;
288 case PIPE_CAP_BINDLESS_TEXTURE:
289 return class_3d >= NVE4_3D_CLASS;
290 case PIPE_CAP_TGSI_ATOMFADD:
291 return class_3d < GM107_3D_CLASS; /* needs additional lowering */
292 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
293 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
294 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
295 case PIPE_CAP_POST_DEPTH_COVERAGE:
296 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
297 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
298 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
299 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
300 return class_3d >= GM200_3D_CLASS;
301 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
302 return class_3d >= GP100_3D_CLASS;
303
304 /* caps has to be turned on with nir */
305 case PIPE_CAP_INT64_DIVMOD:
306 return screen->prefer_nir ? 1 : 0;
307
308 /* unsupported caps */
309 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
310 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
311 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
312 case PIPE_CAP_SHADER_STENCIL_EXPORT:
313 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
314 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
315 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
316 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
317 case PIPE_CAP_FAKE_SW_MSAA:
318 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
319 case PIPE_CAP_VERTEXID_NOBASE:
320 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
321 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
322 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
323 case PIPE_CAP_GENERATE_MIPMAP:
324 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
325 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
326 case PIPE_CAP_QUERY_MEMORY_INFO:
327 case PIPE_CAP_PCI_GROUP:
328 case PIPE_CAP_PCI_BUS:
329 case PIPE_CAP_PCI_DEVICE:
330 case PIPE_CAP_PCI_FUNCTION:
331 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
332 case PIPE_CAP_NATIVE_FENCE_FD:
333 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
334 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
335 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
336 case PIPE_CAP_MEMOBJ:
337 case PIPE_CAP_LOAD_CONSTBUF:
338 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
339 case PIPE_CAP_TILE_RASTER_ORDER:
340 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
341 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
342 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
343 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
344 case PIPE_CAP_FENCE_SIGNAL:
345 case PIPE_CAP_CONSTBUF0_FLAGS:
346 case PIPE_CAP_PACKED_UNIFORMS:
347 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
348 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
349 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
350 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
351 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
352 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
353 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
354 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
355 case PIPE_CAP_NIR_COMPACT_ARRAYS:
356 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
357 return 0;
358
359 case PIPE_CAP_VENDOR_ID:
360 return 0x10de;
361 case PIPE_CAP_DEVICE_ID: {
362 uint64_t device_id;
363 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
364 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
365 return -1;
366 }
367 return device_id;
368 }
369 case PIPE_CAP_ACCELERATED:
370 return 1;
371 case PIPE_CAP_VIDEO_MEMORY:
372 return dev->vram_size >> 20;
373 case PIPE_CAP_UMA:
374 return 0;
375 default:
376 debug_printf("%s: unhandled cap %d\n", __func__, param);
377 return u_pipe_screen_get_param_defaults(pscreen, param);
378 }
379 }
380
381 static int
382 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
383 enum pipe_shader_type shader,
384 enum pipe_shader_cap param)
385 {
386 const struct nouveau_screen *screen = nouveau_screen(pscreen);
387 const uint16_t class_3d = screen->class_3d;
388
389 switch (shader) {
390 case PIPE_SHADER_VERTEX:
391 case PIPE_SHADER_GEOMETRY:
392 case PIPE_SHADER_FRAGMENT:
393 case PIPE_SHADER_COMPUTE:
394 case PIPE_SHADER_TESS_CTRL:
395 case PIPE_SHADER_TESS_EVAL:
396 break;
397 default:
398 return 0;
399 }
400
401 switch (param) {
402 case PIPE_SHADER_CAP_PREFERRED_IR:
403 return screen->prefer_nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
404 case PIPE_SHADER_CAP_SUPPORTED_IRS:
405 return 1 << PIPE_SHADER_IR_TGSI |
406 1 << PIPE_SHADER_IR_NIR;
407 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
408 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
409 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
410 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
411 return 16384;
412 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
413 return 16;
414 case PIPE_SHADER_CAP_MAX_INPUTS:
415 return 0x200 / 16;
416 case PIPE_SHADER_CAP_MAX_OUTPUTS:
417 return 32;
418 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
419 return NVC0_MAX_CONSTBUF_SIZE;
420 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
421 return NVC0_MAX_PIPE_CONSTBUFS;
422 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
423 return shader != PIPE_SHADER_FRAGMENT;
424 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
427 return 1;
428 case PIPE_SHADER_CAP_MAX_TEMPS:
429 return NVC0_CAP_MAX_PROGRAM_TEMPS;
430 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
431 return 1;
432 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
433 return 1;
434 case PIPE_SHADER_CAP_SUBROUTINES:
435 return 1;
436 case PIPE_SHADER_CAP_INTEGERS:
437 return 1;
438 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
439 return 1;
440 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
441 return 1;
442 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
443 return 1;
444 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
445 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
447 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
448 case PIPE_SHADER_CAP_INT64_ATOMICS:
449 case PIPE_SHADER_CAP_FP16:
450 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
451 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
452 return 0;
453 case PIPE_SHADER_CAP_SCALAR_ISA:
454 return 1;
455 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
456 return NVC0_MAX_BUFFERS;
457 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
458 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
459 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
460 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
461 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
462 return 32;
463 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
464 if (class_3d >= NVE4_3D_CLASS)
465 return NVC0_MAX_IMAGES;
466 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
467 return NVC0_MAX_IMAGES;
468 return 0;
469 default:
470 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
471 return 0;
472 }
473 }
474
475 static float
476 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
477 {
478 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
479
480 switch (param) {
481 case PIPE_CAPF_MAX_LINE_WIDTH:
482 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
483 return 10.0f;
484 case PIPE_CAPF_MAX_POINT_WIDTH:
485 return 63.0f;
486 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
487 return 63.375f;
488 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
489 return 16.0f;
490 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
491 return 15.0f;
492 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
493 return 0.0f;
494 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
495 return class_3d >= GM200_3D_CLASS ? 0.75f : 0.0f;
496 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
497 return class_3d >= GM200_3D_CLASS ? 0.25f : 0.0f;
498 }
499
500 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
501 return 0.0f;
502 }
503
504 static int
505 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
506 enum pipe_shader_ir ir_type,
507 enum pipe_compute_cap param, void *data)
508 {
509 struct nvc0_screen *screen = nvc0_screen(pscreen);
510 const uint16_t obj_class = screen->compute->oclass;
511
512 #define RET(x) do { \
513 if (data) \
514 memcpy(data, x, sizeof(x)); \
515 return sizeof(x); \
516 } while (0)
517
518 switch (param) {
519 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
520 RET((uint64_t []) { 3 });
521 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
522 if (obj_class >= NVE4_COMPUTE_CLASS) {
523 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
524 } else {
525 RET(((uint64_t []) { 65535, 65535, 65535 }));
526 }
527 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
528 RET(((uint64_t []) { 1024, 1024, 64 }));
529 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
530 RET((uint64_t []) { 1024 });
531 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
532 if (obj_class >= NVE4_COMPUTE_CLASS) {
533 RET((uint64_t []) { 1024 });
534 } else {
535 RET((uint64_t []) { 512 });
536 }
537 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
538 RET((uint64_t []) { 1ULL << 40 });
539 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
540 switch (obj_class) {
541 case GM200_COMPUTE_CLASS:
542 RET((uint64_t []) { 96 << 10 });
543 break;
544 case GM107_COMPUTE_CLASS:
545 RET((uint64_t []) { 64 << 10 });
546 break;
547 default:
548 RET((uint64_t []) { 48 << 10 });
549 break;
550 }
551 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
552 RET((uint64_t []) { 512 << 10 });
553 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
554 RET((uint64_t []) { 4096 });
555 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
556 RET((uint32_t []) { 32 });
557 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
558 RET((uint64_t []) { 1ULL << 40 });
559 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
560 RET((uint32_t []) { 0 });
561 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
562 RET((uint32_t []) { screen->mp_count_compute });
563 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
564 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
565 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
566 RET((uint32_t []) { 64 });
567 default:
568 return 0;
569 }
570
571 #undef RET
572 }
573
574 static void
575 nvc0_screen_get_sample_pixel_grid(struct pipe_screen *pscreen,
576 unsigned sample_count,
577 unsigned *width, unsigned *height)
578 {
579 switch (sample_count) {
580 case 0:
581 case 1:
582 /* this could be 4x4, but the GL state tracker makes it difficult to
583 * create a 1x MSAA texture and smaller grids save CB space */
584 *width = 2;
585 *height = 4;
586 break;
587 case 2:
588 *width = 2;
589 *height = 4;
590 break;
591 case 4:
592 *width = 2;
593 *height = 2;
594 break;
595 case 8:
596 *width = 1;
597 *height = 2;
598 break;
599 default:
600 assert(0);
601 }
602 }
603
604 static void
605 nvc0_screen_destroy(struct pipe_screen *pscreen)
606 {
607 struct nvc0_screen *screen = nvc0_screen(pscreen);
608
609 if (!nouveau_drm_screen_unref(&screen->base))
610 return;
611
612 if (screen->base.fence.current) {
613 struct nouveau_fence *current = NULL;
614
615 /* nouveau_fence_wait will create a new current fence, so wait on the
616 * _current_ one, and remove both.
617 */
618 nouveau_fence_ref(screen->base.fence.current, &current);
619 nouveau_fence_wait(current, NULL);
620 nouveau_fence_ref(NULL, &current);
621 nouveau_fence_ref(NULL, &screen->base.fence.current);
622 }
623 if (screen->base.pushbuf)
624 screen->base.pushbuf->user_priv = NULL;
625
626 if (screen->blitter)
627 nvc0_blitter_destroy(screen);
628 if (screen->pm.prog) {
629 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
630 nvc0_program_destroy(NULL, screen->pm.prog);
631 FREE(screen->pm.prog);
632 }
633
634 nouveau_bo_ref(NULL, &screen->text);
635 nouveau_bo_ref(NULL, &screen->uniform_bo);
636 nouveau_bo_ref(NULL, &screen->tls);
637 nouveau_bo_ref(NULL, &screen->txc);
638 nouveau_bo_ref(NULL, &screen->fence.bo);
639 nouveau_bo_ref(NULL, &screen->poly_cache);
640
641 nouveau_heap_destroy(&screen->lib_code);
642 nouveau_heap_destroy(&screen->text_heap);
643
644 FREE(screen->tic.entries);
645
646 nouveau_object_del(&screen->eng3d);
647 nouveau_object_del(&screen->eng2d);
648 nouveau_object_del(&screen->m2mf);
649 nouveau_object_del(&screen->compute);
650 nouveau_object_del(&screen->nvsw);
651
652 nouveau_screen_fini(&screen->base);
653
654 FREE(screen);
655 }
656
657 static int
658 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
659 unsigned size, const uint32_t *data)
660 {
661 struct nouveau_pushbuf *push = screen->base.pushbuf;
662
663 size /= 4;
664
665 assert((pos + size) <= 0x800);
666
667 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
668 PUSH_DATA (push, (m - 0x3800) / 8);
669 PUSH_DATA (push, pos);
670 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
671 PUSH_DATA (push, pos);
672 PUSH_DATAp(push, data, size);
673
674 return pos + size;
675 }
676
677 static void
678 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
679 {
680 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
681 PUSH_DATA (push, 0xff);
682 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
683 PUSH_DATA (push, 0xff);
684 PUSH_DATA (push, 0xff);
685 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
686 PUSH_DATA (push, 0xff);
687 PUSH_DATA (push, 0xff);
688 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
689 PUSH_DATA (push, 0x3f);
690
691 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
692 PUSH_DATA (push, (3 << 16) | 3);
693 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
694 PUSH_DATA (push, (2 << 16) | 2);
695
696 if (obj_class < GM107_3D_CLASS) {
697 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
698 PUSH_DATA (push, 0);
699 }
700 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
701 PUSH_DATA (push, 0x10);
702 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
703 PUSH_DATA (push, 0x10);
704 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
705 PUSH_DATA (push, 0x10);
706 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
707 PUSH_DATA (push, 0x10);
708 PUSH_DATA (push, 0x10);
709 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
710 PUSH_DATA (push, 0x10);
711 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
712 PUSH_DATA (push, 0xe);
713
714 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
715 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
716 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
717 PUSH_DATA (push, 0);
718 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
719 PUSH_DATA (push, 3);
720
721 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
722 PUSH_DATA (push, 0x3fffff);
723 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
724 PUSH_DATA (push, 1);
725 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
726 PUSH_DATA (push, 1);
727
728 if (obj_class < GM107_3D_CLASS) {
729 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
730 PUSH_DATA (push, 3);
731
732 if (obj_class >= NVE4_3D_CLASS) {
733 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
734 PUSH_DATA (push, 1);
735 }
736 }
737
738 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
739 * are supposed to do */
740 }
741
742 static void
743 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
744 {
745 struct nvc0_screen *screen = nvc0_screen(pscreen);
746 struct nouveau_pushbuf *push = screen->base.pushbuf;
747
748 /* we need to do it after possible flush in MARK_RING */
749 *sequence = ++screen->base.fence.sequence;
750
751 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
752 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
753 PUSH_DATAh(push, screen->fence.bo->offset);
754 PUSH_DATA (push, screen->fence.bo->offset);
755 PUSH_DATA (push, *sequence);
756 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
757 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
758 }
759
760 static u32
761 nvc0_screen_fence_update(struct pipe_screen *pscreen)
762 {
763 struct nvc0_screen *screen = nvc0_screen(pscreen);
764 return screen->fence.map[0];
765 }
766
767 static int
768 nvc0_screen_init_compute(struct nvc0_screen *screen)
769 {
770 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
771
772 switch (screen->base.device->chipset & ~0xf) {
773 case 0xc0:
774 case 0xd0:
775 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
776 case 0xe0:
777 case 0xf0:
778 case 0x100:
779 case 0x110:
780 case 0x120:
781 case 0x130:
782 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
783 default:
784 return -1;
785 }
786 }
787
788 static int
789 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
790 uint32_t lpos, uint32_t lneg, uint32_t cstack)
791 {
792 struct nouveau_bo *bo = NULL;
793 int ret;
794 uint64_t size = (lpos + lneg) * 32 + cstack;
795
796 if (size >= (1 << 20)) {
797 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
798 return -1;
799 }
800
801 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
802 size = align(size, 0x8000);
803 size *= screen->mp_count;
804
805 size = align(size, 1 << 17);
806
807 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
808 NULL, &bo);
809 if (ret)
810 return ret;
811
812 /* Make sure that the pushbuf has acquired a reference to the old tls
813 * segment, as it may have commands that will reference it.
814 */
815 if (screen->tls)
816 PUSH_REFN(screen->base.pushbuf, screen->tls,
817 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RDWR);
818 nouveau_bo_ref(NULL, &screen->tls);
819 screen->tls = bo;
820 return 0;
821 }
822
823 int
824 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
825 {
826 struct nouveau_pushbuf *push = screen->base.pushbuf;
827 struct nouveau_bo *bo;
828 int ret;
829
830 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
831 1 << 17, size, NULL, &bo);
832 if (ret)
833 return ret;
834
835 /* Make sure that the pushbuf has acquired a reference to the old text
836 * segment, as it may have commands that will reference it.
837 */
838 if (screen->text)
839 PUSH_REFN(push, screen->text,
840 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD);
841 nouveau_bo_ref(NULL, &screen->text);
842 screen->text = bo;
843
844 nouveau_heap_destroy(&screen->lib_code);
845 nouveau_heap_destroy(&screen->text_heap);
846
847 /* XXX: getting a page fault at the end of the code buffer every few
848 * launches, don't use the last 256 bytes to work around them - prefetch ?
849 */
850 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
851
852 /* update the code segment setup */
853 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
854 PUSH_DATAh(push, screen->text->offset);
855 PUSH_DATA (push, screen->text->offset);
856 if (screen->compute) {
857 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
858 PUSH_DATAh(push, screen->text->offset);
859 PUSH_DATA (push, screen->text->offset);
860 }
861
862 return 0;
863 }
864
865 void
866 nvc0_screen_bind_cb_3d(struct nvc0_screen *screen, bool *can_serialize,
867 int stage, int index, int size, uint64_t addr)
868 {
869 assert(stage != 5);
870
871 struct nouveau_pushbuf *push = screen->base.pushbuf;
872
873 if (screen->base.class_3d >= GM107_3D_CLASS) {
874 struct nvc0_cb_binding *binding = &screen->cb_bindings[stage][index];
875
876 // TODO: Better figure out the conditions in which this is needed
877 bool serialize = binding->addr == addr && binding->size != size;
878 if (can_serialize)
879 serialize = serialize && *can_serialize;
880 if (serialize) {
881 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
882 if (can_serialize)
883 *can_serialize = false;
884 }
885
886 binding->addr = addr;
887 binding->size = size;
888 }
889
890 if (size >= 0) {
891 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
892 PUSH_DATA (push, size);
893 PUSH_DATAh(push, addr);
894 PUSH_DATA (push, addr);
895 }
896 IMMED_NVC0(push, NVC0_3D(CB_BIND(stage)), (index << 4) | (size >= 0));
897 }
898
899 static const nir_shader_compiler_options nir_options = {
900 .lower_fdiv = false,
901 .lower_ffma = false,
902 .fuse_ffma = false, /* nir doesn't track mad vs fma */
903 .lower_flrp32 = true,
904 .lower_flrp64 = true,
905 .lower_fpow = false,
906 .lower_fsat = false,
907 .lower_fsqrt = false, // TODO: only before gm200
908 .lower_fmod = true,
909 .lower_bitfield_extract = false,
910 .lower_bitfield_extract_to_shifts = false,
911 .lower_bitfield_insert = false,
912 .lower_bitfield_insert_to_shifts = false,
913 .lower_bitfield_reverse = false,
914 .lower_bit_count = false,
915 .lower_bfm = false,
916 .lower_ifind_msb = false,
917 .lower_find_lsb = false,
918 .lower_uadd_carry = true, // TODO
919 .lower_usub_borrow = true, // TODO
920 .lower_mul_high = false,
921 .lower_negate = false,
922 .lower_sub = false, // TODO
923 .lower_scmp = true, // TODO: not implemented yet
924 .lower_idiv = true,
925 .lower_isign = false, // TODO
926 .fdot_replicates = false, // TODO
927 .lower_ffloor = false, // TODO
928 .lower_ffract = true,
929 .lower_fceil = false, // TODO
930 .lower_ldexp = true,
931 .lower_pack_half_2x16 = true,
932 .lower_pack_unorm_2x16 = true,
933 .lower_pack_snorm_2x16 = true,
934 .lower_pack_unorm_4x8 = true,
935 .lower_pack_snorm_4x8 = true,
936 .lower_unpack_half_2x16 = true,
937 .lower_unpack_unorm_2x16 = true,
938 .lower_unpack_snorm_2x16 = true,
939 .lower_unpack_unorm_4x8 = true,
940 .lower_unpack_snorm_4x8 = true,
941 .lower_extract_byte = true,
942 .lower_extract_word = true,
943 .lower_all_io_to_temps = false,
944 .vertex_id_zero_based = false,
945 .lower_base_vertex = false,
946 .lower_helper_invocation = false,
947 .lower_cs_local_index_from_id = true,
948 .lower_cs_local_id_from_index = false,
949 .lower_device_index_to_zero = false, // TODO
950 .lower_wpos_pntc = false, // TODO
951 .lower_hadd = true, // TODO
952 .lower_add_sat = true, // TODO
953 .use_interpolated_input_intrinsics = true,
954 .lower_mul_2x32_64 = true, // TODO
955 .max_unroll_iterations = 32,
956 .lower_int64_options = nir_lower_divmod64, // TODO
957 .lower_doubles_options = nir_lower_dmod, // TODO
958 };
959
960 static const void *
961 nvc0_screen_get_compiler_options(struct pipe_screen *pscreen,
962 enum pipe_shader_ir ir,
963 enum pipe_shader_type shader)
964 {
965 if (ir == PIPE_SHADER_IR_NIR)
966 return &nir_options;
967 return NULL;
968 }
969
970 #define FAIL_SCREEN_INIT(str, err) \
971 do { \
972 NOUVEAU_ERR(str, err); \
973 goto fail; \
974 } while(0)
975
976 struct nouveau_screen *
977 nvc0_screen_create(struct nouveau_device *dev)
978 {
979 struct nvc0_screen *screen;
980 struct pipe_screen *pscreen;
981 struct nouveau_object *chan;
982 struct nouveau_pushbuf *push;
983 uint64_t value;
984 uint32_t obj_class;
985 uint32_t flags;
986 int ret;
987 unsigned i;
988
989 switch (dev->chipset & ~0xf) {
990 case 0xc0:
991 case 0xd0:
992 case 0xe0:
993 case 0xf0:
994 case 0x100:
995 case 0x110:
996 case 0x120:
997 case 0x130:
998 break;
999 default:
1000 return NULL;
1001 }
1002
1003 screen = CALLOC_STRUCT(nvc0_screen);
1004 if (!screen)
1005 return NULL;
1006 pscreen = &screen->base.base;
1007 pscreen->destroy = nvc0_screen_destroy;
1008
1009 ret = nouveau_screen_init(&screen->base, dev);
1010 if (ret)
1011 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
1012 chan = screen->base.channel;
1013 push = screen->base.pushbuf;
1014 push->user_priv = screen;
1015 push->rsvd_kick = 5;
1016
1017 /* TODO: could this be higher on Kepler+? how does reclocking vs no
1018 * reclocking affect performance?
1019 * TODO: could this be higher on Fermi?
1020 */
1021 if (dev->chipset >= 0xe0)
1022 screen->base.transfer_pushbuf_threshold = 1024;
1023
1024 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
1025 PIPE_BIND_SHADER_BUFFER |
1026 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
1027 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
1028 screen->base.sysmem_bindings |=
1029 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
1030
1031 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
1032 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
1033 screen->base.vidmem_bindings = 0;
1034 }
1035
1036 pscreen->context_create = nvc0_create;
1037 pscreen->is_format_supported = nvc0_screen_is_format_supported;
1038 pscreen->get_param = nvc0_screen_get_param;
1039 pscreen->get_shader_param = nvc0_screen_get_shader_param;
1040 pscreen->get_paramf = nvc0_screen_get_paramf;
1041 pscreen->get_sample_pixel_grid = nvc0_screen_get_sample_pixel_grid;
1042 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
1043 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
1044 /* nir stuff */
1045 pscreen->get_compiler_options = nvc0_screen_get_compiler_options;
1046
1047 nvc0_screen_init_resource_functions(pscreen);
1048
1049 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
1050 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
1051
1052 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
1053 if (screen->base.drm->version >= 0x01000202)
1054 flags |= NOUVEAU_BO_COHERENT;
1055
1056 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
1057 if (ret)
1058 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
1059 nouveau_bo_map(screen->fence.bo, 0, NULL);
1060 screen->fence.map = screen->fence.bo->map;
1061 screen->base.fence.emit = nvc0_screen_fence_emit;
1062 screen->base.fence.update = nvc0_screen_fence_update;
1063
1064
1065 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
1066 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
1067 if (ret)
1068 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
1069
1070 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
1071 PUSH_DATA (push, screen->nvsw->handle);
1072
1073 switch (dev->chipset & ~0xf) {
1074 case 0x130:
1075 case 0x120:
1076 case 0x110:
1077 case 0x100:
1078 case 0xf0:
1079 obj_class = NVF0_P2MF_CLASS;
1080 break;
1081 case 0xe0:
1082 obj_class = NVE4_P2MF_CLASS;
1083 break;
1084 default:
1085 obj_class = NVC0_M2MF_CLASS;
1086 break;
1087 }
1088 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
1089 &screen->m2mf);
1090 if (ret)
1091 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
1092
1093 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
1094 PUSH_DATA (push, screen->m2mf->oclass);
1095 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
1096 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
1097 PUSH_DATA (push, 0xa0b5);
1098 }
1099
1100 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
1101 &screen->eng2d);
1102 if (ret)
1103 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
1104
1105 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
1106 PUSH_DATA (push, screen->eng2d->oclass);
1107 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
1108 PUSH_DATA (push, 0);
1109 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
1110 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
1111 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
1112 PUSH_DATA (push, 0);
1113 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
1114 PUSH_DATA (push, 0);
1115 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
1116 PUSH_DATA (push, 0x3f);
1117 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
1118 PUSH_DATA (push, 1);
1119 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
1120 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
1121
1122 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
1123 PUSH_DATAh(push, screen->fence.bo->offset + 16);
1124 PUSH_DATA (push, screen->fence.bo->offset + 16);
1125
1126 switch (dev->chipset & ~0xf) {
1127 case 0x130:
1128 switch (dev->chipset) {
1129 case 0x130:
1130 case 0x13b:
1131 obj_class = GP100_3D_CLASS;
1132 break;
1133 default:
1134 obj_class = GP102_3D_CLASS;
1135 break;
1136 }
1137 break;
1138 case 0x120:
1139 obj_class = GM200_3D_CLASS;
1140 break;
1141 case 0x110:
1142 obj_class = GM107_3D_CLASS;
1143 break;
1144 case 0x100:
1145 case 0xf0:
1146 obj_class = NVF0_3D_CLASS;
1147 break;
1148 case 0xe0:
1149 switch (dev->chipset) {
1150 case 0xea:
1151 obj_class = NVEA_3D_CLASS;
1152 break;
1153 default:
1154 obj_class = NVE4_3D_CLASS;
1155 break;
1156 }
1157 break;
1158 case 0xd0:
1159 obj_class = NVC8_3D_CLASS;
1160 break;
1161 case 0xc0:
1162 default:
1163 switch (dev->chipset) {
1164 case 0xc8:
1165 obj_class = NVC8_3D_CLASS;
1166 break;
1167 case 0xc1:
1168 obj_class = NVC1_3D_CLASS;
1169 break;
1170 default:
1171 obj_class = NVC0_3D_CLASS;
1172 break;
1173 }
1174 break;
1175 }
1176 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
1177 &screen->eng3d);
1178 if (ret)
1179 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
1180 screen->base.class_3d = obj_class;
1181
1182 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
1183 PUSH_DATA (push, screen->eng3d->oclass);
1184
1185 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
1186 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
1187
1188 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
1189 /* kill shaders after about 1 second (at 100 MHz) */
1190 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
1191 PUSH_DATA (push, 0x17);
1192 }
1193
1194 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
1195 screen->base.drm->version >= 0x01000101);
1196 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
1197 for (i = 0; i < 8; ++i)
1198 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
1199
1200 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
1201 PUSH_DATA (push, 1);
1202
1203 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
1204 PUSH_DATA (push, 0);
1205 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
1206 PUSH_DATA (push, 0);
1207 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
1208 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
1209 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
1210 PUSH_DATA (push, 0);
1211 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
1212 PUSH_DATA (push, 1);
1213 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
1214 PUSH_DATA (push, 1);
1215 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
1216 PUSH_DATA (push, 1);
1217 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
1218 PUSH_DATA (push, 0);
1219 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
1220 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
1221 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
1222 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
1223 } else {
1224 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1225 PUSH_DATA (push, 15);
1226 }
1227 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1228 PUSH_DATA (push, 8); /* 128 */
1229 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1230 PUSH_DATA (push, 1);
1231 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1232 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1233 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1234 }
1235
1236 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1237
1238 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1239 if (ret)
1240 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1241
1242 /* 6 user uniform areas, 6 driver areas, and 1 for the runout */
1243 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 13 << 16, NULL,
1244 &screen->uniform_bo);
1245 if (ret)
1246 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1247
1248 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1249
1250 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1251 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1252 PUSH_DATA (push, 256);
1253 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1254 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1255 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1256 PUSH_DATA (push, 0);
1257 PUSH_DATAf(push, 0.0f);
1258 PUSH_DATAf(push, 0.0f);
1259 PUSH_DATAf(push, 0.0f);
1260 PUSH_DATAf(push, 0.0f);
1261 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1262 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1263 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1264
1265 if (screen->base.drm->version >= 0x01000101) {
1266 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1267 if (ret)
1268 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1269 } else {
1270 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1271 value = (8 << 8) | 4;
1272 else
1273 value = (16 << 8) | 4;
1274 }
1275 screen->gpc_count = value & 0x000000ff;
1276 screen->mp_count = value >> 8;
1277 screen->mp_count_compute = screen->mp_count;
1278
1279 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1280 if (ret)
1281 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1282
1283 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1284 PUSH_DATAh(push, screen->tls->offset);
1285 PUSH_DATA (push, screen->tls->offset);
1286 PUSH_DATA (push, screen->tls->size >> 32);
1287 PUSH_DATA (push, screen->tls->size);
1288 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1289 PUSH_DATA (push, 0);
1290 /* Reduce likelihood of collision with real buffers by placing the hole at
1291 * the top of the 4G area. This will have to be dealt with for real
1292 * eventually by blocking off that area from the VM.
1293 */
1294 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1295 PUSH_DATA (push, 0xff << 24);
1296
1297 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1298 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1299 &screen->poly_cache);
1300 if (ret)
1301 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1302
1303 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1304 PUSH_DATAh(push, screen->poly_cache->offset);
1305 PUSH_DATA (push, screen->poly_cache->offset);
1306 PUSH_DATA (push, 3);
1307 }
1308
1309 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1310 &screen->txc);
1311 if (ret)
1312 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1313
1314 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1315 PUSH_DATAh(push, screen->txc->offset);
1316 PUSH_DATA (push, screen->txc->offset);
1317 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1318 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1319 screen->tic.maxwell = true;
1320 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1321 screen->tic.maxwell =
1322 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1323 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1324 }
1325 }
1326
1327 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1328 PUSH_DATAh(push, screen->txc->offset + 65536);
1329 PUSH_DATA (push, screen->txc->offset + 65536);
1330 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1331
1332 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1333 PUSH_DATA (push, 0);
1334 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1335 PUSH_DATA (push, 0);
1336 PUSH_DATA (push, 0);
1337 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1338 PUSH_DATA (push, 0x3f);
1339
1340 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1341 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1342 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1343 for (i = 0; i < 8 * 2; ++i)
1344 PUSH_DATA(push, 0);
1345 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1346 PUSH_DATA (push, 0);
1347 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1348 PUSH_DATA (push, 0);
1349
1350 /* neither scissors, viewport nor stencil mask should affect clears */
1351 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1352 PUSH_DATA (push, 0);
1353
1354 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1355 PUSH_DATA (push, 1);
1356 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1357 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1358 PUSH_DATAf(push, 0.0f);
1359 PUSH_DATAf(push, 1.0f);
1360 }
1361 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1362 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1363
1364 /* We use scissors instead of exact view volume clipping,
1365 * so they're always enabled.
1366 */
1367 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1368 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1369 PUSH_DATA (push, 1);
1370 PUSH_DATA (push, 16384 << 16);
1371 PUSH_DATA (push, 16384 << 16);
1372 }
1373
1374 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1375
1376 i = 0;
1377 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1378 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1379 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1380 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1381 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1382 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1383 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1384 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1385 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1386 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1387 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1388 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1389 MK_MACRO(NVC0_3D_MACRO_CONSERVATIVE_RASTER_STATE, mme9097_conservative_raster_state);
1390 MK_MACRO(NVC0_3D_MACRO_COMPUTE_COUNTER, mme9097_compute_counter);
1391 MK_MACRO(NVC0_3D_MACRO_COMPUTE_COUNTER_TO_QUERY, mme9097_compute_counter_to_query);
1392 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1393
1394 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1395 PUSH_DATA (push, 1);
1396 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1397 PUSH_DATA (push, 1);
1398 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1399 PUSH_DATA (push, 0x40);
1400 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1401 PUSH_DATA (push, 0);
1402 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1403 PUSH_DATA (push, 0x30);
1404 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1405 PUSH_DATA (push, 3);
1406 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1407 PUSH_DATA (push, 0x20);
1408 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1409 PUSH_DATA (push, 0x00);
1410 screen->save_state.patch_vertices = 3;
1411
1412 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1413 PUSH_DATA (push, 0);
1414 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1415 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1416
1417 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1418
1419 if (nvc0_screen_init_compute(screen))
1420 goto fail;
1421
1422 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1423 for (i = 0; i < 5; ++i) {
1424 unsigned j = 0;
1425 for (j = 0; j < 16; j++)
1426 screen->cb_bindings[i][j].size = -1;
1427
1428 /* TIC and TSC entries for each unit (nve4+ only) */
1429 /* auxiliary constants (6 user clip planes, base instance id) */
1430 nvc0_screen_bind_cb_3d(screen, NULL, i, 15, NVC0_CB_AUX_SIZE,
1431 screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1432 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1433 unsigned j;
1434 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1435 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1436 for (j = 0; j < 8; ++j)
1437 PUSH_DATA(push, j);
1438 } else {
1439 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1440 PUSH_DATA (push, 0x54);
1441 }
1442
1443 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1444 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1445 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1446 PUSH_DATA (push, 0); /* 0 */
1447 PUSH_DATA (push, 0);
1448 PUSH_DATA (push, 1); /* 1 */
1449 PUSH_DATA (push, 0);
1450 PUSH_DATA (push, 0); /* 2 */
1451 PUSH_DATA (push, 1);
1452 PUSH_DATA (push, 1); /* 3 */
1453 PUSH_DATA (push, 1);
1454 PUSH_DATA (push, 2); /* 4 */
1455 PUSH_DATA (push, 0);
1456 PUSH_DATA (push, 3); /* 5 */
1457 PUSH_DATA (push, 0);
1458 PUSH_DATA (push, 2); /* 6 */
1459 PUSH_DATA (push, 1);
1460 PUSH_DATA (push, 3); /* 7 */
1461 PUSH_DATA (push, 1);
1462 }
1463 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1464 PUSH_DATA (push, 0);
1465
1466 PUSH_KICK (push);
1467
1468 screen->tic.entries = CALLOC(
1469 NVC0_TIC_MAX_ENTRIES + NVC0_TSC_MAX_ENTRIES + NVE4_IMG_MAX_HANDLES,
1470 sizeof(void *));
1471 screen->tsc.entries = screen->tic.entries + NVC0_TIC_MAX_ENTRIES;
1472 screen->img.entries = (void *)(screen->tsc.entries + NVC0_TSC_MAX_ENTRIES);
1473
1474 if (!nvc0_blitter_create(screen))
1475 goto fail;
1476
1477 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1478
1479 return &screen->base;
1480
1481 fail:
1482 screen->base.base.context_create = NULL;
1483 return &screen->base;
1484 }
1485
1486 int
1487 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1488 {
1489 int i = screen->tic.next;
1490
1491 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1492 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1493
1494 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1495
1496 if (screen->tic.entries[i])
1497 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1498
1499 screen->tic.entries[i] = entry;
1500 return i;
1501 }
1502
1503 int
1504 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1505 {
1506 int i = screen->tsc.next;
1507
1508 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1509 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1510
1511 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1512
1513 if (screen->tsc.entries[i])
1514 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1515
1516 screen->tsc.entries[i] = entry;
1517 return i;
1518 }