2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
29 #include "panfrost-quirks.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage
)
45 assert(stage
== PIPE_SHADER_FRAGMENT
||
46 stage
== PIPE_SHADER_VERTEX
||
47 stage
== PIPE_SHADER_COMPUTE
);
49 return stage
== PIPE_SHADER_FRAGMENT
?
50 PAN_BO_ACCESS_FRAGMENT
:
51 PAN_BO_ACCESS_VERTEX_TILER
;
55 panfrost_vt_emit_shared_memory(struct panfrost_context
*ctx
,
56 struct mali_vertex_tiler_postfix
*postfix
)
58 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
59 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
61 struct mali_shared_memory shared
= {
62 .shared_workgroup_count
= ~0,
65 if (batch
->stack_size
) {
66 struct panfrost_bo
*stack
=
67 panfrost_batch_get_scratchpad(batch
, batch
->stack_size
,
68 dev
->thread_tls_alloc
,
71 shared
.stack_shift
= panfrost_get_stack_shift(batch
->stack_size
);
72 shared
.scratchpad
= stack
->gpu
;
75 postfix
->shared_memory
= panfrost_pool_upload_aligned(&batch
->pool
, &shared
, sizeof(shared
), 64);
79 panfrost_vt_attach_framebuffer(struct panfrost_context
*ctx
,
80 struct mali_vertex_tiler_postfix
*postfix
)
82 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
83 postfix
->shared_memory
= panfrost_batch_reserve_framebuffer(batch
);
87 panfrost_vt_update_rasterizer(struct panfrost_rasterizer
*rasterizer
,
88 struct mali_vertex_tiler_prefix
*prefix
,
89 struct mali_vertex_tiler_postfix
*postfix
)
91 postfix
->gl_enables
|= 0x7;
92 SET_BIT(postfix
->gl_enables
, MALI_FRONT_CCW_TOP
,
93 rasterizer
->base
.front_ccw
);
94 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_FRONT
,
95 (rasterizer
->base
.cull_face
& PIPE_FACE_FRONT
));
96 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_BACK
,
97 (rasterizer
->base
.cull_face
& PIPE_FACE_BACK
));
98 SET_BIT(prefix
->unknown_draw
, MALI_DRAW_FLATSHADE_FIRST
,
99 rasterizer
->base
.flatshade_first
);
103 panfrost_vt_update_primitive_size(struct panfrost_context
*ctx
,
104 struct mali_vertex_tiler_prefix
*prefix
,
105 union midgard_primitive_size
*primitive_size
)
107 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
109 if (!panfrost_writes_point_size(ctx
)) {
110 float val
= (prefix
->draw_mode
== MALI_DRAW_MODE_POINTS
) ?
111 rasterizer
->base
.point_size
:
112 rasterizer
->base
.line_width
;
114 primitive_size
->constant
= val
;
119 panfrost_vt_update_occlusion_query(struct panfrost_context
*ctx
,
120 struct mali_vertex_tiler_postfix
*postfix
)
122 SET_BIT(postfix
->gl_enables
, MALI_OCCLUSION_QUERY
, ctx
->occlusion_query
);
123 if (ctx
->occlusion_query
) {
124 postfix
->occlusion_counter
= ctx
->occlusion_query
->bo
->gpu
;
125 panfrost_batch_add_bo(ctx
->batch
, ctx
->occlusion_query
->bo
,
126 PAN_BO_ACCESS_SHARED
|
128 PAN_BO_ACCESS_FRAGMENT
);
130 postfix
->occlusion_counter
= 0;
135 panfrost_vt_init(struct panfrost_context
*ctx
,
136 enum pipe_shader_type stage
,
137 struct mali_vertex_tiler_prefix
*prefix
,
138 struct mali_vertex_tiler_postfix
*postfix
)
140 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
142 if (!ctx
->shader
[stage
])
145 memset(prefix
, 0, sizeof(*prefix
));
146 memset(postfix
, 0, sizeof(*postfix
));
148 if (device
->quirks
& IS_BIFROST
) {
149 postfix
->gl_enables
= 0x2;
150 panfrost_vt_emit_shared_memory(ctx
, postfix
);
152 postfix
->gl_enables
= 0x6;
153 panfrost_vt_attach_framebuffer(ctx
, postfix
);
156 if (stage
== PIPE_SHADER_FRAGMENT
) {
157 panfrost_vt_update_occlusion_query(ctx
, postfix
);
158 panfrost_vt_update_rasterizer(ctx
->rasterizer
, prefix
, postfix
);
163 panfrost_translate_index_size(unsigned size
)
167 return MALI_DRAW_INDEXED_UINT8
;
170 return MALI_DRAW_INDEXED_UINT16
;
173 return MALI_DRAW_INDEXED_UINT32
;
176 unreachable("Invalid index size");
180 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
181 * good for the duration of the draw (transient), could last longer. Also get
182 * the bounds on the index buffer for the range accessed by the draw. We do
183 * these operations together because there are natural optimizations which
184 * require them to be together. */
187 panfrost_get_index_buffer_bounded(struct panfrost_context
*ctx
,
188 const struct pipe_draw_info
*info
,
189 unsigned *min_index
, unsigned *max_index
)
191 struct panfrost_resource
*rsrc
= pan_resource(info
->index
.resource
);
192 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
193 off_t offset
= info
->start
* info
->index_size
;
194 bool needs_indices
= true;
197 if (info
->max_index
!= ~0u) {
198 *min_index
= info
->min_index
;
199 *max_index
= info
->max_index
;
200 needs_indices
= false;
203 if (!info
->has_user_indices
) {
204 /* Only resources can be directly mapped */
205 panfrost_batch_add_bo(batch
, rsrc
->bo
,
206 PAN_BO_ACCESS_SHARED
|
208 PAN_BO_ACCESS_VERTEX_TILER
);
209 out
= rsrc
->bo
->gpu
+ offset
;
211 /* Check the cache */
212 needs_indices
= !panfrost_minmax_cache_get(rsrc
->index_cache
,
218 /* Otherwise, we need to upload to transient memory */
219 const uint8_t *ibuf8
= (const uint8_t *) info
->index
.user
;
220 struct panfrost_transfer T
=
221 panfrost_pool_alloc_aligned(&batch
->pool
,
222 info
->count
* info
->index_size
,
225 memcpy(T
.cpu
, ibuf8
+ offset
, info
->count
* info
->index_size
);
231 u_vbuf_get_minmax_index(&ctx
->base
, info
, min_index
, max_index
);
233 if (!info
->has_user_indices
)
234 panfrost_minmax_cache_add(rsrc
->index_cache
,
235 info
->start
, info
->count
,
236 *min_index
, *max_index
);
243 panfrost_vt_set_draw_info(struct panfrost_context
*ctx
,
244 const struct pipe_draw_info
*info
,
245 enum mali_draw_mode draw_mode
,
246 struct mali_vertex_tiler_postfix
*vertex_postfix
,
247 struct mali_vertex_tiler_prefix
*tiler_prefix
,
248 struct mali_vertex_tiler_postfix
*tiler_postfix
,
249 unsigned *vertex_count
,
250 unsigned *padded_count
)
252 tiler_prefix
->draw_mode
= draw_mode
;
254 unsigned draw_flags
= 0;
256 if (panfrost_writes_point_size(ctx
))
257 draw_flags
|= MALI_DRAW_VARYING_SIZE
;
259 if (info
->primitive_restart
)
260 draw_flags
|= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX
;
262 /* These doesn't make much sense */
264 draw_flags
|= 0x3000;
266 if (info
->index_size
) {
267 unsigned min_index
= 0, max_index
= 0;
269 tiler_prefix
->indices
= panfrost_get_index_buffer_bounded(ctx
,
274 /* Use the corresponding values */
275 *vertex_count
= max_index
- min_index
+ 1;
276 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= min_index
+ info
->index_bias
;
277 tiler_prefix
->offset_bias_correction
= -min_index
;
278 tiler_prefix
->index_count
= MALI_POSITIVE(info
->count
);
279 draw_flags
|= panfrost_translate_index_size(info
->index_size
);
281 tiler_prefix
->indices
= 0;
282 *vertex_count
= ctx
->vertex_count
;
283 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= info
->start
;
284 tiler_prefix
->offset_bias_correction
= 0;
285 tiler_prefix
->index_count
= MALI_POSITIVE(ctx
->vertex_count
);
288 tiler_prefix
->unknown_draw
= draw_flags
;
290 /* Encode the padded vertex count */
292 if (info
->instance_count
> 1) {
293 *padded_count
= panfrost_padded_vertex_count(*vertex_count
);
295 unsigned shift
= __builtin_ctz(ctx
->padded_count
);
296 unsigned k
= ctx
->padded_count
>> (shift
+ 1);
298 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= shift
;
299 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= k
;
301 *padded_count
= *vertex_count
;
303 /* Reset instancing state */
304 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= 0;
305 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= 0;
310 panfrost_emit_compute_shader(struct panfrost_context
*ctx
,
311 enum pipe_shader_type st
,
312 struct mali_shader_meta
*meta
)
314 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
315 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
317 memset(meta
, 0, sizeof(*meta
));
318 meta
->shader
= ss
->shader
;
319 meta
->attribute_count
= ss
->attribute_count
;
320 meta
->varying_count
= ss
->varying_count
;
321 meta
->texture_count
= ctx
->sampler_view_count
[st
];
322 meta
->sampler_count
= ctx
->sampler_count
[st
];
324 if (dev
->quirks
& IS_BIFROST
) {
325 meta
->bifrost1
.unk1
= 0x800000;
326 meta
->bifrost2
.preload_regs
= 0xC0;
327 meta
->bifrost2
.uniform_count
= ss
->uniform_count
;
328 meta
->bifrost1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
330 meta
->midgard1
.uniform_count
= ss
->uniform_count
;
331 meta
->midgard1
.work_count
= ss
->work_reg_count
;
333 /* TODO: This is not conformant on ES3 */
334 meta
->midgard1
.flags_hi
= MALI_SUPPRESS_INF_NAN
;
336 meta
->midgard1
.flags_lo
= 0x20;
337 meta
->midgard1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
339 SET_BIT(meta
->midgard1
.flags_lo
, MALI_WRITES_GLOBAL
, ss
->writes_global
);
344 translate_tex_wrap(enum pipe_tex_wrap w
)
347 case PIPE_TEX_WRAP_REPEAT
: return MALI_WRAP_MODE_REPEAT
;
348 case PIPE_TEX_WRAP_CLAMP
: return MALI_WRAP_MODE_CLAMP
;
349 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
: return MALI_WRAP_MODE_CLAMP_TO_EDGE
;
350 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
: return MALI_WRAP_MODE_CLAMP_TO_BORDER
;
351 case PIPE_TEX_WRAP_MIRROR_REPEAT
: return MALI_WRAP_MODE_MIRRORED_REPEAT
;
352 case PIPE_TEX_WRAP_MIRROR_CLAMP
: return MALI_WRAP_MODE_MIRRORED_CLAMP
;
353 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE
;
354 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER
;
355 default: unreachable("Invalid wrap");
359 /* The hardware compares in the wrong order order, so we have to flip before
360 * encoding. Yes, really. */
362 static enum mali_func
363 panfrost_sampler_compare_func(const struct pipe_sampler_state
*cso
)
365 if (!cso
->compare_mode
)
366 return MALI_FUNC_NEVER
;
368 enum mali_func f
= panfrost_translate_compare_func(cso
->compare_func
);
369 return panfrost_flip_compare_func(f
);
372 static enum mali_mipmap_mode
373 pan_pipe_to_mipmode(enum pipe_tex_mipfilter f
)
376 case PIPE_TEX_MIPFILTER_NEAREST
: return MALI_MIPMAP_MODE_NEAREST
;
377 case PIPE_TEX_MIPFILTER_LINEAR
: return MALI_MIPMAP_MODE_TRILINEAR
;
378 case PIPE_TEX_MIPFILTER_NONE
: return MALI_MIPMAP_MODE_NONE
;
379 default: unreachable("Invalid");
383 void panfrost_sampler_desc_init(const struct pipe_sampler_state
*cso
,
384 struct mali_midgard_sampler_packed
*hw
)
386 pan_pack(hw
, MIDGARD_SAMPLER
, cfg
) {
387 cfg
.magnify_nearest
= cso
->mag_img_filter
== PIPE_TEX_FILTER_NEAREST
;
388 cfg
.minify_nearest
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
;
389 cfg
.mipmap_mode
= (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
) ?
390 MALI_MIPMAP_MODE_TRILINEAR
: MALI_MIPMAP_MODE_NEAREST
;
391 cfg
.normalized_coordinates
= cso
->normalized_coords
;
393 cfg
.lod_bias
= FIXED_16(cso
->lod_bias
, true);
395 cfg
.minimum_lod
= FIXED_16(cso
->min_lod
, false);
397 /* If necessary, we disable mipmapping in the sampler descriptor by
398 * clamping the LOD as tight as possible (from 0 to epsilon,
399 * essentially -- remember these are fixed point numbers, so
402 cfg
.maximum_lod
= (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
) ?
403 cfg
.minimum_lod
+ 1 :
404 FIXED_16(cso
->max_lod
, false);
406 cfg
.wrap_mode_s
= translate_tex_wrap(cso
->wrap_s
);
407 cfg
.wrap_mode_t
= translate_tex_wrap(cso
->wrap_t
);
408 cfg
.wrap_mode_r
= translate_tex_wrap(cso
->wrap_r
);
410 cfg
.compare_function
= panfrost_sampler_compare_func(cso
);
411 cfg
.seamless_cube_map
= cso
->seamless_cube_map
;
413 cfg
.border_color_r
= cso
->border_color
.f
[0];
414 cfg
.border_color_g
= cso
->border_color
.f
[1];
415 cfg
.border_color_b
= cso
->border_color
.f
[2];
416 cfg
.border_color_a
= cso
->border_color
.f
[3];
420 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state
*cso
,
421 struct mali_bifrost_sampler_packed
*hw
)
423 pan_pack(hw
, BIFROST_SAMPLER
, cfg
) {
424 cfg
.magnify_linear
= cso
->mag_img_filter
== PIPE_TEX_FILTER_LINEAR
;
425 cfg
.minify_linear
= cso
->min_img_filter
== PIPE_TEX_FILTER_LINEAR
;
426 cfg
.mipmap_mode
= pan_pipe_to_mipmode(cso
->min_mip_filter
);
427 cfg
.normalized_coordinates
= cso
->normalized_coords
;
429 cfg
.lod_bias
= FIXED_16(cso
->lod_bias
, true);
430 cfg
.minimum_lod
= FIXED_16(cso
->min_lod
, false);
431 cfg
.maximum_lod
= FIXED_16(cso
->max_lod
, false);
433 cfg
.wrap_mode_s
= translate_tex_wrap(cso
->wrap_s
);
434 cfg
.wrap_mode_t
= translate_tex_wrap(cso
->wrap_t
);
435 cfg
.wrap_mode_r
= translate_tex_wrap(cso
->wrap_r
);
437 cfg
.compare_function
= panfrost_sampler_compare_func(cso
);
438 cfg
.seamless_cube_map
= cso
->seamless_cube_map
;
443 panfrost_fs_required(
444 struct panfrost_shader_state
*fs
,
445 struct panfrost_blend_final
*blend
,
448 /* If we generally have side effects */
452 /* If colour is written we need to execute */
453 for (unsigned i
= 0; i
< rt_count
; ++i
) {
454 if (!blend
[i
].no_colour
)
458 /* If depth is written and not implied we need to execute.
459 * TODO: Predicate on Z/S writes being enabled */
460 return (fs
->writes_depth
|| fs
->writes_stencil
);
464 panfrost_emit_blend(struct panfrost_batch
*batch
, void *rts
,
465 struct panfrost_blend_final
*blend
)
467 const struct panfrost_device
*dev
= pan_device(batch
->ctx
->base
.screen
);
468 struct panfrost_shader_state
*fs
= panfrost_get_shader_state(batch
->ctx
, PIPE_SHADER_FRAGMENT
);
469 unsigned rt_count
= batch
->key
.nr_cbufs
;
471 struct bifrost_blend_rt
*brts
= rts
;
472 struct midgard_blend_rt
*mrts
= rts
;
474 /* Disable blending for depth-only on Bifrost */
476 if (rt_count
== 0 && dev
->quirks
& IS_BIFROST
)
479 for (unsigned i
= 0; i
< rt_count
; ++i
) {
482 pan_pack(&flags
, BLEND_FLAGS
, cfg
) {
483 if (blend
[i
].no_colour
) {
488 batch
->draws
|= (PIPE_CLEAR_COLOR0
<< i
);
490 cfg
.srgb
= util_format_is_srgb(batch
->key
.cbufs
[i
]->format
);
491 cfg
.load_destination
= blend
[i
].load_dest
;
492 cfg
.dither_disable
= !batch
->ctx
->blend
->base
.dither
;
494 if (!(dev
->quirks
& IS_BIFROST
))
495 cfg
.midgard_blend_shader
= blend
[i
].is_shader
;
498 if (dev
->quirks
& IS_BIFROST
) {
499 brts
[i
].flags
= flags
;
501 if (blend
[i
].is_shader
) {
502 /* The blend shader's address needs to be at
503 * the same top 32 bit as the fragment shader.
504 * TODO: Ensure that's always the case.
506 assert((blend
[i
].shader
.gpu
& (0xffffffffull
<< 32)) ==
507 (fs
->bo
->gpu
& (0xffffffffull
<< 32)));
508 brts
[i
].shader
= blend
[i
].shader
.gpu
;
511 enum pipe_format format
= batch
->key
.cbufs
[i
]->format
;
512 const struct util_format_description
*format_desc
;
513 format_desc
= util_format_description(format
);
515 brts
[i
].equation
= blend
[i
].equation
.equation
;
517 /* TODO: this is a bit more complicated */
518 brts
[i
].constant
= blend
[i
].equation
.constant
;
520 brts
[i
].format
= panfrost_format_to_bifrost_blend(format_desc
);
522 /* 0x19 disables blending and forces REPLACE
523 * mode (equivalent to rgb_mode = alpha_mode =
524 * x122, colour mask = 0xF). 0x1a allows
526 brts
[i
].unk2
= blend
[i
].opaque
? 0x19 : 0x1a;
528 brts
[i
].shader_type
= fs
->blend_types
[i
];
531 memcpy(&mrts
[i
].flags
, &flags
, sizeof(flags
));
533 if (blend
[i
].is_shader
) {
534 mrts
[i
].blend
.shader
= blend
[i
].shader
.gpu
| blend
[i
].shader
.first_tag
;
536 mrts
[i
].blend
.equation
= blend
[i
].equation
.equation
;
537 mrts
[i
].blend
.constant
= blend
[i
].equation
.constant
;
544 panfrost_emit_frag_shader(struct panfrost_context
*ctx
,
545 struct mali_shader_meta
*fragmeta
,
546 struct panfrost_blend_final
*blend
)
548 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
549 struct panfrost_shader_state
*fs
;
551 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
553 struct pipe_rasterizer_state
*rast
= &ctx
->rasterizer
->base
;
554 const struct panfrost_zsa_state
*zsa
= ctx
->depth_stencil
;
556 memset(fragmeta
, 0, sizeof(*fragmeta
));
558 fragmeta
->shader
= fs
->shader
;
559 fragmeta
->attribute_count
= fs
->attribute_count
;
560 fragmeta
->varying_count
= fs
->varying_count
;
561 fragmeta
->texture_count
= ctx
->sampler_view_count
[PIPE_SHADER_FRAGMENT
];
562 fragmeta
->sampler_count
= ctx
->sampler_count
[PIPE_SHADER_FRAGMENT
];
564 if (dev
->quirks
& IS_BIFROST
) {
565 /* First clause ATEST |= 0x4000000.
566 * Lefs than 32 regs |= 0x200 */
567 fragmeta
->bifrost1
.unk1
= 0x950020;
569 fragmeta
->bifrost1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, PIPE_SHADER_FRAGMENT
);
570 fragmeta
->bifrost2
.preload_regs
= 0x1;
571 SET_BIT(fragmeta
->bifrost2
.preload_regs
, 0x10, fs
->reads_frag_coord
);
573 fragmeta
->bifrost2
.uniform_count
= fs
->uniform_count
;
575 fragmeta
->midgard1
.uniform_count
= fs
->uniform_count
;
576 fragmeta
->midgard1
.work_count
= fs
->work_reg_count
;
578 /* TODO: This is not conformant on ES3 */
579 fragmeta
->midgard1
.flags_hi
= MALI_SUPPRESS_INF_NAN
;
581 fragmeta
->midgard1
.flags_lo
= 0x20;
582 fragmeta
->midgard1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, PIPE_SHADER_FRAGMENT
);
584 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_WRITES_GLOBAL
, fs
->writes_global
);
587 bool msaa
= rast
->multisample
;
588 fragmeta
->coverage_mask
= msaa
? ctx
->sample_mask
: ~0;
590 fragmeta
->unknown2_3
= MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS
) | 0x10;
591 fragmeta
->unknown2_4
= 0x4e0;
593 if (dev
->quirks
& IS_BIFROST
) {
596 /* Depending on whether it's legal to in the given shader, we try to
597 * enable early-z testing. TODO: respect e-z force */
599 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_EARLY_Z
,
600 !fs
->can_discard
&& !fs
->writes_global
&&
601 !fs
->writes_depth
&& !fs
->writes_stencil
&&
602 !ctx
->blend
->base
.alpha_to_coverage
);
604 /* Add the writes Z/S flags if needed. */
605 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_WRITES_Z
, fs
->writes_depth
);
606 SET_BIT(fragmeta
->midgard1
.flags_hi
, MALI_WRITES_S
, fs
->writes_stencil
);
608 /* Any time texturing is used, derivatives are implicitly calculated,
609 * so we need to enable helper invocations */
611 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_HELPER_INVOCATIONS
,
612 fs
->helper_invocations
);
614 /* If discard is enabled, which bit we set to convey this
615 * depends on if depth/stencil is used for the draw or not.
616 * Just one of depth OR stencil is enough to trigger this. */
619 fs
->writes_depth
|| fs
->writes_stencil
||
620 (zsa
->base
.depth
.enabled
&& zsa
->base
.depth
.func
!= PIPE_FUNC_ALWAYS
) ||
621 zsa
->base
.stencil
[0].enabled
;
623 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_TILEBUFFER
,
624 fs
->outputs_read
|| (!zs_enabled
&& fs
->can_discard
));
625 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_ZS
, zs_enabled
&& fs
->can_discard
);
628 /* TODO: Sample size */
629 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, msaa
);
630 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, !msaa
);
632 /* EXT_shader_framebuffer_fetch requires the shader to be run
633 * per-sample when outputs are read. */
634 bool per_sample
= ctx
->min_samples
> 1 || fs
->outputs_read
;
635 SET_BIT(fragmeta
->unknown2_3
, MALI_PER_SAMPLE
, msaa
&& per_sample
);
637 fragmeta
->depth_units
= rast
->offset_units
* 2.0f
;
638 fragmeta
->depth_factor
= rast
->offset_scale
;
640 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
642 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
, rast
->offset_tri
);
643 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
, rast
->offset_tri
);
645 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_NEAR
, rast
->depth_clip_near
);
646 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_FAR
, rast
->depth_clip_far
);
648 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
,
649 zsa
->base
.stencil
[0].enabled
);
651 fragmeta
->stencil_mask_front
= zsa
->stencil_mask_front
;
652 fragmeta
->stencil_mask_back
= zsa
->stencil_mask_back
;
654 /* Bottom bits for stencil ref, exactly one word */
655 fragmeta
->stencil_front
.opaque
[0] = zsa
->stencil_front
.opaque
[0] | ctx
->stencil_ref
.ref_value
[0];
657 /* If back-stencil is not enabled, use the front values */
659 if (zsa
->base
.stencil
[1].enabled
)
660 fragmeta
->stencil_back
.opaque
[0] = zsa
->stencil_back
.opaque
[0] | ctx
->stencil_ref
.ref_value
[1];
662 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
664 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
,
665 zsa
->base
.depth
.writemask
);
667 fragmeta
->unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
668 fragmeta
->unknown2_3
|= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
669 zsa
->base
.depth
.enabled
? zsa
->base
.depth
.func
: PIPE_FUNC_ALWAYS
));
671 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_DITHER
,
672 (dev
->quirks
& MIDGARD_SFBD
) && ctx
->blend
&&
673 !ctx
->blend
->base
.dither
);
675 SET_BIT(fragmeta
->unknown2_4
, 0x10, dev
->quirks
& MIDGARD_SFBD
);
677 SET_BIT(fragmeta
->unknown2_4
, MALI_ALPHA_TO_COVERAGE
,
678 ctx
->blend
->base
.alpha_to_coverage
);
680 /* Get blending setup */
681 unsigned rt_count
= ctx
->pipe_framebuffer
.nr_cbufs
;
683 /* Disable shader execution if we can */
684 if (dev
->quirks
& MIDGARD_SHADERLESS
685 && !panfrost_fs_required(fs
, blend
, rt_count
)) {
686 fragmeta
->shader
= 0;
687 fragmeta
->attribute_count
= 0;
688 fragmeta
->varying_count
= 0;
689 fragmeta
->texture_count
= 0;
690 fragmeta
->sampler_count
= 0;
692 /* This feature is not known to work on Bifrost */
693 fragmeta
->midgard1
.work_count
= 1;
694 fragmeta
->midgard1
.uniform_count
= 0;
695 fragmeta
->midgard1
.uniform_buffer_count
= 0;
698 /* If there is a blend shader, work registers are shared. We impose 8
699 * work registers as a limit for blend shaders. Should be lower XXX */
701 if (!(dev
->quirks
& IS_BIFROST
)) {
702 for (unsigned c
= 0; c
< rt_count
; ++c
) {
703 if (blend
[c
].is_shader
) {
704 fragmeta
->midgard1
.work_count
=
705 MAX2(fragmeta
->midgard1
.work_count
, 8);
710 if (dev
->quirks
& MIDGARD_SFBD
) {
711 /* When only a single render target platform is used, the blend
712 * information is inside the shader meta itself. We additionally
713 * need to signal CAN_DISCARD for nontrivial blend modes (so
714 * we're able to read back the destination buffer) */
716 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_BLEND_SHADER
,
719 if (blend
[0].is_shader
) {
720 fragmeta
->blend
.shader
= blend
[0].shader
.gpu
|
721 blend
[0].shader
.first_tag
;
723 fragmeta
->blend
.equation
= blend
[0].equation
.equation
;
724 fragmeta
->blend
.constant
= blend
[0].equation
.constant
;
727 SET_BIT(fragmeta
->unknown2_3
, MALI_CAN_DISCARD
,
729 } else if (!(dev
->quirks
& IS_BIFROST
)) {
730 /* Bug where MRT-capable hw apparently reads the last blend
731 * shader from here instead of the usual location? */
733 for (signed rt
= ((signed) rt_count
- 1); rt
>= 0; --rt
) {
734 if (!blend
[rt
].is_shader
)
737 fragmeta
->blend
.shader
= blend
[rt
].shader
.gpu
|
738 blend
[rt
].shader
.first_tag
;
743 if (dev
->quirks
& IS_BIFROST
) {
744 bool no_blend
= true;
746 for (unsigned i
= 0; i
< rt_count
; ++i
)
747 no_blend
&= (!blend
[i
].load_dest
| blend
[i
].no_colour
);
749 SET_BIT(fragmeta
->bifrost1
.unk1
, MALI_BIFROST_EARLY_Z
,
750 !fs
->can_discard
&& !fs
->writes_depth
&& no_blend
);
755 panfrost_emit_shader_meta(struct panfrost_batch
*batch
,
756 enum pipe_shader_type st
,
757 struct mali_vertex_tiler_postfix
*postfix
)
759 struct panfrost_context
*ctx
= batch
->ctx
;
760 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
767 struct mali_shader_meta meta
;
769 /* Add the shader BO to the batch. */
770 panfrost_batch_add_bo(batch
, ss
->bo
,
771 PAN_BO_ACCESS_PRIVATE
|
773 panfrost_bo_access_for_stage(st
));
777 if (st
== PIPE_SHADER_FRAGMENT
) {
778 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
779 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
780 size_t desc_size
= sizeof(meta
);
782 struct panfrost_transfer xfer
;
785 if (dev
->quirks
& MIDGARD_SFBD
)
787 else if (dev
->quirks
& IS_BIFROST
)
788 rt_size
= sizeof(struct bifrost_blend_rt
);
790 rt_size
= sizeof(struct midgard_blend_rt
);
792 desc_size
+= rt_size
* rt_count
;
795 rts
= rzalloc_size(ctx
, rt_size
* rt_count
);
797 struct panfrost_blend_final blend
[PIPE_MAX_COLOR_BUFS
];
799 for (unsigned c
= 0; c
< ctx
->pipe_framebuffer
.nr_cbufs
; ++c
)
800 blend
[c
] = panfrost_get_blend_for_context(ctx
, c
);
802 panfrost_emit_frag_shader(ctx
, &meta
, blend
);
804 if (!(dev
->quirks
& MIDGARD_SFBD
))
805 panfrost_emit_blend(batch
, rts
, blend
);
807 batch
->draws
|= PIPE_CLEAR_COLOR0
;
809 xfer
= panfrost_pool_alloc_aligned(&batch
->pool
, desc_size
, sizeof(meta
));
811 memcpy(xfer
.cpu
, &meta
, sizeof(meta
));
812 memcpy(xfer
.cpu
+ sizeof(meta
), rts
, rt_size
* rt_count
);
817 shader_ptr
= xfer
.gpu
;
819 panfrost_emit_compute_shader(ctx
, st
, &meta
);
821 shader_ptr
= panfrost_pool_upload(&batch
->pool
, &meta
,
825 postfix
->shader
= shader_ptr
;
829 panfrost_emit_viewport(struct panfrost_batch
*batch
,
830 struct mali_vertex_tiler_postfix
*tiler_postfix
)
832 struct panfrost_context
*ctx
= batch
->ctx
;
833 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
834 const struct pipe_scissor_state
*ss
= &ctx
->scissor
;
835 const struct pipe_rasterizer_state
*rast
= &ctx
->rasterizer
->base
;
836 const struct pipe_framebuffer_state
*fb
= &ctx
->pipe_framebuffer
;
838 /* Derive min/max from translate/scale. Note since |x| >= 0 by
839 * definition, we have that -|x| <= |x| hence translate - |scale| <=
840 * translate + |scale|, so the ordering is correct here. */
841 float vp_minx
= (int) (vp
->translate
[0] - fabsf(vp
->scale
[0]));
842 float vp_maxx
= (int) (vp
->translate
[0] + fabsf(vp
->scale
[0]));
843 float vp_miny
= (int) (vp
->translate
[1] - fabsf(vp
->scale
[1]));
844 float vp_maxy
= (int) (vp
->translate
[1] + fabsf(vp
->scale
[1]));
845 float minz
= (vp
->translate
[2] - fabsf(vp
->scale
[2]));
846 float maxz
= (vp
->translate
[2] + fabsf(vp
->scale
[2]));
848 /* Scissor to the intersection of viewport and to the scissor, clamped
849 * to the framebuffer */
851 unsigned minx
= MIN2(fb
->width
, vp_minx
);
852 unsigned maxx
= MIN2(fb
->width
, vp_maxx
);
853 unsigned miny
= MIN2(fb
->height
, vp_miny
);
854 unsigned maxy
= MIN2(fb
->height
, vp_maxy
);
856 if (ss
&& rast
->scissor
) {
857 minx
= MAX2(ss
->minx
, minx
);
858 miny
= MAX2(ss
->miny
, miny
);
859 maxx
= MIN2(ss
->maxx
, maxx
);
860 maxy
= MIN2(ss
->maxy
, maxy
);
863 struct panfrost_transfer T
= panfrost_pool_alloc(&batch
->pool
, MALI_VIEWPORT_LENGTH
);
865 pan_pack(T
.cpu
, VIEWPORT
, cfg
) {
866 cfg
.scissor_minimum_x
= minx
;
867 cfg
.scissor_minimum_y
= miny
;
868 cfg
.scissor_maximum_x
= maxx
- 1;
869 cfg
.scissor_maximum_y
= maxy
- 1;
871 cfg
.minimum_z
= rast
->depth_clip_near
? minz
: -INFINITY
;
872 cfg
.maximum_z
= rast
->depth_clip_far
? maxz
: INFINITY
;
875 tiler_postfix
->viewport
= T
.gpu
;
876 panfrost_batch_union_scissor(batch
, minx
, miny
, maxx
, maxy
);
880 panfrost_map_constant_buffer_gpu(struct panfrost_batch
*batch
,
881 enum pipe_shader_type st
,
882 struct panfrost_constant_buffer
*buf
,
885 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
886 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
889 panfrost_batch_add_bo(batch
, rsrc
->bo
,
890 PAN_BO_ACCESS_SHARED
|
892 panfrost_bo_access_for_stage(st
));
894 /* Alignment gauranteed by
895 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
896 return rsrc
->bo
->gpu
+ cb
->buffer_offset
;
897 } else if (cb
->user_buffer
) {
898 return panfrost_pool_upload_aligned(&batch
->pool
,
901 cb
->buffer_size
, 16);
903 unreachable("No constant buffer");
907 struct sysval_uniform
{
917 panfrost_upload_viewport_scale_sysval(struct panfrost_batch
*batch
,
918 struct sysval_uniform
*uniform
)
920 struct panfrost_context
*ctx
= batch
->ctx
;
921 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
923 uniform
->f
[0] = vp
->scale
[0];
924 uniform
->f
[1] = vp
->scale
[1];
925 uniform
->f
[2] = vp
->scale
[2];
929 panfrost_upload_viewport_offset_sysval(struct panfrost_batch
*batch
,
930 struct sysval_uniform
*uniform
)
932 struct panfrost_context
*ctx
= batch
->ctx
;
933 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
935 uniform
->f
[0] = vp
->translate
[0];
936 uniform
->f
[1] = vp
->translate
[1];
937 uniform
->f
[2] = vp
->translate
[2];
940 static void panfrost_upload_txs_sysval(struct panfrost_batch
*batch
,
941 enum pipe_shader_type st
,
942 unsigned int sysvalid
,
943 struct sysval_uniform
*uniform
)
945 struct panfrost_context
*ctx
= batch
->ctx
;
946 unsigned texidx
= PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid
);
947 unsigned dim
= PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid
);
948 bool is_array
= PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid
);
949 struct pipe_sampler_view
*tex
= &ctx
->sampler_views
[st
][texidx
]->base
;
952 uniform
->i
[0] = u_minify(tex
->texture
->width0
, tex
->u
.tex
.first_level
);
955 uniform
->i
[1] = u_minify(tex
->texture
->height0
,
956 tex
->u
.tex
.first_level
);
959 uniform
->i
[2] = u_minify(tex
->texture
->depth0
,
960 tex
->u
.tex
.first_level
);
963 uniform
->i
[dim
] = tex
->texture
->array_size
;
967 panfrost_upload_ssbo_sysval(struct panfrost_batch
*batch
,
968 enum pipe_shader_type st
,
970 struct sysval_uniform
*uniform
)
972 struct panfrost_context
*ctx
= batch
->ctx
;
974 assert(ctx
->ssbo_mask
[st
] & (1 << ssbo_id
));
975 struct pipe_shader_buffer sb
= ctx
->ssbo
[st
][ssbo_id
];
977 /* Compute address */
978 struct panfrost_bo
*bo
= pan_resource(sb
.buffer
)->bo
;
980 panfrost_batch_add_bo(batch
, bo
,
981 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_RW
|
982 panfrost_bo_access_for_stage(st
));
984 /* Upload address and size as sysval */
985 uniform
->du
[0] = bo
->gpu
+ sb
.buffer_offset
;
986 uniform
->u
[2] = sb
.buffer_size
;
990 panfrost_upload_sampler_sysval(struct panfrost_batch
*batch
,
991 enum pipe_shader_type st
,
993 struct sysval_uniform
*uniform
)
995 struct panfrost_context
*ctx
= batch
->ctx
;
996 struct pipe_sampler_state
*sampl
= &ctx
->samplers
[st
][samp_idx
]->base
;
998 uniform
->f
[0] = sampl
->min_lod
;
999 uniform
->f
[1] = sampl
->max_lod
;
1000 uniform
->f
[2] = sampl
->lod_bias
;
1002 /* Even without any errata, Midgard represents "no mipmapping" as
1003 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1004 * panfrost_create_sampler_state which also explains our choice of
1005 * epsilon value (again to keep behaviour consistent) */
1007 if (sampl
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
1008 uniform
->f
[1] = uniform
->f
[0] + (1.0/256.0);
1012 panfrost_upload_num_work_groups_sysval(struct panfrost_batch
*batch
,
1013 struct sysval_uniform
*uniform
)
1015 struct panfrost_context
*ctx
= batch
->ctx
;
1017 uniform
->u
[0] = ctx
->compute_grid
->grid
[0];
1018 uniform
->u
[1] = ctx
->compute_grid
->grid
[1];
1019 uniform
->u
[2] = ctx
->compute_grid
->grid
[2];
1023 panfrost_upload_sysvals(struct panfrost_batch
*batch
, void *buf
,
1024 struct panfrost_shader_state
*ss
,
1025 enum pipe_shader_type st
)
1027 struct sysval_uniform
*uniforms
= (void *)buf
;
1029 for (unsigned i
= 0; i
< ss
->sysval_count
; ++i
) {
1030 int sysval
= ss
->sysval
[i
];
1032 switch (PAN_SYSVAL_TYPE(sysval
)) {
1033 case PAN_SYSVAL_VIEWPORT_SCALE
:
1034 panfrost_upload_viewport_scale_sysval(batch
,
1037 case PAN_SYSVAL_VIEWPORT_OFFSET
:
1038 panfrost_upload_viewport_offset_sysval(batch
,
1041 case PAN_SYSVAL_TEXTURE_SIZE
:
1042 panfrost_upload_txs_sysval(batch
, st
,
1043 PAN_SYSVAL_ID(sysval
),
1046 case PAN_SYSVAL_SSBO
:
1047 panfrost_upload_ssbo_sysval(batch
, st
,
1048 PAN_SYSVAL_ID(sysval
),
1051 case PAN_SYSVAL_NUM_WORK_GROUPS
:
1052 panfrost_upload_num_work_groups_sysval(batch
,
1055 case PAN_SYSVAL_SAMPLER
:
1056 panfrost_upload_sampler_sysval(batch
, st
,
1057 PAN_SYSVAL_ID(sysval
),
1067 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer
*buf
,
1070 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
1071 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
1074 return rsrc
->bo
->cpu
;
1075 else if (cb
->user_buffer
)
1076 return cb
->user_buffer
;
1078 unreachable("No constant buffer");
1082 panfrost_emit_const_buf(struct panfrost_batch
*batch
,
1083 enum pipe_shader_type stage
,
1084 struct mali_vertex_tiler_postfix
*postfix
)
1086 struct panfrost_context
*ctx
= batch
->ctx
;
1087 struct panfrost_shader_variants
*all
= ctx
->shader
[stage
];
1092 struct panfrost_constant_buffer
*buf
= &ctx
->constant_buffer
[stage
];
1094 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1096 /* Uniforms are implicitly UBO #0 */
1097 bool has_uniforms
= buf
->enabled_mask
& (1 << 0);
1099 /* Allocate room for the sysval and the uniforms */
1100 size_t sys_size
= sizeof(float) * 4 * ss
->sysval_count
;
1101 size_t uniform_size
= has_uniforms
? (buf
->cb
[0].buffer_size
) : 0;
1102 size_t size
= sys_size
+ uniform_size
;
1103 struct panfrost_transfer transfer
=
1104 panfrost_pool_alloc_aligned(&batch
->pool
, size
, 16);
1106 /* Upload sysvals requested by the shader */
1107 panfrost_upload_sysvals(batch
, transfer
.cpu
, ss
, stage
);
1109 /* Upload uniforms */
1110 if (has_uniforms
&& uniform_size
) {
1111 const void *cpu
= panfrost_map_constant_buffer_cpu(buf
, 0);
1112 memcpy(transfer
.cpu
+ sys_size
, cpu
, uniform_size
);
1115 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1118 unsigned ubo_count
= panfrost_ubo_count(ctx
, stage
);
1119 assert(ubo_count
>= 1);
1121 size_t sz
= MALI_UNIFORM_BUFFER_LENGTH
* ubo_count
;
1122 struct panfrost_transfer ubos
=
1123 panfrost_pool_alloc_aligned(&batch
->pool
, sz
,
1124 MALI_UNIFORM_BUFFER_LENGTH
);
1126 uint64_t *ubo_ptr
= (uint64_t *) ubos
.cpu
;
1128 /* Upload uniforms as a UBO */
1131 pan_pack(ubo_ptr
, UNIFORM_BUFFER
, cfg
) {
1132 cfg
.entries
= DIV_ROUND_UP(size
, 16);
1133 cfg
.pointer
= transfer
.gpu
;
1139 /* The rest are honest-to-goodness UBOs */
1141 for (unsigned ubo
= 1; ubo
< ubo_count
; ++ubo
) {
1142 size_t usz
= buf
->cb
[ubo
].buffer_size
;
1143 bool enabled
= buf
->enabled_mask
& (1 << ubo
);
1144 bool empty
= usz
== 0;
1146 if (!enabled
|| empty
) {
1151 pan_pack(ubo_ptr
+ ubo
, UNIFORM_BUFFER
, cfg
) {
1152 cfg
.entries
= DIV_ROUND_UP(usz
, 16);
1153 cfg
.pointer
= panfrost_map_constant_buffer_gpu(batch
,
1158 postfix
->uniforms
= transfer
.gpu
;
1159 postfix
->uniform_buffers
= ubos
.gpu
;
1161 buf
->dirty_mask
= 0;
1165 panfrost_emit_shared_memory(struct panfrost_batch
*batch
,
1166 const struct pipe_grid_info
*info
,
1167 struct midgard_payload_vertex_tiler
*vtp
)
1169 struct panfrost_context
*ctx
= batch
->ctx
;
1170 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
1171 struct panfrost_shader_variants
*all
= ctx
->shader
[PIPE_SHADER_COMPUTE
];
1172 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1173 unsigned single_size
= util_next_power_of_two(MAX2(ss
->shared_size
,
1176 unsigned log2_instances
=
1177 util_logbase2_ceil(info
->grid
[0]) +
1178 util_logbase2_ceil(info
->grid
[1]) +
1179 util_logbase2_ceil(info
->grid
[2]);
1181 unsigned shared_size
= single_size
* (1 << log2_instances
) * dev
->core_count
;
1182 struct panfrost_bo
*bo
= panfrost_batch_get_shared_memory(batch
,
1186 struct mali_shared_memory shared
= {
1187 .shared_memory
= bo
->gpu
,
1188 .shared_workgroup_count
= log2_instances
,
1189 .shared_shift
= util_logbase2(single_size
) + 1
1192 vtp
->postfix
.shared_memory
= panfrost_pool_upload_aligned(&batch
->pool
, &shared
,
1193 sizeof(shared
), 64);
1197 panfrost_get_tex_desc(struct panfrost_batch
*batch
,
1198 enum pipe_shader_type st
,
1199 struct panfrost_sampler_view
*view
)
1202 return (mali_ptr
) 0;
1204 struct pipe_sampler_view
*pview
= &view
->base
;
1205 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1207 /* Add the BO to the job so it's retained until the job is done. */
1209 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1210 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1211 panfrost_bo_access_for_stage(st
));
1213 panfrost_batch_add_bo(batch
, view
->bo
,
1214 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1215 panfrost_bo_access_for_stage(st
));
1217 return view
->bo
->gpu
;
1221 panfrost_update_sampler_view(struct panfrost_sampler_view
*view
,
1222 struct pipe_context
*pctx
)
1224 struct panfrost_resource
*rsrc
= pan_resource(view
->base
.texture
);
1225 if (view
->texture_bo
!= rsrc
->bo
->gpu
||
1226 view
->modifier
!= rsrc
->modifier
) {
1227 panfrost_bo_unreference(view
->bo
);
1228 panfrost_create_sampler_view_bo(view
, pctx
, &rsrc
->base
);
1233 panfrost_emit_texture_descriptors(struct panfrost_batch
*batch
,
1234 enum pipe_shader_type stage
,
1235 struct mali_vertex_tiler_postfix
*postfix
)
1237 struct panfrost_context
*ctx
= batch
->ctx
;
1238 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1240 if (!ctx
->sampler_view_count
[stage
])
1243 if (device
->quirks
& IS_BIFROST
) {
1244 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
1245 MALI_BIFROST_TEXTURE_LENGTH
*
1246 ctx
->sampler_view_count
[stage
],
1247 MALI_BIFROST_TEXTURE_LENGTH
);
1249 struct mali_bifrost_texture_packed
*out
=
1250 (struct mali_bifrost_texture_packed
*) T
.cpu
;
1252 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1253 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1254 struct pipe_sampler_view
*pview
= &view
->base
;
1255 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1257 panfrost_update_sampler_view(view
, &ctx
->base
);
1258 out
[i
] = view
->bifrost_descriptor
;
1260 /* Add the BOs to the job so they are retained until the job is done. */
1262 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1263 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1264 panfrost_bo_access_for_stage(stage
));
1266 panfrost_batch_add_bo(batch
, view
->bo
,
1267 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1268 panfrost_bo_access_for_stage(stage
));
1271 postfix
->textures
= T
.gpu
;
1273 uint64_t trampolines
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
1275 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1276 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1278 panfrost_update_sampler_view(view
, &ctx
->base
);
1280 trampolines
[i
] = panfrost_get_tex_desc(batch
, stage
, view
);
1283 postfix
->textures
= panfrost_pool_upload_aligned(&batch
->pool
,
1286 ctx
->sampler_view_count
[stage
],
1292 panfrost_emit_sampler_descriptors(struct panfrost_batch
*batch
,
1293 enum pipe_shader_type stage
,
1294 struct mali_vertex_tiler_postfix
*postfix
)
1296 struct panfrost_context
*ctx
= batch
->ctx
;
1298 if (!ctx
->sampler_count
[stage
])
1301 size_t desc_size
= MALI_BIFROST_SAMPLER_LENGTH
;
1302 assert(MALI_BIFROST_SAMPLER_LENGTH
== MALI_MIDGARD_SAMPLER_LENGTH
);
1304 size_t sz
= desc_size
* ctx
->sampler_count
[stage
];
1305 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
, sz
, desc_size
);
1306 struct mali_midgard_sampler_packed
*out
= (struct mali_midgard_sampler_packed
*) T
.cpu
;
1308 for (unsigned i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1309 out
[i
] = ctx
->samplers
[stage
][i
]->hw
;
1311 postfix
->sampler_descriptor
= T
.gpu
;
1315 panfrost_emit_vertex_data(struct panfrost_batch
*batch
,
1316 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1318 struct panfrost_context
*ctx
= batch
->ctx
;
1319 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1320 struct panfrost_shader_state
*vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
1322 unsigned instance_shift
= vertex_postfix
->instance_shift
;
1323 unsigned instance_odd
= vertex_postfix
->instance_odd
;
1325 /* Worst case: everything is NPOT, which is only possible if instancing
1326 * is enabled. Otherwise single record is gauranteed */
1327 bool could_npot
= instance_shift
|| instance_odd
;
1329 struct panfrost_transfer S
= panfrost_pool_alloc_aligned(&batch
->pool
,
1330 MALI_ATTRIBUTE_BUFFER_LENGTH
* vs
->attribute_count
*
1331 (could_npot
? 2 : 1),
1332 MALI_ATTRIBUTE_BUFFER_LENGTH
* 2);
1334 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
1335 MALI_ATTRIBUTE_LENGTH
* vs
->attribute_count
,
1336 MALI_ATTRIBUTE_LENGTH
);
1338 struct mali_attribute_buffer_packed
*bufs
=
1339 (struct mali_attribute_buffer_packed
*) S
.cpu
;
1341 struct mali_attribute_packed
*out
=
1342 (struct mali_attribute_packed
*) T
.cpu
;
1344 unsigned attrib_to_buffer
[PIPE_MAX_ATTRIBS
] = { 0 };
1347 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1348 /* We map buffers 1:1 with the attributes, which
1349 * means duplicating some vertex buffers (who cares? aside from
1350 * maybe some caching implications but I somehow doubt that
1353 struct pipe_vertex_element
*elem
= &so
->pipe
[i
];
1354 unsigned vbi
= elem
->vertex_buffer_index
;
1355 attrib_to_buffer
[i
] = k
;
1357 if (!(ctx
->vb_mask
& (1 << vbi
)))
1360 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1361 struct panfrost_resource
*rsrc
;
1363 rsrc
= pan_resource(buf
->buffer
.resource
);
1367 /* Add a dependency of the batch on the vertex buffer */
1368 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1369 PAN_BO_ACCESS_SHARED
|
1370 PAN_BO_ACCESS_READ
|
1371 PAN_BO_ACCESS_VERTEX_TILER
);
1373 /* Mask off lower bits, see offset fixup below */
1374 mali_ptr raw_addr
= rsrc
->bo
->gpu
+ buf
->buffer_offset
;
1375 mali_ptr addr
= raw_addr
& ~63;
1377 /* Since we advanced the base pointer, we shrink the buffer
1378 * size, but add the offset we subtracted */
1379 unsigned size
= rsrc
->base
.width0
+ (raw_addr
- addr
)
1380 - buf
->buffer_offset
;
1382 /* When there is a divisor, the hardware-level divisor is
1383 * the product of the instance divisor and the padded count */
1384 unsigned divisor
= elem
->instance_divisor
;
1385 unsigned hw_divisor
= ctx
->padded_count
* divisor
;
1386 unsigned stride
= buf
->stride
;
1388 /* If there's a divisor(=1) but no instancing, we want every
1389 * attribute to be the same */
1391 if (divisor
&& ctx
->instance_count
== 1)
1394 if (!divisor
|| ctx
->instance_count
<= 1) {
1395 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1396 if (ctx
->instance_count
> 1)
1397 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_MODULUS
;
1400 cfg
.stride
= stride
;
1402 cfg
.divisor_r
= instance_shift
;
1403 cfg
.divisor_p
= instance_odd
;
1405 } else if (util_is_power_of_two_or_zero(hw_divisor
)) {
1406 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1407 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_POT_DIVISOR
;
1409 cfg
.stride
= stride
;
1411 cfg
.divisor_r
= __builtin_ctz(hw_divisor
);
1415 unsigned shift
= 0, extra_flags
= 0;
1417 unsigned magic_divisor
=
1418 panfrost_compute_magic_divisor(hw_divisor
, &shift
, &extra_flags
);
1420 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1421 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR
;
1423 cfg
.stride
= stride
;
1426 cfg
.divisor_r
= shift
;
1427 cfg
.divisor_e
= extra_flags
;
1430 pan_pack(bufs
+ k
+ 1, ATTRIBUTE_BUFFER_CONTINUATION_NPOT
, cfg
) {
1431 cfg
.divisor_numerator
= magic_divisor
;
1432 cfg
.divisor
= divisor
;
1441 /* Add special gl_VertexID/gl_InstanceID buffers */
1443 if (unlikely(vs
->attribute_count
>= PAN_VERTEX_ID
)) {
1444 panfrost_vertex_id(ctx
->padded_count
, &bufs
[k
], ctx
->instance_count
> 1);
1446 pan_pack(out
+ PAN_VERTEX_ID
, ATTRIBUTE
, cfg
) {
1447 cfg
.buffer_index
= k
++;
1448 cfg
.format
= so
->formats
[PAN_VERTEX_ID
];
1451 panfrost_instance_id(ctx
->padded_count
, &bufs
[k
], ctx
->instance_count
> 1);
1453 pan_pack(out
+ PAN_INSTANCE_ID
, ATTRIBUTE
, cfg
) {
1454 cfg
.buffer_index
= k
++;
1455 cfg
.format
= so
->formats
[PAN_INSTANCE_ID
];
1459 /* Attribute addresses require 64-byte alignment, so let:
1461 * base' = base & ~63 = base - (base & 63)
1462 * offset' = offset + (base & 63)
1464 * Since base' + offset' = base + offset, these are equivalent
1465 * addressing modes and now base is 64 aligned.
1468 unsigned start
= vertex_postfix
->offset_start
;
1470 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1471 unsigned vbi
= so
->pipe
[i
].vertex_buffer_index
;
1472 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1474 /* Adjust by the masked off bits of the offset. Make sure we
1475 * read src_offset from so->hw (which is not GPU visible)
1476 * rather than target (which is) due to caching effects */
1478 unsigned src_offset
= so
->pipe
[i
].src_offset
;
1480 /* BOs aligned to 4k so guaranteed aligned to 64 */
1481 src_offset
+= (buf
->buffer_offset
& 63);
1483 /* Also, somewhat obscurely per-instance data needs to be
1484 * offset in response to a delayed start in an indexed draw */
1486 if (so
->pipe
[i
].instance_divisor
&& ctx
->instance_count
> 1 && start
)
1487 src_offset
-= buf
->stride
* start
;
1489 pan_pack(out
+ i
, ATTRIBUTE
, cfg
) {
1490 cfg
.buffer_index
= attrib_to_buffer
[i
];
1491 cfg
.format
= so
->formats
[i
];
1492 cfg
.offset
= src_offset
;
1496 vertex_postfix
->attributes
= S
.gpu
;
1497 vertex_postfix
->attribute_meta
= T
.gpu
;
1501 panfrost_emit_varyings(struct panfrost_batch
*batch
,
1502 struct mali_attribute_buffer_packed
*slot
,
1503 unsigned stride
, unsigned count
)
1505 unsigned size
= stride
* count
;
1506 mali_ptr ptr
= panfrost_pool_alloc_aligned(&batch
->invisible_pool
, size
, 64).gpu
;
1508 pan_pack(slot
, ATTRIBUTE_BUFFER
, cfg
) {
1509 cfg
.stride
= stride
;
1518 panfrost_streamout_offset(unsigned stride
, unsigned offset
,
1519 struct pipe_stream_output_target
*target
)
1521 return (target
->buffer_offset
+ (offset
* stride
* 4)) & 63;
1525 panfrost_emit_streamout(struct panfrost_batch
*batch
,
1526 struct mali_attribute_buffer_packed
*slot
,
1527 unsigned stride_words
, unsigned offset
, unsigned count
,
1528 struct pipe_stream_output_target
*target
)
1530 unsigned stride
= stride_words
* 4;
1531 unsigned max_size
= target
->buffer_size
;
1532 unsigned expected_size
= stride
* count
;
1534 /* Grab the BO and bind it to the batch */
1535 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
1537 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1538 * the perspective of the TILER and FRAGMENT.
1540 panfrost_batch_add_bo(batch
, bo
,
1541 PAN_BO_ACCESS_SHARED
|
1543 PAN_BO_ACCESS_VERTEX_TILER
|
1544 PAN_BO_ACCESS_FRAGMENT
);
1546 /* We will have an offset applied to get alignment */
1547 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* stride
);
1549 pan_pack(slot
, ATTRIBUTE_BUFFER
, cfg
) {
1550 cfg
.pointer
= (addr
& ~63);
1551 cfg
.stride
= stride
;
1552 cfg
.size
= MIN2(max_size
, expected_size
) + (addr
& 63);
1557 has_point_coord(unsigned mask
, gl_varying_slot loc
)
1559 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
1560 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
1561 else if (loc
== VARYING_SLOT_PNTC
)
1562 return (mask
& (1 << 8));
1567 /* Helpers for manipulating stream out information so we can pack varyings
1568 * accordingly. Compute the src_offset for a given captured varying */
1570 static struct pipe_stream_output
*
1571 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
1573 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
1574 if (info
->output
[i
].register_index
== loc
)
1575 return &info
->output
[i
];
1578 unreachable("Varying not captured");
1582 pan_varying_size(enum mali_format fmt
)
1584 unsigned type
= MALI_EXTRACT_TYPE(fmt
);
1585 unsigned chan
= MALI_EXTRACT_CHANNELS(fmt
);
1586 unsigned bits
= MALI_EXTRACT_BITS(fmt
);
1589 if (bits
== MALI_CHANNEL_FLOAT
) {
1591 bool fp16
= (type
== MALI_FORMAT_SINT
);
1592 assert(fp16
|| (type
== MALI_FORMAT_UNORM
));
1596 assert(type
>= MALI_FORMAT_SNORM
&& type
<= MALI_FORMAT_SINT
);
1607 /* Indices for named (non-XFB) varyings that are present. These are packed
1608 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1609 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1610 * of a given special field given a shift S by:
1612 * idx = popcount(P & ((1 << S) - 1))
1614 * That is... look at all of the varyings that come earlier and count them, the
1615 * count is the new index since plus one. Likewise, the total number of special
1616 * buffers required is simply popcount(P)
1619 enum pan_special_varying
{
1620 PAN_VARY_GENERAL
= 0,
1621 PAN_VARY_POSITION
= 1,
1623 PAN_VARY_PNTCOORD
= 3,
1625 PAN_VARY_FRAGCOORD
= 5,
1631 /* Given a varying, figure out which index it correpsonds to */
1633 static inline unsigned
1634 pan_varying_index(unsigned present
, enum pan_special_varying v
)
1636 unsigned mask
= (1 << v
) - 1;
1637 return util_bitcount(present
& mask
);
1640 /* Get the base offset for XFB buffers, which by convention come after
1641 * everything else. Wrapper function for semantic reasons; by construction this
1642 * is just popcount. */
1644 static inline unsigned
1645 pan_xfb_base(unsigned present
)
1647 return util_bitcount(present
);
1650 /* Computes the present mask for varyings so we can start emitting varying records */
1652 static inline unsigned
1653 pan_varying_present(
1654 struct panfrost_shader_state
*vs
,
1655 struct panfrost_shader_state
*fs
,
1658 /* At the moment we always emit general and position buffers. Not
1659 * strictly necessary but usually harmless */
1661 unsigned present
= (1 << PAN_VARY_GENERAL
) | (1 << PAN_VARY_POSITION
);
1663 /* Enable special buffers by the shader info */
1665 if (vs
->writes_point_size
)
1666 present
|= (1 << PAN_VARY_PSIZ
);
1668 if (fs
->reads_point_coord
)
1669 present
|= (1 << PAN_VARY_PNTCOORD
);
1672 present
|= (1 << PAN_VARY_FACE
);
1674 if (fs
->reads_frag_coord
&& !(quirks
& IS_BIFROST
))
1675 present
|= (1 << PAN_VARY_FRAGCOORD
);
1677 /* Also, if we have a point sprite, we need a point coord buffer */
1679 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1680 gl_varying_slot loc
= fs
->varyings_loc
[i
];
1682 if (has_point_coord(fs
->point_sprite_mask
, loc
))
1683 present
|= (1 << PAN_VARY_PNTCOORD
);
1689 /* Emitters for varying records */
1692 pan_emit_vary(struct mali_attribute_packed
*out
,
1693 unsigned present
, enum pan_special_varying buf
,
1694 unsigned quirks
, enum mali_format format
,
1697 unsigned nr_channels
= MALI_EXTRACT_CHANNELS(format
);
1698 unsigned swizzle
= quirks
& HAS_SWIZZLES
?
1699 panfrost_get_default_swizzle(nr_channels
) :
1700 panfrost_bifrost_swizzle(nr_channels
);
1702 pan_pack(out
, ATTRIBUTE
, cfg
) {
1703 cfg
.buffer_index
= pan_varying_index(present
, buf
);
1704 cfg
.unknown
= quirks
& IS_BIFROST
? 0x0 : 0x1;
1705 cfg
.format
= (format
<< 12) | swizzle
;
1706 cfg
.offset
= offset
;
1710 /* General varying that is unused */
1713 pan_emit_vary_only(struct mali_attribute_packed
*out
,
1714 unsigned present
, unsigned quirks
)
1716 pan_emit_vary(out
, present
, 0, quirks
, MALI_VARYING_DISCARD
, 0);
1719 /* Special records */
1721 static const enum mali_format pan_varying_formats
[PAN_VARY_MAX
] = {
1722 [PAN_VARY_POSITION
] = MALI_VARYING_POS
,
1723 [PAN_VARY_PSIZ
] = MALI_R16F
,
1724 [PAN_VARY_PNTCOORD
] = MALI_R16F
,
1725 [PAN_VARY_FACE
] = MALI_R32I
,
1726 [PAN_VARY_FRAGCOORD
] = MALI_RGBA32F
1730 pan_emit_vary_special(struct mali_attribute_packed
*out
,
1731 unsigned present
, enum pan_special_varying buf
,
1734 assert(buf
< PAN_VARY_MAX
);
1735 pan_emit_vary(out
, present
, buf
, quirks
, pan_varying_formats
[buf
], 0);
1738 static enum mali_format
1739 pan_xfb_format(enum mali_format format
, unsigned nr
)
1741 if (MALI_EXTRACT_BITS(format
) == MALI_CHANNEL_FLOAT
)
1742 return MALI_R32F
| MALI_NR_CHANNELS(nr
);
1744 return MALI_EXTRACT_TYPE(format
) | MALI_NR_CHANNELS(nr
) | MALI_CHANNEL_32
;
1747 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1748 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1752 pan_emit_vary_xfb(struct mali_attribute_packed
*out
,
1755 unsigned *streamout_offsets
,
1757 enum mali_format format
,
1758 struct pipe_stream_output o
)
1760 unsigned swizzle
= quirks
& HAS_SWIZZLES
?
1761 panfrost_get_default_swizzle(o
.num_components
) :
1762 panfrost_bifrost_swizzle(o
.num_components
);
1764 pan_pack(out
, ATTRIBUTE
, cfg
) {
1765 /* XFB buffers come after everything else */
1766 cfg
.buffer_index
= pan_xfb_base(present
) + o
.output_buffer
;
1767 cfg
.unknown
= quirks
& IS_BIFROST
? 0x0 : 0x1;
1769 /* Override number of channels and precision to highp */
1770 cfg
.format
= (pan_xfb_format(format
, o
.num_components
) << 12) | swizzle
;
1772 /* Apply given offsets together */
1773 cfg
.offset
= (o
.dst_offset
* 4) /* dwords */
1774 + streamout_offsets
[o
.output_buffer
];
1778 /* Determine if we should capture a varying for XFB. This requires actually
1779 * having a buffer for it. If we don't capture it, we'll fallback to a general
1780 * varying path (linked or unlinked, possibly discarding the write) */
1783 panfrost_xfb_captured(struct panfrost_shader_state
*xfb
,
1784 unsigned loc
, unsigned max_xfb
)
1786 if (!(xfb
->so_mask
& (1ll << loc
)))
1789 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1790 return o
->output_buffer
< max_xfb
;
1794 pan_emit_general_varying(struct mali_attribute_packed
*out
,
1795 struct panfrost_shader_state
*other
,
1796 struct panfrost_shader_state
*xfb
,
1797 gl_varying_slot loc
,
1798 enum mali_format format
,
1801 unsigned *gen_offsets
,
1802 enum mali_format
*gen_formats
,
1803 unsigned *gen_stride
,
1807 /* Check if we're linked */
1808 signed other_idx
= -1;
1810 for (unsigned j
= 0; j
< other
->varying_count
; ++j
) {
1811 if (other
->varyings_loc
[j
] == loc
) {
1817 if (other_idx
< 0) {
1818 pan_emit_vary_only(out
, present
, quirks
);
1822 unsigned offset
= gen_offsets
[other_idx
];
1825 /* We're linked, so allocate a space via a watermark allocation */
1826 enum mali_format alt
= other
->varyings
[other_idx
];
1828 /* Do interpolation at minimum precision */
1829 unsigned size_main
= pan_varying_size(format
);
1830 unsigned size_alt
= pan_varying_size(alt
);
1831 unsigned size
= MIN2(size_main
, size_alt
);
1833 /* If a varying is marked for XFB but not actually captured, we
1834 * should match the format to the format that would otherwise
1835 * be used for XFB, since dEQP checks for invariance here. It's
1836 * unclear if this is required by the spec. */
1838 if (xfb
->so_mask
& (1ull << loc
)) {
1839 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1840 format
= pan_xfb_format(format
, o
->num_components
);
1841 size
= pan_varying_size(format
);
1842 } else if (size
== size_alt
) {
1846 gen_offsets
[idx
] = *gen_stride
;
1847 gen_formats
[other_idx
] = format
;
1848 offset
= *gen_stride
;
1849 *gen_stride
+= size
;
1852 pan_emit_vary(out
, present
, PAN_VARY_GENERAL
, quirks
, format
, offset
);
1855 /* Higher-level wrapper around all of the above, classifying a varying into one
1856 * of the above types */
1859 panfrost_emit_varying(
1860 struct mali_attribute_packed
*out
,
1861 struct panfrost_shader_state
*stage
,
1862 struct panfrost_shader_state
*other
,
1863 struct panfrost_shader_state
*xfb
,
1866 unsigned *streamout_offsets
,
1868 unsigned *gen_offsets
,
1869 enum mali_format
*gen_formats
,
1870 unsigned *gen_stride
,
1875 gl_varying_slot loc
= stage
->varyings_loc
[idx
];
1876 enum mali_format format
= stage
->varyings
[idx
];
1878 /* Override format to match linkage */
1879 if (!should_alloc
&& gen_formats
[idx
])
1880 format
= gen_formats
[idx
];
1882 if (has_point_coord(stage
->point_sprite_mask
, loc
)) {
1883 pan_emit_vary_special(out
, present
, PAN_VARY_PNTCOORD
, quirks
);
1884 } else if (panfrost_xfb_captured(xfb
, loc
, max_xfb
)) {
1885 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1886 pan_emit_vary_xfb(out
, present
, max_xfb
, streamout_offsets
, quirks
, format
, *o
);
1887 } else if (loc
== VARYING_SLOT_POS
) {
1889 pan_emit_vary_special(out
, present
, PAN_VARY_FRAGCOORD
, quirks
);
1891 pan_emit_vary_special(out
, present
, PAN_VARY_POSITION
, quirks
);
1892 } else if (loc
== VARYING_SLOT_PSIZ
) {
1893 pan_emit_vary_special(out
, present
, PAN_VARY_PSIZ
, quirks
);
1894 } else if (loc
== VARYING_SLOT_PNTC
) {
1895 pan_emit_vary_special(out
, present
, PAN_VARY_PNTCOORD
, quirks
);
1896 } else if (loc
== VARYING_SLOT_FACE
) {
1897 pan_emit_vary_special(out
, present
, PAN_VARY_FACE
, quirks
);
1899 pan_emit_general_varying(out
, other
, xfb
, loc
, format
, present
,
1900 quirks
, gen_offsets
, gen_formats
, gen_stride
,
1906 pan_emit_special_input(struct mali_attribute_buffer_packed
*out
,
1908 enum pan_special_varying v
,
1911 if (present
& (1 << v
)) {
1912 unsigned idx
= pan_varying_index(present
, v
);
1914 pan_pack(out
+ idx
, ATTRIBUTE_BUFFER
, cfg
) {
1915 cfg
.special
= special
;
1922 panfrost_emit_varying_descriptor(struct panfrost_batch
*batch
,
1923 unsigned vertex_count
,
1924 struct mali_vertex_tiler_postfix
*vertex_postfix
,
1925 struct mali_vertex_tiler_postfix
*tiler_postfix
,
1926 union midgard_primitive_size
*primitive_size
)
1928 /* Load the shaders */
1929 struct panfrost_context
*ctx
= batch
->ctx
;
1930 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
1931 struct panfrost_shader_state
*vs
, *fs
;
1932 size_t vs_size
, fs_size
;
1934 /* Allocate the varying descriptor */
1936 vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
1937 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
1938 vs_size
= MALI_ATTRIBUTE_LENGTH
* vs
->varying_count
;
1939 fs_size
= MALI_ATTRIBUTE_LENGTH
* fs
->varying_count
;
1941 struct panfrost_transfer trans
= panfrost_pool_alloc_aligned(
1942 &batch
->pool
, vs_size
+ fs_size
, MALI_ATTRIBUTE_LENGTH
);
1944 struct pipe_stream_output_info
*so
= &vs
->stream_output
;
1945 unsigned present
= pan_varying_present(vs
, fs
, dev
->quirks
);
1947 /* Check if this varying is linked by us. This is the case for
1948 * general-purpose, non-captured varyings. If it is, link it. If it's
1949 * not, use the provided stream out information to determine the
1950 * offset, since it was already linked for us. */
1952 unsigned gen_offsets
[32];
1953 enum mali_format gen_formats
[32];
1954 memset(gen_offsets
, 0, sizeof(gen_offsets
));
1955 memset(gen_formats
, 0, sizeof(gen_formats
));
1957 unsigned gen_stride
= 0;
1958 assert(vs
->varying_count
< ARRAY_SIZE(gen_offsets
));
1959 assert(fs
->varying_count
< ARRAY_SIZE(gen_offsets
));
1961 unsigned streamout_offsets
[32];
1963 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
1964 streamout_offsets
[i
] = panfrost_streamout_offset(
1966 ctx
->streamout
.offsets
[i
],
1967 ctx
->streamout
.targets
[i
]);
1970 struct mali_attribute_packed
*ovs
= (struct mali_attribute_packed
*)trans
.cpu
;
1971 struct mali_attribute_packed
*ofs
= ovs
+ vs
->varying_count
;
1973 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
1974 panfrost_emit_varying(ovs
+ i
, vs
, fs
, vs
, present
,
1975 ctx
->streamout
.num_targets
, streamout_offsets
,
1977 gen_offsets
, gen_formats
, &gen_stride
, i
, true, false);
1980 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1981 panfrost_emit_varying(ofs
+ i
, fs
, vs
, vs
, present
,
1982 ctx
->streamout
.num_targets
, streamout_offsets
,
1984 gen_offsets
, gen_formats
, &gen_stride
, i
, false, true);
1987 unsigned xfb_base
= pan_xfb_base(present
);
1988 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
1989 MALI_ATTRIBUTE_BUFFER_LENGTH
* (xfb_base
+ ctx
->streamout
.num_targets
),
1990 MALI_ATTRIBUTE_BUFFER_LENGTH
* 2);
1991 struct mali_attribute_buffer_packed
*varyings
=
1992 (struct mali_attribute_buffer_packed
*) T
.cpu
;
1994 /* Emit the stream out buffers */
1996 unsigned out_count
= u_stream_outputs_for_vertices(ctx
->active_prim
,
1999 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
2000 panfrost_emit_streamout(batch
, &varyings
[xfb_base
+ i
],
2002 ctx
->streamout
.offsets
[i
],
2004 ctx
->streamout
.targets
[i
]);
2007 panfrost_emit_varyings(batch
,
2008 &varyings
[pan_varying_index(present
, PAN_VARY_GENERAL
)],
2009 gen_stride
, vertex_count
);
2011 /* fp32 vec4 gl_Position */
2012 tiler_postfix
->position_varying
= panfrost_emit_varyings(batch
,
2013 &varyings
[pan_varying_index(present
, PAN_VARY_POSITION
)],
2014 sizeof(float) * 4, vertex_count
);
2016 if (present
& (1 << PAN_VARY_PSIZ
)) {
2017 primitive_size
->pointer
= panfrost_emit_varyings(batch
,
2018 &varyings
[pan_varying_index(present
, PAN_VARY_PSIZ
)],
2022 pan_emit_special_input(varyings
, present
, PAN_VARY_PNTCOORD
, MALI_ATTRIBUTE_SPECIAL_POINT_COORD
);
2023 pan_emit_special_input(varyings
, present
, PAN_VARY_FACE
, MALI_ATTRIBUTE_SPECIAL_FRONT_FACING
);
2024 pan_emit_special_input(varyings
, present
, PAN_VARY_FRAGCOORD
, MALI_ATTRIBUTE_SPECIAL_FRAG_COORD
);
2026 vertex_postfix
->varyings
= T
.gpu
;
2027 tiler_postfix
->varyings
= T
.gpu
;
2029 vertex_postfix
->varying_meta
= trans
.gpu
;
2030 tiler_postfix
->varying_meta
= trans
.gpu
+ vs_size
;
2034 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch
*batch
,
2035 struct mali_vertex_tiler_prefix
*vertex_prefix
,
2036 struct mali_vertex_tiler_postfix
*vertex_postfix
,
2037 struct mali_vertex_tiler_prefix
*tiler_prefix
,
2038 struct mali_vertex_tiler_postfix
*tiler_postfix
,
2039 union midgard_primitive_size
*primitive_size
)
2041 struct panfrost_context
*ctx
= batch
->ctx
;
2042 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
2043 bool wallpapering
= ctx
->wallpaper_batch
&& batch
->scoreboard
.tiler_dep
;
2044 struct bifrost_payload_vertex bifrost_vertex
= {0,};
2045 struct bifrost_payload_tiler bifrost_tiler
= {0,};
2046 struct midgard_payload_vertex_tiler midgard_vertex
= {0,};
2047 struct midgard_payload_vertex_tiler midgard_tiler
= {0,};
2049 size_t vp_size
, tp_size
;
2051 if (device
->quirks
& IS_BIFROST
) {
2052 bifrost_vertex
.prefix
= *vertex_prefix
;
2053 bifrost_vertex
.postfix
= *vertex_postfix
;
2054 vp
= &bifrost_vertex
;
2055 vp_size
= sizeof(bifrost_vertex
);
2057 bifrost_tiler
.prefix
= *tiler_prefix
;
2058 bifrost_tiler
.tiler
.primitive_size
= *primitive_size
;
2059 bifrost_tiler
.tiler
.tiler_meta
= panfrost_batch_get_tiler_meta(batch
, ~0);
2060 bifrost_tiler
.postfix
= *tiler_postfix
;
2061 tp
= &bifrost_tiler
;
2062 tp_size
= sizeof(bifrost_tiler
);
2064 midgard_vertex
.prefix
= *vertex_prefix
;
2065 midgard_vertex
.postfix
= *vertex_postfix
;
2066 vp
= &midgard_vertex
;
2067 vp_size
= sizeof(midgard_vertex
);
2069 midgard_tiler
.prefix
= *tiler_prefix
;
2070 midgard_tiler
.postfix
= *tiler_postfix
;
2071 midgard_tiler
.primitive_size
= *primitive_size
;
2072 tp
= &midgard_tiler
;
2073 tp_size
= sizeof(midgard_tiler
);
2077 /* Inject in reverse order, with "predicted" job indices.
2078 * THIS IS A HACK XXX */
2079 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_TILER
, false,
2080 batch
->scoreboard
.job_index
+ 2, tp
, tp_size
, true);
2081 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_VERTEX
, false, 0,
2086 /* If rasterizer discard is enable, only submit the vertex */
2088 unsigned vertex
= panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_VERTEX
, false, 0,
2089 vp
, vp_size
, false);
2091 if (ctx
->rasterizer
->base
.rasterizer_discard
)
2094 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_TILER
, false, vertex
, tp
, tp_size
,
2098 /* TODO: stop hardcoding this */
2100 panfrost_emit_sample_locations(struct panfrost_batch
*batch
)
2102 uint16_t locations
[] = {
2153 return panfrost_pool_upload_aligned(&batch
->pool
, locations
, 96 * sizeof(uint16_t), 64);