2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
34 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
35 enum pipe_format format
,
36 enum pipe_texture_target target
,
37 unsigned sample_count
,
38 unsigned bindings
, unsigned geom_flags
)
43 if (!util_format_s3tc_enabled
) {
45 case PIPE_FORMAT_DXT1_RGB
:
46 case PIPE_FORMAT_DXT1_RGBA
:
47 case PIPE_FORMAT_DXT3_RGBA
:
48 case PIPE_FORMAT_DXT5_RGBA
:
55 /* transfers & shared are always supported */
56 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
57 PIPE_BIND_TRANSFER_WRITE
|
60 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
64 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
80 case PIPE_CAP_TEXTURE_SWIZZLE
:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
82 case PIPE_CAP_NPOT_TEXTURES
:
83 case PIPE_CAP_ANISOTROPIC_FILTER
:
85 case PIPE_CAP_TWO_SIDED_STENCIL
:
86 case PIPE_CAP_DEPTH_CLAMP
:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
88 case PIPE_CAP_POINT_SPRITE
:
93 case PIPE_CAP_MAX_RENDER_TARGETS
:
95 case PIPE_CAP_OCCLUSION_QUERY
:
97 case PIPE_CAP_TIMER_QUERY
:
98 case PIPE_CAP_STREAM_OUTPUT
:
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
101 case PIPE_CAP_INDEP_BLEND_ENABLE
:
102 case PIPE_CAP_INDEP_BLEND_FUNC
:
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
110 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
112 case PIPE_CAP_PRIMITIVE_RESTART
:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
121 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
122 enum pipe_shader_cap param
)
125 case PIPE_SHADER_VERTEX
:
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
130 case PIPE_SHADER_GEOMETRY
:
131 case PIPE_SHADER_FRAGMENT
:
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
145 case PIPE_SHADER_CAP_MAX_INPUTS
:
146 if (shader
== PIPE_SHADER_VERTEX
)
149 case PIPE_SHADER_CAP_MAX_CONSTS
:
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
153 case PIPE_SHADER_CAP_MAX_ADDRS
:
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
157 return shader
!= PIPE_SHADER_FRAGMENT
;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
161 case PIPE_SHADER_CAP_MAX_PREDS
:
163 case PIPE_SHADER_CAP_MAX_TEMPS
:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
168 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
174 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
177 case PIPE_CAP_MAX_LINE_WIDTH
:
178 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
180 case PIPE_CAP_MAX_POINT_WIDTH
:
181 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
183 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
185 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
188 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
194 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
196 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
198 nouveau_bo_ref(NULL
, &screen
->text
);
199 nouveau_bo_ref(NULL
, &screen
->tls
);
200 nouveau_bo_ref(NULL
, &screen
->txc
);
201 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
202 nouveau_bo_ref(NULL
, &screen
->mp_stack_bo
);
204 nouveau_resource_destroy(&screen
->text_heap
);
206 if (screen
->tic
.entries
)
207 FREE(screen
->tic
.entries
);
209 nouveau_screen_fini(&screen
->base
);
215 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
216 unsigned size
, const uint32_t *data
)
218 struct nouveau_channel
*chan
= screen
->base
.channel
;
222 BEGIN_RING(chan
, RING_ANY(NVC0_GRAPH_MACRO_ID
), 2);
223 OUT_RING (chan
, (m
- 0x3800) / 8);
224 OUT_RING (chan
, pos
);
225 BEGIN_RING_1I(chan
, RING_ANY(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
226 OUT_RING (chan
, pos
);
227 OUT_RINGp (chan
, data
, size
);
233 nvc0_screen_fence_finish(struct pipe_screen
*pscreen
,
234 struct pipe_fence_handle
*pfence
,
237 return nvc0_fence_wait((struct nvc0_fence
*)pfence
) != TRUE
;
241 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
243 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
244 OUT_RING (chan
, 0xff);
245 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
246 OUT_RING(chan
, 0xff);
247 OUT_RING(chan
, 0xff);
248 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
249 OUT_RING(chan
, 0xff);
250 OUT_RING(chan
, 0xff);
251 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
252 OUT_RING (chan
, 0x3f);
254 BEGIN_RING(chan
, RING_3D_(0x10f8), 1);
255 OUT_RING (chan
, 0x0101);
257 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
258 OUT_RING (chan
, (3 << 16) | 3);
259 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
260 OUT_RING (chan
, (2 << 16) | 2);
261 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
263 BEGIN_RING(chan
, RING_3D_(0x165c), 1);
266 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
269 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
271 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
272 OUT_RING (chan
, 0x10);
273 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
274 OUT_RING (chan
, 0x10);
275 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
276 OUT_RING (chan
, 0x10);
277 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
278 OUT_RING (chan
, 0x10);
279 OUT_RING (chan
, 0x10);
280 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
282 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
283 OUT_RING (chan
, 0x10);
284 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
285 OUT_RING (chan
, 0xe);
287 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
288 OUT_RING (chan
, 1 << 12);
289 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
291 BEGIN_RING(chan
, RING_3D_(0x020c), 1);
293 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
295 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
297 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
299 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
300 OUT_RING (chan
, 0x1f40);
301 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
303 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
305 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
308 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
310 BEGIN_RING(chan
, RING_3D_(0x0f90), 1);
315 nvc0_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
317 struct nvc0_screen
*screen
;
318 struct nouveau_channel
*chan
;
319 struct pipe_screen
*pscreen
;
323 screen
= CALLOC_STRUCT(nvc0_screen
);
326 pscreen
= &screen
->base
.base
;
328 ret
= nouveau_screen_init(&screen
->base
, dev
);
330 nvc0_screen_destroy(pscreen
);
333 chan
= screen
->base
.channel
;
335 pscreen
->winsys
= ws
;
336 pscreen
->destroy
= nvc0_screen_destroy
;
337 pscreen
->context_create
= nvc0_create
;
338 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
339 pscreen
->get_param
= nvc0_screen_get_param
;
340 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
341 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
342 pscreen
->fence_finish
= nvc0_screen_fence_finish
;
344 nvc0_screen_init_resource_functions(pscreen
);
346 screen
->base
.vertex_buffer_flags
= NOUVEAU_BO_GART
;
347 screen
->base
.index_buffer_flags
= 0;
349 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, 4096, &screen
->fence
.bo
);
352 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
353 screen
->fence
.map
= screen
->fence
.bo
->map
;
354 nouveau_bo_unmap(screen
->fence
.bo
);
356 BEGIN_RING(chan
, RING_MF_(0x0000), 1);
357 OUT_RING (chan
, 0x9039);
358 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
359 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
360 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
363 BEGIN_RING(chan
, RING_2D_(0x0000), 1);
364 OUT_RING (chan
, 0x902d);
365 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
366 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
367 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
369 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
371 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
372 OUT_RING (chan
, 0x3f);
373 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
376 BEGIN_RING(chan
, RING_3D_(0x0000), 1);
377 OUT_RING (chan
, 0x9097);
378 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
379 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
380 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
383 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
384 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
386 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
389 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ZETA_ENABLE
), 1);
391 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_COLOR_ENABLE
), 1);
393 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
394 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_1X
);
395 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
398 nvc0_magic_3d_init(chan
);
400 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
403 /* nouveau_bo_pin(dev, screen->text); */
405 nouveau_resource_init(&screen
->text_heap
, 0, 1 << 20);
407 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 5 << 16,
412 screen
->tls_size
= 4 * 4 * 32 * 128 * 4;
413 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
414 screen
->tls_size
, &screen
->tls
);
418 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
419 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
420 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
421 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
422 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
423 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
424 OUT_RING (chan
, screen
->tls_size
>> 32);
425 OUT_RING (chan
, screen
->tls_size
);
426 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
429 for (i
= 0; i
< 5; ++i
) {
430 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
431 OUT_RING (chan
, 0x54);
433 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
436 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
437 &screen
->mp_stack_bo
);
440 /* nouveau_bo_pin(dev, screen->mp_stack_bo); */
442 BEGIN_RING(chan
, RING_3D_(0x17bc), 3);
443 OUT_RELOCh(chan
, screen
->mp_stack_bo
, 0, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
444 OUT_RELOCl(chan
, screen
->mp_stack_bo
, 0, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
447 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
450 /* nouveau_bo_pin(dev, screen->txc); */
452 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
453 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
454 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
455 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
457 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
458 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
459 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
460 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
462 BEGIN_RING(chan
, RING_3D(Y_ORIGIN_BOTTOM
), 1);
464 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
467 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
468 OUT_RING (chan
, 0x3f);
470 BEGIN_RING(chan
, RING_3D(VIEWPORT_CLIP_RECTS_EN
), 1);
472 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
475 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
477 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
478 OUT_RINGf (chan
, 0.0f
);
479 OUT_RINGf (chan
, 1.0f
);
481 /* We use scissors instead of exact view volume clipping,
482 * so they're always enabled.
484 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
486 OUT_RING (chan
, 8192 << 16);
487 OUT_RING (chan
, 8192 << 16);
489 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
491 BEGIN_RING(chan
, RING_3D_(0x3484), 1);
493 BEGIN_RING(chan
, RING_3D_(0x0dbc), 1);
494 OUT_RING (chan
, 0x00010000);
495 BEGIN_RING(chan
, RING_3D_(0x0dd8), 1);
496 OUT_RING (chan
, 0xff800006);
497 BEGIN_RING(chan
, RING_3D_(0x3488), 1);
500 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
503 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
504 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
505 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
506 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
507 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
508 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
509 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST
, nvc0_9097_color_mask_brdc
);
511 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
513 // BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
514 // OUT_RING (chan, 0x40);
515 BEGIN_RING(chan
, RING_3D(SP_SELECT(4)), 1);
516 OUT_RING (chan
, 0x40);
517 BEGIN_RING(chan
, RING_3D(GP_BUILTIN_RESULT_EN
), 1);
519 // BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
520 // OUT_RING (chan, 0x30);
521 BEGIN_RING(chan
, RING_3D(SP_SELECT(3)), 1);
522 OUT_RING (chan
, 0x30);
523 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
525 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
526 OUT_RING (chan
, 0x20);
527 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
528 OUT_RING (chan
, 0x00);
530 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
533 BEGIN_RING(chan
, RING_3D(FRAG_COLOR_CLAMP_EN
), 1);
534 OUT_RING (chan
, 0x11111111);
535 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
538 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
539 OUT_RING (chan
, 0xab);
540 OUT_RING (chan
, 0x00000000);
541 BEGIN_RING(chan
, RING_3D_(0x07e8), 2);
542 OUT_RING (chan
, 0xac);
543 OUT_RING (chan
, 0x00000000);
544 BEGIN_RING(chan
, RING_3D_(0x07f0), 2);
545 OUT_RING (chan
, 0xac);
546 OUT_RING (chan
, 0x00000000);
550 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
551 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
556 nvc0_screen_destroy(pscreen
);
561 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
563 struct nouveau_channel
*chan
= screen
->base
.channel
;
565 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
567 nouveau_reloc_emit(chan
, NULL
, 0, NULL
, screen
->text
, 0, 0, flags
, 0, 0);
568 nouveau_reloc_emit(chan
, NULL
, 0, NULL
, screen
->txc
, 0, 0, flags
, 0, 0);
569 nouveau_reloc_emit(chan
, NULL
, 0, NULL
, screen
->tls
, 0, 0, flags
, 0, 0);
573 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
575 int i
= screen
->tic
.next
;
577 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
578 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
580 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
582 if (screen
->tic
.entries
[i
])
583 nvc0_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
585 screen
->tic
.entries
[i
] = entry
;
590 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
592 int i
= screen
->tsc
.next
;
594 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
595 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
597 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
599 if (screen
->tsc
.entries
[i
])
600 nvc0_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
602 screen
->tsc
.entries
[i
] = entry
;