panfrost: Fix WRITES_GLOBAL bit
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
1 /*
2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
28
29 #include "panfrost-quirks.h"
30
31 #include "pan_pool.h"
32 #include "pan_bo.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
35 #include "pan_job.h"
36
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
41
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage)
44 {
45 assert(stage == PIPE_SHADER_FRAGMENT ||
46 stage == PIPE_SHADER_VERTEX ||
47 stage == PIPE_SHADER_COMPUTE);
48
49 return stage == PIPE_SHADER_FRAGMENT ?
50 PAN_BO_ACCESS_FRAGMENT :
51 PAN_BO_ACCESS_VERTEX_TILER;
52 }
53
54 static void
55 panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
56 struct mali_vertex_tiler_postfix *postfix)
57 {
58 struct panfrost_device *dev = pan_device(ctx->base.screen);
59 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
60
61 unsigned shift = panfrost_get_stack_shift(batch->stack_size);
62 struct mali_shared_memory shared = {
63 .stack_shift = shift,
64 .scratchpad = panfrost_batch_get_scratchpad(batch, shift, dev->thread_tls_alloc, dev->core_count)->gpu,
65 .shared_workgroup_count = ~0,
66 };
67 postfix->shared_memory = panfrost_pool_upload(&batch->pool, &shared, sizeof(shared));
68 }
69
70 static void
71 panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
72 struct mali_vertex_tiler_postfix *postfix)
73 {
74 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
75 postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch);
76 }
77
78 static void
79 panfrost_vt_update_rasterizer(struct panfrost_rasterizer *rasterizer,
80 struct mali_vertex_tiler_prefix *prefix,
81 struct mali_vertex_tiler_postfix *postfix)
82 {
83 postfix->gl_enables |= 0x7;
84 SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
85 rasterizer->base.front_ccw);
86 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
87 (rasterizer->base.cull_face & PIPE_FACE_FRONT));
88 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
89 (rasterizer->base.cull_face & PIPE_FACE_BACK));
90 SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
91 rasterizer->base.flatshade_first);
92 }
93
94 void
95 panfrost_vt_update_primitive_size(struct panfrost_context *ctx,
96 struct mali_vertex_tiler_prefix *prefix,
97 union midgard_primitive_size *primitive_size)
98 {
99 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
100
101 if (!panfrost_writes_point_size(ctx)) {
102 float val = (prefix->draw_mode == MALI_DRAW_MODE_POINTS) ?
103 rasterizer->base.point_size :
104 rasterizer->base.line_width;
105
106 primitive_size->constant = val;
107 }
108 }
109
110 static void
111 panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
112 struct mali_vertex_tiler_postfix *postfix)
113 {
114 SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query);
115 if (ctx->occlusion_query) {
116 postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
117 panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo,
118 PAN_BO_ACCESS_SHARED |
119 PAN_BO_ACCESS_RW |
120 PAN_BO_ACCESS_FRAGMENT);
121 } else {
122 postfix->occlusion_counter = 0;
123 }
124 }
125
126 void
127 panfrost_vt_init(struct panfrost_context *ctx,
128 enum pipe_shader_type stage,
129 struct mali_vertex_tiler_prefix *prefix,
130 struct mali_vertex_tiler_postfix *postfix)
131 {
132 struct panfrost_device *device = pan_device(ctx->base.screen);
133
134 if (!ctx->shader[stage])
135 return;
136
137 memset(prefix, 0, sizeof(*prefix));
138 memset(postfix, 0, sizeof(*postfix));
139
140 if (device->quirks & IS_BIFROST) {
141 postfix->gl_enables = 0x2;
142 panfrost_vt_emit_shared_memory(ctx, postfix);
143 } else {
144 postfix->gl_enables = 0x6;
145 panfrost_vt_attach_framebuffer(ctx, postfix);
146 }
147
148 if (stage == PIPE_SHADER_FRAGMENT) {
149 panfrost_vt_update_occlusion_query(ctx, postfix);
150 panfrost_vt_update_rasterizer(ctx->rasterizer, prefix, postfix);
151 }
152 }
153
154 static unsigned
155 panfrost_translate_index_size(unsigned size)
156 {
157 switch (size) {
158 case 1:
159 return MALI_DRAW_INDEXED_UINT8;
160
161 case 2:
162 return MALI_DRAW_INDEXED_UINT16;
163
164 case 4:
165 return MALI_DRAW_INDEXED_UINT32;
166
167 default:
168 unreachable("Invalid index size");
169 }
170 }
171
172 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
173 * good for the duration of the draw (transient), could last longer. Also get
174 * the bounds on the index buffer for the range accessed by the draw. We do
175 * these operations together because there are natural optimizations which
176 * require them to be together. */
177
178 static mali_ptr
179 panfrost_get_index_buffer_bounded(struct panfrost_context *ctx,
180 const struct pipe_draw_info *info,
181 unsigned *min_index, unsigned *max_index)
182 {
183 struct panfrost_resource *rsrc = pan_resource(info->index.resource);
184 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
185 off_t offset = info->start * info->index_size;
186 bool needs_indices = true;
187 mali_ptr out = 0;
188
189 if (info->max_index != ~0u) {
190 *min_index = info->min_index;
191 *max_index = info->max_index;
192 needs_indices = false;
193 }
194
195 if (!info->has_user_indices) {
196 /* Only resources can be directly mapped */
197 panfrost_batch_add_bo(batch, rsrc->bo,
198 PAN_BO_ACCESS_SHARED |
199 PAN_BO_ACCESS_READ |
200 PAN_BO_ACCESS_VERTEX_TILER);
201 out = rsrc->bo->gpu + offset;
202
203 /* Check the cache */
204 needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
205 info->start,
206 info->count,
207 min_index,
208 max_index);
209 } else {
210 /* Otherwise, we need to upload to transient memory */
211 const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
212 out = panfrost_pool_upload(&batch->pool, ibuf8 + offset,
213 info->count *
214 info->index_size);
215 }
216
217 if (needs_indices) {
218 /* Fallback */
219 u_vbuf_get_minmax_index(&ctx->base, info, min_index, max_index);
220
221 if (!info->has_user_indices)
222 panfrost_minmax_cache_add(rsrc->index_cache,
223 info->start, info->count,
224 *min_index, *max_index);
225 }
226
227 return out;
228 }
229
230 void
231 panfrost_vt_set_draw_info(struct panfrost_context *ctx,
232 const struct pipe_draw_info *info,
233 enum mali_draw_mode draw_mode,
234 struct mali_vertex_tiler_postfix *vertex_postfix,
235 struct mali_vertex_tiler_prefix *tiler_prefix,
236 struct mali_vertex_tiler_postfix *tiler_postfix,
237 unsigned *vertex_count,
238 unsigned *padded_count)
239 {
240 tiler_prefix->draw_mode = draw_mode;
241
242 unsigned draw_flags = 0;
243
244 if (panfrost_writes_point_size(ctx))
245 draw_flags |= MALI_DRAW_VARYING_SIZE;
246
247 if (info->primitive_restart)
248 draw_flags |= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX;
249
250 /* These doesn't make much sense */
251
252 draw_flags |= 0x3000;
253
254 if (info->index_size) {
255 unsigned min_index = 0, max_index = 0;
256
257 tiler_prefix->indices = panfrost_get_index_buffer_bounded(ctx,
258 info,
259 &min_index,
260 &max_index);
261
262 /* Use the corresponding values */
263 *vertex_count = max_index - min_index + 1;
264 tiler_postfix->offset_start = vertex_postfix->offset_start = min_index + info->index_bias;
265 tiler_prefix->offset_bias_correction = -min_index;
266 tiler_prefix->index_count = MALI_POSITIVE(info->count);
267 draw_flags |= panfrost_translate_index_size(info->index_size);
268 } else {
269 tiler_prefix->indices = 0;
270 *vertex_count = ctx->vertex_count;
271 tiler_postfix->offset_start = vertex_postfix->offset_start = info->start;
272 tiler_prefix->offset_bias_correction = 0;
273 tiler_prefix->index_count = MALI_POSITIVE(ctx->vertex_count);
274 }
275
276 tiler_prefix->unknown_draw = draw_flags;
277
278 /* Encode the padded vertex count */
279
280 if (info->instance_count > 1) {
281 *padded_count = panfrost_padded_vertex_count(*vertex_count);
282
283 unsigned shift = __builtin_ctz(ctx->padded_count);
284 unsigned k = ctx->padded_count >> (shift + 1);
285
286 tiler_postfix->instance_shift = vertex_postfix->instance_shift = shift;
287 tiler_postfix->instance_odd = vertex_postfix->instance_odd = k;
288 } else {
289 *padded_count = *vertex_count;
290
291 /* Reset instancing state */
292 tiler_postfix->instance_shift = vertex_postfix->instance_shift = 0;
293 tiler_postfix->instance_odd = vertex_postfix->instance_odd = 0;
294 }
295 }
296
297 static void
298 panfrost_shader_meta_init(struct panfrost_context *ctx,
299 enum pipe_shader_type st,
300 struct mali_shader_meta *meta)
301 {
302 const struct panfrost_device *dev = pan_device(ctx->base.screen);
303 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
304
305 memset(meta, 0, sizeof(*meta));
306 meta->shader = (ss->bo ? ss->bo->gpu : 0) | ss->first_tag;
307 meta->attribute_count = ss->attribute_count;
308 meta->varying_count = ss->varying_count;
309 meta->texture_count = ctx->sampler_view_count[st];
310 meta->sampler_count = ctx->sampler_count[st];
311
312 if (dev->quirks & IS_BIFROST) {
313 if (st == PIPE_SHADER_VERTEX)
314 meta->bifrost1.unk1 = 0x800000;
315 else {
316 /* First clause ATEST |= 0x4000000.
317 * Less than 32 regs |= 0x200 */
318 meta->bifrost1.unk1 = 0x950020;
319 }
320
321 meta->bifrost1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
322 if (st == PIPE_SHADER_VERTEX)
323 meta->bifrost2.preload_regs = 0xC0;
324 else {
325 meta->bifrost2.preload_regs = 0x1;
326 SET_BIT(meta->bifrost2.preload_regs, 0x10, ss->reads_frag_coord);
327 }
328
329 meta->bifrost2.uniform_count = MIN2(ss->uniform_count,
330 ss->uniform_cutoff);
331 } else {
332 meta->midgard1.uniform_count = MIN2(ss->uniform_count,
333 ss->uniform_cutoff);
334 meta->midgard1.work_count = ss->work_reg_count;
335
336 /* TODO: This is not conformant on ES3 */
337 meta->midgard1.flags_hi = MALI_SUPPRESS_INF_NAN;
338
339 meta->midgard1.flags_lo = 0x20;
340 meta->midgard1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
341
342 SET_BIT(meta->midgard1.flags_lo, MALI_WRITES_GLOBAL, ss->writes_global);
343 }
344 }
345
346 static unsigned
347 translate_tex_wrap(enum pipe_tex_wrap w)
348 {
349 switch (w) {
350 case PIPE_TEX_WRAP_REPEAT: return MALI_WRAP_MODE_REPEAT;
351 case PIPE_TEX_WRAP_CLAMP: return MALI_WRAP_MODE_CLAMP;
352 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return MALI_WRAP_MODE_CLAMP_TO_EDGE;
353 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return MALI_WRAP_MODE_CLAMP_TO_BORDER;
354 case PIPE_TEX_WRAP_MIRROR_REPEAT: return MALI_WRAP_MODE_MIRRORED_REPEAT;
355 case PIPE_TEX_WRAP_MIRROR_CLAMP: return MALI_WRAP_MODE_MIRRORED_CLAMP;
356 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE;
357 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER;
358 default: unreachable("Invalid wrap");
359 }
360 }
361
362 /* The hardware compares in the wrong order order, so we have to flip before
363 * encoding. Yes, really. */
364
365 static enum mali_func
366 panfrost_sampler_compare_func(const struct pipe_sampler_state *cso)
367 {
368 if (!cso->compare_mode)
369 return MALI_FUNC_NEVER;
370
371 enum mali_func f = panfrost_translate_compare_func(cso->compare_func);
372 return panfrost_flip_compare_func(f);
373 }
374
375 static enum mali_mipmap_mode
376 pan_pipe_to_mipmode(enum pipe_tex_mipfilter f)
377 {
378 switch (f) {
379 case PIPE_TEX_MIPFILTER_NEAREST: return MALI_MIPMAP_MODE_NEAREST;
380 case PIPE_TEX_MIPFILTER_LINEAR: return MALI_MIPMAP_MODE_TRILINEAR;
381 case PIPE_TEX_MIPFILTER_NONE: return MALI_MIPMAP_MODE_NONE;
382 default: unreachable("Invalid");
383 }
384 }
385
386 void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso,
387 struct mali_midgard_sampler_packed *hw)
388 {
389 pan_pack(hw, MIDGARD_SAMPLER, cfg) {
390 cfg.magnify_nearest = cso->mag_img_filter == PIPE_TEX_FILTER_NEAREST;
391 cfg.minify_nearest = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST;
392 cfg.mipmap_mode = (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) ?
393 MALI_MIPMAP_MODE_TRILINEAR : MALI_MIPMAP_MODE_NEAREST;
394 cfg.normalized_coordinates = cso->normalized_coords;
395
396 cfg.lod_bias = FIXED_16(cso->lod_bias, true);
397
398 cfg.minimum_lod = FIXED_16(cso->min_lod, false);
399
400 /* If necessary, we disable mipmapping in the sampler descriptor by
401 * clamping the LOD as tight as possible (from 0 to epsilon,
402 * essentially -- remember these are fixed point numbers, so
403 * epsilon=1/256) */
404
405 cfg.maximum_lod = (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) ?
406 cfg.minimum_lod + 1 :
407 FIXED_16(cso->max_lod, false);
408
409 cfg.wrap_mode_s = translate_tex_wrap(cso->wrap_s);
410 cfg.wrap_mode_t = translate_tex_wrap(cso->wrap_t);
411 cfg.wrap_mode_r = translate_tex_wrap(cso->wrap_r);
412
413 cfg.compare_function = panfrost_sampler_compare_func(cso);
414 cfg.seamless_cube_map = cso->seamless_cube_map;
415
416 cfg.border_color_r = cso->border_color.f[0];
417 cfg.border_color_g = cso->border_color.f[1];
418 cfg.border_color_b = cso->border_color.f[2];
419 cfg.border_color_a = cso->border_color.f[3];
420 }
421 }
422
423 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state *cso,
424 struct mali_bifrost_sampler_packed *hw)
425 {
426 pan_pack(hw, BIFROST_SAMPLER, cfg) {
427 cfg.magnify_linear = cso->mag_img_filter == PIPE_TEX_FILTER_LINEAR;
428 cfg.minify_linear = cso->min_img_filter == PIPE_TEX_FILTER_LINEAR;
429 cfg.mipmap_mode = pan_pipe_to_mipmode(cso->min_mip_filter);
430 cfg.normalized_coordinates = cso->normalized_coords;
431
432 cfg.lod_bias = FIXED_16(cso->lod_bias, true);
433 cfg.minimum_lod = FIXED_16(cso->min_lod, false);
434 cfg.maximum_lod = FIXED_16(cso->max_lod, false);
435
436 cfg.wrap_mode_s = translate_tex_wrap(cso->wrap_s);
437 cfg.wrap_mode_t = translate_tex_wrap(cso->wrap_t);
438 cfg.wrap_mode_r = translate_tex_wrap(cso->wrap_r);
439
440 cfg.compare_function = panfrost_sampler_compare_func(cso);
441 cfg.seamless_cube_map = cso->seamless_cube_map;
442 }
443 }
444
445 static void
446 panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx,
447 struct mali_shader_meta *fragmeta)
448 {
449 struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
450
451 bool msaa = rast->multisample;
452
453 /* TODO: Sample size */
454 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa);
455 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa);
456
457 struct panfrost_shader_state *fs;
458 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
459
460 /* EXT_shader_framebuffer_fetch requires the shader to be run
461 * per-sample when outputs are read. */
462 bool per_sample = ctx->min_samples > 1 || fs->outputs_read;
463 SET_BIT(fragmeta->unknown2_3, MALI_PER_SAMPLE, msaa && per_sample);
464
465 fragmeta->depth_units = rast->offset_units * 2.0f;
466 fragmeta->depth_factor = rast->offset_scale;
467
468 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
469
470 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, rast->offset_tri);
471 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, rast->offset_tri);
472
473 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, rast->depth_clip_near);
474 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, rast->depth_clip_far);
475 }
476
477 static void
478 panfrost_frag_meta_zsa_update(struct panfrost_context *ctx,
479 struct mali_shader_meta *fragmeta)
480 {
481 const struct panfrost_zsa_state *so = ctx->depth_stencil;
482
483 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
484 so->base.stencil[0].enabled);
485
486 fragmeta->stencil_mask_front = so->stencil_mask_front;
487 fragmeta->stencil_mask_back = so->stencil_mask_back;
488
489 /* Bottom bits for stencil ref, exactly one word */
490 fragmeta->stencil_front.opaque[0] = so->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
491
492 /* If back-stencil is not enabled, use the front values */
493
494 if (so->base.stencil[1].enabled)
495 fragmeta->stencil_back.opaque[0] = so->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
496 else
497 fragmeta->stencil_back = fragmeta->stencil_front;
498
499 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
500 so->base.depth.writemask);
501
502 fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
503 fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
504 so->base.depth.enabled ? so->base.depth.func : PIPE_FUNC_ALWAYS));
505 }
506
507 static bool
508 panfrost_fs_required(
509 struct panfrost_shader_state *fs,
510 struct panfrost_blend_final *blend,
511 unsigned rt_count)
512 {
513 /* If we generally have side effects */
514 if (fs->fs_sidefx)
515 return true;
516
517 /* If colour is written we need to execute */
518 for (unsigned i = 0; i < rt_count; ++i) {
519 if (!blend[i].no_colour)
520 return true;
521 }
522
523 /* If depth is written and not implied we need to execute.
524 * TODO: Predicate on Z/S writes being enabled */
525 return (fs->writes_depth || fs->writes_stencil);
526 }
527
528 static void
529 panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
530 struct mali_shader_meta *fragmeta,
531 void *rts)
532 {
533 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
534 const struct panfrost_device *dev = pan_device(ctx->base.screen);
535 struct panfrost_shader_state *fs;
536 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
537
538 SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER,
539 (dev->quirks & MIDGARD_SFBD) && ctx->blend &&
540 !ctx->blend->base.dither);
541
542 SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE,
543 ctx->blend->base.alpha_to_coverage);
544
545 /* Get blending setup */
546 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
547
548 struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
549 unsigned shader_offset = 0;
550 struct panfrost_bo *shader_bo = NULL;
551
552 for (unsigned c = 0; c < rt_count; ++c)
553 blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo,
554 &shader_offset);
555
556 /* Disable shader execution if we can */
557 if (dev->quirks & MIDGARD_SHADERLESS
558 && !panfrost_fs_required(fs, blend, rt_count)) {
559 fragmeta->shader = 0;
560 fragmeta->attribute_count = 0;
561 fragmeta->varying_count = 0;
562 fragmeta->texture_count = 0;
563 fragmeta->sampler_count = 0;
564
565 /* This feature is not known to work on Bifrost */
566 fragmeta->midgard1.work_count = 1;
567 fragmeta->midgard1.uniform_count = 0;
568 fragmeta->midgard1.uniform_buffer_count = 0;
569 }
570
571 /* If there is a blend shader, work registers are shared. We impose 8
572 * work registers as a limit for blend shaders. Should be lower XXX */
573
574 if (!(dev->quirks & IS_BIFROST)) {
575 for (unsigned c = 0; c < rt_count; ++c) {
576 if (blend[c].is_shader) {
577 fragmeta->midgard1.work_count =
578 MAX2(fragmeta->midgard1.work_count, 8);
579 }
580 }
581 }
582
583 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
584 * copied to the blend_meta appended (by convention), but this is the
585 * field actually read by the hardware. (Or maybe both are read...?).
586 * Specify the last RTi with a blend shader. */
587
588 fragmeta->blend.shader = 0;
589
590 for (signed rt = (rt_count - 1); rt >= 0; --rt) {
591 if (!blend[rt].is_shader)
592 continue;
593
594 fragmeta->blend.shader = blend[rt].shader.gpu |
595 blend[rt].shader.first_tag;
596 break;
597 }
598
599 if (dev->quirks & MIDGARD_SFBD) {
600 /* When only a single render target platform is used, the blend
601 * information is inside the shader meta itself. We additionally
602 * need to signal CAN_DISCARD for nontrivial blend modes (so
603 * we're able to read back the destination buffer) */
604
605 SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
606 blend[0].is_shader);
607
608 if (!blend[0].is_shader) {
609 fragmeta->blend.equation = *blend[0].equation.equation;
610 fragmeta->blend.constant = blend[0].equation.constant;
611 }
612
613 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
614 !blend[0].no_blending || fs->can_discard);
615
616 batch->draws |= PIPE_CLEAR_COLOR0;
617 return;
618 }
619
620 if (dev->quirks & IS_BIFROST) {
621 bool no_blend = true;
622
623 for (unsigned i = 0; i < rt_count; ++i)
624 no_blend &= (blend[i].no_blending | blend[i].no_colour);
625
626 SET_BIT(fragmeta->bifrost1.unk1, MALI_BIFROST_EARLY_Z,
627 !fs->can_discard && !fs->writes_depth && no_blend);
628 }
629
630 /* Additional blend descriptor tacked on for jobs using MFBD */
631
632 for (unsigned i = 0; i < rt_count; ++i) {
633 unsigned flags = 0;
634
635 if (ctx->pipe_framebuffer.nr_cbufs > i && !blend[i].no_colour) {
636 flags = 0x200;
637 batch->draws |= (PIPE_CLEAR_COLOR0 << i);
638
639 bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) &&
640 (ctx->pipe_framebuffer.cbufs[i]) &&
641 util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format);
642
643 SET_BIT(flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader);
644 SET_BIT(flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending);
645 SET_BIT(flags, MALI_BLEND_SRGB, is_srgb);
646 SET_BIT(flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither);
647 }
648
649 if (dev->quirks & IS_BIFROST) {
650 struct bifrost_blend_rt *brts = rts;
651
652 brts[i].flags = flags;
653
654 if (blend[i].is_shader) {
655 /* The blend shader's address needs to be at
656 * the same top 32 bit as the fragment shader.
657 * TODO: Ensure that's always the case.
658 */
659 assert((blend[i].shader.gpu & (0xffffffffull << 32)) ==
660 (fs->bo->gpu & (0xffffffffull << 32)));
661 brts[i].shader = blend[i].shader.gpu;
662 brts[i].unk2 = 0x0;
663 } else if (ctx->pipe_framebuffer.nr_cbufs > i) {
664 enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
665 const struct util_format_description *format_desc;
666 format_desc = util_format_description(format);
667
668 brts[i].equation = *blend[i].equation.equation;
669
670 /* TODO: this is a bit more complicated */
671 brts[i].constant = blend[i].equation.constant;
672
673 brts[i].format = panfrost_format_to_bifrost_blend(format_desc);
674
675 /* 0x19 disables blending and forces REPLACE
676 * mode (equivalent to rgb_mode = alpha_mode =
677 * x122, colour mask = 0xF). 0x1a allows
678 * blending. */
679 brts[i].unk2 = blend[i].no_blending ? 0x19 : 0x1a;
680
681 brts[i].shader_type = fs->blend_types[i];
682 } else {
683 /* Dummy attachment for depth-only */
684 brts[i].unk2 = 0x3;
685 brts[i].shader_type = fs->blend_types[i];
686 }
687 } else {
688 struct midgard_blend_rt *mrts = rts;
689 mrts[i].flags = flags;
690
691 if (blend[i].is_shader) {
692 mrts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
693 } else {
694 mrts[i].blend.equation = *blend[i].equation.equation;
695 mrts[i].blend.constant = blend[i].equation.constant;
696 }
697 }
698 }
699 }
700
701 static void
702 panfrost_frag_shader_meta_init(struct panfrost_context *ctx,
703 struct mali_shader_meta *fragmeta,
704 void *rts)
705 {
706 const struct panfrost_device *dev = pan_device(ctx->base.screen);
707 struct panfrost_shader_state *fs;
708
709 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
710
711 bool msaa = ctx->rasterizer->base.multisample;
712 fragmeta->coverage_mask = msaa ? ctx->sample_mask : ~0;
713
714 fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x10;
715 fragmeta->unknown2_4 = 0x4e0;
716
717 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
718 * is required (independent of 32-bit/64-bit descriptors), or why it's
719 * not used on later GPU revisions. Otherwise, all shader jobs fault on
720 * these earlier chips (perhaps this is a chicken bit of some kind).
721 * More investigation is needed. */
722
723 SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD);
724
725 if (dev->quirks & IS_BIFROST) {
726 /* TODO */
727 } else {
728 /* Depending on whether it's legal to in the given shader, we try to
729 * enable early-z testing. TODO: respect e-z force */
730
731 SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z,
732 !fs->can_discard && !fs->writes_global &&
733 !fs->writes_depth && !fs->writes_stencil &&
734 !ctx->blend->base.alpha_to_coverage);
735
736 /* Add the writes Z/S flags if needed. */
737 SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth);
738 SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil);
739
740 /* Any time texturing is used, derivatives are implicitly calculated,
741 * so we need to enable helper invocations */
742
743 SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS,
744 fs->helper_invocations);
745
746 /* If discard is enabled, which bit we set to convey this
747 * depends on if depth/stencil is used for the draw or not.
748 * Just one of depth OR stencil is enough to trigger this. */
749
750 const struct pipe_depth_stencil_alpha_state *zsa = &ctx->depth_stencil->base;
751 bool zs_enabled =
752 fs->writes_depth || fs->writes_stencil ||
753 (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS) ||
754 zsa->stencil[0].enabled;
755
756 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER,
757 fs->outputs_read || (!zs_enabled && fs->can_discard));
758 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, zs_enabled && fs->can_discard);
759 }
760
761 panfrost_frag_meta_rasterizer_update(ctx, fragmeta);
762 panfrost_frag_meta_zsa_update(ctx, fragmeta);
763 panfrost_frag_meta_blend_update(ctx, fragmeta, rts);
764 }
765
766 void
767 panfrost_emit_shader_meta(struct panfrost_batch *batch,
768 enum pipe_shader_type st,
769 struct mali_vertex_tiler_postfix *postfix)
770 {
771 struct panfrost_context *ctx = batch->ctx;
772 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
773
774 if (!ss) {
775 postfix->shader = 0;
776 return;
777 }
778
779 struct mali_shader_meta meta;
780
781 panfrost_shader_meta_init(ctx, st, &meta);
782
783 /* Add the shader BO to the batch. */
784 panfrost_batch_add_bo(batch, ss->bo,
785 PAN_BO_ACCESS_PRIVATE |
786 PAN_BO_ACCESS_READ |
787 panfrost_bo_access_for_stage(st));
788
789 mali_ptr shader_ptr;
790
791 if (st == PIPE_SHADER_FRAGMENT) {
792 struct panfrost_device *dev = pan_device(ctx->base.screen);
793 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
794 size_t desc_size = sizeof(meta);
795 void *rts = NULL;
796 struct panfrost_transfer xfer;
797 unsigned rt_size;
798
799 if (dev->quirks & MIDGARD_SFBD)
800 rt_size = 0;
801 else if (dev->quirks & IS_BIFROST)
802 rt_size = sizeof(struct bifrost_blend_rt);
803 else
804 rt_size = sizeof(struct midgard_blend_rt);
805
806 desc_size += rt_size * rt_count;
807
808 if (rt_size)
809 rts = rzalloc_size(ctx, rt_size * rt_count);
810
811 panfrost_frag_shader_meta_init(ctx, &meta, rts);
812
813 xfer = panfrost_pool_alloc(&batch->pool, desc_size);
814
815 memcpy(xfer.cpu, &meta, sizeof(meta));
816 memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count);
817
818 if (rt_size)
819 ralloc_free(rts);
820
821 shader_ptr = xfer.gpu;
822 } else {
823 shader_ptr = panfrost_pool_upload(&batch->pool, &meta,
824 sizeof(meta));
825 }
826
827 postfix->shader = shader_ptr;
828 }
829
830 void
831 panfrost_emit_viewport(struct panfrost_batch *batch,
832 struct mali_vertex_tiler_postfix *tiler_postfix)
833 {
834 struct panfrost_context *ctx = batch->ctx;
835 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
836 const struct pipe_scissor_state *ss = &ctx->scissor;
837 const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
838 const struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
839
840 /* Derive min/max from translate/scale. Note since |x| >= 0 by
841 * definition, we have that -|x| <= |x| hence translate - |scale| <=
842 * translate + |scale|, so the ordering is correct here. */
843 float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0]));
844 float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0]));
845 float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1]));
846 float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1]));
847 float minz = (vp->translate[2] - fabsf(vp->scale[2]));
848 float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
849
850 /* Scissor to the intersection of viewport and to the scissor, clamped
851 * to the framebuffer */
852
853 unsigned minx = MIN2(fb->width, vp_minx);
854 unsigned maxx = MIN2(fb->width, vp_maxx);
855 unsigned miny = MIN2(fb->height, vp_miny);
856 unsigned maxy = MIN2(fb->height, vp_maxy);
857
858 if (ss && rast->scissor) {
859 minx = MAX2(ss->minx, minx);
860 miny = MAX2(ss->miny, miny);
861 maxx = MIN2(ss->maxx, maxx);
862 maxy = MIN2(ss->maxy, maxy);
863 }
864
865 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, MALI_VIEWPORT_LENGTH);
866
867 pan_pack(T.cpu, VIEWPORT, cfg) {
868 cfg.scissor_minimum_x = minx;
869 cfg.scissor_minimum_y = miny;
870 cfg.scissor_maximum_x = maxx - 1;
871 cfg.scissor_maximum_y = maxy - 1;
872
873 cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY;
874 cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
875 }
876
877 tiler_postfix->viewport = T.gpu;
878 panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
879 }
880
881 static mali_ptr
882 panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch,
883 enum pipe_shader_type st,
884 struct panfrost_constant_buffer *buf,
885 unsigned index)
886 {
887 struct pipe_constant_buffer *cb = &buf->cb[index];
888 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
889
890 if (rsrc) {
891 panfrost_batch_add_bo(batch, rsrc->bo,
892 PAN_BO_ACCESS_SHARED |
893 PAN_BO_ACCESS_READ |
894 panfrost_bo_access_for_stage(st));
895
896 /* Alignment gauranteed by
897 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
898 return rsrc->bo->gpu + cb->buffer_offset;
899 } else if (cb->user_buffer) {
900 return panfrost_pool_upload(&batch->pool,
901 cb->user_buffer +
902 cb->buffer_offset,
903 cb->buffer_size);
904 } else {
905 unreachable("No constant buffer");
906 }
907 }
908
909 struct sysval_uniform {
910 union {
911 float f[4];
912 int32_t i[4];
913 uint32_t u[4];
914 uint64_t du[2];
915 };
916 };
917
918 static void
919 panfrost_upload_viewport_scale_sysval(struct panfrost_batch *batch,
920 struct sysval_uniform *uniform)
921 {
922 struct panfrost_context *ctx = batch->ctx;
923 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
924
925 uniform->f[0] = vp->scale[0];
926 uniform->f[1] = vp->scale[1];
927 uniform->f[2] = vp->scale[2];
928 }
929
930 static void
931 panfrost_upload_viewport_offset_sysval(struct panfrost_batch *batch,
932 struct sysval_uniform *uniform)
933 {
934 struct panfrost_context *ctx = batch->ctx;
935 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
936
937 uniform->f[0] = vp->translate[0];
938 uniform->f[1] = vp->translate[1];
939 uniform->f[2] = vp->translate[2];
940 }
941
942 static void panfrost_upload_txs_sysval(struct panfrost_batch *batch,
943 enum pipe_shader_type st,
944 unsigned int sysvalid,
945 struct sysval_uniform *uniform)
946 {
947 struct panfrost_context *ctx = batch->ctx;
948 unsigned texidx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
949 unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
950 bool is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
951 struct pipe_sampler_view *tex = &ctx->sampler_views[st][texidx]->base;
952
953 assert(dim);
954 uniform->i[0] = u_minify(tex->texture->width0, tex->u.tex.first_level);
955
956 if (dim > 1)
957 uniform->i[1] = u_minify(tex->texture->height0,
958 tex->u.tex.first_level);
959
960 if (dim > 2)
961 uniform->i[2] = u_minify(tex->texture->depth0,
962 tex->u.tex.first_level);
963
964 if (is_array)
965 uniform->i[dim] = tex->texture->array_size;
966 }
967
968 static void
969 panfrost_upload_ssbo_sysval(struct panfrost_batch *batch,
970 enum pipe_shader_type st,
971 unsigned ssbo_id,
972 struct sysval_uniform *uniform)
973 {
974 struct panfrost_context *ctx = batch->ctx;
975
976 assert(ctx->ssbo_mask[st] & (1 << ssbo_id));
977 struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
978
979 /* Compute address */
980 struct panfrost_bo *bo = pan_resource(sb.buffer)->bo;
981
982 panfrost_batch_add_bo(batch, bo,
983 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_RW |
984 panfrost_bo_access_for_stage(st));
985
986 /* Upload address and size as sysval */
987 uniform->du[0] = bo->gpu + sb.buffer_offset;
988 uniform->u[2] = sb.buffer_size;
989 }
990
991 static void
992 panfrost_upload_sampler_sysval(struct panfrost_batch *batch,
993 enum pipe_shader_type st,
994 unsigned samp_idx,
995 struct sysval_uniform *uniform)
996 {
997 struct panfrost_context *ctx = batch->ctx;
998 struct pipe_sampler_state *sampl = &ctx->samplers[st][samp_idx]->base;
999
1000 uniform->f[0] = sampl->min_lod;
1001 uniform->f[1] = sampl->max_lod;
1002 uniform->f[2] = sampl->lod_bias;
1003
1004 /* Even without any errata, Midgard represents "no mipmapping" as
1005 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1006 * panfrost_create_sampler_state which also explains our choice of
1007 * epsilon value (again to keep behaviour consistent) */
1008
1009 if (sampl->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
1010 uniform->f[1] = uniform->f[0] + (1.0/256.0);
1011 }
1012
1013 static void
1014 panfrost_upload_num_work_groups_sysval(struct panfrost_batch *batch,
1015 struct sysval_uniform *uniform)
1016 {
1017 struct panfrost_context *ctx = batch->ctx;
1018
1019 uniform->u[0] = ctx->compute_grid->grid[0];
1020 uniform->u[1] = ctx->compute_grid->grid[1];
1021 uniform->u[2] = ctx->compute_grid->grid[2];
1022 }
1023
1024 static void
1025 panfrost_upload_sysvals(struct panfrost_batch *batch, void *buf,
1026 struct panfrost_shader_state *ss,
1027 enum pipe_shader_type st)
1028 {
1029 struct sysval_uniform *uniforms = (void *)buf;
1030
1031 for (unsigned i = 0; i < ss->sysval_count; ++i) {
1032 int sysval = ss->sysval[i];
1033
1034 switch (PAN_SYSVAL_TYPE(sysval)) {
1035 case PAN_SYSVAL_VIEWPORT_SCALE:
1036 panfrost_upload_viewport_scale_sysval(batch,
1037 &uniforms[i]);
1038 break;
1039 case PAN_SYSVAL_VIEWPORT_OFFSET:
1040 panfrost_upload_viewport_offset_sysval(batch,
1041 &uniforms[i]);
1042 break;
1043 case PAN_SYSVAL_TEXTURE_SIZE:
1044 panfrost_upload_txs_sysval(batch, st,
1045 PAN_SYSVAL_ID(sysval),
1046 &uniforms[i]);
1047 break;
1048 case PAN_SYSVAL_SSBO:
1049 panfrost_upload_ssbo_sysval(batch, st,
1050 PAN_SYSVAL_ID(sysval),
1051 &uniforms[i]);
1052 break;
1053 case PAN_SYSVAL_NUM_WORK_GROUPS:
1054 panfrost_upload_num_work_groups_sysval(batch,
1055 &uniforms[i]);
1056 break;
1057 case PAN_SYSVAL_SAMPLER:
1058 panfrost_upload_sampler_sysval(batch, st,
1059 PAN_SYSVAL_ID(sysval),
1060 &uniforms[i]);
1061 break;
1062 default:
1063 assert(0);
1064 }
1065 }
1066 }
1067
1068 static const void *
1069 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer *buf,
1070 unsigned index)
1071 {
1072 struct pipe_constant_buffer *cb = &buf->cb[index];
1073 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1074
1075 if (rsrc)
1076 return rsrc->bo->cpu;
1077 else if (cb->user_buffer)
1078 return cb->user_buffer;
1079 else
1080 unreachable("No constant buffer");
1081 }
1082
1083 void
1084 panfrost_emit_const_buf(struct panfrost_batch *batch,
1085 enum pipe_shader_type stage,
1086 struct mali_vertex_tiler_postfix *postfix)
1087 {
1088 struct panfrost_context *ctx = batch->ctx;
1089 struct panfrost_shader_variants *all = ctx->shader[stage];
1090
1091 if (!all)
1092 return;
1093
1094 struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
1095
1096 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1097
1098 /* Uniforms are implicitly UBO #0 */
1099 bool has_uniforms = buf->enabled_mask & (1 << 0);
1100
1101 /* Allocate room for the sysval and the uniforms */
1102 size_t sys_size = sizeof(float) * 4 * ss->sysval_count;
1103 size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0;
1104 size_t size = sys_size + uniform_size;
1105 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1106 size);
1107
1108 /* Upload sysvals requested by the shader */
1109 panfrost_upload_sysvals(batch, transfer.cpu, ss, stage);
1110
1111 /* Upload uniforms */
1112 if (has_uniforms && uniform_size) {
1113 const void *cpu = panfrost_map_constant_buffer_cpu(buf, 0);
1114 memcpy(transfer.cpu + sys_size, cpu, uniform_size);
1115 }
1116
1117 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1118 * uploaded */
1119
1120 unsigned ubo_count = panfrost_ubo_count(ctx, stage);
1121 assert(ubo_count >= 1);
1122
1123 size_t sz = MALI_UNIFORM_BUFFER_LENGTH * ubo_count;
1124 struct panfrost_transfer ubos = panfrost_pool_alloc(&batch->pool, sz);
1125 uint64_t *ubo_ptr = (uint64_t *) ubos.cpu;
1126
1127 /* Upload uniforms as a UBO */
1128
1129 if (ss->uniform_count) {
1130 pan_pack(ubo_ptr, UNIFORM_BUFFER, cfg) {
1131 cfg.entries = ss->uniform_count;
1132 cfg.pointer = transfer.gpu;
1133 }
1134 } else {
1135 *ubo_ptr = 0;
1136 }
1137
1138 /* The rest are honest-to-goodness UBOs */
1139
1140 for (unsigned ubo = 1; ubo < ubo_count; ++ubo) {
1141 size_t usz = buf->cb[ubo].buffer_size;
1142 bool enabled = buf->enabled_mask & (1 << ubo);
1143 bool empty = usz == 0;
1144
1145 if (!enabled || empty) {
1146 ubo_ptr[ubo] = 0;
1147 continue;
1148 }
1149
1150 pan_pack(ubo_ptr + ubo, UNIFORM_BUFFER, cfg) {
1151 cfg.entries = DIV_ROUND_UP(usz, 16);
1152 cfg.pointer = panfrost_map_constant_buffer_gpu(batch,
1153 stage, buf, ubo);
1154 }
1155 }
1156
1157 postfix->uniforms = transfer.gpu;
1158 postfix->uniform_buffers = ubos.gpu;
1159
1160 buf->dirty_mask = 0;
1161 }
1162
1163 void
1164 panfrost_emit_shared_memory(struct panfrost_batch *batch,
1165 const struct pipe_grid_info *info,
1166 struct midgard_payload_vertex_tiler *vtp)
1167 {
1168 struct panfrost_context *ctx = batch->ctx;
1169 struct panfrost_shader_variants *all = ctx->shader[PIPE_SHADER_COMPUTE];
1170 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1171 unsigned single_size = util_next_power_of_two(MAX2(ss->shared_size,
1172 128));
1173 unsigned shared_size = single_size * info->grid[0] * info->grid[1] *
1174 info->grid[2] * 4;
1175 struct panfrost_bo *bo = panfrost_batch_get_shared_memory(batch,
1176 shared_size,
1177 1);
1178
1179 struct mali_shared_memory shared = {
1180 .shared_memory = bo->gpu,
1181 .shared_workgroup_count =
1182 util_logbase2_ceil(info->grid[0]) +
1183 util_logbase2_ceil(info->grid[1]) +
1184 util_logbase2_ceil(info->grid[2]),
1185 .shared_unk1 = 0x2,
1186 .shared_shift = util_logbase2(single_size) - 1
1187 };
1188
1189 vtp->postfix.shared_memory = panfrost_pool_upload(&batch->pool, &shared,
1190 sizeof(shared));
1191 }
1192
1193 static mali_ptr
1194 panfrost_get_tex_desc(struct panfrost_batch *batch,
1195 enum pipe_shader_type st,
1196 struct panfrost_sampler_view *view)
1197 {
1198 if (!view)
1199 return (mali_ptr) 0;
1200
1201 struct pipe_sampler_view *pview = &view->base;
1202 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1203
1204 /* Add the BO to the job so it's retained until the job is done. */
1205
1206 panfrost_batch_add_bo(batch, rsrc->bo,
1207 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1208 panfrost_bo_access_for_stage(st));
1209
1210 panfrost_batch_add_bo(batch, view->bo,
1211 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1212 panfrost_bo_access_for_stage(st));
1213
1214 return view->bo->gpu;
1215 }
1216
1217 static void
1218 panfrost_update_sampler_view(struct panfrost_sampler_view *view,
1219 struct pipe_context *pctx)
1220 {
1221 struct panfrost_resource *rsrc = pan_resource(view->base.texture);
1222 if (view->texture_bo != rsrc->bo->gpu ||
1223 view->modifier != rsrc->modifier) {
1224 panfrost_bo_unreference(view->bo);
1225 panfrost_create_sampler_view_bo(view, pctx, &rsrc->base);
1226 }
1227 }
1228
1229 void
1230 panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
1231 enum pipe_shader_type stage,
1232 struct mali_vertex_tiler_postfix *postfix)
1233 {
1234 struct panfrost_context *ctx = batch->ctx;
1235 struct panfrost_device *device = pan_device(ctx->base.screen);
1236
1237 if (!ctx->sampler_view_count[stage])
1238 return;
1239
1240 if (device->quirks & IS_BIFROST) {
1241 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
1242 MALI_BIFROST_TEXTURE_LENGTH *
1243 ctx->sampler_view_count[stage]);
1244
1245 struct mali_bifrost_texture_packed *out =
1246 (struct mali_bifrost_texture_packed *) T.cpu;
1247
1248 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1249 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1250 struct pipe_sampler_view *pview = &view->base;
1251 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1252
1253 panfrost_update_sampler_view(view, &ctx->base);
1254 out[i] = view->bifrost_descriptor;
1255
1256 /* Add the BOs to the job so they are retained until the job is done. */
1257
1258 panfrost_batch_add_bo(batch, rsrc->bo,
1259 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1260 panfrost_bo_access_for_stage(stage));
1261
1262 panfrost_batch_add_bo(batch, view->bo,
1263 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1264 panfrost_bo_access_for_stage(stage));
1265 }
1266
1267 postfix->textures = T.gpu;
1268 } else {
1269 uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
1270
1271 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1272 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1273
1274 panfrost_update_sampler_view(view, &ctx->base);
1275
1276 trampolines[i] = panfrost_get_tex_desc(batch, stage, view);
1277 }
1278
1279 postfix->textures = panfrost_pool_upload(&batch->pool,
1280 trampolines,
1281 sizeof(uint64_t) *
1282 ctx->sampler_view_count[stage]);
1283 }
1284 }
1285
1286 void
1287 panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
1288 enum pipe_shader_type stage,
1289 struct mali_vertex_tiler_postfix *postfix)
1290 {
1291 struct panfrost_context *ctx = batch->ctx;
1292
1293 if (!ctx->sampler_count[stage])
1294 return;
1295
1296 size_t desc_size = MALI_BIFROST_SAMPLER_LENGTH;
1297 assert(MALI_BIFROST_SAMPLER_LENGTH == MALI_MIDGARD_SAMPLER_LENGTH);
1298
1299 size_t sz = desc_size * ctx->sampler_count[stage];
1300 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, sz);
1301 struct mali_midgard_sampler_packed *out = (struct mali_midgard_sampler_packed *) T.cpu;
1302
1303 for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i)
1304 out[i] = ctx->samplers[stage][i]->hw;
1305
1306 postfix->sampler_descriptor = T.gpu;
1307 }
1308
1309 void
1310 panfrost_emit_vertex_data(struct panfrost_batch *batch,
1311 struct mali_vertex_tiler_postfix *vertex_postfix)
1312 {
1313 struct panfrost_context *ctx = batch->ctx;
1314 struct panfrost_vertex_state *so = ctx->vertex;
1315
1316 unsigned instance_shift = vertex_postfix->instance_shift;
1317 unsigned instance_odd = vertex_postfix->instance_odd;
1318
1319 /* Worst case: everything is NPOT */
1320
1321 struct panfrost_transfer S = panfrost_pool_alloc(&batch->pool,
1322 MALI_ATTRIBUTE_LENGTH * PIPE_MAX_ATTRIBS * 2);
1323
1324 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
1325 MALI_ATTRIBUTE_LENGTH * (PAN_INSTANCE_ID + 1));
1326
1327 struct mali_attribute_buffer_packed *bufs =
1328 (struct mali_attribute_buffer_packed *) S.cpu;
1329
1330 struct mali_attribute_packed *out =
1331 (struct mali_attribute_packed *) T.cpu;
1332
1333 unsigned attrib_to_buffer[PIPE_MAX_ATTRIBS] = { 0 };
1334 unsigned k = 0;
1335
1336 for (unsigned i = 0; i < so->num_elements; ++i) {
1337 /* We map buffers 1:1 with the attributes, which
1338 * means duplicating some vertex buffers (who cares? aside from
1339 * maybe some caching implications but I somehow doubt that
1340 * matters) */
1341
1342 struct pipe_vertex_element *elem = &so->pipe[i];
1343 unsigned vbi = elem->vertex_buffer_index;
1344 attrib_to_buffer[i] = k;
1345
1346 if (!(ctx->vb_mask & (1 << vbi)))
1347 continue;
1348
1349 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1350 struct panfrost_resource *rsrc;
1351
1352 rsrc = pan_resource(buf->buffer.resource);
1353 if (!rsrc)
1354 continue;
1355
1356 /* Add a dependency of the batch on the vertex buffer */
1357 panfrost_batch_add_bo(batch, rsrc->bo,
1358 PAN_BO_ACCESS_SHARED |
1359 PAN_BO_ACCESS_READ |
1360 PAN_BO_ACCESS_VERTEX_TILER);
1361
1362 /* Mask off lower bits, see offset fixup below */
1363 mali_ptr raw_addr = rsrc->bo->gpu + buf->buffer_offset;
1364 mali_ptr addr = raw_addr & ~63;
1365
1366 /* Since we advanced the base pointer, we shrink the buffer
1367 * size, but add the offset we subtracted */
1368 unsigned size = rsrc->base.width0 + (raw_addr - addr)
1369 - buf->buffer_offset;
1370
1371 /* When there is a divisor, the hardware-level divisor is
1372 * the product of the instance divisor and the padded count */
1373 unsigned divisor = elem->instance_divisor;
1374 unsigned hw_divisor = ctx->padded_count * divisor;
1375 unsigned stride = buf->stride;
1376
1377 /* If there's a divisor(=1) but no instancing, we want every
1378 * attribute to be the same */
1379
1380 if (divisor && ctx->instance_count == 1)
1381 stride = 0;
1382
1383 if (!divisor || ctx->instance_count <= 1) {
1384 pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1385 if (ctx->instance_count > 1)
1386 cfg.type = MALI_ATTRIBUTE_TYPE_1D_MODULUS;
1387
1388 cfg.pointer = addr;
1389 cfg.stride = stride;
1390 cfg.size = size;
1391 cfg.divisor_r = instance_shift;
1392 cfg.divisor_p = instance_odd;
1393 }
1394 } else if (util_is_power_of_two_or_zero(hw_divisor)) {
1395 pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1396 cfg.type = MALI_ATTRIBUTE_TYPE_1D_POT_DIVISOR;
1397 cfg.pointer = addr;
1398 cfg.stride = stride;
1399 cfg.size = size;
1400 cfg.divisor_r = __builtin_ctz(hw_divisor);
1401 }
1402
1403 } else {
1404 unsigned shift = 0, extra_flags = 0;
1405
1406 unsigned magic_divisor =
1407 panfrost_compute_magic_divisor(hw_divisor, &shift, &extra_flags);
1408
1409 pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
1410 cfg.type = MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR;
1411 cfg.pointer = addr;
1412 cfg.stride = stride;
1413 cfg.size = size;
1414
1415 cfg.divisor_r = shift;
1416 cfg.divisor_e = extra_flags;
1417 }
1418
1419 pan_pack(bufs + k + 1, ATTRIBUTE_BUFFER_CONTINUATION_NPOT, cfg) {
1420 cfg.divisor_numerator = magic_divisor;
1421 cfg.divisor = divisor;
1422 }
1423
1424 ++k;
1425 }
1426
1427 ++k;
1428 }
1429
1430 /* Add special gl_VertexID/gl_InstanceID buffers */
1431
1432 panfrost_vertex_id(ctx->padded_count, &bufs[k], ctx->instance_count > 1);
1433
1434 pan_pack(out + PAN_VERTEX_ID, ATTRIBUTE, cfg) {
1435 cfg.buffer_index = k++;
1436 cfg.format = so->formats[PAN_VERTEX_ID];
1437 }
1438
1439 panfrost_instance_id(ctx->padded_count, &bufs[k], ctx->instance_count > 1);
1440
1441 pan_pack(out + PAN_INSTANCE_ID, ATTRIBUTE, cfg) {
1442 cfg.buffer_index = k++;
1443 cfg.format = so->formats[PAN_INSTANCE_ID];
1444 }
1445
1446 /* Attribute addresses require 64-byte alignment, so let:
1447 *
1448 * base' = base & ~63 = base - (base & 63)
1449 * offset' = offset + (base & 63)
1450 *
1451 * Since base' + offset' = base + offset, these are equivalent
1452 * addressing modes and now base is 64 aligned.
1453 */
1454
1455 unsigned start = vertex_postfix->offset_start;
1456
1457 for (unsigned i = 0; i < so->num_elements; ++i) {
1458 unsigned vbi = so->pipe[i].vertex_buffer_index;
1459 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1460
1461 /* Adjust by the masked off bits of the offset. Make sure we
1462 * read src_offset from so->hw (which is not GPU visible)
1463 * rather than target (which is) due to caching effects */
1464
1465 unsigned src_offset = so->pipe[i].src_offset;
1466
1467 /* BOs aligned to 4k so guaranteed aligned to 64 */
1468 src_offset += (buf->buffer_offset & 63);
1469
1470 /* Also, somewhat obscurely per-instance data needs to be
1471 * offset in response to a delayed start in an indexed draw */
1472
1473 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
1474 src_offset -= buf->stride * start;
1475
1476 pan_pack(out + i, ATTRIBUTE, cfg) {
1477 cfg.buffer_index = attrib_to_buffer[i];
1478 cfg.format = so->formats[i];
1479 cfg.offset = src_offset;
1480 }
1481 }
1482
1483 vertex_postfix->attributes = S.gpu;
1484 vertex_postfix->attribute_meta = T.gpu;
1485 }
1486
1487 static mali_ptr
1488 panfrost_emit_varyings(struct panfrost_batch *batch,
1489 struct mali_attribute_buffer_packed *slot,
1490 unsigned stride, unsigned count)
1491 {
1492 unsigned size = stride * count;
1493 mali_ptr ptr = panfrost_pool_alloc(&batch->pool, size).gpu;
1494
1495 pan_pack(slot, ATTRIBUTE_BUFFER, cfg) {
1496 cfg.stride = stride;
1497 cfg.size = size;
1498 cfg.pointer = ptr;
1499 }
1500
1501 return ptr;
1502 }
1503
1504 static unsigned
1505 panfrost_streamout_offset(unsigned stride, unsigned offset,
1506 struct pipe_stream_output_target *target)
1507 {
1508 return (target->buffer_offset + (offset * stride * 4)) & 63;
1509 }
1510
1511 static void
1512 panfrost_emit_streamout(struct panfrost_batch *batch,
1513 struct mali_attribute_buffer_packed *slot,
1514 unsigned stride_words, unsigned offset, unsigned count,
1515 struct pipe_stream_output_target *target)
1516 {
1517 unsigned stride = stride_words * 4;
1518 unsigned max_size = target->buffer_size;
1519 unsigned expected_size = stride * count;
1520
1521 /* Grab the BO and bind it to the batch */
1522 struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
1523
1524 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1525 * the perspective of the TILER and FRAGMENT.
1526 */
1527 panfrost_batch_add_bo(batch, bo,
1528 PAN_BO_ACCESS_SHARED |
1529 PAN_BO_ACCESS_RW |
1530 PAN_BO_ACCESS_VERTEX_TILER |
1531 PAN_BO_ACCESS_FRAGMENT);
1532
1533 /* We will have an offset applied to get alignment */
1534 mali_ptr addr = bo->gpu + target->buffer_offset + (offset * stride);
1535
1536 pan_pack(slot, ATTRIBUTE_BUFFER, cfg) {
1537 cfg.pointer = (addr & ~63);
1538 cfg.stride = stride;
1539 cfg.size = MIN2(max_size, expected_size) + (addr & 63);
1540 }
1541 }
1542
1543 static bool
1544 has_point_coord(unsigned mask, gl_varying_slot loc)
1545 {
1546 if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
1547 return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
1548 else if (loc == VARYING_SLOT_PNTC)
1549 return (mask & (1 << 8));
1550 else
1551 return false;
1552 }
1553
1554 /* Helpers for manipulating stream out information so we can pack varyings
1555 * accordingly. Compute the src_offset for a given captured varying */
1556
1557 static struct pipe_stream_output *
1558 pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
1559 {
1560 for (unsigned i = 0; i < info->num_outputs; ++i) {
1561 if (info->output[i].register_index == loc)
1562 return &info->output[i];
1563 }
1564
1565 unreachable("Varying not captured");
1566 }
1567
1568 static unsigned
1569 pan_varying_size(enum mali_format fmt)
1570 {
1571 unsigned type = MALI_EXTRACT_TYPE(fmt);
1572 unsigned chan = MALI_EXTRACT_CHANNELS(fmt);
1573 unsigned bits = MALI_EXTRACT_BITS(fmt);
1574 unsigned bpc = 0;
1575
1576 if (bits == MALI_CHANNEL_FLOAT) {
1577 /* No doubles */
1578 bool fp16 = (type == MALI_FORMAT_SINT);
1579 assert(fp16 || (type == MALI_FORMAT_UNORM));
1580
1581 bpc = fp16 ? 2 : 4;
1582 } else {
1583 assert(type >= MALI_FORMAT_SNORM && type <= MALI_FORMAT_SINT);
1584
1585 /* See the enums */
1586 bits = 1 << bits;
1587 assert(bits >= 8);
1588 bpc = bits / 8;
1589 }
1590
1591 return bpc * chan;
1592 }
1593
1594 /* Indices for named (non-XFB) varyings that are present. These are packed
1595 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1596 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1597 * of a given special field given a shift S by:
1598 *
1599 * idx = popcount(P & ((1 << S) - 1))
1600 *
1601 * That is... look at all of the varyings that come earlier and count them, the
1602 * count is the new index since plus one. Likewise, the total number of special
1603 * buffers required is simply popcount(P)
1604 */
1605
1606 enum pan_special_varying {
1607 PAN_VARY_GENERAL = 0,
1608 PAN_VARY_POSITION = 1,
1609 PAN_VARY_PSIZ = 2,
1610 PAN_VARY_PNTCOORD = 3,
1611 PAN_VARY_FACE = 4,
1612 PAN_VARY_FRAGCOORD = 5,
1613
1614 /* Keep last */
1615 PAN_VARY_MAX,
1616 };
1617
1618 /* Given a varying, figure out which index it correpsonds to */
1619
1620 static inline unsigned
1621 pan_varying_index(unsigned present, enum pan_special_varying v)
1622 {
1623 unsigned mask = (1 << v) - 1;
1624 return util_bitcount(present & mask);
1625 }
1626
1627 /* Get the base offset for XFB buffers, which by convention come after
1628 * everything else. Wrapper function for semantic reasons; by construction this
1629 * is just popcount. */
1630
1631 static inline unsigned
1632 pan_xfb_base(unsigned present)
1633 {
1634 return util_bitcount(present);
1635 }
1636
1637 /* Computes the present mask for varyings so we can start emitting varying records */
1638
1639 static inline unsigned
1640 pan_varying_present(
1641 struct panfrost_shader_state *vs,
1642 struct panfrost_shader_state *fs,
1643 unsigned quirks)
1644 {
1645 /* At the moment we always emit general and position buffers. Not
1646 * strictly necessary but usually harmless */
1647
1648 unsigned present = (1 << PAN_VARY_GENERAL) | (1 << PAN_VARY_POSITION);
1649
1650 /* Enable special buffers by the shader info */
1651
1652 if (vs->writes_point_size)
1653 present |= (1 << PAN_VARY_PSIZ);
1654
1655 if (fs->reads_point_coord)
1656 present |= (1 << PAN_VARY_PNTCOORD);
1657
1658 if (fs->reads_face)
1659 present |= (1 << PAN_VARY_FACE);
1660
1661 if (fs->reads_frag_coord && !(quirks & IS_BIFROST))
1662 present |= (1 << PAN_VARY_FRAGCOORD);
1663
1664 /* Also, if we have a point sprite, we need a point coord buffer */
1665
1666 for (unsigned i = 0; i < fs->varying_count; i++) {
1667 gl_varying_slot loc = fs->varyings_loc[i];
1668
1669 if (has_point_coord(fs->point_sprite_mask, loc))
1670 present |= (1 << PAN_VARY_PNTCOORD);
1671 }
1672
1673 return present;
1674 }
1675
1676 /* Emitters for varying records */
1677
1678 static void
1679 pan_emit_vary(struct mali_attribute_packed *out,
1680 unsigned present, enum pan_special_varying buf,
1681 unsigned quirks, enum mali_format format,
1682 unsigned offset)
1683 {
1684 unsigned nr_channels = MALI_EXTRACT_CHANNELS(format);
1685 unsigned swizzle = quirks & HAS_SWIZZLES ?
1686 panfrost_get_default_swizzle(nr_channels) :
1687 panfrost_bifrost_swizzle(nr_channels);
1688
1689 pan_pack(out, ATTRIBUTE, cfg) {
1690 cfg.buffer_index = pan_varying_index(present, buf);
1691 cfg.unknown = quirks & IS_BIFROST ? 0x0 : 0x1;
1692 cfg.format = (format << 12) | swizzle;
1693 cfg.offset = offset;
1694 }
1695 }
1696
1697 /* General varying that is unused */
1698
1699 static void
1700 pan_emit_vary_only(struct mali_attribute_packed *out,
1701 unsigned present, unsigned quirks)
1702 {
1703 pan_emit_vary(out, present, 0, quirks, MALI_VARYING_DISCARD, 0);
1704 }
1705
1706 /* Special records */
1707
1708 static const enum mali_format pan_varying_formats[PAN_VARY_MAX] = {
1709 [PAN_VARY_POSITION] = MALI_VARYING_POS,
1710 [PAN_VARY_PSIZ] = MALI_R16F,
1711 [PAN_VARY_PNTCOORD] = MALI_R16F,
1712 [PAN_VARY_FACE] = MALI_R32I,
1713 [PAN_VARY_FRAGCOORD] = MALI_RGBA32F
1714 };
1715
1716 static void
1717 pan_emit_vary_special(struct mali_attribute_packed *out,
1718 unsigned present, enum pan_special_varying buf,
1719 unsigned quirks)
1720 {
1721 assert(buf < PAN_VARY_MAX);
1722 pan_emit_vary(out, present, buf, quirks, pan_varying_formats[buf], 0);
1723 }
1724
1725 static enum mali_format
1726 pan_xfb_format(enum mali_format format, unsigned nr)
1727 {
1728 if (MALI_EXTRACT_BITS(format) == MALI_CHANNEL_FLOAT)
1729 return MALI_R32F | MALI_NR_CHANNELS(nr);
1730 else
1731 return MALI_EXTRACT_TYPE(format) | MALI_NR_CHANNELS(nr) | MALI_CHANNEL_32;
1732 }
1733
1734 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1735 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1736 * value. */
1737
1738 static void
1739 pan_emit_vary_xfb(struct mali_attribute_packed *out,
1740 unsigned present,
1741 unsigned max_xfb,
1742 unsigned *streamout_offsets,
1743 unsigned quirks,
1744 enum mali_format format,
1745 struct pipe_stream_output o)
1746 {
1747 unsigned swizzle = quirks & HAS_SWIZZLES ?
1748 panfrost_get_default_swizzle(o.num_components) :
1749 panfrost_bifrost_swizzle(o.num_components);
1750
1751 pan_pack(out, ATTRIBUTE, cfg) {
1752 /* XFB buffers come after everything else */
1753 cfg.buffer_index = pan_xfb_base(present) + o.output_buffer;
1754 cfg.unknown = quirks & IS_BIFROST ? 0x0 : 0x1;
1755
1756 /* Override number of channels and precision to highp */
1757 cfg.format = (pan_xfb_format(format, o.num_components) << 12) | swizzle;
1758
1759 /* Apply given offsets together */
1760 cfg.offset = (o.dst_offset * 4) /* dwords */
1761 + streamout_offsets[o.output_buffer];
1762 }
1763 }
1764
1765 /* Determine if we should capture a varying for XFB. This requires actually
1766 * having a buffer for it. If we don't capture it, we'll fallback to a general
1767 * varying path (linked or unlinked, possibly discarding the write) */
1768
1769 static bool
1770 panfrost_xfb_captured(struct panfrost_shader_state *xfb,
1771 unsigned loc, unsigned max_xfb)
1772 {
1773 if (!(xfb->so_mask & (1ll << loc)))
1774 return false;
1775
1776 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1777 return o->output_buffer < max_xfb;
1778 }
1779
1780 static void
1781 pan_emit_general_varying(struct mali_attribute_packed *out,
1782 struct panfrost_shader_state *other,
1783 struct panfrost_shader_state *xfb,
1784 gl_varying_slot loc,
1785 enum mali_format format,
1786 unsigned present,
1787 unsigned quirks,
1788 unsigned *gen_offsets,
1789 enum mali_format *gen_formats,
1790 unsigned *gen_stride,
1791 unsigned idx,
1792 bool should_alloc)
1793 {
1794 /* Check if we're linked */
1795 signed other_idx = -1;
1796
1797 for (unsigned j = 0; j < other->varying_count; ++j) {
1798 if (other->varyings_loc[j] == loc) {
1799 other_idx = j;
1800 break;
1801 }
1802 }
1803
1804 if (other_idx < 0) {
1805 pan_emit_vary_only(out, present, quirks);
1806 return;
1807 }
1808
1809 unsigned offset = gen_offsets[other_idx];
1810
1811 if (should_alloc) {
1812 /* We're linked, so allocate a space via a watermark allocation */
1813 enum mali_format alt = other->varyings[other_idx];
1814
1815 /* Do interpolation at minimum precision */
1816 unsigned size_main = pan_varying_size(format);
1817 unsigned size_alt = pan_varying_size(alt);
1818 unsigned size = MIN2(size_main, size_alt);
1819
1820 /* If a varying is marked for XFB but not actually captured, we
1821 * should match the format to the format that would otherwise
1822 * be used for XFB, since dEQP checks for invariance here. It's
1823 * unclear if this is required by the spec. */
1824
1825 if (xfb->so_mask & (1ull << loc)) {
1826 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1827 format = pan_xfb_format(format, o->num_components);
1828 size = pan_varying_size(format);
1829 } else if (size == size_alt) {
1830 format = alt;
1831 }
1832
1833 gen_offsets[idx] = *gen_stride;
1834 gen_formats[other_idx] = format;
1835 offset = *gen_stride;
1836 *gen_stride += size;
1837 }
1838
1839 pan_emit_vary(out, present, PAN_VARY_GENERAL, quirks, format, offset);
1840 }
1841
1842 /* Higher-level wrapper around all of the above, classifying a varying into one
1843 * of the above types */
1844
1845 static void
1846 panfrost_emit_varying(
1847 struct mali_attribute_packed *out,
1848 struct panfrost_shader_state *stage,
1849 struct panfrost_shader_state *other,
1850 struct panfrost_shader_state *xfb,
1851 unsigned present,
1852 unsigned max_xfb,
1853 unsigned *streamout_offsets,
1854 unsigned quirks,
1855 unsigned *gen_offsets,
1856 enum mali_format *gen_formats,
1857 unsigned *gen_stride,
1858 unsigned idx,
1859 bool should_alloc,
1860 bool is_fragment)
1861 {
1862 gl_varying_slot loc = stage->varyings_loc[idx];
1863 enum mali_format format = stage->varyings[idx];
1864
1865 /* Override format to match linkage */
1866 if (!should_alloc && gen_formats[idx])
1867 format = gen_formats[idx];
1868
1869 if (has_point_coord(stage->point_sprite_mask, loc)) {
1870 pan_emit_vary_special(out, present, PAN_VARY_PNTCOORD, quirks);
1871 } else if (panfrost_xfb_captured(xfb, loc, max_xfb)) {
1872 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1873 pan_emit_vary_xfb(out, present, max_xfb, streamout_offsets, quirks, format, *o);
1874 } else if (loc == VARYING_SLOT_POS) {
1875 if (is_fragment)
1876 pan_emit_vary_special(out, present, PAN_VARY_FRAGCOORD, quirks);
1877 else
1878 pan_emit_vary_special(out, present, PAN_VARY_POSITION, quirks);
1879 } else if (loc == VARYING_SLOT_PSIZ) {
1880 pan_emit_vary_special(out, present, PAN_VARY_PSIZ, quirks);
1881 } else if (loc == VARYING_SLOT_PNTC) {
1882 pan_emit_vary_special(out, present, PAN_VARY_PNTCOORD, quirks);
1883 } else if (loc == VARYING_SLOT_FACE) {
1884 pan_emit_vary_special(out, present, PAN_VARY_FACE, quirks);
1885 } else {
1886 pan_emit_general_varying(out, other, xfb, loc, format, present,
1887 quirks, gen_offsets, gen_formats, gen_stride,
1888 idx, should_alloc);
1889 }
1890 }
1891
1892 static void
1893 pan_emit_special_input(struct mali_attribute_buffer_packed *out,
1894 unsigned present,
1895 enum pan_special_varying v,
1896 unsigned special)
1897 {
1898 if (present & (1 << v)) {
1899 unsigned idx = pan_varying_index(present, v);
1900
1901 pan_pack(out + idx, ATTRIBUTE_BUFFER, cfg) {
1902 cfg.special = special;
1903 cfg.type = 0;
1904 }
1905 }
1906 }
1907
1908 void
1909 panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
1910 unsigned vertex_count,
1911 struct mali_vertex_tiler_postfix *vertex_postfix,
1912 struct mali_vertex_tiler_postfix *tiler_postfix,
1913 union midgard_primitive_size *primitive_size)
1914 {
1915 /* Load the shaders */
1916 struct panfrost_context *ctx = batch->ctx;
1917 struct panfrost_device *dev = pan_device(ctx->base.screen);
1918 struct panfrost_shader_state *vs, *fs;
1919 size_t vs_size, fs_size;
1920
1921 /* Allocate the varying descriptor */
1922
1923 vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
1924 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
1925 vs_size = MALI_ATTRIBUTE_LENGTH * vs->varying_count;
1926 fs_size = MALI_ATTRIBUTE_LENGTH * fs->varying_count;
1927
1928 struct panfrost_transfer trans = panfrost_pool_alloc(&batch->pool,
1929 vs_size +
1930 fs_size);
1931
1932 struct pipe_stream_output_info *so = &vs->stream_output;
1933 unsigned present = pan_varying_present(vs, fs, dev->quirks);
1934
1935 /* Check if this varying is linked by us. This is the case for
1936 * general-purpose, non-captured varyings. If it is, link it. If it's
1937 * not, use the provided stream out information to determine the
1938 * offset, since it was already linked for us. */
1939
1940 unsigned gen_offsets[32];
1941 enum mali_format gen_formats[32];
1942 memset(gen_offsets, 0, sizeof(gen_offsets));
1943 memset(gen_formats, 0, sizeof(gen_formats));
1944
1945 unsigned gen_stride = 0;
1946 assert(vs->varying_count < ARRAY_SIZE(gen_offsets));
1947 assert(fs->varying_count < ARRAY_SIZE(gen_offsets));
1948
1949 unsigned streamout_offsets[32];
1950
1951 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
1952 streamout_offsets[i] = panfrost_streamout_offset(
1953 so->stride[i],
1954 ctx->streamout.offsets[i],
1955 ctx->streamout.targets[i]);
1956 }
1957
1958 struct mali_attribute_packed *ovs = (struct mali_attribute_packed *)trans.cpu;
1959 struct mali_attribute_packed *ofs = ovs + vs->varying_count;
1960
1961 for (unsigned i = 0; i < vs->varying_count; i++) {
1962 panfrost_emit_varying(ovs + i, vs, fs, vs, present,
1963 ctx->streamout.num_targets, streamout_offsets,
1964 dev->quirks,
1965 gen_offsets, gen_formats, &gen_stride, i, true, false);
1966 }
1967
1968 for (unsigned i = 0; i < fs->varying_count; i++) {
1969 panfrost_emit_varying(ofs + i, fs, vs, vs, present,
1970 ctx->streamout.num_targets, streamout_offsets,
1971 dev->quirks,
1972 gen_offsets, gen_formats, &gen_stride, i, false, true);
1973 }
1974
1975 unsigned xfb_base = pan_xfb_base(present);
1976 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
1977 MALI_ATTRIBUTE_BUFFER_LENGTH * (xfb_base + ctx->streamout.num_targets));
1978 struct mali_attribute_buffer_packed *varyings =
1979 (struct mali_attribute_buffer_packed *) T.cpu;
1980
1981 /* Emit the stream out buffers */
1982
1983 unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim,
1984 ctx->vertex_count);
1985
1986 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
1987 panfrost_emit_streamout(batch, &varyings[xfb_base + i],
1988 so->stride[i],
1989 ctx->streamout.offsets[i],
1990 out_count,
1991 ctx->streamout.targets[i]);
1992 }
1993
1994 panfrost_emit_varyings(batch,
1995 &varyings[pan_varying_index(present, PAN_VARY_GENERAL)],
1996 gen_stride, vertex_count);
1997
1998 /* fp32 vec4 gl_Position */
1999 tiler_postfix->position_varying = panfrost_emit_varyings(batch,
2000 &varyings[pan_varying_index(present, PAN_VARY_POSITION)],
2001 sizeof(float) * 4, vertex_count);
2002
2003 if (present & (1 << PAN_VARY_PSIZ)) {
2004 primitive_size->pointer = panfrost_emit_varyings(batch,
2005 &varyings[pan_varying_index(present, PAN_VARY_PSIZ)],
2006 2, vertex_count);
2007 }
2008
2009 pan_emit_special_input(varyings, present, PAN_VARY_PNTCOORD, MALI_ATTRIBUTE_SPECIAL_POINT_COORD);
2010 pan_emit_special_input(varyings, present, PAN_VARY_FACE, MALI_ATTRIBUTE_SPECIAL_FRONT_FACING);
2011 pan_emit_special_input(varyings, present, PAN_VARY_FRAGCOORD, MALI_ATTRIBUTE_SPECIAL_FRAG_COORD);
2012
2013 vertex_postfix->varyings = T.gpu;
2014 tiler_postfix->varyings = T.gpu;
2015
2016 vertex_postfix->varying_meta = trans.gpu;
2017 tiler_postfix->varying_meta = trans.gpu + vs_size;
2018 }
2019
2020 void
2021 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
2022 struct mali_vertex_tiler_prefix *vertex_prefix,
2023 struct mali_vertex_tiler_postfix *vertex_postfix,
2024 struct mali_vertex_tiler_prefix *tiler_prefix,
2025 struct mali_vertex_tiler_postfix *tiler_postfix,
2026 union midgard_primitive_size *primitive_size)
2027 {
2028 struct panfrost_context *ctx = batch->ctx;
2029 struct panfrost_device *device = pan_device(ctx->base.screen);
2030 bool wallpapering = ctx->wallpaper_batch && batch->scoreboard.tiler_dep;
2031 struct bifrost_payload_vertex bifrost_vertex = {0,};
2032 struct bifrost_payload_tiler bifrost_tiler = {0,};
2033 struct midgard_payload_vertex_tiler midgard_vertex = {0,};
2034 struct midgard_payload_vertex_tiler midgard_tiler = {0,};
2035 void *vp, *tp;
2036 size_t vp_size, tp_size;
2037
2038 if (device->quirks & IS_BIFROST) {
2039 bifrost_vertex.prefix = *vertex_prefix;
2040 bifrost_vertex.postfix = *vertex_postfix;
2041 vp = &bifrost_vertex;
2042 vp_size = sizeof(bifrost_vertex);
2043
2044 bifrost_tiler.prefix = *tiler_prefix;
2045 bifrost_tiler.tiler.primitive_size = *primitive_size;
2046 bifrost_tiler.tiler.tiler_meta = panfrost_batch_get_tiler_meta(batch, ~0);
2047 bifrost_tiler.postfix = *tiler_postfix;
2048 tp = &bifrost_tiler;
2049 tp_size = sizeof(bifrost_tiler);
2050 } else {
2051 midgard_vertex.prefix = *vertex_prefix;
2052 midgard_vertex.postfix = *vertex_postfix;
2053 vp = &midgard_vertex;
2054 vp_size = sizeof(midgard_vertex);
2055
2056 midgard_tiler.prefix = *tiler_prefix;
2057 midgard_tiler.postfix = *tiler_postfix;
2058 midgard_tiler.primitive_size = *primitive_size;
2059 tp = &midgard_tiler;
2060 tp_size = sizeof(midgard_tiler);
2061 }
2062
2063 if (wallpapering) {
2064 /* Inject in reverse order, with "predicted" job indices.
2065 * THIS IS A HACK XXX */
2066 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false,
2067 batch->scoreboard.job_index + 2, tp, tp_size, true);
2068 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2069 vp, vp_size, true);
2070 return;
2071 }
2072
2073 /* If rasterizer discard is enable, only submit the vertex */
2074
2075 unsigned vertex = panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2076 vp, vp_size, false);
2077
2078 if (ctx->rasterizer->base.rasterizer_discard)
2079 return;
2080
2081 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false, vertex, tp, tp_size,
2082 false);
2083 }
2084
2085 /* TODO: stop hardcoding this */
2086 mali_ptr
2087 panfrost_emit_sample_locations(struct panfrost_batch *batch)
2088 {
2089 uint16_t locations[] = {
2090 128, 128,
2091 0, 256,
2092 0, 256,
2093 0, 256,
2094 0, 256,
2095 0, 256,
2096 0, 256,
2097 0, 256,
2098 0, 256,
2099 0, 256,
2100 0, 256,
2101 0, 256,
2102 0, 256,
2103 0, 256,
2104 0, 256,
2105 0, 256,
2106 0, 256,
2107 0, 256,
2108 0, 256,
2109 0, 256,
2110 0, 256,
2111 0, 256,
2112 0, 256,
2113 0, 256,
2114 0, 256,
2115 0, 256,
2116 0, 256,
2117 0, 256,
2118 0, 256,
2119 0, 256,
2120 0, 256,
2121 0, 256,
2122 128, 128,
2123 0, 0,
2124 0, 0,
2125 0, 0,
2126 0, 0,
2127 0, 0,
2128 0, 0,
2129 0, 0,
2130 0, 0,
2131 0, 0,
2132 0, 0,
2133 0, 0,
2134 0, 0,
2135 0, 0,
2136 0, 0,
2137 0, 0,
2138 };
2139
2140 return panfrost_pool_upload(&batch->pool, locations, 96 * sizeof(uint16_t));
2141 }