panfrost: Implement Z32F_S8 blits
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 * Copyright © 2014-2017 Broadcom
4 * Copyright (C) 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27 #include <sys/poll.h>
28 #include <errno.h>
29
30 #include "pan_bo.h"
31 #include "pan_context.h"
32 #include "pan_minmax_cache.h"
33 #include "panfrost-quirks.h"
34
35 #include "util/macros.h"
36 #include "util/format/u_format.h"
37 #include "util/u_inlines.h"
38 #include "util/u_upload_mgr.h"
39 #include "util/u_memory.h"
40 #include "util/u_vbuf.h"
41 #include "util/half_float.h"
42 #include "util/u_helpers.h"
43 #include "util/format/u_format.h"
44 #include "util/u_prim.h"
45 #include "util/u_prim_restart.h"
46 #include "indices/u_primconvert.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_from_mesa.h"
49 #include "util/u_math.h"
50
51 #include "pan_screen.h"
52 #include "pan_blending.h"
53 #include "pan_blend_shaders.h"
54 #include "pan_cmdstream.h"
55 #include "pan_util.h"
56 #include "pandecode/decode.h"
57 #include "util/pan_lower_framebuffer.h"
58
59 struct midgard_tiler_descriptor
60 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
61 {
62 struct panfrost_device *device = pan_device(batch->ctx->base.screen);
63 bool hierarchy = !(device->quirks & MIDGARD_NO_HIER_TILING);
64 struct midgard_tiler_descriptor t = {0};
65 unsigned height = batch->key.height;
66 unsigned width = batch->key.width;
67
68 t.hierarchy_mask =
69 panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
70
71 /* Compute the polygon header size and use that to offset the body */
72
73 unsigned header_size = panfrost_tiler_header_size(
74 width, height, t.hierarchy_mask, hierarchy);
75
76 t.polygon_list_size = panfrost_tiler_full_size(
77 width, height, t.hierarchy_mask, hierarchy);
78
79 /* Sanity check */
80
81 if (vertex_count) {
82 struct panfrost_bo *tiler_heap;
83
84 tiler_heap = panfrost_batch_get_tiler_heap(batch);
85 t.polygon_list = panfrost_batch_get_polygon_list(batch,
86 header_size +
87 t.polygon_list_size);
88
89
90 /* Allow the entire tiler heap */
91 t.heap_start = tiler_heap->gpu;
92 t.heap_end = tiler_heap->gpu + tiler_heap->size;
93 } else {
94 struct panfrost_bo *tiler_dummy;
95
96 tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
97 header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
98
99 /* The tiler is disabled, so don't allow the tiler heap */
100 t.heap_start = tiler_dummy->gpu;
101 t.heap_end = t.heap_start;
102
103 /* Use a dummy polygon list */
104 t.polygon_list = tiler_dummy->gpu;
105
106 /* Disable the tiler */
107 if (hierarchy)
108 t.hierarchy_mask |= MALI_TILER_DISABLED;
109 else {
110 t.hierarchy_mask = MALI_TILER_USER;
111 t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
112
113 /* We don't have a WRITE_VALUE job, so write the polygon list manually */
114 uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);
115 polygon_list_body[0] = 0xa0000000; /* TODO: Just that? */
116 }
117 }
118
119 t.polygon_list_body =
120 t.polygon_list + header_size;
121
122 return t;
123 }
124
125 static void
126 panfrost_clear(
127 struct pipe_context *pipe,
128 unsigned buffers,
129 const struct pipe_scissor_state *scissor_state,
130 const union pipe_color_union *color,
131 double depth, unsigned stencil)
132 {
133 struct panfrost_context *ctx = pan_context(pipe);
134
135 /* TODO: panfrost_get_fresh_batch_for_fbo() instantiates a new batch if
136 * the existing batch targeting this FBO has draws. We could probably
137 * avoid that by replacing plain clears by quad-draws with a specific
138 * color/depth/stencil value, thus avoiding the generation of extra
139 * fragment jobs.
140 */
141 struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
142
143 panfrost_batch_add_fbo_bos(batch);
144 panfrost_batch_clear(batch, buffers, color, depth, stencil);
145 }
146
147 /* Reset per-frame context, called on context initialisation as well as after
148 * flushing a frame */
149
150 void
151 panfrost_invalidate_frame(struct panfrost_context *ctx)
152 {
153 /* TODO: When does this need to be handled? */
154 ctx->active_queries = true;
155 }
156
157 bool
158 panfrost_writes_point_size(struct panfrost_context *ctx)
159 {
160 assert(ctx->shader[PIPE_SHADER_VERTEX]);
161 struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
162
163 return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
164 }
165
166 void
167 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
168 struct mali_vertex_tiler_postfix *vertex_postfix)
169 {
170 if (!ctx->vertex)
171 return;
172
173 struct panfrost_vertex_state *so = ctx->vertex;
174
175 /* Fixup offsets for the second pass. Recall that the hardware
176 * calculates attribute addresses as:
177 *
178 * addr = base + (stride * vtx) + src_offset;
179 *
180 * However, on Mali, base must be aligned to 64-bytes, so we
181 * instead let:
182 *
183 * base' = base & ~63 = base - (base & 63)
184 *
185 * To compensate when using base' (see emit_vertex_data), we have
186 * to adjust src_offset by the masked off piece:
187 *
188 * addr' = base' + (stride * vtx) + (src_offset + (base & 63))
189 * = base - (base & 63) + (stride * vtx) + src_offset + (base & 63)
190 * = base + (stride * vtx) + src_offset
191 * = addr;
192 *
193 * QED.
194 */
195
196 unsigned start = vertex_postfix->offset_start;
197
198 for (unsigned i = 0; i < so->num_elements; ++i) {
199 unsigned vbi = so->pipe[i].vertex_buffer_index;
200 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
201
202 /* Adjust by the masked off bits of the offset. Make sure we
203 * read src_offset from so->hw (which is not GPU visible)
204 * rather than target (which is) due to caching effects */
205
206 unsigned src_offset = so->pipe[i].src_offset;
207
208 /* BOs aligned to 4k so guaranteed aligned to 64 */
209 src_offset += (buf->buffer_offset & 63);
210
211 /* Also, somewhat obscurely per-instance data needs to be
212 * offset in response to a delayed start in an indexed draw */
213
214 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
215 src_offset -= buf->stride * start;
216
217 so->hw[i].src_offset = src_offset;
218 }
219 }
220
221 /* Compute number of UBOs active (more specifically, compute the highest UBO
222 * number addressable -- if there are gaps, include them in the count anyway).
223 * We always include UBO #0 in the count, since we *need* uniforms enabled for
224 * sysvals. */
225
226 unsigned
227 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
228 {
229 unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
230 return 32 - __builtin_clz(mask);
231 }
232
233 /* The entire frame is in memory -- send it off to the kernel! */
234
235 void
236 panfrost_flush(
237 struct pipe_context *pipe,
238 struct pipe_fence_handle **fence,
239 unsigned flags)
240 {
241 struct panfrost_context *ctx = pan_context(pipe);
242 struct panfrost_device *dev = pan_device(pipe->screen);
243 struct util_dynarray fences;
244
245 /* We must collect the fences before the flush is done, otherwise we'll
246 * lose track of them.
247 */
248 if (fence) {
249 util_dynarray_init(&fences, NULL);
250 hash_table_foreach(ctx->batches, hentry) {
251 struct panfrost_batch *batch = hentry->data;
252
253 panfrost_batch_fence_reference(batch->out_sync);
254 util_dynarray_append(&fences,
255 struct panfrost_batch_fence *,
256 batch->out_sync);
257 }
258 }
259
260 /* Submit all pending jobs */
261 panfrost_flush_all_batches(ctx, false);
262
263 if (fence) {
264 struct panfrost_fence *f = panfrost_fence_create(ctx, &fences);
265 pipe->screen->fence_reference(pipe->screen, fence, NULL);
266 *fence = (struct pipe_fence_handle *)f;
267
268 util_dynarray_foreach(&fences, struct panfrost_batch_fence *, fence)
269 panfrost_batch_fence_unreference(*fence);
270
271 util_dynarray_fini(&fences);
272 }
273
274 if (dev->debug & PAN_DBG_TRACE)
275 pandecode_next_frame();
276 }
277
278 static void
279 panfrost_texture_barrier(struct pipe_context *pipe, unsigned flags)
280 {
281 struct panfrost_context *ctx = pan_context(pipe);
282 panfrost_flush_all_batches(ctx, false);
283 }
284
285 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_##c;
286
287 static int
288 g2m_draw_mode(enum pipe_prim_type mode)
289 {
290 switch (mode) {
291 DEFINE_CASE(POINTS);
292 DEFINE_CASE(LINES);
293 DEFINE_CASE(LINE_LOOP);
294 DEFINE_CASE(LINE_STRIP);
295 DEFINE_CASE(TRIANGLES);
296 DEFINE_CASE(TRIANGLE_STRIP);
297 DEFINE_CASE(TRIANGLE_FAN);
298 DEFINE_CASE(QUADS);
299 DEFINE_CASE(QUAD_STRIP);
300 DEFINE_CASE(POLYGON);
301
302 default:
303 unreachable("Invalid draw mode");
304 }
305 }
306
307 #undef DEFINE_CASE
308
309 static bool
310 panfrost_scissor_culls_everything(struct panfrost_context *ctx)
311 {
312 const struct pipe_scissor_state *ss = &ctx->scissor;
313
314 /* Check if we're scissoring at all */
315
316 if (!(ctx->rasterizer && ctx->rasterizer->base.scissor))
317 return false;
318
319 return (ss->minx == ss->maxx) || (ss->miny == ss->maxy);
320 }
321
322 /* Count generated primitives (when there is no geom/tess shaders) for
323 * transform feedback */
324
325 static void
326 panfrost_statistics_record(
327 struct panfrost_context *ctx,
328 const struct pipe_draw_info *info)
329 {
330 if (!ctx->active_queries)
331 return;
332
333 uint32_t prims = u_prims_for_vertices(info->mode, info->count);
334 ctx->prims_generated += prims;
335
336 if (!ctx->streamout.num_targets)
337 return;
338
339 ctx->tf_prims_generated += prims;
340 }
341
342 static void
343 panfrost_update_streamout_offsets(struct panfrost_context *ctx)
344 {
345 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
346 unsigned count;
347
348 count = u_stream_outputs_for_vertices(ctx->active_prim,
349 ctx->vertex_count);
350 ctx->streamout.offsets[i] += count;
351 }
352 }
353
354 static void
355 panfrost_draw_vbo(
356 struct pipe_context *pipe,
357 const struct pipe_draw_info *info)
358 {
359 struct panfrost_context *ctx = pan_context(pipe);
360
361 /* First of all, check the scissor to see if anything is drawn at all.
362 * If it's not, we drop the draw (mostly a conformance issue;
363 * well-behaved apps shouldn't hit this) */
364
365 if (panfrost_scissor_culls_everything(ctx))
366 return;
367
368 int mode = info->mode;
369
370 /* Fallback unsupported restart index */
371 unsigned primitive_index = (1 << (info->index_size * 8)) - 1;
372
373 if (info->primitive_restart && info->index_size
374 && info->restart_index != primitive_index) {
375 util_draw_vbo_without_prim_restart(pipe, info);
376 return;
377 }
378
379 /* Fallback for unsupported modes */
380
381 assert(ctx->rasterizer != NULL);
382
383 if (!(ctx->draw_modes & (1 << mode))) {
384 if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
385 mode = PIPE_PRIM_TRIANGLE_FAN;
386 } else {
387 if (info->count < 4) {
388 /* Degenerate case? */
389 return;
390 }
391
392 util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
393 util_primconvert_draw_vbo(ctx->primconvert, info);
394 return;
395 }
396 }
397
398 /* Now that we have a guaranteed terminating path, find the job.
399 * Assignment commented out to prevent unused warning */
400
401 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
402
403 panfrost_batch_add_fbo_bos(batch);
404 panfrost_batch_set_requirements(batch);
405
406 /* Take into account a negative bias */
407 ctx->vertex_count = info->count + abs(info->index_bias);
408 ctx->instance_count = info->instance_count;
409 ctx->active_prim = info->mode;
410
411 struct mali_vertex_tiler_prefix vertex_prefix, tiler_prefix;
412 struct mali_vertex_tiler_postfix vertex_postfix, tiler_postfix;
413 union midgard_primitive_size primitive_size;
414 unsigned vertex_count;
415
416 panfrost_vt_init(ctx, PIPE_SHADER_VERTEX, &vertex_prefix, &vertex_postfix);
417 panfrost_vt_init(ctx, PIPE_SHADER_FRAGMENT, &tiler_prefix, &tiler_postfix);
418
419 panfrost_vt_set_draw_info(ctx, info, g2m_draw_mode(mode),
420 &vertex_postfix, &tiler_prefix,
421 &tiler_postfix, &vertex_count,
422 &ctx->padded_count);
423
424 panfrost_statistics_record(ctx, info);
425
426 /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
427 * vertex_count, 1) */
428
429 panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
430 1, vertex_count, info->instance_count,
431 1, 1, 1);
432
433 /* Emit all sort of descriptors. */
434 panfrost_emit_vertex_data(batch, &vertex_postfix);
435 panfrost_emit_varying_descriptor(batch,
436 ctx->padded_count *
437 ctx->instance_count,
438 &vertex_postfix, &tiler_postfix,
439 &primitive_size);
440 panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
441 panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
442 panfrost_emit_vertex_attr_meta(batch, &vertex_postfix);
443 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
444 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
445 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
446 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
447 panfrost_emit_const_buf(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
448 panfrost_emit_const_buf(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
449 panfrost_emit_viewport(batch, &tiler_postfix);
450
451 panfrost_vt_update_primitive_size(ctx, &tiler_prefix, &primitive_size);
452
453 /* Fire off the draw itself */
454 panfrost_emit_vertex_tiler_jobs(batch, &vertex_prefix, &vertex_postfix,
455 &tiler_prefix, &tiler_postfix,
456 &primitive_size);
457
458 /* Adjust the batch stack size based on the new shader stack sizes. */
459 panfrost_batch_adjust_stack_size(batch);
460
461 /* Increment transform feedback offsets */
462 panfrost_update_streamout_offsets(ctx);
463 }
464
465 /* CSO state */
466
467 static void
468 panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
469 {
470 free(hwcso);
471 }
472
473 static void *
474 panfrost_create_rasterizer_state(
475 struct pipe_context *pctx,
476 const struct pipe_rasterizer_state *cso)
477 {
478 struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
479
480 so->base = *cso;
481
482 return so;
483 }
484
485 static void
486 panfrost_bind_rasterizer_state(
487 struct pipe_context *pctx,
488 void *hwcso)
489 {
490 struct panfrost_context *ctx = pan_context(pctx);
491
492 ctx->rasterizer = hwcso;
493
494 if (!hwcso)
495 return;
496
497 /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
498 assert(ctx->rasterizer->base.offset_clamp == 0.0);
499
500 /* Point sprites are emulated */
501
502 struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
503
504 if (ctx->rasterizer->base.sprite_coord_enable || (variant && variant->point_sprite_mask))
505 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
506 }
507
508 static void *
509 panfrost_create_vertex_elements_state(
510 struct pipe_context *pctx,
511 unsigned num_elements,
512 const struct pipe_vertex_element *elements)
513 {
514 struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
515 struct panfrost_device *dev = pan_device(pctx->screen);
516
517 so->num_elements = num_elements;
518 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
519
520 for (int i = 0; i < num_elements; ++i) {
521 so->hw[i].index = i;
522
523 enum pipe_format fmt = elements[i].src_format;
524 const struct util_format_description *desc = util_format_description(fmt);
525 so->hw[i].unknown1 = 0x2;
526
527 if (dev->quirks & HAS_SWIZZLES)
528 so->hw[i].swizzle = panfrost_translate_swizzle_4(desc->swizzle);
529 else
530 so->hw[i].swizzle = panfrost_bifrost_swizzle(desc->nr_channels);
531
532 enum mali_format hw_format = panfrost_pipe_format_table[desc->format].hw;
533 so->hw[i].format = hw_format;
534 assert(hw_format);
535 }
536
537 /* Let's also prepare vertex builtins */
538 so->hw[PAN_VERTEX_ID].format = MALI_R32UI;
539 if (dev->quirks & HAS_SWIZZLES)
540 so->hw[PAN_VERTEX_ID].swizzle = panfrost_get_default_swizzle(1);
541 else
542 so->hw[PAN_VERTEX_ID].swizzle = panfrost_bifrost_swizzle(1);
543
544 so->hw[PAN_INSTANCE_ID].format = MALI_R32UI;
545 if (dev->quirks & HAS_SWIZZLES)
546 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_get_default_swizzle(1);
547 else
548 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_bifrost_swizzle(1);
549
550 return so;
551 }
552
553 static void
554 panfrost_bind_vertex_elements_state(
555 struct pipe_context *pctx,
556 void *hwcso)
557 {
558 struct panfrost_context *ctx = pan_context(pctx);
559 ctx->vertex = hwcso;
560 }
561
562 static void *
563 panfrost_create_shader_state(
564 struct pipe_context *pctx,
565 const struct pipe_shader_state *cso,
566 enum pipe_shader_type stage)
567 {
568 struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
569 struct panfrost_device *dev = pan_device(pctx->screen);
570 so->base = *cso;
571
572 /* Token deep copy to prevent memory corruption */
573
574 if (cso->type == PIPE_SHADER_IR_TGSI)
575 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
576
577 /* Precompile for shader-db if we need to */
578 if (unlikely((dev->debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
579 struct panfrost_context *ctx = pan_context(pctx);
580
581 struct panfrost_shader_state state;
582 uint64_t outputs_written;
583
584 panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,
585 so->base.ir.nir,
586 tgsi_processor_to_shader_stage(stage),
587 &state, &outputs_written);
588 }
589
590 return so;
591 }
592
593 static void
594 panfrost_delete_shader_state(
595 struct pipe_context *pctx,
596 void *so)
597 {
598 struct panfrost_shader_variants *cso = (struct panfrost_shader_variants *) so;
599
600 if (cso->base.type == PIPE_SHADER_IR_TGSI) {
601 /* TODO: leaks TGSI tokens! */
602 }
603
604 for (unsigned i = 0; i < cso->variant_count; ++i) {
605 struct panfrost_shader_state *shader_state = &cso->variants[i];
606 panfrost_bo_unreference(shader_state->bo);
607 shader_state->bo = NULL;
608 }
609 free(cso->variants);
610
611 free(so);
612 }
613
614 static void *
615 panfrost_create_sampler_state(
616 struct pipe_context *pctx,
617 const struct pipe_sampler_state *cso)
618 {
619 struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
620 struct panfrost_device *device = pan_device(pctx->screen);
621
622 so->base = *cso;
623
624 if (device->quirks & IS_BIFROST)
625 panfrost_sampler_desc_init_bifrost(cso, &so->bifrost_hw);
626 else
627 panfrost_sampler_desc_init(cso, &so->midgard_hw);
628
629 return so;
630 }
631
632 static void
633 panfrost_bind_sampler_states(
634 struct pipe_context *pctx,
635 enum pipe_shader_type shader,
636 unsigned start_slot, unsigned num_sampler,
637 void **sampler)
638 {
639 assert(start_slot == 0);
640
641 struct panfrost_context *ctx = pan_context(pctx);
642
643 /* XXX: Should upload, not just copy? */
644 ctx->sampler_count[shader] = num_sampler;
645 memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
646 }
647
648 static bool
649 panfrost_variant_matches(
650 struct panfrost_context *ctx,
651 struct panfrost_shader_state *variant,
652 enum pipe_shader_type type)
653 {
654 struct panfrost_device *dev = pan_device(ctx->base.screen);
655 struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
656 struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha;
657
658 bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
659
660 if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) {
661 /* Make sure enable state is at least the same */
662 if (alpha->enabled != variant->alpha_state.enabled) {
663 return false;
664 }
665
666 /* Check that the contents of the test are the same */
667 bool same_func = alpha->func == variant->alpha_state.func;
668 bool same_ref = alpha->ref_value == variant->alpha_state.ref_value;
669
670 if (!(same_func && same_ref)) {
671 return false;
672 }
673 }
674
675 if (variant->outputs_read) {
676 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
677
678 unsigned i;
679 BITSET_FOREACH_SET(i, &variant->outputs_read, 8) {
680 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
681
682 if ((fb->nr_cbufs > i) && fb->cbufs[i])
683 fmt = fb->cbufs[i]->format;
684
685 const struct util_format_description *desc =
686 util_format_description(fmt);
687
688 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
689 fmt = PIPE_FORMAT_NONE;
690
691 if (variant->rt_formats[i] != fmt)
692 return false;
693 }
694 }
695
696 /* Point sprites TODO on bifrost, always pass */
697 if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable |
698 variant->point_sprite_mask)
699 && !(dev->quirks & IS_BIFROST)) {
700 /* Ensure the same varyings are turned to point sprites */
701 if (rasterizer->sprite_coord_enable != variant->point_sprite_mask)
702 return false;
703
704 /* Ensure the orientation is correct */
705 bool upper_left =
706 rasterizer->sprite_coord_mode ==
707 PIPE_SPRITE_COORD_UPPER_LEFT;
708
709 if (variant->point_sprite_upper_left != upper_left)
710 return false;
711 }
712
713 /* Otherwise, we're good to go */
714 return true;
715 }
716
717 /**
718 * Fix an uncompiled shader's stream output info, and produce a bitmask
719 * of which VARYING_SLOT_* are captured for stream output.
720 *
721 * Core Gallium stores output->register_index as a "slot" number, where
722 * slots are assigned consecutively to all outputs in info->outputs_written.
723 * This naive packing of outputs doesn't work for us - we too have slots,
724 * but the layout is defined by the VUE map, which we won't have until we
725 * compile a specific shader variant. So, we remap these and simply store
726 * VARYING_SLOT_* in our copy's output->register_index fields.
727 *
728 * We then produce a bitmask of outputs which are used for SO.
729 *
730 * Implementation from iris.
731 */
732
733 static uint64_t
734 update_so_info(struct pipe_stream_output_info *so_info,
735 uint64_t outputs_written)
736 {
737 uint64_t so_outputs = 0;
738 uint8_t reverse_map[64] = {0};
739 unsigned slot = 0;
740
741 while (outputs_written)
742 reverse_map[slot++] = u_bit_scan64(&outputs_written);
743
744 for (unsigned i = 0; i < so_info->num_outputs; i++) {
745 struct pipe_stream_output *output = &so_info->output[i];
746
747 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
748 output->register_index = reverse_map[output->register_index];
749
750 so_outputs |= 1ull << output->register_index;
751 }
752
753 return so_outputs;
754 }
755
756 static void
757 panfrost_bind_shader_state(
758 struct pipe_context *pctx,
759 void *hwcso,
760 enum pipe_shader_type type)
761 {
762 struct panfrost_context *ctx = pan_context(pctx);
763 struct panfrost_device *dev = pan_device(ctx->base.screen);
764 ctx->shader[type] = hwcso;
765
766 if (!hwcso) return;
767
768 /* Match the appropriate variant */
769
770 signed variant = -1;
771 struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso;
772
773 for (unsigned i = 0; i < variants->variant_count; ++i) {
774 if (panfrost_variant_matches(ctx, &variants->variants[i], type)) {
775 variant = i;
776 break;
777 }
778 }
779
780 if (variant == -1) {
781 /* No variant matched, so create a new one */
782 variant = variants->variant_count++;
783
784 if (variants->variant_count > variants->variant_space) {
785 unsigned old_space = variants->variant_space;
786
787 variants->variant_space *= 2;
788 if (variants->variant_space == 0)
789 variants->variant_space = 1;
790
791 /* Arbitrary limit to stop runaway programs from
792 * creating an unbounded number of shader variants. */
793 assert(variants->variant_space < 1024);
794
795 unsigned msize = sizeof(struct panfrost_shader_state);
796 variants->variants = realloc(variants->variants,
797 variants->variant_space * msize);
798
799 memset(&variants->variants[old_space], 0,
800 (variants->variant_space - old_space) * msize);
801 }
802
803 struct panfrost_shader_state *v =
804 &variants->variants[variant];
805
806 if (type == PIPE_SHADER_FRAGMENT) {
807 v->alpha_state = ctx->depth_stencil->alpha;
808
809 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
810 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
811 enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
812
813 if ((fb->nr_cbufs > i) && fb->cbufs[i])
814 fmt = fb->cbufs[i]->format;
815
816 const struct util_format_description *desc =
817 util_format_description(fmt);
818
819 if (pan_format_class_load(desc, dev->quirks) == PAN_FORMAT_NATIVE)
820 fmt = PIPE_FORMAT_NONE;
821
822 v->rt_formats[i] = fmt;
823 }
824
825 /* Point sprites are TODO on Bifrost */
826 if (ctx->rasterizer && !(dev->quirks & IS_BIFROST)) {
827 v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable;
828 v->point_sprite_upper_left =
829 ctx->rasterizer->base.sprite_coord_mode ==
830 PIPE_SPRITE_COORD_UPPER_LEFT;
831 }
832 }
833 }
834
835 /* Select this variant */
836 variants->active_variant = variant;
837
838 struct panfrost_shader_state *shader_state = &variants->variants[variant];
839 assert(panfrost_variant_matches(ctx, shader_state, type));
840
841 /* We finally have a variant, so compile it */
842
843 if (!shader_state->compiled) {
844 uint64_t outputs_written = 0;
845
846 panfrost_shader_compile(ctx, variants->base.type,
847 variants->base.type == PIPE_SHADER_IR_NIR ?
848 variants->base.ir.nir :
849 variants->base.tokens,
850 tgsi_processor_to_shader_stage(type),
851 shader_state,
852 &outputs_written);
853
854 shader_state->compiled = true;
855
856 /* Fixup the stream out information, since what Gallium returns
857 * normally is mildly insane */
858
859 shader_state->stream_output = variants->base.stream_output;
860 shader_state->so_mask =
861 update_so_info(&shader_state->stream_output, outputs_written);
862 }
863 }
864
865 static void *
866 panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
867 {
868 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
869 }
870
871 static void *
872 panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
873 {
874 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
875 }
876
877 static void
878 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
879 {
880 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
881 }
882
883 static void
884 panfrost_bind_fs_state(struct pipe_context *pctx, void *hwcso)
885 {
886 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
887 }
888
889 static void
890 panfrost_set_vertex_buffers(
891 struct pipe_context *pctx,
892 unsigned start_slot,
893 unsigned num_buffers,
894 const struct pipe_vertex_buffer *buffers)
895 {
896 struct panfrost_context *ctx = pan_context(pctx);
897
898 util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vb_mask, buffers, start_slot, num_buffers);
899 }
900
901 static void
902 panfrost_set_constant_buffer(
903 struct pipe_context *pctx,
904 enum pipe_shader_type shader, uint index,
905 const struct pipe_constant_buffer *buf)
906 {
907 struct panfrost_context *ctx = pan_context(pctx);
908 struct panfrost_constant_buffer *pbuf = &ctx->constant_buffer[shader];
909
910 util_copy_constant_buffer(&pbuf->cb[index], buf);
911
912 unsigned mask = (1 << index);
913
914 if (unlikely(!buf)) {
915 pbuf->enabled_mask &= ~mask;
916 pbuf->dirty_mask &= ~mask;
917 return;
918 }
919
920 pbuf->enabled_mask |= mask;
921 pbuf->dirty_mask |= mask;
922 }
923
924 static void
925 panfrost_set_stencil_ref(
926 struct pipe_context *pctx,
927 const struct pipe_stencil_ref *ref)
928 {
929 struct panfrost_context *ctx = pan_context(pctx);
930 ctx->stencil_ref = *ref;
931 }
932
933 void
934 panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
935 struct pipe_context *pctx,
936 struct pipe_resource *texture)
937 {
938 struct panfrost_device *device = pan_device(pctx->screen);
939 struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
940 enum pipe_format format = so->base.format;
941 assert(prsrc->bo);
942
943 /* Format to access the stencil portion of a Z32_S8 texture */
944 if (so->base.format == PIPE_FORMAT_X32_S8X24_UINT) {
945 assert(prsrc->separate_stencil);
946 texture = &prsrc->separate_stencil->base;
947 prsrc = (struct panfrost_resource *)texture;
948 format = texture->format;
949 }
950
951 so->texture_bo = prsrc->bo->gpu;
952 so->layout = prsrc->layout;
953
954 unsigned char user_swizzle[4] = {
955 so->base.swizzle_r,
956 so->base.swizzle_g,
957 so->base.swizzle_b,
958 so->base.swizzle_a
959 };
960
961 /* In the hardware, array_size refers specifically to array textures,
962 * whereas in Gallium, it also covers cubemaps */
963
964 unsigned array_size = texture->array_size;
965 unsigned depth = texture->depth0;
966
967 if (so->base.target == PIPE_TEXTURE_CUBE) {
968 /* TODO: Cubemap arrays */
969 assert(array_size == 6);
970 array_size /= 6;
971 }
972
973 /* MSAA only supported for 2D textures (and 2D texture arrays via an
974 * extension currently unimplemented */
975
976 if (so->base.target == PIPE_TEXTURE_2D) {
977 assert(depth == 1);
978 depth = texture->nr_samples;
979 } else {
980 /* MSAA only supported for 2D textures */
981 assert(texture->nr_samples <= 1);
982 }
983
984 enum mali_texture_type type =
985 panfrost_translate_texture_type(so->base.target);
986
987 if (device->quirks & IS_BIFROST) {
988 const struct util_format_description *desc =
989 util_format_description(format);
990 unsigned char composed_swizzle[4];
991 util_format_compose_swizzles(desc->swizzle, user_swizzle, composed_swizzle);
992
993 unsigned size = panfrost_estimate_texture_payload_size(
994 so->base.u.tex.first_level,
995 so->base.u.tex.last_level,
996 so->base.u.tex.first_layer,
997 so->base.u.tex.last_layer,
998 texture->nr_samples,
999 type, prsrc->layout);
1000
1001 so->bo = panfrost_bo_create(device, size, 0);
1002
1003 so->bifrost_descriptor = rzalloc(pctx, struct bifrost_texture_descriptor);
1004 panfrost_new_texture_bifrost(
1005 so->bifrost_descriptor,
1006 texture->width0, texture->height0,
1007 depth, array_size,
1008 format,
1009 type, prsrc->layout,
1010 so->base.u.tex.first_level,
1011 so->base.u.tex.last_level,
1012 so->base.u.tex.first_layer,
1013 so->base.u.tex.last_layer,
1014 texture->nr_samples,
1015 prsrc->cubemap_stride,
1016 panfrost_translate_swizzle_4(composed_swizzle),
1017 prsrc->bo->gpu,
1018 prsrc->slices,
1019 so->bo);
1020 } else {
1021 unsigned size = panfrost_estimate_texture_payload_size(
1022 so->base.u.tex.first_level,
1023 so->base.u.tex.last_level,
1024 so->base.u.tex.first_layer,
1025 so->base.u.tex.last_layer,
1026 texture->nr_samples,
1027 type, prsrc->layout);
1028 size += sizeof(struct mali_texture_descriptor);
1029
1030 so->bo = panfrost_bo_create(device, size, 0);
1031
1032 panfrost_new_texture(
1033 so->bo->cpu,
1034 texture->width0, texture->height0,
1035 depth, array_size,
1036 format,
1037 type, prsrc->layout,
1038 so->base.u.tex.first_level,
1039 so->base.u.tex.last_level,
1040 so->base.u.tex.first_layer,
1041 so->base.u.tex.last_layer,
1042 texture->nr_samples,
1043 prsrc->cubemap_stride,
1044 panfrost_translate_swizzle_4(user_swizzle),
1045 prsrc->bo->gpu,
1046 prsrc->slices);
1047 }
1048 }
1049
1050 static struct pipe_sampler_view *
1051 panfrost_create_sampler_view(
1052 struct pipe_context *pctx,
1053 struct pipe_resource *texture,
1054 const struct pipe_sampler_view *template)
1055 {
1056 struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
1057
1058 pipe_reference(NULL, &texture->reference);
1059
1060 so->base = *template;
1061 so->base.texture = texture;
1062 so->base.reference.count = 1;
1063 so->base.context = pctx;
1064
1065 panfrost_create_sampler_view_bo(so, pctx, texture);
1066
1067 return (struct pipe_sampler_view *) so;
1068 }
1069
1070 static void
1071 panfrost_set_sampler_views(
1072 struct pipe_context *pctx,
1073 enum pipe_shader_type shader,
1074 unsigned start_slot, unsigned num_views,
1075 struct pipe_sampler_view **views)
1076 {
1077 struct panfrost_context *ctx = pan_context(pctx);
1078 unsigned new_nr = 0;
1079 unsigned i;
1080
1081 assert(start_slot == 0);
1082
1083 for (i = 0; i < num_views; ++i) {
1084 if (views[i])
1085 new_nr = i + 1;
1086 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1087 views[i]);
1088 }
1089
1090 for (; i < ctx->sampler_view_count[shader]; i++) {
1091 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1092 NULL);
1093 }
1094 ctx->sampler_view_count[shader] = new_nr;
1095 }
1096
1097 static void
1098 panfrost_sampler_view_destroy(
1099 struct pipe_context *pctx,
1100 struct pipe_sampler_view *pview)
1101 {
1102 struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
1103
1104 pipe_resource_reference(&pview->texture, NULL);
1105 panfrost_bo_unreference(view->bo);
1106 if (view->bifrost_descriptor)
1107 ralloc_free(view->bifrost_descriptor);
1108 ralloc_free(view);
1109 }
1110
1111 static void
1112 panfrost_set_shader_buffers(
1113 struct pipe_context *pctx,
1114 enum pipe_shader_type shader,
1115 unsigned start, unsigned count,
1116 const struct pipe_shader_buffer *buffers,
1117 unsigned writable_bitmask)
1118 {
1119 struct panfrost_context *ctx = pan_context(pctx);
1120
1121 util_set_shader_buffers_mask(ctx->ssbo[shader], &ctx->ssbo_mask[shader],
1122 buffers, start, count);
1123 }
1124
1125 /* Hints that a framebuffer should use AFBC where possible */
1126
1127 static void
1128 panfrost_hint_afbc(
1129 struct panfrost_device *device,
1130 const struct pipe_framebuffer_state *fb)
1131 {
1132 /* AFBC implemenation incomplete; hide it */
1133 if (!(device->debug & PAN_DBG_AFBC)) return;
1134
1135 /* Hint AFBC to the resources bound to each color buffer */
1136
1137 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
1138 struct pipe_surface *surf = fb->cbufs[i];
1139 struct panfrost_resource *rsrc = pan_resource(surf->texture);
1140 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1141 }
1142
1143 /* Also hint it to the depth buffer */
1144
1145 if (fb->zsbuf) {
1146 struct panfrost_resource *rsrc = pan_resource(fb->zsbuf->texture);
1147 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1148 }
1149 }
1150
1151 static void
1152 panfrost_set_framebuffer_state(struct pipe_context *pctx,
1153 const struct pipe_framebuffer_state *fb)
1154 {
1155 struct panfrost_context *ctx = pan_context(pctx);
1156
1157 panfrost_hint_afbc(pan_device(pctx->screen), fb);
1158 util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
1159 ctx->batch = NULL;
1160 panfrost_invalidate_frame(ctx);
1161
1162 /* We may need to generate a new variant if the fragment shader is
1163 * keyed to the framebuffer format (due to EXT_framebuffer_fetch) */
1164 struct panfrost_shader_variants *fs = ctx->shader[PIPE_SHADER_FRAGMENT];
1165
1166 if (fs && fs->variant_count && fs->variants[fs->active_variant].outputs_read)
1167 ctx->base.bind_fs_state(&ctx->base, fs);
1168 }
1169
1170 static void *
1171 panfrost_create_depth_stencil_state(struct pipe_context *pipe,
1172 const struct pipe_depth_stencil_alpha_state *depth_stencil)
1173 {
1174 return mem_dup(depth_stencil, sizeof(*depth_stencil));
1175 }
1176
1177 static void
1178 panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
1179 void *cso)
1180 {
1181 struct panfrost_context *ctx = pan_context(pipe);
1182 struct pipe_depth_stencil_alpha_state *depth_stencil = cso;
1183 ctx->depth_stencil = depth_stencil;
1184
1185 if (!depth_stencil)
1186 return;
1187
1188 /* Alpha does not exist in the hardware (it's not in ES3), so it's
1189 * emulated in the fragment shader */
1190
1191 if (depth_stencil->alpha.enabled) {
1192 /* We need to trigger a new shader (maybe) */
1193 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
1194 }
1195
1196 /* Bounds test not implemented */
1197 assert(!depth_stencil->depth.bounds_test);
1198 }
1199
1200 static void
1201 panfrost_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
1202 {
1203 free( depth );
1204 }
1205
1206 static void
1207 panfrost_set_sample_mask(struct pipe_context *pipe,
1208 unsigned sample_mask)
1209 {
1210 struct panfrost_context *ctx = pan_context(pipe);
1211 ctx->sample_mask = sample_mask;
1212 }
1213
1214 static void
1215 panfrost_set_min_samples(struct pipe_context *pipe,
1216 unsigned min_samples)
1217 {
1218 struct panfrost_context *ctx = pan_context(pipe);
1219 ctx->min_samples = min_samples;
1220 }
1221
1222
1223 static void
1224 panfrost_set_clip_state(struct pipe_context *pipe,
1225 const struct pipe_clip_state *clip)
1226 {
1227 //struct panfrost_context *panfrost = pan_context(pipe);
1228 }
1229
1230 static void
1231 panfrost_set_viewport_states(struct pipe_context *pipe,
1232 unsigned start_slot,
1233 unsigned num_viewports,
1234 const struct pipe_viewport_state *viewports)
1235 {
1236 struct panfrost_context *ctx = pan_context(pipe);
1237
1238 assert(start_slot == 0);
1239 assert(num_viewports == 1);
1240
1241 ctx->pipe_viewport = *viewports;
1242 }
1243
1244 static void
1245 panfrost_set_scissor_states(struct pipe_context *pipe,
1246 unsigned start_slot,
1247 unsigned num_scissors,
1248 const struct pipe_scissor_state *scissors)
1249 {
1250 struct panfrost_context *ctx = pan_context(pipe);
1251
1252 assert(start_slot == 0);
1253 assert(num_scissors == 1);
1254
1255 ctx->scissor = *scissors;
1256 }
1257
1258 static void
1259 panfrost_set_polygon_stipple(struct pipe_context *pipe,
1260 const struct pipe_poly_stipple *stipple)
1261 {
1262 //struct panfrost_context *panfrost = pan_context(pipe);
1263 }
1264
1265 static void
1266 panfrost_set_active_query_state(struct pipe_context *pipe,
1267 bool enable)
1268 {
1269 struct panfrost_context *ctx = pan_context(pipe);
1270 ctx->active_queries = enable;
1271 }
1272
1273 static void
1274 panfrost_destroy(struct pipe_context *pipe)
1275 {
1276 struct panfrost_context *panfrost = pan_context(pipe);
1277
1278 if (panfrost->blitter)
1279 util_blitter_destroy(panfrost->blitter);
1280
1281 if (panfrost->blitter_wallpaper)
1282 util_blitter_destroy(panfrost->blitter_wallpaper);
1283
1284 util_unreference_framebuffer_state(&panfrost->pipe_framebuffer);
1285 u_upload_destroy(pipe->stream_uploader);
1286
1287 ralloc_free(pipe);
1288 }
1289
1290 static struct pipe_query *
1291 panfrost_create_query(struct pipe_context *pipe,
1292 unsigned type,
1293 unsigned index)
1294 {
1295 struct panfrost_query *q = rzalloc(pipe, struct panfrost_query);
1296
1297 q->type = type;
1298 q->index = index;
1299
1300 return (struct pipe_query *) q;
1301 }
1302
1303 static void
1304 panfrost_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
1305 {
1306 struct panfrost_query *query = (struct panfrost_query *) q;
1307
1308 if (query->bo) {
1309 panfrost_bo_unreference(query->bo);
1310 query->bo = NULL;
1311 }
1312
1313 ralloc_free(q);
1314 }
1315
1316 static bool
1317 panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
1318 {
1319 struct panfrost_context *ctx = pan_context(pipe);
1320 struct panfrost_query *query = (struct panfrost_query *) q;
1321
1322 switch (query->type) {
1323 case PIPE_QUERY_OCCLUSION_COUNTER:
1324 case PIPE_QUERY_OCCLUSION_PREDICATE:
1325 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1326 /* Allocate a bo for the query results to be stored */
1327 if (!query->bo) {
1328 query->bo = panfrost_bo_create(
1329 pan_device(ctx->base.screen),
1330 sizeof(unsigned), 0);
1331 }
1332
1333 unsigned *result = (unsigned *)query->bo->cpu;
1334 *result = 0; /* Default to 0 if nothing at all drawn. */
1335 ctx->occlusion_query = query;
1336 break;
1337
1338 /* Geometry statistics are computed in the driver. XXX: geom/tess
1339 * shaders.. */
1340
1341 case PIPE_QUERY_PRIMITIVES_GENERATED:
1342 query->start = ctx->prims_generated;
1343 break;
1344 case PIPE_QUERY_PRIMITIVES_EMITTED:
1345 query->start = ctx->tf_prims_generated;
1346 break;
1347
1348 default:
1349 /* TODO: timestamp queries, etc? */
1350 break;
1351 }
1352
1353 return true;
1354 }
1355
1356 static bool
1357 panfrost_end_query(struct pipe_context *pipe, struct pipe_query *q)
1358 {
1359 struct panfrost_context *ctx = pan_context(pipe);
1360 struct panfrost_query *query = (struct panfrost_query *) q;
1361
1362 switch (query->type) {
1363 case PIPE_QUERY_OCCLUSION_COUNTER:
1364 case PIPE_QUERY_OCCLUSION_PREDICATE:
1365 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1366 ctx->occlusion_query = NULL;
1367 break;
1368 case PIPE_QUERY_PRIMITIVES_GENERATED:
1369 query->end = ctx->prims_generated;
1370 break;
1371 case PIPE_QUERY_PRIMITIVES_EMITTED:
1372 query->end = ctx->tf_prims_generated;
1373 break;
1374 }
1375
1376 return true;
1377 }
1378
1379 static bool
1380 panfrost_get_query_result(struct pipe_context *pipe,
1381 struct pipe_query *q,
1382 bool wait,
1383 union pipe_query_result *vresult)
1384 {
1385 struct panfrost_query *query = (struct panfrost_query *) q;
1386 struct panfrost_context *ctx = pan_context(pipe);
1387
1388
1389 switch (query->type) {
1390 case PIPE_QUERY_OCCLUSION_COUNTER:
1391 case PIPE_QUERY_OCCLUSION_PREDICATE:
1392 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1393 panfrost_flush_batches_accessing_bo(ctx, query->bo, PAN_BO_ACCESS_WRITE);
1394 panfrost_bo_wait(query->bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
1395
1396 /* Read back the query results */
1397 unsigned *result = (unsigned *) query->bo->cpu;
1398 unsigned passed = *result;
1399
1400 if (query->type == PIPE_QUERY_OCCLUSION_COUNTER) {
1401 vresult->u64 = passed;
1402 } else {
1403 vresult->b = !!passed;
1404 }
1405
1406 break;
1407
1408 case PIPE_QUERY_PRIMITIVES_GENERATED:
1409 case PIPE_QUERY_PRIMITIVES_EMITTED:
1410 panfrost_flush_all_batches(ctx, true);
1411 vresult->u64 = query->end - query->start;
1412 break;
1413
1414 default:
1415 /* TODO: more queries */
1416 break;
1417 }
1418
1419 return true;
1420 }
1421
1422 static struct pipe_stream_output_target *
1423 panfrost_create_stream_output_target(struct pipe_context *pctx,
1424 struct pipe_resource *prsc,
1425 unsigned buffer_offset,
1426 unsigned buffer_size)
1427 {
1428 struct pipe_stream_output_target *target;
1429
1430 target = rzalloc(pctx, struct pipe_stream_output_target);
1431
1432 if (!target)
1433 return NULL;
1434
1435 pipe_reference_init(&target->reference, 1);
1436 pipe_resource_reference(&target->buffer, prsc);
1437
1438 target->context = pctx;
1439 target->buffer_offset = buffer_offset;
1440 target->buffer_size = buffer_size;
1441
1442 return target;
1443 }
1444
1445 static void
1446 panfrost_stream_output_target_destroy(struct pipe_context *pctx,
1447 struct pipe_stream_output_target *target)
1448 {
1449 pipe_resource_reference(&target->buffer, NULL);
1450 ralloc_free(target);
1451 }
1452
1453 static void
1454 panfrost_set_stream_output_targets(struct pipe_context *pctx,
1455 unsigned num_targets,
1456 struct pipe_stream_output_target **targets,
1457 const unsigned *offsets)
1458 {
1459 struct panfrost_context *ctx = pan_context(pctx);
1460 struct panfrost_streamout *so = &ctx->streamout;
1461
1462 assert(num_targets <= ARRAY_SIZE(so->targets));
1463
1464 for (unsigned i = 0; i < num_targets; i++) {
1465 if (offsets[i] != -1)
1466 so->offsets[i] = offsets[i];
1467
1468 pipe_so_target_reference(&so->targets[i], targets[i]);
1469 }
1470
1471 for (unsigned i = 0; i < so->num_targets; i++)
1472 pipe_so_target_reference(&so->targets[i], NULL);
1473
1474 so->num_targets = num_targets;
1475 }
1476
1477 struct pipe_context *
1478 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
1479 {
1480 struct panfrost_context *ctx = rzalloc(screen, struct panfrost_context);
1481 struct pipe_context *gallium = (struct pipe_context *) ctx;
1482 struct panfrost_device *dev = pan_device(screen);
1483
1484 gallium->screen = screen;
1485
1486 gallium->destroy = panfrost_destroy;
1487
1488 gallium->set_framebuffer_state = panfrost_set_framebuffer_state;
1489
1490 gallium->flush = panfrost_flush;
1491 gallium->clear = panfrost_clear;
1492 gallium->draw_vbo = panfrost_draw_vbo;
1493 gallium->texture_barrier = panfrost_texture_barrier;
1494
1495 gallium->set_vertex_buffers = panfrost_set_vertex_buffers;
1496 gallium->set_constant_buffer = panfrost_set_constant_buffer;
1497 gallium->set_shader_buffers = panfrost_set_shader_buffers;
1498
1499 gallium->set_stencil_ref = panfrost_set_stencil_ref;
1500
1501 gallium->create_sampler_view = panfrost_create_sampler_view;
1502 gallium->set_sampler_views = panfrost_set_sampler_views;
1503 gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
1504
1505 gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
1506 gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
1507 gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
1508
1509 gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
1510 gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
1511 gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
1512
1513 gallium->create_fs_state = panfrost_create_fs_state;
1514 gallium->delete_fs_state = panfrost_delete_shader_state;
1515 gallium->bind_fs_state = panfrost_bind_fs_state;
1516
1517 gallium->create_vs_state = panfrost_create_vs_state;
1518 gallium->delete_vs_state = panfrost_delete_shader_state;
1519 gallium->bind_vs_state = panfrost_bind_vs_state;
1520
1521 gallium->create_sampler_state = panfrost_create_sampler_state;
1522 gallium->delete_sampler_state = panfrost_generic_cso_delete;
1523 gallium->bind_sampler_states = panfrost_bind_sampler_states;
1524
1525 gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
1526 gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
1527 gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;
1528
1529 gallium->set_sample_mask = panfrost_set_sample_mask;
1530 gallium->set_min_samples = panfrost_set_min_samples;
1531
1532 gallium->set_clip_state = panfrost_set_clip_state;
1533 gallium->set_viewport_states = panfrost_set_viewport_states;
1534 gallium->set_scissor_states = panfrost_set_scissor_states;
1535 gallium->set_polygon_stipple = panfrost_set_polygon_stipple;
1536 gallium->set_active_query_state = panfrost_set_active_query_state;
1537
1538 gallium->create_query = panfrost_create_query;
1539 gallium->destroy_query = panfrost_destroy_query;
1540 gallium->begin_query = panfrost_begin_query;
1541 gallium->end_query = panfrost_end_query;
1542 gallium->get_query_result = panfrost_get_query_result;
1543
1544 gallium->create_stream_output_target = panfrost_create_stream_output_target;
1545 gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
1546 gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
1547
1548 panfrost_resource_context_init(gallium);
1549 panfrost_blend_context_init(gallium);
1550 panfrost_compute_context_init(gallium);
1551
1552 gallium->stream_uploader = u_upload_create_default(gallium);
1553 gallium->const_uploader = gallium->stream_uploader;
1554 assert(gallium->stream_uploader);
1555
1556 /* All of our GPUs support ES mode. Midgard supports additionally
1557 * QUADS/QUAD_STRIPS/POLYGON. Bifrost supports just QUADS. */
1558
1559 ctx->draw_modes = (1 << (PIPE_PRIM_QUADS + 1)) - 1;
1560
1561 if (!(dev->quirks & IS_BIFROST)) {
1562 ctx->draw_modes |= (1 << PIPE_PRIM_QUAD_STRIP);
1563 ctx->draw_modes |= (1 << PIPE_PRIM_POLYGON);
1564 }
1565
1566 ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
1567
1568 ctx->blitter = util_blitter_create(gallium);
1569 ctx->blitter_wallpaper = util_blitter_create(gallium);
1570
1571 assert(ctx->blitter);
1572 assert(ctx->blitter_wallpaper);
1573
1574 /* Prepare for render! */
1575
1576 panfrost_batch_init(ctx);
1577 panfrost_invalidate_frame(ctx);
1578
1579 if (!(dev->quirks & IS_BIFROST)) {
1580 for (unsigned c = 0; c < PIPE_MAX_COLOR_BUFS; ++c)
1581 ctx->blit_blend.rt[c].shaders = _mesa_hash_table_u64_create(ctx);
1582 }
1583
1584 /* By default mask everything on */
1585 ctx->sample_mask = ~0;
1586
1587 return gallium;
1588 }