r600: don't enable depth test if there is no depth buffer
[mesa.git] / src / gallium / drivers / nv30 / nv30_state_fb.c
1 #include "nv30_context.h"
2 #include "nouveau/nouveau_util.h"
3
4 static boolean
5 nv30_state_framebuffer_validate(struct nv30_context *nv30)
6 {
7 struct pipe_framebuffer_state *fb = &nv30->framebuffer;
8 struct nouveau_channel *chan = nv30->screen->base.channel;
9 struct nouveau_grobj *rankine = nv30->screen->rankine;
10 struct nv04_surface *rt[2], *zeta = NULL;
11 uint32_t rt_enable = 0, rt_format = 0;
12 int i, colour_format = 0, zeta_format = 0, depth_only = 0;
13 struct nouveau_stateobj *so = so_new(12, 18, 10);
14 unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
15 unsigned w = fb->width;
16 unsigned h = fb->height;
17 struct nv30_miptree *nv30mt;
18 int colour_bits = 32, zeta_bits = 32;
19
20 for (i = 0; i < fb->nr_cbufs; i++) {
21 if (colour_format) {
22 assert(colour_format == fb->cbufs[i]->format);
23 } else {
24 colour_format = fb->cbufs[i]->format;
25 rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
26 rt[i] = (struct nv04_surface *)fb->cbufs[i];
27 }
28 }
29
30 if (rt_enable & NV34TCL_RT_ENABLE_COLOR1)
31 rt_enable |= NV34TCL_RT_ENABLE_MRT;
32
33 if (fb->zsbuf) {
34 zeta_format = fb->zsbuf->format;
35 zeta = (struct nv04_surface *)fb->zsbuf;
36 }
37
38 if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) {
39 /* Render to at least a colour buffer */
40 if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
41 assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
42 for (i = 1; i < fb->nr_cbufs; i++)
43 assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
44
45 rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
46 (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
47 (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
48 }
49 else
50 rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
51 } else if (fb->zsbuf) {
52 depth_only = 1;
53
54 /* Render to depth buffer only */
55 if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
56 assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
57
58 rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
59 (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
60 (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
61 }
62 else
63 rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
64 } else {
65 return FALSE;
66 }
67
68 switch (colour_format) {
69 case PIPE_FORMAT_B8G8R8X8_UNORM:
70 rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
71 break;
72 case PIPE_FORMAT_B8G8R8A8_UNORM:
73 case 0:
74 rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
75 break;
76 case PIPE_FORMAT_B5G6R5_UNORM:
77 rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
78 colour_bits = 16;
79 break;
80 default:
81 assert(0);
82 }
83
84 switch (zeta_format) {
85 case PIPE_FORMAT_Z16_UNORM:
86 rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
87 zeta_bits = 16;
88 break;
89 case PIPE_FORMAT_S8Z24_UNORM:
90 case PIPE_FORMAT_X8Z24_UNORM:
91 case 0:
92 rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
93 break;
94 default:
95 assert(0);
96 }
97
98 if (colour_bits > zeta_bits) {
99 return FALSE;
100 }
101
102 if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) {
103 struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
104 uint32_t pitch = rt0->pitch;
105
106 if (zeta) {
107 pitch |= (zeta->pitch << 16);
108 } else {
109 pitch |= (pitch << 16);
110 }
111
112 nv30mt = (struct nv30_miptree *) rt0->base.texture;
113 so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
114 so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
115 chan->vram->handle, chan->gart->handle);
116 so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
117 so_data (so, pitch);
118 so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset,
119 rt_flags | NOUVEAU_BO_LOW, 0, 0);
120 }
121
122 if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
123 nv30mt = (struct nv30_miptree *)rt[1]->base.texture;
124 so_method(so, rankine, NV34TCL_DMA_COLOR1, 1);
125 so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
126 chan->vram->handle, chan->gart->handle);
127 so_method(so, rankine, NV34TCL_COLOR1_OFFSET, 2);
128 so_reloc (so, nouveau_bo(nv30mt->buffer), rt[1]->base.offset,
129 rt_flags | NOUVEAU_BO_LOW, 0, 0);
130 so_data (so, rt[1]->pitch);
131 }
132
133 if (zeta_format) {
134 nv30mt = (struct nv30_miptree *)zeta->base.texture;
135 so_method(so, rankine, NV34TCL_DMA_ZETA, 1);
136 so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
137 chan->vram->handle, chan->gart->handle);
138 so_method(so, rankine, NV34TCL_ZETA_OFFSET, 1);
139 so_reloc (so, nouveau_bo(nv30mt->buffer), zeta->base.offset,
140 rt_flags | NOUVEAU_BO_LOW, 0, 0);
141 /* TODO: allocate LMA depth buffer */
142 }
143
144 so_method(so, rankine, NV34TCL_RT_ENABLE, 1);
145 so_data (so, rt_enable);
146 so_method(so, rankine, NV34TCL_RT_HORIZ, 3);
147 so_data (so, (w << 16) | 0);
148 so_data (so, (h << 16) | 0);
149 so_data (so, rt_format);
150 so_method(so, rankine, NV34TCL_VIEWPORT_HORIZ, 2);
151 so_data (so, (w << 16) | 0);
152 so_data (so, (h << 16) | 0);
153 so_method(so, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
154 so_data (so, ((w - 1) << 16) | 0);
155 so_data (so, ((h - 1) << 16) | 0);
156 so_method(so, rankine, 0x1d88, 1);
157 so_data (so, (1 << 12) | h);
158 /* Wonder why this is needed, context should all be set to zero on init */
159 so_method(so, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
160 so_data (so, 0);
161
162 so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
163 so_ref(NULL, &so);
164 return TRUE;
165 }
166
167 struct nv30_state_entry nv30_state_framebuffer = {
168 .validate = nv30_state_framebuffer_validate,
169 .dirty = {
170 .pipe = NV30_NEW_FB,
171 .hw = NV30_STATE_FB
172 }
173 };