Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
[mesa.git] / src / gallium / drivers / nvfx / nvfx_screen.c
1 #include "pipe/p_screen.h"
2 #include "pipe/p_state.h"
3 #include "util/u_format_s3tc.h"
4 #include "util/u_simple_screen.h"
5
6 #include "nouveau/nouveau_screen.h"
7 #include "nouveau/nv_object.xml.h"
8 #include "nvfx_context.h"
9 #include "nvfx_video_context.h"
10 #include "nvfx_screen.h"
11 #include "nvfx_resource.h"
12 #include "nvfx_tex.h"
13
14 #define NV30_3D_CHIPSET_3X_MASK 0x00000003
15 #define NV34_3D_CHIPSET_3X_MASK 0x00000010
16 #define NV35_3D_CHIPSET_3X_MASK 0x000001e0
17
18 #define NV4X_GRCLASS4097_CHIPSETS 0x00000baf
19 #define NV4X_GRCLASS4497_CHIPSETS 0x00005450
20 #define NV6X_GRCLASS4497_CHIPSETS 0x00000088
21
22 static int
23 nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
24 {
25 struct nvfx_screen *screen = nvfx_screen(pscreen);
26
27 switch (param) {
28 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
29 return 16;
30 case PIPE_CAP_NPOT_TEXTURES:
31 return screen->advertise_npot;
32 case PIPE_CAP_TWO_SIDED_STENCIL:
33 return 1;
34 case PIPE_CAP_GLSL:
35 return 1;
36 case PIPE_CAP_ANISOTROPIC_FILTER:
37 return 1;
38 case PIPE_CAP_POINT_SPRITE:
39 return 1;
40 case PIPE_CAP_MAX_RENDER_TARGETS:
41 return screen->use_nv4x ? 4 : 2;
42 case PIPE_CAP_OCCLUSION_QUERY:
43 return 1;
44 case PIPE_CAP_TIMER_QUERY:
45 return 0;
46 case PIPE_CAP_TEXTURE_SHADOW_MAP:
47 return 1;
48 case PIPE_CAP_TEXTURE_SWIZZLE:
49 return 1;
50 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
51 return 13;
52 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
53 return 10;
54 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
55 return 13;
56 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
57 return !!screen->use_nv4x;
58 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
59 return 1;
60 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
61 return 0; /* We have 4 on nv40 - but unsupported currently */
62 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
63 return screen->advertise_blend_equation_separate;
64 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
65 return 16;
66 case PIPE_CAP_INDEP_BLEND_ENABLE:
67 /* TODO: on nv40 we have separate color masks */
68 /* TODO: nv40 mrt blending is probably broken */
69 return 0;
70 case PIPE_CAP_INDEP_BLEND_FUNC:
71 return 0;
72 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
73 return 0;
74 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
75 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
76 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
78 return 1;
79 case PIPE_CAP_DEPTH_CLAMP:
80 return 0; // TODO: implement depth clamp
81 default:
82 NOUVEAU_ERR("Warning: unknown PIPE_CAP %d\n", param);
83 return 0;
84 }
85 }
86
87 static int
88 nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param)
89 {
90 struct nvfx_screen *screen = nvfx_screen(pscreen);
91
92 switch(shader) {
93 case PIPE_SHADER_FRAGMENT:
94 switch(param) {
95 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
96 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
97 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
98 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
99 return 4096;
100 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
101 /* FIXME: is it the dynamic (nv30:0/nv40:24) or the static
102 value (nv30:0/nv40:4) ? */
103 return screen->use_nv4x ? 4 : 0;
104 case PIPE_SHADER_CAP_MAX_INPUTS:
105 return screen->use_nv4x ? 12 : 10;
106 case PIPE_SHADER_CAP_MAX_CONSTS:
107 return screen->use_nv4x ? 224 : 32;
108 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
109 return 1;
110 case PIPE_SHADER_CAP_MAX_TEMPS:
111 return 32;
112 case PIPE_SHADER_CAP_MAX_ADDRS:
113 return screen->use_nv4x ? 1 : 0;
114 case PIPE_SHADER_CAP_MAX_PREDS:
115 return 0; /* we could expose these, but nothing uses them */
116 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
117 return 0;
118 default:
119 break;
120 }
121 break;
122 case PIPE_SHADER_VERTEX:
123 switch(param) {
124 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
125 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
126 return screen->use_nv4x ? 512 : 256;
127 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
128 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
129 return screen->use_nv4x ? 512 : 0;
130 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
131 /* FIXME: is it the dynamic (nv30:24/nv40:24) or the static
132 value (nv30:1/nv40:4) ? */
133 return screen->use_nv4x ? 4 : 1;
134 case PIPE_SHADER_CAP_MAX_INPUTS:
135 return 16;
136 case PIPE_SHADER_CAP_MAX_CONSTS:
137 /* - 6 is for clip planes; Gallium should be fixed to put
138 * them in the vertex shader itself, so we don't need to reserve these */
139 return (screen->use_nv4x ? 468 : 256) - 6;
140 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
141 return 1;
142 case PIPE_SHADER_CAP_MAX_TEMPS:
143 return screen->use_nv4x ? 32 : 13;
144 case PIPE_SHADER_CAP_MAX_ADDRS:
145 return 2;
146 case PIPE_SHADER_CAP_MAX_PREDS:
147 return 0; /* we could expose these, but nothing uses them */
148 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
149 return 1;
150 default:
151 break;
152 }
153 break;
154 default:
155 break;
156 }
157 return 0;
158 }
159
160 static float
161 nvfx_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
162 {
163 struct nvfx_screen *screen = nvfx_screen(pscreen);
164
165 switch (param) {
166 case PIPE_CAP_MAX_LINE_WIDTH:
167 case PIPE_CAP_MAX_LINE_WIDTH_AA:
168 return 10.0;
169 case PIPE_CAP_MAX_POINT_WIDTH:
170 case PIPE_CAP_MAX_POINT_WIDTH_AA:
171 return 64.0;
172 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
173 return screen->use_nv4x ? 16.0 : 8.0;
174 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
175 return 15.0;
176 default:
177 NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
178 return 0.0;
179 }
180 }
181
182 static boolean
183 nvfx_screen_is_format_supported(struct pipe_screen *pscreen,
184 enum pipe_format format,
185 enum pipe_texture_target target,
186 unsigned sample_count,
187 unsigned bind, unsigned geom_flags)
188 {
189 struct nvfx_screen *screen = nvfx_screen(pscreen);
190
191 if (sample_count > 1)
192 return FALSE;
193
194 if (bind & PIPE_BIND_RENDER_TARGET) {
195 switch (format) {
196 case PIPE_FORMAT_B8G8R8A8_UNORM:
197 case PIPE_FORMAT_B8G8R8X8_UNORM:
198 case PIPE_FORMAT_R8G8B8A8_UNORM:
199 case PIPE_FORMAT_R8G8B8X8_UNORM:
200 case PIPE_FORMAT_B5G6R5_UNORM:
201 break;
202 case PIPE_FORMAT_R16G16B16A16_FLOAT:
203 if(!screen->advertise_fp16)
204 return FALSE;
205 break;
206 case PIPE_FORMAT_R32G32B32A32_FLOAT:
207 if(!screen->advertise_fp32)
208 return FALSE;
209 break;
210 default:
211 return FALSE;
212 }
213 }
214
215 if (bind & PIPE_BIND_DEPTH_STENCIL) {
216 switch (format) {
217 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
218 case PIPE_FORMAT_X8Z24_UNORM:
219 case PIPE_FORMAT_Z16_UNORM:
220 break;
221 default:
222 return FALSE;
223 }
224 }
225
226 if (bind & PIPE_BIND_SAMPLER_VIEW) {
227 struct nvfx_texture_format* tf = &nvfx_texture_formats[format];
228 if(util_format_is_s3tc(format) && !util_format_s3tc_enabled)
229 return FALSE;
230 if(format == PIPE_FORMAT_R16G16B16A16_FLOAT && !screen->advertise_fp16)
231 return FALSE;
232 if(format == PIPE_FORMAT_R32G32B32A32_FLOAT && !screen->advertise_fp32)
233 return FALSE;
234 if(screen->use_nv4x)
235 {
236 if(tf->fmt[4] < 0)
237 return FALSE;
238 }
239 else
240 {
241 if(tf->fmt[0] < 0)
242 return FALSE;
243 }
244 }
245
246 // note that we do actually support everything through translate
247 if (bind & PIPE_BIND_VERTEX_BUFFER) {
248 unsigned type = nvfx_vertex_formats[format];
249 if(!type)
250 return FALSE;
251 }
252
253 if (bind & PIPE_BIND_INDEX_BUFFER) {
254 // 8-bit indices supported, but not in hardware index buffer
255 if(format != PIPE_FORMAT_R16_USCALED && format != PIPE_FORMAT_R32_USCALED)
256 return FALSE;
257 }
258
259 if(bind & PIPE_BIND_STREAM_OUTPUT)
260 return FALSE;
261
262 return TRUE;
263 }
264
265 static void
266 nvfx_screen_destroy(struct pipe_screen *pscreen)
267 {
268 struct nvfx_screen *screen = nvfx_screen(pscreen);
269
270 nouveau_resource_destroy(&screen->vp_exec_heap);
271 nouveau_resource_destroy(&screen->vp_data_heap);
272 nouveau_resource_destroy(&screen->query_heap);
273 nouveau_notifier_free(&screen->query);
274 nouveau_notifier_free(&screen->sync);
275 nouveau_grobj_free(&screen->eng3d);
276 nvfx_screen_surface_takedown(pscreen);
277
278 nouveau_screen_fini(&screen->base);
279
280 FREE(pscreen);
281 }
282
283 static void nv30_screen_init(struct nvfx_screen *screen)
284 {
285 struct nouveau_channel *chan = screen->base.channel;
286 int i;
287
288 /* TODO: perhaps we should do some of this on nv40 too? */
289 for (i=1; i<8; i++) {
290 OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1));
291 OUT_RING(chan, 0);
292 OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_VERT(i), 1));
293 OUT_RING(chan, 0);
294 }
295
296 OUT_RING(chan, RING_3D(0x220, 1));
297 OUT_RING(chan, 1);
298
299 OUT_RING(chan, RING_3D(0x03b0, 1));
300 OUT_RING(chan, 0x00100000);
301 OUT_RING(chan, RING_3D(0x1454, 1));
302 OUT_RING(chan, 0);
303 OUT_RING(chan, RING_3D(0x1d80, 1));
304 OUT_RING(chan, 3);
305 OUT_RING(chan, RING_3D(0x1450, 1));
306 OUT_RING(chan, 0x00030004);
307
308 /* NEW */
309 OUT_RING(chan, RING_3D(0x1e98, 1));
310 OUT_RING(chan, 0);
311 OUT_RING(chan, RING_3D(0x17e0, 3));
312 OUT_RING(chan, fui(0.0));
313 OUT_RING(chan, fui(0.0));
314 OUT_RING(chan, fui(1.0));
315 OUT_RING(chan, RING_3D(0x1f80, 16));
316 for (i=0; i<16; i++) {
317 OUT_RING(chan, (i==8) ? 0x0000ffff : 0);
318 }
319
320 OUT_RING(chan, RING_3D(0x120, 3));
321 OUT_RING(chan, 0);
322 OUT_RING(chan, 1);
323 OUT_RING(chan, 2);
324
325 OUT_RING(chan, RING_3D(0x1d88, 1));
326 OUT_RING(chan, 0x00001200);
327
328 OUT_RING(chan, RING_3D(NV30_3D_RC_ENABLE, 1));
329 OUT_RING(chan, 0);
330
331 OUT_RING(chan, RING_3D(NV30_3D_DEPTH_RANGE_NEAR, 2));
332 OUT_RING(chan, fui(0.0));
333 OUT_RING(chan, fui(1.0));
334
335 OUT_RING(chan, RING_3D(NV30_3D_MULTISAMPLE_CONTROL, 1));
336 OUT_RING(chan, 0xffff0000);
337
338 /* enables use of vp rather than fixed-function somehow */
339 OUT_RING(chan, RING_3D(0x1e94, 1));
340 OUT_RING(chan, 0x13);
341 }
342
343 static void nv40_screen_init(struct nvfx_screen *screen)
344 {
345 struct nouveau_channel *chan = screen->base.channel;
346
347 OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 2));
348 OUT_RING(chan, screen->base.channel->vram->handle);
349 OUT_RING(chan, screen->base.channel->vram->handle);
350
351 OUT_RING(chan, RING_3D(0x1450, 1));
352 OUT_RING(chan, 0x00000004);
353
354 OUT_RING(chan, RING_3D(0x1ea4, 3));
355 OUT_RING(chan, 0x00000010);
356 OUT_RING(chan, 0x01000100);
357 OUT_RING(chan, 0xff800006);
358
359 /* vtxprog output routing */
360 OUT_RING(chan, RING_3D(0x1fc4, 1));
361 OUT_RING(chan, 0x06144321);
362 OUT_RING(chan, RING_3D(0x1fc8, 2));
363 OUT_RING(chan, 0xedcba987);
364 OUT_RING(chan, 0x0000006f);
365 OUT_RING(chan, RING_3D(0x1fd0, 1));
366 OUT_RING(chan, 0x00171615);
367 OUT_RING(chan, RING_3D(0x1fd4, 1));
368 OUT_RING(chan, 0x001b1a19);
369
370 OUT_RING(chan, RING_3D(0x1ef8, 1));
371 OUT_RING(chan, 0x0020ffff);
372 OUT_RING(chan, RING_3D(0x1d64, 1));
373 OUT_RING(chan, 0x01d300d4);
374 OUT_RING(chan, RING_3D(0x1e94, 1));
375 OUT_RING(chan, 0x00000001);
376
377 OUT_RING(chan, RING_3D(NV40_3D_MIPMAP_ROUNDING, 1));
378 OUT_RING(chan, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
379 }
380
381 static unsigned
382 nvfx_screen_get_vertex_buffer_flags(struct nvfx_screen* screen)
383 {
384 int vram_hack_default = 0;
385 int vram_hack;
386 // TODO: this is a bit of a guess; also add other cards that may need this hack.
387 // It may also depend on the specific card or the AGP/PCIe chipset.
388 if(screen->base.device->chipset == 0x47 /* G70 */
389 || screen->base.device->chipset == 0x49 /* G71 */
390 || screen->base.device->chipset == 0x46 /* G72 */
391 )
392 vram_hack_default = 1;
393 vram_hack = debug_get_bool_option("NOUVEAU_VTXIDX_IN_VRAM", vram_hack_default);
394
395 return vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART;
396 }
397
398 static void nvfx_channel_flush_notify(struct nouveau_channel* chan)
399 {
400 struct nvfx_screen* screen = chan->user_private;
401 struct nvfx_context* nvfx = screen->cur_ctx;
402 if(nvfx)
403 nvfx->relocs_needed = NVFX_RELOCATE_ALL;
404 }
405
406 struct pipe_screen *
407 nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
408 {
409 static const unsigned query_sizes[] = {(4096 - 4 * 32) / 32, 3 * 1024 / 32, 2 * 1024 / 32, 1024 / 32};
410 struct nvfx_screen *screen = CALLOC_STRUCT(nvfx_screen);
411 struct nouveau_channel *chan;
412 struct pipe_screen *pscreen;
413 unsigned eng3d_class = 0;
414 int ret, i;
415
416 if (!screen)
417 return NULL;
418
419 pscreen = &screen->base.base;
420
421 ret = nouveau_screen_init(&screen->base, dev);
422 if (ret) {
423 nvfx_screen_destroy(pscreen);
424 return NULL;
425 }
426 chan = screen->base.channel;
427 screen->cur_ctx = NULL;
428 chan->user_private = screen;
429 chan->flush_notify = nvfx_channel_flush_notify;
430
431 pscreen->winsys = ws;
432 pscreen->destroy = nvfx_screen_destroy;
433 pscreen->get_param = nvfx_screen_get_param;
434 pscreen->get_shader_param = nvfx_screen_get_shader_param;
435 pscreen->get_paramf = nvfx_screen_get_paramf;
436 pscreen->is_format_supported = nvfx_screen_is_format_supported;
437 pscreen->context_create = nvfx_create;
438 pscreen->video_context_create = nvfx_video_create;
439
440 switch (dev->chipset & 0xf0) {
441 case 0x30:
442 if (NV30_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
443 eng3d_class = NV30_3D;
444 else if (NV34_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
445 eng3d_class = NV34_3D;
446 else if (NV35_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
447 eng3d_class = NV35_3D;
448 break;
449 case 0x40:
450 if (NV4X_GRCLASS4097_CHIPSETS & (1 << (dev->chipset & 0x0f)))
451 eng3d_class = NV40_3D;
452 else if (NV4X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
453 eng3d_class = NV44_3D;
454 screen->is_nv4x = ~0;
455 break;
456 case 0x60:
457 if (NV6X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
458 eng3d_class = NV44_3D;
459 screen->is_nv4x = ~0;
460 break;
461 }
462
463 if (!eng3d_class) {
464 NOUVEAU_ERR("Unknown nv3x/nv4x chipset: nv%02x\n", dev->chipset);
465 return NULL;
466 }
467
468 screen->advertise_npot = !!screen->is_nv4x;
469 screen->advertise_blend_equation_separate = !!screen->is_nv4x;
470 screen->use_nv4x = screen->is_nv4x;
471
472 if(screen->is_nv4x) {
473 if(debug_get_bool_option("NVFX_SIMULATE_NV30", FALSE))
474 screen->use_nv4x = 0;
475 if(!debug_get_bool_option("NVFX_NPOT", TRUE))
476 screen->advertise_npot = 0;
477 if(!debug_get_bool_option("NVFX_BLEND_EQ_SEP", TRUE))
478 screen->advertise_blend_equation_separate = 0;
479 }
480
481 screen->force_swtnl = debug_get_bool_option("NVFX_SWTNL", FALSE);
482 screen->trace_draw = debug_get_bool_option("NVFX_TRACE_DRAW", FALSE);
483
484 screen->buffer_allocation_cost = debug_get_num_option("NVFX_BUFFER_ALLOCATION_COST", 16384);
485 screen->inline_cost_per_hardware_cost = atof(debug_get_option("NVFX_INLINE_COST_PER_HARDWARE_COST", "1.0"));
486 screen->static_reuse_threshold = atof(debug_get_option("NVFX_STATIC_REUSE_THRESHOLD", "2.0"));
487
488 /* We don't advertise these by default because filtering and blending doesn't work as
489 * it should, due to several restrictions.
490 * The only exception is fp16 on nv40.
491 */
492 screen->advertise_fp16 = debug_get_bool_option("NVFX_FP16", !!screen->use_nv4x);
493 screen->advertise_fp32 = debug_get_bool_option("NVFX_FP32", 0);
494
495 screen->vertex_buffer_reloc_flags = nvfx_screen_get_vertex_buffer_flags(screen);
496
497 /* surely both nv3x and nv44 support index buffers too: find out how and test that */
498 if(eng3d_class == NV40_3D)
499 screen->index_buffer_reloc_flags = screen->vertex_buffer_reloc_flags;
500
501 if(!screen->force_swtnl && screen->vertex_buffer_reloc_flags == screen->index_buffer_reloc_flags)
502 screen->base.vertex_buffer_flags = screen->base.index_buffer_flags = screen->vertex_buffer_reloc_flags;
503
504 nvfx_screen_init_resource_functions(pscreen);
505
506 ret = nouveau_grobj_alloc(chan, 0xbeef3097, eng3d_class, &screen->eng3d);
507 if (ret) {
508 NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
509 return FALSE;
510 }
511
512 /* 2D engine setup */
513 nvfx_screen_surface_init(pscreen);
514
515 /* Notifier for sync purposes */
516 ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
517 if (ret) {
518 NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
519 nvfx_screen_destroy(pscreen);
520 return NULL;
521 }
522
523 /* Query objects */
524 for(i = 0; i < sizeof(query_sizes) / sizeof(query_sizes[0]); ++i)
525 {
526 ret = nouveau_notifier_alloc(chan, 0xbeef0302, query_sizes[i], &screen->query);
527 if(!ret)
528 break;
529 }
530
531 if (ret) {
532 NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
533 nvfx_screen_destroy(pscreen);
534 return NULL;
535 }
536
537 ret = nouveau_resource_init(&screen->query_heap, 0, query_sizes[i]);
538 if (ret) {
539 NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
540 nvfx_screen_destroy(pscreen);
541 return NULL;
542 }
543
544 LIST_INITHEAD(&screen->query_list);
545
546 /* Vtxprog resources */
547 if (nouveau_resource_init(&screen->vp_exec_heap, 0, screen->use_nv4x ? 512 : 256) ||
548 nouveau_resource_init(&screen->vp_data_heap, 0, screen->use_nv4x ? 468 : 256)) {
549 nvfx_screen_destroy(pscreen);
550 return NULL;
551 }
552
553 BIND_RING(chan, screen->eng3d, 7);
554
555 /* Static eng3d initialisation */
556 /* note that we just started using the channel, so we must have space in the pushbuffer */
557 OUT_RING(chan, RING_3D(NV30_3D_DMA_NOTIFY, 1));
558 OUT_RING(chan, screen->sync->handle);
559 OUT_RING(chan, RING_3D(NV30_3D_DMA_TEXTURE0, 2));
560 OUT_RING(chan, chan->vram->handle);
561 OUT_RING(chan, chan->gart->handle);
562 OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1));
563 OUT_RING(chan, chan->vram->handle);
564 OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 2));
565 OUT_RING(chan, chan->vram->handle);
566 OUT_RING(chan, chan->vram->handle);
567 OUT_RING(chan, RING_3D(NV30_3D_DMA_VTXBUF0, 2));
568 OUT_RING(chan, chan->vram->handle);
569 OUT_RING(chan, chan->gart->handle);
570
571 OUT_RING(chan, RING_3D(NV30_3D_DMA_FENCE, 2));
572 OUT_RING(chan, 0);
573 OUT_RING(chan, screen->query->handle);
574
575 OUT_RING(chan, RING_3D(NV30_3D_DMA_UNK1AC, 2));
576 OUT_RING(chan, chan->vram->handle);
577 OUT_RING(chan, chan->vram->handle);
578
579 if(!screen->is_nv4x)
580 nv30_screen_init(screen);
581 else
582 nv40_screen_init(screen);
583
584 return pscreen;
585 }