2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
29 #include "panfrost-quirks.h"
31 #include "pan_allocate.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage
)
45 assert(stage
== PIPE_SHADER_FRAGMENT
||
46 stage
== PIPE_SHADER_VERTEX
||
47 stage
== PIPE_SHADER_COMPUTE
);
49 return stage
== PIPE_SHADER_FRAGMENT
?
50 PAN_BO_ACCESS_FRAGMENT
:
51 PAN_BO_ACCESS_VERTEX_TILER
;
55 panfrost_vt_emit_shared_memory(struct panfrost_context
*ctx
,
56 struct mali_vertex_tiler_postfix
*postfix
)
58 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
59 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
61 unsigned shift
= panfrost_get_stack_shift(batch
->stack_size
);
62 struct mali_shared_memory shared
= {
64 .scratchpad
= panfrost_batch_get_scratchpad(batch
, shift
, dev
->thread_tls_alloc
, dev
->core_count
)->gpu
,
65 .shared_workgroup_count
= ~0,
67 postfix
->shared_memory
= panfrost_upload_transient(batch
, &shared
, sizeof(shared
));
71 panfrost_vt_attach_framebuffer(struct panfrost_context
*ctx
,
72 struct mali_vertex_tiler_postfix
*postfix
)
74 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
75 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
77 /* If we haven't, reserve space for the framebuffer */
79 if (!batch
->framebuffer
.gpu
) {
80 unsigned size
= (dev
->quirks
& MIDGARD_SFBD
) ?
81 sizeof(struct mali_single_framebuffer
) :
82 sizeof(struct mali_framebuffer
);
84 batch
->framebuffer
= panfrost_allocate_transient(batch
, size
);
87 if (!(dev
->quirks
& MIDGARD_SFBD
))
88 batch
->framebuffer
.gpu
|= MALI_MFBD
;
91 postfix
->shared_memory
= batch
->framebuffer
.gpu
;
95 panfrost_vt_update_rasterizer(struct panfrost_context
*ctx
,
96 struct mali_vertex_tiler_prefix
*prefix
,
97 struct mali_vertex_tiler_postfix
*postfix
)
99 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
101 postfix
->gl_enables
|= 0x7;
102 SET_BIT(postfix
->gl_enables
, MALI_FRONT_CCW_TOP
,
103 rasterizer
&& rasterizer
->base
.front_ccw
);
104 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_FRONT
,
105 rasterizer
&& (rasterizer
->base
.cull_face
& PIPE_FACE_FRONT
));
106 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_BACK
,
107 rasterizer
&& (rasterizer
->base
.cull_face
& PIPE_FACE_BACK
));
108 SET_BIT(prefix
->unknown_draw
, MALI_DRAW_FLATSHADE_FIRST
,
109 rasterizer
&& rasterizer
->base
.flatshade_first
);
113 panfrost_vt_update_primitive_size(struct panfrost_context
*ctx
,
114 struct mali_vertex_tiler_prefix
*prefix
,
115 union midgard_primitive_size
*primitive_size
)
117 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
119 if (!panfrost_writes_point_size(ctx
)) {
120 bool points
= prefix
->draw_mode
== MALI_POINTS
;
125 rasterizer
->base
.point_size
:
126 rasterizer
->base
.line_width
;
128 primitive_size
->constant
= val
;
133 panfrost_vt_update_occlusion_query(struct panfrost_context
*ctx
,
134 struct mali_vertex_tiler_postfix
*postfix
)
136 SET_BIT(postfix
->gl_enables
, MALI_OCCLUSION_QUERY
, ctx
->occlusion_query
);
137 if (ctx
->occlusion_query
)
138 postfix
->occlusion_counter
= ctx
->occlusion_query
->bo
->gpu
;
140 postfix
->occlusion_counter
= 0;
144 panfrost_vt_init(struct panfrost_context
*ctx
,
145 enum pipe_shader_type stage
,
146 struct mali_vertex_tiler_prefix
*prefix
,
147 struct mali_vertex_tiler_postfix
*postfix
)
149 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
151 if (!ctx
->shader
[stage
])
154 memset(prefix
, 0, sizeof(*prefix
));
155 memset(postfix
, 0, sizeof(*postfix
));
157 if (device
->quirks
& IS_BIFROST
) {
158 postfix
->gl_enables
= 0x2;
159 panfrost_vt_emit_shared_memory(ctx
, postfix
);
161 postfix
->gl_enables
= 0x6;
162 panfrost_vt_attach_framebuffer(ctx
, postfix
);
165 if (stage
== PIPE_SHADER_FRAGMENT
) {
166 panfrost_vt_update_occlusion_query(ctx
, postfix
);
167 panfrost_vt_update_rasterizer(ctx
, prefix
, postfix
);
172 panfrost_translate_index_size(unsigned size
)
176 return MALI_DRAW_INDEXED_UINT8
;
179 return MALI_DRAW_INDEXED_UINT16
;
182 return MALI_DRAW_INDEXED_UINT32
;
185 unreachable("Invalid index size");
189 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
190 * good for the duration of the draw (transient), could last longer. Also get
191 * the bounds on the index buffer for the range accessed by the draw. We do
192 * these operations together because there are natural optimizations which
193 * require them to be together. */
196 panfrost_get_index_buffer_bounded(struct panfrost_context
*ctx
,
197 const struct pipe_draw_info
*info
,
198 unsigned *min_index
, unsigned *max_index
)
200 struct panfrost_resource
*rsrc
= pan_resource(info
->index
.resource
);
201 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
202 off_t offset
= info
->start
* info
->index_size
;
203 bool needs_indices
= true;
206 if (info
->max_index
!= ~0u) {
207 *min_index
= info
->min_index
;
208 *max_index
= info
->max_index
;
209 needs_indices
= false;
212 if (!info
->has_user_indices
) {
213 /* Only resources can be directly mapped */
214 panfrost_batch_add_bo(batch
, rsrc
->bo
,
215 PAN_BO_ACCESS_SHARED
|
217 PAN_BO_ACCESS_VERTEX_TILER
);
218 out
= rsrc
->bo
->gpu
+ offset
;
220 /* Check the cache */
221 needs_indices
= !panfrost_minmax_cache_get(rsrc
->index_cache
,
227 /* Otherwise, we need to upload to transient memory */
228 const uint8_t *ibuf8
= (const uint8_t *) info
->index
.user
;
229 out
= panfrost_upload_transient(batch
, ibuf8
+ offset
,
236 u_vbuf_get_minmax_index(&ctx
->base
, info
, min_index
, max_index
);
238 if (!info
->has_user_indices
)
239 panfrost_minmax_cache_add(rsrc
->index_cache
,
240 info
->start
, info
->count
,
241 *min_index
, *max_index
);
248 panfrost_vt_set_draw_info(struct panfrost_context
*ctx
,
249 const struct pipe_draw_info
*info
,
250 enum mali_draw_mode draw_mode
,
251 struct mali_vertex_tiler_postfix
*vertex_postfix
,
252 struct mali_vertex_tiler_prefix
*tiler_prefix
,
253 struct mali_vertex_tiler_postfix
*tiler_postfix
,
254 unsigned *vertex_count
,
255 unsigned *padded_count
)
257 tiler_prefix
->draw_mode
= draw_mode
;
259 unsigned draw_flags
= 0;
261 if (panfrost_writes_point_size(ctx
))
262 draw_flags
|= MALI_DRAW_VARYING_SIZE
;
264 if (info
->primitive_restart
)
265 draw_flags
|= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX
;
267 /* These doesn't make much sense */
269 draw_flags
|= 0x3000;
271 if (info
->index_size
) {
272 unsigned min_index
= 0, max_index
= 0;
274 tiler_prefix
->indices
= panfrost_get_index_buffer_bounded(ctx
,
279 /* Use the corresponding values */
280 *vertex_count
= max_index
- min_index
+ 1;
281 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= min_index
+ info
->index_bias
;
282 tiler_prefix
->offset_bias_correction
= -min_index
;
283 tiler_prefix
->index_count
= MALI_POSITIVE(info
->count
);
284 draw_flags
|= panfrost_translate_index_size(info
->index_size
);
286 tiler_prefix
->indices
= 0;
287 *vertex_count
= ctx
->vertex_count
;
288 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= info
->start
;
289 tiler_prefix
->offset_bias_correction
= 0;
290 tiler_prefix
->index_count
= MALI_POSITIVE(ctx
->vertex_count
);
293 tiler_prefix
->unknown_draw
= draw_flags
;
295 /* Encode the padded vertex count */
297 if (info
->instance_count
> 1) {
298 *padded_count
= panfrost_padded_vertex_count(*vertex_count
);
300 unsigned shift
= __builtin_ctz(ctx
->padded_count
);
301 unsigned k
= ctx
->padded_count
>> (shift
+ 1);
303 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= shift
;
304 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= k
;
306 *padded_count
= *vertex_count
;
308 /* Reset instancing state */
309 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= 0;
310 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= 0;
315 panfrost_shader_meta_init(struct panfrost_context
*ctx
,
316 enum pipe_shader_type st
,
317 struct mali_shader_meta
*meta
)
319 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
320 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
322 memset(meta
, 0, sizeof(*meta
));
323 meta
->shader
= (ss
->bo
? ss
->bo
->gpu
: 0) | ss
->first_tag
;
324 meta
->attribute_count
= ss
->attribute_count
;
325 meta
->varying_count
= ss
->varying_count
;
326 meta
->texture_count
= ctx
->sampler_view_count
[st
];
327 meta
->sampler_count
= ctx
->sampler_count
[st
];
329 if (dev
->quirks
& IS_BIFROST
) {
330 if (st
== PIPE_SHADER_VERTEX
)
331 meta
->bifrost1
.unk1
= 0x800000;
333 /* First clause ATEST |= 0x4000000.
334 * Less than 32 regs |= 0x200 */
335 meta
->bifrost1
.unk1
= 0x950020;
338 meta
->bifrost1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
339 if (st
== PIPE_SHADER_VERTEX
)
340 meta
->bifrost2
.preload_regs
= 0xC0;
342 meta
->bifrost2
.preload_regs
= 0x1;
343 SET_BIT(meta
->bifrost2
.preload_regs
, 0x10, ss
->reads_frag_coord
);
346 meta
->bifrost2
.uniform_count
= MIN2(ss
->uniform_count
,
349 meta
->midgard1
.uniform_count
= MIN2(ss
->uniform_count
,
351 meta
->midgard1
.work_count
= ss
->work_reg_count
;
353 /* TODO: This is not conformant on ES3 */
354 meta
->midgard1
.flags_hi
= MALI_SUPPRESS_INF_NAN
;
356 meta
->midgard1
.flags_lo
= 0x20;
357 meta
->midgard1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
359 SET_BIT(meta
->midgard1
.flags_hi
, MALI_WRITES_GLOBAL
, ss
->writes_global
);
364 panfrost_translate_compare_func(enum pipe_compare_func in
)
367 case PIPE_FUNC_NEVER
:
368 return MALI_FUNC_NEVER
;
371 return MALI_FUNC_LESS
;
373 case PIPE_FUNC_EQUAL
:
374 return MALI_FUNC_EQUAL
;
376 case PIPE_FUNC_LEQUAL
:
377 return MALI_FUNC_LEQUAL
;
379 case PIPE_FUNC_GREATER
:
380 return MALI_FUNC_GREATER
;
382 case PIPE_FUNC_NOTEQUAL
:
383 return MALI_FUNC_NOTEQUAL
;
385 case PIPE_FUNC_GEQUAL
:
386 return MALI_FUNC_GEQUAL
;
388 case PIPE_FUNC_ALWAYS
:
389 return MALI_FUNC_ALWAYS
;
392 unreachable("Invalid func");
397 panfrost_translate_stencil_op(enum pipe_stencil_op in
)
400 case PIPE_STENCIL_OP_KEEP
:
401 return MALI_STENCIL_KEEP
;
403 case PIPE_STENCIL_OP_ZERO
:
404 return MALI_STENCIL_ZERO
;
406 case PIPE_STENCIL_OP_REPLACE
:
407 return MALI_STENCIL_REPLACE
;
409 case PIPE_STENCIL_OP_INCR
:
410 return MALI_STENCIL_INCR
;
412 case PIPE_STENCIL_OP_DECR
:
413 return MALI_STENCIL_DECR
;
415 case PIPE_STENCIL_OP_INCR_WRAP
:
416 return MALI_STENCIL_INCR_WRAP
;
418 case PIPE_STENCIL_OP_DECR_WRAP
:
419 return MALI_STENCIL_DECR_WRAP
;
421 case PIPE_STENCIL_OP_INVERT
:
422 return MALI_STENCIL_INVERT
;
425 unreachable("Invalid stencil op");
430 translate_tex_wrap(enum pipe_tex_wrap w
)
433 case PIPE_TEX_WRAP_REPEAT
:
434 return MALI_WRAP_REPEAT
;
436 case PIPE_TEX_WRAP_CLAMP
:
437 return MALI_WRAP_CLAMP
;
439 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
440 return MALI_WRAP_CLAMP_TO_EDGE
;
442 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
443 return MALI_WRAP_CLAMP_TO_BORDER
;
445 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
446 return MALI_WRAP_MIRRORED_REPEAT
;
448 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
449 return MALI_WRAP_MIRRORED_CLAMP
;
451 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
452 return MALI_WRAP_MIRRORED_CLAMP_TO_EDGE
;
454 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
455 return MALI_WRAP_MIRRORED_CLAMP_TO_BORDER
;
458 unreachable("Invalid wrap");
462 void panfrost_sampler_desc_init(const struct pipe_sampler_state
*cso
,
463 struct mali_sampler_descriptor
*hw
)
465 unsigned func
= panfrost_translate_compare_func(cso
->compare_func
);
466 bool min_nearest
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
;
467 bool mag_nearest
= cso
->mag_img_filter
== PIPE_TEX_FILTER_NEAREST
;
468 bool mip_linear
= cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
;
469 unsigned min_filter
= min_nearest
? MALI_SAMP_MIN_NEAREST
: 0;
470 unsigned mag_filter
= mag_nearest
? MALI_SAMP_MAG_NEAREST
: 0;
471 unsigned mip_filter
= mip_linear
?
472 (MALI_SAMP_MIP_LINEAR_1
| MALI_SAMP_MIP_LINEAR_2
) : 0;
473 unsigned normalized
= cso
->normalized_coords
? MALI_SAMP_NORM_COORDS
: 0;
475 *hw
= (struct mali_sampler_descriptor
) {
476 .filter_mode
= min_filter
| mag_filter
| mip_filter
|
478 .wrap_s
= translate_tex_wrap(cso
->wrap_s
),
479 .wrap_t
= translate_tex_wrap(cso
->wrap_t
),
480 .wrap_r
= translate_tex_wrap(cso
->wrap_r
),
481 .compare_func
= panfrost_flip_compare_func(func
),
483 cso
->border_color
.f
[0],
484 cso
->border_color
.f
[1],
485 cso
->border_color
.f
[2],
486 cso
->border_color
.f
[3]
488 .min_lod
= FIXED_16(cso
->min_lod
, false), /* clamp at 0 */
489 .max_lod
= FIXED_16(cso
->max_lod
, false),
490 .lod_bias
= FIXED_16(cso
->lod_bias
, true), /* can be negative */
491 .seamless_cube_map
= cso
->seamless_cube_map
,
494 /* If necessary, we disable mipmapping in the sampler descriptor by
495 * clamping the LOD as tight as possible (from 0 to epsilon,
496 * essentially -- remember these are fixed point numbers, so
499 if (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
500 hw
->max_lod
= hw
->min_lod
+ 1;
503 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state
*cso
,
504 struct bifrost_sampler_descriptor
*hw
)
506 *hw
= (struct bifrost_sampler_descriptor
) {
508 .wrap_s
= translate_tex_wrap(cso
->wrap_s
),
509 .wrap_t
= translate_tex_wrap(cso
->wrap_t
),
510 .wrap_r
= translate_tex_wrap(cso
->wrap_r
),
512 .min_filter
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
,
513 .norm_coords
= cso
->normalized_coords
,
514 .mip_filter
= cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
,
515 .mag_filter
= cso
->mag_img_filter
== PIPE_TEX_FILTER_LINEAR
,
516 .min_lod
= FIXED_16(cso
->min_lod
, false), /* clamp at 0 */
517 .max_lod
= FIXED_16(cso
->max_lod
, false),
520 /* If necessary, we disable mipmapping in the sampler descriptor by
521 * clamping the LOD as tight as possible (from 0 to epsilon,
522 * essentially -- remember these are fixed point numbers, so
525 if (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
526 hw
->max_lod
= hw
->min_lod
+ 1;
530 panfrost_make_stencil_state(const struct pipe_stencil_state
*in
,
531 struct mali_stencil_test
*out
)
533 out
->ref
= 0; /* Gallium gets it from elsewhere */
535 out
->mask
= in
->valuemask
;
536 out
->func
= panfrost_translate_compare_func(in
->func
);
537 out
->sfail
= panfrost_translate_stencil_op(in
->fail_op
);
538 out
->dpfail
= panfrost_translate_stencil_op(in
->zfail_op
);
539 out
->dppass
= panfrost_translate_stencil_op(in
->zpass_op
);
543 panfrost_frag_meta_rasterizer_update(struct panfrost_context
*ctx
,
544 struct mali_shader_meta
*fragmeta
)
546 if (!ctx
->rasterizer
) {
547 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, true);
548 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, false);
549 fragmeta
->depth_units
= 0.0f
;
550 fragmeta
->depth_factor
= 0.0f
;
551 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
, false);
552 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
, false);
553 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_NEAR
, true);
554 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_FAR
, true);
558 struct pipe_rasterizer_state
*rast
= &ctx
->rasterizer
->base
;
560 bool msaa
= rast
->multisample
;
562 /* TODO: Sample size */
563 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, msaa
);
564 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, !msaa
);
565 fragmeta
->depth_units
= rast
->offset_units
* 2.0f
;
566 fragmeta
->depth_factor
= rast
->offset_scale
;
568 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
570 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
, rast
->offset_tri
);
571 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
, rast
->offset_tri
);
573 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_NEAR
, rast
->depth_clip_near
);
574 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_CLIP_FAR
, rast
->depth_clip_far
);
578 panfrost_frag_meta_zsa_update(struct panfrost_context
*ctx
,
579 struct mali_shader_meta
*fragmeta
)
581 const struct pipe_depth_stencil_alpha_state
*zsa
= ctx
->depth_stencil
;
582 int zfunc
= PIPE_FUNC_ALWAYS
;
585 struct pipe_stencil_state default_stencil
= {
587 .func
= PIPE_FUNC_ALWAYS
,
588 .fail_op
= MALI_STENCIL_KEEP
,
589 .zfail_op
= MALI_STENCIL_KEEP
,
590 .zpass_op
= MALI_STENCIL_KEEP
,
595 panfrost_make_stencil_state(&default_stencil
,
596 &fragmeta
->stencil_front
);
597 fragmeta
->stencil_mask_front
= default_stencil
.writemask
;
598 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
599 fragmeta
->stencil_mask_back
= default_stencil
.writemask
;
600 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
, false);
601 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
, false);
603 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
,
604 zsa
->stencil
[0].enabled
);
605 panfrost_make_stencil_state(&zsa
->stencil
[0],
606 &fragmeta
->stencil_front
);
607 fragmeta
->stencil_mask_front
= zsa
->stencil
[0].writemask
;
608 fragmeta
->stencil_front
.ref
= ctx
->stencil_ref
.ref_value
[0];
610 /* If back-stencil is not enabled, use the front values */
612 if (zsa
->stencil
[1].enabled
) {
613 panfrost_make_stencil_state(&zsa
->stencil
[1],
614 &fragmeta
->stencil_back
);
615 fragmeta
->stencil_mask_back
= zsa
->stencil
[1].writemask
;
616 fragmeta
->stencil_back
.ref
= ctx
->stencil_ref
.ref_value
[1];
618 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
619 fragmeta
->stencil_mask_back
= fragmeta
->stencil_mask_front
;
620 fragmeta
->stencil_back
.ref
= fragmeta
->stencil_front
.ref
;
623 if (zsa
->depth
.enabled
)
624 zfunc
= zsa
->depth
.func
;
626 /* Depth state (TODO: Refactor) */
628 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
,
629 zsa
->depth
.writemask
);
632 fragmeta
->unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
633 fragmeta
->unknown2_3
|= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc
));
637 panfrost_fs_required(
638 struct panfrost_shader_state
*fs
,
639 struct panfrost_blend_final
*blend
,
642 /* If we generally have side effects */
646 /* If colour is written we need to execute */
647 for (unsigned i
= 0; i
< rt_count
; ++i
) {
648 if (!blend
[i
].no_colour
)
652 /* If depth is written and not implied we need to execute.
653 * TODO: Predicate on Z/S writes being enabled */
654 return (fs
->writes_depth
|| fs
->writes_stencil
);
658 panfrost_frag_meta_blend_update(struct panfrost_context
*ctx
,
659 struct mali_shader_meta
*fragmeta
,
662 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
663 struct panfrost_shader_state
*fs
;
664 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
666 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_DITHER
,
667 (dev
->quirks
& MIDGARD_SFBD
) && ctx
->blend
&&
668 !ctx
->blend
->base
.dither
);
670 /* Get blending setup */
671 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
673 struct panfrost_blend_final blend
[PIPE_MAX_COLOR_BUFS
];
674 unsigned shader_offset
= 0;
675 struct panfrost_bo
*shader_bo
= NULL
;
677 for (unsigned c
= 0; c
< rt_count
; ++c
)
678 blend
[c
] = panfrost_get_blend_for_context(ctx
, c
, &shader_bo
,
681 /* Disable shader execution if we can */
682 if (dev
->quirks
& MIDGARD_SHADERLESS
683 && !panfrost_fs_required(fs
, blend
, rt_count
)) {
684 fragmeta
->shader
= 0;
685 fragmeta
->attribute_count
= 0;
686 fragmeta
->varying_count
= 0;
687 fragmeta
->texture_count
= 0;
688 fragmeta
->sampler_count
= 0;
690 /* This feature is not known to work on Bifrost */
691 fragmeta
->midgard1
.work_count
= 1;
692 fragmeta
->midgard1
.uniform_count
= 0;
693 fragmeta
->midgard1
.uniform_buffer_count
= 0;
696 /* If there is a blend shader, work registers are shared. We impose 8
697 * work registers as a limit for blend shaders. Should be lower XXX */
699 if (!(dev
->quirks
& IS_BIFROST
)) {
700 for (unsigned c
= 0; c
< rt_count
; ++c
) {
701 if (blend
[c
].is_shader
) {
702 fragmeta
->midgard1
.work_count
=
703 MAX2(fragmeta
->midgard1
.work_count
, 8);
708 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
709 * copied to the blend_meta appended (by convention), but this is the
710 * field actually read by the hardware. (Or maybe both are read...?).
711 * Specify the last RTi with a blend shader. */
713 fragmeta
->blend
.shader
= 0;
715 for (signed rt
= (rt_count
- 1); rt
>= 0; --rt
) {
716 if (!blend
[rt
].is_shader
)
719 fragmeta
->blend
.shader
= blend
[rt
].shader
.gpu
|
720 blend
[rt
].shader
.first_tag
;
724 if (dev
->quirks
& MIDGARD_SFBD
) {
725 /* When only a single render target platform is used, the blend
726 * information is inside the shader meta itself. We additionally
727 * need to signal CAN_DISCARD for nontrivial blend modes (so
728 * we're able to read back the destination buffer) */
730 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_BLEND_SHADER
,
733 if (!blend
[0].is_shader
) {
734 fragmeta
->blend
.equation
= *blend
[0].equation
.equation
;
735 fragmeta
->blend
.constant
= blend
[0].equation
.constant
;
738 SET_BIT(fragmeta
->unknown2_3
, MALI_CAN_DISCARD
,
739 !blend
[0].no_blending
|| fs
->can_discard
);
743 if (dev
->quirks
& IS_BIFROST
) {
744 bool no_blend
= true;
746 for (unsigned i
= 0; i
< rt_count
; ++i
)
747 no_blend
&= (blend
[i
].no_blending
| blend
[i
].no_colour
);
749 SET_BIT(fragmeta
->bifrost1
.unk1
, MALI_BIFROST_EARLY_Z
,
750 !fs
->can_discard
&& !fs
->writes_depth
&& no_blend
);
753 /* Additional blend descriptor tacked on for jobs using MFBD */
755 for (unsigned i
= 0; i
< rt_count
; ++i
) {
758 if (ctx
->pipe_framebuffer
.nr_cbufs
> i
&& !blend
[i
].no_colour
) {
761 bool is_srgb
= (ctx
->pipe_framebuffer
.nr_cbufs
> i
) &&
762 (ctx
->pipe_framebuffer
.cbufs
[i
]) &&
763 util_format_is_srgb(ctx
->pipe_framebuffer
.cbufs
[i
]->format
);
765 SET_BIT(flags
, MALI_BLEND_MRT_SHADER
, blend
[i
].is_shader
);
766 SET_BIT(flags
, MALI_BLEND_LOAD_TIB
, !blend
[i
].no_blending
);
767 SET_BIT(flags
, MALI_BLEND_SRGB
, is_srgb
);
768 SET_BIT(flags
, MALI_BLEND_NO_DITHER
, !ctx
->blend
->base
.dither
);
771 if (dev
->quirks
& IS_BIFROST
) {
772 struct bifrost_blend_rt
*brts
= rts
;
774 brts
[i
].flags
= flags
;
776 if (blend
[i
].is_shader
) {
777 /* The blend shader's address needs to be at
778 * the same top 32 bit as the fragment shader.
779 * TODO: Ensure that's always the case.
781 assert((blend
[i
].shader
.gpu
& (0xffffffffull
<< 32)) ==
782 (fs
->bo
->gpu
& (0xffffffffull
<< 32)));
783 brts
[i
].shader
= blend
[i
].shader
.gpu
;
785 } else if (ctx
->pipe_framebuffer
.nr_cbufs
> i
) {
786 enum pipe_format format
= ctx
->pipe_framebuffer
.cbufs
[i
]->format
;
787 const struct util_format_description
*format_desc
;
788 format_desc
= util_format_description(format
);
790 brts
[i
].equation
= *blend
[i
].equation
.equation
;
792 /* TODO: this is a bit more complicated */
793 brts
[i
].constant
= blend
[i
].equation
.constant
;
795 brts
[i
].format
= panfrost_format_to_bifrost_blend(format_desc
);
797 /* 0x19 disables blending and forces REPLACE
798 * mode (equivalent to rgb_mode = alpha_mode =
799 * x122, colour mask = 0xF). 0x1a allows
801 brts
[i
].unk2
= blend
[i
].no_blending
? 0x19 : 0x1a;
803 brts
[i
].shader_type
= fs
->blend_types
[i
];
805 /* Dummy attachment for depth-only */
807 brts
[i
].shader_type
= fs
->blend_types
[i
];
810 struct midgard_blend_rt
*mrts
= rts
;
811 mrts
[i
].flags
= flags
;
813 if (blend
[i
].is_shader
) {
814 mrts
[i
].blend
.shader
= blend
[i
].shader
.gpu
| blend
[i
].shader
.first_tag
;
816 mrts
[i
].blend
.equation
= *blend
[i
].equation
.equation
;
817 mrts
[i
].blend
.constant
= blend
[i
].equation
.constant
;
824 panfrost_frag_shader_meta_init(struct panfrost_context
*ctx
,
825 struct mali_shader_meta
*fragmeta
,
828 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
829 struct panfrost_shader_state
*fs
;
831 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
833 fragmeta
->alpha_coverage
= ~MALI_ALPHA_COVERAGE(0.000000);
834 fragmeta
->unknown2_3
= MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS
) | 0x10;
835 fragmeta
->unknown2_4
= 0x4e0;
837 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
838 * is required (independent of 32-bit/64-bit descriptors), or why it's
839 * not used on later GPU revisions. Otherwise, all shader jobs fault on
840 * these earlier chips (perhaps this is a chicken bit of some kind).
841 * More investigation is needed. */
843 SET_BIT(fragmeta
->unknown2_4
, 0x10, dev
->quirks
& MIDGARD_SFBD
);
845 if (dev
->quirks
& IS_BIFROST
) {
848 /* Depending on whether it's legal to in the given shader, we try to
849 * enable early-z testing. TODO: respect e-z force */
851 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_EARLY_Z
,
852 !fs
->can_discard
&& !fs
->writes_global
&&
853 !fs
->writes_depth
&& !fs
->writes_stencil
);
855 /* Add the writes Z/S flags if needed. */
856 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_WRITES_Z
, fs
->writes_depth
);
857 SET_BIT(fragmeta
->midgard1
.flags_hi
, MALI_WRITES_S
, fs
->writes_stencil
);
859 /* Any time texturing is used, derivatives are implicitly calculated,
860 * so we need to enable helper invocations */
862 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_HELPER_INVOCATIONS
,
863 fs
->helper_invocations
);
865 const struct pipe_depth_stencil_alpha_state
*zsa
= ctx
->depth_stencil
;
867 bool depth_enabled
= fs
->writes_depth
||
868 (zsa
&& zsa
->depth
.enabled
&& zsa
->depth
.func
!= PIPE_FUNC_ALWAYS
);
870 SET_BIT(fragmeta
->midgard1
.flags_lo
, 0x400, !depth_enabled
&& fs
->can_discard
);
871 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_ZS
, depth_enabled
&& fs
->can_discard
);
874 panfrost_frag_meta_rasterizer_update(ctx
, fragmeta
);
875 panfrost_frag_meta_zsa_update(ctx
, fragmeta
);
876 panfrost_frag_meta_blend_update(ctx
, fragmeta
, rts
);
880 panfrost_emit_shader_meta(struct panfrost_batch
*batch
,
881 enum pipe_shader_type st
,
882 struct mali_vertex_tiler_postfix
*postfix
)
884 struct panfrost_context
*ctx
= batch
->ctx
;
885 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
892 struct mali_shader_meta meta
;
894 panfrost_shader_meta_init(ctx
, st
, &meta
);
896 /* Add the shader BO to the batch. */
897 panfrost_batch_add_bo(batch
, ss
->bo
,
898 PAN_BO_ACCESS_PRIVATE
|
900 panfrost_bo_access_for_stage(st
));
904 if (st
== PIPE_SHADER_FRAGMENT
) {
905 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
906 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
907 size_t desc_size
= sizeof(meta
);
909 struct panfrost_transfer xfer
;
912 if (dev
->quirks
& MIDGARD_SFBD
)
914 else if (dev
->quirks
& IS_BIFROST
)
915 rt_size
= sizeof(struct bifrost_blend_rt
);
917 rt_size
= sizeof(struct midgard_blend_rt
);
919 desc_size
+= rt_size
* rt_count
;
922 rts
= rzalloc_size(ctx
, rt_size
* rt_count
);
924 panfrost_frag_shader_meta_init(ctx
, &meta
, rts
);
926 xfer
= panfrost_allocate_transient(batch
, desc_size
);
928 memcpy(xfer
.cpu
, &meta
, sizeof(meta
));
929 memcpy(xfer
.cpu
+ sizeof(meta
), rts
, rt_size
* rt_count
);
934 shader_ptr
= xfer
.gpu
;
936 shader_ptr
= panfrost_upload_transient(batch
, &meta
,
940 postfix
->shader
= shader_ptr
;
944 panfrost_mali_viewport_init(struct panfrost_context
*ctx
,
945 struct mali_viewport
*mvp
)
947 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
949 /* Clip bounds are encoded as floats. The viewport itself is encoded as
950 * (somewhat) asymmetric ints. */
952 const struct pipe_scissor_state
*ss
= &ctx
->scissor
;
954 memset(mvp
, 0, sizeof(*mvp
));
956 /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in
957 * each direction. Clipping to the viewport in theory should work, but
958 * in practice causes issues when we're not explicitly trying to
961 *mvp
= (struct mali_viewport
) {
962 .clip_minx
= -INFINITY
,
963 .clip_miny
= -INFINITY
,
964 .clip_maxx
= INFINITY
,
965 .clip_maxy
= INFINITY
,
968 /* Always scissor to the viewport by default. */
969 float vp_minx
= (int) (vp
->translate
[0] - fabsf(vp
->scale
[0]));
970 float vp_maxx
= (int) (vp
->translate
[0] + fabsf(vp
->scale
[0]));
972 float vp_miny
= (int) (vp
->translate
[1] - fabsf(vp
->scale
[1]));
973 float vp_maxy
= (int) (vp
->translate
[1] + fabsf(vp
->scale
[1]));
975 float minz
= (vp
->translate
[2] - fabsf(vp
->scale
[2]));
976 float maxz
= (vp
->translate
[2] + fabsf(vp
->scale
[2]));
978 /* Apply the scissor test */
980 unsigned minx
, miny
, maxx
, maxy
;
982 if (ss
&& ctx
->rasterizer
&& ctx
->rasterizer
->base
.scissor
) {
983 minx
= MAX2(ss
->minx
, vp_minx
);
984 miny
= MAX2(ss
->miny
, vp_miny
);
985 maxx
= MIN2(ss
->maxx
, vp_maxx
);
986 maxy
= MIN2(ss
->maxy
, vp_maxy
);
994 /* Hardware needs the min/max to be strictly ordered, so flip if we
995 * need to. The viewport transformation in the vertex shader will
996 * handle the negatives if we don't */
999 unsigned temp
= miny
;
1005 unsigned temp
= minx
;
1016 /* Clamp to the framebuffer size as a last check */
1018 minx
= MIN2(ctx
->pipe_framebuffer
.width
, minx
);
1019 maxx
= MIN2(ctx
->pipe_framebuffer
.width
, maxx
);
1021 miny
= MIN2(ctx
->pipe_framebuffer
.height
, miny
);
1022 maxy
= MIN2(ctx
->pipe_framebuffer
.height
, maxy
);
1026 mvp
->viewport0
[0] = minx
;
1027 mvp
->viewport1
[0] = MALI_POSITIVE(maxx
);
1029 mvp
->viewport0
[1] = miny
;
1030 mvp
->viewport1
[1] = MALI_POSITIVE(maxy
);
1032 bool clip_near
= true;
1033 bool clip_far
= true;
1035 if (ctx
->rasterizer
) {
1036 clip_near
= ctx
->rasterizer
->base
.depth_clip_near
;
1037 clip_far
= ctx
->rasterizer
->base
.depth_clip_far
;
1040 mvp
->clip_minz
= clip_near
? minz
: -INFINITY
;
1041 mvp
->clip_maxz
= clip_far
? maxz
: INFINITY
;
1045 panfrost_emit_viewport(struct panfrost_batch
*batch
,
1046 struct mali_vertex_tiler_postfix
*tiler_postfix
)
1048 struct panfrost_context
*ctx
= batch
->ctx
;
1049 struct mali_viewport mvp
;
1051 panfrost_mali_viewport_init(batch
->ctx
, &mvp
);
1053 /* Update the job, unless we're doing wallpapering (whose lack of
1054 * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
1055 * just... be faster :) */
1057 if (!ctx
->wallpaper_batch
)
1058 panfrost_batch_union_scissor(batch
, mvp
.viewport0
[0],
1060 mvp
.viewport1
[0] + 1,
1061 mvp
.viewport1
[1] + 1);
1063 tiler_postfix
->viewport
= panfrost_upload_transient(batch
, &mvp
,
1068 panfrost_map_constant_buffer_gpu(struct panfrost_batch
*batch
,
1069 enum pipe_shader_type st
,
1070 struct panfrost_constant_buffer
*buf
,
1073 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
1074 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
1077 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1078 PAN_BO_ACCESS_SHARED
|
1079 PAN_BO_ACCESS_READ
|
1080 panfrost_bo_access_for_stage(st
));
1082 /* Alignment gauranteed by
1083 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
1084 return rsrc
->bo
->gpu
+ cb
->buffer_offset
;
1085 } else if (cb
->user_buffer
) {
1086 return panfrost_upload_transient(batch
,
1091 unreachable("No constant buffer");
1095 struct sysval_uniform
{
1105 panfrost_upload_viewport_scale_sysval(struct panfrost_batch
*batch
,
1106 struct sysval_uniform
*uniform
)
1108 struct panfrost_context
*ctx
= batch
->ctx
;
1109 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
1111 uniform
->f
[0] = vp
->scale
[0];
1112 uniform
->f
[1] = vp
->scale
[1];
1113 uniform
->f
[2] = vp
->scale
[2];
1117 panfrost_upload_viewport_offset_sysval(struct panfrost_batch
*batch
,
1118 struct sysval_uniform
*uniform
)
1120 struct panfrost_context
*ctx
= batch
->ctx
;
1121 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
1123 uniform
->f
[0] = vp
->translate
[0];
1124 uniform
->f
[1] = vp
->translate
[1];
1125 uniform
->f
[2] = vp
->translate
[2];
1128 static void panfrost_upload_txs_sysval(struct panfrost_batch
*batch
,
1129 enum pipe_shader_type st
,
1130 unsigned int sysvalid
,
1131 struct sysval_uniform
*uniform
)
1133 struct panfrost_context
*ctx
= batch
->ctx
;
1134 unsigned texidx
= PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid
);
1135 unsigned dim
= PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid
);
1136 bool is_array
= PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid
);
1137 struct pipe_sampler_view
*tex
= &ctx
->sampler_views
[st
][texidx
]->base
;
1140 uniform
->i
[0] = u_minify(tex
->texture
->width0
, tex
->u
.tex
.first_level
);
1143 uniform
->i
[1] = u_minify(tex
->texture
->height0
,
1144 tex
->u
.tex
.first_level
);
1147 uniform
->i
[2] = u_minify(tex
->texture
->depth0
,
1148 tex
->u
.tex
.first_level
);
1151 uniform
->i
[dim
] = tex
->texture
->array_size
;
1155 panfrost_upload_ssbo_sysval(struct panfrost_batch
*batch
,
1156 enum pipe_shader_type st
,
1158 struct sysval_uniform
*uniform
)
1160 struct panfrost_context
*ctx
= batch
->ctx
;
1162 assert(ctx
->ssbo_mask
[st
] & (1 << ssbo_id
));
1163 struct pipe_shader_buffer sb
= ctx
->ssbo
[st
][ssbo_id
];
1165 /* Compute address */
1166 struct panfrost_bo
*bo
= pan_resource(sb
.buffer
)->bo
;
1168 panfrost_batch_add_bo(batch
, bo
,
1169 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_RW
|
1170 panfrost_bo_access_for_stage(st
));
1172 /* Upload address and size as sysval */
1173 uniform
->du
[0] = bo
->gpu
+ sb
.buffer_offset
;
1174 uniform
->u
[2] = sb
.buffer_size
;
1178 panfrost_upload_sampler_sysval(struct panfrost_batch
*batch
,
1179 enum pipe_shader_type st
,
1181 struct sysval_uniform
*uniform
)
1183 struct panfrost_context
*ctx
= batch
->ctx
;
1184 struct pipe_sampler_state
*sampl
= &ctx
->samplers
[st
][samp_idx
]->base
;
1186 uniform
->f
[0] = sampl
->min_lod
;
1187 uniform
->f
[1] = sampl
->max_lod
;
1188 uniform
->f
[2] = sampl
->lod_bias
;
1190 /* Even without any errata, Midgard represents "no mipmapping" as
1191 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1192 * panfrost_create_sampler_state which also explains our choice of
1193 * epsilon value (again to keep behaviour consistent) */
1195 if (sampl
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
1196 uniform
->f
[1] = uniform
->f
[0] + (1.0/256.0);
1200 panfrost_upload_num_work_groups_sysval(struct panfrost_batch
*batch
,
1201 struct sysval_uniform
*uniform
)
1203 struct panfrost_context
*ctx
= batch
->ctx
;
1205 uniform
->u
[0] = ctx
->compute_grid
->grid
[0];
1206 uniform
->u
[1] = ctx
->compute_grid
->grid
[1];
1207 uniform
->u
[2] = ctx
->compute_grid
->grid
[2];
1211 panfrost_upload_sysvals(struct panfrost_batch
*batch
, void *buf
,
1212 struct panfrost_shader_state
*ss
,
1213 enum pipe_shader_type st
)
1215 struct sysval_uniform
*uniforms
= (void *)buf
;
1217 for (unsigned i
= 0; i
< ss
->sysval_count
; ++i
) {
1218 int sysval
= ss
->sysval
[i
];
1220 switch (PAN_SYSVAL_TYPE(sysval
)) {
1221 case PAN_SYSVAL_VIEWPORT_SCALE
:
1222 panfrost_upload_viewport_scale_sysval(batch
,
1225 case PAN_SYSVAL_VIEWPORT_OFFSET
:
1226 panfrost_upload_viewport_offset_sysval(batch
,
1229 case PAN_SYSVAL_TEXTURE_SIZE
:
1230 panfrost_upload_txs_sysval(batch
, st
,
1231 PAN_SYSVAL_ID(sysval
),
1234 case PAN_SYSVAL_SSBO
:
1235 panfrost_upload_ssbo_sysval(batch
, st
,
1236 PAN_SYSVAL_ID(sysval
),
1239 case PAN_SYSVAL_NUM_WORK_GROUPS
:
1240 panfrost_upload_num_work_groups_sysval(batch
,
1243 case PAN_SYSVAL_SAMPLER
:
1244 panfrost_upload_sampler_sysval(batch
, st
,
1245 PAN_SYSVAL_ID(sysval
),
1255 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer
*buf
,
1258 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
1259 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
1262 return rsrc
->bo
->cpu
;
1263 else if (cb
->user_buffer
)
1264 return cb
->user_buffer
;
1266 unreachable("No constant buffer");
1270 panfrost_emit_const_buf(struct panfrost_batch
*batch
,
1271 enum pipe_shader_type stage
,
1272 struct mali_vertex_tiler_postfix
*postfix
)
1274 struct panfrost_context
*ctx
= batch
->ctx
;
1275 struct panfrost_shader_variants
*all
= ctx
->shader
[stage
];
1280 struct panfrost_constant_buffer
*buf
= &ctx
->constant_buffer
[stage
];
1282 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1284 /* Uniforms are implicitly UBO #0 */
1285 bool has_uniforms
= buf
->enabled_mask
& (1 << 0);
1287 /* Allocate room for the sysval and the uniforms */
1288 size_t sys_size
= sizeof(float) * 4 * ss
->sysval_count
;
1289 size_t uniform_size
= has_uniforms
? (buf
->cb
[0].buffer_size
) : 0;
1290 size_t size
= sys_size
+ uniform_size
;
1291 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1294 /* Upload sysvals requested by the shader */
1295 panfrost_upload_sysvals(batch
, transfer
.cpu
, ss
, stage
);
1297 /* Upload uniforms */
1298 if (has_uniforms
&& uniform_size
) {
1299 const void *cpu
= panfrost_map_constant_buffer_cpu(buf
, 0);
1300 memcpy(transfer
.cpu
+ sys_size
, cpu
, uniform_size
);
1303 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1306 unsigned ubo_count
= panfrost_ubo_count(ctx
, stage
);
1307 assert(ubo_count
>= 1);
1309 size_t sz
= sizeof(uint64_t) * ubo_count
;
1310 uint64_t ubos
[PAN_MAX_CONST_BUFFERS
];
1311 int uniform_count
= ss
->uniform_count
;
1313 /* Upload uniforms as a UBO */
1314 ubos
[0] = MALI_MAKE_UBO(2 + uniform_count
, transfer
.gpu
);
1316 /* The rest are honest-to-goodness UBOs */
1318 for (unsigned ubo
= 1; ubo
< ubo_count
; ++ubo
) {
1319 size_t usz
= buf
->cb
[ubo
].buffer_size
;
1320 bool enabled
= buf
->enabled_mask
& (1 << ubo
);
1321 bool empty
= usz
== 0;
1323 if (!enabled
|| empty
) {
1324 /* Stub out disabled UBOs to catch accesses */
1325 ubos
[ubo
] = MALI_MAKE_UBO(0, 0xDEAD0000);
1329 mali_ptr gpu
= panfrost_map_constant_buffer_gpu(batch
, stage
,
1332 unsigned bytes_per_field
= 16;
1333 unsigned aligned
= ALIGN_POT(usz
, bytes_per_field
);
1334 ubos
[ubo
] = MALI_MAKE_UBO(aligned
/ bytes_per_field
, gpu
);
1337 mali_ptr ubufs
= panfrost_upload_transient(batch
, ubos
, sz
);
1338 postfix
->uniforms
= transfer
.gpu
;
1339 postfix
->uniform_buffers
= ubufs
;
1341 buf
->dirty_mask
= 0;
1345 panfrost_emit_shared_memory(struct panfrost_batch
*batch
,
1346 const struct pipe_grid_info
*info
,
1347 struct midgard_payload_vertex_tiler
*vtp
)
1349 struct panfrost_context
*ctx
= batch
->ctx
;
1350 struct panfrost_shader_variants
*all
= ctx
->shader
[PIPE_SHADER_COMPUTE
];
1351 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1352 unsigned single_size
= util_next_power_of_two(MAX2(ss
->shared_size
,
1354 unsigned shared_size
= single_size
* info
->grid
[0] * info
->grid
[1] *
1356 struct panfrost_bo
*bo
= panfrost_batch_get_shared_memory(batch
,
1360 struct mali_shared_memory shared
= {
1361 .shared_memory
= bo
->gpu
,
1362 .shared_workgroup_count
=
1363 util_logbase2_ceil(info
->grid
[0]) +
1364 util_logbase2_ceil(info
->grid
[1]) +
1365 util_logbase2_ceil(info
->grid
[2]),
1367 .shared_shift
= util_logbase2(single_size
) - 1
1370 vtp
->postfix
.shared_memory
= panfrost_upload_transient(batch
, &shared
,
1375 panfrost_get_tex_desc(struct panfrost_batch
*batch
,
1376 enum pipe_shader_type st
,
1377 struct panfrost_sampler_view
*view
)
1380 return (mali_ptr
) 0;
1382 struct pipe_sampler_view
*pview
= &view
->base
;
1383 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1385 /* Add the BO to the job so it's retained until the job is done. */
1387 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1388 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1389 panfrost_bo_access_for_stage(st
));
1391 panfrost_batch_add_bo(batch
, view
->bo
,
1392 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1393 panfrost_bo_access_for_stage(st
));
1395 return view
->bo
->gpu
;
1399 panfrost_update_sampler_view(struct panfrost_sampler_view
*view
,
1400 struct pipe_context
*pctx
)
1402 struct panfrost_resource
*rsrc
= pan_resource(view
->base
.texture
);
1403 if (view
->layout
!= rsrc
->layout
) {
1404 panfrost_bo_unreference(view
->bo
);
1405 panfrost_create_sampler_view_bo(view
, pctx
, &rsrc
->base
);
1410 panfrost_emit_texture_descriptors(struct panfrost_batch
*batch
,
1411 enum pipe_shader_type stage
,
1412 struct mali_vertex_tiler_postfix
*postfix
)
1414 struct panfrost_context
*ctx
= batch
->ctx
;
1415 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1417 if (!ctx
->sampler_view_count
[stage
])
1420 if (device
->quirks
& IS_BIFROST
) {
1421 struct bifrost_texture_descriptor
*descriptors
;
1423 descriptors
= malloc(sizeof(struct bifrost_texture_descriptor
) *
1424 ctx
->sampler_view_count
[stage
]);
1426 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1427 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1428 struct pipe_sampler_view
*pview
= &view
->base
;
1429 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1430 panfrost_update_sampler_view(view
, &ctx
->base
);
1432 /* Add the BOs to the job so they are retained until the job is done. */
1434 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1435 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1436 panfrost_bo_access_for_stage(stage
));
1438 panfrost_batch_add_bo(batch
, view
->bo
,
1439 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1440 panfrost_bo_access_for_stage(stage
));
1442 memcpy(&descriptors
[i
], view
->bifrost_descriptor
, sizeof(*view
->bifrost_descriptor
));
1445 postfix
->textures
= panfrost_upload_transient(batch
,
1447 sizeof(struct bifrost_texture_descriptor
) *
1448 ctx
->sampler_view_count
[stage
]);
1452 uint64_t trampolines
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
1454 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1455 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1457 panfrost_update_sampler_view(view
, &ctx
->base
);
1459 trampolines
[i
] = panfrost_get_tex_desc(batch
, stage
, view
);
1462 postfix
->textures
= panfrost_upload_transient(batch
,
1465 ctx
->sampler_view_count
[stage
]);
1470 panfrost_emit_sampler_descriptors(struct panfrost_batch
*batch
,
1471 enum pipe_shader_type stage
,
1472 struct mali_vertex_tiler_postfix
*postfix
)
1474 struct panfrost_context
*ctx
= batch
->ctx
;
1475 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1477 if (!ctx
->sampler_count
[stage
])
1480 if (device
->quirks
& IS_BIFROST
) {
1481 size_t desc_size
= sizeof(struct bifrost_sampler_descriptor
);
1482 size_t transfer_size
= desc_size
* ctx
->sampler_count
[stage
];
1483 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1485 struct bifrost_sampler_descriptor
*desc
= (struct bifrost_sampler_descriptor
*)transfer
.cpu
;
1487 for (int i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1488 desc
[i
] = ctx
->samplers
[stage
][i
]->bifrost_hw
;
1490 postfix
->sampler_descriptor
= transfer
.gpu
;
1492 size_t desc_size
= sizeof(struct mali_sampler_descriptor
);
1493 size_t transfer_size
= desc_size
* ctx
->sampler_count
[stage
];
1494 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1496 struct mali_sampler_descriptor
*desc
= (struct mali_sampler_descriptor
*)transfer
.cpu
;
1498 for (int i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1499 desc
[i
] = ctx
->samplers
[stage
][i
]->midgard_hw
;
1501 postfix
->sampler_descriptor
= transfer
.gpu
;
1506 panfrost_emit_vertex_attr_meta(struct panfrost_batch
*batch
,
1507 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1509 struct panfrost_context
*ctx
= batch
->ctx
;
1514 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1516 panfrost_vertex_state_upd_attr_offs(ctx
, vertex_postfix
);
1517 vertex_postfix
->attribute_meta
= panfrost_upload_transient(batch
, so
->hw
,
1523 panfrost_emit_vertex_data(struct panfrost_batch
*batch
,
1524 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1526 struct panfrost_context
*ctx
= batch
->ctx
;
1527 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1529 /* Staged mali_attr, and index into them. i =/= k, depending on the
1530 * vertex buffer mask and instancing. Twice as much room is allocated,
1531 * for a worst case of NPOT_DIVIDEs which take up extra slot */
1532 union mali_attr attrs
[PIPE_MAX_ATTRIBS
* 2];
1535 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1536 /* We map a mali_attr to be 1:1 with the mali_attr_meta, which
1537 * means duplicating some vertex buffers (who cares? aside from
1538 * maybe some caching implications but I somehow doubt that
1541 struct pipe_vertex_element
*elem
= &so
->pipe
[i
];
1542 unsigned vbi
= elem
->vertex_buffer_index
;
1544 /* The exception to 1:1 mapping is that we can have multiple
1545 * entries (NPOT divisors), so we fixup anyways */
1547 so
->hw
[i
].index
= k
;
1549 if (!(ctx
->vb_mask
& (1 << vbi
)))
1552 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1553 struct panfrost_resource
*rsrc
;
1555 rsrc
= pan_resource(buf
->buffer
.resource
);
1559 /* Align to 64 bytes by masking off the lower bits. This
1560 * will be adjusted back when we fixup the src_offset in
1563 mali_ptr raw_addr
= rsrc
->bo
->gpu
+ buf
->buffer_offset
;
1564 mali_ptr addr
= raw_addr
& ~63;
1565 unsigned chopped_addr
= raw_addr
- addr
;
1567 /* Add a dependency of the batch on the vertex buffer */
1568 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1569 PAN_BO_ACCESS_SHARED
|
1570 PAN_BO_ACCESS_READ
|
1571 PAN_BO_ACCESS_VERTEX_TILER
);
1573 /* Set common fields */
1574 attrs
[k
].elements
= addr
;
1575 attrs
[k
].stride
= buf
->stride
;
1577 /* Since we advanced the base pointer, we shrink the buffer
1579 attrs
[k
].size
= rsrc
->base
.width0
- buf
->buffer_offset
;
1581 /* We need to add the extra size we masked off (for
1582 * correctness) so the data doesn't get clamped away */
1583 attrs
[k
].size
+= chopped_addr
;
1585 /* For non-instancing make sure we initialize */
1586 attrs
[k
].shift
= attrs
[k
].extra_flags
= 0;
1588 /* Instancing uses a dramatically different code path than
1589 * linear, so dispatch for the actual emission now that the
1590 * common code is finished */
1592 unsigned divisor
= elem
->instance_divisor
;
1594 if (divisor
&& ctx
->instance_count
== 1) {
1595 /* Silly corner case where there's a divisor(=1) but
1596 * there's no legitimate instancing. So we want *every*
1597 * attribute to be the same. So set stride to zero so
1598 * we don't go anywhere. */
1600 attrs
[k
].size
= attrs
[k
].stride
+ chopped_addr
;
1601 attrs
[k
].stride
= 0;
1602 attrs
[k
++].elements
|= MALI_ATTR_LINEAR
;
1603 } else if (ctx
->instance_count
<= 1) {
1604 /* Normal, non-instanced attributes */
1605 attrs
[k
++].elements
|= MALI_ATTR_LINEAR
;
1607 unsigned instance_shift
= vertex_postfix
->instance_shift
;
1608 unsigned instance_odd
= vertex_postfix
->instance_odd
;
1610 k
+= panfrost_vertex_instanced(ctx
->padded_count
,
1613 divisor
, &attrs
[k
]);
1617 /* Add special gl_VertexID/gl_InstanceID buffers */
1619 panfrost_vertex_id(ctx
->padded_count
, &attrs
[k
]);
1620 so
->hw
[PAN_VERTEX_ID
].index
= k
++;
1621 panfrost_instance_id(ctx
->padded_count
, &attrs
[k
]);
1622 so
->hw
[PAN_INSTANCE_ID
].index
= k
++;
1624 /* Upload whatever we emitted and go */
1626 vertex_postfix
->attributes
= panfrost_upload_transient(batch
, attrs
,
1627 k
* sizeof(*attrs
));
1631 panfrost_emit_varyings(struct panfrost_batch
*batch
, union mali_attr
*slot
,
1632 unsigned stride
, unsigned count
)
1634 /* Fill out the descriptor */
1635 slot
->stride
= stride
;
1636 slot
->size
= stride
* count
;
1637 slot
->shift
= slot
->extra_flags
= 0;
1639 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1642 slot
->elements
= transfer
.gpu
| MALI_ATTR_LINEAR
;
1644 return transfer
.gpu
;
1648 panfrost_streamout_offset(unsigned stride
, unsigned offset
,
1649 struct pipe_stream_output_target
*target
)
1651 return (target
->buffer_offset
+ (offset
* stride
* 4)) & 63;
1655 panfrost_emit_streamout(struct panfrost_batch
*batch
, union mali_attr
*slot
,
1656 unsigned stride
, unsigned offset
, unsigned count
,
1657 struct pipe_stream_output_target
*target
)
1659 /* Fill out the descriptor */
1660 slot
->stride
= stride
* 4;
1661 slot
->shift
= slot
->extra_flags
= 0;
1663 unsigned max_size
= target
->buffer_size
;
1664 unsigned expected_size
= slot
->stride
* count
;
1666 /* Grab the BO and bind it to the batch */
1667 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
1669 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1670 * the perspective of the TILER and FRAGMENT.
1672 panfrost_batch_add_bo(batch
, bo
,
1673 PAN_BO_ACCESS_SHARED
|
1675 PAN_BO_ACCESS_VERTEX_TILER
|
1676 PAN_BO_ACCESS_FRAGMENT
);
1678 /* We will have an offset applied to get alignment */
1679 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* slot
->stride
);
1680 slot
->elements
= (addr
& ~63) | MALI_ATTR_LINEAR
;
1681 slot
->size
= MIN2(max_size
, expected_size
) + (addr
& 63);
1685 has_point_coord(unsigned mask
, gl_varying_slot loc
)
1687 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
1688 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
1689 else if (loc
== VARYING_SLOT_PNTC
)
1690 return (mask
& (1 << 8));
1695 /* Helpers for manipulating stream out information so we can pack varyings
1696 * accordingly. Compute the src_offset for a given captured varying */
1698 static struct pipe_stream_output
*
1699 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
1701 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
1702 if (info
->output
[i
].register_index
== loc
)
1703 return &info
->output
[i
];
1706 unreachable("Varying not captured");
1710 pan_varying_size(enum mali_format fmt
)
1712 unsigned type
= MALI_EXTRACT_TYPE(fmt
);
1713 unsigned chan
= MALI_EXTRACT_CHANNELS(fmt
);
1714 unsigned bits
= MALI_EXTRACT_BITS(fmt
);
1717 if (bits
== MALI_CHANNEL_FLOAT
) {
1719 bool fp16
= (type
== MALI_FORMAT_SINT
);
1720 assert(fp16
|| (type
== MALI_FORMAT_UNORM
));
1724 assert(type
>= MALI_FORMAT_SNORM
&& type
<= MALI_FORMAT_SINT
);
1735 /* Indices for named (non-XFB) varyings that are present. These are packed
1736 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1737 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1738 * of a given special field given a shift S by:
1740 * idx = popcount(P & ((1 << S) - 1))
1742 * That is... look at all of the varyings that come earlier and count them, the
1743 * count is the new index since plus one. Likewise, the total number of special
1744 * buffers required is simply popcount(P)
1747 enum pan_special_varying
{
1748 PAN_VARY_GENERAL
= 0,
1749 PAN_VARY_POSITION
= 1,
1751 PAN_VARY_PNTCOORD
= 3,
1753 PAN_VARY_FRAGCOORD
= 5,
1759 /* Given a varying, figure out which index it correpsonds to */
1761 static inline unsigned
1762 pan_varying_index(unsigned present
, enum pan_special_varying v
)
1764 unsigned mask
= (1 << v
) - 1;
1765 return util_bitcount(present
& mask
);
1768 /* Get the base offset for XFB buffers, which by convention come after
1769 * everything else. Wrapper function for semantic reasons; by construction this
1770 * is just popcount. */
1772 static inline unsigned
1773 pan_xfb_base(unsigned present
)
1775 return util_bitcount(present
);
1778 /* Computes the present mask for varyings so we can start emitting varying records */
1780 static inline unsigned
1781 pan_varying_present(
1782 struct panfrost_shader_state
*vs
,
1783 struct panfrost_shader_state
*fs
,
1786 /* At the moment we always emit general and position buffers. Not
1787 * strictly necessary but usually harmless */
1789 unsigned present
= (1 << PAN_VARY_GENERAL
) | (1 << PAN_VARY_POSITION
);
1791 /* Enable special buffers by the shader info */
1793 if (vs
->writes_point_size
)
1794 present
|= (1 << PAN_VARY_PSIZ
);
1796 if (fs
->reads_point_coord
)
1797 present
|= (1 << PAN_VARY_PNTCOORD
);
1800 present
|= (1 << PAN_VARY_FACE
);
1802 if (fs
->reads_frag_coord
&& !(quirks
& IS_BIFROST
))
1803 present
|= (1 << PAN_VARY_FRAGCOORD
);
1805 /* Also, if we have a point sprite, we need a point coord buffer */
1807 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1808 gl_varying_slot loc
= fs
->varyings_loc
[i
];
1810 if (has_point_coord(fs
->point_sprite_mask
, loc
))
1811 present
|= (1 << PAN_VARY_PNTCOORD
);
1817 /* Emitters for varying records */
1819 static struct mali_attr_meta
1820 pan_emit_vary(unsigned present
, enum pan_special_varying buf
,
1821 unsigned quirks
, enum mali_format format
,
1824 unsigned nr_channels
= MALI_EXTRACT_CHANNELS(format
);
1826 struct mali_attr_meta meta
= {
1827 .index
= pan_varying_index(present
, buf
),
1828 .unknown1
= quirks
& IS_BIFROST
? 0x0 : 0x2,
1829 .swizzle
= quirks
& HAS_SWIZZLES
?
1830 panfrost_get_default_swizzle(nr_channels
) :
1831 panfrost_bifrost_swizzle(nr_channels
),
1833 .src_offset
= offset
1839 /* General varying that is unused */
1841 static struct mali_attr_meta
1842 pan_emit_vary_only(unsigned present
, unsigned quirks
)
1844 return pan_emit_vary(present
, 0, quirks
, MALI_VARYING_DISCARD
, 0);
1847 /* Special records */
1849 static const enum mali_format pan_varying_formats
[PAN_VARY_MAX
] = {
1850 [PAN_VARY_POSITION
] = MALI_VARYING_POS
,
1851 [PAN_VARY_PSIZ
] = MALI_R16F
,
1852 [PAN_VARY_PNTCOORD
] = MALI_R16F
,
1853 [PAN_VARY_FACE
] = MALI_R32I
,
1854 [PAN_VARY_FRAGCOORD
] = MALI_RGBA32F
1857 static struct mali_attr_meta
1858 pan_emit_vary_special(unsigned present
, enum pan_special_varying buf
,
1861 assert(buf
< PAN_VARY_MAX
);
1862 return pan_emit_vary(present
, buf
, quirks
, pan_varying_formats
[buf
], 0);
1865 static enum mali_format
1866 pan_xfb_format(enum mali_format format
, unsigned nr
)
1868 if (MALI_EXTRACT_BITS(format
) == MALI_CHANNEL_FLOAT
)
1869 return MALI_R32F
| MALI_NR_CHANNELS(nr
);
1871 return MALI_EXTRACT_TYPE(format
) | MALI_NR_CHANNELS(nr
) | MALI_CHANNEL_32
;
1874 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1875 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1878 static struct mali_attr_meta
1879 pan_emit_vary_xfb(unsigned present
,
1881 unsigned *streamout_offsets
,
1883 enum mali_format format
,
1884 struct pipe_stream_output o
)
1886 /* Otherwise construct a record for it */
1887 struct mali_attr_meta meta
= {
1888 /* XFB buffers come after everything else */
1889 .index
= pan_xfb_base(present
) + o
.output_buffer
,
1891 /* As usual unknown bit */
1892 .unknown1
= quirks
& IS_BIFROST
? 0x0 : 0x2,
1894 /* Override swizzle with number of channels */
1895 .swizzle
= quirks
& HAS_SWIZZLES
?
1896 panfrost_get_default_swizzle(o
.num_components
) :
1897 panfrost_bifrost_swizzle(o
.num_components
),
1899 /* Override number of channels and precision to highp */
1900 .format
= pan_xfb_format(format
, o
.num_components
),
1902 /* Apply given offsets together */
1903 .src_offset
= (o
.dst_offset
* 4) /* dwords */
1904 + streamout_offsets
[o
.output_buffer
]
1910 /* Determine if we should capture a varying for XFB. This requires actually
1911 * having a buffer for it. If we don't capture it, we'll fallback to a general
1912 * varying path (linked or unlinked, possibly discarding the write) */
1915 panfrost_xfb_captured(struct panfrost_shader_state
*xfb
,
1916 unsigned loc
, unsigned max_xfb
)
1918 if (!(xfb
->so_mask
& (1ll << loc
)))
1921 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1922 return o
->output_buffer
< max_xfb
;
1925 /* Higher-level wrapper around all of the above, classifying a varying into one
1926 * of the above types */
1928 static struct mali_attr_meta
1929 panfrost_emit_varying(
1930 struct panfrost_shader_state
*stage
,
1931 struct panfrost_shader_state
*other
,
1932 struct panfrost_shader_state
*xfb
,
1935 unsigned *streamout_offsets
,
1937 unsigned *gen_offsets
,
1938 enum mali_format
*gen_formats
,
1939 unsigned *gen_stride
,
1944 gl_varying_slot loc
= stage
->varyings_loc
[idx
];
1945 enum mali_format format
= stage
->varyings
[idx
];
1947 /* Override format to match linkage */
1948 if (!should_alloc
&& gen_formats
[idx
])
1949 format
= gen_formats
[idx
];
1951 if (has_point_coord(stage
->point_sprite_mask
, loc
)) {
1952 return pan_emit_vary_special(present
, PAN_VARY_PNTCOORD
, quirks
);
1953 } else if (panfrost_xfb_captured(xfb
, loc
, max_xfb
)) {
1954 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
1955 return pan_emit_vary_xfb(present
, max_xfb
, streamout_offsets
, quirks
, format
, *o
);
1956 } else if (loc
== VARYING_SLOT_POS
) {
1958 return pan_emit_vary_special(present
, PAN_VARY_FRAGCOORD
, quirks
);
1960 return pan_emit_vary_special(present
, PAN_VARY_POSITION
, quirks
);
1961 } else if (loc
== VARYING_SLOT_PSIZ
) {
1962 return pan_emit_vary_special(present
, PAN_VARY_PSIZ
, quirks
);
1963 } else if (loc
== VARYING_SLOT_PNTC
) {
1964 return pan_emit_vary_special(present
, PAN_VARY_PNTCOORD
, quirks
);
1965 } else if (loc
== VARYING_SLOT_FACE
) {
1966 return pan_emit_vary_special(present
, PAN_VARY_FACE
, quirks
);
1969 /* We've exhausted special cases, so it's otherwise a general varying. Check if we're linked */
1970 signed other_idx
= -1;
1972 for (unsigned j
= 0; j
< other
->varying_count
; ++j
) {
1973 if (other
->varyings_loc
[j
] == loc
) {
1980 return pan_emit_vary_only(present
, quirks
);
1982 unsigned offset
= gen_offsets
[other_idx
];
1985 /* We're linked, so allocate a space via a watermark allocation */
1986 enum mali_format alt
= other
->varyings
[other_idx
];
1988 /* Do interpolation at minimum precision */
1989 unsigned size_main
= pan_varying_size(format
);
1990 unsigned size_alt
= pan_varying_size(alt
);
1991 unsigned size
= MIN2(size_main
, size_alt
);
1993 /* If a varying is marked for XFB but not actually captured, we
1994 * should match the format to the format that would otherwise
1995 * be used for XFB, since dEQP checks for invariance here. It's
1996 * unclear if this is required by the spec. */
1998 if (xfb
->so_mask
& (1ull << loc
)) {
1999 struct pipe_stream_output
*o
= pan_get_so(&xfb
->stream_output
, loc
);
2000 format
= pan_xfb_format(format
, o
->num_components
);
2001 size
= pan_varying_size(format
);
2002 } else if (size
== size_alt
) {
2006 gen_offsets
[idx
] = *gen_stride
;
2007 gen_formats
[other_idx
] = format
;
2008 offset
= *gen_stride
;
2009 *gen_stride
+= size
;
2012 return pan_emit_vary(present
, PAN_VARY_GENERAL
,
2013 quirks
, format
, offset
);
2017 pan_emit_special_input(union mali_attr
*varyings
,
2019 enum pan_special_varying v
,
2022 if (present
& (1 << v
)) {
2023 /* Ensure we write exactly once for performance and with fields
2024 * zeroed appropriately to avoid flakes */
2026 union mali_attr s
= {
2030 varyings
[pan_varying_index(present
, v
)] = s
;
2035 panfrost_emit_varying_descriptor(struct panfrost_batch
*batch
,
2036 unsigned vertex_count
,
2037 struct mali_vertex_tiler_postfix
*vertex_postfix
,
2038 struct mali_vertex_tiler_postfix
*tiler_postfix
,
2039 union midgard_primitive_size
*primitive_size
)
2041 /* Load the shaders */
2042 struct panfrost_context
*ctx
= batch
->ctx
;
2043 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
2044 struct panfrost_shader_state
*vs
, *fs
;
2045 size_t vs_size
, fs_size
;
2047 /* Allocate the varying descriptor */
2049 vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
2050 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
2051 vs_size
= sizeof(struct mali_attr_meta
) * vs
->varying_count
;
2052 fs_size
= sizeof(struct mali_attr_meta
) * fs
->varying_count
;
2054 struct panfrost_transfer trans
= panfrost_allocate_transient(batch
,
2058 struct pipe_stream_output_info
*so
= &vs
->stream_output
;
2059 unsigned present
= pan_varying_present(vs
, fs
, dev
->quirks
);
2061 /* Check if this varying is linked by us. This is the case for
2062 * general-purpose, non-captured varyings. If it is, link it. If it's
2063 * not, use the provided stream out information to determine the
2064 * offset, since it was already linked for us. */
2066 unsigned gen_offsets
[32];
2067 enum mali_format gen_formats
[32];
2068 memset(gen_offsets
, 0, sizeof(gen_offsets
));
2069 memset(gen_formats
, 0, sizeof(gen_formats
));
2071 unsigned gen_stride
= 0;
2072 assert(vs
->varying_count
< ARRAY_SIZE(gen_offsets
));
2073 assert(fs
->varying_count
< ARRAY_SIZE(gen_offsets
));
2075 unsigned streamout_offsets
[32];
2077 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
2078 streamout_offsets
[i
] = panfrost_streamout_offset(
2080 ctx
->streamout
.offsets
[i
],
2081 ctx
->streamout
.targets
[i
]);
2084 struct mali_attr_meta
*ovs
= (struct mali_attr_meta
*)trans
.cpu
;
2085 struct mali_attr_meta
*ofs
= ovs
+ vs
->varying_count
;
2087 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
2088 ovs
[i
] = panfrost_emit_varying(vs
, fs
, vs
, present
,
2089 ctx
->streamout
.num_targets
, streamout_offsets
,
2091 gen_offsets
, gen_formats
, &gen_stride
, i
, true, false);
2094 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
2095 ofs
[i
] = panfrost_emit_varying(fs
, vs
, vs
, present
,
2096 ctx
->streamout
.num_targets
, streamout_offsets
,
2098 gen_offsets
, gen_formats
, &gen_stride
, i
, false, true);
2101 unsigned xfb_base
= pan_xfb_base(present
);
2102 struct panfrost_transfer T
= panfrost_allocate_transient(batch
,
2103 sizeof(union mali_attr
) * (xfb_base
+ ctx
->streamout
.num_targets
));
2104 union mali_attr
*varyings
= (union mali_attr
*) T
.cpu
;
2106 /* Emit the stream out buffers */
2108 unsigned out_count
= u_stream_outputs_for_vertices(ctx
->active_prim
,
2111 for (unsigned i
= 0; i
< ctx
->streamout
.num_targets
; ++i
) {
2112 panfrost_emit_streamout(batch
, &varyings
[xfb_base
+ i
],
2114 ctx
->streamout
.offsets
[i
],
2116 ctx
->streamout
.targets
[i
]);
2119 panfrost_emit_varyings(batch
,
2120 &varyings
[pan_varying_index(present
, PAN_VARY_GENERAL
)],
2121 gen_stride
, vertex_count
);
2123 /* fp32 vec4 gl_Position */
2124 tiler_postfix
->position_varying
= panfrost_emit_varyings(batch
,
2125 &varyings
[pan_varying_index(present
, PAN_VARY_POSITION
)],
2126 sizeof(float) * 4, vertex_count
);
2128 if (present
& (1 << PAN_VARY_PSIZ
)) {
2129 primitive_size
->pointer
= panfrost_emit_varyings(batch
,
2130 &varyings
[pan_varying_index(present
, PAN_VARY_PSIZ
)],
2134 pan_emit_special_input(varyings
, present
, PAN_VARY_PNTCOORD
, MALI_VARYING_POINT_COORD
);
2135 pan_emit_special_input(varyings
, present
, PAN_VARY_FACE
, MALI_VARYING_FRONT_FACING
);
2136 pan_emit_special_input(varyings
, present
, PAN_VARY_FRAGCOORD
, MALI_VARYING_FRAG_COORD
);
2138 vertex_postfix
->varyings
= T
.gpu
;
2139 tiler_postfix
->varyings
= T
.gpu
;
2141 vertex_postfix
->varying_meta
= trans
.gpu
;
2142 tiler_postfix
->varying_meta
= trans
.gpu
+ vs_size
;
2146 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch
*batch
,
2147 struct mali_vertex_tiler_prefix
*vertex_prefix
,
2148 struct mali_vertex_tiler_postfix
*vertex_postfix
,
2149 struct mali_vertex_tiler_prefix
*tiler_prefix
,
2150 struct mali_vertex_tiler_postfix
*tiler_postfix
,
2151 union midgard_primitive_size
*primitive_size
)
2153 struct panfrost_context
*ctx
= batch
->ctx
;
2154 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
2155 bool wallpapering
= ctx
->wallpaper_batch
&& batch
->tiler_dep
;
2156 struct bifrost_payload_vertex bifrost_vertex
= {0,};
2157 struct bifrost_payload_tiler bifrost_tiler
= {0,};
2158 struct midgard_payload_vertex_tiler midgard_vertex
= {0,};
2159 struct midgard_payload_vertex_tiler midgard_tiler
= {0,};
2161 size_t vp_size
, tp_size
;
2163 if (device
->quirks
& IS_BIFROST
) {
2164 bifrost_vertex
.prefix
= *vertex_prefix
;
2165 bifrost_vertex
.postfix
= *vertex_postfix
;
2166 vp
= &bifrost_vertex
;
2167 vp_size
= sizeof(bifrost_vertex
);
2169 bifrost_tiler
.prefix
= *tiler_prefix
;
2170 bifrost_tiler
.tiler
.primitive_size
= *primitive_size
;
2171 bifrost_tiler
.tiler
.tiler_meta
= panfrost_batch_get_tiler_meta(batch
, ~0);
2172 bifrost_tiler
.postfix
= *tiler_postfix
;
2173 tp
= &bifrost_tiler
;
2174 tp_size
= sizeof(bifrost_tiler
);
2176 midgard_vertex
.prefix
= *vertex_prefix
;
2177 midgard_vertex
.postfix
= *vertex_postfix
;
2178 vp
= &midgard_vertex
;
2179 vp_size
= sizeof(midgard_vertex
);
2181 midgard_tiler
.prefix
= *tiler_prefix
;
2182 midgard_tiler
.postfix
= *tiler_postfix
;
2183 midgard_tiler
.primitive_size
= *primitive_size
;
2184 tp
= &midgard_tiler
;
2185 tp_size
= sizeof(midgard_tiler
);
2189 /* Inject in reverse order, with "predicted" job indices.
2190 * THIS IS A HACK XXX */
2191 panfrost_new_job(batch
, JOB_TYPE_TILER
, false,
2192 batch
->job_index
+ 2, tp
, tp_size
, true);
2193 panfrost_new_job(batch
, JOB_TYPE_VERTEX
, false, 0,
2198 /* If rasterizer discard is enable, only submit the vertex */
2200 bool rasterizer_discard
= ctx
->rasterizer
&&
2201 ctx
->rasterizer
->base
.rasterizer_discard
;
2203 unsigned vertex
= panfrost_new_job(batch
, JOB_TYPE_VERTEX
, false, 0,
2204 vp
, vp_size
, false);
2206 if (rasterizer_discard
)
2209 panfrost_new_job(batch
, JOB_TYPE_TILER
, false, vertex
, tp
, tp_size
,
2213 /* TODO: stop hardcoding this */
2215 panfrost_emit_sample_locations(struct panfrost_batch
*batch
)
2217 uint16_t locations
[] = {
2268 return panfrost_upload_transient(batch
, locations
, 96 * sizeof(uint16_t));