2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
29 #include "panfrost-quirks.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage
)
45 assert(stage
== PIPE_SHADER_FRAGMENT
||
46 stage
== PIPE_SHADER_VERTEX
||
47 stage
== PIPE_SHADER_COMPUTE
);
49 return stage
== PIPE_SHADER_FRAGMENT
?
50 PAN_BO_ACCESS_FRAGMENT
:
51 PAN_BO_ACCESS_VERTEX_TILER
;
55 panfrost_vt_emit_shared_memory(struct panfrost_context
*ctx
,
56 struct mali_vertex_tiler_postfix
*postfix
)
58 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
59 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
61 struct mali_shared_memory shared
= {
62 .shared_workgroup_count
= ~0,
65 if (batch
->stack_size
) {
66 struct panfrost_bo
*stack
=
67 panfrost_batch_get_scratchpad(batch
, batch
->stack_size
,
68 dev
->thread_tls_alloc
,
71 shared
.stack_shift
= panfrost_get_stack_shift(batch
->stack_size
);
72 shared
.scratchpad
= stack
->gpu
;
75 postfix
->shared_memory
= panfrost_pool_upload_aligned(&batch
->pool
, &shared
, sizeof(shared
), 64);
79 panfrost_vt_attach_framebuffer(struct panfrost_context
*ctx
,
80 struct mali_vertex_tiler_postfix
*postfix
)
82 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
83 postfix
->shared_memory
= panfrost_batch_reserve_framebuffer(batch
);
87 panfrost_vt_update_rasterizer(struct panfrost_rasterizer
*rasterizer
,
88 struct mali_vertex_tiler_prefix
*prefix
,
89 struct mali_vertex_tiler_postfix
*postfix
)
91 postfix
->gl_enables
|= 0x7;
92 SET_BIT(postfix
->gl_enables
, MALI_FRONT_CCW_TOP
,
93 rasterizer
->base
.front_ccw
);
94 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_FRONT
,
95 (rasterizer
->base
.cull_face
& PIPE_FACE_FRONT
));
96 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_BACK
,
97 (rasterizer
->base
.cull_face
& PIPE_FACE_BACK
));
98 SET_BIT(prefix
->unknown_draw
, MALI_DRAW_FLATSHADE_FIRST
,
99 rasterizer
->base
.flatshade_first
);
103 panfrost_vt_update_primitive_size(struct panfrost_context
*ctx
,
104 struct mali_vertex_tiler_prefix
*prefix
,
105 union midgard_primitive_size
*primitive_size
)
107 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
109 if (!panfrost_writes_point_size(ctx
)) {
110 float val
= (prefix
->draw_mode
== MALI_DRAW_MODE_POINTS
) ?
111 rasterizer
->base
.point_size
:
112 rasterizer
->base
.line_width
;
114 primitive_size
->constant
= val
;
119 panfrost_vt_update_occlusion_query(struct panfrost_context
*ctx
,
120 struct mali_vertex_tiler_postfix
*postfix
)
122 SET_BIT(postfix
->gl_enables
, MALI_OCCLUSION_QUERY
, ctx
->occlusion_query
);
123 if (ctx
->occlusion_query
) {
124 postfix
->occlusion_counter
= ctx
->occlusion_query
->bo
->gpu
;
125 panfrost_batch_add_bo(ctx
->batch
, ctx
->occlusion_query
->bo
,
126 PAN_BO_ACCESS_SHARED
|
128 PAN_BO_ACCESS_FRAGMENT
);
130 postfix
->occlusion_counter
= 0;
135 panfrost_vt_init(struct panfrost_context
*ctx
,
136 enum pipe_shader_type stage
,
137 struct mali_vertex_tiler_prefix
*prefix
,
138 struct mali_vertex_tiler_postfix
*postfix
)
140 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
142 if (!ctx
->shader
[stage
])
145 memset(prefix
, 0, sizeof(*prefix
));
146 memset(postfix
, 0, sizeof(*postfix
));
148 if (device
->quirks
& IS_BIFROST
) {
149 postfix
->gl_enables
= 0x2;
150 panfrost_vt_emit_shared_memory(ctx
, postfix
);
152 postfix
->gl_enables
= 0x6;
153 panfrost_vt_attach_framebuffer(ctx
, postfix
);
156 if (stage
== PIPE_SHADER_FRAGMENT
) {
157 panfrost_vt_update_occlusion_query(ctx
, postfix
);
158 panfrost_vt_update_rasterizer(ctx
->rasterizer
, prefix
, postfix
);
163 panfrost_translate_index_size(unsigned size
)
167 return MALI_DRAW_INDEXED_UINT8
;
170 return MALI_DRAW_INDEXED_UINT16
;
173 return MALI_DRAW_INDEXED_UINT32
;
176 unreachable("Invalid index size");
180 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
181 * good for the duration of the draw (transient), could last longer. Also get
182 * the bounds on the index buffer for the range accessed by the draw. We do
183 * these operations together because there are natural optimizations which
184 * require them to be together. */
187 panfrost_get_index_buffer_bounded(struct panfrost_context
*ctx
,
188 const struct pipe_draw_info
*info
,
189 unsigned *min_index
, unsigned *max_index
)
191 struct panfrost_resource
*rsrc
= pan_resource(info
->index
.resource
);
192 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
193 off_t offset
= info
->start
* info
->index_size
;
194 bool needs_indices
= true;
197 if (info
->max_index
!= ~0u) {
198 *min_index
= info
->min_index
;
199 *max_index
= info
->max_index
;
200 needs_indices
= false;
203 if (!info
->has_user_indices
) {
204 /* Only resources can be directly mapped */
205 panfrost_batch_add_bo(batch
, rsrc
->bo
,
206 PAN_BO_ACCESS_SHARED
|
208 PAN_BO_ACCESS_VERTEX_TILER
);
209 out
= rsrc
->bo
->gpu
+ offset
;
211 /* Check the cache */
212 needs_indices
= !panfrost_minmax_cache_get(rsrc
->index_cache
,
218 /* Otherwise, we need to upload to transient memory */
219 const uint8_t *ibuf8
= (const uint8_t *) info
->index
.user
;
220 struct panfrost_transfer T
=
221 panfrost_pool_alloc_aligned(&batch
->pool
,
222 info
->count
* info
->index_size
,
225 memcpy(T
.cpu
, ibuf8
+ offset
, info
->count
* info
->index_size
);
231 u_vbuf_get_minmax_index(&ctx
->base
, info
, min_index
, max_index
);
233 if (!info
->has_user_indices
)
234 panfrost_minmax_cache_add(rsrc
->index_cache
,
235 info
->start
, info
->count
,
236 *min_index
, *max_index
);
243 panfrost_vt_set_draw_info(struct panfrost_context
*ctx
,
244 const struct pipe_draw_info
*info
,
245 enum mali_draw_mode draw_mode
,
246 struct mali_vertex_tiler_postfix
*vertex_postfix
,
247 struct mali_vertex_tiler_prefix
*tiler_prefix
,
248 struct mali_vertex_tiler_postfix
*tiler_postfix
,
249 unsigned *vertex_count
,
250 unsigned *padded_count
)
252 tiler_prefix
->draw_mode
= draw_mode
;
254 unsigned draw_flags
= 0;
256 if (panfrost_writes_point_size(ctx
))
257 draw_flags
|= MALI_DRAW_VARYING_SIZE
;
259 if (info
->primitive_restart
)
260 draw_flags
|= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX
;
262 /* These doesn't make much sense */
264 draw_flags
|= 0x3000;
266 if (info
->index_size
) {
267 unsigned min_index
= 0, max_index
= 0;
269 tiler_prefix
->indices
= panfrost_get_index_buffer_bounded(ctx
,
274 /* Use the corresponding values */
275 *vertex_count
= max_index
- min_index
+ 1;
276 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= min_index
+ info
->index_bias
;
277 tiler_prefix
->offset_bias_correction
= -min_index
;
278 tiler_prefix
->index_count
= MALI_POSITIVE(info
->count
);
279 draw_flags
|= panfrost_translate_index_size(info
->index_size
);
281 tiler_prefix
->indices
= 0;
282 *vertex_count
= ctx
->vertex_count
;
283 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= info
->start
;
284 tiler_prefix
->offset_bias_correction
= 0;
285 tiler_prefix
->index_count
= MALI_POSITIVE(ctx
->vertex_count
);
288 tiler_prefix
->unknown_draw
= draw_flags
;
290 /* Encode the padded vertex count */
292 if (info
->instance_count
> 1) {
293 *padded_count
= panfrost_padded_vertex_count(*vertex_count
);
295 unsigned shift
= __builtin_ctz(ctx
->padded_count
);
296 unsigned k
= ctx
->padded_count
>> (shift
+ 1);
298 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= shift
;
299 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= k
;
301 *padded_count
= *vertex_count
;
303 /* Reset instancing state */
304 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= 0;
305 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= 0;
310 panfrost_shader_meta_init(struct panfrost_context
*ctx
,
311 enum pipe_shader_type st
,
312 struct mali_shader_meta
*meta
)
314 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
315 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
317 memset(meta
, 0, sizeof(*meta
));
318 meta
->shader
= (ss
->bo
? ss
->bo
->gpu
: 0) | ss
->first_tag
;
319 meta
->attribute_count
= ss
->attribute_count
;
320 meta
->varying_count
= ss
->varying_count
;
321 meta
->texture_count
= ctx
->sampler_view_count
[st
];
322 meta
->sampler_count
= ctx
->sampler_count
[st
];
324 if (dev
->quirks
& IS_BIFROST
) {
325 if (st
== PIPE_SHADER_VERTEX
)
326 meta
->bifrost1
.unk1
= 0x800000;
328 /* First clause ATEST |= 0x4000000.
329 * Less than 32 regs |= 0x200 */
330 meta
->bifrost1
.unk1
= 0x950020;
333 meta
->bifrost1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
334 if (st
== PIPE_SHADER_VERTEX
)
335 meta
->bifrost2
.preload_regs
= 0xC0;
337 meta
->bifrost2
.preload_regs
= 0x1;
338 SET_BIT(meta
->bifrost2
.preload_regs
, 0x10, ss
->reads_frag_coord
);
341 meta
->bifrost2
.uniform_count
= MIN2(ss
->uniform_count
,
344 meta
->midgard1
.uniform_count
= MIN2(ss
->uniform_count
,
346 meta
->midgard1
.work_count
= ss
->work_reg_count
;
348 /* TODO: This is not conformant on ES3 */
349 meta
->midgard1
.flags_hi
= MALI_SUPPRESS_INF_NAN
;
351 meta
->midgard1
.flags_lo
= 0x20;
352 meta
->midgard1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
354 SET_BIT(meta
->midgard1
.flags_lo
, MALI_WRITES_GLOBAL
, ss
->writes_global
);
359 translate_tex_wrap(enum pipe_tex_wrap w
)
362 case PIPE_TEX_WRAP_REPEAT
: return MALI_WRAP_MODE_REPEAT
;
363 case PIPE_TEX_WRAP_CLAMP
: return MALI_WRAP_MODE_CLAMP
;
364 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
: return MALI_WRAP_MODE_CLAMP_TO_EDGE
;
365 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
: return MALI_WRAP_MODE_CLAMP_TO_BORDER
;
366 case PIPE_TEX_WRAP_MIRROR_REPEAT
: return MALI_WRAP_MODE_MIRRORED_REPEAT
;
367 case PIPE_TEX_WRAP_MIRROR_CLAMP
: return MALI_WRAP_MODE_MIRRORED_CLAMP
;
368 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE
;
369 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER
;
370 default: unreachable("Invalid wrap");
374 /* The hardware compares in the wrong order order, so we have to flip before
375 * encoding. Yes, really. */
377 static enum mali_func
378 panfrost_sampler_compare_func(const struct pipe_sampler_state
*cso
)
380 if (!cso
->compare_mode
)
381 return MALI_FUNC_NEVER
;
383 enum mali_func f
= panfrost_translate_compare_func(cso
->compare_func
);
384 return panfrost_flip_compare_func(f
);
387 static enum mali_mipmap_mode
388 pan_pipe_to_mipmode(enum pipe_tex_mipfilter f
)
391 case PIPE_TEX_MIPFILTER_NEAREST
: return MALI_MIPMAP_MODE_NEAREST
;
392 case PIPE_TEX_MIPFILTER_LINEAR
: return MALI_MIPMAP_MODE_TRILINEAR
;
393 case PIPE_TEX_MIPFILTER_NONE
: return MALI_MIPMAP_MODE_NONE
;
394 default: unreachable("Invalid");
398 void panfrost_sampler_desc_init(const struct pipe_sampler_state
*cso
,
399 struct mali_midgard_sampler_packed
*hw
)
401 pan_pack(hw
, MIDGARD_SAMPLER
, cfg
) {
402 cfg
.magnify_nearest
= cso
->mag_img_filter
== PIPE_TEX_FILTER_NEAREST
;
403 cfg
.minify_nearest
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
;
404 cfg
.mipmap_mode
= (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
) ?
405 MALI_MIPMAP_MODE_TRILINEAR
: MALI_MIPMAP_MODE_NEAREST
;
406 cfg
.normalized_coordinates
= cso
->normalized_coords
;
408 cfg
.lod_bias
= FIXED_16(cso
->lod_bias
, true);
410 cfg
.minimum_lod
= FIXED_16(cso
->min_lod
, false);
412 /* If necessary, we disable mipmapping in the sampler descriptor by
413 * clamping the LOD as tight as possible (from 0 to epsilon,
414 * essentially -- remember these are fixed point numbers, so
417 cfg
.maximum_lod
= (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
) ?
418 cfg
.minimum_lod
+ 1 :
419 FIXED_16(cso
->max_lod
, false);
421 cfg
.wrap_mode_s
= translate_tex_wrap(cso
->wrap_s
);
422 cfg
.wrap_mode_t
= translate_tex_wrap(cso
->wrap_t
);
423 cfg
.wrap_mode_r
= translate_tex_wrap(cso
->wrap_r
);
425 cfg
.compare_function
= panfrost_sampler_compare_func(cso
);
426 cfg
.seamless_cube_map
= cso
->seamless_cube_map
;
428 cfg
.border_color_r
= cso
->border_color
.f
[0];
429 cfg
.border_color_g
= cso
->border_color
.f
[1];
430 cfg
.border_color_b
= cso
->border_color
.f
[2];
431 cfg
.border_color_a
= cso
->border_color
.f
[3];
435 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state
*cso
,
436 struct mali_bifrost_sampler_packed
*hw
)
438 pan_pack(hw
, BIFROST_SAMPLER
, cfg
) {
439 cfg
.magnify_linear
= cso
->mag_img_filter
== PIPE_TEX_FILTER_LINEAR
;
440 cfg
.minify_linear
= cso
->min_img_filter
== PIPE_TEX_FILTER_LINEAR
;
441 cfg
.mipmap_mode
= pan_pipe_to_mipmode(cso
->min_mip_filter
);
442 cfg
.normalized_coordinates
= cso
->normalized_coords
;
444 cfg
.lod_bias
= FIXED_16(cso
->lod_bias
, true);
445 cfg
.minimum_lod
= FIXED_16(cso
->min_lod
, false);
446 cfg
.maximum_lod
= FIXED_16(cso
->max_lod
, false);
448 cfg
.wrap_mode_s
= translate_tex_wrap(cso
->wrap_s
);
449 cfg
.wrap_mode_t
= translate_tex_wrap(cso
->wrap_t
);
450 cfg
.wrap_mode_r
= translate_tex_wrap(cso
->wrap_r
);
452 cfg
.compare_function
= panfrost_sampler_compare_func(cso
);
453 cfg
.seamless_cube_map
= cso
->seamless_cube_map
;
458 panfrost_frag_meta_rasterizer_update(struct panfrost_context
*ctx
,
459 struct mali_shader_meta
*fragmeta
)
461 struct pipe_rasterizer_state
*rast
= &ctx
->rasterizer
->base
;
463 bool msaa
= rast
->multisample
;
465 /* TODO: Sample size */
466 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, msaa
);
467 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, !msaa
);
469 struct panfrost_shader_state
*fs
;
470 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
472 /* EXT_shader_framebuffer_fetch requires the shader to be run
473 * per-sample when outputs are read. */
474 bool per_sample
= ctx
->min_samples
> 1 || fs
->outputs_read
;
475 SET_BIT(fragmeta
->unknown2_3
, MALI_PER_SAMPLE
, msaa
&& per_sample
);
477 fragmeta
->depth_units
= rast
->offset_units
* 2.0f
;
478 fragmeta
->depth_factor
= rast
->offset_scale
;
480 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
482 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
, rast
->offset_tri
);
483 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
, rast
->offset_tri
);
485 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_NEAR
, rast
->depth_clip_near
);
486 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_FAR
, rast
->depth_clip_far
);
490 panfrost_frag_meta_zsa_update(struct panfrost_context
*ctx
,
491 struct mali_shader_meta
*fragmeta
)
493 const struct panfrost_zsa_state
*so
= ctx
->depth_stencil
;
495 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
,
496 so
->base
.stencil
[0].enabled
);
498 fragmeta
->stencil_mask_front
= so
->stencil_mask_front
;
499 fragmeta
->stencil_mask_back
= so
->stencil_mask_back
;
501 /* Bottom bits for stencil ref, exactly one word */
502 fragmeta
->stencil_front
.opaque
[0] = so
->stencil_front
.opaque
[0] | ctx
->stencil_ref
.ref_value
[0];
504 /* If back-stencil is not enabled, use the front values */
506 if (so
->base
.stencil
[1].enabled
)
507 fragmeta
->stencil_back
.opaque
[0] = so
->stencil_back
.opaque
[0] | ctx
->stencil_ref
.ref_value
[1];
509 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
511 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
,
512 so
->base
.depth
.writemask
);
514 fragmeta
->unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
515 fragmeta
->unknown2_3
|= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
516 so
->base
.depth
.enabled
? so
->base
.depth
.func
: PIPE_FUNC_ALWAYS
));
520 panfrost_fs_required(
521 struct panfrost_shader_state
*fs
,
522 struct panfrost_blend_final
*blend
,
525 /* If we generally have side effects */
529 /* If colour is written we need to execute */
530 for (unsigned i
= 0; i
< rt_count
; ++i
) {
531 if (!blend
[i
].no_colour
)
535 /* If depth is written and not implied we need to execute.
536 * TODO: Predicate on Z/S writes being enabled */
537 return (fs
->writes_depth
|| fs
->writes_stencil
);
541 panfrost_frag_meta_blend_update(struct panfrost_context
*ctx
,
542 struct mali_shader_meta
*fragmeta
,
543 struct panfrost_blend_final
*blend
)
545 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
546 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
547 struct panfrost_shader_state
*fs
;
548 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
550 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_DITHER
,
551 (dev
->quirks
& MIDGARD_SFBD
) && ctx
->blend
&&
552 !ctx
->blend
->base
.dither
);
554 SET_BIT(fragmeta
->unknown2_4
, MALI_ALPHA_TO_COVERAGE
,
555 ctx
->blend
->base
.alpha_to_coverage
);
557 /* Get blending setup */
558 unsigned rt_count
= ctx
->pipe_framebuffer
.nr_cbufs
;
560 /* Disable shader execution if we can */
561 if (dev
->quirks
& MIDGARD_SHADERLESS
562 && !panfrost_fs_required(fs
, blend
, rt_count
)) {
563 fragmeta
->shader
= 0;
564 fragmeta
->attribute_count
= 0;
565 fragmeta
->varying_count
= 0;
566 fragmeta
->texture_count
= 0;
567 fragmeta
->sampler_count
= 0;
569 /* This feature is not known to work on Bifrost */
570 fragmeta
->midgard1
.work_count
= 1;
571 fragmeta
->midgard1
.uniform_count
= 0;
572 fragmeta
->midgard1
.uniform_buffer_count
= 0;
575 /* If there is a blend shader, work registers are shared. We impose 8
576 * work registers as a limit for blend shaders. Should be lower XXX */
578 if (!(dev
->quirks
& IS_BIFROST
)) {
579 for (unsigned c
= 0; c
< rt_count
; ++c
) {
580 if (blend
[c
].is_shader
) {
581 fragmeta
->midgard1
.work_count
=
582 MAX2(fragmeta
->midgard1
.work_count
, 8);
587 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
588 * copied to the blend_meta appended (by convention), but this is the
589 * field actually read by the hardware. (Or maybe both are read...?).
590 * Specify the last RTi with a blend shader. */
592 fragmeta
->blend
.shader
= 0;
594 for (signed rt
= ((signed) rt_count
- 1); rt
>= 0; --rt
) {
595 if (!blend
[rt
].is_shader
)
598 fragmeta
->blend
.shader
= blend
[rt
].shader
.gpu
|
599 blend
[rt
].shader
.first_tag
;
603 if (dev
->quirks
& MIDGARD_SFBD
) {
604 /* When only a single render target platform is used, the blend
605 * information is inside the shader meta itself. We additionally
606 * need to signal CAN_DISCARD for nontrivial blend modes (so
607 * we're able to read back the destination buffer) */
609 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_BLEND_SHADER
,
612 if (!blend
[0].is_shader
) {
613 fragmeta
->blend
.equation
= blend
[0].equation
.equation
;
614 fragmeta
->blend
.constant
= blend
[0].equation
.constant
;
617 SET_BIT(fragmeta
->unknown2_3
, MALI_CAN_DISCARD
,
620 batch
->draws
|= PIPE_CLEAR_COLOR0
;
624 if (dev
->quirks
& IS_BIFROST
) {
625 bool no_blend
= true;
627 for (unsigned i
= 0; i
< rt_count
; ++i
)
628 no_blend
&= (!blend
[i
].load_dest
| blend
[i
].no_colour
);
630 SET_BIT(fragmeta
->bifrost1
.unk1
, MALI_BIFROST_EARLY_Z
,
631 !fs
->can_discard
&& !fs
->writes_depth
&& no_blend
);
636 panfrost_emit_blend(struct panfrost_batch
*batch
, void *rts
,
637 struct panfrost_blend_final
*blend
)
639 const struct panfrost_device
*dev
= pan_device(batch
->ctx
->base
.screen
);
640 struct panfrost_shader_state
*fs
= panfrost_get_shader_state(batch
->ctx
, PIPE_SHADER_FRAGMENT
);
641 unsigned rt_count
= batch
->key
.nr_cbufs
;
643 struct bifrost_blend_rt
*brts
= rts
;
644 struct midgard_blend_rt
*mrts
= rts
;
646 /* Disable blending for depth-only on Bifrost */
648 if (rt_count
== 0 && dev
->quirks
& IS_BIFROST
)
651 for (unsigned i
= 0; i
< rt_count
; ++i
) {
654 pan_pack(&flags
, BLEND_FLAGS
, cfg
) {
655 if (blend
[i
].no_colour
) {
660 batch
->draws
|= (PIPE_CLEAR_COLOR0
<< i
);
662 cfg
.srgb
= util_format_is_srgb(batch
->key
.cbufs
[i
]->format
);
663 cfg
.load_destination
= blend
[i
].load_dest
;
664 cfg
.dither_disable
= !batch
->ctx
->blend
->base
.dither
;
666 if (!(dev
->quirks
& IS_BIFROST
))
667 cfg
.midgard_blend_shader
= blend
[i
].is_shader
;
670 if (dev
->quirks
& IS_BIFROST
) {
671 brts
[i
].flags
= flags
;
673 if (blend
[i
].is_shader
) {
674 /* The blend shader's address needs to be at
675 * the same top 32 bit as the fragment shader.
676 * TODO: Ensure that's always the case.
678 assert((blend
[i
].shader
.gpu
& (0xffffffffull
<< 32)) ==
679 (fs
->bo
->gpu
& (0xffffffffull
<< 32)));
680 brts
[i
].shader
= blend
[i
].shader
.gpu
;
683 enum pipe_format format
= batch
->key
.cbufs
[i
]->format
;
684 const struct util_format_description
*format_desc
;
685 format_desc
= util_format_description(format
);
687 brts
[i
].equation
= blend
[i
].equation
.equation
;
689 /* TODO: this is a bit more complicated */
690 brts
[i
].constant
= blend
[i
].equation
.constant
;
692 brts
[i
].format
= panfrost_format_to_bifrost_blend(format_desc
);
694 /* 0x19 disables blending and forces REPLACE
695 * mode (equivalent to rgb_mode = alpha_mode =
696 * x122, colour mask = 0xF). 0x1a allows
698 brts
[i
].unk2
= blend
[i
].opaque
? 0x19 : 0x1a;
700 brts
[i
].shader_type
= fs
->blend_types
[i
];
703 memcpy(&mrts
[i
].flags
, &flags
, sizeof(flags
));
705 if (blend
[i
].is_shader
) {
706 mrts
[i
].blend
.shader
= blend
[i
].shader
.gpu
| blend
[i
].shader
.first_tag
;
708 mrts
[i
].blend
.equation
= blend
[i
].equation
.equation
;
709 mrts
[i
].blend
.constant
= blend
[i
].equation
.constant
;
716 panfrost_frag_shader_meta_init(struct panfrost_context
*ctx
,
717 struct mali_shader_meta
*fragmeta
,
718 struct panfrost_blend_final
*blend
)
720 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
721 struct panfrost_shader_state
*fs
;
723 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
725 bool msaa
= ctx
->rasterizer
->base
.multisample
;
726 fragmeta
->coverage_mask
= msaa
? ctx
->sample_mask
: ~0;
728 fragmeta
->unknown2_3
= MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS
) | 0x10;
729 fragmeta
->unknown2_4
= 0x4e0;
731 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
732 * is required (independent of 32-bit/64-bit descriptors), or why it's
733 * not used on later GPU revisions. Otherwise, all shader jobs fault on
734 * these earlier chips (perhaps this is a chicken bit of some kind).
735 * More investigation is needed. */
737 SET_BIT(fragmeta
->unknown2_4
, 0x10, dev
->quirks
& MIDGARD_SFBD
);
739 if (dev
->quirks
& IS_BIFROST
) {
742 /* Depending on whether it's legal to in the given shader, we try to
743 * enable early-z testing. TODO: respect e-z force */
745 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_EARLY_Z
,
746 !fs
->can_discard
&& !fs
->writes_global
&&
747 !fs
->writes_depth
&& !fs
->writes_stencil
&&
748 !ctx
->blend
->base
.alpha_to_coverage
);
750 /* Add the writes Z/S flags if needed. */
751 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_WRITES_Z
, fs
->writes_depth
);
752 SET_BIT(fragmeta
->midgard1
.flags_hi
, MALI_WRITES_S
, fs
->writes_stencil
);
754 /* Any time texturing is used, derivatives are implicitly calculated,
755 * so we need to enable helper invocations */
757 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_HELPER_INVOCATIONS
,
758 fs
->helper_invocations
);
760 /* If discard is enabled, which bit we set to convey this
761 * depends on if depth/stencil is used for the draw or not.
762 * Just one of depth OR stencil is enough to trigger this. */
764 const struct pipe_depth_stencil_alpha_state
*zsa
= &ctx
->depth_stencil
->base
;
766 fs
->writes_depth
|| fs
->writes_stencil
||
767 (zsa
->depth
.enabled
&& zsa
->depth
.func
!= PIPE_FUNC_ALWAYS
) ||
768 zsa
->stencil
[0].enabled
;
770 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_TILEBUFFER
,
771 fs
->outputs_read
|| (!zs_enabled
&& fs
->can_discard
));
772 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_ZS
, zs_enabled
&& fs
->can_discard
);
775 panfrost_frag_meta_rasterizer_update(ctx
, fragmeta
);
776 panfrost_frag_meta_zsa_update(ctx
, fragmeta
);
777 panfrost_frag_meta_blend_update(ctx
, fragmeta
, blend
);
781 panfrost_emit_shader_meta(struct panfrost_batch
*batch
,
782 enum pipe_shader_type st
,
783 struct mali_vertex_tiler_postfix
*postfix
)
785 struct panfrost_context
*ctx
= batch
->ctx
;
786 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
793 struct mali_shader_meta meta
;
795 panfrost_shader_meta_init(ctx
, st
, &meta
);
797 /* Add the shader BO to the batch. */
798 panfrost_batch_add_bo(batch
, ss
->bo
,
799 PAN_BO_ACCESS_PRIVATE
|
801 panfrost_bo_access_for_stage(st
));
805 if (st
== PIPE_SHADER_FRAGMENT
) {
806 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
807 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
808 size_t desc_size
= sizeof(meta
);
810 struct panfrost_transfer xfer
;
813 if (dev
->quirks
& MIDGARD_SFBD
)
815 else if (dev
->quirks
& IS_BIFROST
)
816 rt_size
= sizeof(struct bifrost_blend_rt
);
818 rt_size
= sizeof(struct midgard_blend_rt
);
820 desc_size
+= rt_size
* rt_count
;
823 rts
= rzalloc_size(ctx
, rt_size
* rt_count
);
825 struct panfrost_blend_final blend
[PIPE_MAX_COLOR_BUFS
];
827 for (unsigned c
= 0; c
< ctx
->pipe_framebuffer
.nr_cbufs
; ++c
)
828 blend
[c
] = panfrost_get_blend_for_context(ctx
, c
);
830 panfrost_frag_shader_meta_init(ctx
, &meta
, blend
);
832 if (!(dev
->quirks
& MIDGARD_SFBD
))
833 panfrost_emit_blend(batch
, rts
, blend
);
835 xfer
= panfrost_pool_alloc_aligned(&batch
->pool
, desc_size
, sizeof(meta
));
837 memcpy(xfer
.cpu
, &meta
, sizeof(meta
));
838 memcpy(xfer
.cpu
+ sizeof(meta
), rts
, rt_size
* rt_count
);
843 shader_ptr
= xfer
.gpu
;
845 shader_ptr
= panfrost_pool_upload(&batch
->pool
, &meta
,
849 postfix
->shader
= shader_ptr
;
853 panfrost_emit_viewport(struct panfrost_batch
*batch
,
854 struct mali_vertex_tiler_postfix
*tiler_postfix
)
856 struct panfrost_context
*ctx
= batch
->ctx
;
857 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
858 const struct pipe_scissor_state
*ss
= &ctx
->scissor
;
859 const struct pipe_rasterizer_state
*rast
= &ctx
->rasterizer
->base
;
860 const struct pipe_framebuffer_state
*fb
= &ctx
->pipe_framebuffer
;
862 /* Derive min/max from translate/scale. Note since |x| >= 0 by
863 * definition, we have that -|x| <= |x| hence translate - |scale| <=
864 * translate + |scale|, so the ordering is correct here. */
865 float vp_minx
= (int) (vp
->translate
[0] - fabsf(vp
->scale
[0]));
866 float vp_maxx
= (int) (vp
->translate
[0] + fabsf(vp
->scale
[0]));
867 float vp_miny
= (int) (vp
->translate
[1] - fabsf(vp
->scale
[1]));
868 float vp_maxy
= (int) (vp
->translate
[1] + fabsf(vp
->scale
[1]));
869 float minz
= (vp
->translate
[2] - fabsf(vp
->scale
[2]));
870 float maxz
= (vp
->translate
[2] + fabsf(vp
->scale
[2]));
872 /* Scissor to the intersection of viewport and to the scissor, clamped
873 * to the framebuffer */
875 unsigned minx
= MIN2(fb
->width
, vp_minx
);
876 unsigned maxx
= MIN2(fb
->width
, vp_maxx
);
877 unsigned miny
= MIN2(fb
->height
, vp_miny
);
878 unsigned maxy
= MIN2(fb
->height
, vp_maxy
);
880 if (ss
&& rast
->scissor
) {
881 minx
= MAX2(ss
->minx
, minx
);
882 miny
= MAX2(ss
->miny
, miny
);
883 maxx
= MIN2(ss
->maxx
, maxx
);
884 maxy
= MIN2(ss
->maxy
, maxy
);
887 struct panfrost_transfer T
= panfrost_pool_alloc(&batch
->pool
, MALI_VIEWPORT_LENGTH
);
889 pan_pack(T
.cpu
, VIEWPORT
, cfg
) {
890 cfg
.scissor_minimum_x
= minx
;
891 cfg
.scissor_minimum_y
= miny
;
892 cfg
.scissor_maximum_x
= maxx
- 1;
893 cfg
.scissor_maximum_y
= maxy
- 1;
895 cfg
.minimum_z
= rast
->depth_clip_near
? minz
: -INFINITY
;
896 cfg
.maximum_z
= rast
->depth_clip_far
? maxz
: INFINITY
;
899 tiler_postfix
->viewport
= T
.gpu
;
900 panfrost_batch_union_scissor(batch
, minx
, miny
, maxx
, maxy
);
904 panfrost_map_constant_buffer_gpu(struct panfrost_batch
*batch
,
905 enum pipe_shader_type st
,
906 struct panfrost_constant_buffer
*buf
,
909 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
910 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
913 panfrost_batch_add_bo(batch
, rsrc
->bo
,
914 PAN_BO_ACCESS_SHARED
|
916 panfrost_bo_access_for_stage(st
));
918 /* Alignment gauranteed by
919 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
920 return rsrc
->bo
->gpu
+ cb
->buffer_offset
;
921 } else if (cb
->user_buffer
) {
922 return panfrost_pool_upload_aligned(&batch
->pool
,
925 cb
->buffer_size
, 16);
927 unreachable("No constant buffer");
931 struct sysval_uniform
{
941 panfrost_upload_viewport_scale_sysval(struct panfrost_batch
*batch
,
942 struct sysval_uniform
*uniform
)
944 struct panfrost_context
*ctx
= batch
->ctx
;
945 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
947 uniform
->f
[0] = vp
->scale
[0];
948 uniform
->f
[1] = vp
->scale
[1];
949 uniform
->f
[2] = vp
->scale
[2];
953 panfrost_upload_viewport_offset_sysval(struct panfrost_batch
*batch
,
954 struct sysval_uniform
*uniform
)
956 struct panfrost_context
*ctx
= batch
->ctx
;
957 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
959 uniform
->f
[0] = vp
->translate
[0];
960 uniform
->f
[1] = vp
->translate
[1];
961 uniform
->f
[2] = vp
->translate
[2];
964 static void panfrost_upload_txs_sysval(struct panfrost_batch
*batch
,
965 enum pipe_shader_type st
,
966 unsigned int sysvalid
,
967 struct sysval_uniform
*uniform
)
969 struct panfrost_context
*ctx
= batch
->ctx
;
970 unsigned texidx
= PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid
);
971 unsigned dim
= PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid
);
972 bool is_array
= PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid
);
973 struct pipe_sampler_view
*tex
= &ctx
->sampler_views
[st
][texidx
]->base
;
976 uniform
->i
[0] = u_minify(tex
->texture
->width0
, tex
->u
.tex
.first_level
);
979 uniform
->i
[1] = u_minify(tex
->texture
->height0
,
980 tex
->u
.tex
.first_level
);
983 uniform
->i
[2] = u_minify(tex
->texture
->depth0
,
984 tex
->u
.tex
.first_level
);
987 uniform
->i
[dim
] = tex
->texture
->array_size
;
991 panfrost_upload_ssbo_sysval(struct panfrost_batch
*batch
,
992 enum pipe_shader_type st
,
994 struct sysval_uniform
*uniform
)
996 struct panfrost_context
*ctx
= batch
->ctx
;
998 assert(ctx
->ssbo_mask
[st
] & (1 << ssbo_id
));
999 struct pipe_shader_buffer sb
= ctx
->ssbo
[st
][ssbo_id
];
1001 /* Compute address */
1002 struct panfrost_bo
*bo
= pan_resource(sb
.buffer
)->bo
;
1004 panfrost_batch_add_bo(batch
, bo
,
1005 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_RW
|
1006 panfrost_bo_access_for_stage(st
));
1008 /* Upload address and size as sysval */
1009 uniform
->du
[0] = bo
->gpu
+ sb
.buffer_offset
;
1010 uniform
->u
[2] = sb
.buffer_size
;
1014 panfrost_upload_sampler_sysval(struct panfrost_batch
*batch
,
1015 enum pipe_shader_type st
,
1017 struct sysval_uniform
*uniform
)
1019 struct panfrost_context
*ctx
= batch
->ctx
;
1020 struct pipe_sampler_state
*sampl
= &ctx
->samplers
[st
][samp_idx
]->base
;
1022 uniform
->f
[0] = sampl
->min_lod
;
1023 uniform
->f
[1] = sampl
->max_lod
;
1024 uniform
->f
[2] = sampl
->lod_bias
;
1026 /* Even without any errata, Midgard represents "no mipmapping" as
1027 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1028 * panfrost_create_sampler_state which also explains our choice of
1029 * epsilon value (again to keep behaviour consistent) */
1031 if (sampl
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
1032 uniform
->f
[1] = uniform
->f
[0] + (1.0/256.0);
1036 panfrost_upload_num_work_groups_sysval(struct panfrost_batch
*batch
,
1037 struct sysval_uniform
*uniform
)
1039 struct panfrost_context
*ctx
= batch
->ctx
;
1041 uniform
->u
[0] = ctx
->compute_grid
->grid
[0];
1042 uniform
->u
[1] = ctx
->compute_grid
->grid
[1];
1043 uniform
->u
[2] = ctx
->compute_grid
->grid
[2];
1047 panfrost_upload_sysvals(struct panfrost_batch
*batch
, void *buf
,
1048 struct panfrost_shader_state
*ss
,
1049 enum pipe_shader_type st
)
1051 struct sysval_uniform
*uniforms
= (void *)buf
;
1053 for (unsigned i
= 0; i
< ss
->sysval_count
; ++i
) {
1054 int sysval
= ss
->sysval
[i
];
1056 switch (PAN_SYSVAL_TYPE(sysval
)) {
1057 case PAN_SYSVAL_VIEWPORT_SCALE
:
1058 panfrost_upload_viewport_scale_sysval(batch
,
1061 case PAN_SYSVAL_VIEWPORT_OFFSET
:
1062 panfrost_upload_viewport_offset_sysval(batch
,
1065 case PAN_SYSVAL_TEXTURE_SIZE
:
1066 panfrost_upload_txs_sysval(batch
, st
,
1067 PAN_SYSVAL_ID(sysval
),
1070 case PAN_SYSVAL_SSBO
:
1071 panfrost_upload_ssbo_sysval(batch
, st
,
1072 PAN_SYSVAL_ID(sysval
),
1075 case PAN_SYSVAL_NUM_WORK_GROUPS
:
1076 panfrost_upload_num_work_groups_sysval(batch
,
1079 case PAN_SYSVAL_SAMPLER
:
1080 panfrost_upload_sampler_sysval(batch
, st
,
1081 PAN_SYSVAL_ID(sysval
),
1091 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer
*buf
,
1094 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
1095 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
1098 return rsrc
->bo
->cpu
;
1099 else if (cb
->user_buffer
)
1100 return cb
->user_buffer
;
1102 unreachable("No constant buffer");
1106 panfrost_emit_const_buf(struct panfrost_batch
*batch
,
1107 enum pipe_shader_type stage
,
1108 struct mali_vertex_tiler_postfix
*postfix
)
1110 struct panfrost_context
*ctx
= batch
->ctx
;
1111 struct panfrost_shader_variants
*all
= ctx
->shader
[stage
];
1116 struct panfrost_constant_buffer
*buf
= &ctx
->constant_buffer
[stage
];
1118 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1120 /* Uniforms are implicitly UBO #0 */
1121 bool has_uniforms
= buf
->enabled_mask
& (1 << 0);
1123 /* Allocate room for the sysval and the uniforms */
1124 size_t sys_size
= sizeof(float) * 4 * ss
->sysval_count
;
1125 size_t uniform_size
= has_uniforms
? (buf
->cb
[0].buffer_size
) : 0;
1126 size_t size
= sys_size
+ uniform_size
;
1127 struct panfrost_transfer transfer
=
1128 panfrost_pool_alloc_aligned(&batch
->pool
, size
, 16);
1130 /* Upload sysvals requested by the shader */
1131 panfrost_upload_sysvals(batch
, transfer
.cpu
, ss
, stage
);
1133 /* Upload uniforms */
1134 if (has_uniforms
&& uniform_size
) {
1135 const void *cpu
= panfrost_map_constant_buffer_cpu(buf
, 0);
1136 memcpy(transfer
.cpu
+ sys_size
, cpu
, uniform_size
);
1139 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1142 unsigned ubo_count
= panfrost_ubo_count(ctx
, stage
);
1143 assert(ubo_count
>= 1);
1145 size_t sz
= MALI_UNIFORM_BUFFER_LENGTH
* ubo_count
;
1146 struct panfrost_transfer ubos
=
1147 panfrost_pool_alloc_aligned(&batch
->pool
, sz
,
1148 MALI_UNIFORM_BUFFER_LENGTH
);
1150 uint64_t *ubo_ptr
= (uint64_t *) ubos
.cpu
;
1152 /* Upload uniforms as a UBO */
1154 if (ss
->uniform_count
) {
1155 pan_pack(ubo_ptr
, UNIFORM_BUFFER
, cfg
) {
1156 cfg
.entries
= ss
->uniform_count
;
1157 cfg
.pointer
= transfer
.gpu
;
1163 /* The rest are honest-to-goodness UBOs */
1165 for (unsigned ubo
= 1; ubo
< ubo_count
; ++ubo
) {
1166 size_t usz
= buf
->cb
[ubo
].buffer_size
;
1167 bool enabled
= buf
->enabled_mask
& (1 << ubo
);
1168 bool empty
= usz
== 0;
1170 if (!enabled
|| empty
) {
1175 pan_pack(ubo_ptr
+ ubo
, UNIFORM_BUFFER
, cfg
) {
1176 cfg
.entries
= DIV_ROUND_UP(usz
, 16);
1177 cfg
.pointer
= panfrost_map_constant_buffer_gpu(batch
,
1182 postfix
->uniforms
= transfer
.gpu
;
1183 postfix
->uniform_buffers
= ubos
.gpu
;
1185 buf
->dirty_mask
= 0;
1189 panfrost_emit_shared_memory(struct panfrost_batch
*batch
,
1190 const struct pipe_grid_info
*info
,
1191 struct midgard_payload_vertex_tiler
*vtp
)
1193 struct panfrost_context
*ctx
= batch
->ctx
;
1194 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
1195 struct panfrost_shader_variants
*all
= ctx
->shader
[PIPE_SHADER_COMPUTE
];
1196 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1197 unsigned single_size
= util_next_power_of_two(MAX2(ss
->shared_size
,
1200 unsigned log2_instances
=
1201 util_logbase2_ceil(info
->grid
[0]) +
1202 util_logbase2_ceil(info
->grid
[1]) +
1203 util_logbase2_ceil(info
->grid
[2]);
1205 unsigned shared_size
= single_size
* (1 << log2_instances
) * dev
->core_count
;
1206 struct panfrost_bo
*bo
= panfrost_batch_get_shared_memory(batch
,
1210 struct mali_shared_memory shared
= {
1211 .shared_memory
= bo
->gpu
,
1212 .shared_workgroup_count
= log2_instances
,
1213 .shared_shift
= util_logbase2(single_size
) + 1
1216 vtp
->postfix
.shared_memory
= panfrost_pool_upload_aligned(&batch
->pool
, &shared
,
1217 sizeof(shared
), 64);
1221 panfrost_get_tex_desc(struct panfrost_batch
*batch
,
1222 enum pipe_shader_type st
,
1223 struct panfrost_sampler_view
*view
)
1226 return (mali_ptr
) 0;
1228 struct pipe_sampler_view
*pview
= &view
->base
;
1229 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1231 /* Add the BO to the job so it's retained until the job is done. */
1233 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1234 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1235 panfrost_bo_access_for_stage(st
));
1237 panfrost_batch_add_bo(batch
, view
->bo
,
1238 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1239 panfrost_bo_access_for_stage(st
));
1241 return view
->bo
->gpu
;
1245 panfrost_update_sampler_view(struct panfrost_sampler_view
*view
,
1246 struct pipe_context
*pctx
)
1248 struct panfrost_resource
*rsrc
= pan_resource(view
->base
.texture
);
1249 if (view
->texture_bo
!= rsrc
->bo
->gpu
||
1250 view
->modifier
!= rsrc
->modifier
) {
1251 panfrost_bo_unreference(view
->bo
);
1252 panfrost_create_sampler_view_bo(view
, pctx
, &rsrc
->base
);
1257 panfrost_emit_texture_descriptors(struct panfrost_batch
*batch
,
1258 enum pipe_shader_type stage
,
1259 struct mali_vertex_tiler_postfix
*postfix
)
1261 struct panfrost_context
*ctx
= batch
->ctx
;
1262 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1264 if (!ctx
->sampler_view_count
[stage
])
1267 if (device
->quirks
& IS_BIFROST
) {
1268 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
1269 MALI_BIFROST_TEXTURE_LENGTH
*
1270 ctx
->sampler_view_count
[stage
],
1271 MALI_BIFROST_TEXTURE_LENGTH
);
1273 struct mali_bifrost_texture_packed
*out
=
1274 (struct mali_bifrost_texture_packed
*) T
.cpu
;
1276 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1277 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1278 struct pipe_sampler_view
*pview
= &view
->base
;
1279 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1281 panfrost_update_sampler_view(view
, &ctx
->base
);
1282 out
[i
] = view
->bifrost_descriptor
;
1284 /* Add the BOs to the job so they are retained until the job is done. */
1286 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1287 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1288 panfrost_bo_access_for_stage(stage
));
1290 panfrost_batch_add_bo(batch
, view
->bo
,
1291 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1292 panfrost_bo_access_for_stage(stage
));
1295 postfix
->textures
= T
.gpu
;
1297 uint64_t trampolines
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
1299 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1300 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1302 panfrost_update_sampler_view(view
, &ctx
->base
);
1304 trampolines
[i
] = panfrost_get_tex_desc(batch
, stage
, view
);
1307 postfix
->textures
= panfrost_pool_upload_aligned(&batch
->pool
,
1310 ctx
->sampler_view_count
[stage
],
1316 panfrost_emit_sampler_descriptors(struct panfrost_batch
*batch
,
1317 enum pipe_shader_type stage
,
1318 struct mali_vertex_tiler_postfix
*postfix
)
1320 struct panfrost_context
*ctx
= batch
->ctx
;
1322 if (!ctx
->sampler_count
[stage
])
1325 size_t desc_size
= MALI_BIFROST_SAMPLER_LENGTH
;
1326 assert(MALI_BIFROST_SAMPLER_LENGTH
== MALI_MIDGARD_SAMPLER_LENGTH
);
1328 size_t sz
= desc_size
* ctx
->sampler_count
[stage
];
1329 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
, sz
, desc_size
);
1330 struct mali_midgard_sampler_packed
*out
= (struct mali_midgard_sampler_packed
*) T
.cpu
;
1332 for (unsigned i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1333 out
[i
] = ctx
->samplers
[stage
][i
]->hw
;
1335 postfix
->sampler_descriptor
= T
.gpu
;
1339 panfrost_emit_vertex_data(struct panfrost_batch
*batch
,
1340 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1342 struct panfrost_context
*ctx
= batch
->ctx
;
1343 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1344 struct panfrost_shader_state
*vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
1346 unsigned instance_shift
= vertex_postfix
->instance_shift
;
1347 unsigned instance_odd
= vertex_postfix
->instance_odd
;
1349 /* Worst case: everything is NPOT, which is only possible if instancing
1350 * is enabled. Otherwise single record is gauranteed */
1351 bool could_npot
= instance_shift
|| instance_odd
;
1353 struct panfrost_transfer S
= panfrost_pool_alloc_aligned(&batch
->pool
,
1354 MALI_ATTRIBUTE_BUFFER_LENGTH
* vs
->attribute_count
*
1355 (could_npot
? 2 : 1),
1356 MALI_ATTRIBUTE_BUFFER_LENGTH
* 2);
1358 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
1359 MALI_ATTRIBUTE_LENGTH
* vs
->attribute_count
,
1360 MALI_ATTRIBUTE_LENGTH
);
1362 struct mali_attribute_buffer_packed
*bufs
=
1363 (struct mali_attribute_buffer_packed
*) S
.cpu
;
1365 struct mali_attribute_packed
*out
=
1366 (struct mali_attribute_packed
*) T
.cpu
;
1368 unsigned attrib_to_buffer
[PIPE_MAX_ATTRIBS
] = { 0 };
1371 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1372 /* We map buffers 1:1 with the attributes, which
1373 * means duplicating some vertex buffers (who cares? aside from
1374 * maybe some caching implications but I somehow doubt that
1377 struct pipe_vertex_element
*elem
= &so
->pipe
[i
];
1378 unsigned vbi
= elem
->vertex_buffer_index
;
1379 attrib_to_buffer
[i
] = k
;
1381 if (!(ctx
->vb_mask
& (1 << vbi
)))
1384 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1385 struct panfrost_resource
*rsrc
;
1387 rsrc
= pan_resource(buf
->buffer
.resource
);
1391 /* Add a dependency of the batch on the vertex buffer */
1392 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1393 PAN_BO_ACCESS_SHARED
|
1394 PAN_BO_ACCESS_READ
|
1395 PAN_BO_ACCESS_VERTEX_TILER
);
1397 /* Mask off lower bits, see offset fixup below */
1398 mali_ptr raw_addr
= rsrc
->bo
->gpu
+ buf
->buffer_offset
;
1399 mali_ptr addr
= raw_addr
& ~63;
1401 /* Since we advanced the base pointer, we shrink the buffer
1402 * size, but add the offset we subtracted */
1403 unsigned size
= rsrc
->base
.width0
+ (raw_addr
- addr
)
1404 - buf
->buffer_offset
;
1406 /* When there is a divisor, the hardware-level divisor is
1407 * the product of the instance divisor and the padded count */
1408 unsigned divisor
= elem
->instance_divisor
;
1409 unsigned hw_divisor
= ctx
->padded_count
* divisor
;
1410 unsigned stride
= buf
->stride
;
1412 /* If there's a divisor(=1) but no instancing, we want every
1413 * attribute to be the same */
1415 if (divisor
&& ctx
->instance_count
== 1)
1418 if (!divisor
|| ctx
->instance_count
<= 1) {
1419 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1420 if (ctx
->instance_count
> 1)
1421 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_MODULUS
;
1424 cfg
.stride
= stride
;
1426 cfg
.divisor_r
= instance_shift
;
1427 cfg
.divisor_p
= instance_odd
;
1429 } else if (util_is_power_of_two_or_zero(hw_divisor
)) {
1430 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1431 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_POT_DIVISOR
;
1433 cfg
.stride
= stride
;
1435 cfg
.divisor_r
= __builtin_ctz(hw_divisor
);
1439 unsigned shift
= 0, extra_flags
= 0;
1441 unsigned magic_divisor
=
1442 panfrost_compute_magic_divisor(hw_divisor
, &shift
, &extra_flags
);
1444 pan_pack(bufs
+ k
, ATTRIBUTE_BUFFER
, cfg
) {
1445 cfg
.type
= MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR
;
1447 cfg
.stride
= stride
;
1450 cfg
.divisor_r
= shift
;
1451 cfg
.divisor_e
= extra_flags
;
1454 pan_pack(bufs
+ k
+ 1, ATTRIBUTE_BUFFER_CONTINUATION_NPOT
, cfg
) {
1455 cfg
.divisor_numerator
= magic_divisor
;
1456 cfg
.divisor
= divisor
;
1465 /* Add special gl_VertexID/gl_InstanceID buffers */
1467 if (unlikely(vs
->attribute_count
>= PAN_VERTEX_ID
)) {
1468 panfrost_vertex_id(ctx
->padded_count
, &bufs
[k
], ctx
->instance_count
> 1);
1470 pan_pack(out
+ PAN_VERTEX_ID
, ATTRIBUTE
, cfg
) {
1471 cfg
.buffer_index
= k
++;
1472 cfg
.format
= so
->formats
[PAN_VERTEX_ID
];
1475 panfrost_instance_id(ctx
->padded_count
, &bufs
[k
], ctx
->instance_count
> 1);
1477 pan_pack(out
+ PAN_INSTANCE_ID
, ATTRIBUTE
, cfg
) {
1478 cfg
.buffer_index
= k
++;
1479 cfg
.format
= so
->formats
[PAN_INSTANCE_ID
];
1483 /* Attribute addresses require 64-byte alignment, so let:
1485 * base' = base & ~63 = base - (base & 63)
1486 * offset' = offset + (base & 63)
1488 * Since base' + offset' = base + offset, these are equivalent
1489 * addressing modes and now base is 64 aligned.
1492 unsigned start
= vertex_postfix
->offset_start
;
1494 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1495 unsigned vbi
= so
->pipe
[i
].vertex_buffer_index
;
1496 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1498 /* Adjust by the masked off bits of the offset. Make sure we
1499 * read src_offset from so->hw (which is not GPU visible)
1500 * rather than target (which is) due to caching effects */
1502 unsigned src_offset
= so
->pipe
[i
].src_offset
;
1504 /* BOs aligned to 4k so guaranteed aligned to 64 */
1505 src_offset
+= (buf
->buffer_offset
& 63);
1507 /* Also, somewhat obscurely per-instance data needs to be
1508 * offset in response to a delayed start in an indexed draw */
1510 if (so
->pipe
[i
].instance_divisor
&& ctx
->instance_count
> 1 && start
)
1511 src_offset
-= buf
->stride
* start
;
1513 pan_pack(out
+ i
, ATTRIBUTE
, cfg
) {
1514 cfg
.buffer_index
= attrib_to_buffer
[i
];
1515 cfg
.format
= so
->formats
[i
];
1516 cfg
.offset
= src_offset
;
1520 vertex_postfix
->attributes
= S
.gpu
;
1521 vertex_postfix
->attribute_meta
= T
.gpu
;
1525 panfrost_emit_varyings(struct panfrost_batch
*batch
,
1526 struct mali_attribute_buffer_packed
*slot
,
1527 unsigned stride
, unsigned count
)
1529 unsigned size
= stride
* count
;
1530 mali_ptr ptr
= panfrost_pool_alloc_aligned(&batch
->invisible_pool
, size
, 64).gpu
;
1532 pan_pack(slot
, ATTRIBUTE_BUFFER
, cfg
) {
1533 cfg
.stride
= stride
;
1542 panfrost_streamout_offset(unsigned stride
, unsigned offset
,
1543 struct pipe_stream_output_target
*target
)
1545 return (target
->buffer_offset
+ (offset
* stride
* 4)) & 63;
1549 panfrost_emit_streamout(struct panfrost_batch
*batch
,
1550 struct mali_attribute_buffer_packed
*slot
,
1551 unsigned stride_words
, unsigned offset
, unsigned count
,
1552 struct pipe_stream_output_target
*target
)
1554 unsigned stride
= stride_words
* 4;
1555 unsigned max_size
= target
->buffer_size
;
1556 unsigned expected_size
= stride
* count
;
1558 /* Grab the BO and bind it to the batch */
1559 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
1561 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1562 * the perspective of the TILER and FRAGMENT.
1564 panfrost_batch_add_bo(batch
, bo
,
1565 PAN_BO_ACCESS_SHARED
|
1567 PAN_BO_ACCESS_VERTEX_TILER
|
1568 PAN_BO_ACCESS_FRAGMENT
);
1570 /* We will have an offset applied to get alignment */
1571 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* stride
);
1573 pan_pack(slot
, ATTRIBUTE_BUFFER
, cfg
) {
1574 cfg
.pointer
= (addr
& ~63);
1575 cfg
.stride
= stride
;
1576 cfg
.size
= MIN2(max_size
, expected_size
) + (addr
& 63);
1581 has_point_coord(unsigned mask
, gl_varying_slot loc
)
1583 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
1584 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
1585 else if (loc
== VARYING_SLOT_PNTC
)
1586 return (mask
& (1 << 8));
1591 /* Helpers for manipulating stream out information so we can pack varyings
1592 * accordingly. Compute the src_offset for a given captured varying */
1594 static struct pipe_stream_output
*
1595 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
1597 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
1598 if (info
->output
[i
].register_index
== loc
)
1599 return &info
->output
[i
];
1602 unreachable("Varying not captured");
1606 pan_varying_size(enum mali_format fmt
)
1608 unsigned type
= MALI_EXTRACT_TYPE(fmt
);
1609 unsigned chan
= MALI_EXTRACT_CHANNELS(fmt
);
1610 unsigned bits
= MALI_EXTRACT_BITS(fmt
);
1613 if (bits
== MALI_CHANNEL_FLOAT
) {
1615 bool fp16
= (type
== MALI_FORMAT_SINT
);
1616 assert(fp16
|| (type
== MALI_FORMAT_UNORM
));
1620 assert(type
>= MALI_FORMAT_SNORM
&& type
<= MALI_FORMAT_SINT
);
1631 /* Indices for named (non-XFB) varyings that are present. These are packed
1632 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1633 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1634 * of a given special field given a shift S by:
1636 * idx = popcount(P & ((1 << S) - 1))
1638 * That is... look at all of the varyings that come earlier and count them, the
1639 * count is the new index since plus one. Likewise, the total number of special
1640 * buffers required is simply popcount(P)
1643 enum pan_special_varying
{
1644 PAN_VARY_GENERAL
= 0,
1645 PAN_VARY_POSITION
= 1,
1647 PAN_VARY_PNTCOORD
= 3,
1649 PAN_VARY_FRAGCOORD
= 5,
1655 /* Given a varying, figure out which index it correpsonds to */
1657 static inline unsigned
1658 pan_varying_index(unsigned present
, enum pan_special_varying v
)
1660 unsigned mask
= (1 << v
) - 1;
1661 return util_bitcount(present
& mask
);
1664 /* Get the base offset for XFB buffers, which by convention come after
1665 * everything else. Wrapper function for semantic reasons; by construction this
1666 * is just popcount. */
1668 static inline unsigned
1669 pan_xfb_base(unsigned present
)
1671 return util_bitcount(present
);
1674 /* Computes the present mask for varyings so we can start emitting varying records */
1676 static inline unsigned
1677 pan_varying_present(
1678 struct panfrost_shader_state
*vs
,
1679 struct panfrost_shader_state
*fs
,
1682 /* At the moment we always emit general and position buffers. Not
1683 * strictly necessary but usually harmless */
1685 unsigned present
= (1 << PAN_VARY_GENERAL
) | (1 << PAN_VARY_POSITION
);
1687 /* Enable special buffers by the shader info */
1689 if (vs
->writes_point_size
)
1690 present
|= (1 << PAN_VARY_PSIZ
);
1692 if (fs
->reads_point_coord
)
1693 present
|= (1 << PAN_VARY_PNTCOORD
);
1696 present
|= (1 << PAN_VARY_FACE
);
1698 if (fs
->reads_frag_coord
&& !(quirks
& IS_BIFROST
))
1699 present
|= (1 << PAN_VARY_FRAGCOORD
);
1701 /* Also, if we have a point sprite, we need a point coord buffer */
1703 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1704 gl_varying_slot loc
= fs
->varyings_loc
[i
];
1706 if (has_point_coord(fs
->point_sprite_mask
, loc
))
1707 present
|= (1 << PAN_VARY_PNTCOORD
);
1713 /* Emitters for varying records */
1716 pan_emit_vary(struct mali_attribute_packed
*out
,
1717 unsigned present
, enum pan_special_varying buf
,
1718 unsigned quirks
, enum mali_format format
,
1721 unsigned nr_channels
= MALI_EXTRACT_CHANNELS(format
);
1722 unsigned swizzle
= quirks
& HAS_SWIZZLES
?
1723 panfrost_get_default_swizzle(nr_channels
) :
1724 panfrost_bifrost_swizzle(nr_channels
);
1726 pan_pack(out
, ATTRIBUTE
, cfg
) {
1727 cfg
.buffer_index
= pan_varying_index(present
, buf
);
1728 cfg
.unknown
= quirks
& IS_BIFROST
? 0x0 : 0x1;
1729 cfg
.format
= (format
<< 12) | swizzle
;
1730 cfg
.offset
= offset
;
1734 /* General varying that is unused */
1737 pan_emit_vary_only(struct mali_attribute_packed
*out
,
1738 unsigned present
, unsigned quirks
)
1740 pan_emit_vary(out
, present
, 0, quirks
, MALI_VARYING_DISCARD
, 0);
1743 /* Special records */
1745 static const enum mali_format pan_varying_formats
[PAN_VARY_MAX
] = {
1746 [PAN_VARY_POSITION
] = MALI_VARYING_POS
,
1747 [PAN_VARY_PSIZ
] = MALI_R16F
,
1748 [PAN_VARY_PNTCOORD
] = MALI_R16F
,
1749 [PAN_VARY_FACE
] = MALI_R32I
,
1750 [PAN_VARY_FRAGCOORD
] = MALI_RGBA32F
1754 pan_emit_vary_special(struct mali_attribute_packed
*out
,
1755 unsigned present
, enum pan_special_varying buf
,
1758 assert(buf
< PAN_VARY_MAX
);
1759 pan_emit_vary(out
, present
, buf
, quirks
, pan_varying_formats
[buf
], 0);
1762 static enum mali_format
1763 pan_xfb_format(enum mali_format format
, unsigned nr
)
1765 if (MALI_EXTRACT_BITS(format
) == MALI_CHANNEL_FLOAT
)
1766 return MALI_R32F
| MALI_NR_CHANNELS(nr
);
1768 return MALI_EXTRACT_TYPE(format
) | MALI_NR_CHANNELS(nr
) | MALI_CHANNEL_32
;
1771 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1772 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1776 pan_emit_vary_xfb(struct mali_attribute_packed
*out
,
1779 unsigned *streamout_offsets
,
1781 enum mali_format format
,
1782 struct pipe_stream_output o
)
1784 unsigned swizzle
= quirks
& HAS_SWIZZLES
?
1785 panfrost_get_default_swizzle(o
.num_components
) :
1786 panfrost_bifrost_swizzle(o
.num_components
);
1788 pan_pack(out
, ATTRIBUTE
, cfg
) {
1789 /* XFB buffers come after everything else */
1790 cfg
.buffer_index
= pan_xfb_base(present
) + o
.output_buffer
;
1791 cfg
.unknown
= quirks
& IS_BIFROST
? 0x0 : 0x1;
1793 /* Override number of channels and precision to highp */
1794 cfg
.format
= (pan_xfb_format(format
, o
.num_components
) << 12) | swizzle
;
1796 /* Apply given offsets together */
1797 cfg
.offset
= (o
.dst_offset
* 4) /* dwords */
1798 + streamout_offsets
[o
.output_buffer
];
1802 /* Determine if we should capture a varying for XFB. This requires actually
1803 * having a buffer for it. If we don't capture it, we'll fallback to a general
1804 * varying path (linked or unlinked, possibly discarding the write) */
1807 panfrost_xfb_captured(struct panfrost_shader_state
*xfb
,
1808 unsigned loc
, unsigned max_xfb
)
1810 if (!(xfb
->so_mask
& (1ll << loc
)))
1813 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1814 return o
->output_buffer
< max_xfb
;
1818 pan_emit_general_varying(struct mali_attribute_packed
*out
,
1819 struct panfrost_shader_state
*other
,
1820 struct panfrost_shader_state
*xfb
,
1821 gl_varying_slot loc
,
1822 enum mali_format format
,
1825 unsigned *gen_offsets
,
1826 enum mali_format
*gen_formats
,
1827 unsigned *gen_stride
,
1831 /* Check if we're linked */
1832 signed other_idx
= -1;
1834 for (unsigned j
= 0; j
< other
->varying_count
; ++j
) {
1835 if (other
->varyings_loc
[j
] == loc
) {
1841 if (other_idx
< 0) {
1842 pan_emit_vary_only(out
, present
, quirks
);
1846 unsigned offset
= gen_offsets
[other_idx
];
1849 /* We're linked, so allocate a space via a watermark allocation */
1850 enum mali_format alt
= other
->varyings
[other_idx
];
1852 /* Do interpolation at minimum precision */
1853 unsigned size_main
= pan_varying_size(format
);
1854 unsigned size_alt
= pan_varying_size(alt
);
1855 unsigned size
= MIN2(size_main
, size_alt
);
1857 /* If a varying is marked for XFB but not actually captured, we
1858 * should match the format to the format that would otherwise
1859 * be used for XFB, since dEQP checks for invariance here. It's
1860 * unclear if this is required by the spec. */
1862 if (xfb
->so_mask
& (1ull << loc
)) {
1863 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1864 format
= pan_xfb_format(format
, o
->num_components
);
1865 size
= pan_varying_size(format
);
1866 } else if (size
== size_alt
) {
1870 gen_offsets
[idx
] = *gen_stride
;
1871 gen_formats
[other_idx
] = format
;
1872 offset
= *gen_stride
;
1873 *gen_stride
+= size
;
1876 pan_emit_vary(out
, present
, PAN_VARY_GENERAL
, quirks
, format
, offset
);
1879 /* Higher-level wrapper around all of the above, classifying a varying into one
1880 * of the above types */
1883 panfrost_emit_varying(
1884 struct mali_attribute_packed
*out
,
1885 struct panfrost_shader_state
*stage
,
1886 struct panfrost_shader_state
*other
,
1887 struct panfrost_shader_state
*xfb
,
1890 unsigned *streamout_offsets
,
1892 unsigned *gen_offsets
,
1893 enum mali_format
*gen_formats
,
1894 unsigned *gen_stride
,
1899 gl_varying_slot loc
= stage
->varyings_loc
[idx
];
1900 enum mali_format format
= stage
->varyings
[idx
];
1902 /* Override format to match linkage */
1903 if (!should_alloc
&& gen_formats
[idx
])
1904 format
= gen_formats
[idx
];
1906 if (has_point_coord(stage
->point_sprite_mask
, loc
)) {
1907 pan_emit_vary_special(out
, present
, PAN_VARY_PNTCOORD
, quirks
);
1908 } else if (panfrost_xfb_captured(xfb
, loc
, max_xfb
)) {
1909 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1910 pan_emit_vary_xfb(out
, present
, max_xfb
, streamout_offsets
, quirks
, format
, *o
);
1911 } else if (loc
== VARYING_SLOT_POS
) {
1913 pan_emit_vary_special(out
, present
, PAN_VARY_FRAGCOORD
, quirks
);
1915 pan_emit_vary_special(out
, present
, PAN_VARY_POSITION
, quirks
);
1916 } else if (loc
== VARYING_SLOT_PSIZ
) {
1917 pan_emit_vary_special(out
, present
, PAN_VARY_PSIZ
, quirks
);
1918 } else if (loc
== VARYING_SLOT_PNTC
) {
1919 pan_emit_vary_special(out
, present
, PAN_VARY_PNTCOORD
, quirks
);
1920 } else if (loc
== VARYING_SLOT_FACE
) {
1921 pan_emit_vary_special(out
, present
, PAN_VARY_FACE
, quirks
);
1923 pan_emit_general_varying(out
, other
, xfb
, loc
, format
, present
,
1924 quirks
, gen_offsets
, gen_formats
, gen_stride
,
1930 pan_emit_special_input(struct mali_attribute_buffer_packed
*out
,
1932 enum pan_special_varying v
,
1935 if (present
& (1 << v
)) {
1936 unsigned idx
= pan_varying_index(present
, v
);
1938 pan_pack(out
+ idx
, ATTRIBUTE_BUFFER
, cfg
) {
1939 cfg
.special
= special
;
1946 panfrost_emit_varying_descriptor(struct panfrost_batch
*batch
,
1947 unsigned vertex_count
,
1948 struct mali_vertex_tiler_postfix
*vertex_postfix
,
1949 struct mali_vertex_tiler_postfix
*tiler_postfix
,
1950 union midgard_primitive_size
*primitive_size
)
1952 /* Load the shaders */
1953 struct panfrost_context
*ctx
= batch
->ctx
;
1954 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
1955 struct panfrost_shader_state
*vs
, *fs
;
1956 size_t vs_size
, fs_size
;
1958 /* Allocate the varying descriptor */
1960 vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
1961 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
1962 vs_size
= MALI_ATTRIBUTE_LENGTH
* vs
->varying_count
;
1963 fs_size
= MALI_ATTRIBUTE_LENGTH
* fs
->varying_count
;
1965 struct panfrost_transfer trans
= panfrost_pool_alloc_aligned(
1966 &batch
->pool
, vs_size
+ fs_size
, MALI_ATTRIBUTE_LENGTH
);
1968 struct pipe_stream_output_info
*so
= &vs
->stream_output
;
1969 unsigned present
= pan_varying_present(vs
, fs
, dev
->quirks
);
1971 /* Check if this varying is linked by us. This is the case for
1972 * general-purpose, non-captured varyings. If it is, link it. If it's
1973 * not, use the provided stream out information to determine the
1974 * offset, since it was already linked for us. */
1976 unsigned gen_offsets
[32];
1977 enum mali_format gen_formats
[32];
1978 memset(gen_offsets
, 0, sizeof(gen_offsets
));
1979 memset(gen_formats
, 0, sizeof(gen_formats
));
1981 unsigned gen_stride
= 0;
1982 assert(vs
->varying_count
< ARRAY_SIZE(gen_offsets
));
1983 assert(fs
->varying_count
< ARRAY_SIZE(gen_offsets
));
1985 unsigned streamout_offsets
[32];
1987 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
1988 streamout_offsets
[i
] = panfrost_streamout_offset(
1990 ctx
->streamout
.offsets
[i
],
1991 ctx
->streamout
.targets
[i
]);
1994 struct mali_attribute_packed
*ovs
= (struct mali_attribute_packed
*)trans
.cpu
;
1995 struct mali_attribute_packed
*ofs
= ovs
+ vs
->varying_count
;
1997 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
1998 panfrost_emit_varying(ovs
+ i
, vs
, fs
, vs
, present
,
1999 ctx
->streamout
.num_targets
, streamout_offsets
,
2001 gen_offsets
, gen_formats
, &gen_stride
, i
, true, false);
2004 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
2005 panfrost_emit_varying(ofs
+ i
, fs
, vs
, vs
, present
,
2006 ctx
->streamout
.num_targets
, streamout_offsets
,
2008 gen_offsets
, gen_formats
, &gen_stride
, i
, false, true);
2011 unsigned xfb_base
= pan_xfb_base(present
);
2012 struct panfrost_transfer T
= panfrost_pool_alloc_aligned(&batch
->pool
,
2013 MALI_ATTRIBUTE_BUFFER_LENGTH
* (xfb_base
+ ctx
->streamout
.num_targets
),
2014 MALI_ATTRIBUTE_BUFFER_LENGTH
* 2);
2015 struct mali_attribute_buffer_packed
*varyings
=
2016 (struct mali_attribute_buffer_packed
*) T
.cpu
;
2018 /* Emit the stream out buffers */
2020 unsigned out_count
= u_stream_outputs_for_vertices(ctx
->active_prim
,
2023 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
2024 panfrost_emit_streamout(batch
, &varyings
[xfb_base
+ i
],
2026 ctx
->streamout
.offsets
[i
],
2028 ctx
->streamout
.targets
[i
]);
2031 panfrost_emit_varyings(batch
,
2032 &varyings
[pan_varying_index(present
, PAN_VARY_GENERAL
)],
2033 gen_stride
, vertex_count
);
2035 /* fp32 vec4 gl_Position */
2036 tiler_postfix
->position_varying
= panfrost_emit_varyings(batch
,
2037 &varyings
[pan_varying_index(present
, PAN_VARY_POSITION
)],
2038 sizeof(float) * 4, vertex_count
);
2040 if (present
& (1 << PAN_VARY_PSIZ
)) {
2041 primitive_size
->pointer
= panfrost_emit_varyings(batch
,
2042 &varyings
[pan_varying_index(present
, PAN_VARY_PSIZ
)],
2046 pan_emit_special_input(varyings
, present
, PAN_VARY_PNTCOORD
, MALI_ATTRIBUTE_SPECIAL_POINT_COORD
);
2047 pan_emit_special_input(varyings
, present
, PAN_VARY_FACE
, MALI_ATTRIBUTE_SPECIAL_FRONT_FACING
);
2048 pan_emit_special_input(varyings
, present
, PAN_VARY_FRAGCOORD
, MALI_ATTRIBUTE_SPECIAL_FRAG_COORD
);
2050 vertex_postfix
->varyings
= T
.gpu
;
2051 tiler_postfix
->varyings
= T
.gpu
;
2053 vertex_postfix
->varying_meta
= trans
.gpu
;
2054 tiler_postfix
->varying_meta
= trans
.gpu
+ vs_size
;
2058 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch
*batch
,
2059 struct mali_vertex_tiler_prefix
*vertex_prefix
,
2060 struct mali_vertex_tiler_postfix
*vertex_postfix
,
2061 struct mali_vertex_tiler_prefix
*tiler_prefix
,
2062 struct mali_vertex_tiler_postfix
*tiler_postfix
,
2063 union midgard_primitive_size
*primitive_size
)
2065 struct panfrost_context
*ctx
= batch
->ctx
;
2066 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
2067 bool wallpapering
= ctx
->wallpaper_batch
&& batch
->scoreboard
.tiler_dep
;
2068 struct bifrost_payload_vertex bifrost_vertex
= {0,};
2069 struct bifrost_payload_tiler bifrost_tiler
= {0,};
2070 struct midgard_payload_vertex_tiler midgard_vertex
= {0,};
2071 struct midgard_payload_vertex_tiler midgard_tiler
= {0,};
2073 size_t vp_size
, tp_size
;
2075 if (device
->quirks
& IS_BIFROST
) {
2076 bifrost_vertex
.prefix
= *vertex_prefix
;
2077 bifrost_vertex
.postfix
= *vertex_postfix
;
2078 vp
= &bifrost_vertex
;
2079 vp_size
= sizeof(bifrost_vertex
);
2081 bifrost_tiler
.prefix
= *tiler_prefix
;
2082 bifrost_tiler
.tiler
.primitive_size
= *primitive_size
;
2083 bifrost_tiler
.tiler
.tiler_meta
= panfrost_batch_get_tiler_meta(batch
, ~0);
2084 bifrost_tiler
.postfix
= *tiler_postfix
;
2085 tp
= &bifrost_tiler
;
2086 tp_size
= sizeof(bifrost_tiler
);
2088 midgard_vertex
.prefix
= *vertex_prefix
;
2089 midgard_vertex
.postfix
= *vertex_postfix
;
2090 vp
= &midgard_vertex
;
2091 vp_size
= sizeof(midgard_vertex
);
2093 midgard_tiler
.prefix
= *tiler_prefix
;
2094 midgard_tiler
.postfix
= *tiler_postfix
;
2095 midgard_tiler
.primitive_size
= *primitive_size
;
2096 tp
= &midgard_tiler
;
2097 tp_size
= sizeof(midgard_tiler
);
2101 /* Inject in reverse order, with "predicted" job indices.
2102 * THIS IS A HACK XXX */
2103 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_TILER
, false,
2104 batch
->scoreboard
.job_index
+ 2, tp
, tp_size
, true);
2105 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_VERTEX
, false, 0,
2110 /* If rasterizer discard is enable, only submit the vertex */
2112 unsigned vertex
= panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_VERTEX
, false, 0,
2113 vp
, vp_size
, false);
2115 if (ctx
->rasterizer
->base
.rasterizer_discard
)
2118 panfrost_new_job(&batch
->pool
, &batch
->scoreboard
, MALI_JOB_TYPE_TILER
, false, vertex
, tp
, tp_size
,
2122 /* TODO: stop hardcoding this */
2124 panfrost_emit_sample_locations(struct panfrost_batch
*batch
)
2126 uint16_t locations
[] = {
2177 return panfrost_pool_upload_aligned(&batch
->pool
, locations
, 96 * sizeof(uint16_t), 64);