nv50,nvc0: implement colour clamping controls
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
31
32 static boolean
33 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
34 enum pipe_format format,
35 enum pipe_texture_target target,
36 unsigned sample_count,
37 unsigned bindings)
38 {
39 if (sample_count > 1)
40 return FALSE;
41
42 if (!util_format_s3tc_enabled) {
43 switch (format) {
44 case PIPE_FORMAT_DXT1_RGB:
45 case PIPE_FORMAT_DXT1_RGBA:
46 case PIPE_FORMAT_DXT3_RGBA:
47 case PIPE_FORMAT_DXT5_RGBA:
48 return FALSE;
49 default:
50 break;
51 }
52 }
53
54 /* transfers & shared are always supported */
55 bindings &= ~(PIPE_BIND_TRANSFER_READ |
56 PIPE_BIND_TRANSFER_WRITE |
57 PIPE_BIND_SHARED);
58
59 return (nvc0_format_table[format].usage & bindings) == bindings;
60 }
61
62 static int
63 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
64 {
65 switch (param) {
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68 return 32;
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return 64;
71 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
72 return 13;
73 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
74 return 10;
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 13;
77 case PIPE_CAP_ARRAY_TEXTURES:
78 return 1;
79 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
80 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
81 case PIPE_CAP_TEXTURE_SWIZZLE:
82 case PIPE_CAP_TEXTURE_SHADOW_MAP:
83 case PIPE_CAP_NPOT_TEXTURES:
84 case PIPE_CAP_ANISOTROPIC_FILTER:
85 return 1;
86 case PIPE_CAP_TWO_SIDED_STENCIL:
87 case PIPE_CAP_DEPTH_CLAMP:
88 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
89 case PIPE_CAP_POINT_SPRITE:
90 return 1;
91 case PIPE_CAP_GLSL:
92 case PIPE_CAP_SM3:
93 return 1;
94 case PIPE_CAP_MAX_RENDER_TARGETS:
95 return 8;
96 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
97 return 1;
98 case PIPE_CAP_TIMER_QUERY:
99 case PIPE_CAP_OCCLUSION_QUERY:
100 return 1;
101 case PIPE_CAP_STREAM_OUTPUT:
102 return 0;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 case PIPE_CAP_INDEP_BLEND_FUNC:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
112 return 0;
113 case PIPE_CAP_SHADER_STENCIL_EXPORT:
114 return 0;
115 case PIPE_CAP_PRIMITIVE_RESTART:
116 case PIPE_CAP_TGSI_INSTANCEID:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 return 1;
119 default:
120 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
121 return 0;
122 }
123 }
124
125 static int
126 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
127 enum pipe_shader_cap param)
128 {
129 switch (shader) {
130 case PIPE_SHADER_VERTEX:
131 /*
132 case PIPE_SHADER_TESSELLATION_CONTROL:
133 case PIPE_SHADER_TESSELLATION_EVALUATION:
134 */
135 case PIPE_SHADER_GEOMETRY:
136 case PIPE_SHADER_FRAGMENT:
137 break;
138 default:
139 return 0;
140 }
141
142 switch (param) {
143 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
144 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
145 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
146 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
147 return 16384;
148 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
149 return 4;
150 case PIPE_SHADER_CAP_MAX_INPUTS:
151 if (shader == PIPE_SHADER_VERTEX)
152 return 32;
153 return 0x300 / 16;
154 case PIPE_SHADER_CAP_MAX_CONSTS:
155 return 65536 / 16;
156 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
157 return 14;
158 case PIPE_SHADER_CAP_MAX_ADDRS:
159 return 1;
160 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
161 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
162 return shader != PIPE_SHADER_FRAGMENT;
163 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
164 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
165 return 1;
166 case PIPE_SHADER_CAP_MAX_PREDS:
167 return 0;
168 case PIPE_SHADER_CAP_MAX_TEMPS:
169 return NVC0_CAP_MAX_PROGRAM_TEMPS;
170 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
171 return 1;
172 case PIPE_SHADER_CAP_SUBROUTINES:
173 return 0; /* please inline, or provide function declarations */
174 default:
175 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
176 return 0;
177 }
178 }
179
180 static float
181 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
182 {
183 switch (param) {
184 case PIPE_CAP_MAX_LINE_WIDTH:
185 case PIPE_CAP_MAX_LINE_WIDTH_AA:
186 return 10.0f;
187 case PIPE_CAP_MAX_POINT_WIDTH:
188 case PIPE_CAP_MAX_POINT_WIDTH_AA:
189 return 64.0f;
190 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
191 return 16.0f;
192 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
193 return 4.0f;
194 default:
195 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
196 return 0.0f;
197 }
198 }
199
200 static void
201 nvc0_screen_destroy(struct pipe_screen *pscreen)
202 {
203 struct nvc0_screen *screen = nvc0_screen(pscreen);
204
205 nouveau_fence_wait(screen->base.fence.current);
206 nouveau_fence_ref(NULL, &screen->base.fence.current);
207
208 nouveau_bo_ref(NULL, &screen->text);
209 nouveau_bo_ref(NULL, &screen->tls);
210 nouveau_bo_ref(NULL, &screen->txc);
211 nouveau_bo_ref(NULL, &screen->fence.bo);
212 nouveau_bo_ref(NULL, &screen->vfetch_cache);
213
214 nouveau_resource_destroy(&screen->text_heap);
215
216 if (screen->tic.entries)
217 FREE(screen->tic.entries);
218
219 nouveau_mm_destroy(screen->mm_VRAM_fe0);
220
221 nouveau_grobj_free(&screen->fermi);
222 nouveau_grobj_free(&screen->eng2d);
223 nouveau_grobj_free(&screen->m2mf);
224
225 nouveau_screen_fini(&screen->base);
226
227 FREE(screen);
228 }
229
230 static int
231 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
232 unsigned size, const uint32_t *data)
233 {
234 struct nouveau_channel *chan = screen->base.channel;
235
236 size /= 4;
237
238 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
239 OUT_RING (chan, (m - 0x3800) / 8);
240 OUT_RING (chan, pos);
241 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
242 OUT_RING (chan, pos);
243 OUT_RINGp (chan, data, size);
244
245 return pos + size;
246 }
247
248 static void
249 nvc0_magic_3d_init(struct nouveau_channel *chan)
250 {
251 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
252 OUT_RING (chan, 0xff);
253 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
254 OUT_RING(chan, 0xff);
255 OUT_RING(chan, 0xff);
256 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
257 OUT_RING(chan, 0xff);
258 OUT_RING(chan, 0xff);
259 BEGIN_RING(chan, RING_3D_(0x074c), 1);
260 OUT_RING (chan, 0x3f);
261
262 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
263 OUT_RING (chan, (3 << 16) | 3);
264 BEGIN_RING(chan, RING_3D_(0x1794), 1);
265 OUT_RING (chan, (2 << 16) | 2);
266 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
267 OUT_RING (chan, 1);
268
269 #if 0 /* software method */
270 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
271 OUT_RING (chan, 0);
272 #endif
273
274 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
275 OUT_RING (chan, 0);
276 BEGIN_RING(chan, RING_3D_(0x0218), 1);
277 OUT_RING (chan, 0x10);
278 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
279 OUT_RING (chan, 0x10);
280 BEGIN_RING(chan, RING_3D_(0x1290), 1);
281 OUT_RING (chan, 0x10);
282 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
283 OUT_RING (chan, 0x10);
284 OUT_RING (chan, 0x10);
285 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
286 OUT_RING (chan, 8);
287 BEGIN_RING(chan, RING_3D_(0x1140), 1);
288 OUT_RING (chan, 0x10);
289 BEGIN_RING(chan, RING_3D_(0x1610), 1);
290 OUT_RING (chan, 0xe);
291
292 BEGIN_RING(chan, RING_3D_(0x164c), 1);
293 OUT_RING (chan, 1 << 12);
294 BEGIN_RING(chan, RING_3D_(0x151c), 1);
295 OUT_RING (chan, 1);
296 BEGIN_RING(chan, RING_3D_(0x020c), 1);
297 OUT_RING (chan, 1);
298 BEGIN_RING(chan, RING_3D_(0x030c), 1);
299 OUT_RING (chan, 0);
300 BEGIN_RING(chan, RING_3D_(0x0300), 1);
301 OUT_RING (chan, 3);
302 #if 0 /* software method */
303 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
304 OUT_RING (chan, 0);
305 #endif
306 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
307 OUT_RING (chan, 0x1f40);
308 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
309 OUT_RING (chan, 1);
310 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
311 OUT_RING (chan, 1);
312 BEGIN_RING(chan, RING_3D_(0x075c), 1);
313 OUT_RING (chan, 3);
314
315 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
316 OUT_RING (chan, 0);
317 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
318 OUT_RING (chan, 0);
319 }
320
321 static void
322 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
323 {
324 struct nvc0_screen *screen = nvc0_screen(pscreen);
325 struct nouveau_channel *chan = screen->base.channel;
326
327 MARK_RING (chan, 5, 2);
328 BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
329 OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
330 OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
331 OUT_RING (chan, sequence);
332 OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
333 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
334 }
335
336 static u32
337 nvc0_screen_fence_update(struct pipe_screen *pscreen)
338 {
339 struct nvc0_screen *screen = nvc0_screen(pscreen);
340 return screen->fence.map[0];
341 }
342
343 #define FAIL_SCREEN_INIT(str, err) \
344 do { \
345 NOUVEAU_ERR(str, err); \
346 nvc0_screen_destroy(pscreen); \
347 return NULL; \
348 } while(0)
349
350 struct pipe_screen *
351 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
352 {
353 struct nvc0_screen *screen;
354 struct nouveau_channel *chan;
355 struct pipe_screen *pscreen;
356 int ret;
357 unsigned i;
358
359 screen = CALLOC_STRUCT(nvc0_screen);
360 if (!screen)
361 return NULL;
362 pscreen = &screen->base.base;
363
364 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
365
366 ret = nouveau_screen_init(&screen->base, dev);
367 if (ret) {
368 nvc0_screen_destroy(pscreen);
369 return NULL;
370 }
371 chan = screen->base.channel;
372
373 pscreen->winsys = ws;
374 pscreen->destroy = nvc0_screen_destroy;
375 pscreen->context_create = nvc0_create;
376 pscreen->is_format_supported = nvc0_screen_is_format_supported;
377 pscreen->get_param = nvc0_screen_get_param;
378 pscreen->get_shader_param = nvc0_screen_get_shader_param;
379 pscreen->get_paramf = nvc0_screen_get_paramf;
380
381 nvc0_screen_init_resource_functions(pscreen);
382
383 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
384 &screen->fence.bo);
385 if (ret)
386 goto fail;
387 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
388 screen->fence.map = screen->fence.bo->map;
389 nouveau_bo_unmap(screen->fence.bo);
390 screen->base.fence.emit = nvc0_screen_fence_emit;
391 screen->base.fence.update = nvc0_screen_fence_update;
392
393 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
394 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
395 &screen->scratch.bo[i]);
396 if (ret)
397 goto fail;
398 }
399
400 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
401 if (ret)
402 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
403
404 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
405 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
406 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
407 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
408 OUT_RING (chan, 0);
409
410 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
411 if (ret)
412 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
413
414 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
415 BEGIN_RING(chan, RING_2D(OPERATION), 1);
416 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
417 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
418 OUT_RING (chan, 0);
419 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
420 OUT_RING (chan, 0);
421 BEGIN_RING(chan, RING_2D_(0x0884), 1);
422 OUT_RING (chan, 0x3f);
423 BEGIN_RING(chan, RING_2D_(0x0888), 1);
424 OUT_RING (chan, 1);
425
426 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
427 if (ret)
428 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
429
430 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
431 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
432 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
433 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
434 OUT_RING (chan, 0);
435
436 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
437 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
438
439 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
440 OUT_RING (chan, 1);
441
442 BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
443 OUT_RING (chan, 0);
444 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
445 OUT_RING (chan, 0);
446 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
447 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
448 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
449 OUT_RING (chan, 0);
450
451 nvc0_magic_3d_init(chan);
452
453 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
454 if (ret)
455 goto fail;
456
457 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
458
459 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
460 &screen->uniforms);
461 if (ret)
462 goto fail;
463
464 /* auxiliary constants (6 user clip planes, base instance id) */
465 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
466 OUT_RING (chan, 256);
467 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
468 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
469 for (i = 0; i < 5; ++i) {
470 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
471 OUT_RING (chan, (15 << 4) | 1);
472 }
473
474 screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
475 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
476 screen->tls_size, &screen->tls);
477 if (ret)
478 goto fail;
479
480 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
481 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
482 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
483 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
484 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
485 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
486 OUT_RING (chan, screen->tls_size >> 32);
487 OUT_RING (chan, screen->tls_size);
488 BEGIN_RING(chan, RING_3D_(0x07a0), 1);
489 OUT_RING (chan, 0);
490 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
491 OUT_RING (chan, 0);
492
493 for (i = 0; i < 5; ++i) {
494 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
495 OUT_RING (chan, 0x54);
496 }
497 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
498 OUT_RING (chan, 0);
499
500 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
501 &screen->vfetch_cache);
502 if (ret)
503 goto fail;
504
505 BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
506 OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
507 OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
508 OUT_RING (chan, 3);
509
510 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
511 if (ret)
512 goto fail;
513
514 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
515 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
516 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
517 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
518
519 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
520 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
521 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
522 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
523
524 BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
525 OUT_RING (chan, 0);
526 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
527 OUT_RING (chan, 0);
528 OUT_RING (chan, 0);
529 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
530 OUT_RING (chan, 0x3f);
531
532 BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
533 OUT_RING (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
534 BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
535 for (i = 0; i < 8 * 2; ++i)
536 OUT_RING(chan, 0);
537 BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
538 OUT_RING (chan, 0);
539 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
540 OUT_RING (chan, 0);
541
542 /* neither scissors, viewport nor stencil mask should affect clears */
543 BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
544 OUT_RING (chan, 0);
545
546 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
547 OUT_RING (chan, 1);
548 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
549 OUT_RINGf (chan, 0.0f);
550 OUT_RINGf (chan, 1.0f);
551 BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
552 OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
553
554 /* We use scissors instead of exact view volume clipping,
555 * so they're always enabled.
556 */
557 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
558 OUT_RING (chan, 1);
559 OUT_RING (chan, 8192 << 16);
560 OUT_RING (chan, 8192 << 16);
561
562 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
563 OUT_RING (chan, 0);
564 BEGIN_RING(chan, RING_3D_(0x3484), 1);
565 OUT_RING (chan, 0);
566 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
567 OUT_RING (chan, 0x00010000);
568 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
569 OUT_RING (chan, 0xff800006);
570 BEGIN_RING(chan, RING_3D_(0x3488), 1);
571 OUT_RING (chan, 0);
572
573 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
574
575 i = 0;
576 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
577 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
578 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
579 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
580 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
581 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
582 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
583
584 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
585 OUT_RING (chan, 1);
586 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
587 OUT_RING (chan, 0x40);
588 BEGIN_RING(chan, RING_3D(LAYER), 1);
589 OUT_RING (chan, 0);
590 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
591 OUT_RING (chan, 0x30);
592 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
593 OUT_RING (chan, 3);
594 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
595 OUT_RING (chan, 0x20);
596 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
597 OUT_RING (chan, 0x00);
598
599 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
600 OUT_RING (chan, 0);
601 BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
602 OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
603
604 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
605 OUT_RING (chan, 1);
606
607 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
608 OUT_RING (chan, 0xab);
609 OUT_RING (chan, 0x00000000);
610
611 FIRE_RING (chan);
612
613 screen->tic.entries = CALLOC(4096, sizeof(void *));
614 screen->tsc.entries = screen->tic.entries + 2048;
615
616 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
617
618 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
619
620 return pscreen;
621
622 fail:
623 nvc0_screen_destroy(pscreen);
624 return NULL;
625 }
626
627 void
628 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
629 {
630 struct nouveau_channel *chan = screen->base.channel;
631
632 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
633
634 MARK_RING(chan, 5, 5);
635 nouveau_bo_validate(chan, screen->text, flags);
636 nouveau_bo_validate(chan, screen->uniforms, flags);
637 nouveau_bo_validate(chan, screen->txc, flags);
638 nouveau_bo_validate(chan, screen->vfetch_cache, flags);
639
640 if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
641 nouveau_bo_validate(chan, screen->tls, flags);
642 }
643
644 int
645 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
646 {
647 int i = screen->tic.next;
648
649 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
650 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
651
652 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
653
654 if (screen->tic.entries[i])
655 nv50_tic_entry(screen->tic.entries[i])->id = -1;
656
657 screen->tic.entries[i] = entry;
658 return i;
659 }
660
661 int
662 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
663 {
664 int i = screen->tsc.next;
665
666 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
667 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
668
669 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
670
671 if (screen->tsc.entries[i])
672 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
673
674 screen->tsc.entries[i] = entry;
675 return i;
676 }