panfrost: Increment offsets[] per draw
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47 #include "compiler/shader_enums.h"
48
49 /* Forward declare to avoid extra header dep */
50 struct prim_convert_context;
51
52 #define MAX_VARYINGS 4096
53
54 //#define PAN_DIRTY_CLEAR (1 << 0)
55 #define PAN_DIRTY_RASTERIZER (1 << 2)
56 #define PAN_DIRTY_FS (1 << 3)
57 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
58 #define PAN_DIRTY_VS (1 << 4)
59 #define PAN_DIRTY_VERTEX (1 << 5)
60 #define PAN_DIRTY_VERT_BUF (1 << 6)
61 //#define PAN_DIRTY_VIEWPORT (1 << 7)
62 #define PAN_DIRTY_SAMPLERS (1 << 8)
63 #define PAN_DIRTY_TEXTURES (1 << 9)
64
65 #define SET_BIT(lval, bit, cond) \
66 if (cond) \
67 lval |= (bit); \
68 else \
69 lval &= ~(bit);
70
71 struct panfrost_constant_buffer {
72 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
73 uint32_t enabled_mask;
74 uint32_t dirty_mask;
75 };
76
77 struct panfrost_query {
78 /* Passthrough from Gallium */
79 unsigned type;
80 unsigned index;
81
82 union {
83 /* For computed queries. 64-bit to prevent overflow */
84 struct {
85 uint64_t start;
86 uint64_t end;
87 };
88
89 /* Memory for the GPU to writeback the value of the query */
90 struct panfrost_transfer transfer;
91 };
92 };
93
94 struct panfrost_fence {
95 struct pipe_reference reference;
96 int fd;
97 };
98
99 struct panfrost_streamout {
100 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
101 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
102 unsigned num_targets;
103 };
104
105 struct panfrost_context {
106 /* Gallium context */
107 struct pipe_context base;
108
109 /* Compiler context */
110 struct midgard_screen compiler;
111
112 /* Bound job and map of panfrost_job_key to jobs */
113 struct panfrost_job *job;
114 struct hash_table *jobs;
115
116 /* panfrost_resource -> panfrost_job */
117 struct hash_table *write_jobs;
118
119 /* Within a launch_grid call.. */
120 const struct pipe_grid_info *compute_grid;
121
122 /* Bit mask for supported PIPE_DRAW for this hardware */
123 unsigned draw_modes;
124
125 struct pipe_framebuffer_state pipe_framebuffer;
126 struct panfrost_streamout streamout;
127
128 struct panfrost_memory cmdstream_persistent;
129 struct panfrost_memory scratchpad;
130 struct panfrost_memory tiler_heap;
131 struct panfrost_memory tiler_dummy;
132 struct panfrost_memory depth_stencil_buffer;
133
134 bool active_queries;
135 uint64_t prims_generated;
136 uint64_t tf_prims_generated;
137 struct panfrost_query *occlusion_query;
138
139 /* Each draw has corresponding vertex and tiler payloads */
140 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
141
142 /* The fragment shader binary itself is pointed here (for the tripipe) but
143 * also everything else in the shader core, including blending, the
144 * stencil/depth tests, etc. Refer to the presentations. */
145
146 struct mali_shader_meta fragment_shader_core;
147
148 /* Per-draw Dirty flags are setup like any other driver */
149 int dirty;
150
151 unsigned vertex_count;
152 unsigned instance_count;
153 enum pipe_prim_type active_prim;
154
155 /* If instancing is enabled, vertex count padded for instance; if
156 * it is disabled, just equal to plain vertex count */
157 unsigned padded_count;
158
159 union mali_attr attributes[PIPE_MAX_ATTRIBS];
160
161 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
162
163 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
164
165 struct panfrost_rasterizer *rasterizer;
166 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
167 struct panfrost_vertex_state *vertex;
168
169 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
170 uint32_t vb_mask;
171
172 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
173 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
174
175 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
176 unsigned sampler_count[PIPE_SHADER_TYPES];
177
178 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
179 unsigned sampler_view_count[PIPE_SHADER_TYPES];
180
181 struct primconvert_context *primconvert;
182 struct blitter_context *blitter;
183
184 /* Blitting the wallpaper (the old contents of the framebuffer back to
185 * itself) uses a dedicated u_blitter instance versus general blit()
186 * callbacks from Gallium, as the blit() callback can trigger
187 * wallpapering without Gallium realising, which in turns u_blitter
188 * errors due to unsupported reucrsion */
189
190 struct blitter_context *blitter_wallpaper;
191 struct panfrost_job *wallpaper_batch;
192
193 struct panfrost_blend_state *blend;
194
195 struct pipe_viewport_state pipe_viewport;
196 struct pipe_scissor_state scissor;
197 struct pipe_blend_color blend_color;
198 struct pipe_depth_stencil_alpha_state *depth_stencil;
199 struct pipe_stencil_ref stencil_ref;
200
201 /* True for t6XX, false for t8xx. */
202 bool is_t6xx;
203
204 uint32_t out_sync;
205 };
206
207 /* Corresponds to the CSO */
208
209 struct panfrost_rasterizer {
210 struct pipe_rasterizer_state base;
211
212 /* Bitmask of front face, etc */
213 unsigned tiler_gl_enables;
214 };
215
216 /* Variants bundle together to form the backing CSO, bundling multiple
217 * shaders with varying emulated features baked in (alpha test
218 * parameters, etc) */
219 #define MAX_SHADER_VARIANTS 8
220
221 /* A shader state corresponds to the actual, current variant of the shader */
222 struct panfrost_shader_state {
223 /* Compiled, mapped descriptor, ready for the hardware */
224 bool compiled;
225 struct mali_shader_meta *tripipe;
226
227 /* Non-descript information */
228 int uniform_count;
229 bool can_discard;
230 bool writes_point_size;
231 bool reads_point_coord;
232 bool reads_face;
233
234 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
235 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
236 struct pipe_stream_output_info stream_output;
237 uint64_t so_mask;
238
239 unsigned sysval_count;
240 unsigned sysval[MAX_SYSVAL_COUNT];
241
242 /* Information on this particular shader variant */
243 struct pipe_alpha_state alpha_state;
244
245 uint16_t point_sprite_mask;
246 unsigned point_sprite_upper_left : 1;
247
248 /* Should we enable helper invocations */
249 bool helper_invocations;
250
251 struct panfrost_bo *bo;
252 };
253
254 /* A collection of varyings (the CSO) */
255 struct panfrost_shader_variants {
256 /* A panfrost_shader_variants can represent a shader for
257 * either graphics or compute */
258
259 bool is_compute;
260
261 union {
262 struct pipe_shader_state base;
263 struct pipe_compute_state cbase;
264 };
265
266 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
267 unsigned variant_count;
268
269 /* The current active variant */
270 unsigned active_variant;
271 };
272
273 struct panfrost_vertex_state {
274 unsigned num_elements;
275
276 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
277 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
278 };
279
280 struct panfrost_sampler_state {
281 struct pipe_sampler_state base;
282 struct mali_sampler_descriptor hw;
283 };
284
285 /* Misnomer: Sampler view corresponds to textures, not samplers */
286
287 struct panfrost_sampler_view {
288 struct pipe_sampler_view base;
289 struct mali_texture_descriptor hw;
290 bool manual_stride;
291 };
292
293 static inline struct panfrost_context *
294 pan_context(struct pipe_context *pcontext)
295 {
296 return (struct panfrost_context *) pcontext;
297 }
298
299 struct pipe_context *
300 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
301
302 void
303 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
304
305 struct panfrost_transfer
306 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
307
308 unsigned
309 panfrost_get_default_swizzle(unsigned components);
310
311 void
312 panfrost_flush(
313 struct pipe_context *pipe,
314 struct pipe_fence_handle **fence,
315 unsigned flags);
316
317 bool
318 panfrost_is_scanout(struct panfrost_context *ctx);
319
320 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
321 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
322
323 struct bifrost_framebuffer
324 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
325
326 struct mali_single_framebuffer
327 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
328
329 mali_ptr
330 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
331
332 void
333 panfrost_shader_compile(
334 struct panfrost_context *ctx,
335 struct mali_shader_meta *meta,
336 enum pipe_shader_ir ir_type,
337 const void *ir,
338 gl_shader_stage stage,
339 struct panfrost_shader_state *state,
340 uint64_t *outputs_written);
341
342 void
343 panfrost_pack_work_groups_compute(
344 struct mali_vertex_tiler_prefix *out,
345 unsigned num_x,
346 unsigned num_y,
347 unsigned num_z,
348 unsigned size_x,
349 unsigned size_y,
350 unsigned size_z);
351
352 void
353 panfrost_pack_work_groups_fused(
354 struct mali_vertex_tiler_prefix *vertex,
355 struct mali_vertex_tiler_prefix *tiler,
356 unsigned num_x,
357 unsigned num_y,
358 unsigned num_z,
359 unsigned size_x,
360 unsigned size_y,
361 unsigned size_z);
362
363 /* Instancing */
364
365 mali_ptr
366 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
367
368 void
369 panfrost_emit_vertex_data(struct panfrost_job *batch);
370
371 struct pan_shift_odd {
372 unsigned shift;
373 unsigned odd;
374 };
375
376 struct pan_shift_odd
377 panfrost_padded_vertex_count(
378 unsigned vertex_count,
379 bool primitive_pot);
380
381
382 unsigned
383 pan_expand_shift_odd(struct pan_shift_odd o);
384
385 /* Compute */
386
387 void
388 panfrost_compute_context_init(struct pipe_context *pctx);
389
390 /* Varyings */
391
392 void
393 panfrost_emit_varying_descriptor(
394 struct panfrost_context *ctx,
395 unsigned vertex_count);
396
397 #endif