gallium: remove the geom_flags param from is_format_supported
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
31
32 static boolean
33 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
34 enum pipe_format format,
35 enum pipe_texture_target target,
36 unsigned sample_count,
37 unsigned bindings)
38 {
39 if (sample_count > 1)
40 return FALSE;
41
42 if (!util_format_s3tc_enabled) {
43 switch (format) {
44 case PIPE_FORMAT_DXT1_RGB:
45 case PIPE_FORMAT_DXT1_RGBA:
46 case PIPE_FORMAT_DXT3_RGBA:
47 case PIPE_FORMAT_DXT5_RGBA:
48 return FALSE;
49 default:
50 break;
51 }
52 }
53
54 /* transfers & shared are always supported */
55 bindings &= ~(PIPE_BIND_TRANSFER_READ |
56 PIPE_BIND_TRANSFER_WRITE |
57 PIPE_BIND_SHARED);
58
59 return (nvc0_format_table[format].usage & bindings) == bindings;
60 }
61
62 static int
63 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
64 {
65 switch (param) {
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68 return 32;
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return 64;
71 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
72 return 13;
73 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
74 return 10;
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 13;
77 case PIPE_CAP_ARRAY_TEXTURES:
78 return 1;
79 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
80 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
81 case PIPE_CAP_TEXTURE_SWIZZLE:
82 case PIPE_CAP_TEXTURE_SHADOW_MAP:
83 case PIPE_CAP_NPOT_TEXTURES:
84 case PIPE_CAP_ANISOTROPIC_FILTER:
85 return 1;
86 case PIPE_CAP_TWO_SIDED_STENCIL:
87 case PIPE_CAP_DEPTH_CLAMP:
88 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
89 case PIPE_CAP_POINT_SPRITE:
90 return 1;
91 case PIPE_CAP_GLSL:
92 case PIPE_CAP_SM3:
93 return 1;
94 case PIPE_CAP_MAX_RENDER_TARGETS:
95 return 8;
96 case PIPE_CAP_TIMER_QUERY:
97 case PIPE_CAP_OCCLUSION_QUERY:
98 return 1;
99 case PIPE_CAP_STREAM_OUTPUT:
100 return 0;
101 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
102 case PIPE_CAP_INDEP_BLEND_ENABLE:
103 case PIPE_CAP_INDEP_BLEND_FUNC:
104 return 1;
105 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
106 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
107 return 1;
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 return 0;
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 return 0;
113 case PIPE_CAP_PRIMITIVE_RESTART:
114 case PIPE_CAP_TGSI_INSTANCEID:
115 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
116 return 1;
117 default:
118 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
119 return 0;
120 }
121 }
122
123 static int
124 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
125 enum pipe_shader_cap param)
126 {
127 switch (shader) {
128 case PIPE_SHADER_VERTEX:
129 /*
130 case PIPE_SHADER_TESSELLATION_CONTROL:
131 case PIPE_SHADER_TESSELLATION_EVALUATION:
132 */
133 case PIPE_SHADER_GEOMETRY:
134 case PIPE_SHADER_FRAGMENT:
135 break;
136 default:
137 return 0;
138 }
139
140 switch (param) {
141 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
142 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
143 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
144 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
145 return 16384;
146 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
147 return 4;
148 case PIPE_SHADER_CAP_MAX_INPUTS:
149 if (shader == PIPE_SHADER_VERTEX)
150 return 32;
151 return 0x300 / 16;
152 case PIPE_SHADER_CAP_MAX_CONSTS:
153 return 65536 / 16;
154 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
155 return 14;
156 case PIPE_SHADER_CAP_MAX_ADDRS:
157 return 1;
158 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
160 return shader != PIPE_SHADER_FRAGMENT;
161 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
162 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
163 return 1;
164 case PIPE_SHADER_CAP_MAX_PREDS:
165 return 0;
166 case PIPE_SHADER_CAP_MAX_TEMPS:
167 return NVC0_CAP_MAX_PROGRAM_TEMPS;
168 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
169 return 1;
170 case PIPE_SHADER_CAP_SUBROUTINES:
171 return 0; /* please inline, or provide function declarations */
172 default:
173 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
174 return 0;
175 }
176 }
177
178 static float
179 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
180 {
181 switch (param) {
182 case PIPE_CAP_MAX_LINE_WIDTH:
183 case PIPE_CAP_MAX_LINE_WIDTH_AA:
184 return 10.0f;
185 case PIPE_CAP_MAX_POINT_WIDTH:
186 case PIPE_CAP_MAX_POINT_WIDTH_AA:
187 return 64.0f;
188 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
189 return 16.0f;
190 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
191 return 4.0f;
192 default:
193 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
194 return 0.0f;
195 }
196 }
197
198 static void
199 nvc0_screen_destroy(struct pipe_screen *pscreen)
200 {
201 struct nvc0_screen *screen = nvc0_screen(pscreen);
202
203 nouveau_fence_wait(screen->base.fence.current);
204 nouveau_fence_ref(NULL, &screen->base.fence.current);
205
206 nouveau_bo_ref(NULL, &screen->text);
207 nouveau_bo_ref(NULL, &screen->tls);
208 nouveau_bo_ref(NULL, &screen->txc);
209 nouveau_bo_ref(NULL, &screen->fence.bo);
210 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
211
212 nouveau_resource_destroy(&screen->text_heap);
213
214 if (screen->tic.entries)
215 FREE(screen->tic.entries);
216
217 nouveau_mm_destroy(screen->mm_VRAM_fe0);
218
219 nouveau_grobj_free(&screen->fermi);
220 nouveau_grobj_free(&screen->eng2d);
221 nouveau_grobj_free(&screen->m2mf);
222
223 nouveau_screen_fini(&screen->base);
224
225 FREE(screen);
226 }
227
228 static int
229 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
230 unsigned size, const uint32_t *data)
231 {
232 struct nouveau_channel *chan = screen->base.channel;
233
234 size /= 4;
235
236 BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
237 OUT_RING (chan, (m - 0x3800) / 8);
238 OUT_RING (chan, pos);
239 BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
240 OUT_RING (chan, pos);
241 OUT_RINGp (chan, data, size);
242
243 return pos + size;
244 }
245
246 static void
247 nvc0_magic_3d_init(struct nouveau_channel *chan)
248 {
249 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
250 OUT_RING (chan, 0xff);
251 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
252 OUT_RING(chan, 0xff);
253 OUT_RING(chan, 0xff);
254 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
255 OUT_RING(chan, 0xff);
256 OUT_RING(chan, 0xff);
257 BEGIN_RING(chan, RING_3D_(0x074c), 1);
258 OUT_RING (chan, 0x3f);
259
260 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
261 OUT_RING (chan, (3 << 16) | 3);
262 BEGIN_RING(chan, RING_3D_(0x1794), 1);
263 OUT_RING (chan, (2 << 16) | 2);
264 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
265 OUT_RING (chan, 1);
266
267 #if 0 /* software method */
268 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
269 OUT_RING (chan, 0);
270 #endif
271
272 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
273 OUT_RING (chan, 0);
274 BEGIN_RING(chan, RING_3D_(0x0218), 1);
275 OUT_RING (chan, 0x10);
276 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
277 OUT_RING (chan, 0x10);
278 BEGIN_RING(chan, RING_3D_(0x1290), 1);
279 OUT_RING (chan, 0x10);
280 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
281 OUT_RING (chan, 0x10);
282 OUT_RING (chan, 0x10);
283 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
284 OUT_RING (chan, 8);
285 BEGIN_RING(chan, RING_3D_(0x1140), 1);
286 OUT_RING (chan, 0x10);
287 BEGIN_RING(chan, RING_3D_(0x1610), 1);
288 OUT_RING (chan, 0xe);
289
290 BEGIN_RING(chan, RING_3D_(0x164c), 1);
291 OUT_RING (chan, 1 << 12);
292 BEGIN_RING(chan, RING_3D_(0x151c), 1);
293 OUT_RING (chan, 1);
294 BEGIN_RING(chan, RING_3D_(0x020c), 1);
295 OUT_RING (chan, 1);
296 BEGIN_RING(chan, RING_3D_(0x030c), 1);
297 OUT_RING (chan, 0);
298 BEGIN_RING(chan, RING_3D_(0x0300), 1);
299 OUT_RING (chan, 3);
300 #if 0 /* software method */
301 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
302 OUT_RING (chan, 0);
303 #endif
304 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
305 OUT_RING (chan, 0x1f40);
306 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
307 OUT_RING (chan, 1);
308 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
309 OUT_RING (chan, 1);
310 BEGIN_RING(chan, RING_3D_(0x075c), 1);
311 OUT_RING (chan, 3);
312
313 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
314 OUT_RING (chan, 0);
315 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
316 OUT_RING (chan, 0);
317 }
318
319 static void
320 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
321 {
322 struct nvc0_screen *screen = nvc0_screen(pscreen);
323 struct nouveau_channel *chan = screen->base.channel;
324
325 MARK_RING (chan, 5, 2);
326 BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
327 OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
328 OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
329 OUT_RING (chan, sequence);
330 OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
331 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
332 }
333
334 static u32
335 nvc0_screen_fence_update(struct pipe_screen *pscreen)
336 {
337 struct nvc0_screen *screen = nvc0_screen(pscreen);
338 return screen->fence.map[0];
339 }
340
341 #define FAIL_SCREEN_INIT(str, err) \
342 do { \
343 NOUVEAU_ERR(str, err); \
344 nvc0_screen_destroy(pscreen); \
345 return NULL; \
346 } while(0)
347
348 struct pipe_screen *
349 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
350 {
351 struct nvc0_screen *screen;
352 struct nouveau_channel *chan;
353 struct pipe_screen *pscreen;
354 int ret;
355 unsigned i;
356
357 screen = CALLOC_STRUCT(nvc0_screen);
358 if (!screen)
359 return NULL;
360 pscreen = &screen->base.base;
361
362 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
363
364 ret = nouveau_screen_init(&screen->base, dev);
365 if (ret) {
366 nvc0_screen_destroy(pscreen);
367 return NULL;
368 }
369 chan = screen->base.channel;
370
371 pscreen->winsys = ws;
372 pscreen->destroy = nvc0_screen_destroy;
373 pscreen->context_create = nvc0_create;
374 pscreen->is_format_supported = nvc0_screen_is_format_supported;
375 pscreen->get_param = nvc0_screen_get_param;
376 pscreen->get_shader_param = nvc0_screen_get_shader_param;
377 pscreen->get_paramf = nvc0_screen_get_paramf;
378
379 nvc0_screen_init_resource_functions(pscreen);
380
381 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
382 &screen->fence.bo);
383 if (ret)
384 goto fail;
385 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
386 screen->fence.map = screen->fence.bo->map;
387 nouveau_bo_unmap(screen->fence.bo);
388 screen->base.fence.emit = nvc0_screen_fence_emit;
389 screen->base.fence.update = nvc0_screen_fence_update;
390
391 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
392 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
393 &screen->scratch.bo[i]);
394 if (ret)
395 goto fail;
396 }
397
398 ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
399 if (ret)
400 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
401
402 BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
403 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
404 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
405 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
406 OUT_RING (chan, 0);
407
408 ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
409 if (ret)
410 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
411
412 BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
413 BEGIN_RING(chan, RING_2D(OPERATION), 1);
414 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
415 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
416 OUT_RING (chan, 0);
417 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
418 OUT_RING (chan, 0);
419 BEGIN_RING(chan, RING_2D_(0x0884), 1);
420 OUT_RING (chan, 0x3f);
421 BEGIN_RING(chan, RING_2D_(0x0888), 1);
422 OUT_RING (chan, 1);
423
424 ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
425 if (ret)
426 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
427
428 BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
429 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
430 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
431 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
432 OUT_RING (chan, 0);
433
434 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
435 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
436
437 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
438 OUT_RING (chan, 1);
439
440 BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
441 OUT_RING (chan, 0);
442 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
443 OUT_RING (chan, 0);
444 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
445 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
446 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
447 OUT_RING (chan, 0);
448
449 nvc0_magic_3d_init(chan);
450
451 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
452 if (ret)
453 goto fail;
454
455 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
456
457 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
458 &screen->uniforms);
459 if (ret)
460 goto fail;
461
462 /* auxiliary constants (6 user clip planes, base instance id) */
463 BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
464 OUT_RING (chan, 256);
465 OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
466 OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
467 for (i = 0; i < 5; ++i) {
468 BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
469 OUT_RING (chan, (15 << 4) | 1);
470 }
471
472 screen->tls_size = (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS * 16);
473 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
474 screen->tls_size, &screen->tls);
475 if (ret)
476 goto fail;
477
478 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
479 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
480 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
481 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
482 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
483 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
484 OUT_RING (chan, screen->tls_size >> 32);
485 OUT_RING (chan, screen->tls_size);
486 BEGIN_RING(chan, RING_3D_(0x07a0), 1);
487 OUT_RING (chan, 0);
488 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
489 OUT_RING (chan, 0);
490
491 for (i = 0; i < 5; ++i) {
492 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
493 OUT_RING (chan, 0x54);
494 }
495 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
496 OUT_RING (chan, 0);
497
498 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
499 &screen->mp_stack_bo);
500 if (ret)
501 goto fail;
502
503 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
504 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
505 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
506 OUT_RING (chan, 1);
507
508 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
509 if (ret)
510 goto fail;
511
512 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
513 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
514 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
515 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
516
517 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
518 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
519 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
520 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
521
522 BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
523 OUT_RING (chan, 0);
524 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
525 OUT_RING (chan, 0);
526 OUT_RING (chan, 0);
527 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
528 OUT_RING (chan, 0x3f);
529
530 BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
531 OUT_RING (chan, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
532 BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
533 for (i = 0; i < 8 * 2; ++i)
534 OUT_RING(chan, 0);
535 BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
536 OUT_RING (chan, 0);
537 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
538 OUT_RING (chan, 0);
539
540 /* neither scissors, viewport nor stencil mask should affect clears */
541 BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
542 OUT_RING (chan, 0);
543
544 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
545 OUT_RING (chan, 1);
546 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
547 OUT_RINGf (chan, 0.0f);
548 OUT_RINGf (chan, 1.0f);
549 BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
550 OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
551
552 /* We use scissors instead of exact view volume clipping,
553 * so they're always enabled.
554 */
555 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
556 OUT_RING (chan, 1);
557 OUT_RING (chan, 8192 << 16);
558 OUT_RING (chan, 8192 << 16);
559
560 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
561 OUT_RING (chan, 0);
562 BEGIN_RING(chan, RING_3D_(0x3484), 1);
563 OUT_RING (chan, 0);
564 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
565 OUT_RING (chan, 0x00010000);
566 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
567 OUT_RING (chan, 0xff800006);
568 BEGIN_RING(chan, RING_3D_(0x3488), 1);
569 OUT_RING (chan, 0);
570
571 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
572
573 i = 0;
574 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
575 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
576 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
577 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
578 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
579 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
580 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
581
582 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
583 OUT_RING (chan, 1);
584 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
585 OUT_RING (chan, 0x40);
586 BEGIN_RING(chan, RING_3D(LAYER), 1);
587 OUT_RING (chan, 0);
588 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
589 OUT_RING (chan, 0x30);
590 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
591 OUT_RING (chan, 3);
592 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
593 OUT_RING (chan, 0x20);
594 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
595 OUT_RING (chan, 0x00);
596
597 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
598 OUT_RING (chan, 0);
599 BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
600 OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
601
602 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
603 OUT_RING (chan, 0x11111111);
604 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
605 OUT_RING (chan, 1);
606
607 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
608 OUT_RING (chan, 0xab);
609 OUT_RING (chan, 0x00000000);
610
611 FIRE_RING (chan);
612
613 screen->tic.entries = CALLOC(4096, sizeof(void *));
614 screen->tsc.entries = screen->tic.entries + 2048;
615
616 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
617
618 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
619
620 return pscreen;
621
622 fail:
623 nvc0_screen_destroy(pscreen);
624 return NULL;
625 }
626
627 void
628 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
629 {
630 struct nouveau_channel *chan = screen->base.channel;
631
632 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
633
634 MARK_RING(chan, 5, 5);
635 nouveau_bo_validate(chan, screen->text, flags);
636 nouveau_bo_validate(chan, screen->uniforms, flags);
637 nouveau_bo_validate(chan, screen->txc, flags);
638 nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
639
640 if (screen->cur_ctx && screen->cur_ctx->state.tls_required)
641 nouveau_bo_validate(chan, screen->tls, flags);
642 }
643
644 int
645 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
646 {
647 int i = screen->tic.next;
648
649 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
650 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
651
652 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
653
654 if (screen->tic.entries[i])
655 nv50_tic_entry(screen->tic.entries[i])->id = -1;
656
657 screen->tic.entries[i] = entry;
658 return i;
659 }
660
661 int
662 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
663 {
664 int i = screen->tsc.next;
665
666 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
667 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
668
669 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
670
671 if (screen->tsc.entries[i])
672 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
673
674 screen->tsc.entries[i] = entry;
675 return i;
676 }