drm/nvc0: don't un-bind every subchannel on init
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
32
33 static boolean
34 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35 enum pipe_format format,
36 enum pipe_texture_target target,
37 unsigned sample_count,
38 unsigned bindings, unsigned geom_flags)
39 {
40 if (sample_count > 1)
41 return FALSE;
42
43 if (!util_format_s3tc_enabled) {
44 switch (format) {
45 case PIPE_FORMAT_DXT1_RGB:
46 case PIPE_FORMAT_DXT1_RGBA:
47 case PIPE_FORMAT_DXT3_RGBA:
48 case PIPE_FORMAT_DXT5_RGBA:
49 return FALSE;
50 default:
51 break;
52 }
53 }
54
55 /* transfers & shared are always supported */
56 bindings &= ~(PIPE_BIND_TRANSFER_READ |
57 PIPE_BIND_TRANSFER_WRITE |
58 PIPE_BIND_SHARED);
59
60 return (nvc0_format_table[format].usage & bindings) == bindings;
61 }
62
63 static int
64 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 return 32;
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71 return 64;
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73 return 13;
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75 return 10;
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 13;
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
80 case PIPE_CAP_TEXTURE_SWIZZLE:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP:
82 case PIPE_CAP_NPOT_TEXTURES:
83 case PIPE_CAP_ANISOTROPIC_FILTER:
84 return 1;
85 case PIPE_CAP_TWO_SIDED_STENCIL:
86 case PIPE_CAP_DEPTH_CLAMP:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_GLSL:
91 case PIPE_CAP_SM3:
92 return 1;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_OCCLUSION_QUERY:
96 return 1;
97 case PIPE_CAP_TIMER_QUERY:
98 case PIPE_CAP_STREAM_OUTPUT:
99 return 0;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_INDEP_BLEND_ENABLE:
102 case PIPE_CAP_INDEP_BLEND_FUNC:
103 return 1;
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
109 return 0;
110 case PIPE_CAP_SHADER_STENCIL_EXPORT:
111 return 0;
112 case PIPE_CAP_PRIMITIVE_RESTART:
113 return 1;
114 default:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
116 return 0;
117 }
118 }
119
120 static int
121 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
122 enum pipe_shader_cap param)
123 {
124 switch (shader) {
125 case PIPE_SHADER_VERTEX:
126 /*
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
129 */
130 case PIPE_SHADER_GEOMETRY:
131 case PIPE_SHADER_FRAGMENT:
132 break;
133 default:
134 return 0;
135 }
136
137 switch (param) {
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
142 return 16384;
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
144 return 4;
145 case PIPE_SHADER_CAP_MAX_INPUTS:
146 if (shader == PIPE_SHADER_VERTEX)
147 return 32;
148 return 0x300 / 16;
149 case PIPE_SHADER_CAP_MAX_CONSTS:
150 return 65536 / 16;
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
152 return 14;
153 case PIPE_SHADER_CAP_MAX_ADDRS:
154 return 1;
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
157 return shader != PIPE_SHADER_FRAGMENT;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
160 return 1;
161 case PIPE_SHADER_CAP_MAX_PREDS:
162 return 0;
163 case PIPE_SHADER_CAP_MAX_TEMPS:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
166 return 1;
167 case PIPE_SHADER_CAP_SUBROUTINES:
168 return 0; /* please inline, or provide function declarations */
169 default:
170 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
171 return 0;
172 }
173 }
174
175 static float
176 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
177 {
178 switch (param) {
179 case PIPE_CAP_MAX_LINE_WIDTH:
180 case PIPE_CAP_MAX_LINE_WIDTH_AA:
181 return 10.0f;
182 case PIPE_CAP_MAX_POINT_WIDTH:
183 case PIPE_CAP_MAX_POINT_WIDTH_AA:
184 return 64.0f;
185 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
186 return 16.0f;
187 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
188 return 4.0f;
189 default:
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
191 return 0.0f;
192 }
193 }
194
195 static void
196 nvc0_screen_destroy(struct pipe_screen *pscreen)
197 {
198 struct nvc0_screen *screen = nvc0_screen(pscreen);
199
200 nouveau_bo_ref(NULL, &screen->text);
201 nouveau_bo_ref(NULL, &screen->tls);
202 nouveau_bo_ref(NULL, &screen->txc);
203 nouveau_bo_ref(NULL, &screen->fence.bo);
204 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
205
206 nouveau_resource_destroy(&screen->text_heap);
207
208 if (screen->tic.entries)
209 FREE(screen->tic.entries);
210
211 nouveau_grobj_free(&screen->fermi);
212 nouveau_grobj_free(&screen->eng2d);
213 nouveau_grobj_free(&screen->m2mf);
214
215 nouveau_screen_fini(&screen->base);
216
217 FREE(screen);
218 }
219
220 static int
221 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
222 unsigned size, const uint32_t *data)
223 {
224 struct nouveau_channel *chan = screen->base.channel;
225
226 size /= 4;
227
228 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
229 OUT_RING (chan, (m - 0x3800) / 8);
230 OUT_RING (chan, pos);
231 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
232 OUT_RING (chan, pos);
233 OUT_RINGp (chan, data, size);
234
235 return pos + size;
236 }
237
238 static void
239 nvc0_screen_fence_reference(struct pipe_screen *pscreen,
240 struct pipe_fence_handle **ptr,
241 struct pipe_fence_handle *fence)
242 {
243 nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
244 }
245
246 static int
247 nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
248 struct pipe_fence_handle *fence,
249 unsigned flags)
250 {
251 return !(nvc0_fence_signalled(nvc0_fence(fence)));
252 }
253
254 static int
255 nvc0_screen_fence_finish(struct pipe_screen *pscreen,
256 struct pipe_fence_handle *fence,
257 unsigned flags)
258 {
259 return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
260 }
261
262 static void
263 nvc0_magic_3d_init(struct nouveau_channel *chan)
264 {
265 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
266 OUT_RING (chan, 0xff);
267 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
268 OUT_RING(chan, 0xff);
269 OUT_RING(chan, 0xff);
270 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
271 OUT_RING(chan, 0xff);
272 OUT_RING(chan, 0xff);
273 BEGIN_RING(chan, RING_3D_(0x074c), 1);
274 OUT_RING (chan, 0x3f);
275
276 BEGIN_RING(chan, RING_3D_(0x10f8), 1);
277 OUT_RING (chan, 0x0101);
278
279 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
280 OUT_RING (chan, (3 << 16) | 3);
281 BEGIN_RING(chan, RING_3D_(0x1794), 1);
282 OUT_RING (chan, (2 << 16) | 2);
283 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
284 OUT_RING (chan, 1);
285 BEGIN_RING(chan, RING_3D_(0x165c), 1);
286 OUT_RING (chan, 0);
287
288 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
289 OUT_RING (chan, 0);
290
291 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
292 OUT_RING (chan, 0);
293 BEGIN_RING(chan, RING_3D_(0x0218), 1);
294 OUT_RING (chan, 0x10);
295 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
296 OUT_RING (chan, 0x10);
297 BEGIN_RING(chan, RING_3D_(0x1290), 1);
298 OUT_RING (chan, 0x10);
299 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
300 OUT_RING (chan, 0x10);
301 OUT_RING (chan, 0x10);
302 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
303 OUT_RING (chan, 8);
304 BEGIN_RING(chan, RING_3D_(0x1140), 1);
305 OUT_RING (chan, 0x10);
306 BEGIN_RING(chan, RING_3D_(0x1610), 1);
307 OUT_RING (chan, 0xe);
308
309 BEGIN_RING(chan, RING_3D_(0x164c), 1);
310 OUT_RING (chan, 1 << 12);
311 BEGIN_RING(chan, RING_3D_(0x151c), 1);
312 OUT_RING (chan, 1);
313 BEGIN_RING(chan, RING_3D_(0x020c), 1);
314 OUT_RING (chan, 1);
315 BEGIN_RING(chan, RING_3D_(0x030c), 1);
316 OUT_RING (chan, 0);
317 BEGIN_RING(chan, RING_3D_(0x0300), 1);
318 OUT_RING (chan, 3);
319 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
320 OUT_RING (chan, 0);
321 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
322 OUT_RING (chan, 0x1f40);
323 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
324 OUT_RING (chan, 1);
325 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
326 OUT_RING (chan, 1);
327 BEGIN_RING(chan, RING_3D_(0x075c), 1);
328 OUT_RING (chan, 3);
329
330 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
331 OUT_RING (chan, 0);
332 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
333 OUT_RING (chan, 0);
334 }
335
336 #define FAIL_SCREEN_INIT(str, err) \
337 do { \
338 NOUVEAU_ERR(str, err); \
339 nvc0_screen_destroy(pscreen); \
340 return NULL; \
341 } while(0)
342
343 struct pipe_screen *
344 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
345 {
346 struct nvc0_screen *screen;
347 struct nouveau_channel *chan;
348 struct pipe_screen *pscreen;
349 int ret;
350 unsigned i;
351
352 screen = CALLOC_STRUCT(nvc0_screen);
353 if (!screen)
354 return NULL;
355 pscreen = &screen->base.base;
356
357 ret = nouveau_screen_init(&screen->base, dev);
358 if (ret) {
359 nvc0_screen_destroy(pscreen);
360 return NULL;
361 }
362 chan = screen->base.channel;
363
364 pscreen->winsys = ws;
365 pscreen->destroy = nvc0_screen_destroy;
366 pscreen->context_create = nvc0_create;
367 pscreen->is_format_supported = nvc0_screen_is_format_supported;
368 pscreen->get_param = nvc0_screen_get_param;
369 pscreen->get_shader_param = nvc0_screen_get_shader_param;
370 pscreen->get_paramf = nvc0_screen_get_paramf;
371 pscreen->fence_reference = nvc0_screen_fence_reference;
372 pscreen->fence_signalled = nvc0_screen_fence_signalled;
373 pscreen->fence_finish = nvc0_screen_fence_finish;
374
375 nvc0_screen_init_resource_functions(pscreen);
376
377 screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
378 screen->base.index_buffer_flags = 0;
379
380 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
381 &screen->fence.bo);
382 if (ret)
383 goto fail;
384 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
385 screen->fence.map = screen->fence.bo->map;
386 nouveau_bo_unmap(screen->fence.bo);
387
388 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
389 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
390 &screen->scratch.bo[i]);
391 if (ret)
392 goto fail;
393 }
394
395 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
396 if (ret)
397 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
398
399 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
400 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
401 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
402 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
403 OUT_RING (chan, 0);
404
405 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
406 if (ret)
407 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
408
409 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
410 BEGIN_RING(chan, RING_2D(OPERATION), 1);
411 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
412 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
413 OUT_RING (chan, 0);
414 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
415 OUT_RING (chan, 0);
416 BEGIN_RING(chan, RING_2D_(0x0884), 1);
417 OUT_RING (chan, 0x3f);
418 BEGIN_RING(chan, RING_2D_(0x0888), 1);
419 OUT_RING (chan, 1);
420
421 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
422 if (ret)
423 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
424
425 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
426 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
427 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
428 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
429 OUT_RING (chan, 0);
430
431 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
432 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
433
434 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
435 OUT_RING (chan, 1);
436
437 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
438 OUT_RING (chan, 0);
439 BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
440 OUT_RING (chan, 0);
441 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
442 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
443 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
444 OUT_RING (chan, 0);
445
446 nvc0_magic_3d_init(chan);
447
448 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
449 if (ret)
450 goto fail;
451
452 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
453
454 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
455 &screen->uniforms);
456 if (ret)
457 goto fail;
458
459 /* auxiliary constants (6 user clip planes, base instance id) */
460 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
461 OUT_RING (chan, 256);
462 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
463 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
464 for (i = 0; i < 5; ++i) {
465 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
466 OUT_RING (chan, (15 << 4) | 1);
467 }
468
469 screen->tls_size = 4 * 4 * 32 * 128 * 4;
470 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
471 screen->tls_size, &screen->tls);
472 if (ret)
473 goto fail;
474
475 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
476 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
477 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
478 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
479 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
480 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
481 OUT_RING (chan, screen->tls_size >> 32);
482 OUT_RING (chan, screen->tls_size);
483 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
484 OUT_RING (chan, 0);
485
486 for (i = 0; i < 5; ++i) {
487 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
488 OUT_RING (chan, 0x54);
489 }
490 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
491 OUT_RING (chan, 0);
492
493 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
494 &screen->mp_stack_bo);
495 if (ret)
496 goto fail;
497
498 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
499 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
500 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
501 OUT_RING (chan, 1);
502
503 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
504 if (ret)
505 goto fail;
506
507 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
508 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
509 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
510 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
511
512 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
513 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
514 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
515 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
516
517 BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
518 OUT_RING (chan, 0);
519 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
520 OUT_RING (chan, 0);
521 OUT_RING (chan, 0);
522 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
523 OUT_RING (chan, 0x3f);
524
525 BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
526 OUT_RING (chan, 0);
527 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
528 OUT_RING (chan, 0);
529
530 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
531 OUT_RING (chan, 1);
532 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
533 OUT_RINGf (chan, 0.0f);
534 OUT_RINGf (chan, 1.0f);
535
536 /* We use scissors instead of exact view volume clipping,
537 * so they're always enabled.
538 */
539 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
540 OUT_RING (chan, 1);
541 OUT_RING (chan, 8192 << 16);
542 OUT_RING (chan, 8192 << 16);
543
544 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
545 OUT_RING (chan, 0);
546 BEGIN_RING(chan, RING_3D_(0x3484), 1);
547 OUT_RING (chan, 0);
548 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
549 OUT_RING (chan, 0x00010000);
550 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
551 OUT_RING (chan, 0xff800006);
552 BEGIN_RING(chan, RING_3D_(0x3488), 1);
553 OUT_RING (chan, 0);
554
555 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
556
557 i = 0;
558 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
559 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
560 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
561 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
562 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
563 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
564 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
565
566 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
567 OUT_RING (chan, 1);
568 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
569 OUT_RING (chan, 0x40);
570 BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
571 OUT_RING (chan, 0);
572 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
573 OUT_RING (chan, 0x30);
574 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
575 OUT_RING (chan, 3);
576 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
577 OUT_RING (chan, 0x20);
578 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
579 OUT_RING (chan, 0x00);
580
581 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
582 OUT_RING (chan, 0);
583
584 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
585 OUT_RING (chan, 0x11111111);
586 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
587 OUT_RING (chan, 1);
588
589 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
590 OUT_RING (chan, 0xab);
591 OUT_RING (chan, 0x00000000);
592
593 FIRE_RING (chan);
594
595 screen->tic.entries = CALLOC(4096, sizeof(void *));
596 screen->tsc.entries = screen->tic.entries + 2048;
597
598 screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
599 0x000);
600 screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
601 screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
602
603 nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
604
605 return pscreen;
606
607 fail:
608 nvc0_screen_destroy(pscreen);
609 return NULL;
610 }
611
612 void
613 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
614 {
615 struct nouveau_channel *chan = screen->base.channel;
616
617 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
618
619 nouveau_bo_validate(chan, screen->text, flags);
620 nouveau_bo_validate(chan, screen->uniforms, flags);
621 nouveau_bo_validate(chan, screen->txc, flags);
622 nouveau_bo_validate(chan, screen->tls, flags);
623 nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
624 }
625
626 int
627 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
628 {
629 int i = screen->tic.next;
630
631 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
632 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
633
634 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
635
636 if (screen->tic.entries[i])
637 nvc0_tic_entry(screen->tic.entries[i])->id = -1;
638
639 screen->tic.entries[i] = entry;
640 return i;
641 }
642
643 int
644 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
645 {
646 int i = screen->tsc.next;
647
648 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
649 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
650
651 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
652
653 if (screen->tsc.entries[i])
654 nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
655
656 screen->tsc.entries[i] = entry;
657 return i;
658 }