panfrost: Expose compute shaders as panfrost_shader_variants
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47
48 /* Forward declare to avoid extra header dep */
49 struct prim_convert_context;
50
51 #define MAX_VARYINGS 4096
52
53 //#define PAN_DIRTY_CLEAR (1 << 0)
54 #define PAN_DIRTY_RASTERIZER (1 << 2)
55 #define PAN_DIRTY_FS (1 << 3)
56 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
57 #define PAN_DIRTY_VS (1 << 4)
58 #define PAN_DIRTY_VERTEX (1 << 5)
59 #define PAN_DIRTY_VERT_BUF (1 << 6)
60 //#define PAN_DIRTY_VIEWPORT (1 << 7)
61 #define PAN_DIRTY_SAMPLERS (1 << 8)
62 #define PAN_DIRTY_TEXTURES (1 << 9)
63
64 #define SET_BIT(lval, bit, cond) \
65 if (cond) \
66 lval |= (bit); \
67 else \
68 lval &= ~(bit);
69
70 struct panfrost_constant_buffer {
71 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
72 uint32_t enabled_mask;
73 uint32_t dirty_mask;
74 };
75
76 struct panfrost_query {
77 /* Passthrough from Gallium */
78 unsigned type;
79 unsigned index;
80
81 /* Memory for the GPU to writeback the value of the query */
82 struct panfrost_transfer transfer;
83 };
84
85 struct panfrost_fence {
86 struct pipe_reference reference;
87 int fd;
88 };
89
90 struct panfrost_context {
91 /* Gallium context */
92 struct pipe_context base;
93
94 /* Compiler context */
95 struct midgard_screen compiler;
96
97 /* Bound job and map of panfrost_job_key to jobs */
98 struct panfrost_job *job;
99 struct hash_table *jobs;
100
101 /* panfrost_resource -> panfrost_job */
102 struct hash_table *write_jobs;
103
104 /* Bit mask for supported PIPE_DRAW for this hardware */
105 unsigned draw_modes;
106
107 struct pipe_framebuffer_state pipe_framebuffer;
108
109 struct panfrost_memory cmdstream_persistent;
110 struct panfrost_memory shaders;
111 struct panfrost_memory scratchpad;
112 struct panfrost_memory tiler_heap;
113 struct panfrost_memory tiler_polygon_list;
114 struct panfrost_memory tiler_dummy;
115 struct panfrost_memory depth_stencil_buffer;
116
117 struct panfrost_query *occlusion_query;
118
119 /* Each draw has corresponding vertex and tiler payloads */
120 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
121
122 /* The fragment shader binary itself is pointed here (for the tripipe) but
123 * also everything else in the shader core, including blending, the
124 * stencil/depth tests, etc. Refer to the presentations. */
125
126 struct mali_shader_meta fragment_shader_core;
127
128 /* Per-draw Dirty flags are setup like any other driver */
129 int dirty;
130
131 unsigned vertex_count;
132 unsigned instance_count;
133
134 /* If instancing is enabled, vertex count padded for instance; if
135 * it is disabled, just equal to plain vertex count */
136 unsigned padded_count;
137
138 union mali_attr attributes[PIPE_MAX_ATTRIBS];
139
140 struct mali_single_framebuffer vt_framebuffer_sfbd;
141 struct bifrost_framebuffer vt_framebuffer_mfbd;
142
143 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
144
145 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
146
147 struct panfrost_rasterizer *rasterizer;
148 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
149 struct panfrost_vertex_state *vertex;
150
151 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
152 uint32_t vb_mask;
153
154 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
155 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
156
157 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
158 unsigned sampler_count[PIPE_SHADER_TYPES];
159
160 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
161 unsigned sampler_view_count[PIPE_SHADER_TYPES];
162
163 struct primconvert_context *primconvert;
164 struct blitter_context *blitter;
165
166 /* Blitting the wallpaper (the old contents of the framebuffer back to
167 * itself) uses a dedicated u_blitter instance versus general blit()
168 * callbacks from Gallium, as the blit() callback can trigger
169 * wallpapering without Gallium realising, which in turns u_blitter
170 * errors due to unsupported reucrsion */
171
172 struct blitter_context *blitter_wallpaper;
173 struct panfrost_job *wallpaper_batch;
174
175 struct panfrost_blend_state *blend;
176
177 struct pipe_viewport_state pipe_viewport;
178 struct pipe_scissor_state scissor;
179 struct pipe_blend_color blend_color;
180 struct pipe_depth_stencil_alpha_state *depth_stencil;
181 struct pipe_stencil_ref stencil_ref;
182
183 /* True for t6XX, false for t8xx. */
184 bool is_t6xx;
185
186 uint32_t out_sync;
187 };
188
189 /* Corresponds to the CSO */
190
191 struct panfrost_rasterizer {
192 struct pipe_rasterizer_state base;
193
194 /* Bitmask of front face, etc */
195 unsigned tiler_gl_enables;
196 };
197
198 /* Variants bundle together to form the backing CSO, bundling multiple
199 * shaders with varying emulated features baked in (alpha test
200 * parameters, etc) */
201 #define MAX_SHADER_VARIANTS 8
202
203 /* A shader state corresponds to the actual, current variant of the shader */
204 struct panfrost_shader_state {
205 /* Compiled, mapped descriptor, ready for the hardware */
206 bool compiled;
207 struct mali_shader_meta *tripipe;
208
209 /* Non-descript information */
210 int uniform_count;
211 bool can_discard;
212 bool writes_point_size;
213 bool reads_point_coord;
214 bool reads_face;
215
216 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
217 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
218
219 unsigned sysval_count;
220 unsigned sysval[MAX_SYSVAL_COUNT];
221
222 /* Information on this particular shader variant */
223 struct pipe_alpha_state alpha_state;
224
225 uint16_t point_sprite_mask;
226 unsigned point_sprite_upper_left : 1;
227
228 /* Should we enable helper invocations */
229 bool helper_invocations;
230 };
231
232 /* A collection of varyings (the CSO) */
233 struct panfrost_shader_variants {
234 /* A panfrost_shader_variants can represent a shader for
235 * either graphics or compute */
236
237 bool is_compute;
238
239 union {
240 struct pipe_shader_state base;
241 struct pipe_compute_state cbase;
242 };
243
244 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
245 unsigned variant_count;
246
247 /* The current active variant */
248 unsigned active_variant;
249 };
250
251 struct panfrost_vertex_state {
252 unsigned num_elements;
253
254 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
255 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
256 };
257
258 struct panfrost_sampler_state {
259 struct pipe_sampler_state base;
260 struct mali_sampler_descriptor hw;
261 };
262
263 /* Misnomer: Sampler view corresponds to textures, not samplers */
264
265 struct panfrost_sampler_view {
266 struct pipe_sampler_view base;
267 struct mali_texture_descriptor hw;
268 bool manual_stride;
269 };
270
271 static inline struct panfrost_context *
272 pan_context(struct pipe_context *pcontext)
273 {
274 return (struct panfrost_context *) pcontext;
275 }
276
277 struct pipe_context *
278 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
279
280 void
281 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
282
283 struct panfrost_transfer
284 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
285
286 unsigned
287 panfrost_get_default_swizzle(unsigned components);
288
289 void
290 panfrost_flush(
291 struct pipe_context *pipe,
292 struct pipe_fence_handle **fence,
293 unsigned flags);
294
295 bool
296 panfrost_is_scanout(struct panfrost_context *ctx);
297
298 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
299 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
300
301 struct bifrost_framebuffer
302 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
303
304 struct mali_single_framebuffer
305 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
306
307 mali_ptr
308 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
309
310 void
311 panfrost_shader_compile(
312 struct panfrost_context *ctx,
313 struct mali_shader_meta *meta,
314 enum pipe_shader_ir ir_type,
315 const void *ir,
316 const char *src,
317 int type,
318 struct panfrost_shader_state *state);
319
320 void
321 panfrost_pack_work_groups_compute(
322 struct mali_vertex_tiler_prefix *out,
323 unsigned num_x,
324 unsigned num_y,
325 unsigned num_z,
326 unsigned size_x,
327 unsigned size_y,
328 unsigned size_z);
329
330 void
331 panfrost_pack_work_groups_fused(
332 struct mali_vertex_tiler_prefix *vertex,
333 struct mali_vertex_tiler_prefix *tiler,
334 unsigned num_x,
335 unsigned num_y,
336 unsigned num_z,
337 unsigned size_x,
338 unsigned size_y,
339 unsigned size_z);
340
341 /* Instancing */
342
343 mali_ptr
344 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
345
346 void
347 panfrost_emit_vertex_data(struct panfrost_job *batch);
348
349 struct pan_shift_odd {
350 unsigned shift;
351 unsigned odd;
352 };
353
354 struct pan_shift_odd
355 panfrost_padded_vertex_count(
356 unsigned vertex_count,
357 bool primitive_pot);
358
359
360 unsigned
361 pan_expand_shift_odd(struct pan_shift_odd o);
362
363 /* Compute */
364
365 void
366 panfrost_compute_context_init(struct pipe_context *pctx);
367
368 #endif