2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
33 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
34 enum pipe_format format
,
35 enum pipe_texture_target target
,
36 unsigned sample_count
,
42 if (!util_format_s3tc_enabled
) {
44 case PIPE_FORMAT_DXT1_RGB
:
45 case PIPE_FORMAT_DXT1_RGBA
:
46 case PIPE_FORMAT_DXT3_RGBA
:
47 case PIPE_FORMAT_DXT5_RGBA
:
54 /* transfers & shared are always supported */
55 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
56 PIPE_BIND_TRANSFER_WRITE
|
59 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
63 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
71 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
73 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
77 case PIPE_CAP_ARRAY_TEXTURES
:
79 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
80 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
81 case PIPE_CAP_TEXTURE_SWIZZLE
:
82 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
83 case PIPE_CAP_NPOT_TEXTURES
:
84 case PIPE_CAP_ANISOTROPIC_FILTER
:
86 case PIPE_CAP_TWO_SIDED_STENCIL
:
87 case PIPE_CAP_DEPTH_CLAMP
:
88 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
89 case PIPE_CAP_POINT_SPRITE
:
94 case PIPE_CAP_MAX_RENDER_TARGETS
:
96 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
98 case PIPE_CAP_TIMER_QUERY
:
99 case PIPE_CAP_OCCLUSION_QUERY
:
101 case PIPE_CAP_STREAM_OUTPUT
:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
104 case PIPE_CAP_INDEP_BLEND_ENABLE
:
105 case PIPE_CAP_INDEP_BLEND_FUNC
:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
113 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
115 case PIPE_CAP_PRIMITIVE_RESTART
:
116 case PIPE_CAP_TGSI_INSTANCEID
:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
120 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
126 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
127 enum pipe_shader_cap param
)
130 case PIPE_SHADER_VERTEX
:
132 case PIPE_SHADER_TESSELLATION_CONTROL:
133 case PIPE_SHADER_TESSELLATION_EVALUATION:
135 case PIPE_SHADER_GEOMETRY
:
136 case PIPE_SHADER_FRAGMENT
:
143 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
144 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
145 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
146 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
148 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
150 case PIPE_SHADER_CAP_MAX_INPUTS
:
151 if (shader
== PIPE_SHADER_VERTEX
)
154 case PIPE_SHADER_CAP_MAX_CONSTS
:
156 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
158 case PIPE_SHADER_CAP_MAX_ADDRS
:
160 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
161 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
162 return shader
!= PIPE_SHADER_FRAGMENT
;
163 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
164 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
166 case PIPE_SHADER_CAP_MAX_PREDS
:
168 case PIPE_SHADER_CAP_MAX_TEMPS
:
169 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
170 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
172 case PIPE_SHADER_CAP_SUBROUTINES
:
173 return 0; /* please inline, or provide function declarations */
175 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
181 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
184 case PIPE_CAP_MAX_LINE_WIDTH
:
185 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
187 case PIPE_CAP_MAX_POINT_WIDTH
:
188 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
190 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
192 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
195 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
201 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
203 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
205 nouveau_fence_wait(screen
->base
.fence
.current
);
206 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
208 nouveau_bo_ref(NULL
, &screen
->text
);
209 nouveau_bo_ref(NULL
, &screen
->tls
);
210 nouveau_bo_ref(NULL
, &screen
->txc
);
211 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
212 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
214 nouveau_resource_destroy(&screen
->text_heap
);
216 if (screen
->tic
.entries
)
217 FREE(screen
->tic
.entries
);
219 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
221 nouveau_grobj_free(&screen
->fermi
);
222 nouveau_grobj_free(&screen
->eng2d
);
223 nouveau_grobj_free(&screen
->m2mf
);
225 nouveau_screen_fini(&screen
->base
);
231 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
232 unsigned size
, const uint32_t *data
)
234 struct nouveau_channel
*chan
= screen
->base
.channel
;
238 BEGIN_RING(chan
, RING_3D_(NVC0_GRAPH_MACRO_ID
), 2);
239 OUT_RING (chan
, (m
- 0x3800) / 8);
240 OUT_RING (chan
, pos
);
241 BEGIN_RING_1I(chan
, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
242 OUT_RING (chan
, pos
);
243 OUT_RINGp (chan
, data
, size
);
249 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
251 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
252 OUT_RING (chan
, 0xff);
253 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
254 OUT_RING(chan
, 0xff);
255 OUT_RING(chan
, 0xff);
256 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
257 OUT_RING(chan
, 0xff);
258 OUT_RING(chan
, 0xff);
259 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
260 OUT_RING (chan
, 0x3f);
262 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
263 OUT_RING (chan
, (3 << 16) | 3);
264 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
265 OUT_RING (chan
, (2 << 16) | 2);
266 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
269 #if 0 /* software method */
270 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
274 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
276 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
277 OUT_RING (chan
, 0x10);
278 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
279 OUT_RING (chan
, 0x10);
280 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
281 OUT_RING (chan
, 0x10);
282 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
283 OUT_RING (chan
, 0x10);
284 OUT_RING (chan
, 0x10);
285 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
287 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
288 OUT_RING (chan
, 0x10);
289 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
290 OUT_RING (chan
, 0xe);
292 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
293 OUT_RING (chan
, 1 << 12);
294 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
296 BEGIN_RING(chan
, RING_3D_(0x020c), 1);
298 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
300 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
302 #if 0 /* software method */
303 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
306 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
307 OUT_RING (chan
, 0x1f40);
308 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
310 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
312 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
315 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
317 BEGIN_RING(chan
, RING_3D_(0x0f90), 1);
322 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32 sequence
)
324 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
325 struct nouveau_channel
*chan
= screen
->base
.channel
;
327 MARK_RING (chan
, 5, 2);
328 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
329 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
330 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
331 OUT_RING (chan
, sequence
);
332 OUT_RING (chan
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
333 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
337 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
339 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
340 return screen
->fence
.map
[0];
343 #define FAIL_SCREEN_INIT(str, err) \
345 NOUVEAU_ERR(str, err); \
346 nvc0_screen_destroy(pscreen); \
351 nvc0_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
353 struct nvc0_screen
*screen
;
354 struct nouveau_channel
*chan
;
355 struct pipe_screen
*pscreen
;
359 screen
= CALLOC_STRUCT(nvc0_screen
);
362 pscreen
= &screen
->base
.base
;
364 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
366 ret
= nouveau_screen_init(&screen
->base
, dev
);
368 nvc0_screen_destroy(pscreen
);
371 chan
= screen
->base
.channel
;
373 pscreen
->winsys
= ws
;
374 pscreen
->destroy
= nvc0_screen_destroy
;
375 pscreen
->context_create
= nvc0_create
;
376 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
377 pscreen
->get_param
= nvc0_screen_get_param
;
378 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
379 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
381 nvc0_screen_init_resource_functions(pscreen
);
383 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
387 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
388 screen
->fence
.map
= screen
->fence
.bo
->map
;
389 nouveau_bo_unmap(screen
->fence
.bo
);
390 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
391 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
393 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
394 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
,
395 &screen
->scratch
.bo
[i
]);
400 ret
= nouveau_grobj_alloc(chan
, 0xbeef9039, NVC0_M2MF
, &screen
->m2mf
);
402 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
404 BIND_RING (chan
, screen
->m2mf
, NVC0_SUBCH_MF
);
405 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
406 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
407 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
410 ret
= nouveau_grobj_alloc(chan
, 0xbeef902d, NVC0_2D
, &screen
->eng2d
);
412 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
414 BIND_RING (chan
, screen
->eng2d
, NVC0_SUBCH_2D
);
415 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
416 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
417 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
419 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
421 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
422 OUT_RING (chan
, 0x3f);
423 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
426 ret
= nouveau_grobj_alloc(chan
, 0xbeef9097, NVC0_3D
, &screen
->fermi
);
428 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
430 BIND_RING (chan
, screen
->fermi
, NVC0_SUBCH_3D
);
431 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
432 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
433 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
436 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
437 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
439 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
442 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
444 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
446 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
447 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_1X
);
448 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
451 nvc0_magic_3d_init(chan
);
453 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
457 nouveau_resource_init(&screen
->text_heap
, 0, 1 << 20);
459 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16,
464 /* auxiliary constants (6 user clip planes, base instance id) */
465 BEGIN_RING(chan
, RING_3D(CB_SIZE
), 3);
466 OUT_RING (chan
, 256);
467 OUT_RELOCh(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
468 OUT_RELOCl(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
469 for (i
= 0; i
< 5; ++i
) {
470 BEGIN_RING(chan
, RING_3D(CB_BIND(i
)), 1);
471 OUT_RING (chan
, (15 << 4) | 1);
474 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
475 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
476 screen
->tls_size
, &screen
->tls
);
480 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
481 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
482 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
483 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
484 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
485 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
486 OUT_RING (chan
, screen
->tls_size
>> 32);
487 OUT_RING (chan
, screen
->tls_size
);
488 BEGIN_RING(chan
, RING_3D_(0x07a0), 1);
490 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
493 for (i
= 0; i
< 5; ++i
) {
494 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
495 OUT_RING (chan
, 0x54);
497 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
500 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
501 &screen
->vfetch_cache
);
505 BEGIN_RING(chan
, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
506 OUT_RELOCh(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
507 OUT_RELOCl(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
510 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
514 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
515 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
516 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
517 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
519 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
520 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
521 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
522 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
524 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
526 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
529 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
530 OUT_RING (chan
, 0x3f);
532 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
533 OUT_RING (chan
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
534 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
535 for (i
= 0; i
< 8 * 2; ++i
)
537 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
539 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
542 /* neither scissors, viewport nor stencil mask should affect clears */
543 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
546 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
548 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
549 OUT_RINGf (chan
, 0.0f
);
550 OUT_RINGf (chan
, 1.0f
);
551 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
552 OUT_RING (chan
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
554 /* We use scissors instead of exact view volume clipping,
555 * so they're always enabled.
557 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
559 OUT_RING (chan
, 8192 << 16);
560 OUT_RING (chan
, 8192 << 16);
562 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
564 BEGIN_RING(chan
, RING_3D_(0x3484), 1);
566 BEGIN_RING(chan
, RING_3D_(0x0dbc), 1);
567 OUT_RING (chan
, 0x00010000);
568 BEGIN_RING(chan
, RING_3D_(0x0dd8), 1);
569 OUT_RING (chan
, 0xff800006);
570 BEGIN_RING(chan
, RING_3D_(0x3488), 1);
573 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
576 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
577 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
578 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
579 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
580 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
581 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
582 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST
, nvc0_9097_color_mask_brdc
);
584 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
586 BEGIN_RING(chan
, RING_3D(GP_SELECT
), 1);
587 OUT_RING (chan
, 0x40);
588 BEGIN_RING(chan
, RING_3D(LAYER
), 1);
590 BEGIN_RING(chan
, RING_3D(TEP_SELECT
), 1);
591 OUT_RING (chan
, 0x30);
592 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
594 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
595 OUT_RING (chan
, 0x20);
596 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
597 OUT_RING (chan
, 0x00);
599 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
601 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
602 OUT_RING (chan
, NVC0_3D_POINT_RASTER_RULES_OGL
);
604 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
607 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
608 OUT_RING (chan
, 0xab);
609 OUT_RING (chan
, 0x00000000);
613 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
614 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
616 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
618 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
623 nvc0_screen_destroy(pscreen
);
628 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
630 struct nouveau_channel
*chan
= screen
->base
.channel
;
632 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
634 MARK_RING(chan
, 5, 5);
635 nouveau_bo_validate(chan
, screen
->text
, flags
);
636 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
637 nouveau_bo_validate(chan
, screen
->txc
, flags
);
638 nouveau_bo_validate(chan
, screen
->vfetch_cache
, flags
);
640 if (screen
->cur_ctx
&& screen
->cur_ctx
->state
.tls_required
)
641 nouveau_bo_validate(chan
, screen
->tls
, flags
);
645 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
647 int i
= screen
->tic
.next
;
649 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
650 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
652 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
654 if (screen
->tic
.entries
[i
])
655 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
657 screen
->tic
.entries
[i
] = entry
;
662 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
664 int i
= screen
->tsc
.next
;
666 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
667 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
669 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
671 if (screen
->tsc
.entries
[i
])
672 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
674 screen
->tsc
.entries
[i
] = entry
;