97a5cff9626194d59ea54bbd007e2be1e0672aa5
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
1 /*
2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
28
29 #include "panfrost-quirks.h"
30
31 #include "pan_pool.h"
32 #include "pan_bo.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
35 #include "pan_job.h"
36
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
41
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage)
44 {
45 assert(stage == PIPE_SHADER_FRAGMENT ||
46 stage == PIPE_SHADER_VERTEX ||
47 stage == PIPE_SHADER_COMPUTE);
48
49 return stage == PIPE_SHADER_FRAGMENT ?
50 PAN_BO_ACCESS_FRAGMENT :
51 PAN_BO_ACCESS_VERTEX_TILER;
52 }
53
54 static void
55 panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
56 struct mali_vertex_tiler_postfix *postfix)
57 {
58 struct panfrost_device *dev = pan_device(ctx->base.screen);
59 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
60
61 unsigned shift = panfrost_get_stack_shift(batch->stack_size);
62 struct mali_shared_memory shared = {
63 .stack_shift = shift,
64 .scratchpad = panfrost_batch_get_scratchpad(batch, shift, dev->thread_tls_alloc, dev->core_count)->gpu,
65 .shared_workgroup_count = ~0,
66 };
67 postfix->shared_memory = panfrost_pool_upload(&batch->pool, &shared, sizeof(shared));
68 }
69
70 static void
71 panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
72 struct mali_vertex_tiler_postfix *postfix)
73 {
74 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
75 postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch);
76 }
77
78 static void
79 panfrost_vt_update_rasterizer(struct panfrost_context *ctx,
80 struct mali_vertex_tiler_prefix *prefix,
81 struct mali_vertex_tiler_postfix *postfix)
82 {
83 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
84
85 postfix->gl_enables |= 0x7;
86 SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
87 rasterizer && rasterizer->base.front_ccw);
88 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
89 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_FRONT));
90 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
91 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_BACK));
92 SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
93 rasterizer && rasterizer->base.flatshade_first);
94 }
95
96 void
97 panfrost_vt_update_primitive_size(struct panfrost_context *ctx,
98 struct mali_vertex_tiler_prefix *prefix,
99 union midgard_primitive_size *primitive_size)
100 {
101 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
102
103 if (!panfrost_writes_point_size(ctx)) {
104 bool points = prefix->draw_mode == MALI_DRAW_MODE_POINTS;
105 float val = 0.0f;
106
107 if (rasterizer)
108 val = points ?
109 rasterizer->base.point_size :
110 rasterizer->base.line_width;
111
112 primitive_size->constant = val;
113 }
114 }
115
116 static void
117 panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
118 struct mali_vertex_tiler_postfix *postfix)
119 {
120 SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query);
121 if (ctx->occlusion_query) {
122 postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
123 panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo,
124 PAN_BO_ACCESS_SHARED |
125 PAN_BO_ACCESS_RW |
126 PAN_BO_ACCESS_FRAGMENT);
127 } else {
128 postfix->occlusion_counter = 0;
129 }
130 }
131
132 void
133 panfrost_vt_init(struct panfrost_context *ctx,
134 enum pipe_shader_type stage,
135 struct mali_vertex_tiler_prefix *prefix,
136 struct mali_vertex_tiler_postfix *postfix)
137 {
138 struct panfrost_device *device = pan_device(ctx->base.screen);
139
140 if (!ctx->shader[stage])
141 return;
142
143 memset(prefix, 0, sizeof(*prefix));
144 memset(postfix, 0, sizeof(*postfix));
145
146 if (device->quirks & IS_BIFROST) {
147 postfix->gl_enables = 0x2;
148 panfrost_vt_emit_shared_memory(ctx, postfix);
149 } else {
150 postfix->gl_enables = 0x6;
151 panfrost_vt_attach_framebuffer(ctx, postfix);
152 }
153
154 if (stage == PIPE_SHADER_FRAGMENT) {
155 panfrost_vt_update_occlusion_query(ctx, postfix);
156 panfrost_vt_update_rasterizer(ctx, prefix, postfix);
157 }
158 }
159
160 static unsigned
161 panfrost_translate_index_size(unsigned size)
162 {
163 switch (size) {
164 case 1:
165 return MALI_DRAW_INDEXED_UINT8;
166
167 case 2:
168 return MALI_DRAW_INDEXED_UINT16;
169
170 case 4:
171 return MALI_DRAW_INDEXED_UINT32;
172
173 default:
174 unreachable("Invalid index size");
175 }
176 }
177
178 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
179 * good for the duration of the draw (transient), could last longer. Also get
180 * the bounds on the index buffer for the range accessed by the draw. We do
181 * these operations together because there are natural optimizations which
182 * require them to be together. */
183
184 static mali_ptr
185 panfrost_get_index_buffer_bounded(struct panfrost_context *ctx,
186 const struct pipe_draw_info *info,
187 unsigned *min_index, unsigned *max_index)
188 {
189 struct panfrost_resource *rsrc = pan_resource(info->index.resource);
190 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
191 off_t offset = info->start * info->index_size;
192 bool needs_indices = true;
193 mali_ptr out = 0;
194
195 if (info->max_index != ~0u) {
196 *min_index = info->min_index;
197 *max_index = info->max_index;
198 needs_indices = false;
199 }
200
201 if (!info->has_user_indices) {
202 /* Only resources can be directly mapped */
203 panfrost_batch_add_bo(batch, rsrc->bo,
204 PAN_BO_ACCESS_SHARED |
205 PAN_BO_ACCESS_READ |
206 PAN_BO_ACCESS_VERTEX_TILER);
207 out = rsrc->bo->gpu + offset;
208
209 /* Check the cache */
210 needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
211 info->start,
212 info->count,
213 min_index,
214 max_index);
215 } else {
216 /* Otherwise, we need to upload to transient memory */
217 const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
218 out = panfrost_pool_upload(&batch->pool, ibuf8 + offset,
219 info->count *
220 info->index_size);
221 }
222
223 if (needs_indices) {
224 /* Fallback */
225 u_vbuf_get_minmax_index(&ctx->base, info, min_index, max_index);
226
227 if (!info->has_user_indices)
228 panfrost_minmax_cache_add(rsrc->index_cache,
229 info->start, info->count,
230 *min_index, *max_index);
231 }
232
233 return out;
234 }
235
236 void
237 panfrost_vt_set_draw_info(struct panfrost_context *ctx,
238 const struct pipe_draw_info *info,
239 enum mali_draw_mode draw_mode,
240 struct mali_vertex_tiler_postfix *vertex_postfix,
241 struct mali_vertex_tiler_prefix *tiler_prefix,
242 struct mali_vertex_tiler_postfix *tiler_postfix,
243 unsigned *vertex_count,
244 unsigned *padded_count)
245 {
246 tiler_prefix->draw_mode = draw_mode;
247
248 unsigned draw_flags = 0;
249
250 if (panfrost_writes_point_size(ctx))
251 draw_flags |= MALI_DRAW_VARYING_SIZE;
252
253 if (info->primitive_restart)
254 draw_flags |= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX;
255
256 /* These doesn't make much sense */
257
258 draw_flags |= 0x3000;
259
260 if (info->index_size) {
261 unsigned min_index = 0, max_index = 0;
262
263 tiler_prefix->indices = panfrost_get_index_buffer_bounded(ctx,
264 info,
265 &min_index,
266 &max_index);
267
268 /* Use the corresponding values */
269 *vertex_count = max_index - min_index + 1;
270 tiler_postfix->offset_start = vertex_postfix->offset_start = min_index + info->index_bias;
271 tiler_prefix->offset_bias_correction = -min_index;
272 tiler_prefix->index_count = MALI_POSITIVE(info->count);
273 draw_flags |= panfrost_translate_index_size(info->index_size);
274 } else {
275 tiler_prefix->indices = 0;
276 *vertex_count = ctx->vertex_count;
277 tiler_postfix->offset_start = vertex_postfix->offset_start = info->start;
278 tiler_prefix->offset_bias_correction = 0;
279 tiler_prefix->index_count = MALI_POSITIVE(ctx->vertex_count);
280 }
281
282 tiler_prefix->unknown_draw = draw_flags;
283
284 /* Encode the padded vertex count */
285
286 if (info->instance_count > 1) {
287 *padded_count = panfrost_padded_vertex_count(*vertex_count);
288
289 unsigned shift = __builtin_ctz(ctx->padded_count);
290 unsigned k = ctx->padded_count >> (shift + 1);
291
292 tiler_postfix->instance_shift = vertex_postfix->instance_shift = shift;
293 tiler_postfix->instance_odd = vertex_postfix->instance_odd = k;
294 } else {
295 *padded_count = *vertex_count;
296
297 /* Reset instancing state */
298 tiler_postfix->instance_shift = vertex_postfix->instance_shift = 0;
299 tiler_postfix->instance_odd = vertex_postfix->instance_odd = 0;
300 }
301 }
302
303 static void
304 panfrost_shader_meta_init(struct panfrost_context *ctx,
305 enum pipe_shader_type st,
306 struct mali_shader_meta *meta)
307 {
308 const struct panfrost_device *dev = pan_device(ctx->base.screen);
309 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
310
311 memset(meta, 0, sizeof(*meta));
312 meta->shader = (ss->bo ? ss->bo->gpu : 0) | ss->first_tag;
313 meta->attribute_count = ss->attribute_count;
314 meta->varying_count = ss->varying_count;
315 meta->texture_count = ctx->sampler_view_count[st];
316 meta->sampler_count = ctx->sampler_count[st];
317
318 if (dev->quirks & IS_BIFROST) {
319 if (st == PIPE_SHADER_VERTEX)
320 meta->bifrost1.unk1 = 0x800000;
321 else {
322 /* First clause ATEST |= 0x4000000.
323 * Less than 32 regs |= 0x200 */
324 meta->bifrost1.unk1 = 0x950020;
325 }
326
327 meta->bifrost1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
328 if (st == PIPE_SHADER_VERTEX)
329 meta->bifrost2.preload_regs = 0xC0;
330 else {
331 meta->bifrost2.preload_regs = 0x1;
332 SET_BIT(meta->bifrost2.preload_regs, 0x10, ss->reads_frag_coord);
333 }
334
335 meta->bifrost2.uniform_count = MIN2(ss->uniform_count,
336 ss->uniform_cutoff);
337 } else {
338 meta->midgard1.uniform_count = MIN2(ss->uniform_count,
339 ss->uniform_cutoff);
340 meta->midgard1.work_count = ss->work_reg_count;
341
342 /* TODO: This is not conformant on ES3 */
343 meta->midgard1.flags_hi = MALI_SUPPRESS_INF_NAN;
344
345 meta->midgard1.flags_lo = 0x20;
346 meta->midgard1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
347
348 SET_BIT(meta->midgard1.flags_hi, MALI_WRITES_GLOBAL, ss->writes_global);
349 }
350 }
351
352 static unsigned
353 translate_tex_wrap(enum pipe_tex_wrap w)
354 {
355 switch (w) {
356 case PIPE_TEX_WRAP_REPEAT: return MALI_WRAP_MODE_REPEAT;
357 case PIPE_TEX_WRAP_CLAMP: return MALI_WRAP_MODE_CLAMP;
358 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return MALI_WRAP_MODE_CLAMP_TO_EDGE;
359 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return MALI_WRAP_MODE_CLAMP_TO_BORDER;
360 case PIPE_TEX_WRAP_MIRROR_REPEAT: return MALI_WRAP_MODE_MIRRORED_REPEAT;
361 case PIPE_TEX_WRAP_MIRROR_CLAMP: return MALI_WRAP_MODE_MIRRORED_CLAMP;
362 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE;
363 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER;
364 default: unreachable("Invalid wrap");
365 }
366 }
367
368 /* The hardware compares in the wrong order order, so we have to flip before
369 * encoding. Yes, really. */
370
371 static enum mali_func
372 panfrost_sampler_compare_func(const struct pipe_sampler_state *cso)
373 {
374 if (!cso->compare_mode)
375 return MALI_FUNC_NEVER;
376
377 enum mali_func f = panfrost_translate_compare_func(cso->compare_func);
378 return panfrost_flip_compare_func(f);
379 }
380
381 static enum mali_mipmap_mode
382 pan_pipe_to_mipmode(enum pipe_tex_mipfilter f)
383 {
384 switch (f) {
385 case PIPE_TEX_MIPFILTER_NEAREST: return MALI_MIPMAP_MODE_NEAREST;
386 case PIPE_TEX_MIPFILTER_LINEAR: return MALI_MIPMAP_MODE_TRILINEAR;
387 case PIPE_TEX_MIPFILTER_NONE: return MALI_MIPMAP_MODE_NONE;
388 default: unreachable("Invalid");
389 }
390 }
391
392 void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso,
393 struct mali_midgard_sampler_packed *hw)
394 {
395 pan_pack(hw, MIDGARD_SAMPLER, cfg) {
396 cfg.magnify_nearest = cso->mag_img_filter == PIPE_TEX_FILTER_NEAREST;
397 cfg.minify_nearest = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST;
398 cfg.mipmap_mode = (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) ?
399 MALI_MIPMAP_MODE_TRILINEAR : MALI_MIPMAP_MODE_NEAREST;
400 cfg.normalized_coordinates = cso->normalized_coords;
401
402 cfg.lod_bias = FIXED_16(cso->lod_bias, true);
403
404 cfg.minimum_lod = FIXED_16(cso->min_lod, false);
405
406 /* If necessary, we disable mipmapping in the sampler descriptor by
407 * clamping the LOD as tight as possible (from 0 to epsilon,
408 * essentially -- remember these are fixed point numbers, so
409 * epsilon=1/256) */
410
411 cfg.maximum_lod = (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) ?
412 cfg.minimum_lod + 1 :
413 FIXED_16(cso->max_lod, false);
414
415 cfg.wrap_mode_s = translate_tex_wrap(cso->wrap_s);
416 cfg.wrap_mode_t = translate_tex_wrap(cso->wrap_t);
417 cfg.wrap_mode_r = translate_tex_wrap(cso->wrap_r);
418
419 cfg.compare_function = panfrost_sampler_compare_func(cso);
420 cfg.seamless_cube_map = cso->seamless_cube_map;
421
422 cfg.border_color_r = cso->border_color.f[0];
423 cfg.border_color_g = cso->border_color.f[0];
424 cfg.border_color_b = cso->border_color.f[0];
425 cfg.border_color_a = cso->border_color.f[0];
426 }
427 }
428
429 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state *cso,
430 struct mali_bifrost_sampler_packed *hw)
431 {
432 pan_pack(hw, BIFROST_SAMPLER, cfg) {
433 cfg.magnify_linear = cso->mag_img_filter == PIPE_TEX_FILTER_LINEAR;
434 cfg.minify_linear = cso->min_img_filter == PIPE_TEX_FILTER_LINEAR;
435 cfg.mipmap_mode = pan_pipe_to_mipmode(cso->min_mip_filter);
436 cfg.normalized_coordinates = cso->normalized_coords;
437
438 cfg.lod_bias = FIXED_16(cso->lod_bias, true);
439 cfg.minimum_lod = FIXED_16(cso->min_lod, false);
440 cfg.maximum_lod = FIXED_16(cso->max_lod, false);
441
442 cfg.wrap_mode_s = translate_tex_wrap(cso->wrap_s);
443 cfg.wrap_mode_t = translate_tex_wrap(cso->wrap_t);
444 cfg.wrap_mode_r = translate_tex_wrap(cso->wrap_r);
445
446 cfg.compare_function = panfrost_sampler_compare_func(cso);
447 cfg.seamless_cube_map = cso->seamless_cube_map;
448 }
449 }
450
451 static void
452 panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx,
453 struct mali_shader_meta *fragmeta)
454 {
455 if (!ctx->rasterizer) {
456 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, true);
457 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, false);
458 fragmeta->depth_units = 0.0f;
459 fragmeta->depth_factor = 0.0f;
460 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, false);
461 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, false);
462 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, true);
463 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, true);
464 return;
465 }
466
467 struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
468
469 bool msaa = rast->multisample;
470
471 /* TODO: Sample size */
472 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa);
473 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa);
474
475 struct panfrost_shader_state *fs;
476 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
477
478 /* EXT_shader_framebuffer_fetch requires the shader to be run
479 * per-sample when outputs are read. */
480 bool per_sample = ctx->min_samples > 1 || fs->outputs_read;
481 SET_BIT(fragmeta->unknown2_3, MALI_PER_SAMPLE, msaa && per_sample);
482
483 fragmeta->depth_units = rast->offset_units * 2.0f;
484 fragmeta->depth_factor = rast->offset_scale;
485
486 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
487
488 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, rast->offset_tri);
489 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, rast->offset_tri);
490
491 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, rast->depth_clip_near);
492 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, rast->depth_clip_far);
493 }
494
495 static void
496 panfrost_frag_meta_zsa_update(struct panfrost_context *ctx,
497 struct mali_shader_meta *fragmeta)
498 {
499 const struct panfrost_zsa_state *so = ctx->depth_stencil;
500 int zfunc = PIPE_FUNC_ALWAYS;
501
502 if (!so) {
503 /* If stenciling is disabled, the state is irrelevant */
504 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST, false);
505 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK, false);
506 } else {
507 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
508 so->base.stencil[0].enabled);
509
510 fragmeta->stencil_mask_front = so->stencil_mask_front;
511 fragmeta->stencil_mask_back = so->stencil_mask_back;
512
513 /* Bottom bits for stencil ref, exactly one word */
514 fragmeta->stencil_front.opaque[0] = so->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
515
516 /* If back-stencil is not enabled, use the front values */
517
518 if (so->base.stencil[1].enabled)
519 fragmeta->stencil_back.opaque[0] = so->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
520 else
521 fragmeta->stencil_back = fragmeta->stencil_front;
522
523 if (so->base.depth.enabled)
524 zfunc = so->base.depth.func;
525
526 /* Depth state (TODO: Refactor) */
527
528 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
529 so->base.depth.writemask);
530 }
531
532 fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
533 fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc));
534 }
535
536 static bool
537 panfrost_fs_required(
538 struct panfrost_shader_state *fs,
539 struct panfrost_blend_final *blend,
540 unsigned rt_count)
541 {
542 /* If we generally have side effects */
543 if (fs->fs_sidefx)
544 return true;
545
546 /* If colour is written we need to execute */
547 for (unsigned i = 0; i < rt_count; ++i) {
548 if (!blend[i].no_colour)
549 return true;
550 }
551
552 /* If depth is written and not implied we need to execute.
553 * TODO: Predicate on Z/S writes being enabled */
554 return (fs->writes_depth || fs->writes_stencil);
555 }
556
557 static void
558 panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
559 struct mali_shader_meta *fragmeta,
560 void *rts)
561 {
562 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
563 const struct panfrost_device *dev = pan_device(ctx->base.screen);
564 struct panfrost_shader_state *fs;
565 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
566
567 SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER,
568 (dev->quirks & MIDGARD_SFBD) && ctx->blend &&
569 !ctx->blend->base.dither);
570
571 SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE,
572 ctx->blend->base.alpha_to_coverage);
573
574 /* Get blending setup */
575 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
576
577 struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
578 unsigned shader_offset = 0;
579 struct panfrost_bo *shader_bo = NULL;
580
581 for (unsigned c = 0; c < rt_count; ++c)
582 blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo,
583 &shader_offset);
584
585 /* Disable shader execution if we can */
586 if (dev->quirks & MIDGARD_SHADERLESS
587 && !panfrost_fs_required(fs, blend, rt_count)) {
588 fragmeta->shader = 0;
589 fragmeta->attribute_count = 0;
590 fragmeta->varying_count = 0;
591 fragmeta->texture_count = 0;
592 fragmeta->sampler_count = 0;
593
594 /* This feature is not known to work on Bifrost */
595 fragmeta->midgard1.work_count = 1;
596 fragmeta->midgard1.uniform_count = 0;
597 fragmeta->midgard1.uniform_buffer_count = 0;
598 }
599
600 /* If there is a blend shader, work registers are shared. We impose 8
601 * work registers as a limit for blend shaders. Should be lower XXX */
602
603 if (!(dev->quirks & IS_BIFROST)) {
604 for (unsigned c = 0; c < rt_count; ++c) {
605 if (blend[c].is_shader) {
606 fragmeta->midgard1.work_count =
607 MAX2(fragmeta->midgard1.work_count, 8);
608 }
609 }
610 }
611
612 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
613 * copied to the blend_meta appended (by convention), but this is the
614 * field actually read by the hardware. (Or maybe both are read...?).
615 * Specify the last RTi with a blend shader. */
616
617 fragmeta->blend.shader = 0;
618
619 for (signed rt = (rt_count - 1); rt >= 0; --rt) {
620 if (!blend[rt].is_shader)
621 continue;
622
623 fragmeta->blend.shader = blend[rt].shader.gpu |
624 blend[rt].shader.first_tag;
625 break;
626 }
627
628 if (dev->quirks & MIDGARD_SFBD) {
629 /* When only a single render target platform is used, the blend
630 * information is inside the shader meta itself. We additionally
631 * need to signal CAN_DISCARD for nontrivial blend modes (so
632 * we're able to read back the destination buffer) */
633
634 SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
635 blend[0].is_shader);
636
637 if (!blend[0].is_shader) {
638 fragmeta->blend.equation = *blend[0].equation.equation;
639 fragmeta->blend.constant = blend[0].equation.constant;
640 }
641
642 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
643 !blend[0].no_blending || fs->can_discard);
644
645 batch->draws |= PIPE_CLEAR_COLOR0;
646 return;
647 }
648
649 if (dev->quirks & IS_BIFROST) {
650 bool no_blend = true;
651
652 for (unsigned i = 0; i < rt_count; ++i)
653 no_blend &= (blend[i].no_blending | blend[i].no_colour);
654
655 SET_BIT(fragmeta->bifrost1.unk1, MALI_BIFROST_EARLY_Z,
656 !fs->can_discard && !fs->writes_depth && no_blend);
657 }
658
659 /* Additional blend descriptor tacked on for jobs using MFBD */
660
661 for (unsigned i = 0; i < rt_count; ++i) {
662 unsigned flags = 0;
663
664 if (ctx->pipe_framebuffer.nr_cbufs > i && !blend[i].no_colour) {
665 flags = 0x200;
666 batch->draws |= (PIPE_CLEAR_COLOR0 << i);
667
668 bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) &&
669 (ctx->pipe_framebuffer.cbufs[i]) &&
670 util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format);
671
672 SET_BIT(flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader);
673 SET_BIT(flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending);
674 SET_BIT(flags, MALI_BLEND_SRGB, is_srgb);
675 SET_BIT(flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither);
676 }
677
678 if (dev->quirks & IS_BIFROST) {
679 struct bifrost_blend_rt *brts = rts;
680
681 brts[i].flags = flags;
682
683 if (blend[i].is_shader) {
684 /* The blend shader's address needs to be at
685 * the same top 32 bit as the fragment shader.
686 * TODO: Ensure that's always the case.
687 */
688 assert((blend[i].shader.gpu & (0xffffffffull << 32)) ==
689 (fs->bo->gpu & (0xffffffffull << 32)));
690 brts[i].shader = blend[i].shader.gpu;
691 brts[i].unk2 = 0x0;
692 } else if (ctx->pipe_framebuffer.nr_cbufs > i) {
693 enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
694 const struct util_format_description *format_desc;
695 format_desc = util_format_description(format);
696
697 brts[i].equation = *blend[i].equation.equation;
698
699 /* TODO: this is a bit more complicated */
700 brts[i].constant = blend[i].equation.constant;
701
702 brts[i].format = panfrost_format_to_bifrost_blend(format_desc);
703
704 /* 0x19 disables blending and forces REPLACE
705 * mode (equivalent to rgb_mode = alpha_mode =
706 * x122, colour mask = 0xF). 0x1a allows
707 * blending. */
708 brts[i].unk2 = blend[i].no_blending ? 0x19 : 0x1a;
709
710 brts[i].shader_type = fs->blend_types[i];
711 } else {
712 /* Dummy attachment for depth-only */
713 brts[i].unk2 = 0x3;
714 brts[i].shader_type = fs->blend_types[i];
715 }
716 } else {
717 struct midgard_blend_rt *mrts = rts;
718 mrts[i].flags = flags;
719
720 if (blend[i].is_shader) {
721 mrts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
722 } else {
723 mrts[i].blend.equation = *blend[i].equation.equation;
724 mrts[i].blend.constant = blend[i].equation.constant;
725 }
726 }
727 }
728 }
729
730 static void
731 panfrost_frag_shader_meta_init(struct panfrost_context *ctx,
732 struct mali_shader_meta *fragmeta,
733 void *rts)
734 {
735 const struct panfrost_device *dev = pan_device(ctx->base.screen);
736 struct panfrost_shader_state *fs;
737
738 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
739
740 bool msaa = ctx->rasterizer && ctx->rasterizer->base.multisample;
741 fragmeta->coverage_mask = msaa ? ctx->sample_mask : ~0;
742
743 fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x10;
744 fragmeta->unknown2_4 = 0x4e0;
745
746 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
747 * is required (independent of 32-bit/64-bit descriptors), or why it's
748 * not used on later GPU revisions. Otherwise, all shader jobs fault on
749 * these earlier chips (perhaps this is a chicken bit of some kind).
750 * More investigation is needed. */
751
752 SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD);
753
754 if (dev->quirks & IS_BIFROST) {
755 /* TODO */
756 } else {
757 /* Depending on whether it's legal to in the given shader, we try to
758 * enable early-z testing. TODO: respect e-z force */
759
760 SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z,
761 !fs->can_discard && !fs->writes_global &&
762 !fs->writes_depth && !fs->writes_stencil &&
763 !ctx->blend->base.alpha_to_coverage);
764
765 /* Add the writes Z/S flags if needed. */
766 SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth);
767 SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil);
768
769 /* Any time texturing is used, derivatives are implicitly calculated,
770 * so we need to enable helper invocations */
771
772 SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS,
773 fs->helper_invocations);
774
775 /* If discard is enabled, which bit we set to convey this
776 * depends on if depth/stencil is used for the draw or not.
777 * Just one of depth OR stencil is enough to trigger this. */
778
779 const struct pipe_depth_stencil_alpha_state *zsa = &ctx->depth_stencil->base;
780 bool zs_enabled = fs->writes_depth || fs->writes_stencil;
781
782 if (zsa) {
783 zs_enabled |= (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS);
784 zs_enabled |= zsa->stencil[0].enabled;
785 }
786
787 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER,
788 fs->outputs_read || (!zs_enabled && fs->can_discard));
789 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, zs_enabled && fs->can_discard);
790 }
791
792 panfrost_frag_meta_rasterizer_update(ctx, fragmeta);
793 panfrost_frag_meta_zsa_update(ctx, fragmeta);
794 panfrost_frag_meta_blend_update(ctx, fragmeta, rts);
795 }
796
797 void
798 panfrost_emit_shader_meta(struct panfrost_batch *batch,
799 enum pipe_shader_type st,
800 struct mali_vertex_tiler_postfix *postfix)
801 {
802 struct panfrost_context *ctx = batch->ctx;
803 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
804
805 if (!ss) {
806 postfix->shader = 0;
807 return;
808 }
809
810 struct mali_shader_meta meta;
811
812 panfrost_shader_meta_init(ctx, st, &meta);
813
814 /* Add the shader BO to the batch. */
815 panfrost_batch_add_bo(batch, ss->bo,
816 PAN_BO_ACCESS_PRIVATE |
817 PAN_BO_ACCESS_READ |
818 panfrost_bo_access_for_stage(st));
819
820 mali_ptr shader_ptr;
821
822 if (st == PIPE_SHADER_FRAGMENT) {
823 struct panfrost_device *dev = pan_device(ctx->base.screen);
824 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
825 size_t desc_size = sizeof(meta);
826 void *rts = NULL;
827 struct panfrost_transfer xfer;
828 unsigned rt_size;
829
830 if (dev->quirks & MIDGARD_SFBD)
831 rt_size = 0;
832 else if (dev->quirks & IS_BIFROST)
833 rt_size = sizeof(struct bifrost_blend_rt);
834 else
835 rt_size = sizeof(struct midgard_blend_rt);
836
837 desc_size += rt_size * rt_count;
838
839 if (rt_size)
840 rts = rzalloc_size(ctx, rt_size * rt_count);
841
842 panfrost_frag_shader_meta_init(ctx, &meta, rts);
843
844 xfer = panfrost_pool_alloc(&batch->pool, desc_size);
845
846 memcpy(xfer.cpu, &meta, sizeof(meta));
847 memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count);
848
849 if (rt_size)
850 ralloc_free(rts);
851
852 shader_ptr = xfer.gpu;
853 } else {
854 shader_ptr = panfrost_pool_upload(&batch->pool, &meta,
855 sizeof(meta));
856 }
857
858 postfix->shader = shader_ptr;
859 }
860
861 void
862 panfrost_emit_viewport(struct panfrost_batch *batch,
863 struct mali_vertex_tiler_postfix *tiler_postfix)
864 {
865 struct panfrost_context *ctx = batch->ctx;
866 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
867 const struct pipe_scissor_state *ss = &ctx->scissor;
868 const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
869 const struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
870
871 /* Derive min/max from translate/scale. Note since |x| >= 0 by
872 * definition, we have that -|x| <= |x| hence translate - |scale| <=
873 * translate + |scale|, so the ordering is correct here. */
874 float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0]));
875 float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0]));
876 float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1]));
877 float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1]));
878 float minz = (vp->translate[2] - fabsf(vp->scale[2]));
879 float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
880
881 /* Scissor to the intersection of viewport and to the scissor, clamped
882 * to the framebuffer */
883
884 unsigned minx = MIN2(fb->width, vp_minx);
885 unsigned maxx = MIN2(fb->width, vp_maxx);
886 unsigned miny = MIN2(fb->height, vp_miny);
887 unsigned maxy = MIN2(fb->height, vp_maxy);
888
889 if (ss && rast && rast->scissor) {
890 minx = MAX2(ss->minx, minx);
891 miny = MAX2(ss->miny, miny);
892 maxx = MIN2(ss->maxx, maxx);
893 maxy = MIN2(ss->maxy, maxy);
894 }
895
896 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, MALI_VIEWPORT_LENGTH);
897
898 pan_pack(T.cpu, VIEWPORT, cfg) {
899 cfg.scissor_minimum_x = minx;
900 cfg.scissor_minimum_y = miny;
901 cfg.scissor_maximum_x = maxx - 1;
902 cfg.scissor_maximum_y = maxy - 1;
903
904 cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY;
905 cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
906 }
907
908 tiler_postfix->viewport = T.gpu;
909 panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
910 }
911
912 static mali_ptr
913 panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch,
914 enum pipe_shader_type st,
915 struct panfrost_constant_buffer *buf,
916 unsigned index)
917 {
918 struct pipe_constant_buffer *cb = &buf->cb[index];
919 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
920
921 if (rsrc) {
922 panfrost_batch_add_bo(batch, rsrc->bo,
923 PAN_BO_ACCESS_SHARED |
924 PAN_BO_ACCESS_READ |
925 panfrost_bo_access_for_stage(st));
926
927 /* Alignment gauranteed by
928 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
929 return rsrc->bo->gpu + cb->buffer_offset;
930 } else if (cb->user_buffer) {
931 return panfrost_pool_upload(&batch->pool,
932 cb->user_buffer +
933 cb->buffer_offset,
934 cb->buffer_size);
935 } else {
936 unreachable("No constant buffer");
937 }
938 }
939
940 struct sysval_uniform {
941 union {
942 float f[4];
943 int32_t i[4];
944 uint32_t u[4];
945 uint64_t du[2];
946 };
947 };
948
949 static void
950 panfrost_upload_viewport_scale_sysval(struct panfrost_batch *batch,
951 struct sysval_uniform *uniform)
952 {
953 struct panfrost_context *ctx = batch->ctx;
954 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
955
956 uniform->f[0] = vp->scale[0];
957 uniform->f[1] = vp->scale[1];
958 uniform->f[2] = vp->scale[2];
959 }
960
961 static void
962 panfrost_upload_viewport_offset_sysval(struct panfrost_batch *batch,
963 struct sysval_uniform *uniform)
964 {
965 struct panfrost_context *ctx = batch->ctx;
966 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
967
968 uniform->f[0] = vp->translate[0];
969 uniform->f[1] = vp->translate[1];
970 uniform->f[2] = vp->translate[2];
971 }
972
973 static void panfrost_upload_txs_sysval(struct panfrost_batch *batch,
974 enum pipe_shader_type st,
975 unsigned int sysvalid,
976 struct sysval_uniform *uniform)
977 {
978 struct panfrost_context *ctx = batch->ctx;
979 unsigned texidx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
980 unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
981 bool is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
982 struct pipe_sampler_view *tex = &ctx->sampler_views[st][texidx]->base;
983
984 assert(dim);
985 uniform->i[0] = u_minify(tex->texture->width0, tex->u.tex.first_level);
986
987 if (dim > 1)
988 uniform->i[1] = u_minify(tex->texture->height0,
989 tex->u.tex.first_level);
990
991 if (dim > 2)
992 uniform->i[2] = u_minify(tex->texture->depth0,
993 tex->u.tex.first_level);
994
995 if (is_array)
996 uniform->i[dim] = tex->texture->array_size;
997 }
998
999 static void
1000 panfrost_upload_ssbo_sysval(struct panfrost_batch *batch,
1001 enum pipe_shader_type st,
1002 unsigned ssbo_id,
1003 struct sysval_uniform *uniform)
1004 {
1005 struct panfrost_context *ctx = batch->ctx;
1006
1007 assert(ctx->ssbo_mask[st] & (1 << ssbo_id));
1008 struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
1009
1010 /* Compute address */
1011 struct panfrost_bo *bo = pan_resource(sb.buffer)->bo;
1012
1013 panfrost_batch_add_bo(batch, bo,
1014 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_RW |
1015 panfrost_bo_access_for_stage(st));
1016
1017 /* Upload address and size as sysval */
1018 uniform->du[0] = bo->gpu + sb.buffer_offset;
1019 uniform->u[2] = sb.buffer_size;
1020 }
1021
1022 static void
1023 panfrost_upload_sampler_sysval(struct panfrost_batch *batch,
1024 enum pipe_shader_type st,
1025 unsigned samp_idx,
1026 struct sysval_uniform *uniform)
1027 {
1028 struct panfrost_context *ctx = batch->ctx;
1029 struct pipe_sampler_state *sampl = &ctx->samplers[st][samp_idx]->base;
1030
1031 uniform->f[0] = sampl->min_lod;
1032 uniform->f[1] = sampl->max_lod;
1033 uniform->f[2] = sampl->lod_bias;
1034
1035 /* Even without any errata, Midgard represents "no mipmapping" as
1036 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1037 * panfrost_create_sampler_state which also explains our choice of
1038 * epsilon value (again to keep behaviour consistent) */
1039
1040 if (sampl->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
1041 uniform->f[1] = uniform->f[0] + (1.0/256.0);
1042 }
1043
1044 static void
1045 panfrost_upload_num_work_groups_sysval(struct panfrost_batch *batch,
1046 struct sysval_uniform *uniform)
1047 {
1048 struct panfrost_context *ctx = batch->ctx;
1049
1050 uniform->u[0] = ctx->compute_grid->grid[0];
1051 uniform->u[1] = ctx->compute_grid->grid[1];
1052 uniform->u[2] = ctx->compute_grid->grid[2];
1053 }
1054
1055 static void
1056 panfrost_upload_sysvals(struct panfrost_batch *batch, void *buf,
1057 struct panfrost_shader_state *ss,
1058 enum pipe_shader_type st)
1059 {
1060 struct sysval_uniform *uniforms = (void *)buf;
1061
1062 for (unsigned i = 0; i < ss->sysval_count; ++i) {
1063 int sysval = ss->sysval[i];
1064
1065 switch (PAN_SYSVAL_TYPE(sysval)) {
1066 case PAN_SYSVAL_VIEWPORT_SCALE:
1067 panfrost_upload_viewport_scale_sysval(batch,
1068 &uniforms[i]);
1069 break;
1070 case PAN_SYSVAL_VIEWPORT_OFFSET:
1071 panfrost_upload_viewport_offset_sysval(batch,
1072 &uniforms[i]);
1073 break;
1074 case PAN_SYSVAL_TEXTURE_SIZE:
1075 panfrost_upload_txs_sysval(batch, st,
1076 PAN_SYSVAL_ID(sysval),
1077 &uniforms[i]);
1078 break;
1079 case PAN_SYSVAL_SSBO:
1080 panfrost_upload_ssbo_sysval(batch, st,
1081 PAN_SYSVAL_ID(sysval),
1082 &uniforms[i]);
1083 break;
1084 case PAN_SYSVAL_NUM_WORK_GROUPS:
1085 panfrost_upload_num_work_groups_sysval(batch,
1086 &uniforms[i]);
1087 break;
1088 case PAN_SYSVAL_SAMPLER:
1089 panfrost_upload_sampler_sysval(batch, st,
1090 PAN_SYSVAL_ID(sysval),
1091 &uniforms[i]);
1092 break;
1093 default:
1094 assert(0);
1095 }
1096 }
1097 }
1098
1099 static const void *
1100 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer *buf,
1101 unsigned index)
1102 {
1103 struct pipe_constant_buffer *cb = &buf->cb[index];
1104 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1105
1106 if (rsrc)
1107 return rsrc->bo->cpu;
1108 else if (cb->user_buffer)
1109 return cb->user_buffer;
1110 else
1111 unreachable("No constant buffer");
1112 }
1113
1114 void
1115 panfrost_emit_const_buf(struct panfrost_batch *batch,
1116 enum pipe_shader_type stage,
1117 struct mali_vertex_tiler_postfix *postfix)
1118 {
1119 struct panfrost_context *ctx = batch->ctx;
1120 struct panfrost_shader_variants *all = ctx->shader[stage];
1121
1122 if (!all)
1123 return;
1124
1125 struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
1126
1127 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1128
1129 /* Uniforms are implicitly UBO #0 */
1130 bool has_uniforms = buf->enabled_mask & (1 << 0);
1131
1132 /* Allocate room for the sysval and the uniforms */
1133 size_t sys_size = sizeof(float) * 4 * ss->sysval_count;
1134 size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0;
1135 size_t size = sys_size + uniform_size;
1136 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1137 size);
1138
1139 /* Upload sysvals requested by the shader */
1140 panfrost_upload_sysvals(batch, transfer.cpu, ss, stage);
1141
1142 /* Upload uniforms */
1143 if (has_uniforms && uniform_size) {
1144 const void *cpu = panfrost_map_constant_buffer_cpu(buf, 0);
1145 memcpy(transfer.cpu + sys_size, cpu, uniform_size);
1146 }
1147
1148 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1149 * uploaded */
1150
1151 unsigned ubo_count = panfrost_ubo_count(ctx, stage);
1152 assert(ubo_count >= 1);
1153
1154 size_t sz = MALI_UNIFORM_BUFFER_LENGTH * ubo_count;
1155 struct panfrost_transfer ubos = panfrost_pool_alloc(&batch->pool, sz);
1156 uint64_t *ubo_ptr = (uint64_t *) ubos.cpu;
1157
1158 /* Upload uniforms as a UBO */
1159
1160 if (ss->uniform_count) {
1161 pan_pack(ubo_ptr, UNIFORM_BUFFER, cfg) {
1162 cfg.entries = ss->uniform_count;
1163 cfg.pointer = transfer.gpu;
1164 }
1165 } else {
1166 *ubo_ptr = 0;
1167 }
1168
1169 /* The rest are honest-to-goodness UBOs */
1170
1171 for (unsigned ubo = 1; ubo < ubo_count; ++ubo) {
1172 size_t usz = buf->cb[ubo].buffer_size;
1173 bool enabled = buf->enabled_mask & (1 << ubo);
1174 bool empty = usz == 0;
1175
1176 if (!enabled || empty) {
1177 ubo_ptr[ubo] = 0;
1178 continue;
1179 }
1180
1181 pan_pack(ubo_ptr + ubo, UNIFORM_BUFFER, cfg) {
1182 cfg.entries = DIV_ROUND_UP(usz, 16);
1183 cfg.pointer = panfrost_map_constant_buffer_gpu(batch,
1184 stage, buf, ubo);
1185 }
1186 }
1187
1188 postfix->uniforms = transfer.gpu;
1189 postfix->uniform_buffers = ubos.gpu;
1190
1191 buf->dirty_mask = 0;
1192 }
1193
1194 void
1195 panfrost_emit_shared_memory(struct panfrost_batch *batch,
1196 const struct pipe_grid_info *info,
1197 struct midgard_payload_vertex_tiler *vtp)
1198 {
1199 struct panfrost_context *ctx = batch->ctx;
1200 struct panfrost_shader_variants *all = ctx->shader[PIPE_SHADER_COMPUTE];
1201 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1202 unsigned single_size = util_next_power_of_two(MAX2(ss->shared_size,
1203 128));
1204 unsigned shared_size = single_size * info->grid[0] * info->grid[1] *
1205 info->grid[2] * 4;
1206 struct panfrost_bo *bo = panfrost_batch_get_shared_memory(batch,
1207 shared_size,
1208 1);
1209
1210 struct mali_shared_memory shared = {
1211 .shared_memory = bo->gpu,
1212 .shared_workgroup_count =
1213 util_logbase2_ceil(info->grid[0]) +
1214 util_logbase2_ceil(info->grid[1]) +
1215 util_logbase2_ceil(info->grid[2]),
1216 .shared_unk1 = 0x2,
1217 .shared_shift = util_logbase2(single_size) - 1
1218 };
1219
1220 vtp->postfix.shared_memory = panfrost_pool_upload(&batch->pool, &shared,
1221 sizeof(shared));
1222 }
1223
1224 static mali_ptr
1225 panfrost_get_tex_desc(struct panfrost_batch *batch,
1226 enum pipe_shader_type st,
1227 struct panfrost_sampler_view *view)
1228 {
1229 if (!view)
1230 return (mali_ptr) 0;
1231
1232 struct pipe_sampler_view *pview = &view->base;
1233 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1234
1235 /* Add the BO to the job so it's retained until the job is done. */
1236
1237 panfrost_batch_add_bo(batch, rsrc->bo,
1238 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1239 panfrost_bo_access_for_stage(st));
1240
1241 panfrost_batch_add_bo(batch, view->bo,
1242 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1243 panfrost_bo_access_for_stage(st));
1244
1245 return view->bo->gpu;
1246 }
1247
1248 static void
1249 panfrost_update_sampler_view(struct panfrost_sampler_view *view,
1250 struct pipe_context *pctx)
1251 {
1252 struct panfrost_resource *rsrc = pan_resource(view->base.texture);
1253 if (view->texture_bo != rsrc->bo->gpu ||
1254 view->modifier != rsrc->modifier) {
1255 panfrost_bo_unreference(view->bo);
1256 panfrost_create_sampler_view_bo(view, pctx, &rsrc->base);
1257 }
1258 }
1259
1260 void
1261 panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
1262 enum pipe_shader_type stage,
1263 struct mali_vertex_tiler_postfix *postfix)
1264 {
1265 struct panfrost_context *ctx = batch->ctx;
1266 struct panfrost_device *device = pan_device(ctx->base.screen);
1267
1268 if (!ctx->sampler_view_count[stage])
1269 return;
1270
1271 if (device->quirks & IS_BIFROST) {
1272 struct bifrost_texture_descriptor *descriptors;
1273
1274 descriptors = malloc(sizeof(struct bifrost_texture_descriptor) *
1275 ctx->sampler_view_count[stage]);
1276
1277 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1278 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1279 struct pipe_sampler_view *pview = &view->base;
1280 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1281 panfrost_update_sampler_view(view, &ctx->base);
1282
1283 /* Add the BOs to the job so they are retained until the job is done. */
1284
1285 panfrost_batch_add_bo(batch, rsrc->bo,
1286 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1287 panfrost_bo_access_for_stage(stage));
1288
1289 panfrost_batch_add_bo(batch, view->bo,
1290 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1291 panfrost_bo_access_for_stage(stage));
1292
1293 memcpy(&descriptors[i], view->bifrost_descriptor, sizeof(*view->bifrost_descriptor));
1294 }
1295
1296 postfix->textures = panfrost_pool_upload(&batch->pool,
1297 descriptors,
1298 sizeof(struct bifrost_texture_descriptor) *
1299 ctx->sampler_view_count[stage]);
1300
1301 free(descriptors);
1302 } else {
1303 uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
1304
1305 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1306 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1307
1308 panfrost_update_sampler_view(view, &ctx->base);
1309
1310 trampolines[i] = panfrost_get_tex_desc(batch, stage, view);
1311 }
1312
1313 postfix->textures = panfrost_pool_upload(&batch->pool,
1314 trampolines,
1315 sizeof(uint64_t) *
1316 ctx->sampler_view_count[stage]);
1317 }
1318 }
1319
1320 void
1321 panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
1322 enum pipe_shader_type stage,
1323 struct mali_vertex_tiler_postfix *postfix)
1324 {
1325 struct panfrost_context *ctx = batch->ctx;
1326
1327 if (!ctx->sampler_count[stage])
1328 return;
1329
1330 size_t desc_size = MALI_BIFROST_SAMPLER_LENGTH;
1331 assert(MALI_BIFROST_SAMPLER_LENGTH == MALI_MIDGARD_SAMPLER_LENGTH);
1332
1333 size_t sz = desc_size * ctx->sampler_count[stage];
1334 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, sz);
1335 struct mali_midgard_sampler_packed *out = (struct mali_midgard_sampler_packed *) T.cpu;
1336
1337 for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i)
1338 out[i] = ctx->samplers[stage][i]->hw;
1339
1340 postfix->sampler_descriptor = T.gpu;
1341 }
1342
1343 void
1344 panfrost_emit_vertex_attr_meta(struct panfrost_batch *batch,
1345 struct mali_vertex_tiler_postfix *vertex_postfix)
1346 {
1347 struct panfrost_context *ctx = batch->ctx;
1348
1349 if (!ctx->vertex)
1350 return;
1351
1352 struct panfrost_vertex_state *so = ctx->vertex;
1353
1354 panfrost_vertex_state_upd_attr_offs(ctx, vertex_postfix);
1355 vertex_postfix->attribute_meta = panfrost_pool_upload(&batch->pool, so->hw,
1356 sizeof(*so->hw) *
1357 PAN_MAX_ATTRIBUTE);
1358 }
1359
1360 void
1361 panfrost_emit_vertex_data(struct panfrost_batch *batch,
1362 struct mali_vertex_tiler_postfix *vertex_postfix)
1363 {
1364 struct panfrost_context *ctx = batch->ctx;
1365 struct panfrost_vertex_state *so = ctx->vertex;
1366
1367 /* Staged mali_attr, and index into them. i =/= k, depending on the
1368 * vertex buffer mask and instancing. Twice as much room is allocated,
1369 * for a worst case of NPOT_DIVIDEs which take up extra slot */
1370 union mali_attr attrs[PIPE_MAX_ATTRIBS * 2];
1371 unsigned k = 0;
1372
1373 for (unsigned i = 0; i < so->num_elements; ++i) {
1374 /* We map a mali_attr to be 1:1 with the mali_attr_meta, which
1375 * means duplicating some vertex buffers (who cares? aside from
1376 * maybe some caching implications but I somehow doubt that
1377 * matters) */
1378
1379 struct pipe_vertex_element *elem = &so->pipe[i];
1380 unsigned vbi = elem->vertex_buffer_index;
1381
1382 /* The exception to 1:1 mapping is that we can have multiple
1383 * entries (NPOT divisors), so we fixup anyways */
1384
1385 so->hw[i].index = k;
1386
1387 if (!(ctx->vb_mask & (1 << vbi)))
1388 continue;
1389
1390 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1391 struct panfrost_resource *rsrc;
1392
1393 rsrc = pan_resource(buf->buffer.resource);
1394 if (!rsrc)
1395 continue;
1396
1397 /* Align to 64 bytes by masking off the lower bits. This
1398 * will be adjusted back when we fixup the src_offset in
1399 * mali_attr_meta */
1400
1401 mali_ptr raw_addr = rsrc->bo->gpu + buf->buffer_offset;
1402 mali_ptr addr = raw_addr & ~63;
1403 unsigned chopped_addr = raw_addr - addr;
1404
1405 /* Add a dependency of the batch on the vertex buffer */
1406 panfrost_batch_add_bo(batch, rsrc->bo,
1407 PAN_BO_ACCESS_SHARED |
1408 PAN_BO_ACCESS_READ |
1409 PAN_BO_ACCESS_VERTEX_TILER);
1410
1411 /* Set common fields */
1412 attrs[k].elements = addr;
1413 attrs[k].stride = buf->stride;
1414
1415 /* Since we advanced the base pointer, we shrink the buffer
1416 * size */
1417 attrs[k].size = rsrc->base.width0 - buf->buffer_offset;
1418
1419 /* We need to add the extra size we masked off (for
1420 * correctness) so the data doesn't get clamped away */
1421 attrs[k].size += chopped_addr;
1422
1423 /* For non-instancing make sure we initialize */
1424 attrs[k].shift = attrs[k].extra_flags = 0;
1425
1426 /* Instancing uses a dramatically different code path than
1427 * linear, so dispatch for the actual emission now that the
1428 * common code is finished */
1429
1430 unsigned divisor = elem->instance_divisor;
1431
1432 if (divisor && ctx->instance_count == 1) {
1433 /* Silly corner case where there's a divisor(=1) but
1434 * there's no legitimate instancing. So we want *every*
1435 * attribute to be the same. So set stride to zero so
1436 * we don't go anywhere. */
1437
1438 attrs[k].size = attrs[k].stride + chopped_addr;
1439 attrs[k].stride = 0;
1440 attrs[k++].elements |= MALI_ATTR_LINEAR;
1441 } else if (ctx->instance_count <= 1) {
1442 /* Normal, non-instanced attributes */
1443 attrs[k++].elements |= MALI_ATTR_LINEAR;
1444 } else {
1445 unsigned instance_shift = vertex_postfix->instance_shift;
1446 unsigned instance_odd = vertex_postfix->instance_odd;
1447
1448 k += panfrost_vertex_instanced(ctx->padded_count,
1449 instance_shift,
1450 instance_odd,
1451 divisor, &attrs[k]);
1452 }
1453 }
1454
1455 /* Add special gl_VertexID/gl_InstanceID buffers */
1456
1457 panfrost_vertex_id(ctx->padded_count, &attrs[k]);
1458 so->hw[PAN_VERTEX_ID].index = k++;
1459 panfrost_instance_id(ctx->padded_count, &attrs[k]);
1460 so->hw[PAN_INSTANCE_ID].index = k++;
1461
1462 /* Upload whatever we emitted and go */
1463
1464 vertex_postfix->attributes = panfrost_pool_upload(&batch->pool, attrs,
1465 k * sizeof(*attrs));
1466 }
1467
1468 static mali_ptr
1469 panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot,
1470 unsigned stride, unsigned count)
1471 {
1472 /* Fill out the descriptor */
1473 slot->stride = stride;
1474 slot->size = stride * count;
1475 slot->shift = slot->extra_flags = 0;
1476
1477 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1478 slot->size);
1479
1480 slot->elements = transfer.gpu | MALI_ATTR_LINEAR;
1481
1482 return transfer.gpu;
1483 }
1484
1485 static unsigned
1486 panfrost_streamout_offset(unsigned stride, unsigned offset,
1487 struct pipe_stream_output_target *target)
1488 {
1489 return (target->buffer_offset + (offset * stride * 4)) & 63;
1490 }
1491
1492 static void
1493 panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot,
1494 unsigned stride, unsigned offset, unsigned count,
1495 struct pipe_stream_output_target *target)
1496 {
1497 /* Fill out the descriptor */
1498 slot->stride = stride * 4;
1499 slot->shift = slot->extra_flags = 0;
1500
1501 unsigned max_size = target->buffer_size;
1502 unsigned expected_size = slot->stride * count;
1503
1504 /* Grab the BO and bind it to the batch */
1505 struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
1506
1507 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1508 * the perspective of the TILER and FRAGMENT.
1509 */
1510 panfrost_batch_add_bo(batch, bo,
1511 PAN_BO_ACCESS_SHARED |
1512 PAN_BO_ACCESS_RW |
1513 PAN_BO_ACCESS_VERTEX_TILER |
1514 PAN_BO_ACCESS_FRAGMENT);
1515
1516 /* We will have an offset applied to get alignment */
1517 mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
1518 slot->elements = (addr & ~63) | MALI_ATTR_LINEAR;
1519 slot->size = MIN2(max_size, expected_size) + (addr & 63);
1520 }
1521
1522 static bool
1523 has_point_coord(unsigned mask, gl_varying_slot loc)
1524 {
1525 if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
1526 return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
1527 else if (loc == VARYING_SLOT_PNTC)
1528 return (mask & (1 << 8));
1529 else
1530 return false;
1531 }
1532
1533 /* Helpers for manipulating stream out information so we can pack varyings
1534 * accordingly. Compute the src_offset for a given captured varying */
1535
1536 static struct pipe_stream_output *
1537 pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
1538 {
1539 for (unsigned i = 0; i < info->num_outputs; ++i) {
1540 if (info->output[i].register_index == loc)
1541 return &info->output[i];
1542 }
1543
1544 unreachable("Varying not captured");
1545 }
1546
1547 static unsigned
1548 pan_varying_size(enum mali_format fmt)
1549 {
1550 unsigned type = MALI_EXTRACT_TYPE(fmt);
1551 unsigned chan = MALI_EXTRACT_CHANNELS(fmt);
1552 unsigned bits = MALI_EXTRACT_BITS(fmt);
1553 unsigned bpc = 0;
1554
1555 if (bits == MALI_CHANNEL_FLOAT) {
1556 /* No doubles */
1557 bool fp16 = (type == MALI_FORMAT_SINT);
1558 assert(fp16 || (type == MALI_FORMAT_UNORM));
1559
1560 bpc = fp16 ? 2 : 4;
1561 } else {
1562 assert(type >= MALI_FORMAT_SNORM && type <= MALI_FORMAT_SINT);
1563
1564 /* See the enums */
1565 bits = 1 << bits;
1566 assert(bits >= 8);
1567 bpc = bits / 8;
1568 }
1569
1570 return bpc * chan;
1571 }
1572
1573 /* Indices for named (non-XFB) varyings that are present. These are packed
1574 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1575 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1576 * of a given special field given a shift S by:
1577 *
1578 * idx = popcount(P & ((1 << S) - 1))
1579 *
1580 * That is... look at all of the varyings that come earlier and count them, the
1581 * count is the new index since plus one. Likewise, the total number of special
1582 * buffers required is simply popcount(P)
1583 */
1584
1585 enum pan_special_varying {
1586 PAN_VARY_GENERAL = 0,
1587 PAN_VARY_POSITION = 1,
1588 PAN_VARY_PSIZ = 2,
1589 PAN_VARY_PNTCOORD = 3,
1590 PAN_VARY_FACE = 4,
1591 PAN_VARY_FRAGCOORD = 5,
1592
1593 /* Keep last */
1594 PAN_VARY_MAX,
1595 };
1596
1597 /* Given a varying, figure out which index it correpsonds to */
1598
1599 static inline unsigned
1600 pan_varying_index(unsigned present, enum pan_special_varying v)
1601 {
1602 unsigned mask = (1 << v) - 1;
1603 return util_bitcount(present & mask);
1604 }
1605
1606 /* Get the base offset for XFB buffers, which by convention come after
1607 * everything else. Wrapper function for semantic reasons; by construction this
1608 * is just popcount. */
1609
1610 static inline unsigned
1611 pan_xfb_base(unsigned present)
1612 {
1613 return util_bitcount(present);
1614 }
1615
1616 /* Computes the present mask for varyings so we can start emitting varying records */
1617
1618 static inline unsigned
1619 pan_varying_present(
1620 struct panfrost_shader_state *vs,
1621 struct panfrost_shader_state *fs,
1622 unsigned quirks)
1623 {
1624 /* At the moment we always emit general and position buffers. Not
1625 * strictly necessary but usually harmless */
1626
1627 unsigned present = (1 << PAN_VARY_GENERAL) | (1 << PAN_VARY_POSITION);
1628
1629 /* Enable special buffers by the shader info */
1630
1631 if (vs->writes_point_size)
1632 present |= (1 << PAN_VARY_PSIZ);
1633
1634 if (fs->reads_point_coord)
1635 present |= (1 << PAN_VARY_PNTCOORD);
1636
1637 if (fs->reads_face)
1638 present |= (1 << PAN_VARY_FACE);
1639
1640 if (fs->reads_frag_coord && !(quirks & IS_BIFROST))
1641 present |= (1 << PAN_VARY_FRAGCOORD);
1642
1643 /* Also, if we have a point sprite, we need a point coord buffer */
1644
1645 for (unsigned i = 0; i < fs->varying_count; i++) {
1646 gl_varying_slot loc = fs->varyings_loc[i];
1647
1648 if (has_point_coord(fs->point_sprite_mask, loc))
1649 present |= (1 << PAN_VARY_PNTCOORD);
1650 }
1651
1652 return present;
1653 }
1654
1655 /* Emitters for varying records */
1656
1657 static struct mali_attr_meta
1658 pan_emit_vary(unsigned present, enum pan_special_varying buf,
1659 unsigned quirks, enum mali_format format,
1660 unsigned offset)
1661 {
1662 unsigned nr_channels = MALI_EXTRACT_CHANNELS(format);
1663
1664 struct mali_attr_meta meta = {
1665 .index = pan_varying_index(present, buf),
1666 .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2,
1667 .swizzle = quirks & HAS_SWIZZLES ?
1668 panfrost_get_default_swizzle(nr_channels) :
1669 panfrost_bifrost_swizzle(nr_channels),
1670 .format = format,
1671 .src_offset = offset
1672 };
1673
1674 return meta;
1675 }
1676
1677 /* General varying that is unused */
1678
1679 static struct mali_attr_meta
1680 pan_emit_vary_only(unsigned present, unsigned quirks)
1681 {
1682 return pan_emit_vary(present, 0, quirks, MALI_VARYING_DISCARD, 0);
1683 }
1684
1685 /* Special records */
1686
1687 static const enum mali_format pan_varying_formats[PAN_VARY_MAX] = {
1688 [PAN_VARY_POSITION] = MALI_VARYING_POS,
1689 [PAN_VARY_PSIZ] = MALI_R16F,
1690 [PAN_VARY_PNTCOORD] = MALI_R16F,
1691 [PAN_VARY_FACE] = MALI_R32I,
1692 [PAN_VARY_FRAGCOORD] = MALI_RGBA32F
1693 };
1694
1695 static struct mali_attr_meta
1696 pan_emit_vary_special(unsigned present, enum pan_special_varying buf,
1697 unsigned quirks)
1698 {
1699 assert(buf < PAN_VARY_MAX);
1700 return pan_emit_vary(present, buf, quirks, pan_varying_formats[buf], 0);
1701 }
1702
1703 static enum mali_format
1704 pan_xfb_format(enum mali_format format, unsigned nr)
1705 {
1706 if (MALI_EXTRACT_BITS(format) == MALI_CHANNEL_FLOAT)
1707 return MALI_R32F | MALI_NR_CHANNELS(nr);
1708 else
1709 return MALI_EXTRACT_TYPE(format) | MALI_NR_CHANNELS(nr) | MALI_CHANNEL_32;
1710 }
1711
1712 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1713 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1714 * value. */
1715
1716 static struct mali_attr_meta
1717 pan_emit_vary_xfb(unsigned present,
1718 unsigned max_xfb,
1719 unsigned *streamout_offsets,
1720 unsigned quirks,
1721 enum mali_format format,
1722 struct pipe_stream_output o)
1723 {
1724 /* Otherwise construct a record for it */
1725 struct mali_attr_meta meta = {
1726 /* XFB buffers come after everything else */
1727 .index = pan_xfb_base(present) + o.output_buffer,
1728
1729 /* As usual unknown bit */
1730 .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2,
1731
1732 /* Override swizzle with number of channels */
1733 .swizzle = quirks & HAS_SWIZZLES ?
1734 panfrost_get_default_swizzle(o.num_components) :
1735 panfrost_bifrost_swizzle(o.num_components),
1736
1737 /* Override number of channels and precision to highp */
1738 .format = pan_xfb_format(format, o.num_components),
1739
1740 /* Apply given offsets together */
1741 .src_offset = (o.dst_offset * 4) /* dwords */
1742 + streamout_offsets[o.output_buffer]
1743 };
1744
1745 return meta;
1746 }
1747
1748 /* Determine if we should capture a varying for XFB. This requires actually
1749 * having a buffer for it. If we don't capture it, we'll fallback to a general
1750 * varying path (linked or unlinked, possibly discarding the write) */
1751
1752 static bool
1753 panfrost_xfb_captured(struct panfrost_shader_state *xfb,
1754 unsigned loc, unsigned max_xfb)
1755 {
1756 if (!(xfb->so_mask & (1ll << loc)))
1757 return false;
1758
1759 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1760 return o->output_buffer < max_xfb;
1761 }
1762
1763 /* Higher-level wrapper around all of the above, classifying a varying into one
1764 * of the above types */
1765
1766 static struct mali_attr_meta
1767 panfrost_emit_varying(
1768 struct panfrost_shader_state *stage,
1769 struct panfrost_shader_state *other,
1770 struct panfrost_shader_state *xfb,
1771 unsigned present,
1772 unsigned max_xfb,
1773 unsigned *streamout_offsets,
1774 unsigned quirks,
1775 unsigned *gen_offsets,
1776 enum mali_format *gen_formats,
1777 unsigned *gen_stride,
1778 unsigned idx,
1779 bool should_alloc,
1780 bool is_fragment)
1781 {
1782 gl_varying_slot loc = stage->varyings_loc[idx];
1783 enum mali_format format = stage->varyings[idx];
1784
1785 /* Override format to match linkage */
1786 if (!should_alloc && gen_formats[idx])
1787 format = gen_formats[idx];
1788
1789 if (has_point_coord(stage->point_sprite_mask, loc)) {
1790 return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks);
1791 } else if (panfrost_xfb_captured(xfb, loc, max_xfb)) {
1792 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1793 return pan_emit_vary_xfb(present, max_xfb, streamout_offsets, quirks, format, *o);
1794 } else if (loc == VARYING_SLOT_POS) {
1795 if (is_fragment)
1796 return pan_emit_vary_special(present, PAN_VARY_FRAGCOORD, quirks);
1797 else
1798 return pan_emit_vary_special(present, PAN_VARY_POSITION, quirks);
1799 } else if (loc == VARYING_SLOT_PSIZ) {
1800 return pan_emit_vary_special(present, PAN_VARY_PSIZ, quirks);
1801 } else if (loc == VARYING_SLOT_PNTC) {
1802 return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks);
1803 } else if (loc == VARYING_SLOT_FACE) {
1804 return pan_emit_vary_special(present, PAN_VARY_FACE, quirks);
1805 }
1806
1807 /* We've exhausted special cases, so it's otherwise a general varying. Check if we're linked */
1808 signed other_idx = -1;
1809
1810 for (unsigned j = 0; j < other->varying_count; ++j) {
1811 if (other->varyings_loc[j] == loc) {
1812 other_idx = j;
1813 break;
1814 }
1815 }
1816
1817 if (other_idx < 0)
1818 return pan_emit_vary_only(present, quirks);
1819
1820 unsigned offset = gen_offsets[other_idx];
1821
1822 if (should_alloc) {
1823 /* We're linked, so allocate a space via a watermark allocation */
1824 enum mali_format alt = other->varyings[other_idx];
1825
1826 /* Do interpolation at minimum precision */
1827 unsigned size_main = pan_varying_size(format);
1828 unsigned size_alt = pan_varying_size(alt);
1829 unsigned size = MIN2(size_main, size_alt);
1830
1831 /* If a varying is marked for XFB but not actually captured, we
1832 * should match the format to the format that would otherwise
1833 * be used for XFB, since dEQP checks for invariance here. It's
1834 * unclear if this is required by the spec. */
1835
1836 if (xfb->so_mask & (1ull << loc)) {
1837 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1838 format = pan_xfb_format(format, o->num_components);
1839 size = pan_varying_size(format);
1840 } else if (size == size_alt) {
1841 format = alt;
1842 }
1843
1844 gen_offsets[idx] = *gen_stride;
1845 gen_formats[other_idx] = format;
1846 offset = *gen_stride;
1847 *gen_stride += size;
1848 }
1849
1850 return pan_emit_vary(present, PAN_VARY_GENERAL,
1851 quirks, format, offset);
1852 }
1853
1854 static void
1855 pan_emit_special_input(union mali_attr *varyings,
1856 unsigned present,
1857 enum pan_special_varying v,
1858 mali_ptr addr)
1859 {
1860 if (present & (1 << v)) {
1861 /* Ensure we write exactly once for performance and with fields
1862 * zeroed appropriately to avoid flakes */
1863
1864 union mali_attr s = {
1865 .elements = addr
1866 };
1867
1868 varyings[pan_varying_index(present, v)] = s;
1869 }
1870 }
1871
1872 void
1873 panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
1874 unsigned vertex_count,
1875 struct mali_vertex_tiler_postfix *vertex_postfix,
1876 struct mali_vertex_tiler_postfix *tiler_postfix,
1877 union midgard_primitive_size *primitive_size)
1878 {
1879 /* Load the shaders */
1880 struct panfrost_context *ctx = batch->ctx;
1881 struct panfrost_device *dev = pan_device(ctx->base.screen);
1882 struct panfrost_shader_state *vs, *fs;
1883 size_t vs_size, fs_size;
1884
1885 /* Allocate the varying descriptor */
1886
1887 vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
1888 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
1889 vs_size = sizeof(struct mali_attr_meta) * vs->varying_count;
1890 fs_size = sizeof(struct mali_attr_meta) * fs->varying_count;
1891
1892 struct panfrost_transfer trans = panfrost_pool_alloc(&batch->pool,
1893 vs_size +
1894 fs_size);
1895
1896 struct pipe_stream_output_info *so = &vs->stream_output;
1897 unsigned present = pan_varying_present(vs, fs, dev->quirks);
1898
1899 /* Check if this varying is linked by us. This is the case for
1900 * general-purpose, non-captured varyings. If it is, link it. If it's
1901 * not, use the provided stream out information to determine the
1902 * offset, since it was already linked for us. */
1903
1904 unsigned gen_offsets[32];
1905 enum mali_format gen_formats[32];
1906 memset(gen_offsets, 0, sizeof(gen_offsets));
1907 memset(gen_formats, 0, sizeof(gen_formats));
1908
1909 unsigned gen_stride = 0;
1910 assert(vs->varying_count < ARRAY_SIZE(gen_offsets));
1911 assert(fs->varying_count < ARRAY_SIZE(gen_offsets));
1912
1913 unsigned streamout_offsets[32];
1914
1915 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
1916 streamout_offsets[i] = panfrost_streamout_offset(
1917 so->stride[i],
1918 ctx->streamout.offsets[i],
1919 ctx->streamout.targets[i]);
1920 }
1921
1922 struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu;
1923 struct mali_attr_meta *ofs = ovs + vs->varying_count;
1924
1925 for (unsigned i = 0; i < vs->varying_count; i++) {
1926 ovs[i] = panfrost_emit_varying(vs, fs, vs, present,
1927 ctx->streamout.num_targets, streamout_offsets,
1928 dev->quirks,
1929 gen_offsets, gen_formats, &gen_stride, i, true, false);
1930 }
1931
1932 for (unsigned i = 0; i < fs->varying_count; i++) {
1933 ofs[i] = panfrost_emit_varying(fs, vs, vs, present,
1934 ctx->streamout.num_targets, streamout_offsets,
1935 dev->quirks,
1936 gen_offsets, gen_formats, &gen_stride, i, false, true);
1937 }
1938
1939 unsigned xfb_base = pan_xfb_base(present);
1940 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
1941 sizeof(union mali_attr) * (xfb_base + ctx->streamout.num_targets));
1942 union mali_attr *varyings = (union mali_attr *) T.cpu;
1943
1944 /* Emit the stream out buffers */
1945
1946 unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim,
1947 ctx->vertex_count);
1948
1949 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
1950 panfrost_emit_streamout(batch, &varyings[xfb_base + i],
1951 so->stride[i],
1952 ctx->streamout.offsets[i],
1953 out_count,
1954 ctx->streamout.targets[i]);
1955 }
1956
1957 panfrost_emit_varyings(batch,
1958 &varyings[pan_varying_index(present, PAN_VARY_GENERAL)],
1959 gen_stride, vertex_count);
1960
1961 /* fp32 vec4 gl_Position */
1962 tiler_postfix->position_varying = panfrost_emit_varyings(batch,
1963 &varyings[pan_varying_index(present, PAN_VARY_POSITION)],
1964 sizeof(float) * 4, vertex_count);
1965
1966 if (present & (1 << PAN_VARY_PSIZ)) {
1967 primitive_size->pointer = panfrost_emit_varyings(batch,
1968 &varyings[pan_varying_index(present, PAN_VARY_PSIZ)],
1969 2, vertex_count);
1970 }
1971
1972 pan_emit_special_input(varyings, present, PAN_VARY_PNTCOORD, MALI_VARYING_POINT_COORD);
1973 pan_emit_special_input(varyings, present, PAN_VARY_FACE, MALI_VARYING_FRONT_FACING);
1974 pan_emit_special_input(varyings, present, PAN_VARY_FRAGCOORD, MALI_VARYING_FRAG_COORD);
1975
1976 vertex_postfix->varyings = T.gpu;
1977 tiler_postfix->varyings = T.gpu;
1978
1979 vertex_postfix->varying_meta = trans.gpu;
1980 tiler_postfix->varying_meta = trans.gpu + vs_size;
1981 }
1982
1983 void
1984 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
1985 struct mali_vertex_tiler_prefix *vertex_prefix,
1986 struct mali_vertex_tiler_postfix *vertex_postfix,
1987 struct mali_vertex_tiler_prefix *tiler_prefix,
1988 struct mali_vertex_tiler_postfix *tiler_postfix,
1989 union midgard_primitive_size *primitive_size)
1990 {
1991 struct panfrost_context *ctx = batch->ctx;
1992 struct panfrost_device *device = pan_device(ctx->base.screen);
1993 bool wallpapering = ctx->wallpaper_batch && batch->scoreboard.tiler_dep;
1994 struct bifrost_payload_vertex bifrost_vertex = {0,};
1995 struct bifrost_payload_tiler bifrost_tiler = {0,};
1996 struct midgard_payload_vertex_tiler midgard_vertex = {0,};
1997 struct midgard_payload_vertex_tiler midgard_tiler = {0,};
1998 void *vp, *tp;
1999 size_t vp_size, tp_size;
2000
2001 if (device->quirks & IS_BIFROST) {
2002 bifrost_vertex.prefix = *vertex_prefix;
2003 bifrost_vertex.postfix = *vertex_postfix;
2004 vp = &bifrost_vertex;
2005 vp_size = sizeof(bifrost_vertex);
2006
2007 bifrost_tiler.prefix = *tiler_prefix;
2008 bifrost_tiler.tiler.primitive_size = *primitive_size;
2009 bifrost_tiler.tiler.tiler_meta = panfrost_batch_get_tiler_meta(batch, ~0);
2010 bifrost_tiler.postfix = *tiler_postfix;
2011 tp = &bifrost_tiler;
2012 tp_size = sizeof(bifrost_tiler);
2013 } else {
2014 midgard_vertex.prefix = *vertex_prefix;
2015 midgard_vertex.postfix = *vertex_postfix;
2016 vp = &midgard_vertex;
2017 vp_size = sizeof(midgard_vertex);
2018
2019 midgard_tiler.prefix = *tiler_prefix;
2020 midgard_tiler.postfix = *tiler_postfix;
2021 midgard_tiler.primitive_size = *primitive_size;
2022 tp = &midgard_tiler;
2023 tp_size = sizeof(midgard_tiler);
2024 }
2025
2026 if (wallpapering) {
2027 /* Inject in reverse order, with "predicted" job indices.
2028 * THIS IS A HACK XXX */
2029 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false,
2030 batch->scoreboard.job_index + 2, tp, tp_size, true);
2031 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2032 vp, vp_size, true);
2033 return;
2034 }
2035
2036 /* If rasterizer discard is enable, only submit the vertex */
2037
2038 bool rasterizer_discard = ctx->rasterizer &&
2039 ctx->rasterizer->base.rasterizer_discard;
2040
2041 unsigned vertex = panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2042 vp, vp_size, false);
2043
2044 if (rasterizer_discard)
2045 return;
2046
2047 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false, vertex, tp, tp_size,
2048 false);
2049 }
2050
2051 /* TODO: stop hardcoding this */
2052 mali_ptr
2053 panfrost_emit_sample_locations(struct panfrost_batch *batch)
2054 {
2055 uint16_t locations[] = {
2056 128, 128,
2057 0, 256,
2058 0, 256,
2059 0, 256,
2060 0, 256,
2061 0, 256,
2062 0, 256,
2063 0, 256,
2064 0, 256,
2065 0, 256,
2066 0, 256,
2067 0, 256,
2068 0, 256,
2069 0, 256,
2070 0, 256,
2071 0, 256,
2072 0, 256,
2073 0, 256,
2074 0, 256,
2075 0, 256,
2076 0, 256,
2077 0, 256,
2078 0, 256,
2079 0, 256,
2080 0, 256,
2081 0, 256,
2082 0, 256,
2083 0, 256,
2084 0, 256,
2085 0, 256,
2086 0, 256,
2087 0, 256,
2088 128, 128,
2089 0, 0,
2090 0, 0,
2091 0, 0,
2092 0, 0,
2093 0, 0,
2094 0, 0,
2095 0, 0,
2096 0, 0,
2097 0, 0,
2098 0, 0,
2099 0, 0,
2100 0, 0,
2101 0, 0,
2102 0, 0,
2103 0, 0,
2104 };
2105
2106 return panfrost_pool_upload(&batch->pool, locations, 96 * sizeof(uint16_t));
2107 }