nvc0: support primitive restart
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
32
33 static boolean
34 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35 enum pipe_format format,
36 enum pipe_texture_target target,
37 unsigned sample_count,
38 unsigned bindings, unsigned geom_flags)
39 {
40 if (sample_count > 1)
41 return FALSE;
42
43 if (!util_format_s3tc_enabled) {
44 switch (format) {
45 case PIPE_FORMAT_DXT1_RGB:
46 case PIPE_FORMAT_DXT1_RGBA:
47 case PIPE_FORMAT_DXT3_RGBA:
48 case PIPE_FORMAT_DXT5_RGBA:
49 return FALSE;
50 default:
51 break;
52 }
53 }
54
55 /* transfers & shared are always supported */
56 bindings &= ~(PIPE_BIND_TRANSFER_READ |
57 PIPE_BIND_TRANSFER_WRITE |
58 PIPE_BIND_SHARED);
59
60 return (nvc0_format_table[format].usage & bindings) == bindings;
61 }
62
63 static int
64 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 return 32;
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71 return 64;
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73 return 13;
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75 return 10;
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 13;
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
80 case PIPE_CAP_TEXTURE_SWIZZLE:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP:
82 case PIPE_CAP_NPOT_TEXTURES:
83 case PIPE_CAP_ANISOTROPIC_FILTER:
84 return 1;
85 case PIPE_CAP_TWO_SIDED_STENCIL:
86 case PIPE_CAP_DEPTH_CLAMP:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_GLSL:
91 case PIPE_CAP_SM3:
92 return 1;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_OCCLUSION_QUERY:
96 return 1;
97 case PIPE_CAP_TIMER_QUERY:
98 case PIPE_CAP_STREAM_OUTPUT:
99 return 0;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_INDEP_BLEND_ENABLE:
102 case PIPE_CAP_INDEP_BLEND_FUNC:
103 return 1;
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
109 return 0;
110 case PIPE_CAP_SHADER_STENCIL_EXPORT:
111 return 0;
112 case PIPE_CAP_PRIMITIVE_RESTART:
113 return 1;
114 default:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
116 return 0;
117 }
118 }
119
120 static int
121 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
122 enum pipe_shader_cap param)
123 {
124 switch (shader) {
125 case PIPE_SHADER_VERTEX:
126 /*
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
129 */
130 case PIPE_SHADER_GEOMETRY:
131 case PIPE_SHADER_FRAGMENT:
132 break;
133 default:
134 return 0;
135 }
136
137 switch (param) {
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
142 return 16384;
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
144 return 4;
145 case PIPE_SHADER_CAP_MAX_INPUTS:
146 if (shader == PIPE_SHADER_VERTEX)
147 return 32;
148 return 0x300 / 16;
149 case PIPE_SHADER_CAP_MAX_CONSTS:
150 return 65536 / 16;
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
152 return 14;
153 case PIPE_SHADER_CAP_MAX_ADDRS:
154 return 1;
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
157 return shader != PIPE_SHADER_FRAGMENT;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
160 return 1;
161 case PIPE_SHADER_CAP_MAX_PREDS:
162 return 0;
163 case PIPE_SHADER_CAP_MAX_TEMPS:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
166 return 1;
167 default:
168 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
169 return 0;
170 }
171 }
172
173 static float
174 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
175 {
176 switch (param) {
177 case PIPE_CAP_MAX_LINE_WIDTH:
178 case PIPE_CAP_MAX_LINE_WIDTH_AA:
179 return 10.0f;
180 case PIPE_CAP_MAX_POINT_WIDTH:
181 case PIPE_CAP_MAX_POINT_WIDTH_AA:
182 return 64.0f;
183 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
184 return 16.0f;
185 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
186 return 4.0f;
187 default:
188 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
189 return 0.0f;
190 }
191 }
192
193 static void
194 nvc0_screen_destroy(struct pipe_screen *pscreen)
195 {
196 struct nvc0_screen *screen = nvc0_screen(pscreen);
197
198 nouveau_bo_ref(NULL, &screen->text);
199 nouveau_bo_ref(NULL, &screen->tls);
200 nouveau_bo_ref(NULL, &screen->txc);
201 nouveau_bo_ref(NULL, &screen->fence.bo);
202 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
203
204 nouveau_resource_destroy(&screen->text_heap);
205
206 if (screen->tic.entries)
207 FREE(screen->tic.entries);
208
209 nouveau_screen_fini(&screen->base);
210
211 FREE(screen);
212 }
213
214 static int
215 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
216 unsigned size, const uint32_t *data)
217 {
218 struct nouveau_channel *chan = screen->base.channel;
219
220 size /= 4;
221
222 BEGIN_RING(chan, RING_ANY(NVC0_GRAPH_MACRO_ID), 2);
223 OUT_RING (chan, (m - 0x3800) / 8);
224 OUT_RING (chan, pos);
225 BEGIN_RING_1I(chan, RING_ANY(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
226 OUT_RING (chan, pos);
227 OUT_RINGp (chan, data, size);
228
229 return pos + size;
230 }
231
232 static int
233 nvc0_screen_fence_finish(struct pipe_screen *pscreen,
234 struct pipe_fence_handle *pfence,
235 unsigned flags)
236 {
237 return nvc0_fence_wait((struct nvc0_fence *)pfence) != TRUE;
238 }
239
240 static void
241 nvc0_magic_3d_init(struct nouveau_channel *chan)
242 {
243 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
244 OUT_RING (chan, 0xff);
245 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
246 OUT_RING(chan, 0xff);
247 OUT_RING(chan, 0xff);
248 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
249 OUT_RING(chan, 0xff);
250 OUT_RING(chan, 0xff);
251 BEGIN_RING(chan, RING_3D_(0x074c), 1);
252 OUT_RING (chan, 0x3f);
253
254 BEGIN_RING(chan, RING_3D_(0x10f8), 1);
255 OUT_RING (chan, 0x0101);
256
257 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
258 OUT_RING (chan, (3 << 16) | 3);
259 BEGIN_RING(chan, RING_3D_(0x1794), 1);
260 OUT_RING (chan, (2 << 16) | 2);
261 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
262 OUT_RING (chan, 1);
263 BEGIN_RING(chan, RING_3D_(0x165c), 1);
264 OUT_RING (chan, 0);
265
266 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
267 OUT_RING (chan, 0);
268
269 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
270 OUT_RING (chan, 0);
271 BEGIN_RING(chan, RING_3D_(0x0218), 1);
272 OUT_RING (chan, 0x10);
273 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
274 OUT_RING (chan, 0x10);
275 BEGIN_RING(chan, RING_3D_(0x1290), 1);
276 OUT_RING (chan, 0x10);
277 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
278 OUT_RING (chan, 0x10);
279 OUT_RING (chan, 0x10);
280 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
281 OUT_RING (chan, 8);
282 BEGIN_RING(chan, RING_3D_(0x1140), 1);
283 OUT_RING (chan, 0x10);
284 BEGIN_RING(chan, RING_3D_(0x1610), 1);
285 OUT_RING (chan, 0xe);
286
287 BEGIN_RING(chan, RING_3D_(0x164c), 1);
288 OUT_RING (chan, 1 << 12);
289 BEGIN_RING(chan, RING_3D_(0x151c), 1);
290 OUT_RING (chan, 1);
291 BEGIN_RING(chan, RING_3D_(0x020c), 1);
292 OUT_RING (chan, 1);
293 BEGIN_RING(chan, RING_3D_(0x030c), 1);
294 OUT_RING (chan, 0);
295 BEGIN_RING(chan, RING_3D_(0x0300), 1);
296 OUT_RING (chan, 3);
297 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
298 OUT_RING (chan, 0);
299 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
300 OUT_RING (chan, 0x1f40);
301 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
302 OUT_RING (chan, 1);
303 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
304 OUT_RING (chan, 1);
305 BEGIN_RING(chan, RING_3D_(0x075c), 1);
306 OUT_RING (chan, 3);
307
308 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
309 OUT_RING (chan, 0);
310 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
311 OUT_RING (chan, 0);
312 }
313
314 struct pipe_screen *
315 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
316 {
317 struct nvc0_screen *screen;
318 struct nouveau_channel *chan;
319 struct pipe_screen *pscreen;
320 int ret;
321 unsigned i;
322
323 screen = CALLOC_STRUCT(nvc0_screen);
324 if (!screen)
325 return NULL;
326 pscreen = &screen->base.base;
327
328 ret = nouveau_screen_init(&screen->base, dev);
329 if (ret) {
330 nvc0_screen_destroy(pscreen);
331 return NULL;
332 }
333 chan = screen->base.channel;
334
335 pscreen->winsys = ws;
336 pscreen->destroy = nvc0_screen_destroy;
337 pscreen->context_create = nvc0_create;
338 pscreen->is_format_supported = nvc0_screen_is_format_supported;
339 pscreen->get_param = nvc0_screen_get_param;
340 pscreen->get_shader_param = nvc0_screen_get_shader_param;
341 pscreen->get_paramf = nvc0_screen_get_paramf;
342 pscreen->fence_finish = nvc0_screen_fence_finish;
343
344 nvc0_screen_init_resource_functions(pscreen);
345
346 screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
347 screen->base.index_buffer_flags = 0;
348
349 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, 4096, &screen->fence.bo);
350 if (ret)
351 goto fail;
352 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
353 screen->fence.map = screen->fence.bo->map;
354 nouveau_bo_unmap(screen->fence.bo);
355
356 BEGIN_RING(chan, RING_MF_(0x0000), 1);
357 OUT_RING (chan, 0x9039);
358 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
359 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
360 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
361 OUT_RING (chan, 0);
362
363 BEGIN_RING(chan, RING_2D_(0x0000), 1);
364 OUT_RING (chan, 0x902d);
365 BEGIN_RING(chan, RING_2D(OPERATION), 1);
366 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
367 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
368 OUT_RING (chan, 0);
369 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
370 OUT_RING (chan, 0);
371 BEGIN_RING(chan, RING_2D_(0x0884), 1);
372 OUT_RING (chan, 0x3f);
373 BEGIN_RING(chan, RING_2D_(0x0888), 1);
374 OUT_RING (chan, 1);
375
376 BEGIN_RING(chan, RING_3D_(0x0000), 1);
377 OUT_RING (chan, 0x9097);
378 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
379 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
380 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
381 OUT_RING (chan, 0);
382
383 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
384 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
385
386 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
387 OUT_RING (chan, 1);
388
389 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
390 OUT_RING (chan, 0);
391 BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
392 OUT_RING (chan, 0);
393 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
394 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
395 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
396 OUT_RING (chan, 0);
397
398 nvc0_magic_3d_init(chan);
399
400 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
401 if (ret)
402 goto fail;
403 /* nouveau_bo_pin(dev, screen->text); */
404
405 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
406
407 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 5 << 16,
408 &screen->uniforms);
409 if (ret)
410 goto fail;
411
412 screen->tls_size = 4 * 4 * 32 * 128 * 4;
413 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
414 screen->tls_size, &screen->tls);
415 if (ret)
416 goto fail;
417
418 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
419 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
420 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
421 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
422 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
423 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
424 OUT_RING (chan, screen->tls_size >> 32);
425 OUT_RING (chan, screen->tls_size);
426 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
427 OUT_RING (chan, 0);
428
429 for (i = 0; i < 5; ++i) {
430 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
431 OUT_RING (chan, 0x54);
432 }
433 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
434 OUT_RING (chan, 0);
435
436 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
437 &screen->mp_stack_bo);
438 if (ret)
439 goto fail;
440 /* nouveau_bo_pin(dev, screen->mp_stack_bo); */
441
442 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
443 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
444 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
445 OUT_RING (chan, 1);
446
447 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
448 if (ret)
449 goto fail;
450 /* nouveau_bo_pin(dev, screen->txc); */
451
452 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
453 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
454 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
455 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
456
457 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
458 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
459 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
460 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
461
462 BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
463 OUT_RING (chan, 0);
464 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
465 OUT_RING (chan, 0);
466 OUT_RING (chan, 0);
467 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
468 OUT_RING (chan, 0x3f);
469
470 BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
471 OUT_RING (chan, 0);
472 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
473 OUT_RING (chan, 0);
474
475 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
476 OUT_RING (chan, 1);
477 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
478 OUT_RINGf (chan, 0.0f);
479 OUT_RINGf (chan, 1.0f);
480
481 /* We use scissors instead of exact view volume clipping,
482 * so they're always enabled.
483 */
484 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
485 OUT_RING (chan, 1);
486 OUT_RING (chan, 8192 << 16);
487 OUT_RING (chan, 8192 << 16);
488
489 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
490 OUT_RING (chan, 0);
491 BEGIN_RING(chan, RING_3D_(0x3484), 1);
492 OUT_RING (chan, 0);
493 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
494 OUT_RING (chan, 0x00010000);
495 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
496 OUT_RING (chan, 0xff800006);
497 BEGIN_RING(chan, RING_3D_(0x3488), 1);
498 OUT_RING (chan, 0);
499
500 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
501
502 i = 0;
503 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
504 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
505 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
506 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
507 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
508 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
509 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
510
511 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
512 OUT_RING (chan, 1);
513 // BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
514 // OUT_RING (chan, 0x40);
515 BEGIN_RING(chan, RING_3D(SP_SELECT(4)), 1);
516 OUT_RING (chan, 0x40);
517 BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
518 OUT_RING (chan, 0);
519 // BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
520 // OUT_RING (chan, 0x30);
521 BEGIN_RING(chan, RING_3D(SP_SELECT(3)), 1);
522 OUT_RING (chan, 0x30);
523 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
524 OUT_RING (chan, 3);
525 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
526 OUT_RING (chan, 0x20);
527 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
528 OUT_RING (chan, 0x00);
529
530 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
531 OUT_RING (chan, 0);
532
533 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
534 OUT_RING (chan, 0x11111111);
535 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
536 OUT_RING (chan, 1);
537
538 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
539 OUT_RING (chan, 0xab);
540 OUT_RING (chan, 0x00000000);
541 BEGIN_RING(chan, RING_3D_(0x07e8), 2);
542 OUT_RING (chan, 0xac);
543 OUT_RING (chan, 0x00000000);
544 BEGIN_RING(chan, RING_3D_(0x07f0), 2);
545 OUT_RING (chan, 0xac);
546 OUT_RING (chan, 0x00000000);
547
548 FIRE_RING (chan);
549
550 screen->tic.entries = CALLOC(4096, sizeof(void *));
551 screen->tsc.entries = screen->tic.entries + 2048;
552
553 return pscreen;
554
555 fail:
556 nvc0_screen_destroy(pscreen);
557 return NULL;
558 }
559
560 void
561 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
562 {
563 struct nouveau_channel *chan = screen->base.channel;
564
565 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
566
567 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->text, 0, 0, flags, 0, 0);
568 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->txc, 0, 0, flags, 0, 0);
569 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->tls, 0, 0, flags, 0, 0);
570 }
571
572 int
573 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
574 {
575 int i = screen->tic.next;
576
577 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
578 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
579
580 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
581
582 if (screen->tic.entries[i])
583 nvc0_tic_entry(screen->tic.entries[i])->id = -1;
584
585 screen->tic.entries[i] = entry;
586 return i;
587 }
588
589 int
590 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
591 {
592 int i = screen->tsc.next;
593
594 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
595 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
596
597 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
598
599 if (screen->tsc.entries[i])
600 nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
601
602 screen->tsc.entries[i] = entry;
603 return i;
604 }