gl: updated glxext.h to version 27
[mesa.git] / src / gallium / drivers / nv30 / nv30_state_zsa.c
1 #include "nv30_context.h"
2
3 static boolean
4 nv30_state_zsa_validate(struct nv30_context *nv30)
5 {
6 so_ref(nv30->zsa->so,
7 &nv30->state.hw[NV30_STATE_ZSA]);
8 return TRUE;
9 }
10
11 struct nv30_state_entry nv30_state_zsa = {
12 .validate = nv30_state_zsa_validate,
13 .dirty = {
14 .pipe = NV30_NEW_ZSA,
15 .hw = NV30_STATE_ZSA
16 }
17 };
18
19 static boolean
20 nv30_state_sr_validate(struct nv30_context *nv30)
21 {
22 struct nouveau_stateobj *so = so_new(2, 2, 0);
23 struct pipe_stencil_ref *sr = &nv30->stencil_ref;
24
25 so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_FRONT_FUNC_REF, 1);
26 so_data (so, sr->ref_value[0]);
27 so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_BACK_FUNC_REF, 1);
28 so_data (so, sr->ref_value[1]);
29
30 so_ref(so, &nv30->state.hw[NV30_STATE_SR]);
31 so_ref(NULL, &so);
32 return TRUE;
33 }
34
35 struct nv30_state_entry nv30_state_sr = {
36 .validate = nv30_state_sr_validate,
37 .dirty = {
38 .pipe = NV30_NEW_SR,
39 .hw = NV30_STATE_SR
40 }
41 };