nvc0: Add support for NV_fill_rectangle for the GM200+
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 #include "nv50/g80_texture.xml.h"
42
43 static boolean
44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
45 enum pipe_format format,
46 enum pipe_texture_target target,
47 unsigned sample_count,
48 unsigned bindings)
49 {
50 const struct util_format_description *desc = util_format_description(format);
51
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56
57 /* Short-circuit the rest of the logic -- this is used by the state tracker
58 * to determine valid MS levels in a no-attachments scenario.
59 */
60 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
61 return true;
62
63 if (!util_format_is_supported(format, bindings))
64 return false;
65
66 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67 if (util_format_get_blocksizebits(format) == 3 * 32)
68 return false;
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79 */
80 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85 */
86 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87 return false;
88
89 /* shared is always supported */
90 bindings &= ~(PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
97 return false;
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 return 430;
131 case PIPE_CAP_MAX_RENDER_TARGETS:
132 return 8;
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 128;
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142 return 1024;
143 case PIPE_CAP_MAX_VERTEX_STREAMS:
144 return 4;
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146 return 2048;
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150 if (class_3d < NVE4_3D_CLASS)
151 return 256; /* IMAGE bindings require alignment to 256 */
152 return 16;
153 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
154 return 16;
155 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
156 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
157 case PIPE_CAP_MAX_VIEWPORTS:
158 return NVC0_MAX_VIEWPORTS;
159 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
160 return 4;
161 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
162 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
163 case PIPE_CAP_ENDIANNESS:
164 return PIPE_ENDIAN_LITTLE;
165 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
166 return 30;
167 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
168 return NVC0_MAX_WINDOW_RECTANGLES;
169
170 /* supported caps */
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172 case PIPE_CAP_TEXTURE_SWIZZLE:
173 case PIPE_CAP_TEXTURE_SHADOW_MAP:
174 case PIPE_CAP_NPOT_TEXTURES:
175 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
176 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
177 case PIPE_CAP_ANISOTROPIC_FILTER:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_CUBE_MAP_ARRAY:
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE:
182 case PIPE_CAP_TWO_SIDED_STENCIL:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE:
184 case PIPE_CAP_POINT_SPRITE:
185 case PIPE_CAP_TGSI_TEXCOORD:
186 case PIPE_CAP_SM3:
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
190 case PIPE_CAP_QUERY_TIMESTAMP:
191 case PIPE_CAP_QUERY_TIME_ELAPSED:
192 case PIPE_CAP_OCCLUSION_QUERY:
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
195 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
196 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
197 case PIPE_CAP_INDEP_BLEND_ENABLE:
198 case PIPE_CAP_INDEP_BLEND_FUNC:
199 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
200 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
201 case PIPE_CAP_PRIMITIVE_RESTART:
202 case PIPE_CAP_TGSI_INSTANCEID:
203 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
204 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
205 case PIPE_CAP_CONDITIONAL_RENDER:
206 case PIPE_CAP_TEXTURE_BARRIER:
207 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
208 case PIPE_CAP_START_INSTANCE:
209 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
210 case PIPE_CAP_DRAW_INDIRECT:
211 case PIPE_CAP_USER_CONSTANT_BUFFERS:
212 case PIPE_CAP_USER_VERTEX_BUFFERS:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 case PIPE_CAP_SAMPLE_SHADING:
215 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
216 case PIPE_CAP_TEXTURE_GATHER_SM5:
217 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
218 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET:
220 case PIPE_CAP_CLIP_HALFZ:
221 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
222 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
223 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
224 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
225 case PIPE_CAP_DEPTH_BOUNDS_TEST:
226 case PIPE_CAP_TGSI_TXQS:
227 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
228 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
229 case PIPE_CAP_SHAREABLE_SHADERS:
230 case PIPE_CAP_CLEAR_TEXTURE:
231 case PIPE_CAP_DRAW_PARAMETERS:
232 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
236 case PIPE_CAP_QUERY_BUFFER_OBJECT:
237 case PIPE_CAP_INVALIDATE_BUFFER:
238 case PIPE_CAP_STRING_MARKER:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_CULL_DISTANCE:
241 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
242 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
243 case PIPE_CAP_TGSI_VOTE:
244 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
245 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
246 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
247 case PIPE_CAP_DOUBLES:
248 case PIPE_CAP_INT64:
249 case PIPE_CAP_TGSI_TEX_TXF_LZ:
250 return 1;
251 case PIPE_CAP_COMPUTE:
252 return (class_3d < GP100_3D_CLASS);
253 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
254 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
255 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
256 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
257 case PIPE_CAP_TGSI_FS_FBFETCH:
258 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
259 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
260 return class_3d >= GM200_3D_CLASS;
261
262 /* unsupported caps */
263 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
264 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
265 case PIPE_CAP_SHADER_STENCIL_EXPORT:
266 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
267 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
268 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
269 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
270 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
271 case PIPE_CAP_FAKE_SW_MSAA:
272 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
273 case PIPE_CAP_VERTEXID_NOBASE:
274 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
275 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
276 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
277 case PIPE_CAP_GENERATE_MIPMAP:
278 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
279 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
280 case PIPE_CAP_QUERY_MEMORY_INFO:
281 case PIPE_CAP_PCI_GROUP:
282 case PIPE_CAP_PCI_BUS:
283 case PIPE_CAP_PCI_DEVICE:
284 case PIPE_CAP_PCI_FUNCTION:
285 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
286 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
287 case PIPE_CAP_NATIVE_FENCE_FD:
288 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
289 case PIPE_CAP_INT64_DIVMOD:
290 case PIPE_CAP_TGSI_CLOCK:
291 return 0;
292
293 case PIPE_CAP_VENDOR_ID:
294 return 0x10de;
295 case PIPE_CAP_DEVICE_ID: {
296 uint64_t device_id;
297 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
298 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
299 return -1;
300 }
301 return device_id;
302 }
303 case PIPE_CAP_ACCELERATED:
304 return 1;
305 case PIPE_CAP_VIDEO_MEMORY:
306 return dev->vram_size >> 20;
307 case PIPE_CAP_UMA:
308 return 0;
309 }
310
311 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
312 return 0;
313 }
314
315 static int
316 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
317 enum pipe_shader_type shader,
318 enum pipe_shader_cap param)
319 {
320 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
321
322 switch (shader) {
323 case PIPE_SHADER_VERTEX:
324 case PIPE_SHADER_GEOMETRY:
325 case PIPE_SHADER_FRAGMENT:
326 case PIPE_SHADER_COMPUTE:
327 case PIPE_SHADER_TESS_CTRL:
328 case PIPE_SHADER_TESS_EVAL:
329 break;
330 default:
331 return 0;
332 }
333
334 switch (param) {
335 case PIPE_SHADER_CAP_PREFERRED_IR:
336 return PIPE_SHADER_IR_TGSI;
337 case PIPE_SHADER_CAP_SUPPORTED_IRS:
338 return 1 << PIPE_SHADER_IR_TGSI;
339 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
340 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
341 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
342 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
343 return 16384;
344 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
345 return 16;
346 case PIPE_SHADER_CAP_MAX_INPUTS:
347 if (shader == PIPE_SHADER_VERTEX)
348 return 32;
349 /* NOTE: These only count our slots for GENERIC varyings.
350 * The address space may be larger, but the actual hard limit seems to be
351 * less than what the address space layout permits, so don't add TEXCOORD,
352 * COLOR, etc. here.
353 */
354 if (shader == PIPE_SHADER_FRAGMENT)
355 return 0x1f0 / 16;
356 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
357 * and excludes 0x60 per-patch inputs.
358 */
359 return 0x200 / 16;
360 case PIPE_SHADER_CAP_MAX_OUTPUTS:
361 return 32;
362 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
363 return 65536;
364 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
365 return NVC0_MAX_PIPE_CONSTBUFS;
366 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
367 return shader != PIPE_SHADER_FRAGMENT;
368 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
369 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
370 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
371 return 1;
372 case PIPE_SHADER_CAP_MAX_TEMPS:
373 return NVC0_CAP_MAX_PROGRAM_TEMPS;
374 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
375 return 1;
376 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
377 return 1;
378 case PIPE_SHADER_CAP_SUBROUTINES:
379 return 1;
380 case PIPE_SHADER_CAP_INTEGERS:
381 return 1;
382 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
383 return 1;
384 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
385 return 1;
386 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
387 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
388 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
389 return 0;
390 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
391 return NVC0_MAX_BUFFERS;
392 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
393 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
394 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
395 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
396 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
397 return 32;
398 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
399 if (class_3d >= NVE4_3D_CLASS)
400 return NVC0_MAX_IMAGES;
401 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
402 return NVC0_MAX_IMAGES;
403 return 0;
404 default:
405 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
406 return 0;
407 }
408 }
409
410 static float
411 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
412 {
413 switch (param) {
414 case PIPE_CAPF_MAX_LINE_WIDTH:
415 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
416 return 10.0f;
417 case PIPE_CAPF_MAX_POINT_WIDTH:
418 return 63.0f;
419 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
420 return 63.375f;
421 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
422 return 16.0f;
423 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
424 return 15.0f;
425 case PIPE_CAPF_GUARD_BAND_LEFT:
426 case PIPE_CAPF_GUARD_BAND_TOP:
427 return 0.0f;
428 case PIPE_CAPF_GUARD_BAND_RIGHT:
429 case PIPE_CAPF_GUARD_BAND_BOTTOM:
430 return 0.0f; /* that or infinity */
431 }
432
433 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
434 return 0.0f;
435 }
436
437 static int
438 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
439 enum pipe_shader_ir ir_type,
440 enum pipe_compute_cap param, void *data)
441 {
442 struct nvc0_screen *screen = nvc0_screen(pscreen);
443 const uint16_t obj_class = screen->compute->oclass;
444
445 #define RET(x) do { \
446 if (data) \
447 memcpy(data, x, sizeof(x)); \
448 return sizeof(x); \
449 } while (0)
450
451 switch (param) {
452 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
453 RET((uint64_t []) { 3 });
454 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
455 if (obj_class >= NVE4_COMPUTE_CLASS) {
456 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
457 } else {
458 RET(((uint64_t []) { 65535, 65535, 65535 }));
459 }
460 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
461 RET(((uint64_t []) { 1024, 1024, 64 }));
462 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
463 RET((uint64_t []) { 1024 });
464 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
465 if (obj_class >= NVE4_COMPUTE_CLASS) {
466 RET((uint64_t []) { 1024 });
467 } else {
468 RET((uint64_t []) { 512 });
469 }
470 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
471 RET((uint64_t []) { 1ULL << 40 });
472 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
473 switch (obj_class) {
474 case GM200_COMPUTE_CLASS:
475 RET((uint64_t []) { 96 << 10 });
476 break;
477 case GM107_COMPUTE_CLASS:
478 RET((uint64_t []) { 64 << 10 });
479 break;
480 default:
481 RET((uint64_t []) { 48 << 10 });
482 break;
483 }
484 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
485 RET((uint64_t []) { 512 << 10 });
486 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
487 RET((uint64_t []) { 4096 });
488 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
489 RET((uint32_t []) { 32 });
490 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
491 RET((uint64_t []) { 1ULL << 40 });
492 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
493 RET((uint32_t []) { 0 });
494 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
495 RET((uint32_t []) { screen->mp_count_compute });
496 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
497 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
498 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
499 RET((uint32_t []) { 64 });
500 default:
501 return 0;
502 }
503
504 #undef RET
505 }
506
507 static void
508 nvc0_screen_destroy(struct pipe_screen *pscreen)
509 {
510 struct nvc0_screen *screen = nvc0_screen(pscreen);
511
512 if (!nouveau_drm_screen_unref(&screen->base))
513 return;
514
515 if (screen->base.fence.current) {
516 struct nouveau_fence *current = NULL;
517
518 /* nouveau_fence_wait will create a new current fence, so wait on the
519 * _current_ one, and remove both.
520 */
521 nouveau_fence_ref(screen->base.fence.current, &current);
522 nouveau_fence_wait(current, NULL);
523 nouveau_fence_ref(NULL, &current);
524 nouveau_fence_ref(NULL, &screen->base.fence.current);
525 }
526 if (screen->base.pushbuf)
527 screen->base.pushbuf->user_priv = NULL;
528
529 if (screen->blitter)
530 nvc0_blitter_destroy(screen);
531 if (screen->pm.prog) {
532 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
533 nvc0_program_destroy(NULL, screen->pm.prog);
534 FREE(screen->pm.prog);
535 }
536
537 nouveau_bo_ref(NULL, &screen->text);
538 nouveau_bo_ref(NULL, &screen->uniform_bo);
539 nouveau_bo_ref(NULL, &screen->tls);
540 nouveau_bo_ref(NULL, &screen->txc);
541 nouveau_bo_ref(NULL, &screen->fence.bo);
542 nouveau_bo_ref(NULL, &screen->poly_cache);
543
544 nouveau_heap_destroy(&screen->lib_code);
545 nouveau_heap_destroy(&screen->text_heap);
546
547 FREE(screen->default_tsc);
548 FREE(screen->tic.entries);
549
550 nouveau_object_del(&screen->eng3d);
551 nouveau_object_del(&screen->eng2d);
552 nouveau_object_del(&screen->m2mf);
553 nouveau_object_del(&screen->compute);
554 nouveau_object_del(&screen->nvsw);
555
556 nouveau_screen_fini(&screen->base);
557
558 FREE(screen);
559 }
560
561 static int
562 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
563 unsigned size, const uint32_t *data)
564 {
565 struct nouveau_pushbuf *push = screen->base.pushbuf;
566
567 size /= 4;
568
569 assert((pos + size) <= 0x800);
570
571 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
572 PUSH_DATA (push, (m - 0x3800) / 8);
573 PUSH_DATA (push, pos);
574 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
575 PUSH_DATA (push, pos);
576 PUSH_DATAp(push, data, size);
577
578 return pos + size;
579 }
580
581 static void
582 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
583 {
584 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
585 PUSH_DATA (push, 0xff);
586 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
587 PUSH_DATA (push, 0xff);
588 PUSH_DATA (push, 0xff);
589 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
590 PUSH_DATA (push, 0xff);
591 PUSH_DATA (push, 0xff);
592 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
593 PUSH_DATA (push, 0x3f);
594
595 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
596 PUSH_DATA (push, (3 << 16) | 3);
597 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
598 PUSH_DATA (push, (2 << 16) | 2);
599
600 if (obj_class < GM107_3D_CLASS) {
601 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
602 PUSH_DATA (push, 0);
603 }
604 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
605 PUSH_DATA (push, 0x10);
606 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
607 PUSH_DATA (push, 0x10);
608 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
609 PUSH_DATA (push, 0x10);
610 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
611 PUSH_DATA (push, 0x10);
612 PUSH_DATA (push, 0x10);
613 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
614 PUSH_DATA (push, 0x10);
615 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
616 PUSH_DATA (push, 0xe);
617
618 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
619 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
620 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
621 PUSH_DATA (push, 0);
622 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
623 PUSH_DATA (push, 3);
624
625 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
626 PUSH_DATA (push, 0x3fffff);
627 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
628 PUSH_DATA (push, 1);
629 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
630 PUSH_DATA (push, 1);
631
632 if (obj_class < GM107_3D_CLASS) {
633 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
634 PUSH_DATA (push, 3);
635
636 if (obj_class >= NVE4_3D_CLASS) {
637 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
638 PUSH_DATA (push, 1);
639 }
640 }
641
642 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
643 * are supposed to do */
644 }
645
646 static void
647 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
648 {
649 struct nvc0_screen *screen = nvc0_screen(pscreen);
650 struct nouveau_pushbuf *push = screen->base.pushbuf;
651
652 /* we need to do it after possible flush in MARK_RING */
653 *sequence = ++screen->base.fence.sequence;
654
655 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
656 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
657 PUSH_DATAh(push, screen->fence.bo->offset);
658 PUSH_DATA (push, screen->fence.bo->offset);
659 PUSH_DATA (push, *sequence);
660 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
661 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
662 }
663
664 static u32
665 nvc0_screen_fence_update(struct pipe_screen *pscreen)
666 {
667 struct nvc0_screen *screen = nvc0_screen(pscreen);
668 return screen->fence.map[0];
669 }
670
671 static int
672 nvc0_screen_init_compute(struct nvc0_screen *screen)
673 {
674 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
675
676 switch (screen->base.device->chipset & ~0xf) {
677 case 0xc0:
678 case 0xd0:
679 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
680 case 0xe0:
681 case 0xf0:
682 case 0x100:
683 case 0x110:
684 case 0x120:
685 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
686 case 0x130:
687 return 0;
688 default:
689 return -1;
690 }
691 }
692
693 static int
694 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
695 uint32_t lpos, uint32_t lneg, uint32_t cstack)
696 {
697 struct nouveau_bo *bo = NULL;
698 int ret;
699 uint64_t size = (lpos + lneg) * 32 + cstack;
700
701 if (size >= (1 << 20)) {
702 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
703 return -1;
704 }
705
706 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
707 size = align(size, 0x8000);
708 size *= screen->mp_count;
709
710 size = align(size, 1 << 17);
711
712 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
713 NULL, &bo);
714 if (ret)
715 return ret;
716 nouveau_bo_ref(NULL, &screen->tls);
717 screen->tls = bo;
718 return 0;
719 }
720
721 int
722 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
723 {
724 struct nouveau_pushbuf *push = screen->base.pushbuf;
725 struct nouveau_bo *bo;
726 int ret;
727
728 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
729 1 << 17, size, NULL, &bo);
730 if (ret)
731 return ret;
732
733 nouveau_bo_ref(NULL, &screen->text);
734 screen->text = bo;
735
736 nouveau_heap_destroy(&screen->lib_code);
737 nouveau_heap_destroy(&screen->text_heap);
738
739 /* XXX: getting a page fault at the end of the code buffer every few
740 * launches, don't use the last 256 bytes to work around them - prefetch ?
741 */
742 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
743
744 /* update the code segment setup */
745 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
746 PUSH_DATAh(push, screen->text->offset);
747 PUSH_DATA (push, screen->text->offset);
748 if (screen->compute) {
749 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
750 PUSH_DATAh(push, screen->text->offset);
751 PUSH_DATA (push, screen->text->offset);
752 }
753
754 return 0;
755 }
756
757 #define FAIL_SCREEN_INIT(str, err) \
758 do { \
759 NOUVEAU_ERR(str, err); \
760 goto fail; \
761 } while(0)
762
763 struct nouveau_screen *
764 nvc0_screen_create(struct nouveau_device *dev)
765 {
766 struct nvc0_screen *screen;
767 struct pipe_screen *pscreen;
768 struct nouveau_object *chan;
769 struct nouveau_pushbuf *push;
770 uint64_t value;
771 uint32_t obj_class;
772 uint32_t flags;
773 int ret;
774 unsigned i;
775
776 switch (dev->chipset & ~0xf) {
777 case 0xc0:
778 case 0xd0:
779 case 0xe0:
780 case 0xf0:
781 case 0x100:
782 case 0x110:
783 case 0x120:
784 case 0x130:
785 break;
786 default:
787 return NULL;
788 }
789
790 screen = CALLOC_STRUCT(nvc0_screen);
791 if (!screen)
792 return NULL;
793 pscreen = &screen->base.base;
794 pscreen->destroy = nvc0_screen_destroy;
795
796 ret = nouveau_screen_init(&screen->base, dev);
797 if (ret)
798 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
799 chan = screen->base.channel;
800 push = screen->base.pushbuf;
801 push->user_priv = screen;
802 push->rsvd_kick = 5;
803
804 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
805 PIPE_BIND_SHADER_BUFFER |
806 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
807 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
808 screen->base.sysmem_bindings |=
809 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
810
811 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
812 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
813 screen->base.vidmem_bindings = 0;
814 }
815
816 pscreen->context_create = nvc0_create;
817 pscreen->is_format_supported = nvc0_screen_is_format_supported;
818 pscreen->get_param = nvc0_screen_get_param;
819 pscreen->get_shader_param = nvc0_screen_get_shader_param;
820 pscreen->get_paramf = nvc0_screen_get_paramf;
821 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
822 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
823
824 nvc0_screen_init_resource_functions(pscreen);
825
826 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
827 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
828
829 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
830 if (screen->base.drm->version >= 0x01000202)
831 flags |= NOUVEAU_BO_COHERENT;
832
833 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
834 if (ret)
835 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
836 nouveau_bo_map(screen->fence.bo, 0, NULL);
837 screen->fence.map = screen->fence.bo->map;
838 screen->base.fence.emit = nvc0_screen_fence_emit;
839 screen->base.fence.update = nvc0_screen_fence_update;
840
841
842 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
843 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
844 if (ret)
845 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
846
847 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
848 PUSH_DATA (push, screen->nvsw->handle);
849
850 switch (dev->chipset & ~0xf) {
851 case 0x130:
852 case 0x120:
853 case 0x110:
854 case 0x100:
855 case 0xf0:
856 obj_class = NVF0_P2MF_CLASS;
857 break;
858 case 0xe0:
859 obj_class = NVE4_P2MF_CLASS;
860 break;
861 default:
862 obj_class = NVC0_M2MF_CLASS;
863 break;
864 }
865 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
866 &screen->m2mf);
867 if (ret)
868 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
869
870 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
871 PUSH_DATA (push, screen->m2mf->oclass);
872 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
873 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
874 PUSH_DATA (push, 0xa0b5);
875 }
876
877 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
878 &screen->eng2d);
879 if (ret)
880 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
881
882 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
883 PUSH_DATA (push, screen->eng2d->oclass);
884 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
885 PUSH_DATA (push, 0);
886 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
887 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
888 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
889 PUSH_DATA (push, 0);
890 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
891 PUSH_DATA (push, 0);
892 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
893 PUSH_DATA (push, 0x3f);
894 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
895 PUSH_DATA (push, 1);
896 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
897 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
898
899 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
900 PUSH_DATAh(push, screen->fence.bo->offset + 16);
901 PUSH_DATA (push, screen->fence.bo->offset + 16);
902
903 switch (dev->chipset & ~0xf) {
904 case 0x130:
905 switch (dev->chipset) {
906 case 0x130:
907 obj_class = GP100_3D_CLASS;
908 break;
909 default:
910 obj_class = GP102_3D_CLASS;
911 break;
912 }
913 break;
914 case 0x120:
915 obj_class = GM200_3D_CLASS;
916 break;
917 case 0x110:
918 obj_class = GM107_3D_CLASS;
919 break;
920 case 0x100:
921 case 0xf0:
922 obj_class = NVF0_3D_CLASS;
923 break;
924 case 0xe0:
925 switch (dev->chipset) {
926 case 0xea:
927 obj_class = NVEA_3D_CLASS;
928 break;
929 default:
930 obj_class = NVE4_3D_CLASS;
931 break;
932 }
933 break;
934 case 0xd0:
935 obj_class = NVC8_3D_CLASS;
936 break;
937 case 0xc0:
938 default:
939 switch (dev->chipset) {
940 case 0xc8:
941 obj_class = NVC8_3D_CLASS;
942 break;
943 case 0xc1:
944 obj_class = NVC1_3D_CLASS;
945 break;
946 default:
947 obj_class = NVC0_3D_CLASS;
948 break;
949 }
950 break;
951 }
952 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
953 &screen->eng3d);
954 if (ret)
955 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
956 screen->base.class_3d = obj_class;
957
958 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
959 PUSH_DATA (push, screen->eng3d->oclass);
960
961 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
962 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
963
964 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
965 /* kill shaders after about 1 second (at 100 MHz) */
966 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
967 PUSH_DATA (push, 0x17);
968 }
969
970 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
971 screen->base.drm->version >= 0x01000101);
972 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
973 for (i = 0; i < 8; ++i)
974 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
975
976 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
977 PUSH_DATA (push, 1);
978
979 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
980 PUSH_DATA (push, 0);
981 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
982 PUSH_DATA (push, 0);
983 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
984 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
985 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
986 PUSH_DATA (push, 0);
987 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
988 PUSH_DATA (push, 1);
989 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
990 PUSH_DATA (push, 1);
991 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
992 PUSH_DATA (push, 1);
993 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
994 PUSH_DATA (push, 0);
995 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
996 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
997 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
998 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
999 } else {
1000 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1001 PUSH_DATA (push, 15);
1002 }
1003 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1004 PUSH_DATA (push, 8); /* 128 */
1005 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1006 PUSH_DATA (push, 1);
1007 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1008 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1009 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1010 }
1011
1012 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1013
1014 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1015 if (ret)
1016 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1017
1018 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1019 &screen->uniform_bo);
1020 if (ret)
1021 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1022
1023 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1024
1025 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1026 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1027 PUSH_DATA (push, 256);
1028 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1029 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1030 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1031 PUSH_DATA (push, 0);
1032 PUSH_DATAf(push, 0.0f);
1033 PUSH_DATAf(push, 0.0f);
1034 PUSH_DATAf(push, 0.0f);
1035 PUSH_DATAf(push, 0.0f);
1036 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1037 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1038 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1039
1040 if (screen->base.drm->version >= 0x01000101) {
1041 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1042 if (ret)
1043 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1044 } else {
1045 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1046 value = (8 << 8) | 4;
1047 else
1048 value = (16 << 8) | 4;
1049 }
1050 screen->gpc_count = value & 0x000000ff;
1051 screen->mp_count = value >> 8;
1052 screen->mp_count_compute = screen->mp_count;
1053
1054 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1055 if (ret)
1056 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1057
1058 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1059 PUSH_DATAh(push, screen->tls->offset);
1060 PUSH_DATA (push, screen->tls->offset);
1061 PUSH_DATA (push, screen->tls->size >> 32);
1062 PUSH_DATA (push, screen->tls->size);
1063 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1064 PUSH_DATA (push, 0);
1065 /* Reduce likelihood of collision with real buffers by placing the hole at
1066 * the top of the 4G area. This will have to be dealt with for real
1067 * eventually by blocking off that area from the VM.
1068 */
1069 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1070 PUSH_DATA (push, 0xff << 24);
1071
1072 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1073 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1074 &screen->poly_cache);
1075 if (ret)
1076 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1077
1078 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1079 PUSH_DATAh(push, screen->poly_cache->offset);
1080 PUSH_DATA (push, screen->poly_cache->offset);
1081 PUSH_DATA (push, 3);
1082 }
1083
1084 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1085 &screen->txc);
1086 if (ret)
1087 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1088
1089 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1090 PUSH_DATAh(push, screen->txc->offset);
1091 PUSH_DATA (push, screen->txc->offset);
1092 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1093 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1094 screen->tic.maxwell = true;
1095 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1096 screen->tic.maxwell =
1097 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1098 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1099 }
1100 }
1101
1102 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1103 PUSH_DATAh(push, screen->txc->offset + 65536);
1104 PUSH_DATA (push, screen->txc->offset + 65536);
1105 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1106
1107 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1108 PUSH_DATA (push, 0);
1109 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1110 PUSH_DATA (push, 0);
1111 PUSH_DATA (push, 0);
1112 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1113 PUSH_DATA (push, 0x3f);
1114
1115 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1116 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1117 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1118 for (i = 0; i < 8 * 2; ++i)
1119 PUSH_DATA(push, 0);
1120 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1121 PUSH_DATA (push, 0);
1122 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1123 PUSH_DATA (push, 0);
1124
1125 /* neither scissors, viewport nor stencil mask should affect clears */
1126 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1127 PUSH_DATA (push, 0);
1128
1129 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1130 PUSH_DATA (push, 1);
1131 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1132 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1133 PUSH_DATAf(push, 0.0f);
1134 PUSH_DATAf(push, 1.0f);
1135 }
1136 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1137 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1138
1139 /* We use scissors instead of exact view volume clipping,
1140 * so they're always enabled.
1141 */
1142 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1143 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1144 PUSH_DATA (push, 1);
1145 PUSH_DATA (push, 8192 << 16);
1146 PUSH_DATA (push, 8192 << 16);
1147 }
1148
1149 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1150
1151 i = 0;
1152 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1153 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1154 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1155 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1156 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1157 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1158 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1159 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1160 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1161 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1162 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1163 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1164 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1165
1166 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1167 PUSH_DATA (push, 1);
1168 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1169 PUSH_DATA (push, 1);
1170 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1171 PUSH_DATA (push, 0x40);
1172 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1173 PUSH_DATA (push, 0);
1174 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1175 PUSH_DATA (push, 0x30);
1176 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1177 PUSH_DATA (push, 3);
1178 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1179 PUSH_DATA (push, 0x20);
1180 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1181 PUSH_DATA (push, 0x00);
1182 screen->save_state.patch_vertices = 3;
1183
1184 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1185 PUSH_DATA (push, 0);
1186 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1187 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1188
1189 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1190
1191 if (nvc0_screen_init_compute(screen))
1192 goto fail;
1193
1194 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1195 for (i = 0; i < 5; ++i) {
1196 /* TIC and TSC entries for each unit (nve4+ only) */
1197 /* auxiliary constants (6 user clip planes, base instance id) */
1198 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1199 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1200 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1201 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1202 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1203 PUSH_DATA (push, (15 << 4) | 1);
1204 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1205 unsigned j;
1206 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1207 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1208 for (j = 0; j < 8; ++j)
1209 PUSH_DATA(push, j);
1210 } else {
1211 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1212 PUSH_DATA (push, 0x54);
1213 }
1214
1215 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1216 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1217 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1218 PUSH_DATA (push, 0); /* 0 */
1219 PUSH_DATA (push, 0);
1220 PUSH_DATA (push, 1); /* 1 */
1221 PUSH_DATA (push, 0);
1222 PUSH_DATA (push, 0); /* 2 */
1223 PUSH_DATA (push, 1);
1224 PUSH_DATA (push, 1); /* 3 */
1225 PUSH_DATA (push, 1);
1226 PUSH_DATA (push, 2); /* 4 */
1227 PUSH_DATA (push, 0);
1228 PUSH_DATA (push, 3); /* 5 */
1229 PUSH_DATA (push, 0);
1230 PUSH_DATA (push, 2); /* 6 */
1231 PUSH_DATA (push, 1);
1232 PUSH_DATA (push, 3); /* 7 */
1233 PUSH_DATA (push, 1);
1234 }
1235 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1236 PUSH_DATA (push, 0);
1237
1238 PUSH_KICK (push);
1239
1240 screen->tic.entries = CALLOC(4096, sizeof(void *));
1241 screen->tsc.entries = screen->tic.entries + 2048;
1242
1243 if (!nvc0_blitter_create(screen))
1244 goto fail;
1245
1246 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1247 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1248
1249 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1250
1251 return &screen->base;
1252
1253 fail:
1254 screen->base.base.context_create = NULL;
1255 return &screen->base;
1256 }
1257
1258 int
1259 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1260 {
1261 int i = screen->tic.next;
1262
1263 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1264 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1265
1266 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1267
1268 if (screen->tic.entries[i])
1269 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1270
1271 screen->tic.entries[i] = entry;
1272 return i;
1273 }
1274
1275 int
1276 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1277 {
1278 int i = screen->tsc.next;
1279
1280 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1281 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1282
1283 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1284
1285 if (screen->tsc.entries[i])
1286 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1287
1288 screen->tsc.entries[i] = entry;
1289 return i;
1290 }