1 #include "draw/draw_context.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/internal/p_winsys_screen.h"
5 #include "nv04_context.h"
6 #include "nv04_screen.h"
9 nv04_flush(struct pipe_context
*pipe
, unsigned flags
,
10 struct pipe_fence_handle
**fence
)
12 struct nv04_context
*nv04
= nv04_context(pipe
);
14 draw_flush(nv04
->draw
);
20 nv04_destroy(struct pipe_context
*pipe
)
22 struct nv04_context
*nv04
= nv04_context(pipe
);
25 draw_destroy(nv04
->draw
);
31 nv04_set_edgeflags(struct pipe_context
*pipe
, const unsigned *bitfield
)
36 nv04_init_hwctx(struct nv04_context
*nv04
)
38 // requires a valid handle
39 // BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1);
41 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_NOP
, 1);
44 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_CONTROL
, 1);
46 // OUT_RING(1<<20/*no cull*/);
47 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_BLEND
, 1);
48 // OUT_RING(0x24|(1<<6)|(1<<8));
50 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_FORMAT
, 1);
52 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_FILTER
, 1);
54 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY
, 1);
56 // BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1);
57 // OUT_RING(SCREEN_OFFSET);
58 BEGIN_RING(fahrenheit
, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR
, 1);
68 nv04_create(struct pipe_screen
*pscreen
, unsigned pctx_id
)
70 struct nv04_screen
*screen
= nv04_screen(pscreen
);
71 struct pipe_winsys
*ws
= pscreen
->winsys
;
72 struct nv04_context
*nv04
;
73 struct nouveau_winsys
*nvws
= screen
->nvws
;
75 nv04
= CALLOC(1, sizeof(struct nv04_context
));
78 nv04
->screen
= screen
;
79 nv04
->pctx_id
= pctx_id
;
83 nv04
->pipe
.winsys
= ws
;
84 nv04
->pipe
.screen
= pscreen
;
85 nv04
->pipe
.destroy
= nv04_destroy
;
86 nv04
->pipe
.set_edgeflags
= nv04_set_edgeflags
;
87 nv04
->pipe
.draw_arrays
= nv04_draw_arrays
;
88 nv04
->pipe
.draw_elements
= nv04_draw_elements
;
89 nv04
->pipe
.clear
= nv04_clear
;
90 nv04
->pipe
.flush
= nv04_flush
;
92 nv04_init_surface_functions(nv04
);
93 nv04_init_state_functions(nv04
);
95 nv04
->draw
= draw_create();
97 draw_wide_point_threshold(nv04
->draw
, 0.0);
98 draw_wide_line_threshold(nv04
->draw
, 0.0);
99 draw_enable_line_stipple(nv04
->draw
, FALSE
);
100 draw_enable_point_sprites(nv04
->draw
, FALSE
);
101 draw_set_rasterize_stage(nv04
->draw
, nv04_draw_vbuf_stage(nv04
));
103 nv04_init_hwctx(nv04
);