gallium: Add a cap to check if the driver supports fill_rectangle
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 #include "nv50/g80_texture.xml.h"
42
43 static boolean
44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
45 enum pipe_format format,
46 enum pipe_texture_target target,
47 unsigned sample_count,
48 unsigned bindings)
49 {
50 const struct util_format_description *desc = util_format_description(format);
51
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56
57 /* Short-circuit the rest of the logic -- this is used by the state tracker
58 * to determine valid MS levels in a no-attachments scenario.
59 */
60 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
61 return true;
62
63 if (!util_format_is_supported(format, bindings))
64 return false;
65
66 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67 if (util_format_get_blocksizebits(format) == 3 * 32)
68 return false;
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79 */
80 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85 */
86 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87 return false;
88
89 /* shared is always supported */
90 bindings &= ~(PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
97 return false;
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 return 430;
131 case PIPE_CAP_MAX_RENDER_TARGETS:
132 return 8;
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 128;
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142 return 1024;
143 case PIPE_CAP_MAX_VERTEX_STREAMS:
144 return 4;
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146 return 2048;
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150 if (class_3d < NVE4_3D_CLASS)
151 return 256; /* IMAGE bindings require alignment to 256 */
152 return 16;
153 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
154 return 16;
155 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
156 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
157 case PIPE_CAP_MAX_VIEWPORTS:
158 return NVC0_MAX_VIEWPORTS;
159 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
160 return 4;
161 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
162 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
163 case PIPE_CAP_ENDIANNESS:
164 return PIPE_ENDIAN_LITTLE;
165 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
166 return 30;
167 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
168 return NVC0_MAX_WINDOW_RECTANGLES;
169
170 /* supported caps */
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172 case PIPE_CAP_TEXTURE_SWIZZLE:
173 case PIPE_CAP_TEXTURE_SHADOW_MAP:
174 case PIPE_CAP_NPOT_TEXTURES:
175 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
176 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
177 case PIPE_CAP_ANISOTROPIC_FILTER:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_CUBE_MAP_ARRAY:
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE:
182 case PIPE_CAP_TWO_SIDED_STENCIL:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE:
184 case PIPE_CAP_POINT_SPRITE:
185 case PIPE_CAP_TGSI_TEXCOORD:
186 case PIPE_CAP_SM3:
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
190 case PIPE_CAP_QUERY_TIMESTAMP:
191 case PIPE_CAP_QUERY_TIME_ELAPSED:
192 case PIPE_CAP_OCCLUSION_QUERY:
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
195 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
196 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
197 case PIPE_CAP_INDEP_BLEND_ENABLE:
198 case PIPE_CAP_INDEP_BLEND_FUNC:
199 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
200 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
201 case PIPE_CAP_PRIMITIVE_RESTART:
202 case PIPE_CAP_TGSI_INSTANCEID:
203 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
204 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
205 case PIPE_CAP_CONDITIONAL_RENDER:
206 case PIPE_CAP_TEXTURE_BARRIER:
207 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
208 case PIPE_CAP_START_INSTANCE:
209 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
210 case PIPE_CAP_DRAW_INDIRECT:
211 case PIPE_CAP_USER_CONSTANT_BUFFERS:
212 case PIPE_CAP_USER_VERTEX_BUFFERS:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 case PIPE_CAP_SAMPLE_SHADING:
215 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
216 case PIPE_CAP_TEXTURE_GATHER_SM5:
217 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
218 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET:
220 case PIPE_CAP_CLIP_HALFZ:
221 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
222 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
223 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
224 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
225 case PIPE_CAP_DEPTH_BOUNDS_TEST:
226 case PIPE_CAP_TGSI_TXQS:
227 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
228 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
229 case PIPE_CAP_SHAREABLE_SHADERS:
230 case PIPE_CAP_CLEAR_TEXTURE:
231 case PIPE_CAP_DRAW_PARAMETERS:
232 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
236 case PIPE_CAP_QUERY_BUFFER_OBJECT:
237 case PIPE_CAP_INVALIDATE_BUFFER:
238 case PIPE_CAP_STRING_MARKER:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_CULL_DISTANCE:
241 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
242 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
243 case PIPE_CAP_TGSI_VOTE:
244 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
245 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
246 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
247 case PIPE_CAP_DOUBLES:
248 case PIPE_CAP_INT64:
249 case PIPE_CAP_TGSI_TEX_TXF_LZ:
250 return 1;
251 case PIPE_CAP_COMPUTE:
252 return (class_3d < GP100_3D_CLASS);
253 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
254 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
255 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
256 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
257 case PIPE_CAP_TGSI_FS_FBFETCH:
258 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
259
260 /* unsupported caps */
261 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
262 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
263 case PIPE_CAP_SHADER_STENCIL_EXPORT:
264 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
265 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
266 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
267 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
268 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
269 case PIPE_CAP_FAKE_SW_MSAA:
270 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
271 case PIPE_CAP_VERTEXID_NOBASE:
272 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
273 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
274 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
275 case PIPE_CAP_GENERATE_MIPMAP:
276 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
277 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
278 case PIPE_CAP_QUERY_MEMORY_INFO:
279 case PIPE_CAP_PCI_GROUP:
280 case PIPE_CAP_PCI_BUS:
281 case PIPE_CAP_PCI_DEVICE:
282 case PIPE_CAP_PCI_FUNCTION:
283 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
284 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
285 case PIPE_CAP_NATIVE_FENCE_FD:
286 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
287 case PIPE_CAP_INT64_DIVMOD:
288 case PIPE_CAP_TGSI_CLOCK:
289 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
290 return 0;
291
292 case PIPE_CAP_VENDOR_ID:
293 return 0x10de;
294 case PIPE_CAP_DEVICE_ID: {
295 uint64_t device_id;
296 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
297 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
298 return -1;
299 }
300 return device_id;
301 }
302 case PIPE_CAP_ACCELERATED:
303 return 1;
304 case PIPE_CAP_VIDEO_MEMORY:
305 return dev->vram_size >> 20;
306 case PIPE_CAP_UMA:
307 return 0;
308 }
309
310 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
311 return 0;
312 }
313
314 static int
315 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
316 enum pipe_shader_type shader,
317 enum pipe_shader_cap param)
318 {
319 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
320
321 switch (shader) {
322 case PIPE_SHADER_VERTEX:
323 case PIPE_SHADER_GEOMETRY:
324 case PIPE_SHADER_FRAGMENT:
325 case PIPE_SHADER_COMPUTE:
326 case PIPE_SHADER_TESS_CTRL:
327 case PIPE_SHADER_TESS_EVAL:
328 break;
329 default:
330 return 0;
331 }
332
333 switch (param) {
334 case PIPE_SHADER_CAP_PREFERRED_IR:
335 return PIPE_SHADER_IR_TGSI;
336 case PIPE_SHADER_CAP_SUPPORTED_IRS:
337 return 1 << PIPE_SHADER_IR_TGSI;
338 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
339 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
340 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
341 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
342 return 16384;
343 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
344 return 16;
345 case PIPE_SHADER_CAP_MAX_INPUTS:
346 if (shader == PIPE_SHADER_VERTEX)
347 return 32;
348 /* NOTE: These only count our slots for GENERIC varyings.
349 * The address space may be larger, but the actual hard limit seems to be
350 * less than what the address space layout permits, so don't add TEXCOORD,
351 * COLOR, etc. here.
352 */
353 if (shader == PIPE_SHADER_FRAGMENT)
354 return 0x1f0 / 16;
355 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
356 * and excludes 0x60 per-patch inputs.
357 */
358 return 0x200 / 16;
359 case PIPE_SHADER_CAP_MAX_OUTPUTS:
360 return 32;
361 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
362 return 65536;
363 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
364 return NVC0_MAX_PIPE_CONSTBUFS;
365 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
366 return shader != PIPE_SHADER_FRAGMENT;
367 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
368 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
369 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
370 return 1;
371 case PIPE_SHADER_CAP_MAX_TEMPS:
372 return NVC0_CAP_MAX_PROGRAM_TEMPS;
373 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
374 return 1;
375 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
376 return 1;
377 case PIPE_SHADER_CAP_SUBROUTINES:
378 return 1;
379 case PIPE_SHADER_CAP_INTEGERS:
380 return 1;
381 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
382 return 1;
383 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
384 return 1;
385 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
386 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
387 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
388 return 0;
389 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
390 return NVC0_MAX_BUFFERS;
391 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
392 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
393 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
394 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
395 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
396 return 32;
397 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
398 if (class_3d >= NVE4_3D_CLASS)
399 return NVC0_MAX_IMAGES;
400 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
401 return NVC0_MAX_IMAGES;
402 return 0;
403 default:
404 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
405 return 0;
406 }
407 }
408
409 static float
410 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
411 {
412 switch (param) {
413 case PIPE_CAPF_MAX_LINE_WIDTH:
414 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
415 return 10.0f;
416 case PIPE_CAPF_MAX_POINT_WIDTH:
417 return 63.0f;
418 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
419 return 63.375f;
420 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
421 return 16.0f;
422 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
423 return 15.0f;
424 case PIPE_CAPF_GUARD_BAND_LEFT:
425 case PIPE_CAPF_GUARD_BAND_TOP:
426 return 0.0f;
427 case PIPE_CAPF_GUARD_BAND_RIGHT:
428 case PIPE_CAPF_GUARD_BAND_BOTTOM:
429 return 0.0f; /* that or infinity */
430 }
431
432 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
433 return 0.0f;
434 }
435
436 static int
437 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
438 enum pipe_shader_ir ir_type,
439 enum pipe_compute_cap param, void *data)
440 {
441 struct nvc0_screen *screen = nvc0_screen(pscreen);
442 const uint16_t obj_class = screen->compute->oclass;
443
444 #define RET(x) do { \
445 if (data) \
446 memcpy(data, x, sizeof(x)); \
447 return sizeof(x); \
448 } while (0)
449
450 switch (param) {
451 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
452 RET((uint64_t []) { 3 });
453 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
454 if (obj_class >= NVE4_COMPUTE_CLASS) {
455 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
456 } else {
457 RET(((uint64_t []) { 65535, 65535, 65535 }));
458 }
459 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
460 RET(((uint64_t []) { 1024, 1024, 64 }));
461 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
462 RET((uint64_t []) { 1024 });
463 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
464 if (obj_class >= NVE4_COMPUTE_CLASS) {
465 RET((uint64_t []) { 1024 });
466 } else {
467 RET((uint64_t []) { 512 });
468 }
469 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
470 RET((uint64_t []) { 1ULL << 40 });
471 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
472 switch (obj_class) {
473 case GM200_COMPUTE_CLASS:
474 RET((uint64_t []) { 96 << 10 });
475 break;
476 case GM107_COMPUTE_CLASS:
477 RET((uint64_t []) { 64 << 10 });
478 break;
479 default:
480 RET((uint64_t []) { 48 << 10 });
481 break;
482 }
483 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
484 RET((uint64_t []) { 512 << 10 });
485 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
486 RET((uint64_t []) { 4096 });
487 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
488 RET((uint32_t []) { 32 });
489 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
490 RET((uint64_t []) { 1ULL << 40 });
491 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
492 RET((uint32_t []) { 0 });
493 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
494 RET((uint32_t []) { screen->mp_count_compute });
495 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
496 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
497 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
498 RET((uint32_t []) { 64 });
499 default:
500 return 0;
501 }
502
503 #undef RET
504 }
505
506 static void
507 nvc0_screen_destroy(struct pipe_screen *pscreen)
508 {
509 struct nvc0_screen *screen = nvc0_screen(pscreen);
510
511 if (!nouveau_drm_screen_unref(&screen->base))
512 return;
513
514 if (screen->base.fence.current) {
515 struct nouveau_fence *current = NULL;
516
517 /* nouveau_fence_wait will create a new current fence, so wait on the
518 * _current_ one, and remove both.
519 */
520 nouveau_fence_ref(screen->base.fence.current, &current);
521 nouveau_fence_wait(current, NULL);
522 nouveau_fence_ref(NULL, &current);
523 nouveau_fence_ref(NULL, &screen->base.fence.current);
524 }
525 if (screen->base.pushbuf)
526 screen->base.pushbuf->user_priv = NULL;
527
528 if (screen->blitter)
529 nvc0_blitter_destroy(screen);
530 if (screen->pm.prog) {
531 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
532 nvc0_program_destroy(NULL, screen->pm.prog);
533 FREE(screen->pm.prog);
534 }
535
536 nouveau_bo_ref(NULL, &screen->text);
537 nouveau_bo_ref(NULL, &screen->uniform_bo);
538 nouveau_bo_ref(NULL, &screen->tls);
539 nouveau_bo_ref(NULL, &screen->txc);
540 nouveau_bo_ref(NULL, &screen->fence.bo);
541 nouveau_bo_ref(NULL, &screen->poly_cache);
542
543 nouveau_heap_destroy(&screen->lib_code);
544 nouveau_heap_destroy(&screen->text_heap);
545
546 FREE(screen->default_tsc);
547 FREE(screen->tic.entries);
548
549 nouveau_object_del(&screen->eng3d);
550 nouveau_object_del(&screen->eng2d);
551 nouveau_object_del(&screen->m2mf);
552 nouveau_object_del(&screen->compute);
553 nouveau_object_del(&screen->nvsw);
554
555 nouveau_screen_fini(&screen->base);
556
557 FREE(screen);
558 }
559
560 static int
561 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
562 unsigned size, const uint32_t *data)
563 {
564 struct nouveau_pushbuf *push = screen->base.pushbuf;
565
566 size /= 4;
567
568 assert((pos + size) <= 0x800);
569
570 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
571 PUSH_DATA (push, (m - 0x3800) / 8);
572 PUSH_DATA (push, pos);
573 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
574 PUSH_DATA (push, pos);
575 PUSH_DATAp(push, data, size);
576
577 return pos + size;
578 }
579
580 static void
581 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
582 {
583 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
584 PUSH_DATA (push, 0xff);
585 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
586 PUSH_DATA (push, 0xff);
587 PUSH_DATA (push, 0xff);
588 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
589 PUSH_DATA (push, 0xff);
590 PUSH_DATA (push, 0xff);
591 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
592 PUSH_DATA (push, 0x3f);
593
594 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
595 PUSH_DATA (push, (3 << 16) | 3);
596 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
597 PUSH_DATA (push, (2 << 16) | 2);
598
599 if (obj_class < GM107_3D_CLASS) {
600 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
601 PUSH_DATA (push, 0);
602 }
603 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
604 PUSH_DATA (push, 0x10);
605 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
606 PUSH_DATA (push, 0x10);
607 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
608 PUSH_DATA (push, 0x10);
609 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
610 PUSH_DATA (push, 0x10);
611 PUSH_DATA (push, 0x10);
612 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
613 PUSH_DATA (push, 0x10);
614 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
615 PUSH_DATA (push, 0xe);
616
617 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
618 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
619 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
620 PUSH_DATA (push, 0);
621 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
622 PUSH_DATA (push, 3);
623
624 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
625 PUSH_DATA (push, 0x3fffff);
626 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
627 PUSH_DATA (push, 1);
628 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
629 PUSH_DATA (push, 1);
630
631 if (obj_class < GM107_3D_CLASS) {
632 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
633 PUSH_DATA (push, 3);
634
635 if (obj_class >= NVE4_3D_CLASS) {
636 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
637 PUSH_DATA (push, 1);
638 }
639 }
640
641 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
642 * are supposed to do */
643 }
644
645 static void
646 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
647 {
648 struct nvc0_screen *screen = nvc0_screen(pscreen);
649 struct nouveau_pushbuf *push = screen->base.pushbuf;
650
651 /* we need to do it after possible flush in MARK_RING */
652 *sequence = ++screen->base.fence.sequence;
653
654 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
655 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
656 PUSH_DATAh(push, screen->fence.bo->offset);
657 PUSH_DATA (push, screen->fence.bo->offset);
658 PUSH_DATA (push, *sequence);
659 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
660 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
661 }
662
663 static u32
664 nvc0_screen_fence_update(struct pipe_screen *pscreen)
665 {
666 struct nvc0_screen *screen = nvc0_screen(pscreen);
667 return screen->fence.map[0];
668 }
669
670 static int
671 nvc0_screen_init_compute(struct nvc0_screen *screen)
672 {
673 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
674
675 switch (screen->base.device->chipset & ~0xf) {
676 case 0xc0:
677 case 0xd0:
678 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
679 case 0xe0:
680 case 0xf0:
681 case 0x100:
682 case 0x110:
683 case 0x120:
684 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
685 case 0x130:
686 return 0;
687 default:
688 return -1;
689 }
690 }
691
692 static int
693 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
694 uint32_t lpos, uint32_t lneg, uint32_t cstack)
695 {
696 struct nouveau_bo *bo = NULL;
697 int ret;
698 uint64_t size = (lpos + lneg) * 32 + cstack;
699
700 if (size >= (1 << 20)) {
701 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
702 return -1;
703 }
704
705 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
706 size = align(size, 0x8000);
707 size *= screen->mp_count;
708
709 size = align(size, 1 << 17);
710
711 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
712 NULL, &bo);
713 if (ret)
714 return ret;
715 nouveau_bo_ref(NULL, &screen->tls);
716 screen->tls = bo;
717 return 0;
718 }
719
720 int
721 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
722 {
723 struct nouveau_pushbuf *push = screen->base.pushbuf;
724 struct nouveau_bo *bo;
725 int ret;
726
727 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
728 1 << 17, size, NULL, &bo);
729 if (ret)
730 return ret;
731
732 nouveau_bo_ref(NULL, &screen->text);
733 screen->text = bo;
734
735 nouveau_heap_destroy(&screen->lib_code);
736 nouveau_heap_destroy(&screen->text_heap);
737
738 /* XXX: getting a page fault at the end of the code buffer every few
739 * launches, don't use the last 256 bytes to work around them - prefetch ?
740 */
741 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
742
743 /* update the code segment setup */
744 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
745 PUSH_DATAh(push, screen->text->offset);
746 PUSH_DATA (push, screen->text->offset);
747 if (screen->compute) {
748 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
749 PUSH_DATAh(push, screen->text->offset);
750 PUSH_DATA (push, screen->text->offset);
751 }
752
753 return 0;
754 }
755
756 #define FAIL_SCREEN_INIT(str, err) \
757 do { \
758 NOUVEAU_ERR(str, err); \
759 goto fail; \
760 } while(0)
761
762 struct nouveau_screen *
763 nvc0_screen_create(struct nouveau_device *dev)
764 {
765 struct nvc0_screen *screen;
766 struct pipe_screen *pscreen;
767 struct nouveau_object *chan;
768 struct nouveau_pushbuf *push;
769 uint64_t value;
770 uint32_t obj_class;
771 uint32_t flags;
772 int ret;
773 unsigned i;
774
775 switch (dev->chipset & ~0xf) {
776 case 0xc0:
777 case 0xd0:
778 case 0xe0:
779 case 0xf0:
780 case 0x100:
781 case 0x110:
782 case 0x120:
783 case 0x130:
784 break;
785 default:
786 return NULL;
787 }
788
789 screen = CALLOC_STRUCT(nvc0_screen);
790 if (!screen)
791 return NULL;
792 pscreen = &screen->base.base;
793 pscreen->destroy = nvc0_screen_destroy;
794
795 ret = nouveau_screen_init(&screen->base, dev);
796 if (ret)
797 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
798 chan = screen->base.channel;
799 push = screen->base.pushbuf;
800 push->user_priv = screen;
801 push->rsvd_kick = 5;
802
803 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
804 PIPE_BIND_SHADER_BUFFER |
805 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
806 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
807 screen->base.sysmem_bindings |=
808 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
809
810 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
811 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
812 screen->base.vidmem_bindings = 0;
813 }
814
815 pscreen->context_create = nvc0_create;
816 pscreen->is_format_supported = nvc0_screen_is_format_supported;
817 pscreen->get_param = nvc0_screen_get_param;
818 pscreen->get_shader_param = nvc0_screen_get_shader_param;
819 pscreen->get_paramf = nvc0_screen_get_paramf;
820 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
821 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
822
823 nvc0_screen_init_resource_functions(pscreen);
824
825 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
826 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
827
828 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
829 if (screen->base.drm->version >= 0x01000202)
830 flags |= NOUVEAU_BO_COHERENT;
831
832 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
833 if (ret)
834 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
835 nouveau_bo_map(screen->fence.bo, 0, NULL);
836 screen->fence.map = screen->fence.bo->map;
837 screen->base.fence.emit = nvc0_screen_fence_emit;
838 screen->base.fence.update = nvc0_screen_fence_update;
839
840
841 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
842 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
843 if (ret)
844 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
845
846 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
847 PUSH_DATA (push, screen->nvsw->handle);
848
849 switch (dev->chipset & ~0xf) {
850 case 0x130:
851 case 0x120:
852 case 0x110:
853 case 0x100:
854 case 0xf0:
855 obj_class = NVF0_P2MF_CLASS;
856 break;
857 case 0xe0:
858 obj_class = NVE4_P2MF_CLASS;
859 break;
860 default:
861 obj_class = NVC0_M2MF_CLASS;
862 break;
863 }
864 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
865 &screen->m2mf);
866 if (ret)
867 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
868
869 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
870 PUSH_DATA (push, screen->m2mf->oclass);
871 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
872 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
873 PUSH_DATA (push, 0xa0b5);
874 }
875
876 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
877 &screen->eng2d);
878 if (ret)
879 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
880
881 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
882 PUSH_DATA (push, screen->eng2d->oclass);
883 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
884 PUSH_DATA (push, 0);
885 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
886 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
887 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
888 PUSH_DATA (push, 0);
889 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
890 PUSH_DATA (push, 0);
891 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
892 PUSH_DATA (push, 0x3f);
893 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
894 PUSH_DATA (push, 1);
895 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
896 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
897
898 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
899 PUSH_DATAh(push, screen->fence.bo->offset + 16);
900 PUSH_DATA (push, screen->fence.bo->offset + 16);
901
902 switch (dev->chipset & ~0xf) {
903 case 0x130:
904 switch (dev->chipset) {
905 case 0x130:
906 obj_class = GP100_3D_CLASS;
907 break;
908 default:
909 obj_class = GP102_3D_CLASS;
910 break;
911 }
912 break;
913 case 0x120:
914 obj_class = GM200_3D_CLASS;
915 break;
916 case 0x110:
917 obj_class = GM107_3D_CLASS;
918 break;
919 case 0x100:
920 case 0xf0:
921 obj_class = NVF0_3D_CLASS;
922 break;
923 case 0xe0:
924 switch (dev->chipset) {
925 case 0xea:
926 obj_class = NVEA_3D_CLASS;
927 break;
928 default:
929 obj_class = NVE4_3D_CLASS;
930 break;
931 }
932 break;
933 case 0xd0:
934 obj_class = NVC8_3D_CLASS;
935 break;
936 case 0xc0:
937 default:
938 switch (dev->chipset) {
939 case 0xc8:
940 obj_class = NVC8_3D_CLASS;
941 break;
942 case 0xc1:
943 obj_class = NVC1_3D_CLASS;
944 break;
945 default:
946 obj_class = NVC0_3D_CLASS;
947 break;
948 }
949 break;
950 }
951 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
952 &screen->eng3d);
953 if (ret)
954 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
955 screen->base.class_3d = obj_class;
956
957 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
958 PUSH_DATA (push, screen->eng3d->oclass);
959
960 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
961 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
962
963 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
964 /* kill shaders after about 1 second (at 100 MHz) */
965 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
966 PUSH_DATA (push, 0x17);
967 }
968
969 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
970 screen->base.drm->version >= 0x01000101);
971 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
972 for (i = 0; i < 8; ++i)
973 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
974
975 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
976 PUSH_DATA (push, 1);
977
978 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
979 PUSH_DATA (push, 0);
980 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
981 PUSH_DATA (push, 0);
982 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
983 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
984 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
985 PUSH_DATA (push, 0);
986 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
987 PUSH_DATA (push, 1);
988 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
989 PUSH_DATA (push, 1);
990 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
991 PUSH_DATA (push, 1);
992 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
993 PUSH_DATA (push, 0);
994 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
995 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
996 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
997 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
998 } else {
999 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1000 PUSH_DATA (push, 15);
1001 }
1002 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1003 PUSH_DATA (push, 8); /* 128 */
1004 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1005 PUSH_DATA (push, 1);
1006 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1007 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1008 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1009 }
1010
1011 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1012
1013 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1014 if (ret)
1015 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1016
1017 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1018 &screen->uniform_bo);
1019 if (ret)
1020 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1021
1022 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1023
1024 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1025 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1026 PUSH_DATA (push, 256);
1027 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1028 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1029 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1030 PUSH_DATA (push, 0);
1031 PUSH_DATAf(push, 0.0f);
1032 PUSH_DATAf(push, 0.0f);
1033 PUSH_DATAf(push, 0.0f);
1034 PUSH_DATAf(push, 0.0f);
1035 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1036 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1037 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1038
1039 if (screen->base.drm->version >= 0x01000101) {
1040 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1041 if (ret)
1042 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1043 } else {
1044 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1045 value = (8 << 8) | 4;
1046 else
1047 value = (16 << 8) | 4;
1048 }
1049 screen->gpc_count = value & 0x000000ff;
1050 screen->mp_count = value >> 8;
1051 screen->mp_count_compute = screen->mp_count;
1052
1053 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1054 if (ret)
1055 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1056
1057 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1058 PUSH_DATAh(push, screen->tls->offset);
1059 PUSH_DATA (push, screen->tls->offset);
1060 PUSH_DATA (push, screen->tls->size >> 32);
1061 PUSH_DATA (push, screen->tls->size);
1062 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1063 PUSH_DATA (push, 0);
1064 /* Reduce likelihood of collision with real buffers by placing the hole at
1065 * the top of the 4G area. This will have to be dealt with for real
1066 * eventually by blocking off that area from the VM.
1067 */
1068 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1069 PUSH_DATA (push, 0xff << 24);
1070
1071 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1072 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1073 &screen->poly_cache);
1074 if (ret)
1075 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1076
1077 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1078 PUSH_DATAh(push, screen->poly_cache->offset);
1079 PUSH_DATA (push, screen->poly_cache->offset);
1080 PUSH_DATA (push, 3);
1081 }
1082
1083 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1084 &screen->txc);
1085 if (ret)
1086 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1087
1088 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1089 PUSH_DATAh(push, screen->txc->offset);
1090 PUSH_DATA (push, screen->txc->offset);
1091 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1092 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1093 screen->tic.maxwell = true;
1094 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1095 screen->tic.maxwell =
1096 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1097 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1098 }
1099 }
1100
1101 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1102 PUSH_DATAh(push, screen->txc->offset + 65536);
1103 PUSH_DATA (push, screen->txc->offset + 65536);
1104 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1105
1106 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1107 PUSH_DATA (push, 0);
1108 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1109 PUSH_DATA (push, 0);
1110 PUSH_DATA (push, 0);
1111 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1112 PUSH_DATA (push, 0x3f);
1113
1114 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1115 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1116 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1117 for (i = 0; i < 8 * 2; ++i)
1118 PUSH_DATA(push, 0);
1119 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1120 PUSH_DATA (push, 0);
1121 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1122 PUSH_DATA (push, 0);
1123
1124 /* neither scissors, viewport nor stencil mask should affect clears */
1125 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1126 PUSH_DATA (push, 0);
1127
1128 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1129 PUSH_DATA (push, 1);
1130 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1131 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1132 PUSH_DATAf(push, 0.0f);
1133 PUSH_DATAf(push, 1.0f);
1134 }
1135 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1136 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1137
1138 /* We use scissors instead of exact view volume clipping,
1139 * so they're always enabled.
1140 */
1141 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1142 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1143 PUSH_DATA (push, 1);
1144 PUSH_DATA (push, 8192 << 16);
1145 PUSH_DATA (push, 8192 << 16);
1146 }
1147
1148 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1149
1150 i = 0;
1151 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1152 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1153 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1154 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1155 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1156 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1157 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1158 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1159 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1160 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1161 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1162 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1163 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1164
1165 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1166 PUSH_DATA (push, 1);
1167 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1168 PUSH_DATA (push, 1);
1169 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1170 PUSH_DATA (push, 0x40);
1171 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1172 PUSH_DATA (push, 0);
1173 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1174 PUSH_DATA (push, 0x30);
1175 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1176 PUSH_DATA (push, 3);
1177 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1178 PUSH_DATA (push, 0x20);
1179 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1180 PUSH_DATA (push, 0x00);
1181 screen->save_state.patch_vertices = 3;
1182
1183 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1184 PUSH_DATA (push, 0);
1185 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1186 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1187
1188 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1189
1190 if (nvc0_screen_init_compute(screen))
1191 goto fail;
1192
1193 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1194 for (i = 0; i < 5; ++i) {
1195 /* TIC and TSC entries for each unit (nve4+ only) */
1196 /* auxiliary constants (6 user clip planes, base instance id) */
1197 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1198 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1199 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1200 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1201 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1202 PUSH_DATA (push, (15 << 4) | 1);
1203 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1204 unsigned j;
1205 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1206 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1207 for (j = 0; j < 8; ++j)
1208 PUSH_DATA(push, j);
1209 } else {
1210 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1211 PUSH_DATA (push, 0x54);
1212 }
1213
1214 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1215 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1216 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1217 PUSH_DATA (push, 0); /* 0 */
1218 PUSH_DATA (push, 0);
1219 PUSH_DATA (push, 1); /* 1 */
1220 PUSH_DATA (push, 0);
1221 PUSH_DATA (push, 0); /* 2 */
1222 PUSH_DATA (push, 1);
1223 PUSH_DATA (push, 1); /* 3 */
1224 PUSH_DATA (push, 1);
1225 PUSH_DATA (push, 2); /* 4 */
1226 PUSH_DATA (push, 0);
1227 PUSH_DATA (push, 3); /* 5 */
1228 PUSH_DATA (push, 0);
1229 PUSH_DATA (push, 2); /* 6 */
1230 PUSH_DATA (push, 1);
1231 PUSH_DATA (push, 3); /* 7 */
1232 PUSH_DATA (push, 1);
1233 }
1234 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1235 PUSH_DATA (push, 0);
1236
1237 PUSH_KICK (push);
1238
1239 screen->tic.entries = CALLOC(4096, sizeof(void *));
1240 screen->tsc.entries = screen->tic.entries + 2048;
1241
1242 if (!nvc0_blitter_create(screen))
1243 goto fail;
1244
1245 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1246 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1247
1248 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1249
1250 return &screen->base;
1251
1252 fail:
1253 screen->base.base.context_create = NULL;
1254 return &screen->base;
1255 }
1256
1257 int
1258 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1259 {
1260 int i = screen->tic.next;
1261
1262 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1263 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1264
1265 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1266
1267 if (screen->tic.entries[i])
1268 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1269
1270 screen->tic.entries[i] = entry;
1271 return i;
1272 }
1273
1274 int
1275 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1276 {
1277 int i = screen->tsc.next;
1278
1279 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1280 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1281
1282 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1283
1284 if (screen->tsc.entries[i])
1285 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1286
1287 screen->tsc.entries[i] = entry;
1288 return i;
1289 }