Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / nvfx / nvfx_context.h
1 #ifndef __NVFX_CONTEXT_H__
2 #define __NVFX_CONTEXT_H__
3
4 #include <stdio.h>
5
6 #include "pipe/p_context.h"
7 #include "pipe/p_defines.h"
8 #include "pipe/p_state.h"
9 #include "pipe/p_compiler.h"
10
11 #include "util/u_memory.h"
12 #include "util/u_math.h"
13 #include "util/u_inlines.h"
14 #include "util/u_double_list.h"
15
16 #include "draw/draw_vertex.h"
17 #include "util/u_blitter.h"
18
19 #include "nouveau/nouveau_winsys.h"
20 #include "nouveau/nouveau_gldefs.h"
21
22 #include "nvfx_state.h"
23
24 #define NOUVEAU_ERR(fmt, args...) \
25 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
26 #define NOUVEAU_MSG(fmt, args...) \
27 fprintf(stderr, "nouveau: "fmt, ##args);
28
29 #include "nvfx_screen.h"
30
31 #define NVFX_NEW_BLEND (1 << 0)
32 #define NVFX_NEW_RAST (1 << 1)
33 #define NVFX_NEW_ZSA (1 << 2)
34 #define NVFX_NEW_SAMPLER (1 << 3)
35 #define NVFX_NEW_FB (1 << 4)
36 #define NVFX_NEW_STIPPLE (1 << 5)
37 #define NVFX_NEW_SCISSOR (1 << 6)
38 #define NVFX_NEW_VIEWPORT (1 << 7)
39 #define NVFX_NEW_BCOL (1 << 8)
40 #define NVFX_NEW_VERTPROG (1 << 9)
41 #define NVFX_NEW_FRAGPROG (1 << 10)
42 #define NVFX_NEW_ARRAYS (1 << 11)
43 #define NVFX_NEW_UCP (1 << 12)
44 #define NVFX_NEW_SR (1 << 13)
45 #define NVFX_NEW_VERTCONST (1 << 14)
46 #define NVFX_NEW_FRAGCONST (1 << 15)
47 #define NVFX_NEW_INDEX (1 << 16)
48 #define NVFX_NEW_SPRITE (1 << 17)
49
50 #define NVFX_RELOCATE_FRAMEBUFFER (1 << 0)
51 #define NVFX_RELOCATE_FRAGTEX (1 << 1)
52 #define NVFX_RELOCATE_FRAGPROG (1 << 2)
53 #define NVFX_RELOCATE_VTXBUF (1 << 3)
54 #define NVFX_RELOCATE_IDXBUF (1 << 4)
55 #define NVFX_RELOCATE_ALL 0x1f
56
57 struct nvfx_rasterizer_state {
58 struct pipe_rasterizer_state pipe;
59 unsigned sb_len;
60 uint32_t sb[34];
61 };
62
63 struct nvfx_zsa_state {
64 struct pipe_depth_stencil_alpha_state pipe;
65 unsigned sb_len;
66 uint32_t sb[24];
67 };
68
69 struct nvfx_blend_state {
70 struct pipe_blend_state pipe;
71 unsigned sb_len;
72 uint32_t sb[13];
73 };
74
75
76 struct nvfx_state {
77 unsigned scissor_enabled;
78 unsigned fp_samplers;
79 unsigned render_temps;
80 };
81
82 struct nvfx_per_vertex_element {
83 unsigned idx;
84 unsigned vertex_buffer_index;
85 unsigned src_offset;
86 };
87
88 struct nvfx_low_frequency_element {
89 unsigned idx;
90 unsigned vertex_buffer_index;
91 unsigned src_offset;
92 void (*fetch_rgba_float)(float *dst, const uint8_t *src, unsigned i, unsigned j);
93 unsigned ncomp;
94 };
95
96 struct nvfx_per_instance_element {
97 struct nvfx_low_frequency_element base;
98 unsigned instance_divisor;
99 };
100
101 struct nvfx_per_vertex_buffer_info
102 {
103 unsigned vertex_buffer_index;
104 unsigned per_vertex_size;
105 };
106
107 struct nvfx_vtxelt_state {
108 struct pipe_vertex_element pipe[16];
109 unsigned num_elements;
110 unsigned vtxfmt[16];
111
112 unsigned num_per_vertex_buffer_infos;
113 struct nvfx_per_vertex_buffer_info per_vertex_buffer_info[16];
114
115 unsigned num_per_vertex;
116 struct nvfx_per_vertex_element per_vertex[16];
117
118 unsigned num_per_instance;
119 struct nvfx_per_instance_element per_instance[16];
120
121 unsigned num_constant;
122 struct nvfx_low_frequency_element constant[16];
123
124 boolean needs_translate;
125 struct translate* translate;
126
127 unsigned vertex_length;
128 unsigned max_vertices_per_packet;
129 };
130
131 struct nvfx_render_target {
132 struct nouveau_bo* bo;
133 unsigned offset;
134 unsigned pitch;
135 };
136
137 struct nvfx_context {
138 struct pipe_context pipe;
139
140 struct nouveau_winsys *nvws;
141 struct nvfx_screen *screen;
142
143 unsigned is_nv4x; /* either 0 or ~0 */
144 boolean use_vp_clipping;
145
146 struct draw_context *draw;
147 struct blitter_context* blitter;
148 struct list_head render_cache;
149
150 /* HW state derived from pipe states */
151 struct nvfx_state state;
152 struct {
153 struct nvfx_vertex_program *vertprog;
154
155 unsigned nr_attribs;
156 unsigned hw[PIPE_MAX_SHADER_INPUTS];
157 unsigned draw[PIPE_MAX_SHADER_INPUTS];
158 unsigned emit[PIPE_MAX_SHADER_INPUTS];
159 } swtnl;
160
161 enum {
162 HW, SWTNL, SWRAST
163 } render_mode;
164 unsigned fallback_swtnl;
165
166 /* Context state */
167 unsigned dirty, draw_dirty;
168 struct pipe_scissor_state scissor;
169 unsigned stipple[32];
170 struct pipe_clip_state clip;
171 struct nvfx_vertex_program *vertprog;
172 struct nvfx_pipe_fragment_program *fragprog;
173 struct pipe_resource *constbuf[PIPE_SHADER_TYPES];
174 unsigned constbuf_nr[PIPE_SHADER_TYPES];
175 struct nvfx_rasterizer_state *rasterizer;
176 struct nvfx_zsa_state *zsa;
177 struct nvfx_blend_state *blend;
178 struct pipe_blend_color blend_colour;
179 struct pipe_stencil_ref stencil_ref;
180 struct pipe_viewport_state viewport;
181 struct pipe_framebuffer_state framebuffer;
182 struct pipe_index_buffer idxbuf;
183 struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
184 struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
185 struct nvfx_pipe_fragment_program* dummy_fs;
186
187 unsigned nr_samplers;
188 unsigned nr_textures;
189 unsigned dirty_samplers;
190 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
191 unsigned vtxbuf_nr;
192 struct nvfx_vtxelt_state *vtxelt;
193 int base_vertex;
194 boolean use_index_buffer;
195 /* -1 = hardware input setup is outdated
196 * 0 = hardware input setup is for inline vertices
197 * 1 = hardware input setup is for hardware vertices
198 */
199 int use_vertex_buffers;
200
201 unsigned hw_vtxelt_nr;
202 uint8_t hw_samplers;
203 uint32_t hw_txf[8];
204 struct nvfx_render_target hw_rt[4];
205 struct nvfx_render_target hw_zeta;
206 int hw_pointsprite_control;
207 int hw_vp_output;
208 struct nvfx_fragment_program* hw_fragprog;
209
210 unsigned relocs_needed;
211 };
212
213 static INLINE struct nvfx_context *
214 nvfx_context(struct pipe_context *pipe)
215 {
216 return (struct nvfx_context *)pipe;
217 }
218
219 extern struct nvfx_state_entry nvfx_state_blend;
220 extern struct nvfx_state_entry nvfx_state_blend_colour;
221 extern struct nvfx_state_entry nvfx_state_fragprog;
222 extern struct nvfx_state_entry nvfx_state_fragtex;
223 extern struct nvfx_state_entry nvfx_state_framebuffer;
224 extern struct nvfx_state_entry nvfx_state_rasterizer;
225 extern struct nvfx_state_entry nvfx_state_scissor;
226 extern struct nvfx_state_entry nvfx_state_sr;
227 extern struct nvfx_state_entry nvfx_state_stipple;
228 extern struct nvfx_state_entry nvfx_state_vbo;
229 extern struct nvfx_state_entry nvfx_state_vertprog;
230 extern struct nvfx_state_entry nvfx_state_viewport;
231 extern struct nvfx_state_entry nvfx_state_vtxfmt;
232 extern struct nvfx_state_entry nvfx_state_zsa;
233
234 extern void nvfx_init_query_functions(struct nvfx_context *nvfx);
235 extern void nvfx_init_surface_functions(struct nvfx_context *nvfx);
236
237 /* nvfx_context.c */
238 struct pipe_context *
239 nvfx_create(struct pipe_screen *pscreen, void *priv);
240
241 /* nvfx_clear.c */
242 extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
243 const float *rgba, double depth, unsigned stencil);
244
245 /* nvfx_draw.c */
246 extern struct draw_stage *nvfx_draw_render_stage(struct nvfx_context *nvfx);
247 extern void nvfx_draw_vbo_swtnl(struct pipe_context *pipe, const struct pipe_draw_info* info);
248 extern void nvfx_vtxfmt_validate(struct nvfx_context *nvfx);
249
250 /* nvfx_fb.c */
251 extern int nvfx_framebuffer_prepare(struct nvfx_context *nvfx);
252 extern void nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result);
253 void
254 nvfx_framebuffer_relocate(struct nvfx_context *nvfx);
255
256 /* nvfx_fragprog.c */
257 extern void nvfx_fragprog_destroy(struct nvfx_context *,
258 struct nvfx_fragment_program *);
259 extern void nvfx_fragprog_validate(struct nvfx_context *nvfx);
260 extern void nvfx_fragprog_relocate(struct nvfx_context *nvfx);
261 extern void nvfx_init_fragprog_functions(struct nvfx_context *nvfx);
262
263 /* nvfx_fragtex.c */
264 extern void nvfx_init_sampling_functions(struct nvfx_context *nvfx);
265 extern void nvfx_fragtex_validate(struct nvfx_context *nvfx);
266 extern void nvfx_fragtex_relocate(struct nvfx_context *nvfx);
267
268 struct nvfx_sampler_view;
269
270 /* nv30_fragtex.c */
271 extern void
272 nv30_sampler_state_init(struct pipe_context *pipe,
273 struct nvfx_sampler_state *ps,
274 const struct pipe_sampler_state *cso);
275 extern void
276 nv30_sampler_view_init(struct pipe_context *pipe,
277 struct nvfx_sampler_view *sv);
278 extern void nv30_fragtex_set(struct nvfx_context *nvfx, int unit);
279
280 /* nv40_fragtex.c */
281 extern void
282 nv40_sampler_state_init(struct pipe_context *pipe,
283 struct nvfx_sampler_state *ps,
284 const struct pipe_sampler_state *cso);
285 extern void
286 nv40_sampler_view_init(struct pipe_context *pipe,
287 struct nvfx_sampler_view *sv);
288 extern void nv40_fragtex_set(struct nvfx_context *nvfx, int unit);
289
290 /* nvfx_state.c */
291 extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
292 extern void nvfx_state_scissor_validate(struct nvfx_context *nvfx);
293 extern void nvfx_state_stipple_validate(struct nvfx_context *nvfx);
294 extern void nvfx_state_blend_validate(struct nvfx_context *nvfx);
295 extern void nvfx_state_blend_colour_validate(struct nvfx_context *nvfx);
296 extern void nvfx_state_viewport_validate(struct nvfx_context *nvfx);
297 extern void nvfx_state_rasterizer_validate(struct nvfx_context *nvfx);
298 extern void nvfx_state_sr_validate(struct nvfx_context *nvfx);
299 extern void nvfx_state_zsa_validate(struct nvfx_context *nvfx);
300
301 /* nvfx_state_emit.c */
302 extern void nvfx_state_relocate(struct nvfx_context *nvfx, unsigned relocs);
303 extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
304 extern boolean nvfx_state_validate_swtnl(struct nvfx_context *nvfx);
305
306 static inline void
307 nvfx_state_emit(struct nvfx_context *nvfx)
308 {
309 unsigned relocs = NVFX_RELOCATE_FRAMEBUFFER | NVFX_RELOCATE_FRAGTEX | NVFX_RELOCATE_FRAGPROG;
310 if (nvfx->render_mode == HW)
311 {
312 relocs |= NVFX_RELOCATE_VTXBUF;
313 if(nvfx->use_index_buffer)
314 relocs |= NVFX_RELOCATE_IDXBUF;
315 }
316
317 relocs &= nvfx->relocs_needed;
318 if(relocs)
319 nvfx_state_relocate(nvfx, relocs);
320 }
321
322 /* nvfx_transfer.c */
323 extern void nvfx_init_transfer_functions(struct pipe_context *pipe);
324
325 /* nvfx_vbo.c */
326 extern boolean nvfx_vbo_validate(struct nvfx_context *nvfx);
327 extern void nvfx_vbo_relocate(struct nvfx_context *nvfx);
328 extern void nvfx_idxbuf_validate(struct nvfx_context* nvfx);
329 extern void nvfx_idxbuf_relocate(struct nvfx_context* nvfx);
330 extern void nvfx_draw_vbo(struct pipe_context *pipe,
331 const struct pipe_draw_info *info);
332 extern void nvfx_init_vbo_functions(struct nvfx_context *nvfx);
333 extern unsigned nvfx_vertex_formats[];
334
335 /* nvfx_vertprog.c */
336 extern boolean nvfx_vertprog_validate(struct nvfx_context *nvfx);
337 extern void nvfx_vertprog_destroy(struct nvfx_context *,
338 struct nvfx_vertex_program *);
339 extern void nvfx_init_vertprog_functions(struct nvfx_context *nvfx);
340
341 /* nvfx_push.c */
342 extern void nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info);
343
344 /* must WAIT_RING(chan, ncomp + 1) or equivalent beforehand! */
345 static inline void nvfx_emit_vtx_attr(struct nouveau_channel* chan, unsigned attrib, const float* v, unsigned ncomp)
346 {
347 switch (ncomp) {
348 case 4:
349 OUT_RING(chan, RING_3D(NV34TCL_VTX_ATTR_4F_X(attrib), 4));
350 OUT_RING(chan, fui(v[0]));
351 OUT_RING(chan, fui(v[1]));
352 OUT_RING(chan, fui(v[2]));
353 OUT_RING(chan, fui(v[3]));
354 break;
355 case 3:
356 OUT_RING(chan, RING_3D(NV34TCL_VTX_ATTR_3F_X(attrib), 3));
357 OUT_RING(chan, fui(v[0]));
358 OUT_RING(chan, fui(v[1]));
359 OUT_RING(chan, fui(v[2]));
360 break;
361 case 2:
362 OUT_RING(chan, RING_3D(NV34TCL_VTX_ATTR_2F_X(attrib), 2));
363 OUT_RING(chan, fui(v[0]));
364 OUT_RING(chan, fui(v[1]));
365 break;
366 case 1:
367 OUT_RING(chan, RING_3D(NV34TCL_VTX_ATTR_1F(attrib), 1));
368 OUT_RING(chan, fui(v[0]));
369 break;
370 }
371 }
372
373 #endif