gallium: allow drivers to impose BO flags restrictions on constant buffer 0
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36 #include "nvc0/mme/com90c0.mme.h"
37
38 #include "nv50/g80_texture.xml.h"
39
40 static boolean
41 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
42 enum pipe_format format,
43 enum pipe_texture_target target,
44 unsigned sample_count,
45 unsigned bindings)
46 {
47 const struct util_format_description *desc = util_format_description(format);
48
49 if (sample_count > 8)
50 return false;
51 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
52 return false;
53
54 /* Short-circuit the rest of the logic -- this is used by the state tracker
55 * to determine valid MS levels in a no-attachments scenario.
56 */
57 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
58 return true;
59
60 if (!util_format_is_supported(format, bindings))
61 return false;
62
63 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
64 if (util_format_get_blocksizebits(format) == 3 * 32)
65 return false;
66
67 if (bindings & PIPE_BIND_LINEAR)
68 if (util_format_is_depth_or_stencil(format) ||
69 (target != PIPE_TEXTURE_1D &&
70 target != PIPE_TEXTURE_2D &&
71 target != PIPE_TEXTURE_RECT) ||
72 sample_count > 1)
73 return false;
74
75 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
76 */
77 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
78 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
79 /* The claim is that this should work on GM107 but it doesn't. Need to
80 * test further and figure out if it's a nouveau issue or a HW one.
81 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
82 */
83 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
84 return false;
85
86 /* shared is always supported */
87 bindings &= ~(PIPE_BIND_LINEAR |
88 PIPE_BIND_SHARED);
89
90 if (bindings & PIPE_BIND_SHADER_IMAGE) {
91 if (sample_count > 0 &&
92 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
93 /* MS images are currently unsupported on Maxwell because they have to
94 * be handled explicitly. */
95 return false;
96 }
97
98 if (format == PIPE_FORMAT_B8G8R8A8_UNORM &&
99 nouveau_screen(pscreen)->class_3d < NVE4_3D_CLASS) {
100 /* This should work on Fermi, but for currently unknown reasons it
101 * does not and results in breaking reads from pbos. */
102 return false;
103 }
104 }
105
106 return (( nvc0_format_table[format].usage |
107 nvc0_vertex_format[format].usage) & bindings) == bindings;
108 }
109
110 static int
111 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
112 {
113 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
114 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
115
116 switch (param) {
117 /* non-boolean caps */
118 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
119 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
120 return 15;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 return 12;
123 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
124 return 2048;
125 case PIPE_CAP_MIN_TEXEL_OFFSET:
126 return -8;
127 case PIPE_CAP_MAX_TEXEL_OFFSET:
128 return 7;
129 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
130 return -32;
131 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
132 return 31;
133 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
134 return 128 * 1024 * 1024;
135 case PIPE_CAP_GLSL_FEATURE_LEVEL:
136 return 430;
137 case PIPE_CAP_MAX_RENDER_TARGETS:
138 return 8;
139 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
140 return 1;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
142 return 4;
143 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
145 return 128;
146 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
147 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
148 return 1024;
149 case PIPE_CAP_MAX_VERTEX_STREAMS:
150 return 4;
151 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
152 return 2048;
153 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
154 return 256;
155 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
156 if (class_3d < GM107_3D_CLASS)
157 return 256; /* IMAGE bindings require alignment to 256 */
158 return 16;
159 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
160 return 16;
161 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
162 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
163 case PIPE_CAP_MAX_VIEWPORTS:
164 return NVC0_MAX_VIEWPORTS;
165 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
166 return 4;
167 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
168 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
169 case PIPE_CAP_ENDIANNESS:
170 return PIPE_ENDIAN_LITTLE;
171 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
172 return 30;
173 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
174 return NVC0_MAX_WINDOW_RECTANGLES;
175
176 /* supported caps */
177 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
178 case PIPE_CAP_TEXTURE_SWIZZLE:
179 case PIPE_CAP_NPOT_TEXTURES:
180 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
181 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
182 case PIPE_CAP_ANISOTROPIC_FILTER:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP:
184 case PIPE_CAP_CUBE_MAP_ARRAY:
185 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
186 case PIPE_CAP_TEXTURE_MULTISAMPLE:
187 case PIPE_CAP_DEPTH_CLIP_DISABLE:
188 case PIPE_CAP_POINT_SPRITE:
189 case PIPE_CAP_TGSI_TEXCOORD:
190 case PIPE_CAP_SM3:
191 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
192 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
193 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
194 case PIPE_CAP_QUERY_TIMESTAMP:
195 case PIPE_CAP_QUERY_TIME_ELAPSED:
196 case PIPE_CAP_OCCLUSION_QUERY:
197 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
198 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
199 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
200 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
201 case PIPE_CAP_INDEP_BLEND_ENABLE:
202 case PIPE_CAP_INDEP_BLEND_FUNC:
203 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
204 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
205 case PIPE_CAP_PRIMITIVE_RESTART:
206 case PIPE_CAP_TGSI_INSTANCEID:
207 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
208 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
209 case PIPE_CAP_CONDITIONAL_RENDER:
210 case PIPE_CAP_TEXTURE_BARRIER:
211 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
212 case PIPE_CAP_START_INSTANCE:
213 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
214 case PIPE_CAP_DRAW_INDIRECT:
215 case PIPE_CAP_USER_VERTEX_BUFFERS:
216 case PIPE_CAP_TEXTURE_QUERY_LOD:
217 case PIPE_CAP_SAMPLE_SHADING:
218 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
219 case PIPE_CAP_TEXTURE_GATHER_SM5:
220 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
221 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
222 case PIPE_CAP_SAMPLER_VIEW_TARGET:
223 case PIPE_CAP_CLIP_HALFZ:
224 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
225 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
226 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
227 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
228 case PIPE_CAP_DEPTH_BOUNDS_TEST:
229 case PIPE_CAP_TGSI_TXQS:
230 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
231 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
232 case PIPE_CAP_SHAREABLE_SHADERS:
233 case PIPE_CAP_CLEAR_TEXTURE:
234 case PIPE_CAP_DRAW_PARAMETERS:
235 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT:
237 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
238 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
239 case PIPE_CAP_QUERY_BUFFER_OBJECT:
240 case PIPE_CAP_INVALIDATE_BUFFER:
241 case PIPE_CAP_STRING_MARKER:
242 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
243 case PIPE_CAP_CULL_DISTANCE:
244 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
245 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
246 case PIPE_CAP_TGSI_VOTE:
247 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
248 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_TGSI_TEX_TXF_LZ:
253 case PIPE_CAP_TGSI_CLOCK:
254 case PIPE_CAP_COMPUTE:
255 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
256 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
257 return 1;
258 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
259 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
260 case PIPE_CAP_TGSI_FS_FBFETCH:
261 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
262 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
263 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
264 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
265 case PIPE_CAP_POST_DEPTH_COVERAGE:
266 return class_3d >= GM200_3D_CLASS;
267 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
268 case PIPE_CAP_TGSI_BALLOT:
269 return class_3d >= NVE4_3D_CLASS;
270 case PIPE_CAP_BINDLESS_TEXTURE:
271 return class_3d >= NVE4_3D_CLASS && class_3d < GM107_3D_CLASS;
272
273 /* unsupported caps */
274 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
275 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
276 case PIPE_CAP_SHADER_STENCIL_EXPORT:
277 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
278 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
279 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
280 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
281 case PIPE_CAP_FAKE_SW_MSAA:
282 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
283 case PIPE_CAP_VERTEXID_NOBASE:
284 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
285 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
286 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
287 case PIPE_CAP_GENERATE_MIPMAP:
288 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
289 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
290 case PIPE_CAP_QUERY_MEMORY_INFO:
291 case PIPE_CAP_PCI_GROUP:
292 case PIPE_CAP_PCI_BUS:
293 case PIPE_CAP_PCI_DEVICE:
294 case PIPE_CAP_PCI_FUNCTION:
295 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
296 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
297 case PIPE_CAP_NATIVE_FENCE_FD:
298 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
299 case PIPE_CAP_INT64_DIVMOD:
300 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
301 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
302 case PIPE_CAP_QUERY_SO_OVERFLOW:
303 case PIPE_CAP_MEMOBJ:
304 case PIPE_CAP_LOAD_CONSTBUF:
305 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
306 case PIPE_CAP_TILE_RASTER_ORDER:
307 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
308 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
309 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
310 case PIPE_CAP_FENCE_SIGNAL:
311 case PIPE_CAP_CONSTBUF0_FLAGS:
312 return 0;
313
314 case PIPE_CAP_VENDOR_ID:
315 return 0x10de;
316 case PIPE_CAP_DEVICE_ID: {
317 uint64_t device_id;
318 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
319 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
320 return -1;
321 }
322 return device_id;
323 }
324 case PIPE_CAP_ACCELERATED:
325 return 1;
326 case PIPE_CAP_VIDEO_MEMORY:
327 return dev->vram_size >> 20;
328 case PIPE_CAP_UMA:
329 return 0;
330 }
331
332 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
333 return 0;
334 }
335
336 static int
337 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
338 enum pipe_shader_type shader,
339 enum pipe_shader_cap param)
340 {
341 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
342
343 switch (shader) {
344 case PIPE_SHADER_VERTEX:
345 case PIPE_SHADER_GEOMETRY:
346 case PIPE_SHADER_FRAGMENT:
347 case PIPE_SHADER_COMPUTE:
348 case PIPE_SHADER_TESS_CTRL:
349 case PIPE_SHADER_TESS_EVAL:
350 break;
351 default:
352 return 0;
353 }
354
355 switch (param) {
356 case PIPE_SHADER_CAP_PREFERRED_IR:
357 return PIPE_SHADER_IR_TGSI;
358 case PIPE_SHADER_CAP_SUPPORTED_IRS:
359 return 1 << PIPE_SHADER_IR_TGSI;
360 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
361 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
363 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
364 return 16384;
365 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
366 return 16;
367 case PIPE_SHADER_CAP_MAX_INPUTS:
368 if (shader == PIPE_SHADER_VERTEX)
369 return 32;
370 /* NOTE: These only count our slots for GENERIC varyings.
371 * The address space may be larger, but the actual hard limit seems to be
372 * less than what the address space layout permits, so don't add TEXCOORD,
373 * COLOR, etc. here.
374 */
375 if (shader == PIPE_SHADER_FRAGMENT)
376 return 0x1f0 / 16;
377 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
378 * and excludes 0x60 per-patch inputs.
379 */
380 return 0x200 / 16;
381 case PIPE_SHADER_CAP_MAX_OUTPUTS:
382 return 32;
383 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
384 return 65536;
385 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
386 return NVC0_MAX_PIPE_CONSTBUFS;
387 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
388 return shader != PIPE_SHADER_FRAGMENT;
389 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
390 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
391 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
392 return 1;
393 case PIPE_SHADER_CAP_MAX_TEMPS:
394 return NVC0_CAP_MAX_PROGRAM_TEMPS;
395 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
396 return 1;
397 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
398 return 1;
399 case PIPE_SHADER_CAP_SUBROUTINES:
400 return 1;
401 case PIPE_SHADER_CAP_INTEGERS:
402 return 1;
403 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
404 return 1;
405 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
406 return 1;
407 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
408 return 1;
409 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
410 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
411 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
412 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
413 case PIPE_SHADER_CAP_INT64_ATOMICS:
414 case PIPE_SHADER_CAP_FP16:
415 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
416 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
417 return 0;
418 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
419 return NVC0_MAX_BUFFERS;
420 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
421 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
422 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
423 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
424 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
425 return 32;
426 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
427 if (class_3d >= NVE4_3D_CLASS)
428 return NVC0_MAX_IMAGES;
429 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
430 return NVC0_MAX_IMAGES;
431 return 0;
432 default:
433 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
434 return 0;
435 }
436 }
437
438 static float
439 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
440 {
441 switch (param) {
442 case PIPE_CAPF_MAX_LINE_WIDTH:
443 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
444 return 10.0f;
445 case PIPE_CAPF_MAX_POINT_WIDTH:
446 return 63.0f;
447 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
448 return 63.375f;
449 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
450 return 16.0f;
451 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
452 return 15.0f;
453 }
454
455 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
456 return 0.0f;
457 }
458
459 static int
460 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
461 enum pipe_shader_ir ir_type,
462 enum pipe_compute_cap param, void *data)
463 {
464 struct nvc0_screen *screen = nvc0_screen(pscreen);
465 const uint16_t obj_class = screen->compute->oclass;
466
467 #define RET(x) do { \
468 if (data) \
469 memcpy(data, x, sizeof(x)); \
470 return sizeof(x); \
471 } while (0)
472
473 switch (param) {
474 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
475 RET((uint64_t []) { 3 });
476 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
477 if (obj_class >= NVE4_COMPUTE_CLASS) {
478 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
479 } else {
480 RET(((uint64_t []) { 65535, 65535, 65535 }));
481 }
482 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
483 RET(((uint64_t []) { 1024, 1024, 64 }));
484 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
485 RET((uint64_t []) { 1024 });
486 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
487 if (obj_class >= NVE4_COMPUTE_CLASS) {
488 RET((uint64_t []) { 1024 });
489 } else {
490 RET((uint64_t []) { 512 });
491 }
492 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
493 RET((uint64_t []) { 1ULL << 40 });
494 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
495 switch (obj_class) {
496 case GM200_COMPUTE_CLASS:
497 RET((uint64_t []) { 96 << 10 });
498 break;
499 case GM107_COMPUTE_CLASS:
500 RET((uint64_t []) { 64 << 10 });
501 break;
502 default:
503 RET((uint64_t []) { 48 << 10 });
504 break;
505 }
506 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
507 RET((uint64_t []) { 512 << 10 });
508 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
509 RET((uint64_t []) { 4096 });
510 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
511 RET((uint32_t []) { 32 });
512 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
513 RET((uint64_t []) { 1ULL << 40 });
514 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
515 RET((uint32_t []) { 0 });
516 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
517 RET((uint32_t []) { screen->mp_count_compute });
518 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
519 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
520 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
521 RET((uint32_t []) { 64 });
522 default:
523 return 0;
524 }
525
526 #undef RET
527 }
528
529 static void
530 nvc0_screen_destroy(struct pipe_screen *pscreen)
531 {
532 struct nvc0_screen *screen = nvc0_screen(pscreen);
533
534 if (!nouveau_drm_screen_unref(&screen->base))
535 return;
536
537 if (screen->base.fence.current) {
538 struct nouveau_fence *current = NULL;
539
540 /* nouveau_fence_wait will create a new current fence, so wait on the
541 * _current_ one, and remove both.
542 */
543 nouveau_fence_ref(screen->base.fence.current, &current);
544 nouveau_fence_wait(current, NULL);
545 nouveau_fence_ref(NULL, &current);
546 nouveau_fence_ref(NULL, &screen->base.fence.current);
547 }
548 if (screen->base.pushbuf)
549 screen->base.pushbuf->user_priv = NULL;
550
551 if (screen->blitter)
552 nvc0_blitter_destroy(screen);
553 if (screen->pm.prog) {
554 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
555 nvc0_program_destroy(NULL, screen->pm.prog);
556 FREE(screen->pm.prog);
557 }
558
559 nouveau_bo_ref(NULL, &screen->text);
560 nouveau_bo_ref(NULL, &screen->uniform_bo);
561 nouveau_bo_ref(NULL, &screen->tls);
562 nouveau_bo_ref(NULL, &screen->txc);
563 nouveau_bo_ref(NULL, &screen->fence.bo);
564 nouveau_bo_ref(NULL, &screen->poly_cache);
565
566 nouveau_heap_destroy(&screen->lib_code);
567 nouveau_heap_destroy(&screen->text_heap);
568
569 FREE(screen->default_tsc);
570 FREE(screen->tic.entries);
571
572 nouveau_object_del(&screen->eng3d);
573 nouveau_object_del(&screen->eng2d);
574 nouveau_object_del(&screen->m2mf);
575 nouveau_object_del(&screen->compute);
576 nouveau_object_del(&screen->nvsw);
577
578 nouveau_screen_fini(&screen->base);
579
580 FREE(screen);
581 }
582
583 static int
584 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
585 unsigned size, const uint32_t *data)
586 {
587 struct nouveau_pushbuf *push = screen->base.pushbuf;
588
589 size /= 4;
590
591 assert((pos + size) <= 0x800);
592
593 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
594 PUSH_DATA (push, (m - 0x3800) / 8);
595 PUSH_DATA (push, pos);
596 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
597 PUSH_DATA (push, pos);
598 PUSH_DATAp(push, data, size);
599
600 return pos + size;
601 }
602
603 static void
604 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
605 {
606 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
607 PUSH_DATA (push, 0xff);
608 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
609 PUSH_DATA (push, 0xff);
610 PUSH_DATA (push, 0xff);
611 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
612 PUSH_DATA (push, 0xff);
613 PUSH_DATA (push, 0xff);
614 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
615 PUSH_DATA (push, 0x3f);
616
617 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
618 PUSH_DATA (push, (3 << 16) | 3);
619 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
620 PUSH_DATA (push, (2 << 16) | 2);
621
622 if (obj_class < GM107_3D_CLASS) {
623 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
624 PUSH_DATA (push, 0);
625 }
626 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
627 PUSH_DATA (push, 0x10);
628 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
629 PUSH_DATA (push, 0x10);
630 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
631 PUSH_DATA (push, 0x10);
632 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
633 PUSH_DATA (push, 0x10);
634 PUSH_DATA (push, 0x10);
635 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
636 PUSH_DATA (push, 0x10);
637 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
638 PUSH_DATA (push, 0xe);
639
640 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
641 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
642 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
643 PUSH_DATA (push, 0);
644 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
645 PUSH_DATA (push, 3);
646
647 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
648 PUSH_DATA (push, 0x3fffff);
649 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
650 PUSH_DATA (push, 1);
651 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
652 PUSH_DATA (push, 1);
653
654 if (obj_class < GM107_3D_CLASS) {
655 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
656 PUSH_DATA (push, 3);
657
658 if (obj_class >= NVE4_3D_CLASS) {
659 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
660 PUSH_DATA (push, 1);
661 }
662 }
663
664 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
665 * are supposed to do */
666 }
667
668 static void
669 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
670 {
671 struct nvc0_screen *screen = nvc0_screen(pscreen);
672 struct nouveau_pushbuf *push = screen->base.pushbuf;
673
674 /* we need to do it after possible flush in MARK_RING */
675 *sequence = ++screen->base.fence.sequence;
676
677 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
678 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
679 PUSH_DATAh(push, screen->fence.bo->offset);
680 PUSH_DATA (push, screen->fence.bo->offset);
681 PUSH_DATA (push, *sequence);
682 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
683 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
684 }
685
686 static u32
687 nvc0_screen_fence_update(struct pipe_screen *pscreen)
688 {
689 struct nvc0_screen *screen = nvc0_screen(pscreen);
690 return screen->fence.map[0];
691 }
692
693 static int
694 nvc0_screen_init_compute(struct nvc0_screen *screen)
695 {
696 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
697
698 switch (screen->base.device->chipset & ~0xf) {
699 case 0xc0:
700 case 0xd0:
701 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
702 case 0xe0:
703 case 0xf0:
704 case 0x100:
705 case 0x110:
706 case 0x120:
707 case 0x130:
708 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
709 default:
710 return -1;
711 }
712 }
713
714 static int
715 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
716 uint32_t lpos, uint32_t lneg, uint32_t cstack)
717 {
718 struct nouveau_bo *bo = NULL;
719 int ret;
720 uint64_t size = (lpos + lneg) * 32 + cstack;
721
722 if (size >= (1 << 20)) {
723 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
724 return -1;
725 }
726
727 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
728 size = align(size, 0x8000);
729 size *= screen->mp_count;
730
731 size = align(size, 1 << 17);
732
733 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
734 NULL, &bo);
735 if (ret)
736 return ret;
737
738 /* Make sure that the pushbuf has acquired a reference to the old tls
739 * segment, as it may have commands that will reference it.
740 */
741 if (screen->tls)
742 PUSH_REFN(screen->base.pushbuf, screen->tls,
743 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RDWR);
744 nouveau_bo_ref(NULL, &screen->tls);
745 screen->tls = bo;
746 return 0;
747 }
748
749 int
750 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
751 {
752 struct nouveau_pushbuf *push = screen->base.pushbuf;
753 struct nouveau_bo *bo;
754 int ret;
755
756 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
757 1 << 17, size, NULL, &bo);
758 if (ret)
759 return ret;
760
761 /* Make sure that the pushbuf has acquired a reference to the old text
762 * segment, as it may have commands that will reference it.
763 */
764 if (screen->text)
765 PUSH_REFN(push, screen->text,
766 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD);
767 nouveau_bo_ref(NULL, &screen->text);
768 screen->text = bo;
769
770 nouveau_heap_destroy(&screen->lib_code);
771 nouveau_heap_destroy(&screen->text_heap);
772
773 /* XXX: getting a page fault at the end of the code buffer every few
774 * launches, don't use the last 256 bytes to work around them - prefetch ?
775 */
776 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
777
778 /* update the code segment setup */
779 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
780 PUSH_DATAh(push, screen->text->offset);
781 PUSH_DATA (push, screen->text->offset);
782 if (screen->compute) {
783 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
784 PUSH_DATAh(push, screen->text->offset);
785 PUSH_DATA (push, screen->text->offset);
786 }
787
788 return 0;
789 }
790
791 #define FAIL_SCREEN_INIT(str, err) \
792 do { \
793 NOUVEAU_ERR(str, err); \
794 goto fail; \
795 } while(0)
796
797 struct nouveau_screen *
798 nvc0_screen_create(struct nouveau_device *dev)
799 {
800 struct nvc0_screen *screen;
801 struct pipe_screen *pscreen;
802 struct nouveau_object *chan;
803 struct nouveau_pushbuf *push;
804 uint64_t value;
805 uint32_t obj_class;
806 uint32_t flags;
807 int ret;
808 unsigned i;
809
810 switch (dev->chipset & ~0xf) {
811 case 0xc0:
812 case 0xd0:
813 case 0xe0:
814 case 0xf0:
815 case 0x100:
816 case 0x110:
817 case 0x120:
818 case 0x130:
819 break;
820 default:
821 return NULL;
822 }
823
824 screen = CALLOC_STRUCT(nvc0_screen);
825 if (!screen)
826 return NULL;
827 pscreen = &screen->base.base;
828 pscreen->destroy = nvc0_screen_destroy;
829
830 ret = nouveau_screen_init(&screen->base, dev);
831 if (ret)
832 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
833 chan = screen->base.channel;
834 push = screen->base.pushbuf;
835 push->user_priv = screen;
836 push->rsvd_kick = 5;
837
838 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
839 PIPE_BIND_SHADER_BUFFER |
840 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
841 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
842 screen->base.sysmem_bindings |=
843 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
844
845 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
846 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
847 screen->base.vidmem_bindings = 0;
848 }
849
850 pscreen->context_create = nvc0_create;
851 pscreen->is_format_supported = nvc0_screen_is_format_supported;
852 pscreen->get_param = nvc0_screen_get_param;
853 pscreen->get_shader_param = nvc0_screen_get_shader_param;
854 pscreen->get_paramf = nvc0_screen_get_paramf;
855 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
856 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
857
858 nvc0_screen_init_resource_functions(pscreen);
859
860 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
861 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
862
863 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
864 if (screen->base.drm->version >= 0x01000202)
865 flags |= NOUVEAU_BO_COHERENT;
866
867 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
868 if (ret)
869 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
870 nouveau_bo_map(screen->fence.bo, 0, NULL);
871 screen->fence.map = screen->fence.bo->map;
872 screen->base.fence.emit = nvc0_screen_fence_emit;
873 screen->base.fence.update = nvc0_screen_fence_update;
874
875
876 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
877 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
878 if (ret)
879 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
880
881 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
882 PUSH_DATA (push, screen->nvsw->handle);
883
884 switch (dev->chipset & ~0xf) {
885 case 0x130:
886 case 0x120:
887 case 0x110:
888 case 0x100:
889 case 0xf0:
890 obj_class = NVF0_P2MF_CLASS;
891 break;
892 case 0xe0:
893 obj_class = NVE4_P2MF_CLASS;
894 break;
895 default:
896 obj_class = NVC0_M2MF_CLASS;
897 break;
898 }
899 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
900 &screen->m2mf);
901 if (ret)
902 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
903
904 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
905 PUSH_DATA (push, screen->m2mf->oclass);
906 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
907 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
908 PUSH_DATA (push, 0xa0b5);
909 }
910
911 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
912 &screen->eng2d);
913 if (ret)
914 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
915
916 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
917 PUSH_DATA (push, screen->eng2d->oclass);
918 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
919 PUSH_DATA (push, 0);
920 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
921 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
922 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
923 PUSH_DATA (push, 0);
924 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
925 PUSH_DATA (push, 0);
926 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
927 PUSH_DATA (push, 0x3f);
928 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
929 PUSH_DATA (push, 1);
930 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
931 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
932
933 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
934 PUSH_DATAh(push, screen->fence.bo->offset + 16);
935 PUSH_DATA (push, screen->fence.bo->offset + 16);
936
937 switch (dev->chipset & ~0xf) {
938 case 0x130:
939 switch (dev->chipset) {
940 case 0x130:
941 case 0x13b:
942 obj_class = GP100_3D_CLASS;
943 break;
944 default:
945 obj_class = GP102_3D_CLASS;
946 break;
947 }
948 break;
949 case 0x120:
950 obj_class = GM200_3D_CLASS;
951 break;
952 case 0x110:
953 obj_class = GM107_3D_CLASS;
954 break;
955 case 0x100:
956 case 0xf0:
957 obj_class = NVF0_3D_CLASS;
958 break;
959 case 0xe0:
960 switch (dev->chipset) {
961 case 0xea:
962 obj_class = NVEA_3D_CLASS;
963 break;
964 default:
965 obj_class = NVE4_3D_CLASS;
966 break;
967 }
968 break;
969 case 0xd0:
970 obj_class = NVC8_3D_CLASS;
971 break;
972 case 0xc0:
973 default:
974 switch (dev->chipset) {
975 case 0xc8:
976 obj_class = NVC8_3D_CLASS;
977 break;
978 case 0xc1:
979 obj_class = NVC1_3D_CLASS;
980 break;
981 default:
982 obj_class = NVC0_3D_CLASS;
983 break;
984 }
985 break;
986 }
987 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
988 &screen->eng3d);
989 if (ret)
990 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
991 screen->base.class_3d = obj_class;
992
993 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
994 PUSH_DATA (push, screen->eng3d->oclass);
995
996 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
997 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
998
999 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
1000 /* kill shaders after about 1 second (at 100 MHz) */
1001 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
1002 PUSH_DATA (push, 0x17);
1003 }
1004
1005 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
1006 screen->base.drm->version >= 0x01000101);
1007 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
1008 for (i = 0; i < 8; ++i)
1009 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
1010
1011 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
1012 PUSH_DATA (push, 1);
1013
1014 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
1015 PUSH_DATA (push, 0);
1016 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
1017 PUSH_DATA (push, 0);
1018 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
1019 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
1020 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
1021 PUSH_DATA (push, 0);
1022 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
1023 PUSH_DATA (push, 1);
1024 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
1025 PUSH_DATA (push, 1);
1026 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
1027 PUSH_DATA (push, 1);
1028 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
1029 PUSH_DATA (push, 0);
1030 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
1031 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
1032 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
1033 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
1034 } else {
1035 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1036 PUSH_DATA (push, 15);
1037 }
1038 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1039 PUSH_DATA (push, 8); /* 128 */
1040 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1041 PUSH_DATA (push, 1);
1042 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1043 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1044 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1045 }
1046
1047 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1048
1049 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1050 if (ret)
1051 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1052
1053 /* 6 user uniform areas, 6 driver areas, and 1 for the runout */
1054 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 13 << 16, NULL,
1055 &screen->uniform_bo);
1056 if (ret)
1057 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1058
1059 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1060
1061 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1062 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1063 PUSH_DATA (push, 256);
1064 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1065 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1066 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1067 PUSH_DATA (push, 0);
1068 PUSH_DATAf(push, 0.0f);
1069 PUSH_DATAf(push, 0.0f);
1070 PUSH_DATAf(push, 0.0f);
1071 PUSH_DATAf(push, 0.0f);
1072 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1073 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1074 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1075
1076 if (screen->base.drm->version >= 0x01000101) {
1077 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1078 if (ret)
1079 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1080 } else {
1081 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1082 value = (8 << 8) | 4;
1083 else
1084 value = (16 << 8) | 4;
1085 }
1086 screen->gpc_count = value & 0x000000ff;
1087 screen->mp_count = value >> 8;
1088 screen->mp_count_compute = screen->mp_count;
1089
1090 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1091 if (ret)
1092 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1093
1094 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1095 PUSH_DATAh(push, screen->tls->offset);
1096 PUSH_DATA (push, screen->tls->offset);
1097 PUSH_DATA (push, screen->tls->size >> 32);
1098 PUSH_DATA (push, screen->tls->size);
1099 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1100 PUSH_DATA (push, 0);
1101 /* Reduce likelihood of collision with real buffers by placing the hole at
1102 * the top of the 4G area. This will have to be dealt with for real
1103 * eventually by blocking off that area from the VM.
1104 */
1105 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1106 PUSH_DATA (push, 0xff << 24);
1107
1108 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1109 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1110 &screen->poly_cache);
1111 if (ret)
1112 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1113
1114 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1115 PUSH_DATAh(push, screen->poly_cache->offset);
1116 PUSH_DATA (push, screen->poly_cache->offset);
1117 PUSH_DATA (push, 3);
1118 }
1119
1120 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1121 &screen->txc);
1122 if (ret)
1123 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1124
1125 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1126 PUSH_DATAh(push, screen->txc->offset);
1127 PUSH_DATA (push, screen->txc->offset);
1128 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1129 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1130 screen->tic.maxwell = true;
1131 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1132 screen->tic.maxwell =
1133 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1134 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1135 }
1136 }
1137
1138 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1139 PUSH_DATAh(push, screen->txc->offset + 65536);
1140 PUSH_DATA (push, screen->txc->offset + 65536);
1141 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1142
1143 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1144 PUSH_DATA (push, 0);
1145 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1146 PUSH_DATA (push, 0);
1147 PUSH_DATA (push, 0);
1148 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1149 PUSH_DATA (push, 0x3f);
1150
1151 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1152 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1153 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1154 for (i = 0; i < 8 * 2; ++i)
1155 PUSH_DATA(push, 0);
1156 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1157 PUSH_DATA (push, 0);
1158 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1159 PUSH_DATA (push, 0);
1160
1161 /* neither scissors, viewport nor stencil mask should affect clears */
1162 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1163 PUSH_DATA (push, 0);
1164
1165 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1166 PUSH_DATA (push, 1);
1167 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1168 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1169 PUSH_DATAf(push, 0.0f);
1170 PUSH_DATAf(push, 1.0f);
1171 }
1172 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1173 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1174
1175 /* We use scissors instead of exact view volume clipping,
1176 * so they're always enabled.
1177 */
1178 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1179 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1180 PUSH_DATA (push, 1);
1181 PUSH_DATA (push, 8192 << 16);
1182 PUSH_DATA (push, 8192 << 16);
1183 }
1184
1185 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1186
1187 i = 0;
1188 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1189 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1190 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1191 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1192 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1193 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1194 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1195 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1196 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1197 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1198 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1199 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1200 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1201
1202 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1203 PUSH_DATA (push, 1);
1204 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1205 PUSH_DATA (push, 1);
1206 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1207 PUSH_DATA (push, 0x40);
1208 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1209 PUSH_DATA (push, 0);
1210 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1211 PUSH_DATA (push, 0x30);
1212 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1213 PUSH_DATA (push, 3);
1214 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1215 PUSH_DATA (push, 0x20);
1216 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1217 PUSH_DATA (push, 0x00);
1218 screen->save_state.patch_vertices = 3;
1219
1220 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1221 PUSH_DATA (push, 0);
1222 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1223 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1224
1225 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1226
1227 if (nvc0_screen_init_compute(screen))
1228 goto fail;
1229
1230 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1231 for (i = 0; i < 5; ++i) {
1232 /* TIC and TSC entries for each unit (nve4+ only) */
1233 /* auxiliary constants (6 user clip planes, base instance id) */
1234 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1235 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1236 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1237 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1238 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1239 PUSH_DATA (push, (15 << 4) | 1);
1240 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1241 unsigned j;
1242 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1243 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1244 for (j = 0; j < 8; ++j)
1245 PUSH_DATA(push, j);
1246 } else {
1247 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1248 PUSH_DATA (push, 0x54);
1249 }
1250
1251 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1252 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1253 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1254 PUSH_DATA (push, 0); /* 0 */
1255 PUSH_DATA (push, 0);
1256 PUSH_DATA (push, 1); /* 1 */
1257 PUSH_DATA (push, 0);
1258 PUSH_DATA (push, 0); /* 2 */
1259 PUSH_DATA (push, 1);
1260 PUSH_DATA (push, 1); /* 3 */
1261 PUSH_DATA (push, 1);
1262 PUSH_DATA (push, 2); /* 4 */
1263 PUSH_DATA (push, 0);
1264 PUSH_DATA (push, 3); /* 5 */
1265 PUSH_DATA (push, 0);
1266 PUSH_DATA (push, 2); /* 6 */
1267 PUSH_DATA (push, 1);
1268 PUSH_DATA (push, 3); /* 7 */
1269 PUSH_DATA (push, 1);
1270 }
1271 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1272 PUSH_DATA (push, 0);
1273
1274 PUSH_KICK (push);
1275
1276 screen->tic.entries = CALLOC(
1277 NVC0_TIC_MAX_ENTRIES + NVC0_TSC_MAX_ENTRIES + NVE4_IMG_MAX_HANDLES,
1278 sizeof(void *));
1279 screen->tsc.entries = screen->tic.entries + NVC0_TIC_MAX_ENTRIES;
1280 screen->img.entries = (void *)(screen->tsc.entries + NVC0_TSC_MAX_ENTRIES);
1281
1282 if (!nvc0_blitter_create(screen))
1283 goto fail;
1284
1285 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1286 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1287
1288 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1289
1290 return &screen->base;
1291
1292 fail:
1293 screen->base.base.context_create = NULL;
1294 return &screen->base;
1295 }
1296
1297 int
1298 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1299 {
1300 int i = screen->tic.next;
1301
1302 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1303 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1304
1305 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1306
1307 if (screen->tic.entries[i])
1308 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1309
1310 screen->tic.entries[i] = entry;
1311 return i;
1312 }
1313
1314 int
1315 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1316 {
1317 int i = screen->tsc.next;
1318
1319 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1320 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1321
1322 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1323
1324 if (screen->tsc.entries[i])
1325 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1326
1327 screen->tsc.entries[i] = entry;
1328 return i;
1329 }