gallium: add and use generic function for querying patented format support (v2)
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
31
32 static boolean
33 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
34 enum pipe_format format,
35 enum pipe_texture_target target,
36 unsigned sample_count,
37 unsigned bindings)
38 {
39 if (sample_count > 1)
40 return FALSE;
41
42 if (!util_format_is_supported(format, bindings))
43 return FALSE;
44
45 /* transfers & shared are always supported */
46 bindings &= ~(PIPE_BIND_TRANSFER_READ |
47 PIPE_BIND_TRANSFER_WRITE |
48 PIPE_BIND_SHARED);
49
50 return (nvc0_format_table[format].usage & bindings) == bindings;
51 }
52
53 static int
54 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
55 {
56 switch (param) {
57 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
58 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
59 return 32;
60 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
61 return 64;
62 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
63 return 13;
64 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
65 return 10;
66 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
67 return 13;
68 case PIPE_CAP_ARRAY_TEXTURES:
69 return 1;
70 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
71 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
72 case PIPE_CAP_TEXTURE_SWIZZLE:
73 case PIPE_CAP_TEXTURE_SHADOW_MAP:
74 case PIPE_CAP_NPOT_TEXTURES:
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_TWO_SIDED_STENCIL:
78 case PIPE_CAP_DEPTH_CLAMP:
79 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82 case PIPE_CAP_GLSL:
83 case PIPE_CAP_SM3:
84 return 1;
85 case PIPE_CAP_MAX_RENDER_TARGETS:
86 return 8;
87 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
88 return 1;
89 case PIPE_CAP_TIMER_QUERY:
90 case PIPE_CAP_OCCLUSION_QUERY:
91 return 1;
92 case PIPE_CAP_STREAM_OUTPUT:
93 return 0;
94 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
95 case PIPE_CAP_INDEP_BLEND_ENABLE:
96 case PIPE_CAP_INDEP_BLEND_FUNC:
97 return 1;
98 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
99 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
100 return 1;
101 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
102 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
103 return 0;
104 case PIPE_CAP_SHADER_STENCIL_EXPORT:
105 return 0;
106 case PIPE_CAP_PRIMITIVE_RESTART:
107 case PIPE_CAP_TGSI_INSTANCEID:
108 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
109 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
110 return 1;
111 default:
112 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
113 return 0;
114 }
115 }
116
117 static int
118 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
119 enum pipe_shader_cap param)
120 {
121 switch (shader) {
122 case PIPE_SHADER_VERTEX:
123 /*
124 case PIPE_SHADER_TESSELLATION_CONTROL:
125 case PIPE_SHADER_TESSELLATION_EVALUATION:
126 */
127 case PIPE_SHADER_GEOMETRY:
128 case PIPE_SHADER_FRAGMENT:
129 break;
130 default:
131 return 0;
132 }
133
134 switch (param) {
135 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
136 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
137 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
138 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
139 return 16384;
140 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
141 return 4;
142 case PIPE_SHADER_CAP_MAX_INPUTS:
143 if (shader == PIPE_SHADER_VERTEX)
144 return 32;
145 return 0x300 / 16;
146 case PIPE_SHADER_CAP_MAX_CONSTS:
147 return 65536 / 16;
148 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
149 return 14;
150 case PIPE_SHADER_CAP_MAX_ADDRS:
151 return 1;
152 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
153 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
154 return shader != PIPE_SHADER_FRAGMENT;
155 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
156 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
157 return 1;
158 case PIPE_SHADER_CAP_MAX_PREDS:
159 return 0;
160 case PIPE_SHADER_CAP_MAX_TEMPS:
161 return NVC0_CAP_MAX_PROGRAM_TEMPS;
162 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
163 return 1;
164 case PIPE_SHADER_CAP_SUBROUTINES:
165 return 0; /* please inline, or provide function declarations */
166 default:
167 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
168 return 0;
169 }
170 }
171
172 static float
173 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
174 {
175 switch (param) {
176 case PIPE_CAP_MAX_LINE_WIDTH:
177 case PIPE_CAP_MAX_LINE_WIDTH_AA:
178 return 10.0f;
179 case PIPE_CAP_MAX_POINT_WIDTH:
180 case PIPE_CAP_MAX_POINT_WIDTH_AA:
181 return 64.0f;
182 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
183 return 16.0f;
184 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
185 return 4.0f;
186 default:
187 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
188 return 0.0f;
189 }
190 }
191
192 static void
193 nvc0_screen_destroy(struct pipe_screen *pscreen)
194 {
195 struct nvc0_screen *screen = nvc0_screen(pscreen);
196
197 nouveau_fence_wait(screen->base.fence.current);
198 nouveau_fence_ref(NULL, &screen->base.fence.current);
199
200 nouveau_bo_ref(NULL, &screen->text);
201 nouveau_bo_ref(NULL, &screen->tls);
202 nouveau_bo_ref(NULL, &screen->txc);
203 nouveau_bo_ref(NULL, &screen->fence.bo);
204 nouveau_bo_ref(NULL, &screen->vfetch_cache);
205
206 nouveau_resource_destroy(&screen->text_heap);
207
208 if (screen->tic.entries)
209 FREE(screen->tic.entries);
210
211 nouveau_mm_destroy(screen->mm_VRAM_fe0);
212
213 nouveau_grobj_free(&screen->fermi);
214 nouveau_grobj_free(&screen->eng2d);
215 nouveau_grobj_free(&screen->m2mf);
216
217 nouveau_screen_fini(&screen->base);
218
219 FREE(screen);
220 }
221
222 static int
223 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
224 unsigned size, const uint32_t *data)
225 {
226 struct nouveau_channel *chan = screen->base.channel;
227
228 size /= 4;
229
230 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
231 OUT_RING (chan, (m - 0x3800) / 8);
232 OUT_RING (chan, pos);
233 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
234 OUT_RING (chan, pos);
235 OUT_RINGp (chan, data, size);
236
237 return pos + size;
238 }
239
240 static void
241 nvc0_magic_3d_init(struct nouveau_channel *chan)
242 {
243 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
244 OUT_RING (chan, 0xff);
245 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
246 OUT_RING(chan, 0xff);
247 OUT_RING(chan, 0xff);
248 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
249 OUT_RING(chan, 0xff);
250 OUT_RING(chan, 0xff);
251 BEGIN_RING(chan, RING_3D_(0x074c), 1);
252 OUT_RING (chan, 0x3f);
253
254 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
255 OUT_RING (chan, (3 << 16) | 3);
256 BEGIN_RING(chan, RING_3D_(0x1794), 1);
257 OUT_RING (chan, (2 << 16) | 2);
258 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
259 OUT_RING (chan, 1);
260
261 #if 0 /* software method */
262 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
263 OUT_RING (chan, 0);
264 #endif
265
266 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
267 OUT_RING (chan, 0);
268 BEGIN_RING(chan, RING_3D_(0x0218), 1);
269 OUT_RING (chan, 0x10);
270 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
271 OUT_RING (chan, 0x10);
272 BEGIN_RING(chan, RING_3D_(0x1290), 1);
273 OUT_RING (chan, 0x10);
274 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
275 OUT_RING (chan, 0x10);
276 OUT_RING (chan, 0x10);
277 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
278 OUT_RING (chan, 8);
279 BEGIN_RING(chan, RING_3D_(0x1140), 1);
280 OUT_RING (chan, 0x10);
281 BEGIN_RING(chan, RING_3D_(0x1610), 1);
282 OUT_RING (chan, 0xe);
283
284 BEGIN_RING(chan, RING_3D_(0x164c), 1);
285 OUT_RING (chan, 1 << 12);
286 BEGIN_RING(chan, RING_3D_(0x151c), 1);
287 OUT_RING (chan, 1);
288 BEGIN_RING(chan, RING_3D_(0x030c), 1);
289 OUT_RING (chan, 0);
290 BEGIN_RING(chan, RING_3D_(0x0300), 1);
291 OUT_RING (chan, 3);
292 #if 0 /* software method */
293 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
294 OUT_RING (chan, 0);
295 #endif
296 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
297 OUT_RING (chan, 0x1f40);
298 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
299 OUT_RING (chan, 1);
300 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
301 OUT_RING (chan, 1);
302 BEGIN_RING(chan, RING_3D_(0x075c), 1);
303 OUT_RING (chan, 3);
304 }
305
306 static void
307 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
308 {
309 struct nvc0_screen *screen = nvc0_screen(pscreen);
310 struct nouveau_channel *chan = screen->base.channel;
311
312 MARK_RING (chan, 5, 2);
313 BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
314 OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
315 OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
316 OUT_RING (chan, sequence);
317 OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
318 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
319 }
320
321 static u32
322 nvc0_screen_fence_update(struct pipe_screen *pscreen)
323 {
324 struct nvc0_screen *screen = nvc0_screen(pscreen);
325 return screen->fence.map[0];
326 }
327
328 #define FAIL_SCREEN_INIT(str, err) \
329 do { \
330 NOUVEAU_ERR(str, err); \
331 nvc0_screen_destroy(pscreen); \
332 return NULL; \
333 } while(0)
334
335 struct pipe_screen *
336 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
337 {
338 struct nvc0_screen *screen;
339 struct nouveau_channel *chan;
340 struct pipe_screen *pscreen;
341 int ret;
342 unsigned i;
343
344 screen = CALLOC_STRUCT(nvc0_screen);
345 if (!screen)
346 return NULL;
347 pscreen = &screen->base.base;
348
349 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
350
351 ret = nouveau_screen_init(&screen->base, dev);
352 if (ret) {
353 nvc0_screen_destroy(pscreen);
354 return NULL;
355 }
356 chan = screen->base.channel;
357
358 pscreen->winsys = ws;
359 pscreen->destroy = nvc0_screen_destroy;
360 pscreen->context_create = nvc0_create;
361 pscreen->is_format_supported = nvc0_screen_is_format_supported;
362 pscreen->get_param = nvc0_screen_get_param;
363 pscreen->get_shader_param = nvc0_screen_get_shader_param;
364 pscreen->get_paramf = nvc0_screen_get_paramf;
365
366 nvc0_screen_init_resource_functions(pscreen);
367
368 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
369 &screen->fence.bo);
370 if (ret)
371 goto fail;
372 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
373 screen->fence.map = screen->fence.bo->map;
374 nouveau_bo_unmap(screen->fence.bo);
375 screen->base.fence.emit = nvc0_screen_fence_emit;
376 screen->base.fence.update = nvc0_screen_fence_update;
377
378 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
379 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
380 &screen->scratch.bo[i]);
381 if (ret)
382 goto fail;
383 }
384
385 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
386 if (ret)
387 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
388
389 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
390 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
391 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
392 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
393 OUT_RING (chan, 0);
394
395 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
396 if (ret)
397 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
398
399 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
400 BEGIN_RING(chan, RING_2D(OPERATION), 1);
401 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
402 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
403 OUT_RING (chan, 0);
404 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
405 OUT_RING (chan, 0);
406 BEGIN_RING(chan, RING_2D_(0x0884), 1);
407 OUT_RING (chan, 0x3f);
408 BEGIN_RING(chan, RING_2D_(0x0888), 1);
409 OUT_RING (chan, 1);
410
411 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
412 if (ret)
413 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
414
415 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
416 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
417 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
418 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
419 OUT_RING (chan, 0);
420
421 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
422 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
423
424 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
425 OUT_RING (chan, 1);
426
427 BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
428 OUT_RING (chan, 0);
429 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
430 OUT_RING (chan, 0);
431 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
432 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
433 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
434 OUT_RING (chan, 0);
435 BEGIN_RING(chan, RING_3D(LINE_WIDTH_SEPARATE), 1);
436 OUT_RING (chan, 1);
437 BEGIN_RING(chan, RING_3D(LINE_LAST_PIXEL), 1);
438 OUT_RING (chan, 0);
439 BEGIN_RING(chan, RING_3D(BLEND_SEPARATE_ALPHA), 1);
440 OUT_RING (chan, 1);
441 BEGIN_RING(chan, RING_3D(BLEND_ENABLE_COMMON), 1);
442 OUT_RING (chan, 0);
443
444 nvc0_magic_3d_init(chan);
445
446 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
447 if (ret)
448 goto fail;
449
450 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
451
452 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
453 &screen->uniforms);
454 if (ret)
455 goto fail;
456
457 /* auxiliary constants (6 user clip planes, base instance id) */
458 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
459 OUT_RING (chan, 256);
460 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
461 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
462 for (i = 0; i < 5; ++i) {
463 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
464 OUT_RING (chan, (15 << 4) | 1);
465 }
466
467 screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
468 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
469 screen->tls_size, &screen->tls);
470 if (ret)
471 goto fail;
472
473 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
474 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
475 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
476 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
477 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
478 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
479 OUT_RING (chan, screen->tls_size >> 32);
480 OUT_RING (chan, screen->tls_size);
481 BEGIN_RING(chan, RING_3D_(0x07a0), 1);
482 OUT_RING (chan, 0);
483 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
484 OUT_RING (chan, 0);
485
486 for (i = 0; i < 5; ++i) {
487 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
488 OUT_RING (chan, 0x54);
489 }
490 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
491 OUT_RING (chan, 0);
492
493 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
494 &screen->vfetch_cache);
495 if (ret)
496 goto fail;
497
498 BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
499 OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
500 OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
501 OUT_RING (chan, 3);
502
503 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
504 if (ret)
505 goto fail;
506
507 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
508 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
509 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
510 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
511
512 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
513 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
514 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
515 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
516
517 BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
518 OUT_RING (chan, 0);
519 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
520 OUT_RING (chan, 0);
521 OUT_RING (chan, 0);
522 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
523 OUT_RING (chan, 0x3f);
524
525 BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
526 OUT_RING (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
527 BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
528 for (i = 0; i < 8 * 2; ++i)
529 OUT_RING(chan, 0);
530 BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
531 OUT_RING (chan, 0);
532 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
533 OUT_RING (chan, 0);
534
535 /* neither scissors, viewport nor stencil mask should affect clears */
536 BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
537 OUT_RING (chan, 0);
538
539 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
540 OUT_RING (chan, 1);
541 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
542 OUT_RINGf (chan, 0.0f);
543 OUT_RINGf (chan, 1.0f);
544 BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
545 OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
546
547 /* We use scissors instead of exact view volume clipping,
548 * so they're always enabled.
549 */
550 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
551 OUT_RING (chan, 1);
552 OUT_RING (chan, 8192 << 16);
553 OUT_RING (chan, 8192 << 16);
554
555 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
556
557 i = 0;
558 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
559 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
560 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
561 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
562 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
563 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
564
565 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
566 OUT_RING (chan, 1);
567 BEGIN_RING(chan, RING_3D(RT_SEPARATE_FRAG_DATA), 1);
568 OUT_RING (chan, 1);
569 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
570 OUT_RING (chan, 0x40);
571 BEGIN_RING(chan, RING_3D(LAYER), 1);
572 OUT_RING (chan, 0);
573 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
574 OUT_RING (chan, 0x30);
575 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
576 OUT_RING (chan, 3);
577 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
578 OUT_RING (chan, 0x20);
579 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
580 OUT_RING (chan, 0x00);
581
582 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
583 OUT_RING (chan, 0);
584 BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
585 OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
586
587 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
588 OUT_RING (chan, 1);
589
590 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
591 OUT_RING (chan, 0xab);
592 OUT_RING (chan, 0x00000000);
593
594 FIRE_RING (chan);
595
596 screen->tic.entries = CALLOC(4096, sizeof(void *));
597 screen->tsc.entries = screen->tic.entries + 2048;
598
599 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
600
601 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
602
603 return pscreen;
604
605 fail:
606 nvc0_screen_destroy(pscreen);
607 return NULL;
608 }
609
610 void
611 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
612 {
613 struct nouveau_channel *chan = screen->base.channel;
614
615 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
616
617 MARK_RING(chan, 5, 5);
618 nouveau_bo_validate(chan, screen->text, flags);
619 nouveau_bo_validate(chan, screen->uniforms, flags);
620 nouveau_bo_validate(chan, screen->txc, flags);
621 nouveau_bo_validate(chan, screen->vfetch_cache, flags);
622
623 if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
624 nouveau_bo_validate(chan, screen->tls, flags);
625 }
626
627 int
628 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
629 {
630 int i = screen->tic.next;
631
632 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
633 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
634
635 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
636
637 if (screen->tic.entries[i])
638 nv50_tic_entry(screen->tic.entries[i])->id = -1;
639
640 screen->tic.entries[i] = entry;
641 return i;
642 }
643
644 int
645 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
646 {
647 int i = screen->tsc.next;
648
649 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
650 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
651
652 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
653
654 if (screen->tsc.entries[i])
655 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
656
657 screen->tsc.entries[i] = entry;
658 return i;
659 }