panfrost: Rename encoder/ to lib/
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 * Copyright © 2014-2017 Broadcom
4 * Copyright (C) 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27 #include <sys/poll.h>
28 #include <errno.h>
29
30 #include "pan_bo.h"
31 #include "pan_context.h"
32 #include "pan_minmax_cache.h"
33 #include "panfrost-quirks.h"
34
35 #include "util/macros.h"
36 #include "util/format/u_format.h"
37 #include "util/u_inlines.h"
38 #include "util/u_upload_mgr.h"
39 #include "util/u_memory.h"
40 #include "util/u_vbuf.h"
41 #include "util/half_float.h"
42 #include "util/u_helpers.h"
43 #include "util/format/u_format.h"
44 #include "util/u_prim.h"
45 #include "util/u_prim_restart.h"
46 #include "indices/u_primconvert.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_from_mesa.h"
49 #include "util/u_math.h"
50
51 #include "pan_screen.h"
52 #include "pan_blending.h"
53 #include "pan_blend_shaders.h"
54 #include "pan_cmdstream.h"
55 #include "pan_util.h"
56 #include "decode.h"
57 #include "util/pan_lower_framebuffer.h"
58
59 struct midgard_tiler_descriptor
60 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
61 {
62 struct panfrost_device *device = pan_device(batch->ctx->base.screen);
63 bool hierarchy = !(device->quirks & MIDGARD_NO_HIER_TILING);
64 struct midgard_tiler_descriptor t = {0};
65 unsigned height = batch->key.height;
66 unsigned width = batch->key.width;
67
68 t.hierarchy_mask =
69 panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
70
71 /* Compute the polygon header size and use that to offset the body */
72
73 unsigned header_size = panfrost_tiler_header_size(
74 width, height, t.hierarchy_mask, hierarchy);
75
76 t.polygon_list_size = panfrost_tiler_full_size(
77 width, height, t.hierarchy_mask, hierarchy);
78
79 /* Sanity check */
80
81 if (vertex_count) {
82 struct panfrost_bo *tiler_heap;
83
84 tiler_heap = panfrost_batch_get_tiler_heap(batch);
85 t.polygon_list = panfrost_batch_get_polygon_list(batch,
86 header_size +
87 t.polygon_list_size);
88
89
90 /* Allow the entire tiler heap */
91 t.heap_start = tiler_heap->gpu;
92 t.heap_end = tiler_heap->gpu + tiler_heap->size;
93 } else {
94 struct panfrost_bo *tiler_dummy;
95
96 tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
97 header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
98
99 /* The tiler is disabled, so don't allow the tiler heap */
100 t.heap_start = tiler_dummy->gpu;
101 t.heap_end = t.heap_start;
102
103 /* Use a dummy polygon list */
104 t.polygon_list = tiler_dummy->gpu;
105
106 /* Disable the tiler */
107 if (hierarchy)
108 t.hierarchy_mask |= MALI_TILER_DISABLED;
109 else {
110 t.hierarchy_mask = MALI_TILER_USER;
111 t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
112
113 /* We don't have a WRITE_VALUE job, so write the polygon list manually */
114 uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);
115 polygon_list_body[0] = 0xa0000000; /* TODO: Just that? */
116 }
117 }
118
119 t.polygon_list_body =
120 t.polygon_list + header_size;
121
122 return t;
123 }
124
125 static void
126 panfrost_clear(
127 struct pipe_context *pipe,
128 unsigned buffers,
129 const struct pipe_scissor_state *scissor_state,
130 const union pipe_color_union *color,
131 double depth, unsigned stencil)
132 {
133 struct panfrost_context *ctx = pan_context(pipe);
134
135 /* TODO: panfrost_get_fresh_batch_for_fbo() instantiates a new batch if
136 * the existing batch targeting this FBO has draws. We could probably
137 * avoid that by replacing plain clears by quad-draws with a specific
138 * color/depth/stencil value, thus avoiding the generation of extra
139 * fragment jobs.
140 */
141 struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
142
143 panfrost_batch_add_fbo_bos(batch);
144 panfrost_batch_clear(batch, buffers, color, depth, stencil);
145 }
146
147 /* Reset per-frame context, called on context initialisation as well as after
148 * flushing a frame */
149
150 void
151 panfrost_invalidate_frame(struct panfrost_context *ctx)
152 {
153 /* TODO: When does this need to be handled? */
154 ctx->active_queries = true;
155 }
156
157 bool
158 panfrost_writes_point_size(struct panfrost_context *ctx)
159 {
160 assert(ctx->shader[PIPE_SHADER_VERTEX]);
161 struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
162
163 return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
164 }
165
166 void
167 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
168 struct mali_vertex_tiler_postfix *vertex_postfix)
169 {
170 if (!ctx->vertex)
171 return;
172
173 struct panfrost_vertex_state *so = ctx->vertex;
174
175 /* Fixup offsets for the second pass. Recall that the hardware
176 * calculates attribute addresses as:
177 *
178 * addr = base + (stride * vtx) + src_offset;
179 *
180 * However, on Mali, base must be aligned to 64-bytes, so we
181 * instead let:
182 *
183 * base' = base & ~63 = base - (base & 63)
184 *
185 * To compensate when using base' (see emit_vertex_data), we have
186 * to adjust src_offset by the masked off piece:
187 *
188 * addr' = base' + (stride * vtx) + (src_offset + (base & 63))
189 * = base - (base & 63) + (stride * vtx) + src_offset + (base & 63)
190 * = base + (stride * vtx) + src_offset
191 * = addr;
192 *
193 * QED.
194 */
195
196 unsigned start = vertex_postfix->offset_start;
197
198 for (unsigned i = 0; i < so->num_elements; ++i) {
199 unsigned vbi = so->pipe[i].vertex_buffer_index;
200 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
201
202 /* Adjust by the masked off bits of the offset. Make sure we
203 * read src_offset from so->hw (which is not GPU visible)
204 * rather than target (which is) due to caching effects */
205
206 unsigned src_offset = so->pipe[i].src_offset;
207
208 /* BOs aligned to 4k so guaranteed aligned to 64 */
209 src_offset += (buf->buffer_offset & 63);
210
211 /* Also, somewhat obscurely per-instance data needs to be
212 * offset in response to a delayed start in an indexed draw */
213
214 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
215 src_offset -= buf->stride * start;
216
217 so->hw[i].src_offset = src_offset;
218 }
219 }
220
221 /* Compute number of UBOs active (more specifically, compute the highest UBO
222 * number addressable -- if there are gaps, include them in the count anyway).
223 * We always include UBO #0 in the count, since we *need* uniforms enabled for
224 * sysvals. */
225
226 unsigned
227 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
228 {
229 unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
230 return 32 - __builtin_clz(mask);
231 }
232
233 /* The entire frame is in memory -- send it off to the kernel! */
234
235 void
236 panfrost_flush(
237 struct pipe_context *pipe,
238 struct pipe_fence_handle **fence,
239 unsigned flags)
240 {
241 struct panfrost_context *ctx = pan_context(pipe);
242 struct panfrost_device *dev = pan_device(pipe->screen);
243 uint32_t syncobj = 0;
244
245 if (fence)
246 drmSyncobjCreate(dev->fd, 0, &syncobj);
247
248 /* Submit all pending jobs */
249 panfrost_flush_all_batches(ctx, syncobj);
250
251 if (fence) {
252 struct panfrost_fence *f = panfrost_fence_create(ctx, syncobj);
253 pipe->screen->fence_reference(pipe->screen, fence, NULL);
254 *fence = (struct pipe_fence_handle *)f;
255 }
256
257 if (dev->debug & PAN_DBG_TRACE)
258 pandecode_next_frame();
259 }
260
261 static void
262 panfrost_texture_barrier(struct pipe_context *pipe, unsigned flags)
263 {
264 struct panfrost_context *ctx = pan_context(pipe);
265 panfrost_flush_all_batches(ctx, 0);
266 }
267
268 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_##c;
269
270 static int
271 g2m_draw_mode(enum pipe_prim_type mode)
272 {
273 switch (mode) {
274 DEFINE_CASE(POINTS);
275 DEFINE_CASE(LINES);
276 DEFINE_CASE(LINE_LOOP);
277 DEFINE_CASE(LINE_STRIP);
278 DEFINE_CASE(TRIANGLES);
279 DEFINE_CASE(TRIANGLE_STRIP);
280 DEFINE_CASE(TRIANGLE_FAN);
281 DEFINE_CASE(QUADS);
282 DEFINE_CASE(QUAD_STRIP);
283 DEFINE_CASE(POLYGON);
284
285 default:
286 unreachable("Invalid draw mode");
287 }
288 }
289
290 #undef DEFINE_CASE
291
292 static bool
293 panfrost_scissor_culls_everything(struct panfrost_context *ctx)
294 {
295 const struct pipe_scissor_state *ss = &ctx->scissor;
296
297 /* Check if we're scissoring at all */
298
299 if (!(ctx->rasterizer && ctx->rasterizer->base.scissor))
300 return false;
301
302 return (ss->minx == ss->maxx) || (ss->miny == ss->maxy);
303 }
304
305 /* Count generated primitives (when there is no geom/tess shaders) for
306 * transform feedback */
307
308 static void
309 panfrost_statistics_record(
310 struct panfrost_context *ctx,
311 const struct pipe_draw_info *info)
312 {
313 if (!ctx->active_queries)
314 return;
315
316 uint32_t prims = u_prims_for_vertices(info->mode, info->count);
317 ctx->prims_generated += prims;
318
319 if (!ctx->streamout.num_targets)
320 return;
321
322 ctx->tf_prims_generated += prims;
323 }
324
325 static void
326 panfrost_update_streamout_offsets(struct panfrost_context *ctx)
327 {
328 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
329 unsigned count;
330
331 count = u_stream_outputs_for_vertices(ctx->active_prim,
332 ctx->vertex_count);
333 ctx->streamout.offsets[i] += count;
334 }
335 }
336
337 static void
338 panfrost_draw_vbo(
339 struct pipe_context *pipe,
340 const struct pipe_draw_info *info)
341 {
342 struct panfrost_context *ctx = pan_context(pipe);
343
344 /* First of all, check the scissor to see if anything is drawn at all.
345 * If it's not, we drop the draw (mostly a conformance issue;
346 * well-behaved apps shouldn't hit this) */
347
348 if (panfrost_scissor_culls_everything(ctx))
349 return;
350
351 int mode = info->mode;
352
353 /* Fallback unsupported restart index */
354 unsigned primitive_index = (1 << (info->index_size * 8)) - 1;
355
356 if (info->primitive_restart && info->index_size
357 && info->restart_index != primitive_index) {
358 util_draw_vbo_without_prim_restart(pipe, info);
359 return;
360 }
361
362 /* Fallback for unsupported modes */
363
364 assert(ctx->rasterizer != NULL);
365
366 if (!(ctx->draw_modes & (1 << mode))) {
367 if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
368 mode = PIPE_PRIM_TRIANGLE_FAN;
369 } else {
370 if (info->count < 4) {
371 /* Degenerate case? */
372 return;
373 }
374
375 util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
376 util_primconvert_draw_vbo(ctx->primconvert, info);
377 return;
378 }
379 }
380
381 /* Now that we have a guaranteed terminating path, find the job.
382 * Assignment commented out to prevent unused warning */
383
384 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
385
386 panfrost_batch_add_fbo_bos(batch);
387 panfrost_batch_set_requirements(batch);
388
389 /* Take into account a negative bias */
390 ctx->vertex_count = info->count + abs(info->index_bias);
391 ctx->instance_count = info->instance_count;
392 ctx->active_prim = info->mode;
393
394 struct mali_vertex_tiler_prefix vertex_prefix, tiler_prefix;
395 struct mali_vertex_tiler_postfix vertex_postfix, tiler_postfix;
396 union midgard_primitive_size primitive_size;
397 unsigned vertex_count;
398
399 panfrost_vt_init(ctx, PIPE_SHADER_VERTEX, &vertex_prefix, &vertex_postfix);
400 panfrost_vt_init(ctx, PIPE_SHADER_FRAGMENT, &tiler_prefix, &tiler_postfix);
401
402 panfrost_vt_set_draw_info(ctx, info, g2m_draw_mode(mode),
403 &vertex_postfix, &tiler_prefix,
404 &tiler_postfix, &vertex_count,
405 &ctx->padded_count);
406
407 panfrost_statistics_record(ctx, info);
408
409 /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
410 * vertex_count, 1) */
411
412 panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
413 1, vertex_count, info->instance_count,
414 1, 1, 1);
415
416 /* Emit all sort of descriptors. */
417 panfrost_emit_vertex_data(batch, &vertex_postfix);
418 panfrost_emit_varying_descriptor(batch,
419 ctx->padded_count *
420 ctx->instance_count,
421 &vertex_postfix, &tiler_postfix,
422 &primitive_size);
423 panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
424 panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
425 panfrost_emit_vertex_attr_meta(batch, &vertex_postfix);
426 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
427 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
428 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
429 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
430 panfrost_emit_const_buf(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
431 panfrost_emit_const_buf(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
432 panfrost_emit_viewport(batch, &tiler_postfix);
433
434 panfrost_vt_update_primitive_size(ctx, &tiler_prefix, &primitive_size);
435
436 /* Fire off the draw itself */
437 panfrost_emit_vertex_tiler_jobs(batch, &vertex_prefix, &vertex_postfix,
438 &tiler_prefix, &tiler_postfix,
439 &primitive_size);
440
441 /* Adjust the batch stack size based on the new shader stack sizes. */
442 panfrost_batch_adjust_stack_size(batch);
443
444 /* Increment transform feedback offsets */
445 panfrost_update_streamout_offsets(ctx);
446 }
447
448 /* CSO state */
449
450 static void
451 panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
452 {
453 free(hwcso);
454 }
455
456 static void *
457 panfrost_create_rasterizer_state(
458 struct pipe_context *pctx,
459 const struct pipe_rasterizer_state *cso)
460 {
461 struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
462
463 so->base = *cso;
464
465 return so;
466 }
467
468 static void
469 panfrost_bind_rasterizer_state(
470 struct pipe_context *pctx,
471 void *hwcso)
472 {
473 struct panfrost_context *ctx = pan_context(pctx);
474
475 ctx->rasterizer = hwcso;
476
477 if (!hwcso)
478 return;
479
480 /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
481 assert(ctx->rasterizer->base.offset_clamp == 0.0);
482
483 /* Point sprites are emulated */
484
485 struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
486
487 if (ctx->rasterizer->base.sprite_coord_enable || (variant && variant->point_sprite_mask))
488 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
489 }
490
491 static void *
492 panfrost_create_vertex_elements_state(
493 struct pipe_context *pctx,
494 unsigned num_elements,
495 const struct pipe_vertex_element *elements)
496 {
497 struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
498 struct panfrost_device *dev = pan_device(pctx->screen);
499
500 so->num_elements = num_elements;
501 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
502
503 for (int i = 0; i < num_elements; ++i) {
504 so->hw[i].index = i;
505
506 enum pipe_format fmt = elements[i].src_format;
507 const struct util_format_description *desc = util_format_description(fmt);
508 so->hw[i].unknown1 = 0x2;
509
510 if (dev->quirks & HAS_SWIZZLES)
511 so->hw[i].swizzle = panfrost_translate_swizzle_4(desc->swizzle);
512 else
513 so->hw[i].swizzle = panfrost_bifrost_swizzle(desc->nr_channels);
514
515 enum mali_format hw_format = panfrost_pipe_format_table[desc->format].hw;
516 so->hw[i].format = hw_format;
517 assert(hw_format);
518 }
519
520 /* Let's also prepare vertex builtins */
521 so->hw[PAN_VERTEX_ID].format = MALI_R32UI;
522 if (dev->quirks & HAS_SWIZZLES)
523 so->hw[PAN_VERTEX_ID].swizzle = panfrost_get_default_swizzle(1);
524 else
525 so->hw[PAN_VERTEX_ID].swizzle = panfrost_bifrost_swizzle(1);
526
527 so->hw[PAN_INSTANCE_ID].format = MALI_R32UI;
528 if (dev->quirks & HAS_SWIZZLES)
529 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_get_default_swizzle(1);
530 else
531 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_bifrost_swizzle(1);
532
533 return so;
534 }
535
536 static void
537 panfrost_bind_vertex_elements_state(
538 struct pipe_context *pctx,
539 void *hwcso)
540 {
541 struct panfrost_context *ctx = pan_context(pctx);
542 ctx->vertex = hwcso;
543 }
544
545 static void *
546 panfrost_create_shader_state(
547 struct pipe_context *pctx,
548 const struct pipe_shader_state *cso,
549 enum pipe_shader_type stage)
550 {
551 struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
552 struct panfrost_device *dev = pan_device(pctx->screen);
553 so->base = *cso;
554
555 /* Token deep copy to prevent memory corruption */
556
557 if (cso->type == PIPE_SHADER_IR_TGSI)
558 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
559
560 /* Precompile for shader-db if we need to */
561 if (unlikely((dev->debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
562 struct panfrost_context *ctx = pan_context(pctx);
563
564 struct panfrost_shader_state state;
565 uint64_t outputs_written;
566
567 panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,
568 so->base.ir.nir,
569 tgsi_processor_to_shader_stage(stage),
570 &state, &outputs_written);
571 }
572
573 return so;
574 }
575
576 static void
577 panfrost_delete_shader_state(
578 struct pipe_context *pctx,
579 void *so)
580 {
581 struct panfrost_shader_variants *cso = (struct panfrost_shader_variants *) so;
582
583 if (cso->base.type == PIPE_SHADER_IR_TGSI) {
584 /* TODO: leaks TGSI tokens! */
585 }
586
587 for (unsigned i = 0; i < cso->variant_count; ++i) {
588 struct panfrost_shader_state *shader_state = &cso->variants[i];
589 panfrost_bo_unreference(shader_state->bo);
590 shader_state->bo = NULL;
591 }
592 free(cso->variants);
593
594 free(so);
595 }
596
597 static void *
598 panfrost_create_sampler_state(
599 struct pipe_context *pctx,
600 const struct pipe_sampler_state *cso)
601 {
602 struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
603 struct panfrost_device *device = pan_device(pctx->screen);
604
605 so->base = *cso;
606
607 if (device->quirks & IS_BIFROST)
608 panfrost_sampler_desc_init_bifrost(cso, &so->bifrost_hw);
609 else
610 panfrost_sampler_desc_init(cso, &so->midgard_hw);
611
612 return so;
613 }
614
615 static void
616 panfrost_bind_sampler_states(
617 struct pipe_context *pctx,
618 enum pipe_shader_type shader,
619 unsigned start_slot, unsigned num_sampler,
620 void **sampler)
621 {
622 assert(start_slot == 0);
623
624 struct panfrost_context *ctx = pan_context(pctx);
625
626 /* XXX: Should upload, not just copy? */
627 ctx->sampler_count[shader] = num_sampler;
628 memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
629 }
630
631 static bool
632 panfrost_variant_matches(
633 struct panfrost_context *ctx,
634 struct panfrost_shader_state *variant,
635 enum pipe_shader_type type)
636 {
637 struct panfrost_device *dev = pan_device(ctx->base.screen);
638 struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
639 struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha;
640
641 bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
642
643 if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) {
644 /* Make sure enable state is at least the same */
645 if (alpha->enabled != variant->alpha_state.enabled) {
646 return false;
647 }
648
649 /* Check that the contents of the test are the same */
650 bool same_func = alpha->func == variant->alpha_state.func;
651 bool same_ref = alpha->ref_value == variant->alpha_state.ref_value;
652
653 if (!(same_func && same_ref)) {
654 return false;
655 }
656 }
657
658 if (variant->outputs_read) {
659 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
660
661 unsigned i;
662 BITSET_FOREACH_SET(i, &variant->outputs_read, 8) {
663 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
664
665 if ((fb->nr_cbufs > i) && fb->cbufs[i])
666 fmt = fb->cbufs[i]->format;
667
668 const struct util_format_description *desc =
669 util_format_description(fmt);
670
671 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
672 fmt = PIPE_FORMAT_NONE;
673
674 if (variant->rt_formats[i] != fmt)
675 return false;
676 }
677 }
678
679 /* Point sprites TODO on bifrost, always pass */
680 if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable |
681 variant->point_sprite_mask)
682 && !(dev->quirks & IS_BIFROST)) {
683 /* Ensure the same varyings are turned to point sprites */
684 if (rasterizer->sprite_coord_enable != variant->point_sprite_mask)
685 return false;
686
687 /* Ensure the orientation is correct */
688 bool upper_left =
689 rasterizer->sprite_coord_mode ==
690 PIPE_SPRITE_COORD_UPPER_LEFT;
691
692 if (variant->point_sprite_upper_left != upper_left)
693 return false;
694 }
695
696 /* Otherwise, we're good to go */
697 return true;
698 }
699
700 /**
701 * Fix an uncompiled shader's stream output info, and produce a bitmask
702 * of which VARYING_SLOT_* are captured for stream output.
703 *
704 * Core Gallium stores output->register_index as a "slot" number, where
705 * slots are assigned consecutively to all outputs in info->outputs_written.
706 * This naive packing of outputs doesn't work for us - we too have slots,
707 * but the layout is defined by the VUE map, which we won't have until we
708 * compile a specific shader variant. So, we remap these and simply store
709 * VARYING_SLOT_* in our copy's output->register_index fields.
710 *
711 * We then produce a bitmask of outputs which are used for SO.
712 *
713 * Implementation from iris.
714 */
715
716 static uint64_t
717 update_so_info(struct pipe_stream_output_info *so_info,
718 uint64_t outputs_written)
719 {
720 uint64_t so_outputs = 0;
721 uint8_t reverse_map[64] = {0};
722 unsigned slot = 0;
723
724 while (outputs_written)
725 reverse_map[slot++] = u_bit_scan64(&outputs_written);
726
727 for (unsigned i = 0; i < so_info->num_outputs; i++) {
728 struct pipe_stream_output *output = &so_info->output[i];
729
730 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
731 output->register_index = reverse_map[output->register_index];
732
733 so_outputs |= 1ull << output->register_index;
734 }
735
736 return so_outputs;
737 }
738
739 static void
740 panfrost_bind_shader_state(
741 struct pipe_context *pctx,
742 void *hwcso,
743 enum pipe_shader_type type)
744 {
745 struct panfrost_context *ctx = pan_context(pctx);
746 struct panfrost_device *dev = pan_device(ctx->base.screen);
747 ctx->shader[type] = hwcso;
748
749 if (!hwcso) return;
750
751 /* Match the appropriate variant */
752
753 signed variant = -1;
754 struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso;
755
756 for (unsigned i = 0; i < variants->variant_count; ++i) {
757 if (panfrost_variant_matches(ctx, &variants->variants[i], type)) {
758 variant = i;
759 break;
760 }
761 }
762
763 if (variant == -1) {
764 /* No variant matched, so create a new one */
765 variant = variants->variant_count++;
766
767 if (variants->variant_count > variants->variant_space) {
768 unsigned old_space = variants->variant_space;
769
770 variants->variant_space *= 2;
771 if (variants->variant_space == 0)
772 variants->variant_space = 1;
773
774 /* Arbitrary limit to stop runaway programs from
775 * creating an unbounded number of shader variants. */
776 assert(variants->variant_space < 1024);
777
778 unsigned msize = sizeof(struct panfrost_shader_state);
779 variants->variants = realloc(variants->variants,
780 variants->variant_space * msize);
781
782 memset(&variants->variants[old_space], 0,
783 (variants->variant_space - old_space) * msize);
784 }
785
786 struct panfrost_shader_state *v =
787 &variants->variants[variant];
788
789 if (type == PIPE_SHADER_FRAGMENT) {
790 v->alpha_state = ctx->depth_stencil->alpha;
791
792 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
793 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
794 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
795
796 if ((fb->nr_cbufs > i) && fb->cbufs[i])
797 fmt = fb->cbufs[i]->format;
798
799 const struct util_format_description *desc =
800 util_format_description(fmt);
801
802 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
803 fmt = PIPE_FORMAT_NONE;
804
805 v->rt_formats[i] = fmt;
806 }
807
808 /* Point sprites are TODO on Bifrost */
809 if (ctx->rasterizer && !(dev->quirks & IS_BIFROST)) {
810 v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable;
811 v->point_sprite_upper_left =
812 ctx->rasterizer->base.sprite_coord_mode ==
813 PIPE_SPRITE_COORD_UPPER_LEFT;
814 }
815 }
816 }
817
818 /* Select this variant */
819 variants->active_variant = variant;
820
821 struct panfrost_shader_state *shader_state = &variants->variants[variant];
822 assert(panfrost_variant_matches(ctx, shader_state, type));
823
824 /* We finally have a variant, so compile it */
825
826 if (!shader_state->compiled) {
827 uint64_t outputs_written = 0;
828
829 panfrost_shader_compile(ctx, variants->base.type,
830 variants->base.type == PIPE_SHADER_IR_NIR ?
831 variants->base.ir.nir :
832 variants->base.tokens,
833 tgsi_processor_to_shader_stage(type),
834 shader_state,
835 &outputs_written);
836
837 shader_state->compiled = true;
838
839 /* Fixup the stream out information, since what Gallium returns
840 * normally is mildly insane */
841
842 shader_state->stream_output = variants->base.stream_output;
843 shader_state->so_mask =
844 update_so_info(&shader_state->stream_output, outputs_written);
845 }
846 }
847
848 static void *
849 panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
850 {
851 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
852 }
853
854 static void *
855 panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
856 {
857 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
858 }
859
860 static void
861 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
862 {
863 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
864 }
865
866 static void
867 panfrost_bind_fs_state(struct pipe_context *pctx, void *hwcso)
868 {
869 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
870 }
871
872 static void
873 panfrost_set_vertex_buffers(
874 struct pipe_context *pctx,
875 unsigned start_slot,
876 unsigned num_buffers,
877 const struct pipe_vertex_buffer *buffers)
878 {
879 struct panfrost_context *ctx = pan_context(pctx);
880
881 util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vb_mask, buffers, start_slot, num_buffers);
882 }
883
884 static void
885 panfrost_set_constant_buffer(
886 struct pipe_context *pctx,
887 enum pipe_shader_type shader, uint index,
888 const struct pipe_constant_buffer *buf)
889 {
890 struct panfrost_context *ctx = pan_context(pctx);
891 struct panfrost_constant_buffer *pbuf = &ctx->constant_buffer[shader];
892
893 util_copy_constant_buffer(&pbuf->cb[index], buf);
894
895 unsigned mask = (1 << index);
896
897 if (unlikely(!buf)) {
898 pbuf->enabled_mask &= ~mask;
899 pbuf->dirty_mask &= ~mask;
900 return;
901 }
902
903 pbuf->enabled_mask |= mask;
904 pbuf->dirty_mask |= mask;
905 }
906
907 static void
908 panfrost_set_stencil_ref(
909 struct pipe_context *pctx,
910 const struct pipe_stencil_ref *ref)
911 {
912 struct panfrost_context *ctx = pan_context(pctx);
913 ctx->stencil_ref = *ref;
914 }
915
916 void
917 panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
918 struct pipe_context *pctx,
919 struct pipe_resource *texture)
920 {
921 struct panfrost_device *device = pan_device(pctx->screen);
922 struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
923 enum pipe_format format = so->base.format;
924 assert(prsrc->bo);
925
926 /* Format to access the stencil portion of a Z32_S8 texture */
927 if (format == PIPE_FORMAT_X32_S8X24_UINT) {
928 assert(prsrc->separate_stencil);
929 texture = &prsrc->separate_stencil->base;
930 prsrc = (struct panfrost_resource *)texture;
931 format = texture->format;
932 }
933
934 const struct util_format_description *desc = util_format_description(format);
935
936 bool fake_rgtc = !panfrost_supports_compressed_format(device, MALI_BC4_UNORM);
937
938 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC && fake_rgtc) {
939 if (desc->is_snorm)
940 format = PIPE_FORMAT_R8G8B8A8_SNORM;
941 else
942 format = PIPE_FORMAT_R8G8B8A8_UNORM;
943 desc = util_format_description(format);
944 }
945
946 so->texture_bo = prsrc->bo->gpu;
947 so->layout = prsrc->layout;
948
949 unsigned char user_swizzle[4] = {
950 so->base.swizzle_r,
951 so->base.swizzle_g,
952 so->base.swizzle_b,
953 so->base.swizzle_a
954 };
955
956 /* In the hardware, array_size refers specifically to array textures,
957 * whereas in Gallium, it also covers cubemaps */
958
959 unsigned array_size = texture->array_size;
960 unsigned depth = texture->depth0;
961
962 if (so->base.target == PIPE_TEXTURE_CUBE) {
963 /* TODO: Cubemap arrays */
964 assert(array_size == 6);
965 array_size /= 6;
966 }
967
968 /* MSAA only supported for 2D textures (and 2D texture arrays via an
969 * extension currently unimplemented */
970
971 if (so->base.target == PIPE_TEXTURE_2D) {
972 assert(depth == 1);
973 depth = texture->nr_samples;
974 } else {
975 /* MSAA only supported for 2D textures */
976 assert(texture->nr_samples <= 1);
977 }
978
979 enum mali_texture_type type =
980 panfrost_translate_texture_type(so->base.target);
981
982 if (device->quirks & IS_BIFROST) {
983 unsigned char composed_swizzle[4];
984 util_format_compose_swizzles(desc->swizzle, user_swizzle, composed_swizzle);
985
986 unsigned size = panfrost_estimate_texture_payload_size(
987 so->base.u.tex.first_level,
988 so->base.u.tex.last_level,
989 so->base.u.tex.first_layer,
990 so->base.u.tex.last_layer,
991 texture->nr_samples,
992 type, prsrc->layout);
993
994 so->bo = panfrost_bo_create(device, size, 0);
995
996 so->bifrost_descriptor = rzalloc(pctx, struct bifrost_texture_descriptor);
997 panfrost_new_texture_bifrost(
998 so->bifrost_descriptor,
999 texture->width0, texture->height0,
1000 depth, array_size,
1001 format,
1002 type, prsrc->layout,
1003 so->base.u.tex.first_level,
1004 so->base.u.tex.last_level,
1005 so->base.u.tex.first_layer,
1006 so->base.u.tex.last_layer,
1007 texture->nr_samples,
1008 prsrc->cubemap_stride,
1009 panfrost_translate_swizzle_4(composed_swizzle),
1010 prsrc->bo->gpu,
1011 prsrc->slices,
1012 so->bo);
1013 } else {
1014 unsigned size = panfrost_estimate_texture_payload_size(
1015 so->base.u.tex.first_level,
1016 so->base.u.tex.last_level,
1017 so->base.u.tex.first_layer,
1018 so->base.u.tex.last_layer,
1019 texture->nr_samples,
1020 type, prsrc->layout);
1021 size += sizeof(struct mali_texture_descriptor);
1022
1023 so->bo = panfrost_bo_create(device, size, 0);
1024
1025 panfrost_new_texture(
1026 so->bo->cpu,
1027 texture->width0, texture->height0,
1028 depth, array_size,
1029 format,
1030 type, prsrc->layout,
1031 so->base.u.tex.first_level,
1032 so->base.u.tex.last_level,
1033 so->base.u.tex.first_layer,
1034 so->base.u.tex.last_layer,
1035 texture->nr_samples,
1036 prsrc->cubemap_stride,
1037 panfrost_translate_swizzle_4(user_swizzle),
1038 prsrc->bo->gpu,
1039 prsrc->slices);
1040 }
1041 }
1042
1043 static struct pipe_sampler_view *
1044 panfrost_create_sampler_view(
1045 struct pipe_context *pctx,
1046 struct pipe_resource *texture,
1047 const struct pipe_sampler_view *template)
1048 {
1049 struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
1050
1051 pipe_reference(NULL, &texture->reference);
1052
1053 so->base = *template;
1054 so->base.texture = texture;
1055 so->base.reference.count = 1;
1056 so->base.context = pctx;
1057
1058 panfrost_create_sampler_view_bo(so, pctx, texture);
1059
1060 return (struct pipe_sampler_view *) so;
1061 }
1062
1063 static void
1064 panfrost_set_sampler_views(
1065 struct pipe_context *pctx,
1066 enum pipe_shader_type shader,
1067 unsigned start_slot, unsigned num_views,
1068 struct pipe_sampler_view **views)
1069 {
1070 struct panfrost_context *ctx = pan_context(pctx);
1071 unsigned new_nr = 0;
1072 unsigned i;
1073
1074 assert(start_slot == 0);
1075
1076 for (i = 0; i < num_views; ++i) {
1077 if (views[i])
1078 new_nr = i + 1;
1079 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1080 views[i]);
1081 }
1082
1083 for (; i < ctx->sampler_view_count[shader]; i++) {
1084 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1085 NULL);
1086 }
1087 ctx->sampler_view_count[shader] = new_nr;
1088 }
1089
1090 static void
1091 panfrost_sampler_view_destroy(
1092 struct pipe_context *pctx,
1093 struct pipe_sampler_view *pview)
1094 {
1095 struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
1096
1097 pipe_resource_reference(&pview->texture, NULL);
1098 panfrost_bo_unreference(view->bo);
1099 if (view->bifrost_descriptor)
1100 ralloc_free(view->bifrost_descriptor);
1101 ralloc_free(view);
1102 }
1103
1104 static void
1105 panfrost_set_shader_buffers(
1106 struct pipe_context *pctx,
1107 enum pipe_shader_type shader,
1108 unsigned start, unsigned count,
1109 const struct pipe_shader_buffer *buffers,
1110 unsigned writable_bitmask)
1111 {
1112 struct panfrost_context *ctx = pan_context(pctx);
1113
1114 util_set_shader_buffers_mask(ctx->ssbo[shader], &ctx->ssbo_mask[shader],
1115 buffers, start, count);
1116 }
1117
1118 /* Hints that a framebuffer should use AFBC where possible */
1119
1120 static void
1121 panfrost_hint_afbc(
1122 struct panfrost_device *device,
1123 const struct pipe_framebuffer_state *fb)
1124 {
1125 /* AFBC implemenation incomplete; hide it */
1126 if (!(device->debug & PAN_DBG_AFBC)) return;
1127
1128 /* Hint AFBC to the resources bound to each color buffer */
1129
1130 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
1131 struct pipe_surface *surf = fb->cbufs[i];
1132 struct panfrost_resource *rsrc = pan_resource(surf->texture);
1133 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1134 }
1135
1136 /* Also hint it to the depth buffer */
1137
1138 if (fb->zsbuf) {
1139 struct panfrost_resource *rsrc = pan_resource(fb->zsbuf->texture);
1140 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1141 }
1142 }
1143
1144 static void
1145 panfrost_set_framebuffer_state(struct pipe_context *pctx,
1146 const struct pipe_framebuffer_state *fb)
1147 {
1148 struct panfrost_context *ctx = pan_context(pctx);
1149
1150 panfrost_hint_afbc(pan_device(pctx->screen), fb);
1151 util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
1152 ctx->batch = NULL;
1153 panfrost_invalidate_frame(ctx);
1154
1155 /* We may need to generate a new variant if the fragment shader is
1156 * keyed to the framebuffer format (due to EXT_framebuffer_fetch) */
1157 struct panfrost_shader_variants *fs = ctx->shader[PIPE_SHADER_FRAGMENT];
1158
1159 if (fs && fs->variant_count && fs->variants[fs->active_variant].outputs_read)
1160 ctx->base.bind_fs_state(&ctx->base, fs);
1161 }
1162
1163 static void *
1164 panfrost_create_depth_stencil_state(struct pipe_context *pipe,
1165 const struct pipe_depth_stencil_alpha_state *depth_stencil)
1166 {
1167 return mem_dup(depth_stencil, sizeof(*depth_stencil));
1168 }
1169
1170 static void
1171 panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
1172 void *cso)
1173 {
1174 struct panfrost_context *ctx = pan_context(pipe);
1175 struct pipe_depth_stencil_alpha_state *depth_stencil = cso;
1176 ctx->depth_stencil = depth_stencil;
1177
1178 if (!depth_stencil)
1179 return;
1180
1181 /* Alpha does not exist in the hardware (it's not in ES3), so it's
1182 * emulated in the fragment shader */
1183
1184 if (depth_stencil->alpha.enabled) {
1185 /* We need to trigger a new shader (maybe) */
1186 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
1187 }
1188
1189 /* Bounds test not implemented */
1190 assert(!depth_stencil->depth.bounds_test);
1191 }
1192
1193 static void
1194 panfrost_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
1195 {
1196 free( depth );
1197 }
1198
1199 static void
1200 panfrost_set_sample_mask(struct pipe_context *pipe,
1201 unsigned sample_mask)
1202 {
1203 struct panfrost_context *ctx = pan_context(pipe);
1204 ctx->sample_mask = sample_mask;
1205 }
1206
1207 static void
1208 panfrost_set_min_samples(struct pipe_context *pipe,
1209 unsigned min_samples)
1210 {
1211 struct panfrost_context *ctx = pan_context(pipe);
1212 ctx->min_samples = min_samples;
1213 }
1214
1215
1216 static void
1217 panfrost_set_clip_state(struct pipe_context *pipe,
1218 const struct pipe_clip_state *clip)
1219 {
1220 //struct panfrost_context *panfrost = pan_context(pipe);
1221 }
1222
1223 static void
1224 panfrost_set_viewport_states(struct pipe_context *pipe,
1225 unsigned start_slot,
1226 unsigned num_viewports,
1227 const struct pipe_viewport_state *viewports)
1228 {
1229 struct panfrost_context *ctx = pan_context(pipe);
1230
1231 assert(start_slot == 0);
1232 assert(num_viewports == 1);
1233
1234 ctx->pipe_viewport = *viewports;
1235 }
1236
1237 static void
1238 panfrost_set_scissor_states(struct pipe_context *pipe,
1239 unsigned start_slot,
1240 unsigned num_scissors,
1241 const struct pipe_scissor_state *scissors)
1242 {
1243 struct panfrost_context *ctx = pan_context(pipe);
1244
1245 assert(start_slot == 0);
1246 assert(num_scissors == 1);
1247
1248 ctx->scissor = *scissors;
1249 }
1250
1251 static void
1252 panfrost_set_polygon_stipple(struct pipe_context *pipe,
1253 const struct pipe_poly_stipple *stipple)
1254 {
1255 //struct panfrost_context *panfrost = pan_context(pipe);
1256 }
1257
1258 static void
1259 panfrost_set_active_query_state(struct pipe_context *pipe,
1260 bool enable)
1261 {
1262 struct panfrost_context *ctx = pan_context(pipe);
1263 ctx->active_queries = enable;
1264 }
1265
1266 static void
1267 panfrost_destroy(struct pipe_context *pipe)
1268 {
1269 struct panfrost_context *panfrost = pan_context(pipe);
1270
1271 if (panfrost->blitter)
1272 util_blitter_destroy(panfrost->blitter);
1273
1274 if (panfrost->blitter_wallpaper)
1275 util_blitter_destroy(panfrost->blitter_wallpaper);
1276
1277 util_unreference_framebuffer_state(&panfrost->pipe_framebuffer);
1278 u_upload_destroy(pipe->stream_uploader);
1279
1280 ralloc_free(pipe);
1281 }
1282
1283 static struct pipe_query *
1284 panfrost_create_query(struct pipe_context *pipe,
1285 unsigned type,
1286 unsigned index)
1287 {
1288 struct panfrost_query *q = rzalloc(pipe, struct panfrost_query);
1289
1290 q->type = type;
1291 q->index = index;
1292
1293 return (struct pipe_query *) q;
1294 }
1295
1296 static void
1297 panfrost_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
1298 {
1299 struct panfrost_query *query = (struct panfrost_query *) q;
1300
1301 if (query->bo) {
1302 panfrost_bo_unreference(query->bo);
1303 query->bo = NULL;
1304 }
1305
1306 ralloc_free(q);
1307 }
1308
1309 static bool
1310 panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
1311 {
1312 struct panfrost_context *ctx = pan_context(pipe);
1313 struct panfrost_query *query = (struct panfrost_query *) q;
1314
1315 switch (query->type) {
1316 case PIPE_QUERY_OCCLUSION_COUNTER:
1317 case PIPE_QUERY_OCCLUSION_PREDICATE:
1318 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1319 /* Allocate a bo for the query results to be stored */
1320 if (!query->bo) {
1321 query->bo = panfrost_bo_create(
1322 pan_device(ctx->base.screen),
1323 sizeof(unsigned), 0);
1324 }
1325
1326 unsigned *result = (unsigned *)query->bo->cpu;
1327 *result = 0; /* Default to 0 if nothing at all drawn. */
1328 ctx->occlusion_query = query;
1329 break;
1330
1331 /* Geometry statistics are computed in the driver. XXX: geom/tess
1332 * shaders.. */
1333
1334 case PIPE_QUERY_PRIMITIVES_GENERATED:
1335 query->start = ctx->prims_generated;
1336 break;
1337 case PIPE_QUERY_PRIMITIVES_EMITTED:
1338 query->start = ctx->tf_prims_generated;
1339 break;
1340
1341 default:
1342 /* TODO: timestamp queries, etc? */
1343 break;
1344 }
1345
1346 return true;
1347 }
1348
1349 static bool
1350 panfrost_end_query(struct pipe_context *pipe, struct pipe_query *q)
1351 {
1352 struct panfrost_context *ctx = pan_context(pipe);
1353 struct panfrost_query *query = (struct panfrost_query *) q;
1354
1355 switch (query->type) {
1356 case PIPE_QUERY_OCCLUSION_COUNTER:
1357 case PIPE_QUERY_OCCLUSION_PREDICATE:
1358 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1359 ctx->occlusion_query = NULL;
1360 break;
1361 case PIPE_QUERY_PRIMITIVES_GENERATED:
1362 query->end = ctx->prims_generated;
1363 break;
1364 case PIPE_QUERY_PRIMITIVES_EMITTED:
1365 query->end = ctx->tf_prims_generated;
1366 break;
1367 }
1368
1369 return true;
1370 }
1371
1372 static bool
1373 panfrost_get_query_result(struct pipe_context *pipe,
1374 struct pipe_query *q,
1375 bool wait,
1376 union pipe_query_result *vresult)
1377 {
1378 struct panfrost_query *query = (struct panfrost_query *) q;
1379 struct panfrost_context *ctx = pan_context(pipe);
1380
1381
1382 switch (query->type) {
1383 case PIPE_QUERY_OCCLUSION_COUNTER:
1384 case PIPE_QUERY_OCCLUSION_PREDICATE:
1385 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1386 panfrost_flush_batches_accessing_bo(ctx, query->bo, false);
1387 panfrost_bo_wait(query->bo, INT64_MAX, false);
1388
1389 /* Read back the query results */
1390 unsigned *result = (unsigned *) query->bo->cpu;
1391 unsigned passed = *result;
1392
1393 if (query->type == PIPE_QUERY_OCCLUSION_COUNTER) {
1394 vresult->u64 = passed;
1395 } else {
1396 vresult->b = !!passed;
1397 }
1398
1399 break;
1400
1401 case PIPE_QUERY_PRIMITIVES_GENERATED:
1402 case PIPE_QUERY_PRIMITIVES_EMITTED:
1403 panfrost_flush_all_batches(ctx, 0);
1404 vresult->u64 = query->end - query->start;
1405 break;
1406
1407 default:
1408 /* TODO: more queries */
1409 break;
1410 }
1411
1412 return true;
1413 }
1414
1415 static struct pipe_stream_output_target *
1416 panfrost_create_stream_output_target(struct pipe_context *pctx,
1417 struct pipe_resource *prsc,
1418 unsigned buffer_offset,
1419 unsigned buffer_size)
1420 {
1421 struct pipe_stream_output_target *target;
1422
1423 target = rzalloc(pctx, struct pipe_stream_output_target);
1424
1425 if (!target)
1426 return NULL;
1427
1428 pipe_reference_init(&target->reference, 1);
1429 pipe_resource_reference(&target->buffer, prsc);
1430
1431 target->context = pctx;
1432 target->buffer_offset = buffer_offset;
1433 target->buffer_size = buffer_size;
1434
1435 return target;
1436 }
1437
1438 static void
1439 panfrost_stream_output_target_destroy(struct pipe_context *pctx,
1440 struct pipe_stream_output_target *target)
1441 {
1442 pipe_resource_reference(&target->buffer, NULL);
1443 ralloc_free(target);
1444 }
1445
1446 static void
1447 panfrost_set_stream_output_targets(struct pipe_context *pctx,
1448 unsigned num_targets,
1449 struct pipe_stream_output_target **targets,
1450 const unsigned *offsets)
1451 {
1452 struct panfrost_context *ctx = pan_context(pctx);
1453 struct panfrost_streamout *so = &ctx->streamout;
1454
1455 assert(num_targets <= ARRAY_SIZE(so->targets));
1456
1457 for (unsigned i = 0; i < num_targets; i++) {
1458 if (offsets[i] != -1)
1459 so->offsets[i] = offsets[i];
1460
1461 pipe_so_target_reference(&so->targets[i], targets[i]);
1462 }
1463
1464 for (unsigned i = 0; i < so->num_targets; i++)
1465 pipe_so_target_reference(&so->targets[i], NULL);
1466
1467 so->num_targets = num_targets;
1468 }
1469
1470 struct pipe_context *
1471 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
1472 {
1473 struct panfrost_context *ctx = rzalloc(screen, struct panfrost_context);
1474 struct pipe_context *gallium = (struct pipe_context *) ctx;
1475 struct panfrost_device *dev = pan_device(screen);
1476
1477 gallium->screen = screen;
1478
1479 gallium->destroy = panfrost_destroy;
1480
1481 gallium->set_framebuffer_state = panfrost_set_framebuffer_state;
1482
1483 gallium->flush = panfrost_flush;
1484 gallium->clear = panfrost_clear;
1485 gallium->draw_vbo = panfrost_draw_vbo;
1486 gallium->texture_barrier = panfrost_texture_barrier;
1487
1488 gallium->set_vertex_buffers = panfrost_set_vertex_buffers;
1489 gallium->set_constant_buffer = panfrost_set_constant_buffer;
1490 gallium->set_shader_buffers = panfrost_set_shader_buffers;
1491
1492 gallium->set_stencil_ref = panfrost_set_stencil_ref;
1493
1494 gallium->create_sampler_view = panfrost_create_sampler_view;
1495 gallium->set_sampler_views = panfrost_set_sampler_views;
1496 gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
1497
1498 gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
1499 gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
1500 gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
1501
1502 gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
1503 gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
1504 gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
1505
1506 gallium->create_fs_state = panfrost_create_fs_state;
1507 gallium->delete_fs_state = panfrost_delete_shader_state;
1508 gallium->bind_fs_state = panfrost_bind_fs_state;
1509
1510 gallium->create_vs_state = panfrost_create_vs_state;
1511 gallium->delete_vs_state = panfrost_delete_shader_state;
1512 gallium->bind_vs_state = panfrost_bind_vs_state;
1513
1514 gallium->create_sampler_state = panfrost_create_sampler_state;
1515 gallium->delete_sampler_state = panfrost_generic_cso_delete;
1516 gallium->bind_sampler_states = panfrost_bind_sampler_states;
1517
1518 gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
1519 gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
1520 gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;
1521
1522 gallium->set_sample_mask = panfrost_set_sample_mask;
1523 gallium->set_min_samples = panfrost_set_min_samples;
1524
1525 gallium->set_clip_state = panfrost_set_clip_state;
1526 gallium->set_viewport_states = panfrost_set_viewport_states;
1527 gallium->set_scissor_states = panfrost_set_scissor_states;
1528 gallium->set_polygon_stipple = panfrost_set_polygon_stipple;
1529 gallium->set_active_query_state = panfrost_set_active_query_state;
1530
1531 gallium->create_query = panfrost_create_query;
1532 gallium->destroy_query = panfrost_destroy_query;
1533 gallium->begin_query = panfrost_begin_query;
1534 gallium->end_query = panfrost_end_query;
1535 gallium->get_query_result = panfrost_get_query_result;
1536
1537 gallium->create_stream_output_target = panfrost_create_stream_output_target;
1538 gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
1539 gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
1540
1541 panfrost_resource_context_init(gallium);
1542 panfrost_blend_context_init(gallium);
1543 panfrost_compute_context_init(gallium);
1544
1545 gallium->stream_uploader = u_upload_create_default(gallium);
1546 gallium->const_uploader = gallium->stream_uploader;
1547 assert(gallium->stream_uploader);
1548
1549 /* All of our GPUs support ES mode. Midgard supports additionally
1550 * QUADS/QUAD_STRIPS/POLYGON. Bifrost supports just QUADS. */
1551
1552 ctx->draw_modes = (1 << (PIPE_PRIM_QUADS + 1)) - 1;
1553
1554 if (!(dev->quirks & IS_BIFROST)) {
1555 ctx->draw_modes |= (1 << PIPE_PRIM_QUAD_STRIP);
1556 ctx->draw_modes |= (1 << PIPE_PRIM_POLYGON);
1557 }
1558
1559 ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
1560
1561 ctx->blitter = util_blitter_create(gallium);
1562 ctx->blitter_wallpaper = util_blitter_create(gallium);
1563
1564 assert(ctx->blitter);
1565 assert(ctx->blitter_wallpaper);
1566
1567 /* Prepare for render! */
1568
1569 panfrost_batch_init(ctx);
1570 panfrost_invalidate_frame(ctx);
1571
1572 if (!(dev->quirks & IS_BIFROST)) {
1573 for (unsigned c = 0; c < PIPE_MAX_COLOR_BUFS; ++c)
1574 ctx->blit_blend.rt[c].shaders = _mesa_hash_table_u64_create(ctx);
1575 }
1576
1577 /* By default mask everything on */
1578 ctx->sample_mask = ~0;
1579
1580 return gallium;
1581 }