Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
26
27 #include "tgsi/tgsi_parse.h"
28
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
31
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
34
35 #include "nouveau/nouveau_gldefs.h"
36
37 static INLINE uint32_t
38 nvc0_colormask(unsigned mask)
39 {
40 uint32_t ret = 0;
41
42 if (mask & PIPE_MASK_R)
43 ret |= 0x0001;
44 if (mask & PIPE_MASK_G)
45 ret |= 0x0010;
46 if (mask & PIPE_MASK_B)
47 ret |= 0x0100;
48 if (mask & PIPE_MASK_A)
49 ret |= 0x1000;
50
51 return ret;
52 }
53
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
56
57 static INLINE uint32_t
58 nvc0_blend_fac(unsigned factor)
59 {
60 switch (factor) {
61 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
71 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
80 default:
81 return NV50_3D_BLEND_FACTOR_ZERO;
82 }
83 }
84
85 static void *
86 nvc0_blend_state_create(struct pipe_context *pipe,
87 const struct pipe_blend_state *cso)
88 {
89 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
90 int i;
91 uint32_t ms;
92
93 so->pipe = *cso;
94
95 SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
96
97 if (!cso->logicop_enable)
98 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
99
100 if (cso->logicop_enable) {
101 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
102 SB_DATA (so, 1);
103 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
104
105 SB_IMMED_3D(so, BLEND_ENABLES, 0);
106 } else
107 if (!cso->independent_blend_enable) {
108 SB_IMMED_3D(so, BLEND_ENABLES, cso->rt[0].blend_enable ? 0xff : 0);
109
110 if (cso->rt[0].blend_enable) {
111 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
112 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
113 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
114 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
115 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
116 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
117 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
118 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
119 }
120
121 SB_IMMED_3D(so, COLOR_MASK_COMMON, 1);
122 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
123 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
124 } else {
125 uint8_t en = 0;
126
127 for (i = 0; i < 8; ++i) {
128 if (!cso->rt[i].blend_enable)
129 continue;
130 en |= 1 << i;
131
132 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
133 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
134 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
135 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
136 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
137 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
138 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
139 }
140 SB_IMMED_3D(so, BLEND_ENABLES, en);
141
142 SB_IMMED_3D(so, COLOR_MASK_COMMON, 0);
143 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
144 for (i = 0; i < 8; ++i)
145 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
146 }
147
148 ms = 0;
149 if (cso->alpha_to_coverage)
150 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
151 if (cso->alpha_to_one)
152 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
153
154 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
155 SB_DATA (so, ms);
156
157 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
158 return so;
159 }
160
161 static void
162 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
163 {
164 struct nvc0_context *nvc0 = nvc0_context(pipe);
165
166 nvc0->blend = hwcso;
167 nvc0->dirty |= NVC0_NEW_BLEND;
168 }
169
170 static void
171 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
172 {
173 FREE(hwcso);
174 }
175
176 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
177 static void *
178 nvc0_rasterizer_state_create(struct pipe_context *pipe,
179 const struct pipe_rasterizer_state *cso)
180 {
181 struct nvc0_rasterizer_stateobj *so;
182 uint32_t reg;
183
184 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
185 if (!so)
186 return NULL;
187 so->pipe = *cso;
188
189 /* Scissor enables are handled in scissor state, we will not want to
190 * always emit 16 commands, one for each scissor rectangle, here.
191 */
192
193 SB_BEGIN_3D(so, SHADE_MODEL, 1);
194 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
195 NVC0_3D_SHADE_MODEL_SMOOTH);
196 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
197 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
198
199 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
200 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
201 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
202
203 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
204
205 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
206 if (cso->line_smooth)
207 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
208 else
209 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
210 SB_DATA (so, fui(cso->line_width));
211
212 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
213 if (cso->line_stipple_enable) {
214 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
215 SB_DATA (so, (cso->line_stipple_pattern << 8) |
216 cso->line_stipple_factor);
217
218 }
219
220 SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
221 if (!cso->point_size_per_vertex) {
222 SB_BEGIN_3D(so, POINT_SIZE, 1);
223 SB_DATA (so, fui(cso->point_size));
224 }
225
226 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
227 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
228 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
229
230 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
231 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
232 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
233 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
234
235 SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
236 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
237 SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
238 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
239 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
240
241 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
242 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
243 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
244 NVC0_3D_FRONT_FACE_CW);
245 switch (cso->cull_face) {
246 case PIPE_FACE_FRONT_AND_BACK:
247 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
248 break;
249 case PIPE_FACE_FRONT:
250 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
251 break;
252 case PIPE_FACE_BACK:
253 default:
254 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
255 break;
256 }
257
258 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
259 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
260 SB_DATA (so, cso->offset_point);
261 SB_DATA (so, cso->offset_line);
262 SB_DATA (so, cso->offset_tri);
263
264 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
265 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
266 SB_DATA (so, fui(cso->offset_scale));
267 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
268 SB_DATA (so, fui(cso->offset_units * 2.0f));
269 }
270
271 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
272 return (void *)so;
273 }
274
275 static void
276 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
277 {
278 struct nvc0_context *nvc0 = nvc0_context(pipe);
279
280 nvc0->rast = hwcso;
281 nvc0->dirty |= NVC0_NEW_RASTERIZER;
282 }
283
284 static void
285 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
286 {
287 FREE(hwcso);
288 }
289
290 static void *
291 nvc0_zsa_state_create(struct pipe_context *pipe,
292 const struct pipe_depth_stencil_alpha_state *cso)
293 {
294 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
295
296 so->pipe = *cso;
297
298 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
299 if (cso->depth.enabled) {
300 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
301 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
302 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
303 }
304
305 if (cso->stencil[0].enabled) {
306 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
307 SB_DATA (so, 1);
308 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
309 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
310 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
311 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
312 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
313 SB_DATA (so, cso->stencil[0].valuemask);
314 SB_DATA (so, cso->stencil[0].writemask);
315 } else {
316 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
317 }
318
319 if (cso->stencil[1].enabled) {
320 assert(cso->stencil[0].enabled);
321 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
322 SB_DATA (so, 1);
323 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
324 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
325 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
326 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
327 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
328 SB_DATA (so, cso->stencil[1].writemask);
329 SB_DATA (so, cso->stencil[1].valuemask);
330 } else
331 if (cso->stencil[0].enabled) {
332 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
333 }
334
335 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
336 if (cso->alpha.enabled) {
337 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
338 SB_DATA (so, fui(cso->alpha.ref_value));
339 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
340 }
341
342 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
343 return (void *)so;
344 }
345
346 static void
347 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
348 {
349 struct nvc0_context *nvc0 = nvc0_context(pipe);
350
351 nvc0->zsa = hwcso;
352 nvc0->dirty |= NVC0_NEW_ZSA;
353 }
354
355 static void
356 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
357 {
358 FREE(hwcso);
359 }
360
361 /* ====================== SAMPLERS AND TEXTURES ================================
362 */
363
364 #define NV50_TSC_WRAP_CASE(n) \
365 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
366
367 static INLINE unsigned
368 nv50_tsc_wrap_mode(unsigned wrap)
369 {
370 switch (wrap) {
371 NV50_TSC_WRAP_CASE(REPEAT);
372 NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
373 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
374 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
375 NV50_TSC_WRAP_CASE(CLAMP);
376 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
377 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
378 NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
379 default:
380 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
381 return NV50_TSC_WRAP_REPEAT;
382 }
383 }
384
385 static void
386 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
387 {
388 unsigned s, i;
389
390 for (s = 0; s < 5; ++s)
391 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
392 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
393 nvc0_context(pipe)->samplers[s][i] = NULL;
394
395 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
396
397 FREE(hwcso);
398 }
399
400 static INLINE void
401 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
402 unsigned nr, void **hwcso)
403 {
404 unsigned i;
405
406 for (i = 0; i < nr; ++i) {
407 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
408
409 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
410 if (old)
411 nvc0_screen_tsc_unlock(nvc0->screen, old);
412 }
413 for (; i < nvc0->num_samplers[s]; ++i)
414 if (nvc0->samplers[s][i])
415 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
416
417 nvc0->num_samplers[s] = nr;
418
419 nvc0->dirty |= NVC0_NEW_SAMPLERS;
420 }
421
422 static void
423 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
424 {
425 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
426 }
427
428 static void
429 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
430 {
431 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
432 }
433
434 static void
435 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
436 {
437 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
438 }
439
440 /* NOTE: only called when not referenced anywhere, won't be bound */
441 static void
442 nvc0_sampler_view_destroy(struct pipe_context *pipe,
443 struct pipe_sampler_view *view)
444 {
445 pipe_resource_reference(&view->texture, NULL);
446
447 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
448
449 FREE(nv50_tic_entry(view));
450 }
451
452 static INLINE void
453 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
454 unsigned nr,
455 struct pipe_sampler_view **views)
456 {
457 unsigned i;
458
459 for (i = 0; i < nr; ++i) {
460 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
461 if (old)
462 nvc0_screen_tic_unlock(nvc0->screen, old);
463
464 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
465 }
466
467 for (i = nr; i < nvc0->num_textures[s]; ++i) {
468 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
469 if (!old)
470 continue;
471 nvc0_screen_tic_unlock(nvc0->screen, old);
472
473 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
474 }
475
476 nvc0->num_textures[s] = nr;
477
478 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
479
480 nvc0->dirty |= NVC0_NEW_TEXTURES;
481 }
482
483 static void
484 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
485 unsigned nr,
486 struct pipe_sampler_view **views)
487 {
488 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
489 }
490
491 static void
492 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
493 unsigned nr,
494 struct pipe_sampler_view **views)
495 {
496 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
497 }
498
499 static void
500 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
501 unsigned nr,
502 struct pipe_sampler_view **views)
503 {
504 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
505 }
506
507 /* ============================= SHADERS =======================================
508 */
509
510 static void *
511 nvc0_sp_state_create(struct pipe_context *pipe,
512 const struct pipe_shader_state *cso, unsigned type)
513 {
514 struct nvc0_program *prog;
515
516 prog = CALLOC_STRUCT(nvc0_program);
517 if (!prog)
518 return NULL;
519
520 prog->type = type;
521 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
522
523 return (void *)prog;
524 }
525
526 static void
527 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
528 {
529 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
530
531 nvc0_program_destroy(nvc0_context(pipe), prog);
532
533 FREE((void *)prog->pipe.tokens);
534 FREE(prog);
535 }
536
537 static void *
538 nvc0_vp_state_create(struct pipe_context *pipe,
539 const struct pipe_shader_state *cso)
540 {
541 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
542 }
543
544 static void
545 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
546 {
547 struct nvc0_context *nvc0 = nvc0_context(pipe);
548
549 nvc0->vertprog = hwcso;
550 nvc0->dirty |= NVC0_NEW_VERTPROG;
551 }
552
553 static void *
554 nvc0_fp_state_create(struct pipe_context *pipe,
555 const struct pipe_shader_state *cso)
556 {
557 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
558 }
559
560 static void
561 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
562 {
563 struct nvc0_context *nvc0 = nvc0_context(pipe);
564
565 nvc0->fragprog = hwcso;
566 nvc0->dirty |= NVC0_NEW_FRAGPROG;
567 }
568
569 static void *
570 nvc0_gp_state_create(struct pipe_context *pipe,
571 const struct pipe_shader_state *cso)
572 {
573 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
574 }
575
576 static void
577 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
578 {
579 struct nvc0_context *nvc0 = nvc0_context(pipe);
580
581 nvc0->gmtyprog = hwcso;
582 nvc0->dirty |= NVC0_NEW_GMTYPROG;
583 }
584
585 static void
586 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
587 struct pipe_resource *res)
588 {
589 struct nvc0_context *nvc0 = nvc0_context(pipe);
590
591 switch (shader) {
592 case PIPE_SHADER_VERTEX: shader = 0; break;
593 /*
594 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
595 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
596 */
597 case PIPE_SHADER_GEOMETRY: shader = 3; break;
598 case PIPE_SHADER_FRAGMENT: shader = 4; break;
599 default:
600 assert(0);
601 break;
602 }
603
604 if (nvc0->constbuf[shader][index])
605 nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
606 nv04_resource(nvc0->constbuf[shader][index]));
607
608 pipe_resource_reference(&nvc0->constbuf[shader][index], res);
609
610 nvc0->constbuf_dirty[shader] |= 1 << index;
611
612 nvc0->dirty |= NVC0_NEW_CONSTBUF;
613 }
614
615 /* =============================================================================
616 */
617
618 static void
619 nvc0_set_blend_color(struct pipe_context *pipe,
620 const struct pipe_blend_color *bcol)
621 {
622 struct nvc0_context *nvc0 = nvc0_context(pipe);
623
624 nvc0->blend_colour = *bcol;
625 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
626 }
627
628 static void
629 nvc0_set_stencil_ref(struct pipe_context *pipe,
630 const struct pipe_stencil_ref *sr)
631 {
632 struct nvc0_context *nvc0 = nvc0_context(pipe);
633
634 nvc0->stencil_ref = *sr;
635 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
636 }
637
638 static void
639 nvc0_set_clip_state(struct pipe_context *pipe,
640 const struct pipe_clip_state *clip)
641 {
642 struct nvc0_context *nvc0 = nvc0_context(pipe);
643 const unsigned size = clip->nr * sizeof(clip->ucp[0]);
644
645 memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
646 nvc0->clip.nr = clip->nr;
647
648 nvc0->clip.depth_clamp = clip->depth_clamp;
649
650 nvc0->dirty |= NVC0_NEW_CLIP;
651 }
652
653 static void
654 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
655 {
656 struct nvc0_context *nvc0 = nvc0_context(pipe);
657
658 nvc0->sample_mask = sample_mask;
659 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
660 }
661
662
663 static void
664 nvc0_set_framebuffer_state(struct pipe_context *pipe,
665 const struct pipe_framebuffer_state *fb)
666 {
667 struct nvc0_context *nvc0 = nvc0_context(pipe);
668
669 nvc0->framebuffer = *fb;
670 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
671 }
672
673 static void
674 nvc0_set_polygon_stipple(struct pipe_context *pipe,
675 const struct pipe_poly_stipple *stipple)
676 {
677 struct nvc0_context *nvc0 = nvc0_context(pipe);
678
679 nvc0->stipple = *stipple;
680 nvc0->dirty |= NVC0_NEW_STIPPLE;
681 }
682
683 static void
684 nvc0_set_scissor_state(struct pipe_context *pipe,
685 const struct pipe_scissor_state *scissor)
686 {
687 struct nvc0_context *nvc0 = nvc0_context(pipe);
688
689 nvc0->scissor = *scissor;
690 nvc0->dirty |= NVC0_NEW_SCISSOR;
691 }
692
693 static void
694 nvc0_set_viewport_state(struct pipe_context *pipe,
695 const struct pipe_viewport_state *vpt)
696 {
697 struct nvc0_context *nvc0 = nvc0_context(pipe);
698
699 nvc0->viewport = *vpt;
700 nvc0->dirty |= NVC0_NEW_VIEWPORT;
701 }
702
703 static void
704 nvc0_set_vertex_buffers(struct pipe_context *pipe,
705 unsigned count,
706 const struct pipe_vertex_buffer *vb)
707 {
708 struct nvc0_context *nvc0 = nvc0_context(pipe);
709 unsigned i;
710
711 for (i = 0; i < count; ++i)
712 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
713 for (; i < nvc0->num_vtxbufs; ++i)
714 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
715
716 memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
717 nvc0->num_vtxbufs = count;
718
719 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
720
721 nvc0->dirty |= NVC0_NEW_ARRAYS;
722 }
723
724 static void
725 nvc0_set_index_buffer(struct pipe_context *pipe,
726 const struct pipe_index_buffer *ib)
727 {
728 struct nvc0_context *nvc0 = nvc0_context(pipe);
729
730 if (ib) {
731 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
732
733 memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
734 } else {
735 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
736 }
737 }
738
739 static void
740 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
741 {
742 struct nvc0_context *nvc0 = nvc0_context(pipe);
743
744 nvc0->vertex = hwcso;
745 nvc0->dirty |= NVC0_NEW_VERTEX;
746 }
747
748 static void *
749 nvc0_tfb_state_create(struct pipe_context *pipe,
750 const struct pipe_stream_output_state *pso)
751 {
752 struct nvc0_transform_feedback_state *so;
753 int n = 0;
754 int i, c, b;
755
756 so = MALLOC(sizeof(*so) + pso->num_outputs * 4 * sizeof(uint8_t));
757 if (!so)
758 return NULL;
759
760 for (b = 0; b < 4; ++b) {
761 for (i = 0; i < pso->num_outputs; ++i) {
762 if (pso->output_buffer[i] != b)
763 continue;
764 for (c = 0; c < 4; ++c) {
765 if (!(pso->register_mask[i] & (1 << c)))
766 continue;
767 so->varying_count[b]++;
768 so->varying_index[n++] = (pso->register_index[i] << 2) | c;
769 }
770 }
771 so->stride[b] = so->varying_count[b] * 4;
772 }
773 if (pso->stride)
774 so->stride[0] = pso->stride;
775
776 return so;
777 }
778
779 static void
780 nvc0_tfb_state_delete(struct pipe_context *pipe, void *hwcso)
781 {
782 FREE(hwcso);
783 }
784
785 static void
786 nvc0_tfb_state_bind(struct pipe_context *pipe, void *hwcso)
787 {
788 nvc0_context(pipe)->tfb = hwcso;
789 nvc0_context(pipe)->dirty |= NVC0_NEW_TFB;
790 }
791
792 static void
793 nvc0_set_transform_feedback_buffers(struct pipe_context *pipe,
794 struct pipe_resource **buffers,
795 int *offsets,
796 int num_buffers)
797 {
798 struct nvc0_context *nvc0 = nvc0_context(pipe);
799 int i;
800
801 assert(num_buffers >= 0 && num_buffers <= 4); /* why signed ? */
802
803 for (i = 0; i < num_buffers; ++i) {
804 assert(offsets[i] >= 0);
805 nvc0->tfb_offset[i] = offsets[i];
806 pipe_resource_reference(&nvc0->tfbbuf[i], buffers[i]);
807 }
808 for (; i < nvc0->num_tfbbufs; ++i)
809 pipe_resource_reference(&nvc0->tfbbuf[i], NULL);
810
811 nvc0->num_tfbbufs = num_buffers;
812
813 nvc0->dirty |= NVC0_NEW_TFB_BUFFERS;
814 }
815
816 void
817 nvc0_init_state_functions(struct nvc0_context *nvc0)
818 {
819 struct pipe_context *pipe = &nvc0->base.pipe;
820
821 pipe->create_blend_state = nvc0_blend_state_create;
822 pipe->bind_blend_state = nvc0_blend_state_bind;
823 pipe->delete_blend_state = nvc0_blend_state_delete;
824
825 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
826 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
827 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
828
829 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
830 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
831 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
832
833 pipe->create_sampler_state = nv50_sampler_state_create;
834 pipe->delete_sampler_state = nvc0_sampler_state_delete;
835 pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
836 pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
837 pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
838
839 pipe->create_sampler_view = nvc0_create_sampler_view;
840 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
841 pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views;
842 pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
843 pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
844
845 pipe->create_vs_state = nvc0_vp_state_create;
846 pipe->create_fs_state = nvc0_fp_state_create;
847 pipe->create_gs_state = nvc0_gp_state_create;
848 pipe->bind_vs_state = nvc0_vp_state_bind;
849 pipe->bind_fs_state = nvc0_fp_state_bind;
850 pipe->bind_gs_state = nvc0_gp_state_bind;
851 pipe->delete_vs_state = nvc0_sp_state_delete;
852 pipe->delete_fs_state = nvc0_sp_state_delete;
853 pipe->delete_gs_state = nvc0_sp_state_delete;
854
855 pipe->set_blend_color = nvc0_set_blend_color;
856 pipe->set_stencil_ref = nvc0_set_stencil_ref;
857 pipe->set_clip_state = nvc0_set_clip_state;
858 pipe->set_sample_mask = nvc0_set_sample_mask;
859 pipe->set_constant_buffer = nvc0_set_constant_buffer;
860 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
861 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
862 pipe->set_scissor_state = nvc0_set_scissor_state;
863 pipe->set_viewport_state = nvc0_set_viewport_state;
864
865 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
866 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
867 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
868
869 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
870 pipe->set_index_buffer = nvc0_set_index_buffer;
871
872 pipe->create_stream_output_state = nvc0_tfb_state_create;
873 pipe->delete_stream_output_state = nvc0_tfb_state_delete;
874 pipe->bind_stream_output_state = nvc0_tfb_state_bind;
875 pipe->set_stream_output_buffers = nvc0_set_transform_feedback_buffers;
876
877 pipe->redefine_user_buffer = u_default_redefine_user_buffer;
878 }
879