panfrost: Allocate tiler and scratchpad BOs per-batch
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36
37 #include "pipe/p_compiler.h"
38 #include "pipe/p_config.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_format.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_state.h"
44 #include "util/u_blitter.h"
45 #include "util/hash_table.h"
46
47 #include "midgard/midgard_compile.h"
48 #include "compiler/shader_enums.h"
49
50 /* Forward declare to avoid extra header dep */
51 struct prim_convert_context;
52
53 #define MAX_VARYINGS 4096
54
55 //#define PAN_DIRTY_CLEAR (1 << 0)
56 #define PAN_DIRTY_RASTERIZER (1 << 2)
57 #define PAN_DIRTY_FS (1 << 3)
58 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
59 #define PAN_DIRTY_VS (1 << 4)
60 #define PAN_DIRTY_VERTEX (1 << 5)
61 #define PAN_DIRTY_VERT_BUF (1 << 6)
62 //#define PAN_DIRTY_VIEWPORT (1 << 7)
63 #define PAN_DIRTY_SAMPLERS (1 << 8)
64 #define PAN_DIRTY_TEXTURES (1 << 9)
65
66 #define SET_BIT(lval, bit, cond) \
67 if (cond) \
68 lval |= (bit); \
69 else \
70 lval &= ~(bit);
71
72 struct panfrost_constant_buffer {
73 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
74 uint32_t enabled_mask;
75 uint32_t dirty_mask;
76 };
77
78 struct panfrost_query {
79 /* Passthrough from Gallium */
80 unsigned type;
81 unsigned index;
82
83 union {
84 /* For computed queries. 64-bit to prevent overflow */
85 struct {
86 uint64_t start;
87 uint64_t end;
88 };
89
90 /* Memory for the GPU to writeback the value of the query */
91 struct panfrost_transfer transfer;
92 };
93 };
94
95 struct panfrost_fence {
96 struct pipe_reference reference;
97 int fd;
98 };
99
100 struct panfrost_streamout {
101 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
102 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
103 unsigned num_targets;
104 };
105
106 struct panfrost_context {
107 /* Gallium context */
108 struct pipe_context base;
109
110 /* Compiler context */
111 struct midgard_screen compiler;
112
113 /* Bound job batch and map of panfrost_batch_key to job batches */
114 struct panfrost_batch *batch;
115 struct hash_table *batches;
116
117 /* Within a launch_grid call.. */
118 const struct pipe_grid_info *compute_grid;
119
120 /* Bit mask for supported PIPE_DRAW for this hardware */
121 unsigned draw_modes;
122
123 struct pipe_framebuffer_state pipe_framebuffer;
124 struct panfrost_streamout streamout;
125
126 bool active_queries;
127 uint64_t prims_generated;
128 uint64_t tf_prims_generated;
129 struct panfrost_query *occlusion_query;
130
131 /* Each draw has corresponding vertex and tiler payloads */
132 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
133
134 /* The fragment shader binary itself is pointed here (for the tripipe) but
135 * also everything else in the shader core, including blending, the
136 * stencil/depth tests, etc. Refer to the presentations. */
137
138 struct mali_shader_meta fragment_shader_core;
139
140 /* Per-draw Dirty flags are setup like any other driver */
141 int dirty;
142
143 unsigned vertex_count;
144 unsigned instance_count;
145 enum pipe_prim_type active_prim;
146
147 /* If instancing is enabled, vertex count padded for instance; if
148 * it is disabled, just equal to plain vertex count */
149 unsigned padded_count;
150
151 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
152
153 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
154
155 struct panfrost_rasterizer *rasterizer;
156 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
157 struct panfrost_vertex_state *vertex;
158
159 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
160 uint32_t vb_mask;
161
162 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
163 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
164
165 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
166 unsigned sampler_count[PIPE_SHADER_TYPES];
167
168 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
169 unsigned sampler_view_count[PIPE_SHADER_TYPES];
170
171 struct primconvert_context *primconvert;
172 struct blitter_context *blitter;
173
174 /* Blitting the wallpaper (the old contents of the framebuffer back to
175 * itself) uses a dedicated u_blitter instance versus general blit()
176 * callbacks from Gallium, as the blit() callback can trigger
177 * wallpapering without Gallium realising, which in turns u_blitter
178 * errors due to unsupported reucrsion */
179
180 struct blitter_context *blitter_wallpaper;
181 struct panfrost_batch *wallpaper_batch;
182
183 struct panfrost_blend_state *blend;
184
185 struct pipe_viewport_state pipe_viewport;
186 struct pipe_scissor_state scissor;
187 struct pipe_blend_color blend_color;
188 struct pipe_depth_stencil_alpha_state *depth_stencil;
189 struct pipe_stencil_ref stencil_ref;
190
191 /* True for t6XX, false for t8xx. */
192 bool is_t6xx;
193
194 uint32_t out_sync;
195 };
196
197 /* Corresponds to the CSO */
198
199 struct panfrost_rasterizer {
200 struct pipe_rasterizer_state base;
201
202 /* Bitmask of front face, etc */
203 unsigned tiler_gl_enables;
204 };
205
206 /* Variants bundle together to form the backing CSO, bundling multiple
207 * shaders with varying emulated features baked in (alpha test
208 * parameters, etc) */
209 #define MAX_SHADER_VARIANTS 8
210
211 /* A shader state corresponds to the actual, current variant of the shader */
212 struct panfrost_shader_state {
213 /* Compiled, mapped descriptor, ready for the hardware */
214 bool compiled;
215 struct mali_shader_meta *tripipe;
216
217 /* Non-descript information */
218 int uniform_count;
219 bool can_discard;
220 bool writes_point_size;
221 bool reads_point_coord;
222 bool reads_face;
223 bool reads_frag_coord;
224
225 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
226 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
227 struct pipe_stream_output_info stream_output;
228 uint64_t so_mask;
229
230 unsigned sysval_count;
231 unsigned sysval[MAX_SYSVAL_COUNT];
232
233 /* Information on this particular shader variant */
234 struct pipe_alpha_state alpha_state;
235
236 uint16_t point_sprite_mask;
237 unsigned point_sprite_upper_left : 1;
238
239 /* Should we enable helper invocations */
240 bool helper_invocations;
241
242 struct panfrost_bo *bo;
243 };
244
245 /* A collection of varyings (the CSO) */
246 struct panfrost_shader_variants {
247 /* A panfrost_shader_variants can represent a shader for
248 * either graphics or compute */
249
250 bool is_compute;
251
252 union {
253 struct pipe_shader_state base;
254 struct pipe_compute_state cbase;
255 };
256
257 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
258 unsigned variant_count;
259
260 /* The current active variant */
261 unsigned active_variant;
262 };
263
264 struct panfrost_vertex_state {
265 unsigned num_elements;
266
267 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
268 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
269 };
270
271 struct panfrost_sampler_state {
272 struct pipe_sampler_state base;
273 struct mali_sampler_descriptor hw;
274 };
275
276 /* Misnomer: Sampler view corresponds to textures, not samplers */
277
278 struct panfrost_sampler_view {
279 struct pipe_sampler_view base;
280 struct mali_texture_descriptor hw;
281 bool manual_stride;
282 };
283
284 static inline struct panfrost_context *
285 pan_context(struct pipe_context *pcontext)
286 {
287 return (struct panfrost_context *) pcontext;
288 }
289
290 struct pipe_context *
291 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
292
293 void
294 panfrost_invalidate_frame(struct panfrost_context *ctx);
295
296 void
297 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
298
299 struct panfrost_transfer
300 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
301
302 unsigned
303 panfrost_get_default_swizzle(unsigned components);
304
305 void
306 panfrost_flush(
307 struct pipe_context *pipe,
308 struct pipe_fence_handle **fence,
309 unsigned flags);
310
311 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
312 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
313
314 struct bifrost_framebuffer
315 panfrost_emit_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
316
317 struct mali_single_framebuffer
318 panfrost_emit_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
319
320 mali_ptr
321 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
322
323 void
324 panfrost_shader_compile(
325 struct panfrost_context *ctx,
326 struct mali_shader_meta *meta,
327 enum pipe_shader_ir ir_type,
328 const void *ir,
329 gl_shader_stage stage,
330 struct panfrost_shader_state *state,
331 uint64_t *outputs_written);
332
333 /* Instancing */
334
335 mali_ptr
336 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
337
338 void
339 panfrost_emit_vertex_data(struct panfrost_batch *batch);
340
341 struct pan_shift_odd {
342 unsigned shift;
343 unsigned odd;
344 };
345
346 struct pan_shift_odd
347 panfrost_padded_vertex_count(
348 unsigned vertex_count,
349 bool primitive_pot);
350
351
352 unsigned
353 pan_expand_shift_odd(struct pan_shift_odd o);
354
355 /* Compute */
356
357 void
358 panfrost_compute_context_init(struct pipe_context *pctx);
359
360 /* Varyings */
361
362 void
363 panfrost_emit_varying_descriptor(
364 struct panfrost_context *ctx,
365 unsigned vertex_count);
366
367 #endif