Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
32
33 static boolean
34 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35 enum pipe_format format,
36 enum pipe_texture_target target,
37 unsigned sample_count,
38 unsigned bindings, unsigned geom_flags)
39 {
40 if (sample_count > 1)
41 return FALSE;
42
43 if (!util_format_s3tc_enabled) {
44 switch (format) {
45 case PIPE_FORMAT_DXT1_RGB:
46 case PIPE_FORMAT_DXT1_RGBA:
47 case PIPE_FORMAT_DXT3_RGBA:
48 case PIPE_FORMAT_DXT5_RGBA:
49 return FALSE;
50 default:
51 break;
52 }
53 }
54
55 /* transfers & shared are always supported */
56 bindings &= ~(PIPE_BIND_TRANSFER_READ |
57 PIPE_BIND_TRANSFER_WRITE |
58 PIPE_BIND_SHARED);
59
60 return (nvc0_format_table[format].usage & bindings) == bindings;
61 }
62
63 static int
64 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 return 32;
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71 return 64;
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73 return 13;
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75 return 10;
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 13;
78 case PIPE_CAP_ARRAY_TEXTURES:
79 return 1;
80 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
81 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
82 case PIPE_CAP_TEXTURE_SWIZZLE:
83 case PIPE_CAP_TEXTURE_SHADOW_MAP:
84 case PIPE_CAP_NPOT_TEXTURES:
85 case PIPE_CAP_ANISOTROPIC_FILTER:
86 return 1;
87 case PIPE_CAP_TWO_SIDED_STENCIL:
88 case PIPE_CAP_DEPTH_CLAMP:
89 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
90 case PIPE_CAP_POINT_SPRITE:
91 return 1;
92 case PIPE_CAP_GLSL:
93 case PIPE_CAP_SM3:
94 return 1;
95 case PIPE_CAP_MAX_RENDER_TARGETS:
96 return 8;
97 case PIPE_CAP_TIMER_QUERY:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 return 1;
100 case PIPE_CAP_STREAM_OUTPUT:
101 return 0;
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_INDEP_BLEND_ENABLE:
104 case PIPE_CAP_INDEP_BLEND_FUNC:
105 return 1;
106 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
107 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
111 return 0;
112 case PIPE_CAP_SHADER_STENCIL_EXPORT:
113 return 0;
114 case PIPE_CAP_PRIMITIVE_RESTART:
115 case PIPE_CAP_INSTANCED_DRAWING:
116 return 1;
117 default:
118 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
119 return 0;
120 }
121 }
122
123 static int
124 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
125 enum pipe_shader_cap param)
126 {
127 switch (shader) {
128 case PIPE_SHADER_VERTEX:
129 /*
130 case PIPE_SHADER_TESSELLATION_CONTROL:
131 case PIPE_SHADER_TESSELLATION_EVALUATION:
132 */
133 case PIPE_SHADER_GEOMETRY:
134 case PIPE_SHADER_FRAGMENT:
135 break;
136 default:
137 return 0;
138 }
139
140 switch (param) {
141 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
142 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
143 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
144 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
145 return 16384;
146 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
147 return 4;
148 case PIPE_SHADER_CAP_MAX_INPUTS:
149 if (shader == PIPE_SHADER_VERTEX)
150 return 32;
151 return 0x300 / 16;
152 case PIPE_SHADER_CAP_MAX_CONSTS:
153 return 65536 / 16;
154 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
155 return 14;
156 case PIPE_SHADER_CAP_MAX_ADDRS:
157 return 1;
158 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
160 return shader != PIPE_SHADER_FRAGMENT;
161 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
162 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
163 return 1;
164 case PIPE_SHADER_CAP_MAX_PREDS:
165 return 0;
166 case PIPE_SHADER_CAP_MAX_TEMPS:
167 return NVC0_CAP_MAX_PROGRAM_TEMPS;
168 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
169 return 1;
170 case PIPE_SHADER_CAP_SUBROUTINES:
171 return 0; /* please inline, or provide function declarations */
172 default:
173 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
174 return 0;
175 }
176 }
177
178 static float
179 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
180 {
181 switch (param) {
182 case PIPE_CAP_MAX_LINE_WIDTH:
183 case PIPE_CAP_MAX_LINE_WIDTH_AA:
184 return 10.0f;
185 case PIPE_CAP_MAX_POINT_WIDTH:
186 case PIPE_CAP_MAX_POINT_WIDTH_AA:
187 return 64.0f;
188 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
189 return 16.0f;
190 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
191 return 4.0f;
192 default:
193 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
194 return 0.0f;
195 }
196 }
197
198 static void
199 nvc0_screen_destroy(struct pipe_screen *pscreen)
200 {
201 struct nvc0_screen *screen = nvc0_screen(pscreen);
202
203 nvc0_fence_wait(screen->fence.current);
204 nvc0_fence_reference(&screen->fence.current, NULL);
205
206 nouveau_bo_ref(NULL, &screen->text);
207 nouveau_bo_ref(NULL, &screen->tls);
208 nouveau_bo_ref(NULL, &screen->txc);
209 nouveau_bo_ref(NULL, &screen->fence.bo);
210 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
211
212 nouveau_resource_destroy(&screen->text_heap);
213
214 if (screen->tic.entries)
215 FREE(screen->tic.entries);
216
217 nvc0_mm_destroy(screen->mm_GART);
218 nvc0_mm_destroy(screen->mm_VRAM);
219 nvc0_mm_destroy(screen->mm_VRAM_fe0);
220
221 nouveau_grobj_free(&screen->fermi);
222 nouveau_grobj_free(&screen->eng2d);
223 nouveau_grobj_free(&screen->m2mf);
224
225 nouveau_screen_fini(&screen->base);
226
227 FREE(screen);
228 }
229
230 static int
231 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
232 unsigned size, const uint32_t *data)
233 {
234 struct nouveau_channel *chan = screen->base.channel;
235
236 size /= 4;
237
238 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
239 OUT_RING (chan, (m - 0x3800) / 8);
240 OUT_RING (chan, pos);
241 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
242 OUT_RING (chan, pos);
243 OUT_RINGp (chan, data, size);
244
245 return pos + size;
246 }
247
248 static void
249 nvc0_screen_fence_reference(struct pipe_screen *pscreen,
250 struct pipe_fence_handle **ptr,
251 struct pipe_fence_handle *fence)
252 {
253 nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
254 }
255
256 static int
257 nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
258 struct pipe_fence_handle *fence,
259 unsigned flags)
260 {
261 return !(nvc0_fence_signalled(nvc0_fence(fence)));
262 }
263
264 static int
265 nvc0_screen_fence_finish(struct pipe_screen *pscreen,
266 struct pipe_fence_handle *fence,
267 unsigned flags)
268 {
269 return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
270 }
271
272 static void
273 nvc0_magic_3d_init(struct nouveau_channel *chan)
274 {
275 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
276 OUT_RING (chan, 0xff);
277 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
278 OUT_RING(chan, 0xff);
279 OUT_RING(chan, 0xff);
280 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
281 OUT_RING(chan, 0xff);
282 OUT_RING(chan, 0xff);
283 BEGIN_RING(chan, RING_3D_(0x074c), 1);
284 OUT_RING (chan, 0x3f);
285
286 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
287 OUT_RING (chan, (3 << 16) | 3);
288 BEGIN_RING(chan, RING_3D_(0x1794), 1);
289 OUT_RING (chan, (2 << 16) | 2);
290 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
291 OUT_RING (chan, 1);
292
293 #if 0 /* software method */
294 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
295 OUT_RING (chan, 0);
296 #endif
297
298 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
299 OUT_RING (chan, 0);
300 BEGIN_RING(chan, RING_3D_(0x0218), 1);
301 OUT_RING (chan, 0x10);
302 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
303 OUT_RING (chan, 0x10);
304 BEGIN_RING(chan, RING_3D_(0x1290), 1);
305 OUT_RING (chan, 0x10);
306 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
307 OUT_RING (chan, 0x10);
308 OUT_RING (chan, 0x10);
309 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
310 OUT_RING (chan, 8);
311 BEGIN_RING(chan, RING_3D_(0x1140), 1);
312 OUT_RING (chan, 0x10);
313 BEGIN_RING(chan, RING_3D_(0x1610), 1);
314 OUT_RING (chan, 0xe);
315
316 BEGIN_RING(chan, RING_3D_(0x164c), 1);
317 OUT_RING (chan, 1 << 12);
318 BEGIN_RING(chan, RING_3D_(0x151c), 1);
319 OUT_RING (chan, 1);
320 BEGIN_RING(chan, RING_3D_(0x020c), 1);
321 OUT_RING (chan, 1);
322 BEGIN_RING(chan, RING_3D_(0x030c), 1);
323 OUT_RING (chan, 0);
324 BEGIN_RING(chan, RING_3D_(0x0300), 1);
325 OUT_RING (chan, 3);
326 #if 0 /* software method */
327 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
328 OUT_RING (chan, 0);
329 #endif
330 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
331 OUT_RING (chan, 0x1f40);
332 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
333 OUT_RING (chan, 1);
334 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
335 OUT_RING (chan, 1);
336 BEGIN_RING(chan, RING_3D_(0x075c), 1);
337 OUT_RING (chan, 3);
338
339 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
340 OUT_RING (chan, 0);
341 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
342 OUT_RING (chan, 0);
343 }
344
345 #define FAIL_SCREEN_INIT(str, err) \
346 do { \
347 NOUVEAU_ERR(str, err); \
348 nvc0_screen_destroy(pscreen); \
349 return NULL; \
350 } while(0)
351
352 struct pipe_screen *
353 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
354 {
355 struct nvc0_screen *screen;
356 struct nouveau_channel *chan;
357 struct pipe_screen *pscreen;
358 int ret;
359 unsigned i;
360
361 screen = CALLOC_STRUCT(nvc0_screen);
362 if (!screen)
363 return NULL;
364 pscreen = &screen->base.base;
365
366 ret = nouveau_screen_init(&screen->base, dev);
367 if (ret) {
368 nvc0_screen_destroy(pscreen);
369 return NULL;
370 }
371 chan = screen->base.channel;
372
373 pscreen->winsys = ws;
374 pscreen->destroy = nvc0_screen_destroy;
375 pscreen->context_create = nvc0_create;
376 pscreen->is_format_supported = nvc0_screen_is_format_supported;
377 pscreen->get_param = nvc0_screen_get_param;
378 pscreen->get_shader_param = nvc0_screen_get_shader_param;
379 pscreen->get_paramf = nvc0_screen_get_paramf;
380 pscreen->fence_reference = nvc0_screen_fence_reference;
381 pscreen->fence_signalled = nvc0_screen_fence_signalled;
382 pscreen->fence_finish = nvc0_screen_fence_finish;
383
384 nvc0_screen_init_resource_functions(pscreen);
385
386 screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
387 screen->base.index_buffer_flags = 0;
388
389 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
390 &screen->fence.bo);
391 if (ret)
392 goto fail;
393 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
394 screen->fence.map = screen->fence.bo->map;
395 nouveau_bo_unmap(screen->fence.bo);
396
397 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
398 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
399 &screen->scratch.bo[i]);
400 if (ret)
401 goto fail;
402 }
403
404 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
405 if (ret)
406 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
407
408 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
409 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
410 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
411 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
412 OUT_RING (chan, 0);
413
414 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
415 if (ret)
416 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
417
418 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
419 BEGIN_RING(chan, RING_2D(OPERATION), 1);
420 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
421 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
422 OUT_RING (chan, 0);
423 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
424 OUT_RING (chan, 0);
425 BEGIN_RING(chan, RING_2D_(0x0884), 1);
426 OUT_RING (chan, 0x3f);
427 BEGIN_RING(chan, RING_2D_(0x0888), 1);
428 OUT_RING (chan, 1);
429
430 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
431 if (ret)
432 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
433
434 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
435 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
436 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
437 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
438 OUT_RING (chan, 0);
439
440 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
441 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
442
443 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
444 OUT_RING (chan, 1);
445
446 BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
447 OUT_RING (chan, 0);
448 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
449 OUT_RING (chan, 0);
450 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
451 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
452 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
453 OUT_RING (chan, 0);
454
455 nvc0_magic_3d_init(chan);
456
457 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
458 if (ret)
459 goto fail;
460
461 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
462
463 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
464 &screen->uniforms);
465 if (ret)
466 goto fail;
467
468 /* auxiliary constants (6 user clip planes, base instance id) */
469 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
470 OUT_RING (chan, 256);
471 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
472 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
473 for (i = 0; i < 5; ++i) {
474 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
475 OUT_RING (chan, (15 << 4) | 1);
476 }
477
478 screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
479 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
480 screen->tls_size, &screen->tls);
481 if (ret)
482 goto fail;
483
484 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
485 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
486 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
487 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
488 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
489 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
490 OUT_RING (chan, screen->tls_size >> 32);
491 OUT_RING (chan, screen->tls_size);
492 BEGIN_RING(chan, RING_3D_(0x07a0), 1);
493 OUT_RING (chan, 0);
494 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
495 OUT_RING (chan, 0);
496
497 for (i = 0; i < 5; ++i) {
498 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
499 OUT_RING (chan, 0x54);
500 }
501 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
502 OUT_RING (chan, 0);
503
504 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
505 &screen->mp_stack_bo);
506 if (ret)
507 goto fail;
508
509 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
510 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
511 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
512 OUT_RING (chan, 1);
513
514 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
515 if (ret)
516 goto fail;
517
518 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
519 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
520 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
521 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
522
523 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
524 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
525 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
526 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
527
528 BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
529 OUT_RING (chan, 0);
530 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
531 OUT_RING (chan, 0);
532 OUT_RING (chan, 0);
533 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
534 OUT_RING (chan, 0x3f);
535
536 BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
537 OUT_RING (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
538 BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
539 for (i = 0; i < 8 * 2; ++i)
540 OUT_RING(chan, 0);
541 BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
542 OUT_RING (chan, 0);
543 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
544 OUT_RING (chan, 0);
545
546 /* neither scissors, viewport nor stencil mask should affect clears */
547 BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
548 OUT_RING (chan, 0);
549
550 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
551 OUT_RING (chan, 1);
552 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
553 OUT_RINGf (chan, 0.0f);
554 OUT_RINGf (chan, 1.0f);
555 BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
556 OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
557
558 /* We use scissors instead of exact view volume clipping,
559 * so they're always enabled.
560 */
561 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
562 OUT_RING (chan, 1);
563 OUT_RING (chan, 8192 << 16);
564 OUT_RING (chan, 8192 << 16);
565
566 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
567 OUT_RING (chan, 0);
568 BEGIN_RING(chan, RING_3D_(0x3484), 1);
569 OUT_RING (chan, 0);
570 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
571 OUT_RING (chan, 0x00010000);
572 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
573 OUT_RING (chan, 0xff800006);
574 BEGIN_RING(chan, RING_3D_(0x3488), 1);
575 OUT_RING (chan, 0);
576
577 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
578
579 i = 0;
580 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
581 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
582 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
583 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
584 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
585 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
586 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
587
588 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
589 OUT_RING (chan, 1);
590 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
591 OUT_RING (chan, 0x40);
592 BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
593 OUT_RING (chan, 0);
594 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
595 OUT_RING (chan, 0x30);
596 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
597 OUT_RING (chan, 3);
598 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
599 OUT_RING (chan, 0x20);
600 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
601 OUT_RING (chan, 0x00);
602
603 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
604 OUT_RING (chan, 0);
605 BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
606 OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
607
608 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
609 OUT_RING (chan, 0x11111111);
610 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
611 OUT_RING (chan, 1);
612
613 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
614 OUT_RING (chan, 0xab);
615 OUT_RING (chan, 0x00000000);
616
617 FIRE_RING (chan);
618
619 screen->tic.entries = CALLOC(4096, sizeof(void *));
620 screen->tsc.entries = screen->tic.entries + 2048;
621
622 screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
623 0x000);
624 screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
625 screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
626
627 nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
628
629 return pscreen;
630
631 fail:
632 nvc0_screen_destroy(pscreen);
633 return NULL;
634 }
635
636 void
637 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
638 {
639 struct nouveau_channel *chan = screen->base.channel;
640
641 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
642
643 MARK_RING(chan, 5, 5);
644 nouveau_bo_validate(chan, screen->text, flags);
645 nouveau_bo_validate(chan, screen->uniforms, flags);
646 nouveau_bo_validate(chan, screen->txc, flags);
647 nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
648
649 if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
650 nouveau_bo_validate(chan, screen->tls, flags);
651 }
652
653 int
654 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
655 {
656 int i = screen->tic.next;
657
658 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
659 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
660
661 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
662
663 if (screen->tic.entries[i])
664 nvc0_tic_entry(screen->tic.entries[i])->id = -1;
665
666 screen->tic.entries[i] = entry;
667 return i;
668 }
669
670 int
671 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
672 {
673 int i = screen->tsc.next;
674
675 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
676 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
677
678 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
679
680 if (screen->tsc.entries[i])
681 nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
682
683 screen->tsc.entries[i] = entry;
684 return i;
685 }