panfrost: Remove most usage of midgard_payload_vertex_tiler
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 * Copyright © 2014-2017 Broadcom
4 * Copyright (C) 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27 #include <sys/poll.h>
28 #include <errno.h>
29
30 #include "pan_bo.h"
31 #include "pan_context.h"
32 #include "pan_minmax_cache.h"
33 #include "panfrost-quirks.h"
34
35 #include "util/macros.h"
36 #include "util/format/u_format.h"
37 #include "util/u_inlines.h"
38 #include "util/u_upload_mgr.h"
39 #include "util/u_memory.h"
40 #include "util/u_vbuf.h"
41 #include "util/half_float.h"
42 #include "util/u_helpers.h"
43 #include "util/format/u_format.h"
44 #include "util/u_prim.h"
45 #include "util/u_prim_restart.h"
46 #include "indices/u_primconvert.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_from_mesa.h"
49 #include "util/u_math.h"
50
51 #include "pan_screen.h"
52 #include "pan_blending.h"
53 #include "pan_blend_shaders.h"
54 #include "pan_cmdstream.h"
55 #include "pan_util.h"
56 #include "pandecode/decode.h"
57
58 struct midgard_tiler_descriptor
59 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
60 {
61 struct panfrost_device *device = pan_device(batch->ctx->base.screen);
62 bool hierarchy = !(device->quirks & MIDGARD_NO_HIER_TILING);
63 struct midgard_tiler_descriptor t = {0};
64 unsigned height = batch->key.height;
65 unsigned width = batch->key.width;
66
67 t.hierarchy_mask =
68 panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
69
70 /* Compute the polygon header size and use that to offset the body */
71
72 unsigned header_size = panfrost_tiler_header_size(
73 width, height, t.hierarchy_mask, hierarchy);
74
75 t.polygon_list_size = panfrost_tiler_full_size(
76 width, height, t.hierarchy_mask, hierarchy);
77
78 /* Sanity check */
79
80 if (vertex_count) {
81 struct panfrost_bo *tiler_heap;
82
83 tiler_heap = panfrost_batch_get_tiler_heap(batch);
84 t.polygon_list = panfrost_batch_get_polygon_list(batch,
85 header_size +
86 t.polygon_list_size);
87
88
89 /* Allow the entire tiler heap */
90 t.heap_start = tiler_heap->gpu;
91 t.heap_end = tiler_heap->gpu + tiler_heap->size;
92 } else {
93 struct panfrost_bo *tiler_dummy;
94
95 tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
96 header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
97
98 /* The tiler is disabled, so don't allow the tiler heap */
99 t.heap_start = tiler_dummy->gpu;
100 t.heap_end = t.heap_start;
101
102 /* Use a dummy polygon list */
103 t.polygon_list = tiler_dummy->gpu;
104
105 /* Disable the tiler */
106 if (hierarchy)
107 t.hierarchy_mask |= MALI_TILER_DISABLED;
108 else {
109 t.hierarchy_mask = MALI_TILER_USER;
110 t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
111
112 /* We don't have a WRITE_VALUE job, so write the polygon list manually */
113 uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);
114 polygon_list_body[0] = 0xa0000000; /* TODO: Just that? */
115 }
116 }
117
118 t.polygon_list_body =
119 t.polygon_list + header_size;
120
121 return t;
122 }
123
124 static void
125 panfrost_clear(
126 struct pipe_context *pipe,
127 unsigned buffers,
128 const union pipe_color_union *color,
129 double depth, unsigned stencil)
130 {
131 struct panfrost_context *ctx = pan_context(pipe);
132
133 /* TODO: panfrost_get_fresh_batch_for_fbo() instantiates a new batch if
134 * the existing batch targeting this FBO has draws. We could probably
135 * avoid that by replacing plain clears by quad-draws with a specific
136 * color/depth/stencil value, thus avoiding the generation of extra
137 * fragment jobs.
138 */
139 struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
140
141 panfrost_batch_add_fbo_bos(batch);
142 panfrost_batch_clear(batch, buffers, color, depth, stencil);
143 }
144
145 /* Reset per-frame context, called on context initialisation as well as after
146 * flushing a frame */
147
148 void
149 panfrost_invalidate_frame(struct panfrost_context *ctx)
150 {
151 /* TODO: When does this need to be handled? */
152 ctx->active_queries = true;
153 }
154
155 bool
156 panfrost_writes_point_size(struct panfrost_context *ctx)
157 {
158 assert(ctx->shader[PIPE_SHADER_VERTEX]);
159 struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
160
161 return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
162 }
163
164 void
165 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
166 struct mali_vertex_tiler_postfix *vertex_postfix)
167 {
168 if (!ctx->vertex)
169 return;
170
171 struct panfrost_vertex_state *so = ctx->vertex;
172
173 /* Fixup offsets for the second pass. Recall that the hardware
174 * calculates attribute addresses as:
175 *
176 * addr = base + (stride * vtx) + src_offset;
177 *
178 * However, on Mali, base must be aligned to 64-bytes, so we
179 * instead let:
180 *
181 * base' = base & ~63 = base - (base & 63)
182 *
183 * To compensate when using base' (see emit_vertex_data), we have
184 * to adjust src_offset by the masked off piece:
185 *
186 * addr' = base' + (stride * vtx) + (src_offset + (base & 63))
187 * = base - (base & 63) + (stride * vtx) + src_offset + (base & 63)
188 * = base + (stride * vtx) + src_offset
189 * = addr;
190 *
191 * QED.
192 */
193
194 unsigned start = vertex_postfix->offset_start;
195
196 for (unsigned i = 0; i < so->num_elements; ++i) {
197 unsigned vbi = so->pipe[i].vertex_buffer_index;
198 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
199
200 /* Adjust by the masked off bits of the offset. Make sure we
201 * read src_offset from so->hw (which is not GPU visible)
202 * rather than target (which is) due to caching effects */
203
204 unsigned src_offset = so->pipe[i].src_offset;
205
206 /* BOs aligned to 4k so guaranteed aligned to 64 */
207 src_offset += (buf->buffer_offset & 63);
208
209 /* Also, somewhat obscurely per-instance data needs to be
210 * offset in response to a delayed start in an indexed draw */
211
212 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
213 src_offset -= buf->stride * start;
214
215 so->hw[i].src_offset = src_offset;
216 }
217 }
218
219 /* Compute number of UBOs active (more specifically, compute the highest UBO
220 * number addressable -- if there are gaps, include them in the count anyway).
221 * We always include UBO #0 in the count, since we *need* uniforms enabled for
222 * sysvals. */
223
224 unsigned
225 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
226 {
227 unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
228 return 32 - __builtin_clz(mask);
229 }
230
231 /* The entire frame is in memory -- send it off to the kernel! */
232
233 void
234 panfrost_flush(
235 struct pipe_context *pipe,
236 struct pipe_fence_handle **fence,
237 unsigned flags)
238 {
239 struct panfrost_context *ctx = pan_context(pipe);
240 struct util_dynarray fences;
241
242 /* We must collect the fences before the flush is done, otherwise we'll
243 * lose track of them.
244 */
245 if (fence) {
246 util_dynarray_init(&fences, NULL);
247 hash_table_foreach(ctx->batches, hentry) {
248 struct panfrost_batch *batch = hentry->data;
249
250 panfrost_batch_fence_reference(batch->out_sync);
251 util_dynarray_append(&fences,
252 struct panfrost_batch_fence *,
253 batch->out_sync);
254 }
255 }
256
257 /* Submit all pending jobs */
258 panfrost_flush_all_batches(ctx, false);
259
260 if (fence) {
261 struct panfrost_fence *f = panfrost_fence_create(ctx, &fences);
262 pipe->screen->fence_reference(pipe->screen, fence, NULL);
263 *fence = (struct pipe_fence_handle *)f;
264
265 util_dynarray_foreach(&fences, struct panfrost_batch_fence *, fence)
266 panfrost_batch_fence_unreference(*fence);
267
268 util_dynarray_fini(&fences);
269 }
270
271 if (pan_debug & PAN_DBG_TRACE)
272 pandecode_next_frame();
273 }
274
275 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_##c;
276
277 static int
278 g2m_draw_mode(enum pipe_prim_type mode)
279 {
280 switch (mode) {
281 DEFINE_CASE(POINTS);
282 DEFINE_CASE(LINES);
283 DEFINE_CASE(LINE_LOOP);
284 DEFINE_CASE(LINE_STRIP);
285 DEFINE_CASE(TRIANGLES);
286 DEFINE_CASE(TRIANGLE_STRIP);
287 DEFINE_CASE(TRIANGLE_FAN);
288 DEFINE_CASE(QUADS);
289 DEFINE_CASE(QUAD_STRIP);
290 DEFINE_CASE(POLYGON);
291
292 default:
293 unreachable("Invalid draw mode");
294 }
295 }
296
297 #undef DEFINE_CASE
298
299 static bool
300 panfrost_scissor_culls_everything(struct panfrost_context *ctx)
301 {
302 const struct pipe_scissor_state *ss = &ctx->scissor;
303
304 /* Check if we're scissoring at all */
305
306 if (!(ctx->rasterizer && ctx->rasterizer->base.scissor))
307 return false;
308
309 return (ss->minx == ss->maxx) || (ss->miny == ss->maxy);
310 }
311
312 /* Count generated primitives (when there is no geom/tess shaders) for
313 * transform feedback */
314
315 static void
316 panfrost_statistics_record(
317 struct panfrost_context *ctx,
318 const struct pipe_draw_info *info)
319 {
320 if (!ctx->active_queries)
321 return;
322
323 uint32_t prims = u_prims_for_vertices(info->mode, info->count);
324 ctx->prims_generated += prims;
325
326 if (!ctx->streamout.num_targets)
327 return;
328
329 ctx->tf_prims_generated += prims;
330 }
331
332 static void
333 panfrost_update_streamout_offsets(struct panfrost_context *ctx)
334 {
335 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
336 unsigned count;
337
338 count = u_stream_outputs_for_vertices(ctx->active_prim,
339 ctx->vertex_count);
340 ctx->streamout.offsets[i] += count;
341 }
342 }
343
344 static void
345 panfrost_draw_vbo(
346 struct pipe_context *pipe,
347 const struct pipe_draw_info *info)
348 {
349 struct panfrost_context *ctx = pan_context(pipe);
350
351 /* First of all, check the scissor to see if anything is drawn at all.
352 * If it's not, we drop the draw (mostly a conformance issue;
353 * well-behaved apps shouldn't hit this) */
354
355 if (panfrost_scissor_culls_everything(ctx))
356 return;
357
358 int mode = info->mode;
359
360 /* Fallback unsupported restart index */
361 unsigned primitive_index = (1 << (info->index_size * 8)) - 1;
362
363 if (info->primitive_restart && info->index_size
364 && info->restart_index != primitive_index) {
365 util_draw_vbo_without_prim_restart(pipe, info);
366 return;
367 }
368
369 /* Fallback for unsupported modes */
370
371 assert(ctx->rasterizer != NULL);
372
373 if (!(ctx->draw_modes & (1 << mode))) {
374 if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
375 mode = PIPE_PRIM_TRIANGLE_FAN;
376 } else {
377 if (info->count < 4) {
378 /* Degenerate case? */
379 return;
380 }
381
382 util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
383 util_primconvert_draw_vbo(ctx->primconvert, info);
384 return;
385 }
386 }
387
388 /* Now that we have a guaranteed terminating path, find the job.
389 * Assignment commented out to prevent unused warning */
390
391 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
392
393 panfrost_batch_add_fbo_bos(batch);
394 panfrost_batch_set_requirements(batch);
395
396 /* Take into account a negative bias */
397 ctx->vertex_count = info->count + abs(info->index_bias);
398 ctx->instance_count = info->instance_count;
399 ctx->active_prim = info->mode;
400
401 struct mali_vertex_tiler_prefix vertex_prefix, tiler_prefix;
402 struct mali_vertex_tiler_postfix vertex_postfix, tiler_postfix;
403 union midgard_primitive_size primitive_size;
404 unsigned vertex_count;
405
406 panfrost_vt_init(ctx, PIPE_SHADER_VERTEX, &vertex_prefix, &vertex_postfix);
407 panfrost_vt_init(ctx, PIPE_SHADER_FRAGMENT, &tiler_prefix, &tiler_postfix);
408
409 panfrost_vt_set_draw_info(ctx, info, g2m_draw_mode(mode),
410 &vertex_postfix, &tiler_prefix,
411 &tiler_postfix, &vertex_count,
412 &ctx->padded_count);
413
414 panfrost_statistics_record(ctx, info);
415
416 /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
417 * vertex_count, 1) */
418
419 panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
420 1, vertex_count, info->instance_count,
421 1, 1, 1);
422
423 /* Emit all sort of descriptors. */
424 panfrost_emit_vertex_data(batch, &vertex_postfix);
425 panfrost_emit_varying_descriptor(batch,
426 ctx->padded_count *
427 ctx->instance_count,
428 &vertex_postfix, &tiler_postfix,
429 &primitive_size);
430 panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
431 panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
432 panfrost_emit_vertex_attr_meta(batch, &vertex_postfix);
433 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
434 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
435 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
436 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
437 panfrost_emit_const_buf(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
438 panfrost_emit_const_buf(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
439 panfrost_emit_viewport(batch, &tiler_postfix);
440
441 panfrost_vt_update_primitive_size(ctx, &tiler_prefix, &primitive_size);
442
443 /* Fire off the draw itself */
444 panfrost_emit_vertex_tiler_jobs(batch, &vertex_prefix, &vertex_postfix,
445 &tiler_prefix, &tiler_postfix,
446 &primitive_size);
447
448 /* Adjust the batch stack size based on the new shader stack sizes. */
449 panfrost_batch_adjust_stack_size(batch);
450
451 /* Increment transform feedback offsets */
452 panfrost_update_streamout_offsets(ctx);
453 }
454
455 /* CSO state */
456
457 static void
458 panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
459 {
460 free(hwcso);
461 }
462
463 static void *
464 panfrost_create_rasterizer_state(
465 struct pipe_context *pctx,
466 const struct pipe_rasterizer_state *cso)
467 {
468 struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
469
470 so->base = *cso;
471
472 return so;
473 }
474
475 static void
476 panfrost_bind_rasterizer_state(
477 struct pipe_context *pctx,
478 void *hwcso)
479 {
480 struct panfrost_context *ctx = pan_context(pctx);
481
482 ctx->rasterizer = hwcso;
483
484 if (!hwcso)
485 return;
486
487 /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
488 assert(ctx->rasterizer->base.offset_clamp == 0.0);
489
490 /* Point sprites are emulated */
491
492 struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
493
494 if (ctx->rasterizer->base.sprite_coord_enable || (variant && variant->point_sprite_mask))
495 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
496 }
497
498 static void *
499 panfrost_create_vertex_elements_state(
500 struct pipe_context *pctx,
501 unsigned num_elements,
502 const struct pipe_vertex_element *elements)
503 {
504 struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
505
506 so->num_elements = num_elements;
507 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
508
509 for (int i = 0; i < num_elements; ++i) {
510 so->hw[i].index = i;
511
512 enum pipe_format fmt = elements[i].src_format;
513 const struct util_format_description *desc = util_format_description(fmt);
514 so->hw[i].unknown1 = 0x2;
515 so->hw[i].swizzle = panfrost_get_default_swizzle(desc->nr_channels);
516
517 so->hw[i].format = panfrost_find_format(desc);
518 }
519
520 /* Let's also prepare vertex builtins */
521 so->hw[PAN_VERTEX_ID].format = MALI_R32UI;
522 so->hw[PAN_VERTEX_ID].swizzle = panfrost_get_default_swizzle(1);
523 so->hw[PAN_INSTANCE_ID].format = MALI_R32UI;
524 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_get_default_swizzle(1);
525
526 return so;
527 }
528
529 static void
530 panfrost_bind_vertex_elements_state(
531 struct pipe_context *pctx,
532 void *hwcso)
533 {
534 struct panfrost_context *ctx = pan_context(pctx);
535 ctx->vertex = hwcso;
536 }
537
538 static void *
539 panfrost_create_shader_state(
540 struct pipe_context *pctx,
541 const struct pipe_shader_state *cso,
542 enum pipe_shader_type stage)
543 {
544 struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
545 so->base = *cso;
546
547 /* Token deep copy to prevent memory corruption */
548
549 if (cso->type == PIPE_SHADER_IR_TGSI)
550 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
551
552 /* Precompile for shader-db if we need to */
553 if (unlikely((pan_debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
554 struct panfrost_context *ctx = pan_context(pctx);
555
556 struct panfrost_shader_state state;
557 uint64_t outputs_written;
558
559 panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,
560 so->base.ir.nir,
561 tgsi_processor_to_shader_stage(stage),
562 &state, &outputs_written);
563 }
564
565 return so;
566 }
567
568 static void
569 panfrost_delete_shader_state(
570 struct pipe_context *pctx,
571 void *so)
572 {
573 struct panfrost_shader_variants *cso = (struct panfrost_shader_variants *) so;
574
575 if (cso->base.type == PIPE_SHADER_IR_TGSI) {
576 DBG("Deleting TGSI shader leaks duplicated tokens\n");
577 }
578
579 for (unsigned i = 0; i < cso->variant_count; ++i) {
580 struct panfrost_shader_state *shader_state = &cso->variants[i];
581 panfrost_bo_unreference(shader_state->bo);
582 shader_state->bo = NULL;
583 }
584 free(cso->variants);
585
586 free(so);
587 }
588
589 static void *
590 panfrost_create_sampler_state(
591 struct pipe_context *pctx,
592 const struct pipe_sampler_state *cso)
593 {
594 struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
595 so->base = *cso;
596
597 panfrost_sampler_desc_init(cso, &so->hw);
598
599 return so;
600 }
601
602 static void
603 panfrost_bind_sampler_states(
604 struct pipe_context *pctx,
605 enum pipe_shader_type shader,
606 unsigned start_slot, unsigned num_sampler,
607 void **sampler)
608 {
609 assert(start_slot == 0);
610
611 struct panfrost_context *ctx = pan_context(pctx);
612
613 /* XXX: Should upload, not just copy? */
614 ctx->sampler_count[shader] = num_sampler;
615 memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
616 }
617
618 static bool
619 panfrost_variant_matches(
620 struct panfrost_context *ctx,
621 struct panfrost_shader_state *variant,
622 enum pipe_shader_type type)
623 {
624 struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
625 struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha;
626
627 bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
628
629 if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) {
630 /* Make sure enable state is at least the same */
631 if (alpha->enabled != variant->alpha_state.enabled) {
632 return false;
633 }
634
635 /* Check that the contents of the test are the same */
636 bool same_func = alpha->func == variant->alpha_state.func;
637 bool same_ref = alpha->ref_value == variant->alpha_state.ref_value;
638
639 if (!(same_func && same_ref)) {
640 return false;
641 }
642 }
643
644 if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable |
645 variant->point_sprite_mask)) {
646 /* Ensure the same varyings are turned to point sprites */
647 if (rasterizer->sprite_coord_enable != variant->point_sprite_mask)
648 return false;
649
650 /* Ensure the orientation is correct */
651 bool upper_left =
652 rasterizer->sprite_coord_mode ==
653 PIPE_SPRITE_COORD_UPPER_LEFT;
654
655 if (variant->point_sprite_upper_left != upper_left)
656 return false;
657 }
658
659 /* Otherwise, we're good to go */
660 return true;
661 }
662
663 /**
664 * Fix an uncompiled shader's stream output info, and produce a bitmask
665 * of which VARYING_SLOT_* are captured for stream output.
666 *
667 * Core Gallium stores output->register_index as a "slot" number, where
668 * slots are assigned consecutively to all outputs in info->outputs_written.
669 * This naive packing of outputs doesn't work for us - we too have slots,
670 * but the layout is defined by the VUE map, which we won't have until we
671 * compile a specific shader variant. So, we remap these and simply store
672 * VARYING_SLOT_* in our copy's output->register_index fields.
673 *
674 * We then produce a bitmask of outputs which are used for SO.
675 *
676 * Implementation from iris.
677 */
678
679 static uint64_t
680 update_so_info(struct pipe_stream_output_info *so_info,
681 uint64_t outputs_written)
682 {
683 uint64_t so_outputs = 0;
684 uint8_t reverse_map[64] = {0};
685 unsigned slot = 0;
686
687 while (outputs_written)
688 reverse_map[slot++] = u_bit_scan64(&outputs_written);
689
690 for (unsigned i = 0; i < so_info->num_outputs; i++) {
691 struct pipe_stream_output *output = &so_info->output[i];
692
693 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
694 output->register_index = reverse_map[output->register_index];
695
696 so_outputs |= 1ull << output->register_index;
697 }
698
699 return so_outputs;
700 }
701
702 static void
703 panfrost_bind_shader_state(
704 struct pipe_context *pctx,
705 void *hwcso,
706 enum pipe_shader_type type)
707 {
708 struct panfrost_context *ctx = pan_context(pctx);
709 ctx->shader[type] = hwcso;
710
711 if (!hwcso) return;
712
713 /* Match the appropriate variant */
714
715 signed variant = -1;
716 struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso;
717
718 for (unsigned i = 0; i < variants->variant_count; ++i) {
719 if (panfrost_variant_matches(ctx, &variants->variants[i], type)) {
720 variant = i;
721 break;
722 }
723 }
724
725 if (variant == -1) {
726 /* No variant matched, so create a new one */
727 variant = variants->variant_count++;
728
729 if (variants->variant_count > variants->variant_space) {
730 unsigned old_space = variants->variant_space;
731
732 variants->variant_space *= 2;
733 if (variants->variant_space == 0)
734 variants->variant_space = 1;
735
736 /* Arbitrary limit to stop runaway programs from
737 * creating an unbounded number of shader variants. */
738 assert(variants->variant_space < 1024);
739
740 unsigned msize = sizeof(struct panfrost_shader_state);
741 variants->variants = realloc(variants->variants,
742 variants->variant_space * msize);
743
744 memset(&variants->variants[old_space], 0,
745 (variants->variant_space - old_space) * msize);
746 }
747
748 struct panfrost_shader_state *v =
749 &variants->variants[variant];
750
751 if (type == PIPE_SHADER_FRAGMENT) {
752 v->alpha_state = ctx->depth_stencil->alpha;
753
754 if (ctx->rasterizer) {
755 v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable;
756 v->point_sprite_upper_left =
757 ctx->rasterizer->base.sprite_coord_mode ==
758 PIPE_SPRITE_COORD_UPPER_LEFT;
759 }
760 }
761 }
762
763 /* Select this variant */
764 variants->active_variant = variant;
765
766 struct panfrost_shader_state *shader_state = &variants->variants[variant];
767 assert(panfrost_variant_matches(ctx, shader_state, type));
768
769 /* We finally have a variant, so compile it */
770
771 if (!shader_state->compiled) {
772 uint64_t outputs_written = 0;
773
774 panfrost_shader_compile(ctx, variants->base.type,
775 variants->base.type == PIPE_SHADER_IR_NIR ?
776 variants->base.ir.nir :
777 variants->base.tokens,
778 tgsi_processor_to_shader_stage(type),
779 shader_state,
780 &outputs_written);
781
782 shader_state->compiled = true;
783
784 /* Fixup the stream out information, since what Gallium returns
785 * normally is mildly insane */
786
787 shader_state->stream_output = variants->base.stream_output;
788 shader_state->so_mask =
789 update_so_info(&shader_state->stream_output, outputs_written);
790 }
791 }
792
793 static void *
794 panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
795 {
796 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
797 }
798
799 static void *
800 panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
801 {
802 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
803 }
804
805 static void
806 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
807 {
808 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
809 }
810
811 static void
812 panfrost_bind_fs_state(struct pipe_context *pctx, void *hwcso)
813 {
814 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
815 }
816
817 static void
818 panfrost_set_vertex_buffers(
819 struct pipe_context *pctx,
820 unsigned start_slot,
821 unsigned num_buffers,
822 const struct pipe_vertex_buffer *buffers)
823 {
824 struct panfrost_context *ctx = pan_context(pctx);
825
826 util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vb_mask, buffers, start_slot, num_buffers);
827 }
828
829 static void
830 panfrost_set_constant_buffer(
831 struct pipe_context *pctx,
832 enum pipe_shader_type shader, uint index,
833 const struct pipe_constant_buffer *buf)
834 {
835 struct panfrost_context *ctx = pan_context(pctx);
836 struct panfrost_constant_buffer *pbuf = &ctx->constant_buffer[shader];
837
838 util_copy_constant_buffer(&pbuf->cb[index], buf);
839
840 unsigned mask = (1 << index);
841
842 if (unlikely(!buf)) {
843 pbuf->enabled_mask &= ~mask;
844 pbuf->dirty_mask &= ~mask;
845 return;
846 }
847
848 pbuf->enabled_mask |= mask;
849 pbuf->dirty_mask |= mask;
850 }
851
852 static void
853 panfrost_set_stencil_ref(
854 struct pipe_context *pctx,
855 const struct pipe_stencil_ref *ref)
856 {
857 struct panfrost_context *ctx = pan_context(pctx);
858 ctx->stencil_ref = *ref;
859 }
860
861 static enum mali_texture_type
862 panfrost_translate_texture_type(enum pipe_texture_target t) {
863 switch (t)
864 {
865 case PIPE_BUFFER:
866 case PIPE_TEXTURE_1D:
867 case PIPE_TEXTURE_1D_ARRAY:
868 return MALI_TEX_1D;
869
870 case PIPE_TEXTURE_2D:
871 case PIPE_TEXTURE_2D_ARRAY:
872 case PIPE_TEXTURE_RECT:
873 return MALI_TEX_2D;
874
875 case PIPE_TEXTURE_3D:
876 return MALI_TEX_3D;
877
878 case PIPE_TEXTURE_CUBE:
879 case PIPE_TEXTURE_CUBE_ARRAY:
880 return MALI_TEX_CUBE;
881
882 default:
883 unreachable("Unknown target");
884 }
885 }
886
887 static struct pipe_sampler_view *
888 panfrost_create_sampler_view(
889 struct pipe_context *pctx,
890 struct pipe_resource *texture,
891 const struct pipe_sampler_view *template)
892 {
893 struct panfrost_device *device = pan_device(pctx->screen);
894 struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
895
896 pipe_reference(NULL, &texture->reference);
897
898 struct panfrost_resource *prsrc = (struct panfrost_resource *) texture;
899 assert(prsrc->bo);
900
901 so->base = *template;
902 so->base.texture = texture;
903 so->base.reference.count = 1;
904 so->base.context = pctx;
905
906 unsigned char user_swizzle[4] = {
907 template->swizzle_r,
908 template->swizzle_g,
909 template->swizzle_b,
910 template->swizzle_a
911 };
912
913 /* In the hardware, array_size refers specifically to array textures,
914 * whereas in Gallium, it also covers cubemaps */
915
916 unsigned array_size = texture->array_size;
917
918 if (template->target == PIPE_TEXTURE_CUBE) {
919 /* TODO: Cubemap arrays */
920 assert(array_size == 6);
921 array_size /= 6;
922 }
923
924 enum mali_texture_type type =
925 panfrost_translate_texture_type(template->target);
926
927 unsigned size = panfrost_estimate_texture_size(
928 template->u.tex.first_level,
929 template->u.tex.last_level,
930 template->u.tex.first_layer,
931 template->u.tex.last_layer,
932 type, prsrc->layout);
933
934 so->bo = pan_bo_create(device, size, 0);
935
936 panfrost_new_texture(
937 so->bo->cpu,
938 texture->width0, texture->height0,
939 texture->depth0, array_size,
940 template->format,
941 type, prsrc->layout,
942 template->u.tex.first_level,
943 template->u.tex.last_level,
944 template->u.tex.first_layer,
945 template->u.tex.last_layer,
946 prsrc->cubemap_stride,
947 panfrost_translate_swizzle_4(user_swizzle),
948 prsrc->bo->gpu,
949 prsrc->slices);
950
951 return (struct pipe_sampler_view *) so;
952 }
953
954 static void
955 panfrost_set_sampler_views(
956 struct pipe_context *pctx,
957 enum pipe_shader_type shader,
958 unsigned start_slot, unsigned num_views,
959 struct pipe_sampler_view **views)
960 {
961 struct panfrost_context *ctx = pan_context(pctx);
962 unsigned new_nr = 0;
963 unsigned i;
964
965 assert(start_slot == 0);
966
967 for (i = 0; i < num_views; ++i) {
968 if (views[i])
969 new_nr = i + 1;
970 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
971 views[i]);
972 }
973
974 for (; i < ctx->sampler_view_count[shader]; i++) {
975 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
976 NULL);
977 }
978 ctx->sampler_view_count[shader] = new_nr;
979 }
980
981 static void
982 panfrost_sampler_view_destroy(
983 struct pipe_context *pctx,
984 struct pipe_sampler_view *pview)
985 {
986 struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
987
988 pipe_resource_reference(&pview->texture, NULL);
989 panfrost_bo_unreference(view->bo);
990 ralloc_free(view);
991 }
992
993 static void
994 panfrost_set_shader_buffers(
995 struct pipe_context *pctx,
996 enum pipe_shader_type shader,
997 unsigned start, unsigned count,
998 const struct pipe_shader_buffer *buffers,
999 unsigned writable_bitmask)
1000 {
1001 struct panfrost_context *ctx = pan_context(pctx);
1002
1003 util_set_shader_buffers_mask(ctx->ssbo[shader], &ctx->ssbo_mask[shader],
1004 buffers, start, count);
1005 }
1006
1007 /* Hints that a framebuffer should use AFBC where possible */
1008
1009 static void
1010 panfrost_hint_afbc(
1011 struct panfrost_device *device,
1012 const struct pipe_framebuffer_state *fb)
1013 {
1014 /* AFBC implemenation incomplete; hide it */
1015 if (!(pan_debug & PAN_DBG_AFBC)) return;
1016
1017 /* Hint AFBC to the resources bound to each color buffer */
1018
1019 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
1020 struct pipe_surface *surf = fb->cbufs[i];
1021 struct panfrost_resource *rsrc = pan_resource(surf->texture);
1022 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1023 }
1024
1025 /* Also hint it to the depth buffer */
1026
1027 if (fb->zsbuf) {
1028 struct panfrost_resource *rsrc = pan_resource(fb->zsbuf->texture);
1029 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1030 }
1031 }
1032
1033 static void
1034 panfrost_set_framebuffer_state(struct pipe_context *pctx,
1035 const struct pipe_framebuffer_state *fb)
1036 {
1037 struct panfrost_context *ctx = pan_context(pctx);
1038
1039 panfrost_hint_afbc(pan_device(pctx->screen), fb);
1040 util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
1041 ctx->batch = NULL;
1042 panfrost_invalidate_frame(ctx);
1043 }
1044
1045 static void *
1046 panfrost_create_depth_stencil_state(struct pipe_context *pipe,
1047 const struct pipe_depth_stencil_alpha_state *depth_stencil)
1048 {
1049 return mem_dup(depth_stencil, sizeof(*depth_stencil));
1050 }
1051
1052 static void
1053 panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
1054 void *cso)
1055 {
1056 struct panfrost_context *ctx = pan_context(pipe);
1057 struct pipe_depth_stencil_alpha_state *depth_stencil = cso;
1058 ctx->depth_stencil = depth_stencil;
1059
1060 if (!depth_stencil)
1061 return;
1062
1063 /* Alpha does not exist in the hardware (it's not in ES3), so it's
1064 * emulated in the fragment shader */
1065
1066 if (depth_stencil->alpha.enabled) {
1067 /* We need to trigger a new shader (maybe) */
1068 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
1069 }
1070
1071 /* Bounds test not implemented */
1072 assert(!depth_stencil->depth.bounds_test);
1073 }
1074
1075 static void
1076 panfrost_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
1077 {
1078 free( depth );
1079 }
1080
1081 static void
1082 panfrost_set_sample_mask(struct pipe_context *pipe,
1083 unsigned sample_mask)
1084 {
1085 }
1086
1087 static void
1088 panfrost_set_clip_state(struct pipe_context *pipe,
1089 const struct pipe_clip_state *clip)
1090 {
1091 //struct panfrost_context *panfrost = pan_context(pipe);
1092 }
1093
1094 static void
1095 panfrost_set_viewport_states(struct pipe_context *pipe,
1096 unsigned start_slot,
1097 unsigned num_viewports,
1098 const struct pipe_viewport_state *viewports)
1099 {
1100 struct panfrost_context *ctx = pan_context(pipe);
1101
1102 assert(start_slot == 0);
1103 assert(num_viewports == 1);
1104
1105 ctx->pipe_viewport = *viewports;
1106 }
1107
1108 static void
1109 panfrost_set_scissor_states(struct pipe_context *pipe,
1110 unsigned start_slot,
1111 unsigned num_scissors,
1112 const struct pipe_scissor_state *scissors)
1113 {
1114 struct panfrost_context *ctx = pan_context(pipe);
1115
1116 assert(start_slot == 0);
1117 assert(num_scissors == 1);
1118
1119 ctx->scissor = *scissors;
1120 }
1121
1122 static void
1123 panfrost_set_polygon_stipple(struct pipe_context *pipe,
1124 const struct pipe_poly_stipple *stipple)
1125 {
1126 //struct panfrost_context *panfrost = pan_context(pipe);
1127 }
1128
1129 static void
1130 panfrost_set_active_query_state(struct pipe_context *pipe,
1131 bool enable)
1132 {
1133 struct panfrost_context *ctx = pan_context(pipe);
1134 ctx->active_queries = enable;
1135 }
1136
1137 static void
1138 panfrost_destroy(struct pipe_context *pipe)
1139 {
1140 struct panfrost_context *panfrost = pan_context(pipe);
1141
1142 if (panfrost->blitter)
1143 util_blitter_destroy(panfrost->blitter);
1144
1145 if (panfrost->blitter_wallpaper)
1146 util_blitter_destroy(panfrost->blitter_wallpaper);
1147
1148 util_unreference_framebuffer_state(&panfrost->pipe_framebuffer);
1149 u_upload_destroy(pipe->stream_uploader);
1150
1151 ralloc_free(pipe);
1152 }
1153
1154 static struct pipe_query *
1155 panfrost_create_query(struct pipe_context *pipe,
1156 unsigned type,
1157 unsigned index)
1158 {
1159 struct panfrost_query *q = rzalloc(pipe, struct panfrost_query);
1160
1161 q->type = type;
1162 q->index = index;
1163
1164 return (struct pipe_query *) q;
1165 }
1166
1167 static void
1168 panfrost_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
1169 {
1170 struct panfrost_query *query = (struct panfrost_query *) q;
1171
1172 if (query->bo) {
1173 panfrost_bo_unreference(query->bo);
1174 query->bo = NULL;
1175 }
1176
1177 ralloc_free(q);
1178 }
1179
1180 static bool
1181 panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
1182 {
1183 struct panfrost_context *ctx = pan_context(pipe);
1184 struct panfrost_query *query = (struct panfrost_query *) q;
1185
1186 switch (query->type) {
1187 case PIPE_QUERY_OCCLUSION_COUNTER:
1188 case PIPE_QUERY_OCCLUSION_PREDICATE:
1189 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1190 /* Allocate a bo for the query results to be stored */
1191 if (!query->bo) {
1192 query->bo = pan_bo_create(
1193 pan_device(ctx->base.screen),
1194 sizeof(unsigned), 0);
1195 }
1196
1197 unsigned *result = (unsigned *)query->bo->cpu;
1198 *result = 0; /* Default to 0 if nothing at all drawn. */
1199 ctx->occlusion_query = query;
1200 break;
1201
1202 /* Geometry statistics are computed in the driver. XXX: geom/tess
1203 * shaders.. */
1204
1205 case PIPE_QUERY_PRIMITIVES_GENERATED:
1206 query->start = ctx->prims_generated;
1207 break;
1208 case PIPE_QUERY_PRIMITIVES_EMITTED:
1209 query->start = ctx->tf_prims_generated;
1210 break;
1211
1212 default:
1213 DBG("Skipping query %u\n", query->type);
1214 break;
1215 }
1216
1217 return true;
1218 }
1219
1220 static bool
1221 panfrost_end_query(struct pipe_context *pipe, struct pipe_query *q)
1222 {
1223 struct panfrost_context *ctx = pan_context(pipe);
1224 struct panfrost_query *query = (struct panfrost_query *) q;
1225
1226 switch (query->type) {
1227 case PIPE_QUERY_OCCLUSION_COUNTER:
1228 case PIPE_QUERY_OCCLUSION_PREDICATE:
1229 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1230 ctx->occlusion_query = NULL;
1231 break;
1232 case PIPE_QUERY_PRIMITIVES_GENERATED:
1233 query->end = ctx->prims_generated;
1234 break;
1235 case PIPE_QUERY_PRIMITIVES_EMITTED:
1236 query->end = ctx->tf_prims_generated;
1237 break;
1238 }
1239
1240 return true;
1241 }
1242
1243 static bool
1244 panfrost_get_query_result(struct pipe_context *pipe,
1245 struct pipe_query *q,
1246 bool wait,
1247 union pipe_query_result *vresult)
1248 {
1249 struct panfrost_query *query = (struct panfrost_query *) q;
1250 struct panfrost_context *ctx = pan_context(pipe);
1251
1252
1253 switch (query->type) {
1254 case PIPE_QUERY_OCCLUSION_COUNTER:
1255 case PIPE_QUERY_OCCLUSION_PREDICATE:
1256 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1257 /* Flush first */
1258 panfrost_flush_all_batches(ctx, true);
1259
1260 /* Read back the query results */
1261 unsigned *result = (unsigned *) query->bo->cpu;
1262 unsigned passed = *result;
1263
1264 if (query->type == PIPE_QUERY_OCCLUSION_COUNTER) {
1265 vresult->u64 = passed;
1266 } else {
1267 vresult->b = !!passed;
1268 }
1269
1270 break;
1271
1272 case PIPE_QUERY_PRIMITIVES_GENERATED:
1273 case PIPE_QUERY_PRIMITIVES_EMITTED:
1274 panfrost_flush_all_batches(ctx, true);
1275 vresult->u64 = query->end - query->start;
1276 break;
1277
1278 default:
1279 DBG("Skipped query get %u\n", query->type);
1280 break;
1281 }
1282
1283 return true;
1284 }
1285
1286 static struct pipe_stream_output_target *
1287 panfrost_create_stream_output_target(struct pipe_context *pctx,
1288 struct pipe_resource *prsc,
1289 unsigned buffer_offset,
1290 unsigned buffer_size)
1291 {
1292 struct pipe_stream_output_target *target;
1293
1294 target = rzalloc(pctx, struct pipe_stream_output_target);
1295
1296 if (!target)
1297 return NULL;
1298
1299 pipe_reference_init(&target->reference, 1);
1300 pipe_resource_reference(&target->buffer, prsc);
1301
1302 target->context = pctx;
1303 target->buffer_offset = buffer_offset;
1304 target->buffer_size = buffer_size;
1305
1306 return target;
1307 }
1308
1309 static void
1310 panfrost_stream_output_target_destroy(struct pipe_context *pctx,
1311 struct pipe_stream_output_target *target)
1312 {
1313 pipe_resource_reference(&target->buffer, NULL);
1314 ralloc_free(target);
1315 }
1316
1317 static void
1318 panfrost_set_stream_output_targets(struct pipe_context *pctx,
1319 unsigned num_targets,
1320 struct pipe_stream_output_target **targets,
1321 const unsigned *offsets)
1322 {
1323 struct panfrost_context *ctx = pan_context(pctx);
1324 struct panfrost_streamout *so = &ctx->streamout;
1325
1326 assert(num_targets <= ARRAY_SIZE(so->targets));
1327
1328 for (unsigned i = 0; i < num_targets; i++) {
1329 if (offsets[i] != -1)
1330 so->offsets[i] = offsets[i];
1331
1332 pipe_so_target_reference(&so->targets[i], targets[i]);
1333 }
1334
1335 for (unsigned i = 0; i < so->num_targets; i++)
1336 pipe_so_target_reference(&so->targets[i], NULL);
1337
1338 so->num_targets = num_targets;
1339 }
1340
1341 struct pipe_context *
1342 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
1343 {
1344 struct panfrost_context *ctx = rzalloc(screen, struct panfrost_context);
1345 struct pipe_context *gallium = (struct pipe_context *) ctx;
1346
1347 gallium->screen = screen;
1348
1349 gallium->destroy = panfrost_destroy;
1350
1351 gallium->set_framebuffer_state = panfrost_set_framebuffer_state;
1352
1353 gallium->flush = panfrost_flush;
1354 gallium->clear = panfrost_clear;
1355 gallium->draw_vbo = panfrost_draw_vbo;
1356
1357 gallium->set_vertex_buffers = panfrost_set_vertex_buffers;
1358 gallium->set_constant_buffer = panfrost_set_constant_buffer;
1359 gallium->set_shader_buffers = panfrost_set_shader_buffers;
1360
1361 gallium->set_stencil_ref = panfrost_set_stencil_ref;
1362
1363 gallium->create_sampler_view = panfrost_create_sampler_view;
1364 gallium->set_sampler_views = panfrost_set_sampler_views;
1365 gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
1366
1367 gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
1368 gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
1369 gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
1370
1371 gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
1372 gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
1373 gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
1374
1375 gallium->create_fs_state = panfrost_create_fs_state;
1376 gallium->delete_fs_state = panfrost_delete_shader_state;
1377 gallium->bind_fs_state = panfrost_bind_fs_state;
1378
1379 gallium->create_vs_state = panfrost_create_vs_state;
1380 gallium->delete_vs_state = panfrost_delete_shader_state;
1381 gallium->bind_vs_state = panfrost_bind_vs_state;
1382
1383 gallium->create_sampler_state = panfrost_create_sampler_state;
1384 gallium->delete_sampler_state = panfrost_generic_cso_delete;
1385 gallium->bind_sampler_states = panfrost_bind_sampler_states;
1386
1387 gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
1388 gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
1389 gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;
1390
1391 gallium->set_sample_mask = panfrost_set_sample_mask;
1392
1393 gallium->set_clip_state = panfrost_set_clip_state;
1394 gallium->set_viewport_states = panfrost_set_viewport_states;
1395 gallium->set_scissor_states = panfrost_set_scissor_states;
1396 gallium->set_polygon_stipple = panfrost_set_polygon_stipple;
1397 gallium->set_active_query_state = panfrost_set_active_query_state;
1398
1399 gallium->create_query = panfrost_create_query;
1400 gallium->destroy_query = panfrost_destroy_query;
1401 gallium->begin_query = panfrost_begin_query;
1402 gallium->end_query = panfrost_end_query;
1403 gallium->get_query_result = panfrost_get_query_result;
1404
1405 gallium->create_stream_output_target = panfrost_create_stream_output_target;
1406 gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
1407 gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
1408
1409 panfrost_resource_context_init(gallium);
1410 panfrost_blend_context_init(gallium);
1411 panfrost_compute_context_init(gallium);
1412
1413 /* XXX: leaks */
1414 gallium->stream_uploader = u_upload_create_default(gallium);
1415 gallium->const_uploader = gallium->stream_uploader;
1416 assert(gallium->stream_uploader);
1417
1418 /* Midgard supports ES modes, plus QUADS/QUAD_STRIPS/POLYGON */
1419 ctx->draw_modes = (1 << (PIPE_PRIM_POLYGON + 1)) - 1;
1420
1421 ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
1422
1423 ctx->blitter = util_blitter_create(gallium);
1424 ctx->blitter_wallpaper = util_blitter_create(gallium);
1425
1426 assert(ctx->blitter);
1427 assert(ctx->blitter_wallpaper);
1428
1429 /* Prepare for render! */
1430
1431 panfrost_batch_init(ctx);
1432 panfrost_invalidate_frame(ctx);
1433
1434 return gallium;
1435 }