736954745e9b521f9784c05c9343a2554ae71b9b
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 * Copyright © 2014-2017 Broadcom
4 * Copyright (C) 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27 #include <sys/poll.h>
28 #include <errno.h>
29
30 #include "pan_bo.h"
31 #include "pan_context.h"
32 #include "pan_minmax_cache.h"
33 #include "panfrost-quirks.h"
34
35 #include "util/macros.h"
36 #include "util/format/u_format.h"
37 #include "util/u_inlines.h"
38 #include "util/u_upload_mgr.h"
39 #include "util/u_memory.h"
40 #include "util/u_vbuf.h"
41 #include "util/half_float.h"
42 #include "util/u_helpers.h"
43 #include "util/format/u_format.h"
44 #include "util/u_prim.h"
45 #include "util/u_prim_restart.h"
46 #include "indices/u_primconvert.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_from_mesa.h"
49 #include "util/u_math.h"
50
51 #include "pan_screen.h"
52 #include "pan_blending.h"
53 #include "pan_blend_shaders.h"
54 #include "pan_cmdstream.h"
55 #include "pan_util.h"
56 #include "decode.h"
57 #include "util/pan_lower_framebuffer.h"
58
59 struct midgard_tiler_descriptor
60 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
61 {
62 struct panfrost_device *device = pan_device(batch->ctx->base.screen);
63 bool hierarchy = !(device->quirks & MIDGARD_NO_HIER_TILING);
64 struct midgard_tiler_descriptor t = {0};
65 unsigned height = batch->key.height;
66 unsigned width = batch->key.width;
67
68 t.hierarchy_mask =
69 panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
70
71 /* Compute the polygon header size and use that to offset the body */
72
73 unsigned header_size = panfrost_tiler_header_size(
74 width, height, t.hierarchy_mask, hierarchy);
75
76 t.polygon_list_size = panfrost_tiler_full_size(
77 width, height, t.hierarchy_mask, hierarchy);
78
79 /* Sanity check */
80
81 if (vertex_count) {
82 struct panfrost_bo *tiler_heap;
83
84 tiler_heap = panfrost_batch_get_tiler_heap(batch);
85 t.polygon_list = panfrost_batch_get_polygon_list(batch,
86 header_size +
87 t.polygon_list_size);
88
89
90 /* Allow the entire tiler heap */
91 t.heap_start = tiler_heap->gpu;
92 t.heap_end = tiler_heap->gpu + tiler_heap->size;
93 } else {
94 struct panfrost_bo *tiler_dummy;
95
96 tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
97 header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
98
99 /* The tiler is disabled, so don't allow the tiler heap */
100 t.heap_start = tiler_dummy->gpu;
101 t.heap_end = t.heap_start;
102
103 /* Use a dummy polygon list */
104 t.polygon_list = tiler_dummy->gpu;
105
106 /* Disable the tiler */
107 if (hierarchy)
108 t.hierarchy_mask |= MALI_TILER_DISABLED;
109 else {
110 t.hierarchy_mask = MALI_TILER_USER;
111 t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
112
113 /* We don't have a WRITE_VALUE job, so write the polygon list manually */
114 uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);
115 polygon_list_body[0] = 0xa0000000; /* TODO: Just that? */
116 }
117 }
118
119 t.polygon_list_body =
120 t.polygon_list + header_size;
121
122 return t;
123 }
124
125 static void
126 panfrost_clear(
127 struct pipe_context *pipe,
128 unsigned buffers,
129 const struct pipe_scissor_state *scissor_state,
130 const union pipe_color_union *color,
131 double depth, unsigned stencil)
132 {
133 struct panfrost_context *ctx = pan_context(pipe);
134
135 /* TODO: panfrost_get_fresh_batch_for_fbo() instantiates a new batch if
136 * the existing batch targeting this FBO has draws. We could probably
137 * avoid that by replacing plain clears by quad-draws with a specific
138 * color/depth/stencil value, thus avoiding the generation of extra
139 * fragment jobs.
140 */
141 struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
142
143 panfrost_batch_add_fbo_bos(batch);
144 panfrost_batch_clear(batch, buffers, color, depth, stencil);
145 }
146
147 /* Reset per-frame context, called on context initialisation as well as after
148 * flushing a frame */
149
150 void
151 panfrost_invalidate_frame(struct panfrost_context *ctx)
152 {
153 /* TODO: When does this need to be handled? */
154 ctx->active_queries = true;
155 }
156
157 bool
158 panfrost_writes_point_size(struct panfrost_context *ctx)
159 {
160 assert(ctx->shader[PIPE_SHADER_VERTEX]);
161 struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
162
163 return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
164 }
165
166 void
167 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
168 struct mali_vertex_tiler_postfix *vertex_postfix)
169 {
170 if (!ctx->vertex)
171 return;
172
173 struct panfrost_vertex_state *so = ctx->vertex;
174
175 /* Fixup offsets for the second pass. Recall that the hardware
176 * calculates attribute addresses as:
177 *
178 * addr = base + (stride * vtx) + src_offset;
179 *
180 * However, on Mali, base must be aligned to 64-bytes, so we
181 * instead let:
182 *
183 * base' = base & ~63 = base - (base & 63)
184 *
185 * To compensate when using base' (see emit_vertex_data), we have
186 * to adjust src_offset by the masked off piece:
187 *
188 * addr' = base' + (stride * vtx) + (src_offset + (base & 63))
189 * = base - (base & 63) + (stride * vtx) + src_offset + (base & 63)
190 * = base + (stride * vtx) + src_offset
191 * = addr;
192 *
193 * QED.
194 */
195
196 unsigned start = vertex_postfix->offset_start;
197
198 for (unsigned i = 0; i < so->num_elements; ++i) {
199 unsigned vbi = so->pipe[i].vertex_buffer_index;
200 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
201
202 /* Adjust by the masked off bits of the offset. Make sure we
203 * read src_offset from so->hw (which is not GPU visible)
204 * rather than target (which is) due to caching effects */
205
206 unsigned src_offset = so->pipe[i].src_offset;
207
208 /* BOs aligned to 4k so guaranteed aligned to 64 */
209 src_offset += (buf->buffer_offset & 63);
210
211 /* Also, somewhat obscurely per-instance data needs to be
212 * offset in response to a delayed start in an indexed draw */
213
214 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
215 src_offset -= buf->stride * start;
216
217 so->hw[i].src_offset = src_offset;
218 }
219 }
220
221 /* Compute number of UBOs active (more specifically, compute the highest UBO
222 * number addressable -- if there are gaps, include them in the count anyway).
223 * We always include UBO #0 in the count, since we *need* uniforms enabled for
224 * sysvals. */
225
226 unsigned
227 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
228 {
229 unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
230 return 32 - __builtin_clz(mask);
231 }
232
233 /* The entire frame is in memory -- send it off to the kernel! */
234
235 void
236 panfrost_flush(
237 struct pipe_context *pipe,
238 struct pipe_fence_handle **fence,
239 unsigned flags)
240 {
241 struct panfrost_context *ctx = pan_context(pipe);
242 struct panfrost_device *dev = pan_device(pipe->screen);
243 uint32_t syncobj = 0;
244
245 if (fence)
246 drmSyncobjCreate(dev->fd, 0, &syncobj);
247
248 /* Submit all pending jobs */
249 panfrost_flush_all_batches(ctx, syncobj);
250
251 if (fence) {
252 struct panfrost_fence *f = panfrost_fence_create(ctx, syncobj);
253 pipe->screen->fence_reference(pipe->screen, fence, NULL);
254 *fence = (struct pipe_fence_handle *)f;
255 }
256
257 if (dev->debug & PAN_DBG_TRACE)
258 pandecode_next_frame();
259 }
260
261 static void
262 panfrost_texture_barrier(struct pipe_context *pipe, unsigned flags)
263 {
264 struct panfrost_context *ctx = pan_context(pipe);
265 panfrost_flush_all_batches(ctx, 0);
266 }
267
268 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_DRAW_MODE_##c;
269
270 static int
271 g2m_draw_mode(enum pipe_prim_type mode)
272 {
273 switch (mode) {
274 DEFINE_CASE(POINTS);
275 DEFINE_CASE(LINES);
276 DEFINE_CASE(LINE_LOOP);
277 DEFINE_CASE(LINE_STRIP);
278 DEFINE_CASE(TRIANGLES);
279 DEFINE_CASE(TRIANGLE_STRIP);
280 DEFINE_CASE(TRIANGLE_FAN);
281 DEFINE_CASE(QUADS);
282 DEFINE_CASE(QUAD_STRIP);
283 DEFINE_CASE(POLYGON);
284
285 default:
286 unreachable("Invalid draw mode");
287 }
288 }
289
290 #undef DEFINE_CASE
291
292 static bool
293 panfrost_scissor_culls_everything(struct panfrost_context *ctx)
294 {
295 const struct pipe_scissor_state *ss = &ctx->scissor;
296
297 /* Check if we're scissoring at all */
298
299 if (!(ctx->rasterizer && ctx->rasterizer->base.scissor))
300 return false;
301
302 return (ss->minx == ss->maxx) || (ss->miny == ss->maxy);
303 }
304
305 /* Count generated primitives (when there is no geom/tess shaders) for
306 * transform feedback */
307
308 static void
309 panfrost_statistics_record(
310 struct panfrost_context *ctx,
311 const struct pipe_draw_info *info)
312 {
313 if (!ctx->active_queries)
314 return;
315
316 uint32_t prims = u_prims_for_vertices(info->mode, info->count);
317 ctx->prims_generated += prims;
318
319 if (!ctx->streamout.num_targets)
320 return;
321
322 ctx->tf_prims_generated += prims;
323 }
324
325 static void
326 panfrost_update_streamout_offsets(struct panfrost_context *ctx)
327 {
328 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
329 unsigned count;
330
331 count = u_stream_outputs_for_vertices(ctx->active_prim,
332 ctx->vertex_count);
333 ctx->streamout.offsets[i] += count;
334 }
335 }
336
337 static void
338 panfrost_draw_vbo(
339 struct pipe_context *pipe,
340 const struct pipe_draw_info *info)
341 {
342 struct panfrost_context *ctx = pan_context(pipe);
343
344 /* First of all, check the scissor to see if anything is drawn at all.
345 * If it's not, we drop the draw (mostly a conformance issue;
346 * well-behaved apps shouldn't hit this) */
347
348 if (panfrost_scissor_culls_everything(ctx))
349 return;
350
351 int mode = info->mode;
352
353 /* Fallback unsupported restart index */
354 unsigned primitive_index = (1 << (info->index_size * 8)) - 1;
355
356 if (info->primitive_restart && info->index_size
357 && info->restart_index != primitive_index) {
358 util_draw_vbo_without_prim_restart(pipe, info);
359 return;
360 }
361
362 /* Fallback for unsupported modes */
363
364 assert(ctx->rasterizer != NULL);
365
366 if (!(ctx->draw_modes & (1 << mode))) {
367 if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
368 mode = PIPE_PRIM_TRIANGLE_FAN;
369 } else {
370 if (info->count < 4) {
371 /* Degenerate case? */
372 return;
373 }
374
375 util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
376 util_primconvert_draw_vbo(ctx->primconvert, info);
377 return;
378 }
379 }
380
381 /* Now that we have a guaranteed terminating path, find the job.
382 * Assignment commented out to prevent unused warning */
383
384 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
385
386 panfrost_batch_add_fbo_bos(batch);
387 panfrost_batch_set_requirements(batch);
388
389 /* Take into account a negative bias */
390 ctx->vertex_count = info->count + abs(info->index_bias);
391 ctx->instance_count = info->instance_count;
392 ctx->active_prim = info->mode;
393
394 struct mali_vertex_tiler_prefix vertex_prefix, tiler_prefix;
395 struct mali_vertex_tiler_postfix vertex_postfix, tiler_postfix;
396 union midgard_primitive_size primitive_size;
397 unsigned vertex_count;
398
399 panfrost_vt_init(ctx, PIPE_SHADER_VERTEX, &vertex_prefix, &vertex_postfix);
400 panfrost_vt_init(ctx, PIPE_SHADER_FRAGMENT, &tiler_prefix, &tiler_postfix);
401
402 panfrost_vt_set_draw_info(ctx, info, g2m_draw_mode(mode),
403 &vertex_postfix, &tiler_prefix,
404 &tiler_postfix, &vertex_count,
405 &ctx->padded_count);
406
407 panfrost_statistics_record(ctx, info);
408
409 /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
410 * vertex_count, 1) */
411
412 panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
413 1, vertex_count, info->instance_count,
414 1, 1, 1);
415
416 /* Emit all sort of descriptors. */
417 panfrost_emit_vertex_data(batch, &vertex_postfix);
418 panfrost_emit_varying_descriptor(batch,
419 ctx->padded_count *
420 ctx->instance_count,
421 &vertex_postfix, &tiler_postfix,
422 &primitive_size);
423 panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
424 panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
425 panfrost_emit_vertex_attr_meta(batch, &vertex_postfix);
426 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
427 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
428 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
429 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
430 panfrost_emit_const_buf(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
431 panfrost_emit_const_buf(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
432 panfrost_emit_viewport(batch, &tiler_postfix);
433
434 panfrost_vt_update_primitive_size(ctx, &tiler_prefix, &primitive_size);
435
436 /* Fire off the draw itself */
437 panfrost_emit_vertex_tiler_jobs(batch, &vertex_prefix, &vertex_postfix,
438 &tiler_prefix, &tiler_postfix,
439 &primitive_size);
440
441 /* Adjust the batch stack size based on the new shader stack sizes. */
442 panfrost_batch_adjust_stack_size(batch);
443
444 /* Increment transform feedback offsets */
445 panfrost_update_streamout_offsets(ctx);
446 }
447
448 /* CSO state */
449
450 static void
451 panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
452 {
453 free(hwcso);
454 }
455
456 static void *
457 panfrost_create_rasterizer_state(
458 struct pipe_context *pctx,
459 const struct pipe_rasterizer_state *cso)
460 {
461 struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
462
463 so->base = *cso;
464
465 return so;
466 }
467
468 static void
469 panfrost_bind_rasterizer_state(
470 struct pipe_context *pctx,
471 void *hwcso)
472 {
473 struct panfrost_context *ctx = pan_context(pctx);
474
475 ctx->rasterizer = hwcso;
476
477 if (!hwcso)
478 return;
479
480 /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
481 assert(ctx->rasterizer->base.offset_clamp == 0.0);
482
483 /* Point sprites are emulated */
484
485 struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
486
487 if (ctx->rasterizer->base.sprite_coord_enable || (variant && variant->point_sprite_mask))
488 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
489 }
490
491 static void *
492 panfrost_create_vertex_elements_state(
493 struct pipe_context *pctx,
494 unsigned num_elements,
495 const struct pipe_vertex_element *elements)
496 {
497 struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
498 struct panfrost_device *dev = pan_device(pctx->screen);
499
500 so->num_elements = num_elements;
501 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
502
503 for (int i = 0; i < num_elements; ++i) {
504 so->hw[i].index = i;
505
506 enum pipe_format fmt = elements[i].src_format;
507 const struct util_format_description *desc = util_format_description(fmt);
508 so->hw[i].unknown1 = 0x2;
509
510 unsigned swizzle = 0;
511 if (dev->quirks & HAS_SWIZZLES)
512 swizzle = panfrost_translate_swizzle_4(desc->swizzle);
513 else
514 swizzle = panfrost_bifrost_swizzle(desc->nr_channels);
515
516 enum mali_format hw_format = panfrost_pipe_format_table[desc->format].hw;
517 so->hw[i].format = (hw_format << 12) | swizzle;
518 assert(hw_format);
519 }
520
521 /* Let's also prepare vertex builtins */
522 so->hw[PAN_VERTEX_ID].format = MALI_R32UI;
523 if (dev->quirks & HAS_SWIZZLES)
524 so->hw[PAN_VERTEX_ID].format = (MALI_R32UI << 12) | panfrost_get_default_swizzle(1);
525 else
526 so->hw[PAN_VERTEX_ID].format = (MALI_R32UI << 12) | panfrost_bifrost_swizzle(1);
527
528 if (dev->quirks & HAS_SWIZZLES)
529 so->hw[PAN_INSTANCE_ID].format = (MALI_R32UI << 12) | panfrost_get_default_swizzle(1);
530 else
531 so->hw[PAN_INSTANCE_ID].format = (MALI_R32UI << 12) | panfrost_bifrost_swizzle(1);
532
533 return so;
534 }
535
536 static void
537 panfrost_bind_vertex_elements_state(
538 struct pipe_context *pctx,
539 void *hwcso)
540 {
541 struct panfrost_context *ctx = pan_context(pctx);
542 ctx->vertex = hwcso;
543 }
544
545 static void *
546 panfrost_create_shader_state(
547 struct pipe_context *pctx,
548 const struct pipe_shader_state *cso,
549 enum pipe_shader_type stage)
550 {
551 struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
552 struct panfrost_device *dev = pan_device(pctx->screen);
553 so->base = *cso;
554
555 /* Token deep copy to prevent memory corruption */
556
557 if (cso->type == PIPE_SHADER_IR_TGSI)
558 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
559
560 /* Precompile for shader-db if we need to */
561 if (unlikely((dev->debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
562 struct panfrost_context *ctx = pan_context(pctx);
563
564 struct panfrost_shader_state state;
565 uint64_t outputs_written;
566
567 panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,
568 so->base.ir.nir,
569 tgsi_processor_to_shader_stage(stage),
570 &state, &outputs_written);
571 }
572
573 return so;
574 }
575
576 static void
577 panfrost_delete_shader_state(
578 struct pipe_context *pctx,
579 void *so)
580 {
581 struct panfrost_shader_variants *cso = (struct panfrost_shader_variants *) so;
582
583 if (cso->base.type == PIPE_SHADER_IR_TGSI) {
584 /* TODO: leaks TGSI tokens! */
585 }
586
587 for (unsigned i = 0; i < cso->variant_count; ++i) {
588 struct panfrost_shader_state *shader_state = &cso->variants[i];
589 panfrost_bo_unreference(shader_state->bo);
590 shader_state->bo = NULL;
591 }
592 free(cso->variants);
593
594 free(so);
595 }
596
597 static void *
598 panfrost_create_sampler_state(
599 struct pipe_context *pctx,
600 const struct pipe_sampler_state *cso)
601 {
602 struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
603 struct panfrost_device *device = pan_device(pctx->screen);
604
605 so->base = *cso;
606
607 if (device->quirks & IS_BIFROST)
608 panfrost_sampler_desc_init_bifrost(cso, (struct mali_bifrost_sampler_packed *) &so->hw);
609 else
610 panfrost_sampler_desc_init(cso, &so->hw);
611
612 return so;
613 }
614
615 static void
616 panfrost_bind_sampler_states(
617 struct pipe_context *pctx,
618 enum pipe_shader_type shader,
619 unsigned start_slot, unsigned num_sampler,
620 void **sampler)
621 {
622 assert(start_slot == 0);
623
624 struct panfrost_context *ctx = pan_context(pctx);
625
626 /* XXX: Should upload, not just copy? */
627 ctx->sampler_count[shader] = num_sampler;
628 memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
629 }
630
631 static bool
632 panfrost_variant_matches(
633 struct panfrost_context *ctx,
634 struct panfrost_shader_state *variant,
635 enum pipe_shader_type type)
636 {
637 struct panfrost_device *dev = pan_device(ctx->base.screen);
638 struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
639
640 bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
641
642 if (variant->outputs_read) {
643 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
644
645 unsigned i;
646 BITSET_FOREACH_SET(i, &variant->outputs_read, 8) {
647 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
648
649 if ((fb->nr_cbufs > i) && fb->cbufs[i])
650 fmt = fb->cbufs[i]->format;
651
652 const struct util_format_description *desc =
653 util_format_description(fmt);
654
655 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
656 fmt = PIPE_FORMAT_NONE;
657
658 if (variant->rt_formats[i] != fmt)
659 return false;
660 }
661 }
662
663 /* Point sprites TODO on bifrost, always pass */
664 if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable |
665 variant->point_sprite_mask)
666 && !(dev->quirks & IS_BIFROST)) {
667 /* Ensure the same varyings are turned to point sprites */
668 if (rasterizer->sprite_coord_enable != variant->point_sprite_mask)
669 return false;
670
671 /* Ensure the orientation is correct */
672 bool upper_left =
673 rasterizer->sprite_coord_mode ==
674 PIPE_SPRITE_COORD_UPPER_LEFT;
675
676 if (variant->point_sprite_upper_left != upper_left)
677 return false;
678 }
679
680 /* Otherwise, we're good to go */
681 return true;
682 }
683
684 /**
685 * Fix an uncompiled shader's stream output info, and produce a bitmask
686 * of which VARYING_SLOT_* are captured for stream output.
687 *
688 * Core Gallium stores output->register_index as a "slot" number, where
689 * slots are assigned consecutively to all outputs in info->outputs_written.
690 * This naive packing of outputs doesn't work for us - we too have slots,
691 * but the layout is defined by the VUE map, which we won't have until we
692 * compile a specific shader variant. So, we remap these and simply store
693 * VARYING_SLOT_* in our copy's output->register_index fields.
694 *
695 * We then produce a bitmask of outputs which are used for SO.
696 *
697 * Implementation from iris.
698 */
699
700 static uint64_t
701 update_so_info(struct pipe_stream_output_info *so_info,
702 uint64_t outputs_written)
703 {
704 uint64_t so_outputs = 0;
705 uint8_t reverse_map[64] = {0};
706 unsigned slot = 0;
707
708 while (outputs_written)
709 reverse_map[slot++] = u_bit_scan64(&outputs_written);
710
711 for (unsigned i = 0; i < so_info->num_outputs; i++) {
712 struct pipe_stream_output *output = &so_info->output[i];
713
714 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
715 output->register_index = reverse_map[output->register_index];
716
717 so_outputs |= 1ull << output->register_index;
718 }
719
720 return so_outputs;
721 }
722
723 static void
724 panfrost_bind_shader_state(
725 struct pipe_context *pctx,
726 void *hwcso,
727 enum pipe_shader_type type)
728 {
729 struct panfrost_context *ctx = pan_context(pctx);
730 struct panfrost_device *dev = pan_device(ctx->base.screen);
731 ctx->shader[type] = hwcso;
732
733 if (!hwcso) return;
734
735 /* Match the appropriate variant */
736
737 signed variant = -1;
738 struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso;
739
740 for (unsigned i = 0; i < variants->variant_count; ++i) {
741 if (panfrost_variant_matches(ctx, &variants->variants[i], type)) {
742 variant = i;
743 break;
744 }
745 }
746
747 if (variant == -1) {
748 /* No variant matched, so create a new one */
749 variant = variants->variant_count++;
750
751 if (variants->variant_count > variants->variant_space) {
752 unsigned old_space = variants->variant_space;
753
754 variants->variant_space *= 2;
755 if (variants->variant_space == 0)
756 variants->variant_space = 1;
757
758 /* Arbitrary limit to stop runaway programs from
759 * creating an unbounded number of shader variants. */
760 assert(variants->variant_space < 1024);
761
762 unsigned msize = sizeof(struct panfrost_shader_state);
763 variants->variants = realloc(variants->variants,
764 variants->variant_space * msize);
765
766 memset(&variants->variants[old_space], 0,
767 (variants->variant_space - old_space) * msize);
768 }
769
770 struct panfrost_shader_state *v =
771 &variants->variants[variant];
772
773 if (type == PIPE_SHADER_FRAGMENT) {
774 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
775 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
776 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
777
778 if ((fb->nr_cbufs > i) && fb->cbufs[i])
779 fmt = fb->cbufs[i]->format;
780
781 const struct util_format_description *desc =
782 util_format_description(fmt);
783
784 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
785 fmt = PIPE_FORMAT_NONE;
786
787 v->rt_formats[i] = fmt;
788 }
789
790 /* Point sprites are TODO on Bifrost */
791 if (ctx->rasterizer && !(dev->quirks & IS_BIFROST)) {
792 v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable;
793 v->point_sprite_upper_left =
794 ctx->rasterizer->base.sprite_coord_mode ==
795 PIPE_SPRITE_COORD_UPPER_LEFT;
796 }
797 }
798 }
799
800 /* Select this variant */
801 variants->active_variant = variant;
802
803 struct panfrost_shader_state *shader_state = &variants->variants[variant];
804 assert(panfrost_variant_matches(ctx, shader_state, type));
805
806 /* We finally have a variant, so compile it */
807
808 if (!shader_state->compiled) {
809 uint64_t outputs_written = 0;
810
811 panfrost_shader_compile(ctx, variants->base.type,
812 variants->base.type == PIPE_SHADER_IR_NIR ?
813 variants->base.ir.nir :
814 variants->base.tokens,
815 tgsi_processor_to_shader_stage(type),
816 shader_state,
817 &outputs_written);
818
819 shader_state->compiled = true;
820
821 /* Fixup the stream out information, since what Gallium returns
822 * normally is mildly insane */
823
824 shader_state->stream_output = variants->base.stream_output;
825 shader_state->so_mask =
826 update_so_info(&shader_state->stream_output, outputs_written);
827 }
828 }
829
830 static void *
831 panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
832 {
833 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
834 }
835
836 static void *
837 panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
838 {
839 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
840 }
841
842 static void
843 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
844 {
845 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
846 }
847
848 static void
849 panfrost_bind_fs_state(struct pipe_context *pctx, void *hwcso)
850 {
851 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
852 }
853
854 static void
855 panfrost_set_vertex_buffers(
856 struct pipe_context *pctx,
857 unsigned start_slot,
858 unsigned num_buffers,
859 const struct pipe_vertex_buffer *buffers)
860 {
861 struct panfrost_context *ctx = pan_context(pctx);
862
863 util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vb_mask, buffers, start_slot, num_buffers);
864 }
865
866 static void
867 panfrost_set_constant_buffer(
868 struct pipe_context *pctx,
869 enum pipe_shader_type shader, uint index,
870 const struct pipe_constant_buffer *buf)
871 {
872 struct panfrost_context *ctx = pan_context(pctx);
873 struct panfrost_constant_buffer *pbuf = &ctx->constant_buffer[shader];
874
875 util_copy_constant_buffer(&pbuf->cb[index], buf);
876
877 unsigned mask = (1 << index);
878
879 if (unlikely(!buf)) {
880 pbuf->enabled_mask &= ~mask;
881 pbuf->dirty_mask &= ~mask;
882 return;
883 }
884
885 pbuf->enabled_mask |= mask;
886 pbuf->dirty_mask |= mask;
887 }
888
889 static void
890 panfrost_set_stencil_ref(
891 struct pipe_context *pctx,
892 const struct pipe_stencil_ref *ref)
893 {
894 struct panfrost_context *ctx = pan_context(pctx);
895 ctx->stencil_ref = *ref;
896 }
897
898 void
899 panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
900 struct pipe_context *pctx,
901 struct pipe_resource *texture)
902 {
903 struct panfrost_device *device = pan_device(pctx->screen);
904 struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
905 enum pipe_format format = so->base.format;
906 assert(prsrc->bo);
907
908 /* Format to access the stencil portion of a Z32_S8 texture */
909 if (format == PIPE_FORMAT_X32_S8X24_UINT) {
910 assert(prsrc->separate_stencil);
911 texture = &prsrc->separate_stencil->base;
912 prsrc = (struct panfrost_resource *)texture;
913 format = texture->format;
914 }
915
916 const struct util_format_description *desc = util_format_description(format);
917
918 bool fake_rgtc = !panfrost_supports_compressed_format(device, MALI_BC4_UNORM);
919
920 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC && fake_rgtc) {
921 if (desc->is_snorm)
922 format = PIPE_FORMAT_R8G8B8A8_SNORM;
923 else
924 format = PIPE_FORMAT_R8G8B8A8_UNORM;
925 desc = util_format_description(format);
926 }
927
928 so->texture_bo = prsrc->bo->gpu;
929 so->modifier = prsrc->modifier;
930
931 unsigned char user_swizzle[4] = {
932 so->base.swizzle_r,
933 so->base.swizzle_g,
934 so->base.swizzle_b,
935 so->base.swizzle_a
936 };
937
938 /* In the hardware, array_size refers specifically to array textures,
939 * whereas in Gallium, it also covers cubemaps */
940
941 unsigned array_size = texture->array_size;
942 unsigned depth = texture->depth0;
943
944 if (so->base.target == PIPE_TEXTURE_CUBE) {
945 /* TODO: Cubemap arrays */
946 assert(array_size == 6);
947 array_size /= 6;
948 }
949
950 /* MSAA only supported for 2D textures (and 2D texture arrays via an
951 * extension currently unimplemented */
952
953 if (so->base.target == PIPE_TEXTURE_2D) {
954 assert(depth == 1);
955 depth = texture->nr_samples;
956 } else {
957 /* MSAA only supported for 2D textures */
958 assert(texture->nr_samples <= 1);
959 }
960
961 enum mali_texture_dimension type =
962 panfrost_translate_texture_dimension(so->base.target);
963
964 if (device->quirks & IS_BIFROST) {
965 unsigned char composed_swizzle[4];
966 util_format_compose_swizzles(desc->swizzle, user_swizzle, composed_swizzle);
967
968 unsigned size = panfrost_estimate_texture_payload_size(
969 so->base.u.tex.first_level,
970 so->base.u.tex.last_level,
971 so->base.u.tex.first_layer,
972 so->base.u.tex.last_layer,
973 texture->nr_samples,
974 type, prsrc->modifier);
975
976 so->bo = panfrost_bo_create(device, size, 0);
977
978 panfrost_new_texture_bifrost(
979 &so->bifrost_descriptor,
980 texture->width0, texture->height0,
981 depth, array_size,
982 format,
983 type, prsrc->modifier,
984 so->base.u.tex.first_level,
985 so->base.u.tex.last_level,
986 so->base.u.tex.first_layer,
987 so->base.u.tex.last_layer,
988 texture->nr_samples,
989 prsrc->cubemap_stride,
990 panfrost_translate_swizzle_4(composed_swizzle),
991 prsrc->bo->gpu,
992 prsrc->slices,
993 so->bo);
994 } else {
995 unsigned size = panfrost_estimate_texture_payload_size(
996 so->base.u.tex.first_level,
997 so->base.u.tex.last_level,
998 so->base.u.tex.first_layer,
999 so->base.u.tex.last_layer,
1000 texture->nr_samples,
1001 type, prsrc->modifier);
1002 size += MALI_MIDGARD_TEXTURE_LENGTH;
1003
1004 so->bo = panfrost_bo_create(device, size, 0);
1005
1006 panfrost_new_texture(
1007 so->bo->cpu,
1008 texture->width0, texture->height0,
1009 depth, array_size,
1010 format,
1011 type, prsrc->modifier,
1012 so->base.u.tex.first_level,
1013 so->base.u.tex.last_level,
1014 so->base.u.tex.first_layer,
1015 so->base.u.tex.last_layer,
1016 texture->nr_samples,
1017 prsrc->cubemap_stride,
1018 panfrost_translate_swizzle_4(user_swizzle),
1019 prsrc->bo->gpu,
1020 prsrc->slices);
1021 }
1022 }
1023
1024 static struct pipe_sampler_view *
1025 panfrost_create_sampler_view(
1026 struct pipe_context *pctx,
1027 struct pipe_resource *texture,
1028 const struct pipe_sampler_view *template)
1029 {
1030 struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
1031
1032 pipe_reference(NULL, &texture->reference);
1033
1034 so->base = *template;
1035 so->base.texture = texture;
1036 so->base.reference.count = 1;
1037 so->base.context = pctx;
1038
1039 panfrost_create_sampler_view_bo(so, pctx, texture);
1040
1041 return (struct pipe_sampler_view *) so;
1042 }
1043
1044 static void
1045 panfrost_set_sampler_views(
1046 struct pipe_context *pctx,
1047 enum pipe_shader_type shader,
1048 unsigned start_slot, unsigned num_views,
1049 struct pipe_sampler_view **views)
1050 {
1051 struct panfrost_context *ctx = pan_context(pctx);
1052 unsigned new_nr = 0;
1053 unsigned i;
1054
1055 assert(start_slot == 0);
1056
1057 for (i = 0; i < num_views; ++i) {
1058 if (views[i])
1059 new_nr = i + 1;
1060 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1061 views[i]);
1062 }
1063
1064 for (; i < ctx->sampler_view_count[shader]; i++) {
1065 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1066 NULL);
1067 }
1068 ctx->sampler_view_count[shader] = new_nr;
1069 }
1070
1071 static void
1072 panfrost_sampler_view_destroy(
1073 struct pipe_context *pctx,
1074 struct pipe_sampler_view *pview)
1075 {
1076 struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
1077
1078 pipe_resource_reference(&pview->texture, NULL);
1079 panfrost_bo_unreference(view->bo);
1080 ralloc_free(view);
1081 }
1082
1083 static void
1084 panfrost_set_shader_buffers(
1085 struct pipe_context *pctx,
1086 enum pipe_shader_type shader,
1087 unsigned start, unsigned count,
1088 const struct pipe_shader_buffer *buffers,
1089 unsigned writable_bitmask)
1090 {
1091 struct panfrost_context *ctx = pan_context(pctx);
1092
1093 util_set_shader_buffers_mask(ctx->ssbo[shader], &ctx->ssbo_mask[shader],
1094 buffers, start, count);
1095 }
1096
1097 static void
1098 panfrost_set_framebuffer_state(struct pipe_context *pctx,
1099 const struct pipe_framebuffer_state *fb)
1100 {
1101 struct panfrost_context *ctx = pan_context(pctx);
1102
1103 util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
1104 ctx->batch = NULL;
1105 panfrost_invalidate_frame(ctx);
1106
1107 /* We may need to generate a new variant if the fragment shader is
1108 * keyed to the framebuffer format (due to EXT_framebuffer_fetch) */
1109 struct panfrost_shader_variants *fs = ctx->shader[PIPE_SHADER_FRAGMENT];
1110
1111 if (fs && fs->variant_count && fs->variants[fs->active_variant].outputs_read)
1112 ctx->base.bind_fs_state(&ctx->base, fs);
1113 }
1114
1115 static inline unsigned
1116 pan_pipe_to_stencil_op(enum pipe_stencil_op in)
1117 {
1118 switch (in) {
1119 case PIPE_STENCIL_OP_KEEP: return MALI_STENCIL_OP_KEEP;
1120 case PIPE_STENCIL_OP_ZERO: return MALI_STENCIL_OP_ZERO;
1121 case PIPE_STENCIL_OP_REPLACE: return MALI_STENCIL_OP_REPLACE;
1122 case PIPE_STENCIL_OP_INCR: return MALI_STENCIL_OP_INCR_SAT;
1123 case PIPE_STENCIL_OP_DECR: return MALI_STENCIL_OP_DECR_SAT;
1124 case PIPE_STENCIL_OP_INCR_WRAP: return MALI_STENCIL_OP_INCR_WRAP;
1125 case PIPE_STENCIL_OP_DECR_WRAP: return MALI_STENCIL_OP_DECR_WRAP;
1126 case PIPE_STENCIL_OP_INVERT: return MALI_STENCIL_OP_INVERT;
1127 default: unreachable("Invalid stencil op");
1128 }
1129 }
1130
1131 static inline void
1132 pan_pipe_to_stencil(const struct pipe_stencil_state *in, void *out)
1133 {
1134 pan_pack(out, STENCIL, cfg) {
1135 cfg.mask = in->valuemask;
1136 cfg.compare_function = panfrost_translate_compare_func(in->func);
1137 cfg.stencil_fail = pan_pipe_to_stencil_op(in->fail_op);
1138 cfg.depth_fail = pan_pipe_to_stencil_op(in->zfail_op);
1139 cfg.depth_pass = pan_pipe_to_stencil_op(in->zpass_op);
1140 }
1141 }
1142
1143 static void *
1144 panfrost_create_depth_stencil_state(struct pipe_context *pipe,
1145 const struct pipe_depth_stencil_alpha_state *zsa)
1146 {
1147 struct panfrost_zsa_state *so = CALLOC_STRUCT(panfrost_zsa_state);
1148 so->base = *zsa;
1149
1150 pan_pipe_to_stencil(&zsa->stencil[0], &so->stencil_front);
1151 pan_pipe_to_stencil(&zsa->stencil[1], &so->stencil_back);
1152
1153 so->stencil_mask_front = zsa->stencil[0].writemask;
1154
1155 if (zsa->stencil[1].enabled)
1156 so->stencil_mask_back = zsa->stencil[1].writemask;
1157 else
1158 so->stencil_mask_back = so->stencil_mask_front;
1159
1160 /* Alpha lowered by frontend */
1161 assert(!zsa->alpha.enabled);
1162
1163 /* TODO: Bounds test should be easy */
1164 assert(!zsa->depth.bounds_test);
1165
1166 return so;
1167 }
1168
1169 static void
1170 panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
1171 void *cso)
1172 {
1173 struct panfrost_context *ctx = pan_context(pipe);
1174 struct panfrost_zsa_state *zsa = cso;
1175 ctx->depth_stencil = zsa;
1176 }
1177
1178 static void
1179 panfrost_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
1180 {
1181 free( depth );
1182 }
1183
1184 static void
1185 panfrost_set_sample_mask(struct pipe_context *pipe,
1186 unsigned sample_mask)
1187 {
1188 struct panfrost_context *ctx = pan_context(pipe);
1189 ctx->sample_mask = sample_mask;
1190 }
1191
1192 static void
1193 panfrost_set_min_samples(struct pipe_context *pipe,
1194 unsigned min_samples)
1195 {
1196 struct panfrost_context *ctx = pan_context(pipe);
1197 ctx->min_samples = min_samples;
1198 }
1199
1200
1201 static void
1202 panfrost_set_clip_state(struct pipe_context *pipe,
1203 const struct pipe_clip_state *clip)
1204 {
1205 //struct panfrost_context *panfrost = pan_context(pipe);
1206 }
1207
1208 static void
1209 panfrost_set_viewport_states(struct pipe_context *pipe,
1210 unsigned start_slot,
1211 unsigned num_viewports,
1212 const struct pipe_viewport_state *viewports)
1213 {
1214 struct panfrost_context *ctx = pan_context(pipe);
1215
1216 assert(start_slot == 0);
1217 assert(num_viewports == 1);
1218
1219 ctx->pipe_viewport = *viewports;
1220 }
1221
1222 static void
1223 panfrost_set_scissor_states(struct pipe_context *pipe,
1224 unsigned start_slot,
1225 unsigned num_scissors,
1226 const struct pipe_scissor_state *scissors)
1227 {
1228 struct panfrost_context *ctx = pan_context(pipe);
1229
1230 assert(start_slot == 0);
1231 assert(num_scissors == 1);
1232
1233 ctx->scissor = *scissors;
1234 }
1235
1236 static void
1237 panfrost_set_polygon_stipple(struct pipe_context *pipe,
1238 const struct pipe_poly_stipple *stipple)
1239 {
1240 //struct panfrost_context *panfrost = pan_context(pipe);
1241 }
1242
1243 static void
1244 panfrost_set_active_query_state(struct pipe_context *pipe,
1245 bool enable)
1246 {
1247 struct panfrost_context *ctx = pan_context(pipe);
1248 ctx->active_queries = enable;
1249 }
1250
1251 static void
1252 panfrost_destroy(struct pipe_context *pipe)
1253 {
1254 struct panfrost_context *panfrost = pan_context(pipe);
1255
1256 if (panfrost->blitter)
1257 util_blitter_destroy(panfrost->blitter);
1258
1259 if (panfrost->blitter_wallpaper)
1260 util_blitter_destroy(panfrost->blitter_wallpaper);
1261
1262 util_unreference_framebuffer_state(&panfrost->pipe_framebuffer);
1263 u_upload_destroy(pipe->stream_uploader);
1264
1265 ralloc_free(pipe);
1266 }
1267
1268 static struct pipe_query *
1269 panfrost_create_query(struct pipe_context *pipe,
1270 unsigned type,
1271 unsigned index)
1272 {
1273 struct panfrost_query *q = rzalloc(pipe, struct panfrost_query);
1274
1275 q->type = type;
1276 q->index = index;
1277
1278 return (struct pipe_query *) q;
1279 }
1280
1281 static void
1282 panfrost_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
1283 {
1284 struct panfrost_query *query = (struct panfrost_query *) q;
1285
1286 if (query->bo) {
1287 panfrost_bo_unreference(query->bo);
1288 query->bo = NULL;
1289 }
1290
1291 ralloc_free(q);
1292 }
1293
1294 static bool
1295 panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
1296 {
1297 struct panfrost_context *ctx = pan_context(pipe);
1298 struct panfrost_query *query = (struct panfrost_query *) q;
1299
1300 switch (query->type) {
1301 case PIPE_QUERY_OCCLUSION_COUNTER:
1302 case PIPE_QUERY_OCCLUSION_PREDICATE:
1303 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1304 /* Allocate a bo for the query results to be stored */
1305 if (!query->bo) {
1306 query->bo = panfrost_bo_create(
1307 pan_device(ctx->base.screen),
1308 sizeof(unsigned), 0);
1309 }
1310
1311 unsigned *result = (unsigned *)query->bo->cpu;
1312 *result = 0; /* Default to 0 if nothing at all drawn. */
1313 ctx->occlusion_query = query;
1314 break;
1315
1316 /* Geometry statistics are computed in the driver. XXX: geom/tess
1317 * shaders.. */
1318
1319 case PIPE_QUERY_PRIMITIVES_GENERATED:
1320 query->start = ctx->prims_generated;
1321 break;
1322 case PIPE_QUERY_PRIMITIVES_EMITTED:
1323 query->start = ctx->tf_prims_generated;
1324 break;
1325
1326 default:
1327 /* TODO: timestamp queries, etc? */
1328 break;
1329 }
1330
1331 return true;
1332 }
1333
1334 static bool
1335 panfrost_end_query(struct pipe_context *pipe, struct pipe_query *q)
1336 {
1337 struct panfrost_context *ctx = pan_context(pipe);
1338 struct panfrost_query *query = (struct panfrost_query *) q;
1339
1340 switch (query->type) {
1341 case PIPE_QUERY_OCCLUSION_COUNTER:
1342 case PIPE_QUERY_OCCLUSION_PREDICATE:
1343 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1344 ctx->occlusion_query = NULL;
1345 break;
1346 case PIPE_QUERY_PRIMITIVES_GENERATED:
1347 query->end = ctx->prims_generated;
1348 break;
1349 case PIPE_QUERY_PRIMITIVES_EMITTED:
1350 query->end = ctx->tf_prims_generated;
1351 break;
1352 }
1353
1354 return true;
1355 }
1356
1357 static bool
1358 panfrost_get_query_result(struct pipe_context *pipe,
1359 struct pipe_query *q,
1360 bool wait,
1361 union pipe_query_result *vresult)
1362 {
1363 struct panfrost_query *query = (struct panfrost_query *) q;
1364 struct panfrost_context *ctx = pan_context(pipe);
1365
1366
1367 switch (query->type) {
1368 case PIPE_QUERY_OCCLUSION_COUNTER:
1369 case PIPE_QUERY_OCCLUSION_PREDICATE:
1370 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1371 panfrost_flush_batches_accessing_bo(ctx, query->bo, false);
1372 panfrost_bo_wait(query->bo, INT64_MAX, false);
1373
1374 /* Read back the query results */
1375 unsigned *result = (unsigned *) query->bo->cpu;
1376 unsigned passed = *result;
1377
1378 if (query->type == PIPE_QUERY_OCCLUSION_COUNTER) {
1379 vresult->u64 = passed;
1380 } else {
1381 vresult->b = !!passed;
1382 }
1383
1384 break;
1385
1386 case PIPE_QUERY_PRIMITIVES_GENERATED:
1387 case PIPE_QUERY_PRIMITIVES_EMITTED:
1388 panfrost_flush_all_batches(ctx, 0);
1389 vresult->u64 = query->end - query->start;
1390 break;
1391
1392 default:
1393 /* TODO: more queries */
1394 break;
1395 }
1396
1397 return true;
1398 }
1399
1400 static struct pipe_stream_output_target *
1401 panfrost_create_stream_output_target(struct pipe_context *pctx,
1402 struct pipe_resource *prsc,
1403 unsigned buffer_offset,
1404 unsigned buffer_size)
1405 {
1406 struct pipe_stream_output_target *target;
1407
1408 target = rzalloc(pctx, struct pipe_stream_output_target);
1409
1410 if (!target)
1411 return NULL;
1412
1413 pipe_reference_init(&target->reference, 1);
1414 pipe_resource_reference(&target->buffer, prsc);
1415
1416 target->context = pctx;
1417 target->buffer_offset = buffer_offset;
1418 target->buffer_size = buffer_size;
1419
1420 return target;
1421 }
1422
1423 static void
1424 panfrost_stream_output_target_destroy(struct pipe_context *pctx,
1425 struct pipe_stream_output_target *target)
1426 {
1427 pipe_resource_reference(&target->buffer, NULL);
1428 ralloc_free(target);
1429 }
1430
1431 static void
1432 panfrost_set_stream_output_targets(struct pipe_context *pctx,
1433 unsigned num_targets,
1434 struct pipe_stream_output_target **targets,
1435 const unsigned *offsets)
1436 {
1437 struct panfrost_context *ctx = pan_context(pctx);
1438 struct panfrost_streamout *so = &ctx->streamout;
1439
1440 assert(num_targets <= ARRAY_SIZE(so->targets));
1441
1442 for (unsigned i = 0; i < num_targets; i++) {
1443 if (offsets[i] != -1)
1444 so->offsets[i] = offsets[i];
1445
1446 pipe_so_target_reference(&so->targets[i], targets[i]);
1447 }
1448
1449 for (unsigned i = 0; i < so->num_targets; i++)
1450 pipe_so_target_reference(&so->targets[i], NULL);
1451
1452 so->num_targets = num_targets;
1453 }
1454
1455 struct pipe_context *
1456 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
1457 {
1458 struct panfrost_context *ctx = rzalloc(screen, struct panfrost_context);
1459 struct pipe_context *gallium = (struct pipe_context *) ctx;
1460 struct panfrost_device *dev = pan_device(screen);
1461
1462 gallium->screen = screen;
1463
1464 gallium->destroy = panfrost_destroy;
1465
1466 gallium->set_framebuffer_state = panfrost_set_framebuffer_state;
1467
1468 gallium->flush = panfrost_flush;
1469 gallium->clear = panfrost_clear;
1470 gallium->draw_vbo = panfrost_draw_vbo;
1471 gallium->texture_barrier = panfrost_texture_barrier;
1472
1473 gallium->set_vertex_buffers = panfrost_set_vertex_buffers;
1474 gallium->set_constant_buffer = panfrost_set_constant_buffer;
1475 gallium->set_shader_buffers = panfrost_set_shader_buffers;
1476
1477 gallium->set_stencil_ref = panfrost_set_stencil_ref;
1478
1479 gallium->create_sampler_view = panfrost_create_sampler_view;
1480 gallium->set_sampler_views = panfrost_set_sampler_views;
1481 gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
1482
1483 gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
1484 gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
1485 gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
1486
1487 gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
1488 gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
1489 gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
1490
1491 gallium->create_fs_state = panfrost_create_fs_state;
1492 gallium->delete_fs_state = panfrost_delete_shader_state;
1493 gallium->bind_fs_state = panfrost_bind_fs_state;
1494
1495 gallium->create_vs_state = panfrost_create_vs_state;
1496 gallium->delete_vs_state = panfrost_delete_shader_state;
1497 gallium->bind_vs_state = panfrost_bind_vs_state;
1498
1499 gallium->create_sampler_state = panfrost_create_sampler_state;
1500 gallium->delete_sampler_state = panfrost_generic_cso_delete;
1501 gallium->bind_sampler_states = panfrost_bind_sampler_states;
1502
1503 gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
1504 gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
1505 gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;
1506
1507 gallium->set_sample_mask = panfrost_set_sample_mask;
1508 gallium->set_min_samples = panfrost_set_min_samples;
1509
1510 gallium->set_clip_state = panfrost_set_clip_state;
1511 gallium->set_viewport_states = panfrost_set_viewport_states;
1512 gallium->set_scissor_states = panfrost_set_scissor_states;
1513 gallium->set_polygon_stipple = panfrost_set_polygon_stipple;
1514 gallium->set_active_query_state = panfrost_set_active_query_state;
1515
1516 gallium->create_query = panfrost_create_query;
1517 gallium->destroy_query = panfrost_destroy_query;
1518 gallium->begin_query = panfrost_begin_query;
1519 gallium->end_query = panfrost_end_query;
1520 gallium->get_query_result = panfrost_get_query_result;
1521
1522 gallium->create_stream_output_target = panfrost_create_stream_output_target;
1523 gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
1524 gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
1525
1526 panfrost_resource_context_init(gallium);
1527 panfrost_blend_context_init(gallium);
1528 panfrost_compute_context_init(gallium);
1529
1530 gallium->stream_uploader = u_upload_create_default(gallium);
1531 gallium->const_uploader = gallium->stream_uploader;
1532 assert(gallium->stream_uploader);
1533
1534 /* All of our GPUs support ES mode. Midgard supports additionally
1535 * QUADS/QUAD_STRIPS/POLYGON. Bifrost supports just QUADS. */
1536
1537 ctx->draw_modes = (1 << (PIPE_PRIM_QUADS + 1)) - 1;
1538
1539 if (!(dev->quirks & IS_BIFROST)) {
1540 ctx->draw_modes |= (1 << PIPE_PRIM_QUAD_STRIP);
1541 ctx->draw_modes |= (1 << PIPE_PRIM_POLYGON);
1542 }
1543
1544 ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
1545
1546 ctx->blitter = util_blitter_create(gallium);
1547 ctx->blitter_wallpaper = util_blitter_create(gallium);
1548
1549 assert(ctx->blitter);
1550 assert(ctx->blitter_wallpaper);
1551
1552 /* Prepare for render! */
1553
1554 panfrost_batch_init(ctx);
1555 panfrost_invalidate_frame(ctx);
1556
1557 if (!(dev->quirks & IS_BIFROST)) {
1558 for (unsigned c = 0; c < PIPE_MAX_COLOR_BUFS; ++c)
1559 ctx->blit_blend.rt[c].shaders = _mesa_hash_table_u64_create(ctx);
1560 }
1561
1562 /* By default mask everything on */
1563 ctx->sample_mask = ~0;
1564
1565 return gallium;
1566 }