Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
32
33 static boolean
34 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35 enum pipe_format format,
36 enum pipe_texture_target target,
37 unsigned sample_count,
38 unsigned bindings, unsigned geom_flags)
39 {
40 if (sample_count > 1)
41 return FALSE;
42
43 if (!util_format_s3tc_enabled) {
44 switch (format) {
45 case PIPE_FORMAT_DXT1_RGB:
46 case PIPE_FORMAT_DXT1_RGBA:
47 case PIPE_FORMAT_DXT3_RGBA:
48 case PIPE_FORMAT_DXT5_RGBA:
49 return FALSE;
50 default:
51 break;
52 }
53 }
54
55 /* transfers & shared are always supported */
56 bindings &= ~(PIPE_BIND_TRANSFER_READ |
57 PIPE_BIND_TRANSFER_WRITE |
58 PIPE_BIND_SHARED);
59
60 return (nvc0_format_table[format].usage & bindings) == bindings;
61 }
62
63 static int
64 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 return 32;
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71 return 64;
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73 return 13;
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75 return 10;
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 13;
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
80 case PIPE_CAP_TEXTURE_SWIZZLE:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP:
82 case PIPE_CAP_NPOT_TEXTURES:
83 case PIPE_CAP_ANISOTROPIC_FILTER:
84 return 1;
85 case PIPE_CAP_TWO_SIDED_STENCIL:
86 case PIPE_CAP_DEPTH_CLAMP:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_GLSL:
91 case PIPE_CAP_SM3:
92 return 1;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_TIMER_QUERY:
96 case PIPE_CAP_OCCLUSION_QUERY:
97 return 1;
98 case PIPE_CAP_STREAM_OUTPUT:
99 return 0;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_INDEP_BLEND_ENABLE:
102 case PIPE_CAP_INDEP_BLEND_FUNC:
103 return 1;
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
109 return 0;
110 case PIPE_CAP_SHADER_STENCIL_EXPORT:
111 return 0;
112 case PIPE_CAP_PRIMITIVE_RESTART:
113 return 1;
114 default:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
116 return 0;
117 }
118 }
119
120 static int
121 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
122 enum pipe_shader_cap param)
123 {
124 switch (shader) {
125 case PIPE_SHADER_VERTEX:
126 /*
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
129 */
130 case PIPE_SHADER_GEOMETRY:
131 case PIPE_SHADER_FRAGMENT:
132 break;
133 default:
134 return 0;
135 }
136
137 switch (param) {
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
142 return 16384;
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
144 return 4;
145 case PIPE_SHADER_CAP_MAX_INPUTS:
146 if (shader == PIPE_SHADER_VERTEX)
147 return 32;
148 return 0x300 / 16;
149 case PIPE_SHADER_CAP_MAX_CONSTS:
150 return 65536 / 16;
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
152 return 14;
153 case PIPE_SHADER_CAP_MAX_ADDRS:
154 return 1;
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
157 return shader != PIPE_SHADER_FRAGMENT;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
160 return 1;
161 case PIPE_SHADER_CAP_MAX_PREDS:
162 return 0;
163 case PIPE_SHADER_CAP_MAX_TEMPS:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
166 return 1;
167 case PIPE_SHADER_CAP_SUBROUTINES:
168 return 0; /* please inline, or provide function declarations */
169 default:
170 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
171 return 0;
172 }
173 }
174
175 static float
176 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
177 {
178 switch (param) {
179 case PIPE_CAP_MAX_LINE_WIDTH:
180 case PIPE_CAP_MAX_LINE_WIDTH_AA:
181 return 10.0f;
182 case PIPE_CAP_MAX_POINT_WIDTH:
183 case PIPE_CAP_MAX_POINT_WIDTH_AA:
184 return 64.0f;
185 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
186 return 16.0f;
187 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
188 return 4.0f;
189 default:
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
191 return 0.0f;
192 }
193 }
194
195 static void
196 nvc0_screen_destroy(struct pipe_screen *pscreen)
197 {
198 struct nvc0_screen *screen = nvc0_screen(pscreen);
199
200 nvc0_fence_wait(screen->fence.current);
201 nvc0_fence_reference(&screen->fence.current, NULL);
202
203 nouveau_bo_ref(NULL, &screen->text);
204 nouveau_bo_ref(NULL, &screen->tls);
205 nouveau_bo_ref(NULL, &screen->txc);
206 nouveau_bo_ref(NULL, &screen->fence.bo);
207 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
208
209 nouveau_resource_destroy(&screen->text_heap);
210
211 if (screen->tic.entries)
212 FREE(screen->tic.entries);
213
214 nvc0_mm_destroy(screen->mm_GART);
215 nvc0_mm_destroy(screen->mm_VRAM);
216 nvc0_mm_destroy(screen->mm_VRAM_fe0);
217
218 nouveau_grobj_free(&screen->fermi);
219 nouveau_grobj_free(&screen->eng2d);
220 nouveau_grobj_free(&screen->m2mf);
221
222 nouveau_screen_fini(&screen->base);
223
224 FREE(screen);
225 }
226
227 static int
228 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
229 unsigned size, const uint32_t *data)
230 {
231 struct nouveau_channel *chan = screen->base.channel;
232
233 size /= 4;
234
235 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
236 OUT_RING (chan, (m - 0x3800) / 8);
237 OUT_RING (chan, pos);
238 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
239 OUT_RING (chan, pos);
240 OUT_RINGp (chan, data, size);
241
242 return pos + size;
243 }
244
245 static void
246 nvc0_screen_fence_reference(struct pipe_screen *pscreen,
247 struct pipe_fence_handle **ptr,
248 struct pipe_fence_handle *fence)
249 {
250 nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
251 }
252
253 static int
254 nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
255 struct pipe_fence_handle *fence,
256 unsigned flags)
257 {
258 return !(nvc0_fence_signalled(nvc0_fence(fence)));
259 }
260
261 static int
262 nvc0_screen_fence_finish(struct pipe_screen *pscreen,
263 struct pipe_fence_handle *fence,
264 unsigned flags)
265 {
266 return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
267 }
268
269 static void
270 nvc0_magic_3d_init(struct nouveau_channel *chan)
271 {
272 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
273 OUT_RING (chan, 0xff);
274 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
275 OUT_RING(chan, 0xff);
276 OUT_RING(chan, 0xff);
277 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
278 OUT_RING(chan, 0xff);
279 OUT_RING(chan, 0xff);
280 BEGIN_RING(chan, RING_3D_(0x074c), 1);
281 OUT_RING (chan, 0x3f);
282
283 BEGIN_RING(chan, RING_3D_(0x10f8), 1);
284 OUT_RING (chan, 0x0101);
285
286 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
287 OUT_RING (chan, (3 << 16) | 3);
288 BEGIN_RING(chan, RING_3D_(0x1794), 1);
289 OUT_RING (chan, (2 << 16) | 2);
290 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
291 OUT_RING (chan, 1);
292 BEGIN_RING(chan, RING_3D_(0x165c), 1);
293 OUT_RING (chan, 0);
294
295 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
296 OUT_RING (chan, 0);
297
298 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
299 OUT_RING (chan, 0);
300 BEGIN_RING(chan, RING_3D_(0x0218), 1);
301 OUT_RING (chan, 0x10);
302 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
303 OUT_RING (chan, 0x10);
304 BEGIN_RING(chan, RING_3D_(0x1290), 1);
305 OUT_RING (chan, 0x10);
306 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
307 OUT_RING (chan, 0x10);
308 OUT_RING (chan, 0x10);
309 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
310 OUT_RING (chan, 8);
311 BEGIN_RING(chan, RING_3D_(0x1140), 1);
312 OUT_RING (chan, 0x10);
313 BEGIN_RING(chan, RING_3D_(0x1610), 1);
314 OUT_RING (chan, 0xe);
315
316 BEGIN_RING(chan, RING_3D_(0x164c), 1);
317 OUT_RING (chan, 1 << 12);
318 BEGIN_RING(chan, RING_3D_(0x151c), 1);
319 OUT_RING (chan, 1);
320 BEGIN_RING(chan, RING_3D_(0x020c), 1);
321 OUT_RING (chan, 1);
322 BEGIN_RING(chan, RING_3D_(0x030c), 1);
323 OUT_RING (chan, 0);
324 BEGIN_RING(chan, RING_3D_(0x0300), 1);
325 OUT_RING (chan, 3);
326 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
327 OUT_RING (chan, 0);
328 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
329 OUT_RING (chan, 0x1f40);
330 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
331 OUT_RING (chan, 1);
332 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
333 OUT_RING (chan, 1);
334 BEGIN_RING(chan, RING_3D_(0x075c), 1);
335 OUT_RING (chan, 3);
336
337 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
338 OUT_RING (chan, 0);
339 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
340 OUT_RING (chan, 0);
341 }
342
343 #define FAIL_SCREEN_INIT(str, err) \
344 do { \
345 NOUVEAU_ERR(str, err); \
346 nvc0_screen_destroy(pscreen); \
347 return NULL; \
348 } while(0)
349
350 struct pipe_screen *
351 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
352 {
353 struct nvc0_screen *screen;
354 struct nouveau_channel *chan;
355 struct pipe_screen *pscreen;
356 int ret;
357 unsigned i;
358
359 screen = CALLOC_STRUCT(nvc0_screen);
360 if (!screen)
361 return NULL;
362 pscreen = &screen->base.base;
363
364 ret = nouveau_screen_init(&screen->base, dev);
365 if (ret) {
366 nvc0_screen_destroy(pscreen);
367 return NULL;
368 }
369 chan = screen->base.channel;
370
371 pscreen->winsys = ws;
372 pscreen->destroy = nvc0_screen_destroy;
373 pscreen->context_create = nvc0_create;
374 pscreen->is_format_supported = nvc0_screen_is_format_supported;
375 pscreen->get_param = nvc0_screen_get_param;
376 pscreen->get_shader_param = nvc0_screen_get_shader_param;
377 pscreen->get_paramf = nvc0_screen_get_paramf;
378 pscreen->fence_reference = nvc0_screen_fence_reference;
379 pscreen->fence_signalled = nvc0_screen_fence_signalled;
380 pscreen->fence_finish = nvc0_screen_fence_finish;
381
382 nvc0_screen_init_resource_functions(pscreen);
383
384 screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
385 screen->base.index_buffer_flags = 0;
386
387 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
388 &screen->fence.bo);
389 if (ret)
390 goto fail;
391 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
392 screen->fence.map = screen->fence.bo->map;
393 nouveau_bo_unmap(screen->fence.bo);
394
395 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
396 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
397 &screen->scratch.bo[i]);
398 if (ret)
399 goto fail;
400 }
401
402 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
403 if (ret)
404 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
405
406 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
407 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
408 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
409 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
410 OUT_RING (chan, 0);
411
412 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
413 if (ret)
414 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
415
416 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
417 BEGIN_RING(chan, RING_2D(OPERATION), 1);
418 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
419 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
420 OUT_RING (chan, 0);
421 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
422 OUT_RING (chan, 0);
423 BEGIN_RING(chan, RING_2D_(0x0884), 1);
424 OUT_RING (chan, 0x3f);
425 BEGIN_RING(chan, RING_2D_(0x0888), 1);
426 OUT_RING (chan, 1);
427
428 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
429 if (ret)
430 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
431
432 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
433 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
434 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
435 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
436 OUT_RING (chan, 0);
437
438 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
439 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
440
441 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
442 OUT_RING (chan, 1);
443
444 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
445 OUT_RING (chan, 0);
446 BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
447 OUT_RING (chan, 0);
448 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
449 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
450 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
451 OUT_RING (chan, 0);
452
453 nvc0_magic_3d_init(chan);
454
455 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
456 if (ret)
457 goto fail;
458
459 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
460
461 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
462 &screen->uniforms);
463 if (ret)
464 goto fail;
465
466 /* auxiliary constants (6 user clip planes, base instance id) */
467 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
468 OUT_RING (chan, 256);
469 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
470 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
471 for (i = 0; i < 5; ++i) {
472 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
473 OUT_RING (chan, (15 << 4) | 1);
474 }
475
476 screen->tls_size = 4 * 4 * 32 * 128 * 4;
477 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
478 screen->tls_size, &screen->tls);
479 if (ret)
480 goto fail;
481
482 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
483 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
484 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
485 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
486 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
487 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
488 OUT_RING (chan, screen->tls_size >> 32);
489 OUT_RING (chan, screen->tls_size);
490 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
491 OUT_RING (chan, 0);
492
493 for (i = 0; i < 5; ++i) {
494 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
495 OUT_RING (chan, 0x54);
496 }
497 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
498 OUT_RING (chan, 0);
499
500 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
501 &screen->mp_stack_bo);
502 if (ret)
503 goto fail;
504
505 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
506 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
507 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
508 OUT_RING (chan, 1);
509
510 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
511 if (ret)
512 goto fail;
513
514 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
515 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
516 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
517 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
518
519 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
520 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
521 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
522 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
523
524 BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
525 OUT_RING (chan, 0);
526 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
527 OUT_RING (chan, 0);
528 OUT_RING (chan, 0);
529 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
530 OUT_RING (chan, 0x3f);
531
532 BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
533 OUT_RING (chan, 0);
534 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
535 OUT_RING (chan, 0);
536
537 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
538 OUT_RING (chan, 1);
539 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
540 OUT_RINGf (chan, 0.0f);
541 OUT_RINGf (chan, 1.0f);
542
543 /* We use scissors instead of exact view volume clipping,
544 * so they're always enabled.
545 */
546 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
547 OUT_RING (chan, 1);
548 OUT_RING (chan, 8192 << 16);
549 OUT_RING (chan, 8192 << 16);
550
551 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
552 OUT_RING (chan, 0);
553 BEGIN_RING(chan, RING_3D_(0x3484), 1);
554 OUT_RING (chan, 0);
555 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
556 OUT_RING (chan, 0x00010000);
557 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
558 OUT_RING (chan, 0xff800006);
559 BEGIN_RING(chan, RING_3D_(0x3488), 1);
560 OUT_RING (chan, 0);
561
562 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
563
564 i = 0;
565 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
566 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
567 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
568 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
569 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
570 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
571 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
572
573 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
574 OUT_RING (chan, 1);
575 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
576 OUT_RING (chan, 0x40);
577 BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
578 OUT_RING (chan, 0);
579 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
580 OUT_RING (chan, 0x30);
581 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
582 OUT_RING (chan, 3);
583 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
584 OUT_RING (chan, 0x20);
585 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
586 OUT_RING (chan, 0x00);
587
588 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
589 OUT_RING (chan, 0);
590
591 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
592 OUT_RING (chan, 0x11111111);
593 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
594 OUT_RING (chan, 1);
595
596 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
597 OUT_RING (chan, 0xab);
598 OUT_RING (chan, 0x00000000);
599
600 FIRE_RING (chan);
601
602 screen->tic.entries = CALLOC(4096, sizeof(void *));
603 screen->tsc.entries = screen->tic.entries + 2048;
604
605 screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
606 0x000);
607 screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
608 screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
609
610 nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
611
612 return pscreen;
613
614 fail:
615 nvc0_screen_destroy(pscreen);
616 return NULL;
617 }
618
619 void
620 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
621 {
622 struct nouveau_channel *chan = screen->base.channel;
623
624 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
625
626 nouveau_bo_validate(chan, screen->text, flags);
627 nouveau_bo_validate(chan, screen->uniforms, flags);
628 nouveau_bo_validate(chan, screen->txc, flags);
629 nouveau_bo_validate(chan, screen->tls, flags);
630 nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
631 }
632
633 int
634 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
635 {
636 int i = screen->tic.next;
637
638 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
639 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
640
641 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
642
643 if (screen->tic.entries[i])
644 nvc0_tic_entry(screen->tic.entries[i])->id = -1;
645
646 screen->tic.entries[i] = entry;
647 return i;
648 }
649
650 int
651 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
652 {
653 int i = screen->tsc.next;
654
655 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
656 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
657
658 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
659
660 if (screen->tsc.entries[i])
661 nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
662
663 screen->tsc.entries[i] = entry;
664 return i;
665 }