nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
31
32 static boolean
33 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
34 enum pipe_format format,
35 enum pipe_texture_target target,
36 unsigned sample_count,
37 unsigned bindings)
38 {
39 if (sample_count > 1)
40 return FALSE;
41
42 if (!util_format_s3tc_enabled) {
43 switch (format) {
44 case PIPE_FORMAT_DXT1_RGB:
45 case PIPE_FORMAT_DXT1_RGBA:
46 case PIPE_FORMAT_DXT3_RGBA:
47 case PIPE_FORMAT_DXT5_RGBA:
48 return FALSE;
49 default:
50 break;
51 }
52 }
53
54 /* transfers & shared are always supported */
55 bindings &= ~(PIPE_BIND_TRANSFER_READ |
56 PIPE_BIND_TRANSFER_WRITE |
57 PIPE_BIND_SHARED);
58
59 return (nvc0_format_table[format].usage & bindings) == bindings;
60 }
61
62 static int
63 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
64 {
65 switch (param) {
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68 return 32;
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return 64;
71 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
72 return 13;
73 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
74 return 10;
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 13;
77 case PIPE_CAP_ARRAY_TEXTURES:
78 return 1;
79 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
80 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
81 case PIPE_CAP_TEXTURE_SWIZZLE:
82 case PIPE_CAP_TEXTURE_SHADOW_MAP:
83 case PIPE_CAP_NPOT_TEXTURES:
84 case PIPE_CAP_ANISOTROPIC_FILTER:
85 return 1;
86 case PIPE_CAP_TWO_SIDED_STENCIL:
87 case PIPE_CAP_DEPTH_CLAMP:
88 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
89 case PIPE_CAP_POINT_SPRITE:
90 return 1;
91 case PIPE_CAP_GLSL:
92 case PIPE_CAP_SM3:
93 return 1;
94 case PIPE_CAP_MAX_RENDER_TARGETS:
95 return 8;
96 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
97 return 1;
98 case PIPE_CAP_TIMER_QUERY:
99 case PIPE_CAP_OCCLUSION_QUERY:
100 return 1;
101 case PIPE_CAP_STREAM_OUTPUT:
102 return 0;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 case PIPE_CAP_INDEP_BLEND_FUNC:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
112 return 0;
113 case PIPE_CAP_SHADER_STENCIL_EXPORT:
114 return 0;
115 case PIPE_CAP_PRIMITIVE_RESTART:
116 case PIPE_CAP_TGSI_INSTANCEID:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 return 1;
120 default:
121 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
122 return 0;
123 }
124 }
125
126 static int
127 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
128 enum pipe_shader_cap param)
129 {
130 switch (shader) {
131 case PIPE_SHADER_VERTEX:
132 /*
133 case PIPE_SHADER_TESSELLATION_CONTROL:
134 case PIPE_SHADER_TESSELLATION_EVALUATION:
135 */
136 case PIPE_SHADER_GEOMETRY:
137 case PIPE_SHADER_FRAGMENT:
138 break;
139 default:
140 return 0;
141 }
142
143 switch (param) {
144 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
145 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
146 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
147 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
148 return 16384;
149 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
150 return 4;
151 case PIPE_SHADER_CAP_MAX_INPUTS:
152 if (shader == PIPE_SHADER_VERTEX)
153 return 32;
154 return 0x300 / 16;
155 case PIPE_SHADER_CAP_MAX_CONSTS:
156 return 65536 / 16;
157 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
158 return 14;
159 case PIPE_SHADER_CAP_MAX_ADDRS:
160 return 1;
161 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
162 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
163 return shader != PIPE_SHADER_FRAGMENT;
164 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
165 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
166 return 1;
167 case PIPE_SHADER_CAP_MAX_PREDS:
168 return 0;
169 case PIPE_SHADER_CAP_MAX_TEMPS:
170 return NVC0_CAP_MAX_PROGRAM_TEMPS;
171 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
172 return 1;
173 case PIPE_SHADER_CAP_SUBROUTINES:
174 return 0; /* please inline, or provide function declarations */
175 default:
176 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
177 return 0;
178 }
179 }
180
181 static float
182 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
183 {
184 switch (param) {
185 case PIPE_CAP_MAX_LINE_WIDTH:
186 case PIPE_CAP_MAX_LINE_WIDTH_AA:
187 return 10.0f;
188 case PIPE_CAP_MAX_POINT_WIDTH:
189 case PIPE_CAP_MAX_POINT_WIDTH_AA:
190 return 64.0f;
191 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
192 return 16.0f;
193 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
194 return 4.0f;
195 default:
196 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
197 return 0.0f;
198 }
199 }
200
201 static void
202 nvc0_screen_destroy(struct pipe_screen *pscreen)
203 {
204 struct nvc0_screen *screen = nvc0_screen(pscreen);
205
206 nouveau_fence_wait(screen->base.fence.current);
207 nouveau_fence_ref(NULL, &screen->base.fence.current);
208
209 nouveau_bo_ref(NULL, &screen->text);
210 nouveau_bo_ref(NULL, &screen->tls);
211 nouveau_bo_ref(NULL, &screen->txc);
212 nouveau_bo_ref(NULL, &screen->fence.bo);
213 nouveau_bo_ref(NULL, &screen->vfetch_cache);
214
215 nouveau_resource_destroy(&screen->text_heap);
216
217 if (screen->tic.entries)
218 FREE(screen->tic.entries);
219
220 nouveau_mm_destroy(screen->mm_VRAM_fe0);
221
222 nouveau_grobj_free(&screen->fermi);
223 nouveau_grobj_free(&screen->eng2d);
224 nouveau_grobj_free(&screen->m2mf);
225
226 nouveau_screen_fini(&screen->base);
227
228 FREE(screen);
229 }
230
231 static int
232 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
233 unsigned size, const uint32_t *data)
234 {
235 struct nouveau_channel *chan = screen->base.channel;
236
237 size /= 4;
238
239 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
240 OUT_RING (chan, (m - 0x3800) / 8);
241 OUT_RING (chan, pos);
242 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
243 OUT_RING (chan, pos);
244 OUT_RINGp (chan, data, size);
245
246 return pos + size;
247 }
248
249 static void
250 nvc0_magic_3d_init(struct nouveau_channel *chan)
251 {
252 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
253 OUT_RING (chan, 0xff);
254 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
255 OUT_RING(chan, 0xff);
256 OUT_RING(chan, 0xff);
257 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
258 OUT_RING(chan, 0xff);
259 OUT_RING(chan, 0xff);
260 BEGIN_RING(chan, RING_3D_(0x074c), 1);
261 OUT_RING (chan, 0x3f);
262
263 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
264 OUT_RING (chan, (3 << 16) | 3);
265 BEGIN_RING(chan, RING_3D_(0x1794), 1);
266 OUT_RING (chan, (2 << 16) | 2);
267 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
268 OUT_RING (chan, 1);
269
270 #if 0 /* software method */
271 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
272 OUT_RING (chan, 0);
273 #endif
274
275 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
276 OUT_RING (chan, 0);
277 BEGIN_RING(chan, RING_3D_(0x0218), 1);
278 OUT_RING (chan, 0x10);
279 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
280 OUT_RING (chan, 0x10);
281 BEGIN_RING(chan, RING_3D_(0x1290), 1);
282 OUT_RING (chan, 0x10);
283 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
284 OUT_RING (chan, 0x10);
285 OUT_RING (chan, 0x10);
286 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
287 OUT_RING (chan, 8);
288 BEGIN_RING(chan, RING_3D_(0x1140), 1);
289 OUT_RING (chan, 0x10);
290 BEGIN_RING(chan, RING_3D_(0x1610), 1);
291 OUT_RING (chan, 0xe);
292
293 BEGIN_RING(chan, RING_3D_(0x164c), 1);
294 OUT_RING (chan, 1 << 12);
295 BEGIN_RING(chan, RING_3D_(0x151c), 1);
296 OUT_RING (chan, 1);
297 BEGIN_RING(chan, RING_3D_(0x030c), 1);
298 OUT_RING (chan, 0);
299 BEGIN_RING(chan, RING_3D_(0x0300), 1);
300 OUT_RING (chan, 3);
301 #if 0 /* software method */
302 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
303 OUT_RING (chan, 0);
304 #endif
305 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
306 OUT_RING (chan, 0x1f40);
307 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
308 OUT_RING (chan, 1);
309 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
310 OUT_RING (chan, 1);
311 BEGIN_RING(chan, RING_3D_(0x075c), 1);
312 OUT_RING (chan, 3);
313
314 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
315 OUT_RING (chan, 0);
316 }
317
318 static void
319 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
320 {
321 struct nvc0_screen *screen = nvc0_screen(pscreen);
322 struct nouveau_channel *chan = screen->base.channel;
323
324 MARK_RING (chan, 5, 2);
325 BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
326 OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
327 OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
328 OUT_RING (chan, sequence);
329 OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
330 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
331 }
332
333 static u32
334 nvc0_screen_fence_update(struct pipe_screen *pscreen)
335 {
336 struct nvc0_screen *screen = nvc0_screen(pscreen);
337 return screen->fence.map[0];
338 }
339
340 #define FAIL_SCREEN_INIT(str, err) \
341 do { \
342 NOUVEAU_ERR(str, err); \
343 nvc0_screen_destroy(pscreen); \
344 return NULL; \
345 } while(0)
346
347 struct pipe_screen *
348 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
349 {
350 struct nvc0_screen *screen;
351 struct nouveau_channel *chan;
352 struct pipe_screen *pscreen;
353 int ret;
354 unsigned i;
355
356 screen = CALLOC_STRUCT(nvc0_screen);
357 if (!screen)
358 return NULL;
359 pscreen = &screen->base.base;
360
361 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
362
363 ret = nouveau_screen_init(&screen->base, dev);
364 if (ret) {
365 nvc0_screen_destroy(pscreen);
366 return NULL;
367 }
368 chan = screen->base.channel;
369
370 pscreen->winsys = ws;
371 pscreen->destroy = nvc0_screen_destroy;
372 pscreen->context_create = nvc0_create;
373 pscreen->is_format_supported = nvc0_screen_is_format_supported;
374 pscreen->get_param = nvc0_screen_get_param;
375 pscreen->get_shader_param = nvc0_screen_get_shader_param;
376 pscreen->get_paramf = nvc0_screen_get_paramf;
377
378 nvc0_screen_init_resource_functions(pscreen);
379
380 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
381 &screen->fence.bo);
382 if (ret)
383 goto fail;
384 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
385 screen->fence.map = screen->fence.bo->map;
386 nouveau_bo_unmap(screen->fence.bo);
387 screen->base.fence.emit = nvc0_screen_fence_emit;
388 screen->base.fence.update = nvc0_screen_fence_update;
389
390 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
391 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
392 &screen->scratch.bo[i]);
393 if (ret)
394 goto fail;
395 }
396
397 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
398 if (ret)
399 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
400
401 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
402 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
403 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
404 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
405 OUT_RING (chan, 0);
406
407 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
408 if (ret)
409 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
410
411 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
412 BEGIN_RING(chan, RING_2D(OPERATION), 1);
413 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
414 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
415 OUT_RING (chan, 0);
416 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
417 OUT_RING (chan, 0);
418 BEGIN_RING(chan, RING_2D_(0x0884), 1);
419 OUT_RING (chan, 0x3f);
420 BEGIN_RING(chan, RING_2D_(0x0888), 1);
421 OUT_RING (chan, 1);
422
423 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
424 if (ret)
425 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
426
427 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
428 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
429 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
430 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
431 OUT_RING (chan, 0);
432
433 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
434 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
435
436 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
437 OUT_RING (chan, 1);
438
439 BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
440 OUT_RING (chan, 0);
441 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
442 OUT_RING (chan, 0);
443 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
444 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
445 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
446 OUT_RING (chan, 0);
447 BEGIN_RING(chan, RING_3D(LINE_WIDTH_SEPARATE), 1);
448 OUT_RING (chan, 1);
449 BEGIN_RING(chan, RING_3D(LINE_LAST_PIXEL), 1);
450 OUT_RING (chan, 0);
451 BEGIN_RING(chan, RING_3D(BLEND_SEPARATE_ALPHA), 1);
452 OUT_RING (chan, 1);
453 BEGIN_RING(chan, RING_3D(BLEND_ENABLE_COMMON), 1);
454 OUT_RING (chan, 0);
455
456 nvc0_magic_3d_init(chan);
457
458 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
459 if (ret)
460 goto fail;
461
462 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
463
464 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
465 &screen->uniforms);
466 if (ret)
467 goto fail;
468
469 /* auxiliary constants (6 user clip planes, base instance id) */
470 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
471 OUT_RING (chan, 256);
472 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
473 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
474 for (i = 0; i < 5; ++i) {
475 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
476 OUT_RING (chan, (15 << 4) | 1);
477 }
478
479 screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
480 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
481 screen->tls_size, &screen->tls);
482 if (ret)
483 goto fail;
484
485 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
486 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
487 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
488 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
489 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
490 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
491 OUT_RING (chan, screen->tls_size >> 32);
492 OUT_RING (chan, screen->tls_size);
493 BEGIN_RING(chan, RING_3D_(0x07a0), 1);
494 OUT_RING (chan, 0);
495 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
496 OUT_RING (chan, 0);
497
498 for (i = 0; i < 5; ++i) {
499 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
500 OUT_RING (chan, 0x54);
501 }
502 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
503 OUT_RING (chan, 0);
504
505 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
506 &screen->vfetch_cache);
507 if (ret)
508 goto fail;
509
510 BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
511 OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
512 OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
513 OUT_RING (chan, 3);
514
515 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
516 if (ret)
517 goto fail;
518
519 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
520 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
521 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
522 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
523
524 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
525 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
526 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
527 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
528
529 BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
530 OUT_RING (chan, 0);
531 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
532 OUT_RING (chan, 0);
533 OUT_RING (chan, 0);
534 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
535 OUT_RING (chan, 0x3f);
536
537 BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
538 OUT_RING (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
539 BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
540 for (i = 0; i < 8 * 2; ++i)
541 OUT_RING(chan, 0);
542 BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
543 OUT_RING (chan, 0);
544 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
545 OUT_RING (chan, 0);
546
547 /* neither scissors, viewport nor stencil mask should affect clears */
548 BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
549 OUT_RING (chan, 0);
550
551 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
552 OUT_RING (chan, 1);
553 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
554 OUT_RINGf (chan, 0.0f);
555 OUT_RINGf (chan, 1.0f);
556 BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
557 OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
558
559 /* We use scissors instead of exact view volume clipping,
560 * so they're always enabled.
561 */
562 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
563 OUT_RING (chan, 1);
564 OUT_RING (chan, 8192 << 16);
565 OUT_RING (chan, 8192 << 16);
566
567 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
568 OUT_RING (chan, 0);
569 BEGIN_RING(chan, RING_3D_(0x3484), 1);
570 OUT_RING (chan, 0);
571 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
572 OUT_RING (chan, 0x00010000);
573 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
574 OUT_RING (chan, 0xff800006);
575 BEGIN_RING(chan, RING_3D_(0x3488), 1);
576 OUT_RING (chan, 0);
577
578 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
579
580 i = 0;
581 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
582 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
583 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
584 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
585 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
586 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
587
588 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
589 OUT_RING (chan, 1);
590 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
591 OUT_RING (chan, 0x40);
592 BEGIN_RING(chan, RING_3D(LAYER), 1);
593 OUT_RING (chan, 0);
594 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
595 OUT_RING (chan, 0x30);
596 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
597 OUT_RING (chan, 3);
598 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
599 OUT_RING (chan, 0x20);
600 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
601 OUT_RING (chan, 0x00);
602
603 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
604 OUT_RING (chan, 0);
605 BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
606 OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
607
608 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
609 OUT_RING (chan, 1);
610
611 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
612 OUT_RING (chan, 0xab);
613 OUT_RING (chan, 0x00000000);
614
615 FIRE_RING (chan);
616
617 screen->tic.entries = CALLOC(4096, sizeof(void *));
618 screen->tsc.entries = screen->tic.entries + 2048;
619
620 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
621
622 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
623
624 return pscreen;
625
626 fail:
627 nvc0_screen_destroy(pscreen);
628 return NULL;
629 }
630
631 void
632 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
633 {
634 struct nouveau_channel *chan = screen->base.channel;
635
636 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
637
638 MARK_RING(chan, 5, 5);
639 nouveau_bo_validate(chan, screen->text, flags);
640 nouveau_bo_validate(chan, screen->uniforms, flags);
641 nouveau_bo_validate(chan, screen->txc, flags);
642 nouveau_bo_validate(chan, screen->vfetch_cache, flags);
643
644 if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
645 nouveau_bo_validate(chan, screen->tls, flags);
646 }
647
648 int
649 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
650 {
651 int i = screen->tic.next;
652
653 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
654 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
655
656 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
657
658 if (screen->tic.entries[i])
659 nv50_tic_entry(screen->tic.entries[i])->id = -1;
660
661 screen->tic.entries[i] = entry;
662 return i;
663 }
664
665 int
666 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
667 {
668 int i = screen->tsc.next;
669
670 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
671 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
672
673 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
674
675 if (screen->tsc.entries[i])
676 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
677
678 screen->tsc.entries[i] = entry;
679 return i;
680 }